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Lotus CIandClaude Opus 5.5 4ddcda122a fix(calls): one delayed-event restart in flight per id, with a timeout (#318)
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During a homeserver stall Element Call retries update_delayed_event every
2 s, and the host opened a new HTTP request each time: 12 pending in a
60 s stall, all landing together on recovery (404 x5, 429 x7). Share the
in-flight restart per delay id and abort it after 5 s.

Refs #318

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
2026-10-17 19:35:06 -04:00
7 changed files with 68 additions and 112 deletions
@@ -9,7 +9,6 @@ import { useServerStatus } from '../../hooks/useServerStatus';
import { ScreenSize, useScreenSizeContext } from '../../hooks/useScreenSize';
import { serverStatusAtom } from '../../state/serverStatus';
import { pickBanner, resolveStatusPage, StatusBanner } from '../../utils/kumaStatus';
import { homeserverStalledAtom, useHomeserverStall } from '../../hooks/useHomeserverStall';
const DISMISS_KEY = 'lotus-status-banner-dismissed';
const DISMISS_MAX = 50;
@@ -164,12 +163,7 @@ export function ServerStatusFeature({ mx }: { mx: MatrixClient }) {
});
}, []),
);
// [Gitea #317] A hung server keeps sync "SYNCING" for up to 110 s; the stall
// watchdog flags it sooner, and Kuma is asked at once.
const stalled = useHomeserverStall(mx);
const setStalled = useSetAtom(homeserverStalledAtom);
useEffect(() => setStalled(stalled), [setStalled, stalled]);
const syncLost = lostAt !== null || stalled;
const syncLost = lostAt !== null;
const status = useServerStatus(page, syncLost);
const setAtom = useSetAtom(serverStatusAtom);
useEffect(() => setAtom({ status, syncLost, lostAt }), [setAtom, status, syncLost, lostAt]);
-16
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@@ -1,16 +0,0 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { SyncState } from 'matrix-js-sdk';
import { STALL_AFTER_MS, syncOverdue } from './useHomeserverStall';
test('syncOverdue: only while SYNCING and past the stall threshold (#317)', () => {
const now = 1_000_000;
assert.equal(syncOverdue(now - STALL_AFTER_MS - 1, now, SyncState.Syncing), true);
assert.equal(syncOverdue(now - 20_000, now, SyncState.Syncing), false, 'a normal long-poll');
assert.equal(
syncOverdue(now - 120_000, now, SyncState.Reconnecting),
false,
'SyncStatus already shows that',
);
assert.equal(syncOverdue(now - 120_000, now, null), false);
});
-57
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@@ -1,57 +0,0 @@
import { useEffect, useState } from 'react';
import { atom } from 'jotai';
import { ClientEvent, MatrixClient, SyncState } from 'matrix-js-sdk';
/**
* [Gitea #317] A hung homeserver (accepts connections, never answers) went
* unnoticed for up to 110 s: the SDK only gives up on a /sync long-poll after
* pollTimeout (30 s) + an 80 s buffer, and until then the sync state stays
* SYNCING, so no strip showed and Kuma wasn't asked. This watchdog notices a
* /sync that's overdue and confirms with a short probe of /versions.
*/
export const STALL_AFTER_MS = 45_000; // a healthy long-poll returns within ~30 s
const CHECK_EVERY_MS = 10_000;
const PROBE_TIMEOUT_MS = 5_000;
export const homeserverStalledAtom = atom(false);
/** Pure: should we probe, given the last sync response time? */
export const syncOverdue = (lastSyncAt: number, now: number, state: SyncState | null): boolean =>
state === SyncState.Syncing && now - lastSyncAt > STALL_AFTER_MS;
export function useHomeserverStall(mx: MatrixClient): boolean {
const [stalled, setStalled] = useState(false);
useEffect(() => {
let lastSyncAt = Date.now();
let probing = false;
const onSync = () => {
lastSyncAt = Date.now();
setStalled(false);
};
const check = async () => {
if (probing || !syncOverdue(lastSyncAt, Date.now(), mx.getSyncState())) return;
probing = true;
let answered = false;
try {
const res = await fetch(`${mx.getHomeserverUrl()}/_matrix/client/versions`, {
cache: 'no-store',
signal: AbortSignal.timeout(PROBE_TIMEOUT_MS),
});
answered = res.ok;
} catch {
answered = false;
}
probing = false;
// Still overdue and the server didn't answer a trivial request: stalled.
if (!answered && syncOverdue(lastSyncAt, Date.now(), mx.getSyncState())) setStalled(true);
if (answered) setStalled(false);
};
mx.on(ClientEvent.Sync, onSync);
const id = setInterval(check, CHECK_EVERY_MS);
return () => {
mx.removeListener(ClientEvent.Sync, onSync);
clearInterval(id);
};
}, [mx]);
return stalled;
}
+7 -31
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@@ -6,7 +6,6 @@ import { useSyncState } from '../../hooks/useSyncState';
import { ContainerColor } from '../../styles/ContainerColor.css';
import { serverStatusAtom } from '../../state/serverStatus';
import { serverConfirmedUpSince } from '../../utils/kumaStatus';
import { homeserverStalledAtom } from '../../hooks/useHomeserverStall';
type StateData = {
current: SyncState | null;
@@ -18,7 +17,6 @@ type SyncStatusProps = {
};
export function SyncStatus({ mx }: SyncStatusProps) {
const serverStatus = useAtomValue(serverStatusAtom);
const stalled = useAtomValue(homeserverStalledAtom);
const [stateData, setStateData] = useState<StateData>({
current: null,
previous: undefined,
@@ -36,35 +34,6 @@ export function SyncStatus({ mx }: SyncStatusProps) {
}, []),
);
// [Gitea #124] When Kuma confirms the homeserver is down, the status banner
// says so ("Lotus Chat's server is down…") instead of "Connection Lost!".
