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Lotus CIandClaude Opus 5.5 26cf1204b5 fix(calls): the call-failed screen gets a Try again button (#301)
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"The call failed to load… try again" only offered Back, so the user had
to back out and press Join again. Try again starts a fresh embed for
the same room with the same mic/camera/sound (which disposes the hung
one); Back stays as the secondary action.

Fixes #301

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
2026-10-17 20:03:40 -04:00
5 changed files with 23 additions and 112 deletions
+15 -1
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@@ -6,12 +6,13 @@ import {
useCallJoined,
useCallEmbedPlacementSync,
useCallLoadError,
useCallStart,
} from '../../hooks/useCallEmbed';
import { callEmbedAtom } from '../../state/callEmbed';
import { ContainerColor } from '../../styles/ContainerColor.css';
import { PrescreenControls } from './PrescreenControls';
import { usePowerLevelsContext } from '../../hooks/usePowerLevels';
import { useRoom } from '../../hooks/useRoom';
import { useIsDirectRoom, useRoom } from '../../hooks/useRoom';
import { useRoomCreators } from '../../hooks/useRoomCreators';
import { useRoomPermissions } from '../../hooks/useRoomPermissions';
import { useMatrixClient } from '../../hooks/useMatrixClient';
@@ -160,6 +161,16 @@ function CallLoadErrorMessage() {
// prescreen, where they can choose to join again.
const dismiss = () => setCallEmbed(undefined);
// [Gitea #301] Try again: start a fresh embed for the same room with the
// same mic/camera/sound choices (starting one disposes the hung one).
const callEmbed = useCallEmbed();
const startCall = useCallStart(useIsDirectRoom());
const retry = () => {
if (!callEmbed) return;
const { room, control } = callEmbed;
startCall(room, { microphone: control.microphone, video: control.video, sound: control.sound });
};
return (
<Box
className={css.CallViewContent}
@@ -173,6 +184,9 @@ function CallLoadErrorMessage() {
The call failed to load. Check your connection and try again.
</Text>
<Box gap="200" alignItems="Center">
<Button variant="Primary" size="300" radii="400" onClick={retry} disabled={!callEmbed}>
<Text size="B400">Try again</Text>
</Button>
<Button variant="Secondary" fill="Soft" size="300" radii="400" onClick={dismiss}>
<Text size="B400">Back</Text>
</Button>
@@ -9,7 +9,6 @@ import { useServerStatus } from '../../hooks/useServerStatus';
import { ScreenSize, useScreenSizeContext } from '../../hooks/useScreenSize';
import { serverStatusAtom } from '../../state/serverStatus';
import { pickBanner, resolveStatusPage, StatusBanner } from '../../utils/kumaStatus';
import { homeserverStalledAtom, useHomeserverStall } from '../../hooks/useHomeserverStall';
const DISMISS_KEY = 'lotus-status-banner-dismissed';
const DISMISS_MAX = 50;
@@ -164,12 +163,7 @@ export function ServerStatusFeature({ mx }: { mx: MatrixClient }) {
});
}, []),
);
// [Gitea #317] A hung server keeps sync "SYNCING" for up to 110 s; the stall
// watchdog flags it sooner, and Kuma is asked at once.
const stalled = useHomeserverStall(mx);
const setStalled = useSetAtom(homeserverStalledAtom);
useEffect(() => setStalled(stalled), [setStalled, stalled]);
const syncLost = lostAt !== null || stalled;
const syncLost = lostAt !== null;
const status = useServerStatus(page, syncLost);
const setAtom = useSetAtom(serverStatusAtom);
useEffect(() => setAtom({ status, syncLost, lostAt }), [setAtom, status, syncLost, lostAt]);
-16
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@@ -1,16 +0,0 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { SyncState } from 'matrix-js-sdk';
import { STALL_AFTER_MS, syncOverdue } from './useHomeserverStall';
test('syncOverdue: only while SYNCING and past the stall threshold (#317)', () => {
const now = 1_000_000;
assert.equal(syncOverdue(now - STALL_AFTER_MS - 1, now, SyncState.Syncing), true);
assert.equal(syncOverdue(now - 20_000, now, SyncState.Syncing), false, 'a normal long-poll');
assert.equal(
syncOverdue(now - 120_000, now, SyncState.Reconnecting),
false,
'SyncStatus already shows that',
);
assert.equal(syncOverdue(now - 120_000, now, null), false);
});
-57
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@@ -1,57 +0,0 @@
import { useEffect, useState } from 'react';
import { atom } from 'jotai';
import { ClientEvent, MatrixClient, SyncState } from 'matrix-js-sdk';
/**
* [Gitea #317] A hung homeserver (accepts connections, never answers) went
* unnoticed for up to 110 s: the SDK only gives up on a /sync long-poll after
* pollTimeout (30 s) + an 80 s buffer, and until then the sync state stays
* SYNCING, so no strip showed and Kuma wasn't asked. This watchdog notices a
* /sync that's overdue and confirms with a short probe of /versions.
