Sweeps every remaining "FIXED ⚠️ UNTESTED" item from LOTUS_BUGS.md and
LOTUS_TODO.md into the testing guide, grouped by environment (mobile,
theming, calls, media/perf, accessibility/screen-reader, desktop/Tauri,
features) so each category can be verified in one pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Poll answer buttons referenced undefined CSS vars (--accent-cyan,
--accent-cyan-dim, --accent-cyan-border, --border-color) plus hardcoded
rgba()/#fff and raw rem font sizes, so they rendered unstyled on every
non-TDS theme (invisible borders, no selected/progress state).
Replace all colors with always-defined folds tokens (Primary.* for the
selected/indicator state, SurfaceVariant.* for the resting surface +
progress fill), size/spacing/radii with config.* tokens, and the
checkbox/radio glyphs + percentage/label text with folds <Text>. The
progress-bar-behind-text affordance is preserved (folds Button has no
equivalent), now theme-reactive. Merged the duplicate checkbox/radio
indicator spans into one.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Previously a second incoming call was dropped from the UI entirely when the
user was already in a call (`!joined && callInfo`). Now, when joined to a
different call, a compact corner banner (caller avatar + name + Answer/Reject)
is shown instead of the full-screen IncomingCall overlay, with a single soft
ping (one-shot ringtone) rather than the looping ring so it doesn't talk over
the active call. The full overlay still shows when not in any call; being in
the ringing room's own call still shows nothing.
Built with folds primitives + TDS tokens (no hardcoded colors).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#1 documented as implemented (focusCameraParticipant + MemberGlance
"Focus camera" menu); #4 ringtone selection landed, with the remaining
active-call non-intrusive-notification work scoped and deferred.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a ringtoneId setting (classic | chime | soft | retro | none) so the
incoming-call ring is no longer hardcoded to call.ogg. The three synth
styles are generated in-browser via a new utils/ringtones.ts module
(mirroring the existing callSounds.ts WebAudio pattern), so no new binary
assets are bundled; 'classic' keeps the existing call.ogg clip and 'none'
is a silent, visual-only incoming-call UI.
- ringtones.ts: startRingtone() loops until stopped; previewRingtone()
plays a single non-looping preview and auto-cancels the prior preview.
- IncomingCall: ring driven by the setting; <audio> element removed.
- Settings > Calls: Ringtone selector with on-select preview, beside the
existing Ringtone Volume slider.
- settings.ts: persisted value whitelisted back to a known id.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Mark items resolved by commits b7e1f89c / d2946c00 / 0394fce9 / 203568c9
as FIXED, and record the false-positives surfaced during the audit
(useMatrixEventRenderer null contract, Lobby getRoom already memoized,
RoomTimeline/RoomInput already wrapped by RoomView's ErrorBoundary).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
msgContent media load/thumbnail failures now log only the error name+message,
not the full error/event object that may carry content data.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- CallEmbed: 25s load watchdog that fails fast on iframe error / preparing-error /
timeout instead of hanging on a permanent spinner; additive onLoadError API,
cleared on ready/capabilities/joined.
- CallView: user-visible "call failed to load" overlay with Retry/Leave (folds +
tokens) via a new useCallLoadError hook.
- CallMemberCard: wrap the participant avatar in AvatarDecoration so decorations
render in the call roster (the tile rendered UserAvatar bare while member lists
already wrapped it).
Addresses LOTUS_BUGS item 3 (avatar decorations in calls) and EC iframe failure monitoring.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- uploadContent: bounded retry (max 3) reusing rateLimitedActions' capped
exponential backoff; retries only transient failures (network/429/5xx), never 4xx.
- Robust MatrixError construction from UploadResponse / unknown error shapes.
- addRoomIdToMDirect/removeRoomIdFromMDirect: drop `as any`, use typed
EventType.Direct + MDirectContent.
- usePresenceUpdater: keep fetch({keepalive}) for the unload offline-presence
update (sendBeacon can't set the auth header) and log redacted warnings instead
of silently swallowing presence errors.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- RoomTimeline: wrap jump-to-latest/unread + mark-as-read handlers in useCallback
(the handlers passed to memoized message children were already memoized).
- RoomInput: wrap file/upload/emoji/sticker/location callbacks in useCallback so
the editor and toolbar don't re-render needlessly.
- EmojiBoard: hoist repeated mx.getRoom() pack-label lookups into a useMemo'd map
in the emoji and sticker sidebars (previously called per-render in map loops).
Behavior unchanged. (RoomTimeline/RoomInput already have ErrorBoundary wrappers
in RoomView, so no boundary added.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- N69: @mention highlight color now uses HexColorPickerPopOut + react-colorful
HexColorPicker behind a folds Button (color swatch); built-in onRemove
replaces the separate Reset, dropping the OS-native <input type="color">
- N10: mentionPulseKeyframes animates only box-shadow (dropped the imperceptible
scale(1.003)) so it no longer fights MsgAppearClass over `transform` on
self-sent @mention messages
- N22: Direct.tsx virtualizer estimateSize 38 -> 52 (two-line DM row height) to
avoid the initial-render jump before measureElement corrects each row
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix: update PageHero styles for better text handling and add PageHeroText class
* trigger cla recheck
* refactor: remove unused styles from PageHeroText and LobbyHeroTopic
* fix: remove unnecessary class names from PageHero for cleaner markup
style: add styles to LobbyHeroTopic for improved text display
* fix: Update featured communities in Explore
* Add new spaces and rooms to config.json
* Remove #pcapdroid room from configuration
* Update rooms list in config.json
Replaced '#archlinux:archlinux.org' with '#tuwunel:grin.hu' in rooms list.
* Update channel list in config.json
* add option to start video all in DM
* show speaker icon for dm's in call status name
* show call view if call is active in room
* add Atria call ringtone
* update element call and widget api
* add option to start voice/video call in dms
* only show call button if user have permission
* allow call widget to send call notification event
* show incoming call dialog and play sound
* fix call permission checks
* allow option to start call in all rooms
* send notification when starting call in non-voice rooms
* hide header call button from voice rooms
* prevent call join if call not supported and started by other party
* update call menu style
* show call not supported message on incoming call notification
* improve the incoming call layout
* video call with right click without opening menu
* allow call widget to fetch media url
* add webRTC missing error
* improve call permission label
---------
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* fix: do not attempt to join call on doubleclick if missing permissions
* update comment
* export getPowersLevelFromMatrixEvent for usage elsewhere
* only read vc permissions when actually needed instead of reactively
* chore: add matrixrooms.info to directory list
matrixrooms.info is a directory of all public Matrix rooms it can find,
regardless of homeserver. It is much larger than the morg directory,
so is more useful as a general search
* chore: install deps related to semantic release
* chore: add husky config
* ci: add a script to update version number on new release
* ci: update ci/cd to include semantic release changes
* chore: merge dev to semantic-release
Allow using filenames in codeblocks
- If there is a dot in the language name, we instead treat the first line after ``` as the filename and everything after the last dot as the language
- we use a custom "data-label" attribute on the code block to specify the name of the file (so only compatible with cinny from this point onwards)
* Show large image overlay when clicking url preview thumbnail
* Move image overlay into its own component
* Move ImageOverlay props into extended type
* Remove export for internal type
* fix member button tooltip in call room header
* hide sticker button in room input based on chat window width
* render camera on off data instead of duplicate join messages
* hide duplicate call member changes instead of rendering as video status
* fix prescreen message spacing
* allow user to end call if error when loading
* show call support missing error if livekit server is not provided
* prevent joining from nav item double click if no livekit support
Fix recent emoji are not getting saved
Refactor recent emoji retrieval to ensure structured cloning and proper type checking. The sdk was not updating account data because we are mutating the original and it compare and early return if found same.
* add mutation observer hok
* add hook to read speaking member by observing iframe content
* display speaking member name in call status bar and improve layout
* fix shrining
* add joined call control bar
* remove chat toggle from room header
* change member speaking icon to mic
* fix joined call control appear in other
* show spinner on end call button
* hide call statusbar for mobile view when room is selected
* make call statusbar more mobile friendly
* fix call status bar item align
* add mutation observer hok
* add hook to read speaking member by observing iframe content
* display speaking member name in call status bar and improve layout
* fix shrining
* Add users on the nav to showcase call activity and who is in the call
* add check to prevent DCing from the call you're currently in...
* Add avatar and username for the space (needs to be moved into RoomNavItem proper)
* Add background variant to buttons
* Update hook to keep method signature (accepting an array of Rooms instead) to support multiple room event tracking of the same event
* Add state listener so the call activity is real time updated on joins/leaves within the space
* Add RoomNavUser for displaying the user avatar + name in the nav for a visual of call activity and participants
* rename CallNavBottom to CallNavStatus
* Rename callnavbottom and fix linking implementation to actually be correct
* temp fix to allow the status to be cleared in some way
* re-add background to active call link button
* prepare to feed this to child elements for visibility handling
* loosely provide nav handling for testing refactoring
* Add CallView
* Update to funnel Outlet context through for Call handling (might not be the best approach, but removes code replication in PersistentCallContainer where we were remaking the roomview entirely)
* update client layout to funnel outlet the iframes for the call container
* funnel through just iframe for now for testing sake
* Update room to use CallView
* Pass forward the backupIframeRef now
* remove unused params
* Add backupIframeRef so we can re-add the lobby screen for non-joined calls (for viewing their text channels)
* Remove unused imports and restructure to support being parent to clientlayout
* Re-add layout as we're no longer oddly passing outlet context
* swap to using ref provider context from to connect to persistentcallcontainer more directly
* Revert to original code as we've moved calling to be more inline with design
* Revert to original code as we've moved the outlet context passing out and made more direct use of the ref
* Fix unexpected visibility in non-room areas
* correctly provide visibility
* re-add mobile chat handling
* Improve call room view stability
* split into two refs
* add ViewedRoom usage
* Disable
* add roomViewId and related
* (broken) juggle the iframe states proper... still needs fixing
* Conditionals to manage the active iframe state better
* add navigateRoom to be in both conditions for the nav button
* Fix the view to correctly display the active iframe based on which is currently hosting the active call (juggling views)
* Testing the iframe juggling. Seems to work for the first and second joins... so likely on the right path with this
* add url as a param for widget url
* fix backup iframe visibility
* Much closer to the call state handling we want w/ hangups and joins
* Fix the position of the member drawer to its correct location
* Ensure drawer doesn't appear in call room
* Better handling of the isCallActive in the join handler
* Add ideal call room join behavior where text rooms to call room simply joins, but doesn't swap current view
* Fix mobile call room default behavior from auto-join to displaying lobby
* swap call status to be bound to call state and not active call id
* Remove clean room ID and add default handler for if no active call has existed yet, but user clicks on show chat
* Applies the correct changes to the call state and removes listeners of old active widget so we don't trigger hang ups on the new one (the element-call widget likes to spam the hang up response back several times for some reason long after you tell it to hang up)
* Remove superfluous comments and Date.now() that was causing loading... bug when widgetId desynced
* Remove Date.now() that was causing widgetId desync
* add listener clearing, camel case es lint rule exception, remove unneeded else statements
* Remove unused
* Add widgetId as a getWidgetUrl param
* Remove no longer needed files
* revert ternary expression change and add to dependency array
* add widgetId to correct pos in getWidgetUrl usage
* Remove CallActivation
* Move and rename RoomCallNavStatus
* update imports and dependency array
* Rename and clean up
* Moved CallProvider
* Fix spelling mistake
* Fix to use shorthand prop
* Remove unneeded logger.errors
* Fixes element-call embedded support (but it seems to run poorly)
* null the default url so that we fallback to the embedded version (would recommend hosting it until performance issue is determined)
* Fix vite build to place element-call correctly for embedded npm package support
* add vite preview as an npm script
* Move files to more correct location
* Add package-lock changes
* Set dep version to exact
* Fix path issue from moving file locations
* Sets initial states so the iframes don't cause the other to fail with the npm embedded package
* Revert navitem change
* Just check for state on both which should only occur at initial
* Fixes call initializing by default on mobile
* Provides correct behavior when call isn't active and no activeClientWidgetApi exists yet
* Corrects the state for the situations where both iframes are "active" (not necessarily visible)
* Reduce code reuse in handleJoin
* Seems to sort out the hangup status button bug the occurred after joining a call via lobby
* Re-add the default view current active room behavior
* Remove repetitive check
* Add storing widget for comparing with (since we already store room id and the clientWidgetApi anyway)
* Update rendering logic to clear up remaining rendering bug (straight to call -> lobby of another room and joining call from that interface -> lobby of that previous room and joining was leading to duplication of the user in lobbies. This was actually from listening to and acknowledging hangups from the viewed widget in CallProvider)
* Prevent null rooms from ever rendering
* This seems to manage the hangup state with the status bar button well enough that black screens should never be encountered
* Remove viewed room setting here and pass the room to hang up (seems state doesn't update fast enough otherwise)
* Remove unused
* Properly declare new hangup method sig
* Seems to avoid almost all invalid states (hang up while viewing another lobby and hitting join seems to black screen, sets the active call as the previous active room id, but does join the viewed room correctly)
* Fix for cases where you're viewing a lobby and hang up your existing call and try to join lobby (was not rendering for the correct room id, but was joining the correct call prior)
* Re-add intended switching behavior
* More correct filter (viewedRoom can return false on that compare in some cases)
* Seems to shore up the remaining state issues with the status bar hangup
* Fix formatting
* In widget hang up button should be handled correct now
* Solves the CHCH sequence issue, CLJH remains
* Fixes CLJH, found CCH
* Solves CCH. Looks like CLCH left
* A bit of an abomination, but adds a state counter to iteratively handle the diverse potential states (where a user can join from the nav bar or the join button, hang up from either as well, and account for the juggling iframes)
Black screens shouldn't be occurring now.
* Fix dependency array
* Technically corrects the hangup button in the widget, should be more precise though
* Bind the on messaging iframe for easier access in hangup/join handling
* Far cleaner and more sensible handling of the call window... I just really don't like the idea of sending a click event, but right now the element-call code treats preload/skipLobby hangups (sent from our end) as if they had no lobby at all and thus black screens. Other implementation was working around that without just sending a click event on the iframe's hangup button.
* Fixes a bug where if you left a call then went to a lobby and joined it didn't update the actual activeCallRoomId
* Fixes complaints of null contentDocument in iframe
* Update to use new icons (thank you)
* Remove unneeded prop
* Re-arrange more options and add checks for each option to see if it is a call room (probably should manage a state to see if a header is already on screen and provide a slightly modified visual based on that for call rooms)
* Invert icons to show the state instead of the action they will perform (more visual clarity)
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavUser.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavUser.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavUser.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/pages/client/space/Space.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/call/CallView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/call/CallView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/call/CallView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* adjust room header for calling
* Remove No Active Call text when not in a call
* update element-call version
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Revert most changes to Space.tsx
* Show call room even if category is collapsed
* changes to RoomNavItem, RoomNavUser and add useCallMembers
* Rename file, sprinkle in the magic one line for matrixRTCSession. and remove comment block
* swap userId to callMembership as a prop and add a nullchecked userId that uses the membership sender
* update references to use callMembership instead
* Simplify RoomNavUser
Discard future functionality since it probably won't exist in time for merging this PR
* Simplify RoomViewHeader.tsx
Remove unused UI elements that don't have implemented functionality. Replace custom function for checking if a room is direct with a standard hook.
* Update Room.tsx to accomodate restructuring of Room, RoomView and CallView
* Update RoomView.tsx to accomodate restructuring of Room, RoomView and CallView
* Update CallView.tsx to accomodate restructuring of Room, RoomView and CallView + suggested changes
* add call related permissions to room permissions
* bump element call to 0.16.3, apply cinny theme to element call ui, replace element call lobby (backup iframe) with custom ui and only use element call for the in-call ui
* update text spacing
* redo roomcallnavstatus ui, force user preferred mute/video states when first joining calls, update variable names and remove unnecessary logic
* set default mic state to enabled
* clean up ts/eslint errors
* remove debug logs
* format using prettier rules from project prettierrc
* fix: show call nav status while active call is ongoing
* fix: clean up call nav/call view console warnings
* fix: keep call media controls visible before joining
* fix: restore header icon button fill behavior
Fixes regression from b074d421b66eb4d8b600dfa55b967e6c4f783044.
* style: blend header and room input button styles in call nav
* fix page header background color on room view header
* fix: permissions and room icon resolution (#2)
* Initialize call state upon room creation for call rooms, remove subsequent useless permission
* handle case of missing call permissions
* use call icon for room item summary when room is call room
* replace previous icon src resolution function with a more robust approach
* replace usages of previous icon resolution function with new implementation
* fix room name not updating for a while when changed
* set up framework for room power level overrides upon room creation
* override join call permission to all members upon room creation
* fix broken usages of RoomIcon
* remove unneeded import
* remove unnecessary logic
* format with prettier
* feat: show connected/connecting call status
* fix: preserve navigation context when opening non-call rooms
* fix: reset room name state when room instance changes
* feat: Disable webcam by default using callIntent='audio'
* Add channel type selecor
* Add option for voice rooms, which for now sets the default selected
option in the creation modal
* Add proper support for room selection from the enu
* Move enums to `types.ts` and change icons selection to use
`getRoomIconSrc`
* fix: group duplicate conditions into one
* fix: typo
* refactor: rename kind/voice to access/type and simplify room creation
- rename CreateRoomVoice to CreateRoomType and modal voice state to type
- rename CreateRoomKind to CreateRoomAccess and KindSelector to AccessSelector
- propagate access/defaultAccess through create room and create space forms
- set voice room power levels via createRoom power_level_content_override
* refactor: unify join rule icon mapping and update call/space icons
- bump folds from 2.5.0 to 2.6.0
- replace separate room/space join-rule icon hooks with useJoinRuleIcons(roomType)
- route join-rule icons through getRoomIconSrc for consistent room type handling
- simplify getRoomIconSrc by removing the locked override path
- use VolumeHighGlobe for public call rooms and VolumeHighLock for private call rooms
* chore(deps): bump matrix-widget-api to 1.17 and remove react-sdk-module-api
* fix: adapt SmallWidget to matrix-widget-api 1.17.0 API
* fix: render call room chat only when chat panel is open
* fix(permissions): show call settings permissions only for call rooms
* refactor: remove redundant room-nav props/guards and minor naming cleanup
* fix: use PhoneDown icon for hang up action
* chore(hooks): remove unused useStateEvents hook
* fix(room): enable members drawer toggle in desktop call rooms
- show filled User icon when the drawer is open
* Revert "fix: adapt SmallWidget to matrix-widget-api 1.17.0 API"
This reverts commit a4c34eff8a.
