Compare commits
12
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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70f1d640ed | ||
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e57af60466 | ||
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1f10866b60 | ||
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d9c797f3f5 | ||
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9b2ec91dd6 | ||
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1618d71e53 | ||
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4736e23400 | ||
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06294f5269 | ||
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fea9484a03 | ||
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ddf9da1a55 | ||
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861293243c | ||
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e50bd677d6 |
@@ -1,4 +1,4 @@
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import React, { CSSProperties, ReactNode, useEffect, useRef, useState } from 'react';
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import React, { CSSProperties, ReactNode, useEffect, useId, useRef, useState } from 'react';
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import { useTranslation } from 'react-i18next';
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import { Box, Button, config, Icon, Icons, Text, color, toRem } from 'folds';
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import { IContent, MatrixEvent } from 'matrix-js-sdk';
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@@ -41,7 +41,10 @@ import { formatAccuracy } from '../../utils/geoShare';
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import { Attachment, AttachmentBox, AttachmentContent, AttachmentHeader } from './attachment';
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import { FileHeader, FileDownloadButton } from './FileHeader';
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const COLLAPSE_MAX_HEIGHT = 320; // px ≈ 20 lines
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// ≈ 20 lines; in rem so a larger font setting doesn't show fewer lines (Gitea #343).
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const COLLAPSE_MAX_HEIGHT_REM = 20;
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const collapseMaxHeightPx = (): number =>
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COLLAPSE_MAX_HEIGHT_REM * (parseFloat(getComputedStyle(document.documentElement).fontSize) || 16);
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type CollapsibleBodyProps = {
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eventId?: string;
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@@ -79,7 +82,7 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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const el = bodyRef.current;
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if (!el) return undefined;
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const observer = new ResizeObserver(() => {
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setNeedsCollapse(el.scrollHeight > COLLAPSE_MAX_HEIGHT);
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setNeedsCollapse(el.scrollHeight > collapseMaxHeightPx());
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});
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observer.observe(el);
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return () => observer.disconnect();
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@@ -89,16 +92,36 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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// (Gitea #85); useReducedMotion subscribes to the change event instead.
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const prefersReducedMotion = useReducedMotion();
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const bodyId = useId();
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const isClipped = needsCollapse && collapsed;
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// [Gitea #343] The clipped part stays in the DOM, so Tab can reach a link in
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// it; the browser would then scroll the overflow:hidden box itself (top cut
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// off, and it stayed that way). Expand instead when focus lands inside.
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const handleFocus = () => {
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if (isClipped) setCollapsed(false);
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};
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useEffect(() => {
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if (isClipped && bodyRef.current) bodyRef.current.scrollTop = 0;
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}, [isClipped]);
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// Fade the content itself rather than painting a fixed-colour gradient over
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// it, so it blends on any background (bubbles, highlights, chat backgrounds).
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const fadeMask = 'linear-gradient(#000 calc(100% - 3rem), transparent)';
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return (
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<div>
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<div
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ref={bodyRef}
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id={bodyId}
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onFocus={handleFocus}
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style={{
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position: 'relative',
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...(needsCollapse && collapsed
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...(isClipped
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? {
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maxHeight: `${COLLAPSE_MAX_HEIGHT}px`,
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maxHeight: `${COLLAPSE_MAX_HEIGHT_REM}rem`,
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overflow: 'hidden',
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maskImage: fadeMask,
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WebkitMaskImage: fadeMask,
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transition: prefersReducedMotion ? undefined : 'max-height 0.2s ease',
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}
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: {
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@@ -107,23 +130,12 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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}}
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>
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{children}
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{needsCollapse && collapsed && (
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<div
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style={{
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position: 'absolute',
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bottom: 0,
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left: 0,
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right: 0,
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height: '3rem',
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background: `linear-gradient(transparent, ${color.Surface.Container})`,
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pointerEvents: 'none',
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}}
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/>
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)}
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</div>
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{needsCollapse && (
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<button
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type="button"
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aria-expanded={!collapsed}
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aria-controls={bodyId}
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onClick={() => setCollapsed((c) => !c)}
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style={{
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cursor: 'pointer',