const serverDown = serverStatus.status?.homeserver === 'down';
// Only blame the user's connection when Kuma has checked the server since
// the drop and it was fine (a stale "up" from before proves nothing).
const serverUp = serverConfirmedUpSince(serverStatus.status, serverStatus.lostAt);
// [Gitea #317] Sync still says SYNCING, but the server has stopped answering.
if (stalled && stateData.current === SyncState.Syncing && !serverDown) {
return (
<Box direction="Column" shrink="No">
<Box
className={ContainerColor({ variant: 'Warning' })}
style={{ padding: `${config.space.S100} 0` }}
alignItems="Center"
justifyContent="Center"
role="status"
aria-live="polite"
>
<Text size="L400">
Lotus Chat&apos;s server isn&apos;t responding. Messages will send when it&apos;s back.
Still trying…
</Text>
</Box>
<Line variant="Warning" size="300" />
</Box>
);
}
if (
(stateData.current === SyncState.Prepared ||
stateData.current === SyncState.Syncing ||
@@ -88,6 +57,13 @@ export function SyncStatus({ mx }: SyncStatusProps) {
);
}
// [Gitea #124] When Kuma confirms the homeserver is down, the status banner
// says so ("Lotus Chat's server is down…") instead of "Connection Lost!".
const serverDown = serverStatus.status?.homeserver === 'down';
// Only blame the user's connection when Kuma has checked the server since
// the drop and it was fine (a stale "up" from before proves nothing).
const serverUp = serverConfirmedUpSince(serverStatus.status, serverStatus.lostAt);
if (stateData.current === SyncState.Reconnecting && !serverDown) {
return (
<Box direction="Column" shrink="No">
+14 -1
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@@ -28,7 +28,10 @@ import {
} from 'matrix-js-sdk';
import { getCallCapabilities } from './utils';
import { downloadMedia, mxcUrlToHttp } from '../../utils/matrix';
import { dedupeInFlight } from '../../utils/inFlight';
/** A little longer than Element Call's own 2 s timeout for a restart. */
const RESTART_TIMEOUT_MS = 5000;
export class CallWidgetDriver extends WidgetDriver {
private allowedCapabilities: Set<Capability>;
@@ -129,8 +132,18 @@ export class CallWidgetDriver extends WidgetDriver {
await this.mx._unstable_cancelScheduledDelayedEvent(delayId);
}
// [Gitea #318] While the homeserver is stalled, Element Call times out each
// restart locally after 2 s and asks again, so requests for the same delay
// id piled up and hit the server together on recovery (404s, then 429s).
// Share one in-flight restart per id, and give it a timeout of its own.
private readonly restartOnce = dedupeInFlight<unknown>();
public async restartScheduledDelayedEvent(delayId: string): Promise<void> {
await this.mx._unstable_restartScheduledDelayedEvent(delayId);
await this.restartOnce(delayId, () =>
this.mx._unstable_restartScheduledDelayedEvent(delayId, {
localTimeoutMs: RESTART_TIMEOUT_MS,
}),
);
}
public async sendScheduledDelayedEvent(delayId: string): Promise<void> {
+32
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@@ -0,0 +1,32 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { dedupeInFlight } from './inFlight';
test('dedupeInFlight: one request per key while pending, a new one after (#318)', async () => {
const once = dedupeInFlight<number>();
let calls = 0;
let release!: () => void;
const gate = new Promise<void>((r) => {
release = r;
});
const run = async () => {
calls += 1;
await gate;
return calls;
};
const a = once('d1', run);
const b = once('d1', run);
const c = once('d2', run);
assert.equal(a, b);
release();
assert.deepEqual(await Promise.all([a, b, c]), [2, 2, 2]);
assert.equal(calls, 2);
await once('d1', run);
assert.equal(calls, 3, 'settled requests are not reused');
});
test('dedupeInFlight: a rejection clears the key', async () => {
const once = dedupeInFlight<void>();
await assert.rejects(once('k', () => Promise.reject(new Error('boom'))));
await once('k', () => Promise.resolve());
});
+14
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@@ -0,0 +1,14 @@
/**
* Share one in-flight promise per key: callers that ask again while a request
* for the same key is still pending get that request instead of a new one.
*/
export function dedupeInFlight<T>(): (key: string, run: () => Promise<T>) => Promise<T> {
const pending = new Map<string, Promise<T>>();
return (key, run) => {
const existing = pending.get(key);
if (existing) return existing;
const p = run().finally(() => pending.delete(key));
pending.set(key, p);
return p;
};
}