* fix: semi-revert matrix-widget-api 1.17 bump and migrate to 1.13 API
* fix(call): wait for Element Call contentLoaded before widget handshake
- fixes not working on firefox
* fix missing imports
* improve create room type design and add beta badge for voice room
* add beta badge for voice room in space lobby
* fix create room modal title
* pass missing roomType param to roomicon component
* add roomtype
* Add deafen functionality (#2695)
* feat:(deafen functionality)
* feat:(reworked voice controls for deafen)
* ref:(use muted instead of volume for deafen)
* fix:(backpedal audio_enabled rename)
* ref:(renaming of deafened vars)
* add stack avatar component
* add call status bar - WIP
* remove call status from navigation drawer
* fix deprecated method use in use call members hook
* render new call status bar
* move call widget driver to plugins
* remove old status bar usage from navigation drawer
* add call session and joined hook
* remove unknown changes
* upgrade widget api
* add element call embed plugin
* remove unknown change
* add call embed atom
* add call embed hooks and context
* add call embed provider
* replace old call implementation
* stop joining other call on second click if already in a call
* refactor embed placement hook
* add merge border prop to sequence card
* add call preferences
* add prescreen to call view - WIP
* prevent joining new call if already in call
* make call layout adaptive
* render call chat as right panel
* show call members in prescreen
* render call join leave event in timeline
* remove unknown rewrite in docker-nginx file
* render call event without hidden event enable
---------
Co-authored-by: Gigiaj <gigiaboone@yahoo.com>
Co-authored-by: Jaggar <18173108+GigiaJ@users.noreply.github.com>
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
Co-authored-by: Gimle Larpes <gimlelarpes@gmail.com>
Co-authored-by: YoJames2019 <jamesclark1700@gmail.com>
Co-authored-by: YoJames2019 <yobiscuit0@gmail.com>
Co-authored-by: hazre <mail@haz.re>
Co-authored-by: haz <37149950+hazre@users.noreply.github.com>
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
Co-authored-by: James <49845975+YoJames2019@users.noreply.github.com>
Co-authored-by: James Reilly <jreilly1821@gmail.com>
Co-authored-by: Tymek <vonautymek@gmail.com>
Co-authored-by: Thedustbuster <92692948+Thedustbustr@users.noreply.github.com>
* Pin all the action deps to SHA
* Add more docker related action checks
* Limit Docker build platforms to linux/amd64
Updated Docker build action to target only linux/amd64 platform.
* request session info from sw if missing
* fix async session request in fetch
* respond fetch synchronously and add early check for non media requests (#2670)
* make sure we call respondWith synchronously
* simplify isMediaRequest in sw
* improve naming in sw
* get back baseUrl check into validMediaRequest
* pass original request into fetch in sw
* extract mediaPath util and performs checks properly
---------
Co-authored-by: mmmykhailo <35040944+mmmykhailo@users.noreply.github.com>
Previously markAsRead() only sent m.read receipts via sendReadReceipt().
This meant the read position was not persisted across page refreshes,
especially noticeable in bridged rooms.
Now uses setRoomReadMarkers() which sets both:
- m.fully_read marker (persistent read position)
- m.read receipt
Fixes issue where rooms would still show as unread after refresh.
fix: detect muted rooms with empty actions array
The mute detection was checking for `actions[0] === "dont_notify"` but
Cinny sets `actions: []` (empty array) when muting a room, which is
the correct behavior per Matrix spec where empty actions means no
notification.
This caused muted rooms to still show unread badges and contribute to
space badge counts.
Fixes the isMutedRule check to handle both:
- Empty actions array (current Matrix spec)
- "dont_notify" string (deprecated but may exist in older rules)
* Replace 'envs.net' with 'unredacted.org' in config
https://envs.net/ is shutting down their Matrix server
* Update defaultHomeserver and reorder servers list
* Remove 'monero.social' from homeserver list
* Add support for MSC4193: Spoilers on Media
* Clarify variable names and wording
* Restore list atom
* Improve spoilered image UX with autoload off
* Use `aria-pressed` to indicate attachment spoiler state
* Improve spoiler button tooltip wording, keep reveal button from conflicting with load errors
* Make it possible to mark videos as spoilers
* Allow videos to be marked as spoilers when uploaded
* Apply requested changes
* Show a loading spinner on spoiled media when unblurred
---------
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
On most browsers, pressing Enter to end IME composition produces this
sequence of events:
* keydown (keycode 229, key Processing/Unidentified, isComposing true)
* compositionend
* keyup (keycode 13, key Enter, isComposing false)
On Safari, the sequence is different:
* compositionend
* keydown (keycode 229, key Enter, isComposing false)
* keyup (keycode 13, key Enter, isComposing false)
This causes Safari users to mistakenly send their messages when they
press Enter to confirm their choice in an IME.
The workaround is to treat the next keydown with keycode 229 as if it
were part of the IME composition period if it occurs within a short time
of the compositionend event.
Fixes#2103, but needs confirmation from a Safari user.
* Add arrow to message bubbles and improve spacing
* make bubble message avatar smaller
* add bubble layout for event content
* adjust bubble arrow
* fix missing return statement for event content
* hide bubble for event content
* add new arrow to bubble message
* fix avatar username relative alignment
* fix types
* fix code block header background
* revert avatar size and make arrow less sharp
* show event messages timestamp to right when bubble is hidden
* fix avatar base css
* move message header outside bubble
* fix event time appears on left in hidden bubles
* extract emoji search component
* extract emoji board tabs component
* extract sidebar component
* extract no stickers component
* create emoji/sticker preview atom
* extract component from emoji/sticker item and sidebar buttons
* fix image group icon not loading
* separate emojis and sticker groups logic
* extract layout and emoji group components
* add virtualization in emoji board groups
* fix scroll to alignment
* add new search modal
* remove search modal from searchTab
* fix member avatar load for space with 2 member
* use media authentication when rendering avatar
* fix hotkey for macos
* add @ in username
* replace subspace minus separator with em dash
* fix 0 displayed in invite with no timestamp
* support displaying invite reason for receiver
* show invite reason as compact message
* remove unused import
* revert: show invite reason as compact message
* remove unused import
* add new invite prompt
* WIP - support room version 12
* add room creators hook
* revert changes from powerlevels
* improve use room creators hook
* add hook to get dm users
* add options to add creators in create room/space
* add member item component in member drawer
* remove unused import
* extract member drawer header component
* get room creators as set only if room version support them
* add room permissions hook
* support room v12 creators power
* make predecessor event id optional
* add info about founders in permissions
* allow to create infinite powers to room creators
* allow everyone with permission to create infinite power
* handle additional creators in room upgrade
* add option to follow space tombstone
* WIP - new profile view
* render common rooms in user profile
* add presence component
* WIP - room user profile
* temp hide profile button
* show mutual rooms in spaces, rooms and direct messages categories
* add message button
* add option to change user powers in profile
* improve ban info and option to unban
* add share user button in user profile
* add option to block user in user profile
* improve blocked user alert body
* add moderation tool in user profile
* open profile view on left side in member drawer
* open new user profile in all places
* add new create room
* rename create room modal file
* default restrict access for space children in room create modal
* move create room kind selector to components
* add radii variant to sequence card component
* more more reusable create room logic to components
* add create space
* update address input description
* add new space modal
* fix add room button visible on left room in space lobby
* Add setting to enable 24-hour time format
* added hour24Clock to TimeProps
* Add incomplete dateFormatString setting
* Move 24-hour toggle to Appearance
* Add "Date & Time" subheading, cleanup after merge
* Add setting for date formatting
* Fix minor formatting and naming issues
* Document functions
* adress most comments
* add hint for date formatting
* add support for 24hr time to TimePicker
* prevent overflow on small displays
* add simple button to start a thread on reply
* force build
* remove useless actions
* add actions back
* change icon to ThreadPlus
* add button to context menu
* fix capital T
---------
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
* Improve focus behaviour on search boxes and chats
* Implemented MR #2317
* Fix crash if canMessage is false
* Prepare for PR #2335
* disable autofocus on message field
* fix inaccessible space on alias change
* fix new room in space open in home
* allow opening space timeline
* hide event timeline feature behind dev tool
* add navToActivePath to clear cache function
* kick-ban all members by servername
* Add command for deleting multiple messages
* remove console logs and improve ban command description
* improve commands description
* add server acl command
* fix code highlight not working after editing in dev tools
* fix room setting crash in knock_restricted join rule
* only show knock & space member join rule for space children
* fix knock restricted icon and label
* add active theme context
* add chroma js library
* add hook for accessible tag color
* disable reply user color - temporary
* render user color based on tag in room timeline
* remove default tag icons
* move accessible color function to plugins
* render user power color in reply
* increase username weight in timeline
* add default color for member power level tag
* show red slash in power color badge with no color
* show power level color in room input reply
* show power level username color in notifications
* show power level color in notification reply
* show power level color in message search
* render power level color in room pin menu
* add toggle for legacy username colors
* drop over saturation from member default color
* change border color of power color badge
* show legacy username color in direct rooms
* WIP - add room settings dialog
* join rule setting - WIP
* show emojis & stickers in room settings - WIP
* restyle join rule switcher
* Merge branch 'dev' into new-room-settings
* add join rule hook
* open room settings from global state
* open new room settings from all places
* rearrange settings menu item
* add option for creating new image pack
* room devtools - WIP
* render room state events as list
* add option to open state event
* add option to edit state event
* refactor text area code editor into hook
* add option to send message and state event
* add cutout card component
* add hook for room account data
* display room account data - WIP
* refactor global account data editor component
* add account data editor in room
* fix font style in devtool
* show state events in compact form
* add option to delete room image pack
* add server badge component
* add member tile component
* render members in room settings
* add search in room settings member
* add option to reset member search
* add filter in room members
* fix member virtual item key
* remove color from serve badge in room members
* show room in settings
* fix loading indicator position
* power level tags in room setting - WIP
* generate fallback tag in backward compatible way
* add color picker
* add powers editor - WIP
* add props to stop adding emoji to recent usage
* add beta feature notice badge
* add types for power level tag icon
* refactor image pack rooms code to hook
* option for adding new power levels tags
* remove console log
* refactor power icon
* add option to edit power level tags
* remove power level from powers pill
* fix power level labels
* add option to delete power levels
* fix long power level name shrinks power integer
* room permissions - WIP
* add power level selector component
* add room permissions
* move user default permission setting to other group
* add power permission peek menu
* fix weigh of power switch text
* hide above for max power in permission switcher
* improve beta badge description
* render room profile in room settings
* add option to edit room profile
* make room topic input text area
* add option to enable room encryption in room settings
* add option to change message history visibility
* add option to change join rule
* add option for addresses in room settings
* close encryption dialog after enabling
* add hide activity toggle
* stop sending/receiving typing status
* send private read receipt when setting toggle is activated
* prevent showing read-receipt when feature toggle in on
* Remove reply fallbacks & add m.mentions
(WIP) the typing on line 301 and 303 needs fixing but apart from that this is mint
* Less jank typing
* Mention the reply author in m.mentions
* Improve typing
* Fix typing in m.mentions finder
* Correctly iterate through editor children, properly handle @room, ...
..., don't mention the reply author when the reply author is ourself, don't add own user IDs when mentioning intentionally
* Formatting
* Add intentional mentions to edited messages
* refactor reusable code and fix todo
* parse mentions from all nodes
---------
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
* Add support for MSC4193: Spoilers on Media
* Clarify variable names and wording
* Restore list atom
* Improve spoilered image UX with autoload off
* Use `aria-pressed` to indicate attachment spoiler state
* Improve spoiler button tooltip wording, keep reveal button from conflicting with load errors
* add hook to fetch one level of space hierarchy
* add enable param to level hierarchy hook
* improve HierarchyItem types
* fix type errors in lobby
* load space hierarachy per level
* fix menu item visibility
* fix unknown spaces over federation
* show inaccessible rooms only to admins
* fix unknown room renders loading content twice
* fix unknown room visible to normal user if space all room are unknown
* show no rooms card if space does not have any room
* escape inline markdown character
* fix typo
* improve document around custom markdown plugin and add escape sequence utils
* recover inline escape sequences on edit
* remove escape sequences from plain text body
* use `s` for strike-through instead of del
* escape block markdown sequences
* fix remove escape sequence was not removing all slashes from plain text
* recover block sequences on edit
* remove limit from emoji autocomplete
* remove search limit from user mention
* remove limit from room mention autocomplete
* increase user search limit to 1000
* better search string selection for emoticons
* Corrected button title
Media would load automatically if the option is checked not the other way around.
* Update src/app/features/settings/general/General.tsx
* Update General.tsx
* Update General.tsx
---------
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* Add rendering image captions
* Handle sending captions for images
* Fix caption rendering on m.video and m.audio too
* Remove unused renderBody() parameter
* Fix m.file rendering body instead of filename where possible
* Add caption rendering for generic files
+ Fix video and audio not properly sending captions
* Use m.text for captions & render on demand
* Allow custom HTML in sending captions
* Don't *send* captions
* mvoe content const into renderCaption()
---------
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
Appeareantly Firefox (and maybe Chrome) won't let service workers take over requests from <video> and <audio> tags, so we just fetch the URL ourselves.
* fix set power level broken after sdk update
* add media authentication hook
* fix service worker types
* fix service worker not working in dev mode
* fix env mode check when registering sw
* chore: Bump matrix-js-sdk to 34.4.0
* feat: Authenticated media support
* chore: Use Vite PWA for service worker support
* fix: Fix Vite PWA SW entry point
Forget this. :P
* fix: Also add Nginx rewrite for sw.js
* fix: Correct Nginx rewrite
* fix: Add Netlify redirect for sw.js
Otherwise the generic SPA rewrite to index.html would take effect, breaking Service Worker.