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@@ -134,7 +146,8 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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}}
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>
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<Text as="span" size="T200" style={{ color: color.Primary.Main }}>
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{collapsed ? 'Read more ↓' : 'Show less ↑'}
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{collapsed ? 'Read more' : 'Show less'}
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<span aria-hidden="true">{collapsed ? ' ↓' : ' ↑'}</span>
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</Text>
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</button>
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)}
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@@ -57,7 +57,7 @@ import { createUploadAtom, UploadSuccess } from '../../../state/upload';
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import { CompactUploadCardRenderer } from '../../../components/upload-card';
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import { useCapabilities } from '../../../hooks/useCapabilities';
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import { Presence, useUserPresence } from '../../../hooks/useUserPresence';
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import { noteLocalStatusWrite } from '../../../utils/ownStatusSync';
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import { DND_STATUS_SENTINEL, noteLocalStatusWrite } from '../../../utils/ownStatusSync';
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import { ProfileDecoration } from './ProfileDecoration';
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import { EmojiBoard } from '../../../components/emoji-board';
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import { useStatusPresets } from '../../../hooks/useStatusPresets';
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@@ -396,7 +396,8 @@ function ProfileStatus() {
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const [presenceStatus] = useSetting(settingsAtom, 'presenceStatus');
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const [hidePresence] = useSetting(settingsAtom, 'hidePresence');
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const initialStatus = presence?.status ?? localStorage.getItem(STATUS_MSG_KEY(userId)) ?? '';
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const serverStatus = presence?.status === DND_STATUS_SENTINEL ? undefined : presence?.status;
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const initialStatus = serverStatus ?? localStorage.getItem(STATUS_MSG_KEY(userId)) ?? '';
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const [statusMsg, setStatusMsg] = useState<string>(initialStatus);
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// True while the user has unsaved local edits — prevents a server presence
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// echo from overwriting what the user is currently typing/inserting.
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@@ -442,6 +443,9 @@ function ProfileStatus() {
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pendingAppliedRef.current = null; // window elapsed — accept external changes
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}
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}
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// [Gitea #283] "dnd" is the Do Not Disturb sentinel, not something the user
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// typed: don't show it in the status field or keep it as their status.
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if (remoteStatus === DND_STATUS_SENTINEL) return;
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if (remoteStatus) {
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setStatusMsg(remoteStatus);
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localStorage.setItem(STATUS_MSG_KEY(userId), remoteStatus);
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@@ -1,4 +1,5 @@
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import { useEffect, useRef } from 'react';
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import { SetPresence } from 'matrix-js-sdk';
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import { PresenceDeduper, PresenceWrite } from '../utils/presenceWrite';
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import { useMatrixClient } from './useMatrixClient';
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import { getLastLocalStatusWrite, pickHeartbeatStatus } from '../utils/ownStatusSync';
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@@ -90,11 +91,21 @@ export function usePresenceUpdater() {
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return status;
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};
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// [Gitea #282] A one-off PUT /presence doesn't stick: the SDK long-polls
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// /sync with set_presence=online by default and Synapse treats every sync
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// as "online", so Invisible / Idle / DND flipped back within seconds. Tell
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// the sync loop which presence to report too (as Element does).
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const syncPresence = (presence: SetPresence) => {
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mx.setSyncPresence(presence).catch(() => undefined);
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};
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const setOnline = async () => {
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syncPresence(SetPresence.Online);
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const status = await resolveStatus();
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return send({ presence: 'online', ...(status ? { status_msg: status } : {}) }, 'online');
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};
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const setUnavailable = async (statusMsg?: string) => {
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syncPresence(SetPresence.Unavailable);
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const status = await resolveStatus();
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return send(
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{
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@@ -104,7 +115,10 @@ export function usePresenceUpdater() {
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'unavailable',
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);
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};
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const setOffline = () => send({ presence: 'offline', status_msg: '' }, 'offline');
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const setOffline = () => {
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syncPresence(SetPresence.Offline);
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return send({ presence: 'offline', status_msg: '' }, 'offline');
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};
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// Manual presence overrides — no activity tracking needed.
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if (hidePresence || presenceStatus === 'invisible') {
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@@ -167,13 +181,17 @@ export function usePresenceUpdater() {
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// it isn't usable here. fetch(..., { keepalive: true }) lets the request outlive the
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// page and is the correct mechanism for an authed endpoint. (keepalive bodies are
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// capped at 64KB, which this tiny payload is well under.)
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// [Gitea #339] Synapse treats a missing status_msg as "clear it", so a bare
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// { presence: 'offline' } wiped the user's custom status for everyone whenever
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// any tab closed or reloaded. Send the current status along with it.