*/
export const STALL_AFTER_MS = 45_000; // a healthy long-poll returns within ~30 s
const CHECK_EVERY_MS = 10_000;
const PROBE_TIMEOUT_MS = 5_000;
export const homeserverStalledAtom = atom(false);
/** Pure: should we probe, given the last sync response time? */
export const syncOverdue = (lastSyncAt: number, now: number, state: SyncState | null): boolean =>
state === SyncState.Syncing && now - lastSyncAt > STALL_AFTER_MS;
export function useHomeserverStall(mx: MatrixClient): boolean {
const [stalled, setStalled] = useState(false);
useEffect(() => {
let lastSyncAt = Date.now();
let probing = false;
const onSync = () => {
lastSyncAt = Date.now();
setStalled(false);
};
const check = async () => {
if (probing || !syncOverdue(lastSyncAt, Date.now(), mx.getSyncState())) return;
probing = true;
let answered = false;
try {
const res = await fetch(`${mx.getHomeserverUrl()}/_matrix/client/versions`, {
cache: 'no-store',
signal: AbortSignal.timeout(PROBE_TIMEOUT_MS),
});
answered = res.ok;
} catch {
answered = false;
}
probing = false;
// Still overdue and the server didn't answer a trivial request: stalled.
if (!answered && syncOverdue(lastSyncAt, Date.now(), mx.getSyncState())) setStalled(true);
if (answered) setStalled(false);
};
mx.on(ClientEvent.Sync, onSync);
const id = setInterval(check, CHECK_EVERY_MS);
return () => {
mx.removeListener(ClientEvent.Sync, onSync);
clearInterval(id);
};
}, [mx]);
return stalled;
}
+7 -31
View File
@@ -6,7 +6,6 @@ import { useSyncState } from '../../hooks/useSyncState';
import { ContainerColor } from '../../styles/ContainerColor.css';
import { serverStatusAtom } from '../../state/serverStatus';
import { serverConfirmedUpSince } from '../../utils/kumaStatus';
import { homeserverStalledAtom } from '../../hooks/useHomeserverStall';
type StateData = {
current: SyncState | null;
@@ -18,7 +17,6 @@ type SyncStatusProps = {
};
export function SyncStatus({ mx }: SyncStatusProps) {
const serverStatus = useAtomValue(serverStatusAtom);
const stalled = useAtomValue(homeserverStalledAtom);
const [stateData, setStateData] = useState<StateData>({
current: null,
previous: undefined,
@@ -36,35 +34,6 @@ export function SyncStatus({ mx }: SyncStatusProps) {
}, []),
);
// [Gitea #124] When Kuma confirms the homeserver is down, the status banner
// says so ("Lotus Chat's server is down…") instead of "Connection Lost!".
const serverDown = serverStatus.status?.homeserver === 'down';
// Only blame the user's connection when Kuma has checked the server since
// the drop and it was fine (a stale "up" from before proves nothing).
const serverUp = serverConfirmedUpSince(serverStatus.status, serverStatus.lostAt);
// [Gitea #317] Sync still says SYNCING, but the server has stopped answering.
if (stalled && stateData.current === SyncState.Syncing && !serverDown) {
return (
<Box direction="Column" shrink="No">
<Box
className={ContainerColor({ variant: 'Warning' })}
style={{ padding: `${config.space.S100} 0` }}
alignItems="Center"
justifyContent="Center"
role="status"
aria-live="polite"
>
<Text size="L400">
Lotus Chat&apos;s server isn&apos;t responding. Messages will send when it&apos;s back.
Still trying…
</Text>
</Box>
<Line variant="Warning" size="300" />
</Box>
);
}
if (
(stateData.current === SyncState.Prepared ||
stateData.current === SyncState.Syncing ||
@@ -88,6 +57,13 @@ export function SyncStatus({ mx }: SyncStatusProps) {
);
}
// [Gitea #124] When Kuma confirms the homeserver is down, the status banner
// says so ("Lotus Chat's server is down…") instead of "Connection Lost!".
const serverDown = serverStatus.status?.homeserver === 'down';
// Only blame the user's connection when Kuma has checked the server since
// the drop and it was fine (a stale "up" from before proves nothing).
const serverUp = serverConfirmedUpSince(serverStatus.status, serverStatus.lostAt);
if (stateData.current === SyncState.Reconnecting && !serverDown) {
return (
<Box direction="Column" shrink="No">