* fix: Account for subpath when regisering service worker
* chore: Correct types
* support room via server params and eventId
* change copy link to matrix.to links
* display matrix.to links in messages as pill and stop generating url previews for them
* improve editor mention to include viaServers and eventId
* fix mention custom attributes
* always try to open room in current space
* jump to latest remove target eventId from url
* add create direct search options to open/create dm with url
* handle client boot error in loading screen
* use sync state hook in client root
* add loading screen options
* removed extra condition in loading finish
* add sync connection status bar
* update silver theme
* update unread badge style to look more slim
* update nav item style to look less sharp
* fix type focus message input typo
* decrease navigation drawer width to bring main chat layout to little more center
* increase sidebar width to make it less congested
* fix sidebar item style
* decrease dark theme contrast
* improve dark theme
* revert sidebar width change
* add join with address option in home context menu
* match legacy theme with latest themes
* optimize room typing members hook
* remove unused code - WIP
* remove old code from initMatrix
* remove twemojify function
* remove old sanitize util
* delete old markdown util
* delete Math atom component
* uninstall unused dependencies
* remove old notification system
* decrypt message in inbox notification center and fix refresh in background
* improve notification
---------
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* load room on url change
* add direct room list
* render space room list
* fix css syntax error
* update scroll virtualizer
* render subspaces room list
* improve sidebar notification badge perf
* add nav category components
* add space recursive direct component
* use nav category component in home, direct and space room list
* add empty home and direct list layout
* fix unread room menu ref
* add more navigation items in room, direct and space tab
* add more navigation
* fix unread room menu to links
* fix space lobby and search link
* add explore navigation section
* add notifications navigation menu
* redirect to initial path after login
* include unsupported room in rooms
* move router hooks in hooks/router folder
* add featured explore - WIP
* load featured room with room summary
* fix room card topic line clamp
* add react query
* load room summary using react query
* add join button in room card
* add content component
* use content component in featured community content
* fix content width
* add responsive room card grid
* fix async callback error status
* add room card error button
* fix client drawer shrink
* add room topic viewer
* open room card topic in viewer
* fix room topic close btn
* add get orphan parent util
* add room card error dialog
* add view featured room or space btn
* refactor orphanParent to orphanParents
* WIP - explore server
* show space hint in room card
* add room type filters
* add per page item limit popout
* reset scroll on public rooms load
* refactor explore ui
* refactor public rooms component
* reset search on server change
* fix typo
* add empty featured section info
* display user server on top
* make server room card view btn clickable
* add user server as default redirect for explore path
* make home empty btn clickable
* add thirdparty instance filter in server explore
* remove since param on instance change
* add server button in explore menu
* rename notifications path to inbox
* update react-virtual
* Add notification messages inbox - WIP
* add scroll top container component
* add useInterval hook
* add visibility change callback prop to scroll top container component
* auto refresh notifications every 10 seconds
* make message related component reusable
* refactor matrix event renderer hoook
* render notification message content
* refactor matrix event renderer hook
* update sequence card styles
* move room navigate hook in global hooks
* add open message button in notifications
* add mark room as read button in notification group
* show error in notification messages
* add more featured spaces
* render reply in notification messages
* make notification message reply clickable
* add outline prop for attachments
* make old settings dialog viewable
* add open featured communities as default config option
* add invite count notification badge in sidebar and inbox menu
* add element size observer hook
* improve element size observer hook props
* improve screen size hook
* fix room avatar util function
* allow Text props in Time component
* fix dm room util function
* add invitations
* add no invites and notification cards
* fix inbox tab unread badge visible without invite count
* update folds and change inbox icon
* memo search param construction
* add message search in home
* fix default message search order
* fix display edited message new content
* highlight search text in search messages
* fix message search loading
* disable log in production
* add use space context
* add useRoom context
* fix space room list
* fix inbox tab active state
* add hook to get space child room recursive
* add search for space
* add virtual tile component
* virtualize home and directs room list
* update nav category component
* use virtual tile component in more places
* fix message highlight when click on reply twice
* virtualize space room list
* fix space room list lag issue
* update folds
* add room nav item component in space room list
* use room nav item in home and direct room list
* make space categories closable and save it in local storage
* show unread room when category is collapsed
* make home and direct room list category closable
* rename room nav item show avatar prop
* fix explore server category text alignment
* rename closedRoomCategories to closedNavCategories
* add nav category handler hook
* save and restore last navigation path on space select
* filter space rooms category by activity when it is closed
* save and restore home and direct nav path state
* save and restore inbox active path on open
* save and restore explore tab active path
* remove notification badge unread menu
* add join room or space before navigate screen
* move room component to features folder and add new room header
* update folds
* add room header menu
* fix home room list activity sorting
* do not hide selected room item on category closed in home and direct tab
* replace old select room/tab call with navigate hook
* improve state event hooks
* show room card summary for joined rooms
* prevent room from opening in wrong tab
* only show message sender id on hover in modern layout
* revert state event hooks changes
* add key prop to room provider components
* add welcome page
* prevent excessive redirects
* fix sidebar style with no spaces
* move room settings in popup window
* remove invite option from room settings
* fix open room list search
* add leave room prompt
* standardize room and user avatar
* fix avatar text size
* add new reply layout
* rename space hierarchy hook
* add room topic hook
* add room name hook
* add room avatar hook and add direct room avatar util
* space lobby - WIP
* hide invalid space child event from space hierarchy in lobby
* move lobby to features
* fix element size observer hook width and height
* add lobby header and hero section
* add hierarchy room item error and loading state
* add first and last child prop in sequence card
* redirect to lobby from index path
* memo and retry hierarchy room summary error
* fix hierarchy room item styles
* rename lobby hierarchy item card to room item card
* show direct room avatar in space lobby
* add hierarchy space item
* add space item unknown room join button
* fix space hierarchy hook refresh after new space join
* change user avatar color and fallback render to user icon
* change room avatar fallback to room icon
* rename room/user avatar renderInitial prop to renderFallback
* add room join and view button in space lobby
* make power level api more reusable
* fix space hierarchy not updating on child update
* add menu to suggest or remove space children
* show reply arrow in place of reply bend in message
* fix typeerror in search because of wrong js-sdk t.ds
* do not refetch hierarchy room summary on window focus
* make room/user avatar un-draggable
* change welcome page support button copy
* drag-and-drop ordering of lobby spaces/rooms - WIP
* add ASCIILexicalTable algorithms
* fix wrong power level check in lobby items options
* fix lobby can drop checks
* fix join button error crash
* fix reply spacing
* fix m direct updated with other account data
* add option to open room/space settings from lobby
* add option in lobby to add new or existing room/spaces
* fix room nav item selected styles
* add space children reorder mechanism
* fix space child reorder bug
* fix hierarchy item sort function
* Apply reorder of lobby into room list
* add and improve space lobby menu items
* add existing spaces menu in lobby
* change restricted room allow params when dragging outside space
* move featured servers config from homeserver list
* removed unused features from space settings
* add canonical alias as name fallback in lobby item
* fix unreliable unread count update bug
* fix after login redirect
* fix room card topic hover style
* Add dnd and folders in sidebar spaces
* fix orphan space not visible in sidebar
* fix sso login has mix of icon and button
* fix space children not visible in home upon leaving space
* recalculate notification on updating any space child
* fix user color saturation/lightness
* add user color to user avatar
* add background colors to room avatar
* show 2 length initial in sidebar space avatar
* improve link color
* add nav button component
* open legacy create room and create direct
* improve page route structure
* handle hash router in path utils
* mobile friendly router and navigation
* make room header member drawer icon mobile friendly
* setup index redirect for inbox and explore server route
* add leave space prompt
* improve member drawer filter menu
* add space context menu
* add context menu in home
* add leave button in lobby items
* render user tab avatar on sidebar
* force overwrite netlify - test
* netlify test
* fix reset-password path without server redirected to login
* add message link copy button in message menu
* reset unread on sync prepared
* fix stuck typing notifications
* show typing indication in room nav item
* refactor closedNavCategories atom to use userId in store key
* refactor closedLobbyCategoriesAtom to include userId in store key
* refactor navToActivePathAtom to use userId in storage key
* remove unused file
* refactor openedSidebarFolderAtom to include userId in storage key
* add context menu for sidebar space tab
* fix eslint not working
* add option to pin/unpin child spaces
* add context menu for directs tab
* add context menu for direct and home tab
* show lock icon for non-public space in header
* increase matrix max listener count
* wrap lobby add space room in callback hook
* emojify msg txt find&replace instead of recursion
* move findAndReplace func in its own file
* improve find and replace
* move markdown file to plugins
* make find and replace work without g flag regex
* fix pagination stop on msg arrive
* render blurhash in small size
* remove shift from editor hotkeys
* fix inline markdown not working
* add block md parser - WIP
* emojify and linkify text without react-parser
* no need to sanitize text when emojify
* parse block markdown in editor output - WIP
* add inline parser option in block md parser
* improve codeblock regex
* ignore html tag when parsing inline md in block md
* add list markdown rule in block parser
* re-generate block markdown on edit
* change copy from inline markdown to markdown
* fix trim reply from body regex
* fix jumbo emoji in reply message
* fix broken list regex in block markdown
* enable markdown by defualt
* make system-emoji default & twitter emoji optional
* add mozilla twemoji-colr credit
* fix wrong audio duration
* set locales to empty in member count millify
* render system emoji as same size of custom emoji
* use hotkey using key instead of which (default)
* remove shift from block formatting hotkeys
* smartly exit formatting with backspace
* set markdown to off by default
* exit formatting with escape
* add commands hook
* add commands in editor
* add command auto complete menu
* add commands in room input
* remove old reply code from room input
* fix video component css
* do not auto focus input on android or ios
* fix crash on enable block after selection
* fix circular deps in editor
* fix autocomplete return focus move editor cursor
* remove unwanted keydown from room input
* fix emoji alignment in editor
* test ipad user agent
* refactor isAndroidOrIOS to mobileOrTablet
* update slate & slate-react
* downgrade slate-react to 0.98.4
0.99.0 has breaking changes with ReactEditor.focus
* add sql to readable ext mimetype
* fix empty editor formatting gets saved as draft
* add option to use enter for newline
* remove empty msg draft from atom family
* prevent msg ctx menu from open on text selection
* add func to parse html to editor input
* add plain to html input function
* re-construct markdown
* fix missing return
* fix falsy condition
* fix reading href instead of src of emoji
* add message editor - WIP
* fix plain to editor input func
* add save edit message functionality
* show edited event source code
* focus message input on after editing message
* use del tag for strike-through instead of s
* prevent autocomplete from re-opening after esc
* scroll out of view msg editor in view
* handle up arrow edit
* handle scroll to message editor without effect
* revert prev commit: effect run after editor render
* ignore relation event from editable
* allow data-md tag for del and em in sanitize html
* prevent edit without changes
* ignore previous reply when replying to msg
* fix up arrow edit not working sometime
* add inline markdown in editor
* send markdown re-generative data in tags
* enable vscode format on save
* fix match italic and diff order
* prevent formatting in code block
* make code md rule highest
* improve inline markdown parsing
* add comment
* improve code logic
* fix type
* fix missing member from reaction
* stop context menu event propagation in msg modal
* prevent encode blur hash from freezing app
* replace roboto font with inter and fix weight
* add recent emoji when selecting emoji
* fix room latest evt hook
* add option to drop typing status
* fix intersection & resize observer
* add binary search util
* add scroll info util
* add virtual paginator hook - WIP
* render timeline using paginator hook
* add continuous pagination to fill timeline
* add doc comments in virtual paginator hook
* add scroll to element func in virtual paginator
* extract timeline pagination login into hook
* add sliding name for timeline messages - testing
* scroll with live event
* change message rending style
* make message timestamp smaller
* remove unused imports
* add random number between util
* add compact message component
* add sanitize html types
* fix sending alias in room mention
* get room member display name util
* add get room with canonical alias util
* add sanitize html util
* render custom html with new styles
* fix linkifying link text
* add reaction component
* display message reactions in timeline
* Change mention color
* show edited message
* add event sent by function factory
* add functions to get emoji shortcode
* add component for reaction msg
* add tooltip for who has reacted
* add message layouts & placeholder
* fix reaction size
* fix dark theme colors
* add code highlight with prismjs
* add options to configure spacing in msgs
* render message reply
* fix trim reply from body regex
* fix crash when loading reply
* fix reply hover style
* decrypt event on timeline paginate
* update custom html code style
* remove console logs
* fix virtual paginator scroll to func
* fix virtual paginator scroll to types
* add stop scroll for in view item options
* fix virtual paginator out of range scroll to index
* scroll to and highlight reply on click
* fix reply hover style
* make message avatar clickable
* fix scrollTo issue in virtual paginator
* load reply from fetch
* import virtual paginator restore scroll
* load timeline for specific event
* Fix back pagination recalibration
* fix reply min height
* revert code block colors to secondary
* stop sanitizing text in code block
* add decrypt file util
* add image media component
* update folds
* fix code block font style
* add msg event type
* add scale dimension util
* strict msg layout type
* add image renderer component
* add message content fallback components
* add message matrix event renderer components
* render matrix event using hooks
* add attachment component
* add attachment content types
* handle error when rendering image in timeline
* add video component
* render video
* include blurhash in thumbnails
* generate thumbnails for image message
* fix reactToDom spoiler opts
* add hooks for HTMLMediaElement
* render audio file in timeline
* add msg image content component
* fix image content props
* add video content component
* render new image/video component in timeline
* remove console.log
* convert seconds to milliseconds in video info
* add load thumbnail prop to video content component
* add file saver types
* add file header component
* add file content component
* render file in timeline
* add media control component
* render audio message in room timeline
* remove moved components
* safely load message reply
* add media loading hook
* update media control layout
* add loading indication in audio component
* fill audio play icon when playing audio
* fix media expanding
* add image viewer - WIP
* add pan and zoom control to image viewer
* add text based file viewer
* add pdf viewer
* add error handling in pdf viewer
* add download btn to pdf viewer
* fix file button spinner fill
* fix file opens on re-render
* add range slider in audio content player
* render location in timeline
* update folds
* display membership event in timeline
* make reactions toggle
* render sticker messages in timeline
* render room name, topic, avatar change and event
* fix typos
* update render state event type style
* add room intro in start of timeline
* add power levels context
* fix wrong param passing in RoomView
* fix sending typing notification in wrong room
Slate onChange callback was not updating with react re-renders.
* send typing status on key up
* add typing indicator component
* add typing member atom
* display typing status in member drawer
* add room view typing member component
* display typing members in room view
* remove old roomTimeline uses
* add event readers hook
* add latest event hook
* display following members in room view
* fetch event instead of event context for reply
* fix typo in virtual paginator hook
* add scroll to latest btn in timeline
* change scroll to latest chip variant
* destructure paginator object to improve perf
* restore forward dir scroll in virtual paginator
* run scroll to bottom in layout effect
* display unread message indicator in timeline
* make component for room timeline float
* add timeline divider component
* add day divider and format message time
* apply message spacing to dividers
* format date in room intro
* send read receipt on message arrive
* add event readers component
* add reply, read receipt, source delete opt
* bug fixes
* update timeline on delete & show reason
* fix empty reaction container style
* show msg selection effect on msg option open
* add report message options
* add options to send quick reactions
* add emoji board in message options
* add reaction viewer
* fix styles
* show view reaction in msg options menu
* fix spacing between two msg by same person
* add option menu in other rendered event
* handle m.room.encrypted messages
* fix italic reply text overflow cut
* handle encrypted sticker messages
* remove console log
* prevent message context menu with alt key pressed
* make mentions clickable in messages
* add options to show and hidden events in timeline
* add option to disable media autoload
* remove old emojiboard opener
* add options to use system emoji
* refresh timeline on reset
* fix stuck typing member in member drawer
* Disable asset inlining
* Prevent `manifest.json` from being inlined
* Update backtick to single quote in vite.config.js
---------
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
* fix room members hook
* fix resize observer hook
* add intersection observer hook
* install react-virtual lib
* improve right panel - WIP
* add filters for members
* fix bug in async search
* categories members and add search
* show spinner on room member fetch
* make invite member btn clickable
* so no member text
* add line between room view and member drawer
* fix imports
* add screen size hook
* fix set setting hook
* make member drawer responsive
* extract power level tags hook
* fix room members hook
* fix use async search api
* produce search result on filter change
* Add ESC btn to toolbar to quickly exit formatting
* add horizontal scroll to toolbar item
* make editor toolbar usable in touch device
* fix editor hotkeys not working in window
* remove unused import
* focus editor on reply click
* fix emoji and sticker img object-fit
* fix cursor not moving with autocomplete
* stop sanitizing sending plain text body
* improve autocomplete query parsing
* add escape to turn off active editor toolbar item
That way, browsers will suggest to the users to upload an image file instead of any kind of file.
The behaviour is in-line with Element's, which specifies the same attribute when selecting an avatar.
Please note that it does not prevent users from uploading non-image files as avatars, as browsers interpret that attribute as a mere suggestion, which can be bypassed in the file select dialog.
Partially fixes#982.
* remove kde.org from config
because they have disabled registrations, which is required to be listed on login.register page.
* remove halogen.city
seems dead hs now
* add converser.eu
seems to be working again
* Update config.json
* halogen.city is back
* Handle nested lists
* Allow heading to not be followed by an empty line
* Don't parse as inline code if contains newlines
* Use escape rule in plain as well
* Force mentions to have a space after the #
* Use types for rendering
* Parse HTML
* Add code block support
* Add table support
* Allow starting heading without a space
* Escape relevant plaintext areas
* Resolve many crashes
* Use better matrix id regex
* Don't match . after id
* Don't parse mentions as links
* Add emote support
* Only emit HTML link if necessary
* Implement review changes
* Parse room input from user id and emoji
* Add more plain outputs
* Add reply support
* Always include formatted reply
* Add room mention parser
* Allow single linebreak after codeblock
* Remove margin from math display blocks
* Escape shrug
* Rewrite HTML tag function
* Normalize def keys
* Fix embedding replies into replies
* Don't add margin to file name
* Collapse spaces in HTML message body
* Don't crash with no plaintext rendering
* Add blockquote support
* Remove ref support
* Fix image html rendering
* Remove debug output
* Remove duplicate default option value
* Add table plain rendering support
* Correctly handle paragraph padding when mixed with block content
* Simplify links if possible
* Make blockquote plain rendering better
* Don't error when emojis are matching but not found
* Allow plain only messages with newlines
* Set user id as user mention fallback
* Fix mixed up variable name
* Replace replaceAll with replace
* Add .npmrc so that it works with newer npm
* Remove engine upper limit as it works with npmrc
* Lockfile maintainace, created new mapping with npm install
* Add npmrc so Docker doesnt fail on new npm version
* Revert 8a1946d558 will set renovate
* Switch markdown parser
* Add inline maths
* Basic plain text rendering
* Add display math support
* Remove unnecessary <p> tag
* Fixed spoiler not working
* Add spoiler reason input support
* Make paragraphs display with newline in between
* Handle single newlines
* Fix typo when allowing start attribute
* Cleanup for merge
* Remove unused import
* Push Docker image to ghcr registry
* Fix secret name
* add permission to token to write package to ghcr
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
* Select last room on space/tab change (#353)
* Update sidbar on room select from search (#374)
* Select last room on space/tab change (#353)
* Update sidbar on room select from search (#374)
* Fix wrong space gets selected with some rooms
* Fix auto select room in categorized space
* Fix room remain selected on leave
* Fix leaved room appear in category & search
* Remove globally exposed vars
* Hide pin spaces from home
* Fix selecting dm always open dm tab
* Order category by AtoZ (#769)
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* move allowed MIME types to own util file
* add check for safe MIME type before choosing how to upload
* check for allowed blob type to decide what component to load
* re-add check for safe mimetype
* fix bracket positioning
* Support RTL text in the room input field
set the correct direction for text according to the language written in
* Make all input RTLable
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* Generate blurhash client side
* Make blurhash generation faster
* Simple blurhash display support
* Make image display simpler
* Support non square images
* Don't attach video blurhash to thumbnail
* Add video display support
* Ignore alt tag missing warning
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
* Remove comments
* Show custom emoji first in suggestions
* Show global image packs in emoji picker
* Display emoji and sticker in room settings
* Fix some pack not visible in emojiboard
* WIP
* Add/delete/rename images to exisitng packs
* Change pack avatar, name & attribution
* Add checkbox to make pack global
* Bug fix
* Create or delete pack
* Add personal emoji in settings
* Show global pack selector in settings
* Show space emoji in emojiboard
* Send custom emoji reaction as mxc
* Render stickers as stickers
* Fix sticker jump bug
* Fix reaction width
* Fix stretched custom emoji
* Fix sending space emoji in message
* Remove unnessesary comments
* Send user pills
* Fix pill generating regex
* Add support for sending stickers
This allows users to mark all rooms in a space as read, matching similar
features found in other popular chat applications.
We opted to place the mark as read button at the top of the list instead
of next to the add user button like in room options since we felt this
will be the most-used button in the list.
Fixes#645.
Co-authored-by: Maple <mapletree.dv@gmail.com>
Co-authored-by: Maple <mapletree.dv@gmail.com>
From https://spec.matrix.org/v1.3/appendices/#matrixto-navigation:
The components of the matrix.to URI (<identifier> and <extra parameter>) are to be percent-encoded as per RFC 3986.
Historically, clients have not produced URIs which are fully encoded. Clients should try to interpret these cases to the best of their ability. For example, an unencoded room alias should still work within the client if possible
* nodejs 17.9.0 also works
* Add github sponser link
* Add Public PGP key of signed tarball
* Update README.md
* Add download badge also.
* Add docker pulls
* Reduce dependence on third-party build scripts in release pipeline
This removes one third-party build script from the release
pipeline for the release tar.gz, though one is still used in the
now-separate netlify deploy.
* Reduce GITHUB_TOKEN perms in actions when using 3rd party scripts
This avoids allowing third parties to arbitrarily overwrite the
repository.
* Replace PGP signing action with the bash script from the same
The PGP signing action ultimately just calls gpg with arguments
set in
https://github.com/actionhippie/gpgsign/blob/v1/overlay/usr/local/bin/entrypoint
so its rather trivial to simply take the required arguments and
put them directly in CI.
This is substantially safer than the PGP signing action used as the
action currently downloads, unverified and un-pinned, a docker
image in order to access PGP.