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const status = readStatus();
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fetch(`${baseUrl}/_matrix/client/v3/presence/${encodeURIComponent(userId)}/status`, {
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method: 'PUT',
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headers: {
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Authorization: `Bearer ${token}`,
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'Content-Type': 'application/json',
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},
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body: JSON.stringify({ presence: 'offline' }),
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body: JSON.stringify({ presence: 'offline', ...(status ? { status_msg: status } : {}) }),
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keepalive: true,
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}).catch((err) => warnPresenceFailure('offline (pagehide)', err));
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};
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@@ -5,6 +5,7 @@ import { StateEvent } from '../../types/matrix/room';
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import { VoiceLimitContent } from '../features/common-settings/general/RoomVoiceLimit';
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import { useCallMembers, useCallSession } from './useCall';
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import { useMatrixClient } from './useMatrixClient';
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import { voiceChannelOccupancy } from '../utils/voiceChannelFull';
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export type VoiceChannelFull = {
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channelFull: boolean;
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@@ -26,9 +27,11 @@ export const useVoiceChannelFull = (room: Room): VoiceChannelFull => {
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return useMemo(() => {
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const maxUsers = limitEvent?.getContent<VoiceLimitContent>().max_users ?? 0;
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// A user already counted in the session is rejoining and should not be blocked.
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const alreadyMember = callMembers.some((m) => m.sender === mx.getSafeUserId());
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const channelFull = maxUsers > 0 && !alreadyMember && callMembers.length >= maxUsers;
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return { channelFull, current: callMembers.length, max: maxUsers };
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// Distinct people, not per-device memberships (Gitea #342).
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return voiceChannelOccupancy(
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callMembers.map((m) => m.sender),
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mx.getSafeUserId(),
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maxUsers,
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||||
);
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}, [limitEvent, callMembers, mx]);
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};
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||||
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||||
@@ -783,15 +783,20 @@ function ReminderMonitor() {
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const { reminders, removeReminder } = useReminders();
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const setToast = useSetAtom(toastQueueAtom);
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const mDirects = useAtomValue(mDirectAtom);
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const [showNotifications] = useSetting(settingsAtom, 'showNotifications');
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const quietActive = useNotificationsQuiet();
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const firedRef = useRef<Set<string>>(new Set());
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const removingRef = useRef<Set<string>>(new Set());
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||||
// Read the latest reminders / DM map via refs so the poll interval below is
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||||
// created once — not torn down and restarted (which resets its 30s countdown
|
||||
// and can indefinitely defer a near-due reminder) on every reminder sync (N115).
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||||
// Read the latest reminders / DM map / notification prefs via refs so the poll
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||||
// interval below is created once — not torn down and restarted (which resets
|
||||
// its 30s countdown and can indefinitely defer a near-due reminder) on every
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// reminder sync (N115).
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const remindersRef = useRef(reminders);
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remindersRef.current = reminders;
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const mDirectsRef = useRef(mDirects);
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mDirectsRef.current = mDirects;
|
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const osNotifyRef = useRef(false);
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osNotifyRef.current = showNotifications && !quietActive;
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|
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useEffect(() => {
|
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const check = () => {
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@@ -815,6 +820,23 @@ function ReminderMonitor() {
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const hashPath = mDirectsRef.current.has(r.roomId)
|
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? getDirectRoomPath(r.roomId, r.eventId)
|
||||
: getHomeRoomPath(r.roomId, r.eventId);
|
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// [Gitea #338] A reminder is only done once the user has SEEN it: the
|
||||
// toast stays until clicked or dismissed (it used to vanish after 4 s
|
||||
// and the reminder was deleted at once, so one due while the user was
|
||||
// away was lost). The removal is persisted on that click/dismiss; an
|
||||
// unseen reminder comes back on the next start.
|
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const done = () => {
|
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if (removingRef.current.has(key)) return;
|
||||
removingRef.current.add(key);
|
||||
removeReminder(r.eventId, r.timestamp).catch(() => {
|
||||
removingRef.current.delete(key);
|
||||
});
|
||||
};
|
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const open = () => {
|
||||
done();
|
||||
// window.location.hash setter auto-prepends '#' (as the toast does)
|
||||
window.location.hash = hashPath;
|
||||
};
|
||||
setToast({
|
||||
id: `reminder-${key}`,
|
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displayName: 'Reminder',
|
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@@ -822,16 +844,30 @@ function ReminderMonitor() {
|
||||
roomName,
|
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roomId: r.roomId,
|
||||
hashPath,
|
||||
sticky: true,
|
||||
onClick: open,
|
||||
onDismiss: done,
|
||||
});
|
||||
}
|
||||
// Persist the removal, retrying on a later tick if it fails — without
|
||||
// re-showing the toast (N114). The server echo drops it from
|
||||
// `reminders` once the write lands.