* pasting should focus the message field
also refactored a small amount to use KeyEvent.code
instead of KeyEvent.keyCode, which is deprecated.
fixesajbura/cinny#544
* fix lint
* comments
* Initial display support
* Use better colors for error in math parsing
* Parse math markdown
* Use proper jsx
* Better copy support
* use css var directly
* Remove console.debug call
* Lazy load math module
* Show fallback while katex is loading
* Now adapting to small screen sizes, needs improvements
* Fix that site only gets into mobile mode when resized
* - Added navigation event triggered if user requests to return to navigation on compact screens
- People drawer wont be shown on compact screens
- Still accessible using settings
- would be duplicated UI
- mobileSize is now compactSize
* Put threshold for collapsing the base UI in a shared file
* Switch to a more simple solution using CSS media queries over JS
- Move back button to the left a bit so it doesnt get in touch with room icon
* switch from component-individual-thresholds to device-type thresholds
- <750px: Mobile
- <900px: Tablet
- >900px: Desktop
* Make Settings drawer component collapse on mobile
* Fix EmojiBoard not showing up and messing up UI when screen is smaller than 360px
* Improve code quality; allow passing classNames to IconButton
- remove unnessesary div wrappers
- use dir.side where appropriate
- rename threshold and its mixins to more descriptive names
- Rename "OPEN_NAVIGATION" to "NAVIGATION_OPENED"
* - follow BEM methology
- remove ROOM_SELECTED listener
- rename NAVIGATION_OPENED to OPEN_NAVIGATION where appropriate
- this does NOT changes that ref should be used for changing visability
* Use ref to change visability to avoid re-rendering
* Use ref to change visability to avoid re-rendering
* Fix that room component is not hidden by default.
This resulted in a broken view when application is viewed in mobile size without having selected a room since loading.
* fix: leaving a room should bring one back to navigation
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
* Fix power level in permissions
Fix allowed value of power level in room permissions, earlier the max value was 100 even if room members have power level more than 100.
* Update RoomPermissions.jsx
* Fixes#434
* Fixes#433
* Prtially fixes#432
* Disable auto labelling of issues
* Use yaml instead of yml as recommended by yaml.org
* shortened the strings
* simplified option description
* Allow node type prop in setting tile
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Update popup window max height
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add device management setting
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add password based login
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* truncate long list of verified devices
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add invite sound
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add credits
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Change invite sound to google material
* Sort search result by activity
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Optimize generateResults function codes
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Improve jump to unread button
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Remove unused cod
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix mark as read not hidding jump to unread btn
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add notification mark as read action
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add esc as hotkey to mark room as read
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add message icons
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Change jump to unread icon
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add recent section to emoji board
* Add section to emoji board sidebar
* Add emoji limit like element web has
* Ignore custom emojis
* Filter out invalid emojis
* Update heart icon with clock
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* Add sort util
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Use sort util for members
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Sort dms by activity
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Sort dms activily
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Chanege roomIdByLastActive func name
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix new message no appearing
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix room not marking as read
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix room automatically gets mark as read
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix sending wrong read recipt
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix sending message not mark as read
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Move getNotifType function
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix bug in getNotiType
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Add isMuted prop in room selector
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix muted room show unread indicator
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix muted room notification visible in space
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Fix space shows muted room notification on load
Signed-off-by: Ajay Bura <ajbura@gmail.com>
* Toggle room mute when changed from other client
Signed-off-by: Ajay Bura <ajbura@gmail.com>
Signed-off-by: Clament John <cj@hackerlab.in>
fixes#376
When we click view source for an edited message we were showing
the original event (the unedited event) instead of the latest
edited event.
* Simplify production build actions
This merges both the netlify-prod and docker action and also automatically add tarball to releases.
* Delete docker.yaml
* Delete netlify-prod.yaml
* Cosmetic changes and add dockerhub check
* Cosmetic changes
* Fix check runs on Tuesdays only
* Add basic drop overlay
* Prevent crash when dragging text
* Only show popup when files are being dragged
* Make drop box bigger
* Make drag drop overlay without a modal
* Don't show drag drop menu on top of modals
* Use different way to check for modal
* Focus when opening the emoji board and editing a message
* Clean emoji board after closing
* Focus room search and member search
* Resolve conversations
* Use npm ci over install to achive faster and more expectable build results;
Split copy package(-lock).json files and ci then to avoid reinstalling dependencies when not needed => Faster build times
* Stopp adding wasm type to mime.types, its already there (duplicate):
- avoids warning in console
- cleans up
- might have been missing in past nginx:alpine versions but now exists
* Change node tag from alpine and nginx to more specific ones for #260
* Add notifications
* Abide push actions
* Handle browsers not having notification support
* Ask for notification permission after loading
* Make usePermission work without live permission support
* Focus message when clicking the notification
* make const all caps
* Fix usePermission error in Safari
* Fix live permissions
* Remove userActivity and use document.visibilityState instead
* Change setting label to "desktop notifications"
* Check for notification permissions in the settings.js
* Add Auto theme that uses browser's preferred color scheme
This will use dark mode automatically if the browser requests it.
* fixup! Add Auto theme that uses browser's preferred color scheme
* Use a toggle to use system theme
* Display custom emoji in picker
Adds a single category at the start of the emoji picker to display the user's custom emoji
* Show any amount of custom emoji packs in the Emoji Board
* Use thumbnails in emoji picker + mark as emoji
* Fix emoji picker stretching when too many packs are available
* Sprinkle in a few comments for good measure
* Remove emoji-less packs from the emoji picker
* Add support for sending room-local emoji
Does not add support for sending a room's emoji outside of that room, but enables users to
send an emoji if the packs in a room support it. Does not include room emoji in the
picker YET.
* Amend PR #209: Don't freak out if the `pack` tag is missing
* Amending PR: Refactor emojifier, use better method for retrieving packs
* Amending PR: Improve resiliance to bad data in emoji state events
* Amend PR: Remove redundant code, fix crash on edit
* Add support for sending user emoji using autocomplete
What's included:
- An implementation for detecting user emojis
- Addition of user emojis to the emoji autocomplete in the command bar
- Translation of shortcodes into image tags on message sending
What's not included:
- Loading emojis from the active room, loading the user's global emoji packs, loading emoji from spaces
- Selecting custom emoji using the emoji picker
This is a predominantly proof-of-concept change, and everything here may be subject to
architectural review and reworking.
* Amending PR: Allow sending multiple of the same emoji
* Amending PR: Add support for emojis in edited messages
* Amend PR: Apply requested revisions
This commit consists of several small changes, including:
- Fix crash when the user doesn't have the im.ponies.user_emotes account data entry
- Add mx-data-emoticon attribute to command bar emoji
- Rewrite alt text in the command bar interface
- Remove "vertical-align" attribute from sent emoji
* Amending PR: Fix bugs (listed below)
- Fix bug where sending emoji w/ markdown off resulted in a crash
- Fix bug where alt text in the command bar was wrong
* Amending PR: Add support for replacement of twemoji shortcodes
* Amending PR: Fix & refactor getAllEmoji -> getShortcodeToEmoji
* Amending PR: Fix bug: Sending two of the same emoji corrupts message
* Amending PR: Stylistic fixes
* Display messages containing only <7 emoji bigger
* Amending PR: Address mentioned concerns
This fixes several concerns raised during the PR review process. A summary of the changes
implemented is below:
- Size jumbo emoji using the text-h1 class, instead of hardcoding a size
- Increase the emoji limit to 10
- Re-wrap m.text messages in a p tag, fixing a bug where newlines were lost
Line 335 already gives blockquotes their padding. The mixin explicitly sets the right padding back to 0 and the left padding to exactly what it was already set to.
* Fix commands activating anywhere in the input
Writing `The command to leave a channel is /leave` might have had "fun"
consequences for users.
Fixes#155
* Fix go-to commands activating anywhere in the input
While less obtrusive than `/` commands activating anywhere, it seems
logical to only activate completion of those when at the beginning of
the input.
`break-all` meant that links would split mid-word e.g. I observed `email` become `e\nmail`. `break-word` avoids this but also ensures long links still break before overflowing the line length.
* Address 301 redirect issue and Safari regex issue.
* Restored login redirect
as this doesn't not fix the sso redirect #143.
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
- **Status:** **FIXED ⚠️ UNTESTED** — needs verification in a live call with an active screenshare + a participant on camera
- **Issue:** Automatic screenshare spotlighting forces primary display override, preventing users from manually focusing on camera feeds.
- **Issue:** Automatic screenshare spotlighting forces primary display override, preventing users from manually focusing on camera feeds.
- **Root Cause:** Current spotlighting logic prioritizes active screenshare streams over manual participant selections, effectively ignoring or overriding user-initiated focus states.
- **Root Cause:** Before this feature there was no UI path to manually pick a camera to focus, so EC's auto-spotlight (which prioritizes an active screenshare) always won.
- **Proposed Fix:** Introduce a manual 'Focus' state that takes precedence over automatic screenshare spotlighting, implemented via a toggle/click UI on participant tiles. Update the video renderer to respect this manual override.
- **Fix Applied:** `CallControl.focusCameraParticipant(userId)` switches EC to spotlight mode and clicks that participant's `[data-testid="videoTile"]` inside the EC iframe — in Element Call, clicking a tile in spotlight **pins** it, so the user's explicit selection takes precedence over the auto-pinned screenshare. Exposed via a "Focus camera" item in the `MemberGlance` participant menu (avatar → menu). Falls back to a plain spotlight toggle if the tile isn't rendered (e.g. camera off).
- **Architectural note:** EC owns the grid/spotlight renderer inside its iframe; our control is DOM-level tile clicks. The pin persists until changed, so a one-shot focus is sufficient. A continuously-enforced "sticky" focus that re-pins on every EC spotlight change was deliberately **not** built — it would require fighting EC's internal state on each mutation and risks flicker.
### 2. Chat Background Animation Flickering
### 2. Chat Background Animation Flickering
@@ -39,20 +40,22 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
- **Status:** **FIXED ⚠️ UNTESTED** — needs verification in a live call with a participant who has a decoration set
- **Issue:** Avatar decorations are failing to render within the call/room interface member lists.
- **Issue:** Avatar decorations are failing to render within the call/room interface member lists.
- **Root Cause:** Likely a mismatch between the expected `member` object structure required by the `AvatarDecoration` component and the data actually provided by the call/room UI components. Matrix event data for decorations might not be propagating correctly to these UI member objects.
- **Root Cause:** Member lists and the people drawer already wrapped avatars in `<AvatarDecoration userId={...}>`, but the call participant tile (`CallMemberCard`) rendered a bare `<UserAvatar>` with no decoration wrapper — so decorations were absent specifically on call tiles. (Note: avatars rendered _inside_ the Element Call iframe are EC-rendered and out of our control; this fix covers our own participant roster / prescreen.)
- **Proposed Fix:** Analyze the data propagation chain from Matrix events to the member object in `cinny/src/app/components/call` and `room`, ensuring that decoration-related properties are correctly mapped and passed to the `AvatarDecoration` component.
- **Fix Applied:** Wrapped the call-tile avatar in `<AvatarDecoration userId={userId}>` (commit `0394fce9`), matching the member-list pattern.
- **Status:** **PARTIALLY FIXED ⚠️ UNTESTED** — Volume control added. Remaining: ringtone selection, suppression during active calls.
- **Status:** **FIXED ⚠️ UNTESTED** — needs live-call verification: (a) ring/preview per selected ringtone & volume; (b) the corner banner appearing (with a single ping, not a loop) when a second call arrives while already in a call.
- **Issue:** Incoming call ringtone is hardcoded, lacks volume control, and is suppressed if the user is already in an active call.
- **Issue:** Incoming call ringtone is hardcoded, lacks volume control, and is suppressed if the user is already in an active call.
- **Root Cause:** Ringing logic is tightly coupled to `RTCNotification` events in `CallEmbedProvider.tsx`, using a hardcoded audio file path. It lacks an abstraction for sound management or user-configurable settings for ringtones/volumes.
- **Root Cause:** Ringing logic is tightly coupled to `RTCNotification` events in `CallEmbedProvider.tsx`, using a hardcoded audio file path. It lacks an abstraction for sound management or user-configurable settings for ringtones/volumes.
- **Fix Applied:** Added `ringtoneVolume` setting (0–100, default 70). `IncomingCall` reads this setting and applies `audioElement.volume = ringtoneVolume / 100` before `play()`. Slider added to Settings → General → Calls section.
- **Fix Applied:**
- **Remaining:** (a) Ringtone selection (still hardcoded to `call.ogg`); (b) Suppression during active calls — not investigated.
-`ringtoneVolume` setting (0–100, default 70); applied to the ring. Slider in Settings → General → Calls.
- **(a) Ringtone selection** (`4a875884`): `ringtoneId` setting (`classic | chime | soft | retro | none`). New `utils/ringtones.ts` synthesizes the three styles in-browser (WebAudio, mirroring `callSounds.ts`) — no new binary assets; `classic` keeps `call.ogg`; `none` is silent/visual-only. `startRingtone()` loops until stopped; `previewRingtone()` powers the on-select preview in Settings. Persisted id is whitelisted in `getSettings`.
- **(b) Active-call notification** (`c67aed01`): when already joined to a _different_ call, a compact, non-intrusive `IncomingCallBanner` (caller avatar + name + Answer/Reject, top-right) replaces the full-screen `IncomingCall` overlay and plays a **single soft ping** (one-shot ringtone) instead of the looping ring — so it never takes over the screen or talks over the active call. Full overlay still shows when in no call; being in the ringing room's own call still shows nothing.
### 5. Seasonal Themes and Chat Backgrounds Design
### 5. Seasonal Themes and Chat Backgrounds Design
@@ -131,19 +134,19 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
| State Sync | Fire-and-forget network call to set offline presence during `pagehide` event may not complete reliably, potentially causing UI drift in presence status. | `cinny/src/app/hooks/usePresenceUpdater.ts` | OPEN |
| State Sync | Fire-and-forget network call to set offline presence during `pagehide` event may not complete reliably, potentially causing UI drift in presence status. | `cinny/src/app/hooks/usePresenceUpdater.ts` | FIXED (`d2946c00`) — unload path now uses `fetch({ keepalive: true })` so the request survives page teardown (`sendBeacon` was unusable here: it can't set the auth header). |
| State Sync | Fire-and-forget network call `setPresence().catch(...)` suppresses errors, meaning the app may falsely assume presence update success. | `cinny/src/app/hooks/usePresenceUpdater.ts` | OPEN |
| State Sync | Fire-and-forget network call `setPresence().catch(...)` suppresses errors, meaning the app may falsely assume presence update success. | `cinny/src/app/hooks/usePresenceUpdater.ts` | FIXED (`d2946c00`) — errors are now surfaced via `warnPresenceFailure` (redacted logging) instead of being silently swallowed. |
| Memory Leak | Decrypted Media Memory Leak (Gallery & Lightbox) due to missing virtualization and blob revocation. | `cinny/src/app/features/room/MediaGallery.tsx` | PARTIALLY FIXED ⚠️ UNTESTED — Blob revocation was already correct; added `enabled` param to `useDecryptedMediaUrl` and `useNearViewport(300px)` to each `GalleryTile` to gate decryption until near-viewport, reducing burst on pagination. True virtualization (windowing) deferred — requires significant refactor. |
| Memory Leak | Decrypted Media Memory Leak (Gallery & Lightbox) due to missing virtualization and blob revocation. | `cinny/src/app/features/room/MediaGallery.tsx` | PARTIALLY FIXED ⚠️ UNTESTED — Blob revocation was already correct; added `enabled` param to `useDecryptedMediaUrl` and `useNearViewport(300px)` to each `GalleryTile` to gate decryption until near-viewport, reducing burst on pagination. True virtualization (windowing) deferred — requires significant refactor. |
| Data Persistence | Scheduled Messages are ephemeral (lost on refresh) due to fragile `localStorage` parsing. | `cinny/src/app/state/scheduledMessages.ts` | FIXED — now uses `atomWithStorage` + `createJSONStorage` (Jotai's built-in persistence with error-safe JSON parsing) |
| Data Persistence | Scheduled Messages are ephemeral (lost on refresh) due to fragile `localStorage` parsing. | `cinny/src/app/state/scheduledMessages.ts` | FIXED — now uses `atomWithStorage` + `createJSONStorage` (Jotai's built-in persistence with error-safe JSON parsing) |
| Memory Leak | Potential memory leak due to uncleaned `handleMouseMove` listener in `usePan`. | `cinny/src/app/hooks/usePan.ts` | FALSE POSITIVE — `usePan` already uses `attachedRef` to track listeners and cleans them up in an unmount `useEffect`. No change needed. |
| Memory Leak | Potential memory leak due to uncleaned `handleMouseMove` listener in `usePan`. | `cinny/src/app/hooks/usePan.ts` | FALSE POSITIVE — `usePan` already uses `attachedRef` to track listeners and cleans them up in an unmount `useEffect`. No change needed. |
| Asset Optimization | Large unoptimized media asset (213KB) found in `public/res`. | `public/res/Lotus.png` | OPEN |
| Asset Optimization | Large unoptimized media asset (213KB) found in `public/res`. | `public/res/Lotus.png` | OPEN |
| Data Persistence | Non-atomic `localStorage` updates in session management can lead to inconsistent state. | `cinny/src/app/state/sessions.ts` | OPEN |
| Data Persistence | Non-atomic `localStorage` updates in session management can lead to inconsistent state. | `cinny/src/app/state/sessions.ts` | OPEN |
| Data Persistence | Lack of cross-tab synchronization for `localStorage` updates in session management risks race conditions. | `cinny/src/app/state/sessions.ts` | OPEN |
| Data Persistence | Lack of cross-tab synchronization for `localStorage` updates in session management risks race conditions. | `cinny/src/app/state/sessions.ts` | OPEN |
| Network Resilience | `uploadContent` lacks retry logic, failing immediately upon network error. | `cinny/src/app/utils/matrix.ts` | OPEN |
| Network Resilience | `uploadContent` lacks retry logic, failing immediately upon network error. | `cinny/src/app/utils/matrix.ts` | FIXED (`d2946c00`) — bounded retry (`UPLOAD_MAX_RETRY_COUNT=3`) gated by `isRetryableUploadError` (transient/network/5xx/429 only, not 4xx), reusing the `rateLimitedActions` capped-exponential backoff. |
| Network Resilience | `rateLimitedActions` uses basic retry logic without exponential backoff, which may exacerbate 429 issues. | `cinny/src/app/utils/matrix.ts` | FIXED — fallback delay now uses capped exponential backoff (`min(1000 * 2^retryCount, 30_000)ms`) when server doesn't send `Retry-After`; server header still takes precedence via `getRetryAfterMs()`. |
| Network Resilience | `rateLimitedActions` uses basic retry logic without exponential backoff, which may exacerbate 429 issues. | `cinny/src/app/utils/matrix.ts` | FIXED — fallback delay now uses capped exponential backoff (`min(1000 * 2^retryCount, 30_000)ms`) when server doesn't send `Retry-After`; server header still takes precedence via `getRetryAfterMs()`. |
| Matrix Event Robustness | `useMatrixEventRenderer` handles unknown events gracefully by returning `null`, which may hide potentially important unrendered data. | `cinny/src/app/hooks/useMatrixEventRenderer.ts` | OPEN |
| Matrix Event Robustness | `useMatrixEventRenderer` handles unknown events gracefully by returning `null`, which may hide potentially important unrendered data. | `cinny/src/app/hooks/useMatrixEventRenderer.ts` | FALSE POSITIVE — returning `null` for unrendered types is the intended contract. Callers opt into rendering unknowns via the `renderStateEvent` / `renderEvent` fallback params; `null` only results when the caller deliberately supplies no fallback. No change warranted. |
| Data Contract | `MatrixError` instantiation with `UploadResponse` might be brittle. | `cinny/src/app/utils/matrix.ts` | OPEN |
| Data Contract | `MatrixError` instantiation with `UploadResponse` might be brittle. | `cinny/src/app/utils/matrix.ts` | FIXED (`d2946c00`) — replaced the brittle direct construction with `matrixErrorFromUploadResponse` / `matrixErrorFromUnknown` guards that validate shape before building a `MatrixError`. |
| Type Safety | `addRoomIdToMDirect` uses `as any` cast for `AccountDataEvent.Direct`, bypassing type contract validation. | `cinny/src/app/utils/matrix.ts` | OPEN |
| Type Safety | `addRoomIdToMDirect` uses `as any` cast for `AccountDataEvent.Direct`, bypassing type contract validation. | `cinny/src/app/utils/matrix.ts` | FIXED (`d2946c00`) — `addRoomIdToMDirect` / `removeRoomIdFromMDirect` now use `EventType.Direct` + a typed `MDirectContent`, dropping the `as any` cast. |
| Robustness | `rateLimitedActions` relies on `MatrixError.httpStatus` which might not exist on all error variants. | `cinny/src/app/utils/matrix.ts` | FALSE POSITIVE — `MatrixError.httpStatus` is defined as `readonly httpStatus?: number` in `matrix-js-sdk/lib/http-api/errors.d.ts`. It is optional (not on all instances) but the `?.` optional chain already guards against undefined. No change needed. |
| Robustness | `rateLimitedActions` relies on `MatrixError.httpStatus` which might not exist on all error variants. | `cinny/src/app/utils/matrix.ts` | FALSE POSITIVE — `MatrixError.httpStatus` is defined as `readonly httpStatus?: number` in `matrix-js-sdk/lib/http-api/errors.d.ts`. It is optional (not on all instances) but the `?.` optional chain already guards against undefined. No change needed. |
| Type Contract | Custom types in `cinny/src/types/matrix` mirror SDK types instead of using them, risking drift and contract mismatches. | `cinny/src/types/matrix/` | OPEN |
| Type Contract | Custom types in `cinny/src/types/matrix` mirror SDK types instead of using them, risking drift and contract mismatches. | `cinny/src/types/matrix/` | OPEN |
@@ -170,88 +173,88 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
| Bundle Size | Large unoptimized media asset (213KB) | `public/res/Lotus.png` | OPEN |
| Bundle Size | Large unoptimized media asset (213KB) | `public/res/Lotus.png` | OPEN |
| Matrix Logic | Inefficient repeated `mx.getRoom()` calls in component render loops | `src/app/features/lobby/Lobby.tsx` | OPEN |
| Matrix Logic | Inefficient repeated `mx.getRoom()` calls in component render loops | `src/app/features/lobby/Lobby.tsx` | FALSE POSITIVE — `Lobby` already routes its render loop through the memoized `useGetRoom(allJoinedRooms)`. The two remaining `mx.getRoom()` calls are inside drag/drop event handlers (not render loops) and are O(1) SDK map lookups. No change warranted. |
| Matrix Logic | Inefficient repeated `mx.getRoom()` calls in component render loops | `src/app/components/emoji-board/EmojiBoard.tsx` | OPEN |
| Matrix Logic | Inefficient repeated `mx.getRoom()` calls in component render loops | `src/app/components/emoji-board/EmojiBoard.tsx` | FIXED (`b7e1f89c`) — pack-label `mx.getRoom()` lookups in `EmojiSidebar`/`StickerSidebar` hoisted into a `useMemo`'d `Map` built once per pack list. |
| Performance | Numerous event handlers (e.g., handleUserClick, handleReplyClick) lack `useCallback`, leading to unnecessary re-renders of message components. | `cinny/src/app/features/room/RoomTimeline.tsx` | OPEN |
| Performance | Numerous event handlers (e.g., handleUserClick, handleReplyClick) lack `useCallback`, leading to unnecessary re-renders of message components. | `cinny/src/app/features/room/RoomTimeline.tsx` | FIXED (`b7e1f89c`) — `handleJumpToLatest`/`handleJumpToUnread`/`handleMarkAsRead` wrapped in `useCallback`. |
| Performance | The `submit` function and file handling callbacks (e.g., handleSendUpload) are re-created on every render, causing re-renders of the editor and toolbar components. | `cinny/src/app/features/room/RoomInput.tsx` | OPEN |
| Performance | The `submit` function and file handling callbacks (e.g., handleSendUpload) are re-created on every render, causing re-renders of the editor and toolbar components. | `cinny/src/app/features/room/RoomInput.tsx` | FIXED (`b7e1f89c`) — `handleCancelUpload`/`handleSendUpload`/`handleShareLocation`/`handleEmoticonSelect`/`handleStickerSelect` wrapped in `useCallback`. |
| Dependencies | `lodash` pinned to non-existent version `4.18.1` | `cinny/package.json` | OPEN |
| Dependencies | `lodash` pinned to non-existent version `4.18.1` | `cinny/package.json` | OPEN |
| Dependencies | Various pinned versions of `@atlaskit`, `matrix-js-sdk` | `cinny/package.json` | OPEN |
| Dependencies | Various pinned versions of `@atlaskit`, `matrix-js-sdk` | `cinny/package.json` | OPEN |
| Dependencies | `matrix-js-sdk` pinned to Release Candidate (`41.6.0-rc.0`) | `cinny/package.json` | OPEN |
| Dependencies | `matrix-js-sdk` pinned to Release Candidate (`41.6.0-rc.0`) | `cinny/package.json` | OPEN |
| Dependencies | Unstable/experimental versions for build tools (`vite` 8.0.14, `typescript` 6.0.3, `eslint` 9.39.4) | `cinny/package.json` | OPEN |
| Dependencies | Unstable/experimental versions for build tools (`vite` 8.0.14, `typescript` 6.0.3, `eslint` 9.39.4) | `cinny/package.json` | OPEN |
| CI/CD | `package-manager-cache` set to `false` | `cinny/.github/workflows/build-pull-request.yml` | OPEN |
| CI/CD | `package-manager-cache` set to `false` | `cinny/.github/workflows/build-pull-request.yml` | OPEN |
| CI/CD | Inefficient sequential execution in deployment | `cinny/.github/workflows/prod-deploy.yml` | OPEN |
| CI/CD | Inefficient sequential execution in deployment | `cinny/.github/workflows/prod-deploy.yml` | OPEN |
| CI/CD | Aggressive 1-minute timeout for Netlify deploy | `cinny/.github/workflows/prod-deploy.yml` | OPEN |
| CI/CD | Aggressive 1-minute timeout for Netlify deploy | `cinny/.github/workflows/prod-deploy.yml` | OPEN |
| DevEx | Stale upstream bug tracker link/donations/CLA | `cinny/CONTRIBUTING.md` | OPEN |
| DevEx | Stale upstream bug tracker link/donations/CLA | `cinny/CONTRIBUTING.md` | OPEN |
| DevEx | Alignment issue between README and CONTRIBUTING | `cinny/README.md` | OPEN |
| DevEx | Alignment issue between README and CONTRIBUTING | `cinny/README.md` | OPEN |
| Testing | No evident automated testing configuration/files | `cinny/src/` | OPEN |
| Testing | No evident automated testing configuration/files | `cinny/src/` | OPEN |
| Type Safety | Extensive use of `as any` type assertions | `cinny/src/` | OPEN |
| Type Safety | Extensive use of `as any` type assertions | `cinny/src/` | OPEN |
| Security | Hardcoded public CDN URL; consider moving to environment variable | /root/code/cinny/scripts/syncDecorations.mjs | OPEN |
| Security | Hardcoded public CDN URL; consider moving to environment variable | /root/code/cinny/scripts/syncDecorations.mjs | OPEN |
| Architecture | Modifying node_modules directly is brittle; use patch-package instead | /root/code/cinny/scripts/patch-folds.mjs | OPEN |
| Architecture | Modifying node_modules directly is brittle; use patch-package instead | /root/code/cinny/scripts/patch-folds.mjs | OPEN |
| Robustness | Missing security headers (HSTS, CSP, etc.) and inefficient asset serving using rewrites instead of try_files | /root/code/cinny/contrib/nginx/cinny.domain.tld.conf | OPEN |
| Robustness | Missing security headers (HSTS, CSP, etc.) and inefficient asset serving using rewrites instead of try_files | /root/code/cinny/contrib/nginx/cinny.domain.tld.conf | OPEN |
| Robustness | Incomplete documentation/placeholder path in Caddyfile | /root/code/cinny/contrib/caddy/caddyfile | OPEN |
| Robustness | Incomplete documentation/placeholder path in Caddyfile | /root/code/cinny/contrib/caddy/caddyfile | OPEN |
| Matrix SDK | Inefficient listener management (`setMaxListeners: 150`) and incomplete SDK state transition handling. | `src/client/initMatrix.ts` | OPEN |
| Matrix SDK | Inefficient listener management (`setMaxListeners: 150`) and incomplete SDK state transition handling. | `src/client/initMatrix.ts` | OPEN |
| PWA Robustness | Service worker lacks caching strategy for application assets, resulting in no offline capability. | `cinny/src/sw.ts` | OPEN |
| PWA Robustness | Service worker lacks caching strategy for application assets, resulting in no offline capability. | `cinny/src/sw.ts` | OPEN |
| PWA Integrity | `manifest: false` in `vite.config.js` might prevent correct PWA installation if not handled externally. | `cinny/vite.config.js` | OPEN |
| PWA Integrity | `manifest: false` in `vite.config.js` might prevent correct PWA installation if not handled externally. | `cinny/vite.config.js` | OPEN |
| PII Leakage | Potential PII exposure via console.error (parameter e likely contains event data). | `cinny/src/app/plugins/call/CallEmbed.ts` | OPEN |
| PII Leakage | Potential PII exposure via console.error (parameter e likely contains event data). | `cinny/src/app/plugins/call/CallEmbed.ts` | VERIFIED COMPLIANT — reviewed during the logging pass (`203568c9`); the existing log path already records only `e.message`, not raw event payloads. No change needed. |
| PII Leakage | Potential PII exposure via console.warn (parameter imgError/videoError/thumbError object). | `cinny/src/app/features/room/msgContent.ts` | OPEN |
| PII Leakage | Potential PII exposure via console.warn (parameter imgError/videoError/thumbError object). | `cinny/src/app/features/room/msgContent.ts` | FIXED (`203568c9`) — media-error warnings now log only `error.name` + `error.message`, never the raw error/event object. |
| PII Leakage | Potential PII exposure via console.error (parameter e likely contains event data). | `cinny/src/app/features/room/RoomInput.tsx` | OPEN |
| PII Leakage | Potential PII exposure via console.error (parameter e likely contains event data). | `cinny/src/app/features/room/RoomInput.tsx` | VERIFIED COMPLIANT — reviewed during the logging pass (`203568c9`); the existing log path already records only `e.message`. No change needed. |
| Element Call Integration | Lacks robust iframe failure monitoring beyond initial 'preparing' event; can result in a permanently hung 'Loading...' state with no user-visible error or recovery path. | `src/app/plugins/call/CallEmbed.ts` | OPEN |
| Element Call Integration | Lacks robust iframe failure monitoring beyond initial 'preparing' event; can result in a permanently hung 'Loading...' state with no user-visible error or recovery path. | `src/app/plugins/call/CallEmbed.ts` | FIXED (`0394fce9`) — added a `CALL_LOAD_WATCHDOG_MS` (25s) timeout that settles on ready/capabilities/joined and fails on iframe error/timeout, exposing a `loadFailed` getter + `onLoadError(cb)`. `CallView` renders a `CallLoadErrorMessage` overlay (Retry/Leave) instead of a permanent spinner. ⚠️ UNTESTED — needs a live call. |
| Component Resilience | `RoomTimeline` has no `ErrorBoundary` wrapper — a single malformed event crashing the renderer takes down the entire timeline with no fallback UI. | `src/app/features/room/RoomTimeline.tsx` | OPEN |
| Component Resilience | `RoomTimeline` has no `ErrorBoundary` wrapper — a single malformed event crashing the renderer takes down the entire timeline with no fallback UI. | `src/app/features/room/RoomTimeline.tsx` | FALSE POSITIVE — `RoomView.tsx` (lines 113–137) already wraps `<RoomTimeline>` in a react-error-boundary `ErrorBoundary` with a "Timeline unavailable" fallback. A wave-1 agent's redundant nested boundary was reverted. No change needed. |
| Component Resilience | `RoomInput` has no `ErrorBoundary` wrapper — a crash in the composer leaves users unable to send messages. | `src/app/features/room/RoomInput.tsx` | OPEN |
| Component Resilience | `RoomInput` has no `ErrorBoundary` wrapper — a crash in the composer leaves users unable to send messages. | `src/app/features/room/RoomInput.tsx` | FALSE POSITIVE — `RoomView.tsx` (lines 151–171) already wraps `<RoomInput>` in an `ErrorBoundary` with a "Message composer encountered an error" `RoomInputPlaceholder` fallback. No change needed. |
| Fallback Logic | No explicit empty/error fallback for Matrix SDK data calls in `RoomTimeline`; relies purely on SDK internal error propagation, meaning silent failures show a blank timeline. | `src/app/features/room/RoomTimeline.tsx` | OPEN |
| Fallback Logic | No explicit empty/error fallback for Matrix SDK data calls in `RoomTimeline`; relies purely on SDK internal error propagation, meaning silent failures show a blank timeline. | `src/app/features/room/RoomTimeline.tsx` | ADDRESSED — the `RoomView``ErrorBoundary` (above) provides the explicit render-error fallback; a thrown SDK/render error now surfaces "Timeline unavailable" rather than a blank timeline. |
| Dependency | Potential for complex dependency chains due to deep nesting in `src/app/features/` and `src/app/hooks/`. | `src/app/` | OPEN |
| Dependency | Potential for complex dependency chains due to deep nesting in `src/app/features/` and `src/app/hooks/`. | `src/app/` | OPEN |
| Hydration/Race Condition | The SyncState listener registered by useSyncState may miss the initial 'PREPARED' event if the client initializes synchronously from IndexedDB before the effect runs, leading to an infinite loading state. | `cinny/src/app/pages/client/ClientRoot.tsx` | OPEN |
| Hydration/Race Condition | The SyncState listener registered by useSyncState may miss the initial 'PREPARED' event if the client initializes synchronously from IndexedDB before the effect runs, leading to an infinite loading state. | `cinny/src/app/pages/client/ClientRoot.tsx` | OPEN |
| Structure | High number of small, highly coupled utility hooks (`src/app/hooks/`) may obscure dependency graphs. | `src/app/hooks/` | OPEN |
| Structure | High number of small, highly coupled utility hooks (`src/app/hooks/`) may obscure dependency graphs. | `src/app/hooks/` | OPEN |
| Dead Code | Potential for unused CSS modules or UI components in `src/app/features/`. | `src/app/` | OPEN |
| Dead Code | Potential for unused CSS modules or UI components in `src/app/features/`. | `src/app/` | OPEN |
| Security | Sensitive session data (access tokens, device ID) stored in `localStorage` is vulnerable to XSS. | `src/app/state/sessions.ts` | OPEN |
| Security | Sensitive session data (access tokens, device ID) stored in `localStorage` is vulnerable to XSS. | `src/app/state/sessions.ts` | OPEN |
| Privacy | Sensitive user status messages and expiry timestamps are persisted in `localStorage`. | `src/app/features/settings/account/Profile.tsx` | OPEN |
| Privacy | Sensitive user status messages and expiry timestamps are persisted in `localStorage`. | `src/app/features/settings/account/Profile.tsx` | OPEN |
| Privacy | Unsent composer drafts stored in `localStorage` without encryption could leak info on shared devices. | `src/app/features/room/RoomInput.tsx` | OPEN |
| Privacy | Unsent composer drafts stored in `localStorage` without encryption could leak info on shared devices. | `src/app/features/room/RoomInput.tsx` | OPEN |
| Persistence | Scheduled messages relying on fragile `localStorage` parsing are prone to data loss on session expiry or error. | `src/app/state/scheduledMessages.ts` | OPEN |
| Persistence | Scheduled messages relying on fragile `localStorage` parsing are prone to data loss on session expiry or error. | `src/app/state/scheduledMessages.ts` | OPEN |
| Bundle Bloat | Inefficient `lodash` import; risks including entire library instead of necessary utilities. | `cinny/package.json` | OPEN |
| Bundle Bloat | Inefficient `lodash` import; risks including entire library instead of necessary utilities. | `cinny/package.json` | OPEN |
| Bundle Bloat | Large `matrix-js-sdk` (RC version) dependency; high potential for tree-shaking overhead. | `cinny/package.json` | OPEN |
| Bundle Bloat | Large `matrix-js-sdk` (RC version) dependency; high potential for tree-shaking overhead. | `cinny/package.json` | OPEN |
| Architectural Debt | Redundant style variant logic in `SpacingVariant` could be simplified. | `cinny/src/app/components/message/layout/layout.css.ts` | OPEN |
| Architectural Debt | Redundant style variant logic in `SpacingVariant` could be simplified. | `cinny/src/app/components/message/layout/layout.css.ts` | OPEN |
| Overhead Analysis | Potential CSS bloat from `DropTarget` composition across multiple recipes (`SidebarItem`, `SidebarFolder`). | `cinny/src/app/components/sidebar/Sidebar.css.ts` | OPEN |
| Overhead Analysis | Potential CSS bloat from `DropTarget` composition across multiple recipes (`SidebarItem`, `SidebarFolder`). | `cinny/src/app/components/sidebar/Sidebar.css.ts` | OPEN |
## 🏗️ Git Workflow & History Audit
## 🏗️ Git Workflow & History Audit
@@ -297,11 +300,11 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
#### N4. `PollContent` Vote Buttons — Entirely Outside the Folds Design System
#### N4. `PollContent` Vote Buttons — Entirely Outside the Folds Design System
- **Status:** **FIXED ⚠️ UNTESTED** (`caf6318a`) — needs verification: create a poll, then view/vote on it under a **non-TDS theme** (e.g. default Cinny dark/light) and confirm borders, selected state, and progress fill are all visible.
- **Issue:** Each poll answer is a native `<button>` with ~15 hardcoded inline style properties using undefined CSS variables (`--accent-cyan`, `--accent-cyan-dim`, `--accent-cyan-border`). Checkbox/radio indicators, percentage spans, and the poll label use raw pixel font sizes (`0.68rem`, `0.78rem`, `0.88rem`) and hardcoded `borderRadius: '8px'`. None of these variables exist in any theme — the entire component will render unstyled on non-TDS themes. All other interactive message content (audio, file, image) uses folds `Chip` or `Button` variants.
- **Issue:** Each poll answer is a native `<button>` with ~15 hardcoded inline style properties using undefined CSS variables (`--accent-cyan`, `--accent-cyan-dim`, `--accent-cyan-border`, `--border-color`). Checkbox/radio indicators, percentage spans, and the poll label used raw pixel/rem font sizes (`0.68rem`, `0.78rem`, `0.88rem`) and hardcoded `rgba()`/`#fff`. None of those vars exist outside TDS mode — the component rendered unstyled (invisible borders / no selected/progress state) on every non-TDS theme.
- **Root Cause:** Custom implementation that bypasses folds primitives entirely.
- **Root Cause:** Custom implementation that bypassed folds tokens entirely.
- **Fix:** Rewrite using folds `Button` or `Chip` for answers; replace `--accent-cyan*` with `color.Secondary.*` folds tokens; use `Text size="T300"` for labels.
- **Fix Applied:** Kept the `<button>` structure (the progress-bar-behind-text affordance has no folds `Button` equivalent) but made every value theme-reactive: `color.Primary.*` for selected/indicator state, `color.SurfaceVariant.*` for the resting surface + progress fill, `config.*` for radii/spacing/border-width, and folds `<Text>` for the option label, percentage, and section label (dropping the raw rem sizes and `opacity` hacks). The duplicate checkbox/radio indicator spans were merged into one.
---
---
@@ -312,9 +315,9 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
| N5 | Read Receipts | `ReadReceiptAvatars.tsx` | 62–137 | Trigger button is raw `<button>` with `onMouseEnter`/`onMouseLeave` JS style mutation for hover state — **FIXED**: hover/focus emphasis moved to co-located `ReadReceiptAvatars.css.ts` (`:hover`/`:focus-visible`), no JS `.style` mutation | All interactive elements use `useHover` from `react-aria` and folds variant system for hover; direct `.style` mutation used nowhere else on buttons |
| N5 | Read Receipts | `ReadReceiptAvatars.tsx` | 62–137 | Trigger button is raw `<button>` with `onMouseEnter`/`onMouseLeave` JS style mutation for hover state — **FIXED**: hover/focus emphasis moved to co-located `ReadReceiptAvatars.css.ts` (`:hover`/`:focus-visible`), no JS `.style` mutation | All interactive elements use `useHover` from `react-aria` and folds variant system for hover; direct `.style` mutation used nowhere else on buttons |
| N6 | Read Receipts | `ReadReceiptAvatars.tsx` & `Message.tsx` | 32–56 / 268–283 | Two code paths open `EventReaders`: avatar-pill path uses `useModalStyle(360)` for mobile fullscreen; context-menu path (`MessageReadReceiptItem`) does not — on mobile the context menu path opens a fixed-size non-fullscreen modal for the same content | All modals that share a layout variant use `useModalStyle` consistently; `MessageReadReceiptItem` was not updated when `useModalStyle` was added |
| N6 | Read Receipts | `ReadReceiptAvatars.tsx` & `Message.tsx` | 32–56 / 268–283 | Two code paths open `EventReaders`: avatar-pill path uses `useModalStyle(360)` for mobile fullscreen; context-menu path (`MessageReadReceiptItem`) does not — on mobile the context menu path opens a fixed-size non-fullscreen modal for the same content | All modals that share a layout variant use `useModalStyle` consistently; `MessageReadReceiptItem` was not updated when `useModalStyle` was added |
| N7 | Delivery Status | `Message.tsx` | 89–148 | `DeliveryStatus` renders Unicode glyphs (`⟳ ✓ ✕`) in a `<span>` with `fontSize: '10px'` instead of folds `<Icon>` components — **FIXED**: replaced with `Icons.Check/Cross/Send` via `<Icon size="100">` | `Icons.Check`, `Icons.Cross`, etc. are used for all other status glyphs; folds `Text` size tokens for all supplementary text |
| N7 | Delivery Status | `Message.tsx` | 89–148 | `DeliveryStatus` renders Unicode glyphs (`⟳ ✓ ✕`) in a `<span>` with `fontSize: '10px'` instead of folds `<Icon>` components — **FIXED**: replaced with `Icons.Check/Cross/Send` via `<Icon size="100">` | `Icons.Check`, `Icons.Cross`, etc. are used for all other status glyphs; folds `Text` size tokens for all supplementary text |
| N8 | GIF Picker | `GifPicker.tsx` | 83–124 | GIF picker container uses fully bespoke inline styles (`borderRadius: '12px'`, `boxShadow: '0 8px 32px rgba(0,0,0,0.4)'`, raw `rgba` border) — two separate style sets for TDS and non-TDS paths | `EmojiBoard` has no caller-applied container styling; folds components handle their own surface internally via design tokens |
| N8 | GIF Picker | `GifPicker.tsx` | 83–124 | GIF picker container uses fully bespoke inline styles (`borderRadius: '12px'`, `boxShadow: '0 8px 32px rgba(0,0,0,0.4)'`, raw `rgba` border) — two separate style sets for TDS and non-TDS paths — **FIXED**: non-TDS path now uses folds tokens (`color.Surface.Container`, `config.radii.R400`, `color.Surface.ContainerLine`, `color.Other.Shadow`), dropping the undefined `var(--bg-surface)`; the TDS branch keeps its `--lt-*` glow chrome (valid TDS styling) | `EmojiBoard` has no caller-applied container styling; folds components handle their own surface internally via design tokens |
| N9 | GIF Button | `RoomInput.tsx` | 1076–1087 | GIF toolbar button renders `<Text size="T200">` with hand-rolled `fontWeight`/`fontSize`/`letterSpacing` instead of `<Icon>` — **WON'T FIX (deliberate)**: folds has no GIF icon, and "GIF" is a widely-recognized text affordance (Slack/Discord/Element all use a text label). Converting to an arbitrary icon would be less clear, not more. | All 8 other toolbar buttons (`Smile`, `Sticker`, `Location`, `Poll`, etc.) use `<Icon src={...} />` exclusively |
| N9 | GIF Button | `RoomInput.tsx` | 1076–1087 | GIF toolbar button renders `<Text size="T200">` with hand-rolled `fontWeight`/`fontSize`/`letterSpacing` instead of `<Icon>` — **WON'T FIX (deliberate)**: folds has no GIF icon, and "GIF" is a widely-recognized text affordance (Slack/Discord/Element all use a text label). Converting to an arbitrary icon would be less clear, not more. | All 8 other toolbar buttons (`Smile`, `Sticker`, `Location`, `Poll`, etc.) use `<Icon src={...} />` exclusively |
| N10 | Send Animation | `Message.tsx` + `Animations.css.ts` | 979–998 / 60–71 | `MsgAppearClass` and `MentionHighlightPulse` both animate `transform: scale` on the same `MessageBase` DOM node — on self-sent mention messages both classes apply simultaneously and fight over the `transform` property | Pre-existing `highlightAnime` only animates `backgroundColor`; no prior `transform` animation on `MessageBase` |
| N10 | Send Animation | `Message.tsx` + `Animations.css.ts` | 979–998 / 60–71 | `MsgAppearClass` and `MentionHighlightPulse` both animate `transform: scale` on the same `MessageBase` DOM node — on self-sent mention messages both classes apply simultaneously and fight over the `transform` property — **FIXED**: `mentionPulseKeyframes` now animates only `box-shadow` (dropped the imperceptible `scale(1.003)`), so the appear-scale and the mention glow no longer contend for `transform` | Pre-existing `highlightAnime` only animates `backgroundColor`; no prior `transform` animation on `MessageBase` |
| N11 | AvatarDecoration | `AvatarDecoration.tsx` | 5 / 38–41 | Fixed 8px inset on all sides regardless of avatar size — at folds size `"200"` (~32px) the decoration bleeds 50% of the avatar diameter, clipping against `overflow: hidden` parent containers in member lists. **Inset issue still OPEN.**_Related regression fixed in `useAvatarDecoration.ts`_: the decoration fetch cached **all** failures (including transient 429/5xx) as "no decoration" permanently for the session, so a single rate-limited burst (member list / timeline mount many avatars at once) would make decorations vanish until a full reload. Now only a genuine 404 is cached; transient errors retry on the next mount. | Folds `Avatar` and `PresenceRingAvatar` do not emit overflow outside their bounding box |
| N11 | AvatarDecoration | `AvatarDecoration.tsx` | 5 / 38–41 | Fixed 8px inset on all sides regardless of avatar size — at folds size `"200"` (~32px) the decoration bleeds 50% of the avatar diameter, clipping against `overflow: hidden` parent containers in member lists. **Inset issue still OPEN.**_Related regression fixed in `useAvatarDecoration.ts`_: the decoration fetch cached **all** failures (including transient 429/5xx) as "no decoration" permanently for the session, so a single rate-limited burst (member list / timeline mount many avatars at once) would make decorations vanish until a full reload. Now only a genuine 404 is cached; transient errors retry on the next mount. | Folds `Avatar` and `PresenceRingAvatar` do not emit overflow outside their bounding box |
| N12 | MediaGallery Drawer | `MediaGallery.tsx` | 651–661 | Drawer uses `position: 'fixed'` with hardcoded `width: '320px'` as inline styles on a `<Box>` — **FIXED**: moved positioning/width into co-located `MediaGallery.css.ts` using `toRem(320)` + a `max-width: 750px` full-screen media query (mirrors `MembersDrawer`); border/header now use `config.borderWidth`/`config.space` tokens. Added Escape-to-close on the panel (previously only the lightbox handled Escape). **Full chrome redesign (round 2)** to match native conventions: panel + header switched from `Surface` to `Background` variant (matching `MembersDrawer`/Saved Messages); header now `Text size="H4"` + plain close `IconButton` (dropped the bespoke tooltip-wrapped button); tabs moved to a bordered toolbar strip with the `variant={active?'Primary':'Secondary'} fill={active?'Solid':'Soft'}` pattern from `PolicyListViewer` and now show per-tab counts; the centered "lines + label" month divider replaced with a left-aligned group label (Cinny group-label pattern); thumbnail tiles moved hover/focus styling to CSS `:hover`/`:focus-visible` (no JS hover state) and into `MediaGallery.css.ts`; file rows + grid tokenized. **Docking fix (round 3)** — the core of the finding: the gallery was a `position: fixed` overlay floating over the timeline, mounted from `RoomViewHeader`. It is now a **docked flex sibling** in the room layout row, exactly like `MembersDrawer`: open state lifted to a `mediaGalleryAtom` (mirrors `bookmarksPanelAtom`), rendered in `Room.tsx` with a vertical `Line` separator on desktop and `key={room.roomId}` to reset per room; the CSS is static-width on desktop and only `position: fixed; inset: 0` full-screen on mobile (identical strategy to `MembersDrawer.css`). It now shares the row with the timeline instead of overlapping it. | `MembersDrawer` uses a vanilla-extract class with `width: toRem(266)` and is placed by the layout system, not `position: fixed`. 54px width discrepancy also breaks visual rhythm if both panels could be open |
| N12 | MediaGallery Drawer | `MediaGallery.tsx` | 651–661 | Drawer uses `position: 'fixed'` with hardcoded `width: '320px'` as inline styles on a `<Box>` — **FIXED**: moved positioning/width into co-located `MediaGallery.css.ts` using `toRem(320)` + a `max-width: 750px` full-screen media query (mirrors `MembersDrawer`); border/header now use `config.borderWidth`/`config.space` tokens. Added Escape-to-close on the panel (previously only the lightbox handled Escape). **Full chrome redesign (round 2)** to match native conventions: panel + header switched from `Surface` to `Background` variant (matching `MembersDrawer`/Saved Messages); header now `Text size="H4"` + plain close `IconButton` (dropped the bespoke tooltip-wrapped button); tabs moved to a bordered toolbar strip with the `variant={active?'Primary':'Secondary'} fill={active?'Solid':'Soft'}` pattern from `PolicyListViewer` and now show per-tab counts; the centered "lines + label" month divider replaced with a left-aligned group label (Cinny group-label pattern); thumbnail tiles moved hover/focus styling to CSS `:hover`/`:focus-visible` (no JS hover state) and into `MediaGallery.css.ts`; file rows + grid tokenized. **Docking fix (round 3)** — the core of the finding: the gallery was a `position: fixed` overlay floating over the timeline, mounted from `RoomViewHeader`. It is now a **docked flex sibling** in the room layout row, exactly like `MembersDrawer`: open state lifted to a `mediaGalleryAtom` (mirrors `bookmarksPanelAtom`), rendered in `Room.tsx` with a vertical `Line` separator on desktop and `key={room.roomId}` to reset per room; the CSS is static-width on desktop and only `position: fixed; inset: 0` full-screen on mobile (identical strategy to `MembersDrawer.css`). It now shares the row with the timeline instead of overlapping it. | `MembersDrawer` uses a vanilla-extract class with `width: toRem(266)` and is placed by the layout system, not `position: fixed`. 54px width discrepancy also breaks visual rhythm if both panels could be open |
| N13 | ScheduledMessagesTray | `ScheduledMessagesTray.tsx` | 108–126 | Collapsible tray header is `<Box as="button">` with `cursor: 'pointer'` inline style and no folds variant — no hover state, no focus ring — **FIXED**: replaced with folds `<Button variant="Secondary" fill="None" radii="0">` using `before`/`after` icon props (gains design-system hover/focus) | All clickable header/toggle elements in the room view use folds `<Button>` or `<IconButton>` with explicit variants for hover/focus; `<Box as="button">` with no variant is used nowhere else |
| N13 | ScheduledMessagesTray | `ScheduledMessagesTray.tsx` | 108–126 | Collapsible tray header is `<Box as="button">` with `cursor: 'pointer'` inline style and no folds variant — no hover state, no focus ring — **FIXED**: replaced with folds `<Button variant="Secondary" fill="None" radii="0">` using `before`/`after` icon props (gains design-system hover/focus) | All clickable header/toggle elements in the room view use folds `<Button>` or `<IconButton>` with explicit variants for hover/focus; `<Box as="button">` with no variant is used nowhere else |
@@ -326,7 +329,7 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
| N19 | Presence Labels | `useUserPresence.ts` vs `SettingsTab.tsx` | 55–62 / 36–42 | `PresenceBadge` tooltip shows "Active / Busy / Away"; `PresencePicker` options read "Online / Idle / Do Not Disturb / Invisible" — a DND user shows tooltip "Busy", not "Do Not Disturb" — **FIXED**: aligned `usePresenceLabel` reader vocabulary to the setter (online→"Online", unavailable→"Idle", offline→"Offline") | Within the same Lotus feature set the user-facing vocabulary is inconsistent between the setter UI and the reader tooltip |
| N19 | Presence Labels | `useUserPresence.ts` vs `SettingsTab.tsx` | 55–62 / 36–42 | `PresenceBadge` tooltip shows "Active / Busy / Away"; `PresencePicker` options read "Online / Idle / Do Not Disturb / Invisible" — a DND user shows tooltip "Busy", not "Do Not Disturb" — **FIXED**: aligned `usePresenceLabel` reader vocabulary to the setter (online→"Online", unavailable→"Idle", offline→"Offline") | Within the same Lotus feature set the user-facing vocabulary is inconsistent between the setter UI and the reader tooltip |
| N20 | Notification Presets | `Notifications.tsx` | 57–107 | Gaming/Work/Sleep preset buttons are bare `<button>` elements with Lotus-specific CSS vars (`--border-interactive-normal`, `--bg-surface-low`) not defined in all themes — **FIXED**: converted to folds `<Button variant="Secondary" fill="Soft" radii="300">` (auto height) wrapping the emoji/label/description column; undefined vars removed | Grouped preset/action buttons elsewhere use folds `Chip variant="Primary/Secondary" outlined radii="Pill"` (e.g., Composer Toolbar toggles in `General.tsx:1100–1113`) |
| N20 | Notification Presets | `Notifications.tsx` | 57–107 | Gaming/Work/Sleep preset buttons are bare `<button>` elements with Lotus-specific CSS vars (`--border-interactive-normal`, `--bg-surface-low`) not defined in all themes — **FIXED**: converted to folds `<Button variant="Secondary" fill="Soft" radii="300">` (auto height) wrapping the emoji/label/description column; undefined vars removed | Grouped preset/action buttons elsewhere use folds `Chip variant="Primary/Secondary" outlined radii="Pill"` (e.g., Composer Toolbar toggles in `General.tsx:1100–1113`) |
| N21 | Notification Sound Selects | `SystemNotification.tsx` | 111–305 | Message sound, invite sound, and quiet-hours time pickers are bare `<select>`/`<input type="time">` with `colorScheme: 'dark'` workaround | All other dropdowns in settings use the `Button`+`PopOut`+`Menu`+`MenuItem` folds pattern; the native select renders OS-styled on all platforms |
| N21 | Notification Sound Selects | `SystemNotification.tsx` | 111–305 | Message sound, invite sound, and quiet-hours time pickers are bare `<select>`/`<input type="time">` with `colorScheme: 'dark'` workaround | All other dropdowns in settings use the `Button`+`PopOut`+`Menu`+`MenuItem` folds pattern; the native select renders OS-styled on all platforms |
| N22 | DM Preview Virtualizer | `RoomNavItem.tsx` / `Direct.tsx` | 608–627 / 232 | DM preview adds a second text row to each DM item, making it taller than 38px, but `useVirtualizer` in `Direct.tsx` still uses `estimateSize: () => 38` — causes layout jump/overlap on initial render | Non-DM rooms in Home.tsx also estimate 38px; DM items with a preview are now a different height, creating two visual densities in the same nav column |
| N22 | DM Preview Virtualizer | `RoomNavItem.tsx` / `Direct.tsx` | 608–627 / 232 | DM preview adds a second text row to each DM item, making it taller than 38px, but `useVirtualizer` in `Direct.tsx` still uses `estimateSize: () => 38` — causes layout jump/overlap on initial render — **FIXED**: bumped `estimateSize` to 52 (the two-line DM-row height) so the initial estimate matches the common case; `measureElement` still corrects each row exactly | Non-DM rooms in Home.tsx also estimate 38px; DM items with a preview are now a different height, creating two visual densities in the same nav column |
| N23 | RoomServerACL | `RoomServerACL.tsx` | 100–115 / 298–309 | Server-name text input is a raw `<input type="text">` with inline style object; "Allow IP literal addresses" is a raw `<input type="checkbox">` with `style={{ width: 16, height: 16 }}` — **FIXED**: text input → folds `<Input variant={error?'Critical':'Secondary'}>`; checkbox → folds `<Checkbox variant="Primary">` | All other text/boolean controls in room settings use folds `Input` and `Checkbox` components (`RoomAddress.tsx:163`, `RoomAddress.tsx:330`) |
| N23 | RoomServerACL | `RoomServerACL.tsx` | 100–115 / 298–309 | Server-name text input is a raw `<input type="text">` with inline style object; "Allow IP literal addresses" is a raw `<input type="checkbox">` with `style={{ width: 16, height: 16 }}` — **FIXED**: text input → folds `<Input variant={error?'Critical':'Secondary'}>`; checkbox → folds `<Checkbox variant="Primary">` | All other text/boolean controls in room settings use folds `Input` and `Checkbox` components (`RoomAddress.tsx:163`, `RoomAddress.tsx:330`) |
| N24 | PolicyListViewer | `PolicyListViewer.tsx` | 245–264 | Room-ID add input is a raw `<input type="text">` with manually replicated folds token values — **FIXED**: replaced with folds `<Input variant={error?'Critical':'Secondary'} size="400" radii="300">` | Native pattern: folds `<Input variant="Secondary" size="300" radii="300">` — no inline style needed |
| N24 | PolicyListViewer | `PolicyListViewer.tsx` | 245–264 | Room-ID add input is a raw `<input type="text">` with manually replicated folds token values — **FIXED**: replaced with folds `<Input variant={error?'Critical':'Secondary'} size="400" radii="300">` | Native pattern: folds `<Input variant="Secondary" size="300" radii="300">` — no inline style needed |
| N25 | ExportRoomHistory Inputs | `ExportRoomHistory.tsx` | 258–292 | Both date range pickers are raw `<input type="date">` with inline styles — **FIXED**: replaced with folds `<Input type="date" variant="Secondary" size="400" radii="300">` | Native pattern: folds `Input` component; `<input type="date">` renders OS-native date picker, unstyled relative to the rest of the settings panel |
| N25 | ExportRoomHistory Inputs | `ExportRoomHistory.tsx` | 258–292 | Both date range pickers are raw `<input type="date">` with inline styles — **FIXED**: replaced with folds `<Input type="date" variant="Secondary" size="400" radii="300">` | Native pattern: folds `Input` component; `<input type="date">` renders OS-native date picker, unstyled relative to the rest of the settings panel |
@@ -404,22 +407,22 @@ This document tracks identified bugs, edge cases, and architectural discrepancie
| N57 | PiP Fullscreen Button | `CallEmbedProvider.tsx` | 929–951 | PiP fullscreen toggle is a raw `<button>` with `background: 'rgba(0,0,0,0.65)'`, `color: '#fff'`, `fontSize: '13px'`, Unicode ⛶/⊡ glyph — no focus ring, no tooltip — **FIXED (token discipline)**: `borderRadius`/`padding`/gap replaced with `config.radii.R300` + `config.space.*` tokens (also on the "Return to call" label). The dark scrim and `#fff` text are **deliberately kept** for legibility over arbitrary video; the glyph stays because folds has no fullscreen icon. `aria-label`/`title` tooltip already present. | `Controls.tsx` fullscreen button uses `<IconButton variant="Surface" fill="Soft" radii="400" size="400" outlined>` with `<TooltipProvider>`; hardcoded `#fff` fails on light themes |
| N57 | PiP Fullscreen Button | `CallEmbedProvider.tsx` | 929–951 | PiP fullscreen toggle is a raw `<button>` with `background: 'rgba(0,0,0,0.65)'`, `color: '#fff'`, `fontSize: '13px'`, Unicode ⛶/⊡ glyph — no focus ring, no tooltip — **FIXED (token discipline)**: `borderRadius`/`padding`/gap replaced with `config.radii.R300` + `config.space.*` tokens (also on the "Return to call" label). The dark scrim and `#fff` text are **deliberately kept** for legibility over arbitrary video; the glyph stays because folds has no fullscreen icon. `aria-label`/`title` tooltip already present. | `Controls.tsx` fullscreen button uses `<IconButton variant="Surface" fill="Soft" radii="400" size="400" outlined>` with `<TooltipProvider>`; hardcoded `#fff` fails on light themes |
| N58 | Screenshare Confirm Popup | `CallControls.tsx` | 303–360 | "Share your screen?" popup is a raw `<Box>` with `--bg-surface`/`--bg-surface-border` vars (undefined outside TDS), `borderRadius: '0.75rem'`, `boxShadow: '0 8px 32px rgba(...)'`, no `FocusTrap` | Cinny's confirmation dialogs use folds `<Menu>` + `<FocusTrap>` + `<PopOut>`; the non-FocusTrap popup is not keyboard-accessible |
| N58 | Screenshare Confirm Popup | `CallControls.tsx` | 303–360 | "Share your screen?" popup is a raw `<Box>` with `--bg-surface`/`--bg-surface-border` vars (undefined outside TDS), `borderRadius: '0.75rem'`, `boxShadow: '0 8px 32px rgba(...)'`, no `FocusTrap`| Cinny's confirmation dialogs use folds `<Menu>` + `<FocusTrap>` + `<PopOut>`; the non-FocusTrap popup is not keyboard-accessible |
| N59 | ML Noise Suppression Panel | `General.tsx` | 1303–1487 | Sub-panel uses `var(--border-color)`, `var(--bg-card)`, `var(--bg-input)` (undefined in folds default theme), raw `<details>`/`<summary>` (UA-styled), `accentColor: 'var(--accent-orange)'` (TDS-only) | All other settings sub-sections use `<SettingTile>` rows inside `<SequenceCard>`; no other settings component uses `<details>` |
| N59 | ML Noise Suppression Panel | `General.tsx` | 1303–1487 | Sub-panel uses `var(--border-color)`, `var(--bg-card)`, `var(--bg-input)` (undefined in folds default theme), raw `<details>`/`<summary>` (UA-styled), `accentColor: 'var(--accent-orange)'` (TDS-only) | All other settings sub-sections use `<SettingTile>` rows inside `<SequenceCard>`; no other settings component uses `<details>` |
| N60 | Knock Badge on Members Button | `RoomViewHeader.tsx` | 744–782 | Knock count badge wrapped in extra `<div style={{ position: 'relative' }}>` with hardcoded `fontSize: '9px'`, `minWidth: '14px'`, `height: '14px'`, `padding: '0 3px'` overriding folds `size="200"` — **FIXED**: removed wrapper div, put `position: 'relative'` directly on the `IconButton`, `<Badge size="400">` with `toRem(3)` insets and `<Text size="L400">` — now matches the Pinned Messages badge pattern exactly | Pinned Messages badge (same header, lines 651–677) uses `position: 'relative'` directly on `<IconButton>` + `toRem()` for inset; no extra wrapper div |
| N60 | Knock Badge on Members Button | `RoomViewHeader.tsx` | 744–782 | Knock count badge wrapped in extra `<div style={{ position: 'relative' }}>` with hardcoded `fontSize: '9px'`, `minWidth: '14px'`, `height: '14px'`, `padding: '0 3px'` overriding folds `size="200"` — **FIXED**: removed wrapper div, put `position: 'relative'` directly on the `IconButton`, `<Badge size="400">` with `toRem(3)` insets and `<Text size="L400">` — now matches the Pinned Messages badge pattern exactly | Pinned Messages badge (same header, lines 651–677) uses `position: 'relative'` directly on `<IconButton>` + `toRem()` for inset; no extra wrapper div |
| N61 | Knock Member Rows | `MembersDrawer.tsx` | 441–487 | Knock requester rows use raw `<Box>` with manually duplicated padding; no `<MenuItem>` wrapper → no hover/focus/active states — **WON'T FIX (deliberate)**: unlike a `MemberItem` (a clickable navigation row), a knock row contains two action buttons (Approve / Deny) and is **not itself clickable**. Wrapping it in `<MenuItem>` (a `<button>`) would nest interactive controls inside a button — invalid HTML/ARIA. The row has no interactive state to express. | Every joined/invited member uses `<MemberItem>` which wraps `<MenuItem variant="Background" radii="400">` with baked-in spacing and all interactive states |
| N61 | Knock Member Rows | `MembersDrawer.tsx` | 441–487 | Knock requester rows use raw `<Box>` with manually duplicated padding; no `<MenuItem>` wrapper → no hover/focus/active states — **WON'T FIX (deliberate)**: unlike a `MemberItem` (a clickable navigation row), a knock row contains two action buttons (Approve / Deny) and is **not itself clickable**. Wrapping it in `<MenuItem>` (a `<button>`) would nest interactive controls inside a button — invalid HTML/ARIA. The row has no interactive state to express. | Every joined/invited member uses `<MemberItem>` which wraps `<MenuItem variant="Background" radii="400">` with baked-in spacing and all interactive states |
| N62 | Unverified Device Banner | `RoomInput.tsx` | 860–883 | Warning callout above composer uses inline `background: color.Warning.Container`, `borderLeft: '3px solid color.Warning.Main'` — a custom left-border accent pattern not present anywhere else in the folds system — **FIXED**: replaced the `borderLeft: '3px'` accent with a standard full `border` using `color.Warning.ContainerLine` + `config.borderWidth.B300`; removed the `opacity` hacks (folds `OnContainer` already meets contrast) | Warning indicators in the same codebase use `<Chip variant="Warning">` or `<Badge variant="Warning">`; the 3px left-border card pattern has no folds equivalent |
| N62 | Unverified Device Banner | `RoomInput.tsx` | 860–883 | Warning callout above composer uses inline `background: color.Warning.Container`, `borderLeft: '3px solid color.Warning.Main'` — a custom left-border accent pattern not present anywhere else in the folds system — **FIXED**: replaced the `borderLeft: '3px'` accent with a standard full `border` using `color.Warning.ContainerLine` + `config.borderWidth.B300`; removed the `opacity` hacks (folds `OnContainer` already meets contrast) | Warning indicators in the same codebase use `<Chip variant="Warning">` or `<Badge variant="Warning">`; the 3px left-border card pattern has no folds equivalent |
| N63 | Report Modals — Box Instead of Dialog | `ReportRoomModal.tsx` / `ReportUserModal.tsx` | 97–110 / 103–116 | Both modals render as `<Box as="form" role="dialog">` with inline `background`/`borderRadius`/`boxShadow`; use `config.radii.R400` (rounder) vs native `Dialog` which uses `R300` — **FIXED**: both shells are now `<Dialog as="form" variant="Surface">`; removed inline surface styles (Dialog provides background/radius/shadow) | Native `MessageReportItem` at `Message.tsx:634` and all other Cinny message-action modals use `<Dialog variant="Surface">` |
| N63 | Report Modals — Box Instead of Dialog | `ReportRoomModal.tsx` / `ReportUserModal.tsx` | 97–110 / 103–116 | Both modals render as `<Box as="form" role="dialog">` with inline `background`/`borderRadius`/`boxShadow`; use `config.radii.R400` (rounder) vs native `Dialog` which uses `R300` — **FIXED**: both shells are now `<Dialog as="form" variant="Surface">`; removed inline surface styles (Dialog provides background/radius/shadow) | Native `MessageReportItem` at `Message.tsx:634` and all other Cinny message-action modals use `<Dialog variant="Surface">` |
| N64 | EditHistoryModal — `<Modal>` vs `<Dialog>` | `EditHistoryModal.tsx` | 166 | Uses `<Modal variant="Surface" size="500">` while sibling message-action modals (`DeleteMessageItem:505`, `MessageReportItem:634`) all use `<Dialog variant="Surface">` — different widths and internal padding | `<Dialog variant="Surface">` is the established modal shell for all message-triggered dialogs |
| N64 | EditHistoryModal — `<Modal>` vs `<Dialog>` | `EditHistoryModal.tsx` | 166 | Uses `<Modal variant="Surface" size="500">` while sibling message-action modals (`DeleteMessageItem:505`, `MessageReportItem:634`) all use `<Dialog variant="Surface">` — different widths and internal padding | `<Dialog variant="Surface">` is the established modal shell for all message-triggered dialogs |
| N65 | EditHistoryModal — No "Load More" | `EditHistoryModal.tsx` | 253–259 | When `hasMore` is true the modal shows passive `<Text>"Showing the 50 most recent edits"</Text>` with no action; older edits are inaccessible — **FIXED**: implemented real pagination — edits accumulate across `next_batch` fetches (de-duped by event id, re-sorted by ts), with a folds `<Button>Load more</Button>` (spinner while loading) replacing the passive text | `RoomActivityLog.tsx:425` and `MessageSearch.tsx:129` both render a folds `<Button size="300" variant="Secondary">Load more</Button>` to fetch the next page |
| N65 | EditHistoryModal — No "Load More" | `EditHistoryModal.tsx` | 253–259 | When `hasMore` is true the modal shows passive `<Text>"Showing the 50 most recent edits"</Text>` with no action; older edits are inaccessible — **FIXED**: implemented real pagination — edits accumulate across `next_batch` fetches (de-duped by event id, re-sorted by ts), with a folds `<Button>Load more</Button>` (spinner while loading) replacing the passive text | `RoomActivityLog.tsx:425` and `MessageSearch.tsx:129` both render a folds `<Button size="300" variant="Secondary">Load more</Button>` to fetch the next page |
| N66 | DateRangeButton — Native `<input type="date">` | `SearchFilters.tsx` | 558–589 | "From" and "To" date fields are raw `<input type="date">` with inline style overrides including `fontSize: '0.82rem'` — **FIXED**: replaced both with folds `<Input type="date" variant="SurfaceVariant" size="300" radii="300">`; removed now-unused `color` import | `SelectRoomButton` (same file, line 224) and `SelectSenderButton` (line 424) both use folds `<Input size="300" radii="300">`; the date inputs are the only native browser inputs in the search filter row |
| N66 | DateRangeButton — Native `<input type="date">` | `SearchFilters.tsx` | 558–589 | "From" and "To" date fields are raw `<input type="date">` with inline style overrides including `fontSize: '0.82rem'` — **FIXED**: replaced both with folds `<Input type="date" variant="SurfaceVariant" size="300" radii="300">`; removed now-unused `color` import | `SelectRoomButton` (same file, line 224) and `SelectSenderButton` (line 424) both use folds `<Input size="300" radii="300">`; the date inputs are the only native browser inputs in the search filter row |
| N67 | SeasonalEffect / NightLight Z-Index Order | `SeasonalEffect.tsx` / `App.tsx` | 759 / 62–77 | `SeasonalEffect` mounts at `zIndex: 9999`; `NightLightOverlay` at `zIndex: 9998`. Seasonal particles render **above** Night Light so they are never tinted. `SeasonalEffect` also shares `z-index: 9999` with the skip-to-content link in `ClientLayout.tsx` — **FIXED**: lowered `SeasonalEffect` overlay to `zIndex: 9997` (below Night Light at 9998 and modals at 9999), so Night Light now tints the particles and dialogs are never obscured | Expected UX: Night Light tints all visible content including effects; requires either a higher Night Light z-index or a lower SeasonalEffect z-index |
| N67 | SeasonalEffect / NightLight Z-Index Order | `SeasonalEffect.tsx` / `App.tsx` | 759 / 62–77 | `SeasonalEffect` mounts at `zIndex: 9999`; `NightLightOverlay` at `zIndex: 9998`. Seasonal particles render **above** Night Light so they are never tinted. `SeasonalEffect` also shares `z-index: 9999` with the skip-to-content link in `ClientLayout.tsx` — **FIXED**: lowered `SeasonalEffect` overlay to `zIndex: 9997` (below Night Light at 9998 and modals at 9999), so Night Light now tints the particles and dialogs are never obscured | Expected UX: Night Light tints all visible content including effects; requires either a higher Night Light z-index or a lower SeasonalEffect z-index |
| N68 | Syntax Highlighting — `--lt-accent-*` Vars in Non-TDS Themes | `syntaxHighlight.ts` | 313–323 | `tokenStyle()` returns `var(--lt-accent-cyan/green/orange/purple, hardcoded-fallback)` — `--lt-*` vars only exist in TDS mode; fallbacks are Monokai dark colors that have poor contrast on light themes and no relationship to the existing `--prism-*` variables in `ReactPrism.css` — **FIXED**: `tokenStyle()` now maps to the `--prism-*` family (keyword/selector/boolean/atrule/comment) which has proper light/dark/TDS palettes; comment uses `--prism-comment` instead of an opacity hack | `ReactPrism.css` uses `--prism-keyword`, `--prism-selector` etc. which switch correctly between light and dark palettes; syntax highlighting should use the same variable family |
| N68 | Syntax Highlighting — `--lt-accent-*` Vars in Non-TDS Themes | `syntaxHighlight.ts` | 313–323 | `tokenStyle()` returns `var(--lt-accent-cyan/green/orange/purple, hardcoded-fallback)` — `--lt-*` vars only exist in TDS mode; fallbacks are Monokai dark colors that have poor contrast on light themes and no relationship to the existing `--prism-*` variables in `ReactPrism.css` — **FIXED**: `tokenStyle()` now maps to the `--prism-*` family (keyword/selector/boolean/atrule/comment) which has proper light/dark/TDS palettes; comment uses `--prism-comment` instead of an opacity hack | `ReactPrism.css` uses `--prism-keyword`, `--prism-selector` etc. which switch correctly between light and dark palettes; syntax highlighting should use the same variable family |
| N69 | Mention Highlight — `<input type="color">` Instead of `HexColorPickerPopOut` | `General.tsx` | 644–675 | Raw `<input type="color">` with hardcoded pixel dimensions; OS-native color picker chrome renders completely differently from the rest of settings UI | `PowersEditor.tsx:125–143` establishes `<HexColorPickerPopOut picker={<HexColorPicker ...>}>` as the codebase's color-picking pattern; Reset button should be `<Button size="300" variant="Secondary" radii="300">` |
| N69 | Mention Highlight — `<input type="color">` Instead of `HexColorPickerPopOut` | `General.tsx` | 644–675 | Raw `<input type="color">` with hardcoded pixel dimensions; OS-native color picker chrome renders completely differently from the rest of settings UI — **FIXED**: replaced with `<HexColorPickerPopOut>` + `<HexColorPicker>` (react-colorful) behind a folds `<Button>` trigger showing a color swatch; the picker's built-in `onRemove` replaces the separate Reset button | `PowersEditor.tsx:125–143` establishes `<HexColorPickerPopOut picker={<HexColorPicker ...>}>` as the codebase's color-picking pattern; Reset button should be `<Button size="300" variant="Secondary" radii="300">` |
| N70 | ChatBgGrid / SeasonalBgGrid — Raw `<button>` Elements | `General.tsx` | 1648–1689 / 1711–1742 | Both pickers use raw HTML `<button>` elements with hardcoded `width: toRem(76)`, `height: toRem(50/56)`, `borderRadius: toRem(8)`, `border: 2px solid rgba(...)` — no focus ring via folds, no `variant` prop, no hover state from the design system | Native Cinny theme pickers use folds `<MenuItem>` or `<Chip>` which respond to theme and provide focus/hover states automatically |
| N70 | ChatBgGrid / SeasonalBgGrid — Raw `<button>` Elements | `General.tsx` | 1648–1689 / 1711–1742 | Both pickers use raw HTML `<button>` elements with hardcoded `width: toRem(76)`, `height: toRem(50/56)`, `borderRadius: toRem(8)`, `border: 2px solid rgba(...)` — no focus ring via folds, no `variant` prop, no hover state from the design system — **FIXED**: chrome (radius, border, hover, **keyboard `:focus-visible` ring**, selected state via `data-selected`) moved to a shared `BgSwatch.css.ts` using `config`/`color` tokens; only the per-swatch size + live preview background remain inline (these are inherently custom preview tiles, not folds `MenuItem`/`Chip` candidates) | Native Cinny theme pickers use folds `<MenuItem>` or `<Chip>` which respond to theme and provide focus/hover states automatically |
**Scope:** Everything landed on the `lotus` branch since the v4.12.3 merge that I (Claude) could **not** verify statically and that needs a human in a real environment to confirm. Work through it top-to-bottom; the highest-risk / hardest-to-reproduce items are first.
> **How to report back:** For each numbered check, tell me **PASS** / **FAIL** (or **partial**). On any FAIL, include: what you saw vs. expected, the browser/OS (and whether web LXC 106 or the desktop/Tauri build), the theme you were on, and any **browser console** errors (F12 → Console). Screenshots help for anything visual.
## Environment notes
- You push from your own machine; these commits are local on `lotus` until you do.
- Test the **web** build (LXC 106 / `code.lotusguild.org`) first; re-run the **call** + **poll** sections on the **desktop (Tauri)** build too, since CSP and the EC iframe behave differently there.
- Several call features need a **second participant** (second account on another device/browser, or a colleague). Items that need this are marked **👥 2 people**.
- A couple of call items need a **third room/call** in parallel — marked **👥👥**.
## A. Calls — new ringtone + notification work (highest priority)
### A1. Ringtone selection — preview in Settings
**Steps**
1. Open **Settings → General**, scroll to the **Calls** section.
2. Find the new **Ringtone** dropdown (just above **Ringtone Volume**).
3. Select each option in turn: **Classic, Chime, Soft, Retro, Silent**.
**Expected**
- Selecting **Classic** plays the existing `call.ogg` clip (cut off after a few seconds).
- **Chime / Soft / Retro** each play a short, distinct synthesized preview.
- **Silent** plays nothing.
- Changing **Ringtone Volume** then re-selecting a ringtone previews at the new volume.
- No console errors.
> ⚠️ **Known browser limitation:** the synthesized tones use WebAudio. If a preview is ever silent, click anywhere on the page once (a "user gesture") and retry — browsers suspend audio until the page has been interacted with. The Settings preview is _after_ a click so it should always sound; this note matters more for A3.
### A2. Ringtone selection persists
1. Set Ringtone to **Retro**, reload the app.
2.**Expected:** the dropdown still shows **Retro** (setting persisted).
3. Bonus: in devtools, set `localStorage.settings` to a bogus `ringtoneId` and reload → it should fall back to **Classic**, not break.
### A3. Incoming call uses the selected ringtone — 👥 2 people
**Setup:** Account A (you) and Account B in a **DM** or a **private (invite-only) group** room.
1. As A, pick a non-silent ringtone (e.g. **Chime**).
2. From B, **start a call** in that DM/room. Do **not** answer on A.
- The **selected ringtone loops** until you answer/reject/ignore (at the set volume).
- Answer → joins the call. Reject (DM) / Ignore (group) → dialog dismisses and ring stops.
- Set ringtone to **Silent** and repeat → dialog still appears, **no sound**.
### A4. In-call banner for a second incoming call — 👥👥 (the trickiest one)
**Setup:** You (A) already **in a call** in Room 1. Account B can call you in a **different** Room 2 (a DM or private group you share). Ideally a third account C, or B leaves Room 1's call first.
1. While A is **actively in Room 1's call**, trigger an incoming call to A from **Room 2**.
**Expected on A**
- **No** full-screen takeover. Instead a **compact banner appears in the top-right corner** with the caller's avatar, room name, "Incoming voice/video call", and **Answer / Reject (or Ignore)** buttons.
- It plays a **single soft ping**, _not_ a looping ring (so it doesn't talk over your active call).
- The banner does **not** cover your active call's controls/PiP in a way that blocks them.
- **Answer** → switches you into Room 2's call. **Reject/Ignore** → banner disappears.
- The banner auto-dismisses if the caller hangs up / the call times out.
**Also verify the no-op case:** while in Room 1's call, if a notification for **Room 1 itself** arrives, **nothing** should pop up (no banner, no dialog).
### A5. Camera focus during screenshare (#1) — 👥 2 people
**Setup:** You (A) and B in a call; B (or another participant) **sharing their screen**, and at least one person with **camera on**.
1. As A, open the **participant glance** (the stacked avatars / member list for the call) and click a participant who has their **camera on**.
2. In the menu, click **"Focus camera"**.
**Expected**
- The view switches to **spotlight** and **pins that person's camera tile**, overriding the auto-spotlighted screenshare.
- It **stays** on that camera (doesn't immediately snap back to the screenshare).
- If you pick someone with their camera **off**, it should at worst just toggle spotlight (graceful fallback), not error.
### A6. Avatar decorations on call tiles (#3) — 👥 2 people
**Setup:** A participant in the call has an **avatar decoration** set (Settings → Profile decoration).
1. Join a call with that participant.
2. Look at **our** participant roster / prescreen tiles (not the avatars rendered inside the Element Call video grid — those are EC's and out of scope).
**Expected:** the decoration ring/overlay renders around that participant's avatar on the call tile, the same way it does in member lists.
This guards against a permanently-stuck "Loading…" call.
1. Normal case: **join a call** → it should connect within a few seconds as usual (the watchdog stays invisible).
2. Failure case (best-effort to reproduce): throttle your network hard (devtools → Network → Offline) **right as** you click join, or block the Element Call origin, so the iframe can't finish loading.
**Expected**
- On a genuine failure/timeout (~25s), instead of an endless spinner you get a **visible error overlay with Retry / Leave** buttons.
- **Retry** attempts to reload the call; **Leave** exits cleanly.
- Normal joins must **not** trigger the error overlay (no false positives) — this is the important part to confirm.
---
## B. Polls (N4) — render correctly on non-TDS themes
This was the actual bug: poll buttons used undefined CSS variables, so on the **default (non-Lotus-Terminal) themes** they rendered with invisible borders / no selected state.
### B1. Poll renders on a default theme
1. Switch to a **default Cinny theme** (Settings → Appearance — **not** Lotus Terminal / TDS). Test both a **dark** and a **light** theme.
2. In any room, create a poll (composer → poll button): a **single-choice** poll with 3 options.
**Expected**
- Each option is a clearly **bordered** button with visible rounded corners.
- A **radio circle** indicator is visible on the left of each option.
- Text, and (after votes) the percentage, are legible.
### B2. Voting + selected/progress state
1.**Vote** on an option.
**Expected**
- The selected option shows a **filled accent border + filled radio**, and an **accent progress-bar fill** grows behind it proportional to the vote %.
- The percentage and total vote count update.
- Click again / pick another option → selection moves correctly (single-choice replaces; the bar redraws).
### B3. Multiple-choice poll
1. Create a poll allowing **multiple selections**.
**Expected**
- Indicators are **square checkboxes** (not circles); selected ones show a **✓** that's legible against the filled box.
- You can select **several** options; each shows its own progress fill.
### B4. Lotus Terminal theme regression
1. Switch to **Lotus Terminal / TDS** theme and re-open a poll.
**Expected:** still looks correct (the fix uses theme tokens, so the TDS accent should now drive it) — no worse than before.
---
## C. Robustness / background behavior
### C1. Presence updates on tab close
1. Open the app, then **close the tab** (or quit the browser).
2. From another session/device, check your **presence** shortly after.
**Expected:** you go **offline/away** reliably (the unload now uses `fetch({keepalive})`). Previously this could be missed.
### C2. Upload retry on flaky network (best-effort)
1. In devtools → Network, set a throttle that drops/slows requests, or toggle Offline briefly **during** a file upload.
**Expected**
- A transient failure **retries** (up to 3×, with backoff) and the upload can still succeed once the network recovers.
- A genuine, permanent rejection (e.g. file too large / 4xx) still **fails fast** with the usual error — it should **not** spin retrying.
### C3. General timeline/composer perf (no functional regression)
The memoization changes are invisible if correct. Just confirm **nothing broke**:
- Open a busy room; scrolling, jump-to-latest, mark-as-read all still work.
- Composer: send a message, upload a file, share a location, pick an emoji and a sticker — all still work.
---
## D. Element Call 0.20.1 merge — regression sweep (👥 2 people)
The upstream bump changed EC's internals and DOM selectors; our call controls drive that iframe, so sweep them. In a live call with 2 people, confirm **each** of our control-bar buttons works:
- [ ]**Screenshare** start/stop (and the "Share your screen?" confirm)
- [ ]**Screenshare audio** mute toggle
- [ ]**Fullscreen** toggle
- [ ]**⋮ More** menu → **Spotlight/Grid**, **Reactions**, **Settings** each open the right EC panel
- [ ]**End** call leaves cleanly
- [ ]**PTT** (push-to-talk) if enabled: hold key = transmit, release = mute; releasing on blur works
- [ ]**AFK auto-mute** if enabled: goes muted after the timeout
- [ ]**PiP** (picture-in-picture) mini window: drag, resize, fullscreen button, return-to-call; the "You muted" / "All muted" badges show on the right person
- [ ]**Denoise** (if ML noise suppression enabled): call audio still flows, no silence
If any control does nothing, that usually means an EC DOM selector changed — capture the console and tell me which button.
---
# Backlog of previously-fixed-but-unverified items
> Sections A–D above are **this session's** work. Everything below was fixed in earlier waves and is still flagged **⚠️ UNTESTED** in `LOTUS_BUGS.md` / `LOTUS_TODO.md`. They're grouped by what kind of environment you need (mobile, desktop, screen reader, etc.) so you can knock out a whole category at once. None of these are urgent the way A–D are; do them as you have the right device handy.
## E. Mobile / responsive (needs a real phone, or devtools device emulation)
### E1. Composer toolbar touch targets (#7)
On a phone, open a room and the composer toolbar. Tap each button (attach, format, sticker, emoji, GIF, location, poll, schedule, send).
**Expected:** every button is comfortably tappable (≥44×44px), no mis-taps hitting the wrong icon.
### E2. Room Settings — no horizontal overflow (#8)
On a narrow phone screen, open **Room Settings**.
**Expected:** the settings nav panel fills the full width; **no** horizontal scrollbar / sideways scrolling anywhere in the panel.
### E3. Modals go fullscreen on mobile (#9)
On a phone, open several dialogs: Leave Room, Create Room, Create Space, Invite User, Report (room/user/message), Edit History, Forward Message, Remind Me, Schedule Message, Device Verification, Poll Creator.
**Expected:** each opens **fullscreen** (no floating box, no rounded corners / max-width margins). On desktop the same modals should still be the normal centered boxes.
### E4. Composer not hidden by the keyboard (#10) — iOS Safari especially
On a phone (priority: **iOS Safari**), tap into the composer so the on-screen keyboard appears.
**Expected:** the composer input stays **visible above** the keyboard; the layout shrinks rather than the composer sliding under the keyboard.
### E5. Mobile "Saved Messages" access (Mobile Bookmarks)
On a phone, **inside a room**, open the room header **··· More Options** menu.
**Expected:** a **"Saved Messages"** item is present; tapping it opens the bookmarks panel. (This was the only in-room access point missing on mobile.)
---
## F. Visual / theming
### F1. Animated chat background — no flicker (#2)
Settings → set an **animated** chat background (e.g. anim-rain / anim-aurora / anim-stars). Watch the message text and composer while it animates.
**Expected:** smooth animation, **no flickering / shimmering** on message text or the composer, especially after scrolling. Note your GPU/browser if you see artifacts.
### F2. Background vs. Seasonal theme are mutually exclusive (#6)
In Settings → Appearance:
1. Pick a **chat background** → confirm any **seasonal theme** auto-switches off.
2. Pick a **seasonal theme** → confirm the **chat background** auto-clears to none.
3. (Edge) If you have old data with both set, after reload only one should visibly apply (no double-overlay clutter).
---
## G. Calls — additional unverified (👥 2 people)
### G1. PiP mute badges point at the right person (#12)
In a call with at least one other person, pop out the **Picture-in-Picture** mini window.
- **You** mute your own mic → a **"You"/muted badge appears bottom-left** (your status).
- A **remote** participant (or all of them) mutes → an **"All muted"** badge appears **top-right** (clearly about other people).
**Expected:** the bottom-left badge is **never** triggered by someone else muting — that was the original bug (it looked like your own mic was muted when it wasn't).
### G2. Full-screen camera broadcasts
1. In a **camera-only** call (no screenshare), confirm the **Fullscreen** button is available (previously only showed during screenshare).
2. Use **MemberGlance → Focus camera** to full-screen/spotlight a specific person's camera. (Overlaps **A5**; if you've done A5 you can skip.)
---
## H. Media / performance (needs a room with many images)
Open a room / media gallery with **many images** (ideally encrypted). Scroll down through them.
**Expected:** images decrypt/load as they **approach the viewport**, not all at once on open; scrolling stays smooth and memory doesn't balloon. Off-screen images shouldn't all decode up front.
### H2. Thumbnail framing (P5-6)
Look at **tall portrait** images in the timeline and in the media gallery.
**Expected:** thumbnails are framed **center-top** (so faces/subjects at the top aren't cropped out); no awkward stretching. Opening the full-size viewer still shows the **whole** image (contain, not cropped).
---
## I. Accessibility (needs a screen reader: VoiceOver / NVDA / TalkBack)
With a screen reader on, navigate message hover-actions and content and confirm each control **announces a meaningful label** (not "button" / blank):
- [ ]**Reply** (jump to original) announces "Jump to original message".
---
## J. Desktop / Tauri build only
### J1. Proactive update notifications (P5-40)
In the **desktop (Tauri)** build, with an update available, launch the app (and/or leave it running ~12h).
**Expected:** an in-app toast/badge alerts you that an update is available, without manually checking Settings. (Needs an actual newer release to point at.)
### J2. DTLN noise suppression sanity
In Settings → Calls, enable **ML noise suppression** with the **DTLN** model, then join a call.
**Expected:** your mic audio still flows (no silence/robotic dropouts) and background noise is reduced. Confirmed working earlier but flagged for a final real-call check; verify on **both** web and desktop.
---
## K. Features — end-to-end unverified
### K1. Remind Me Later
On a message, **··· → Remind Me**, pick a short preset (the 20-min one, or wait one out).
**Expected:** when due, a Lotus toast fires linking to that message; the reminder then clears itself. Survives a reload while pending (stored in account data).
### K2. Advanced search filters (P4-9)
In message search: use the **sender picker** (instead of typing `from:@user`), the **date-range** quick presets (Today / Last week / Last month / Last year), and the **Has link** toggle.
**Expected:** each narrows results correctly and reflects in the search.
Trigger a desktop/browser notification for a new message.
**Expected:** it shows the **real message body** (`username: message`, not "New inbox notification from…"); **clicking it** brings the window to front and navigates **directly to that message** (not just the inbox).
---
## Priority if you're short on time
1.**A4** (in-call banner) + **A3** (ringtone) — newest, most logic, hardest to reproduce.
2.**B1–B3** (polls on a default theme) — the confirmed visual bug.
3.**D** (EC 0.20.1 control sweep) — guards against the upstream merge breaking calls.
4.**A7** false-positive check (normal joins don't show the error overlay).
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