|
||||
if (!removingRef.current.has(key)) {
|
||||
removingRef.current.add(key);
|
||||
removeReminder(r.eventId, r.timestamp).catch(() => {
|
||||
removingRef.current.delete(key);
|
||||
});
|
||||
// Away from the window: also raise an OS notification (the reminder is
|
||||
// an explicit request, but quiet hours / notifications-off win). Never
|
||||
// put decrypted E2EE text in it (N106).
|
||||
if (osNotifyRef.current && notificationPermission('granted') && !document.hasFocus()) {
|
||||
const encrypted = !!room?.hasEncryptionStateEvent();
|
||||
showOsNotification(
|
||||
'Reminder',
|
||||
{
|
||||
icon: LogoSVG,
|
||||
badge: LogoSVG,
|
||||
body: encrypted ? `A message in ${roomName}` : body,
|
||||
tag: `reminder-${key}`,
|
||||
data: { path: hashPath, roomId: r.roomId },
|
||||
},
|
||||
() => {
|
||||
window.focus();
|
||||
open();
|
||||
},
|
||||
).catch(() => undefined);
|
||||
}
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
@@ -48,3 +48,34 @@ test("a fresh local save wins over a server read that hasn't caught up", () => {
|
||||
'previous',
|
||||
);
|
||||
});
|
||||
|
||||
test('pickHeartbeatStatus: the "dnd" sentinel is never adopted as the user status (#283)', () => {
|
||||
const base = { lastLocalWriteAt: 0, now: 100_000 };
|
||||
// leaving DND: the server still says "dnd" → restore the real local status
|
||||
assert.equal(
|
||||
pickHeartbeatStatus({
|
||||
...base,
|
||||
local: '🎮 Gaming',
|
||||
server: { presence: 'unavailable', status_msg: 'dnd' },
|
||||
}),
|
||||
'🎮 Gaming',
|
||||
);
|
||||
// a local copy that had absorbed the sentinel becomes empty, not "dnd"
|
||||
assert.equal(
|
||||
pickHeartbeatStatus({
|
||||
...base,
|
||||
local: 'dnd',
|
||||
server: { presence: 'online', status_msg: 'dnd' },
|
||||
}),
|
||||
'',
|
||||
);
|
||||
// ordinary statuses are unaffected
|
||||
assert.equal(
|
||||
pickHeartbeatStatus({
|
||||
...base,
|
||||
local: 'old',
|
||||
server: { presence: 'online', status_msg: 'new' },
|
||||
}),
|
||||
'new',
|
||||
);
|
||||
});
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
* overridden by a server read that hasn't caught up yet.
|
||||
*/
|
||||
|
||||
/** The status_msg Lotus sends for Do Not Disturb (see usePresenceUpdater). */
|
||||
export const DND_STATUS_SENTINEL = 'dnd';
|
||||
|
||||
/** Trust this device's own copy for this long after it saved or cleared it. */
|
||||
export const LOCAL_WRITE_GRACE_MS = 15_000;
|
||||
|
||||
@@ -37,7 +40,12 @@ export const pickHeartbeatStatus = ({
|
||||
lastLocalWriteAt: number;
|
||||
now: number;
|
||||
}): string => {
|
||||
if (!server || server.presence === 'offline') return local;
|
||||
if (now - writtenAt < LOCAL_WRITE_GRACE_MS) return local;
|
||||
// [Gitea #283] Lotus encodes Do Not Disturb as status_msg "dnd", so a device
|
||||
// leaving DND must not adopt that sentinel as the user's status — keep (and
|
||||
// so restore) the real one it holds locally.
|
||||
const mine = local === DND_STATUS_SENTINEL ? '' : local;
|
||||
if (!server || server.presence === 'offline') return mine;
|
||||
if (now - writtenAt < LOCAL_WRITE_GRACE_MS) return mine;
|
||||
if (server.status_msg === DND_STATUS_SENTINEL) return mine;
|
||||
return server.status_msg ?? '';
|
||||
};
|
||||
|
||||
@@ -0,0 +1,28 @@
|
||||
import { test } from 'node:test';
|
||||
import assert from 'node:assert/strict';
|
||||
import { voiceChannelOccupancy } from './voiceChannelFull';
|
||||
|
||||
test('voiceChannelOccupancy: one user on two devices fills one slot, not two', () => {
|
||||
assert.deepEqual(voiceChannelOccupancy(['@a:x', '@a:x'], '@b:x', 2), {
|
||||
channelFull: false,
|
||||
current: 1,
|
||||
max: 2,
|
||||
});
|
||||
});
|
||||
|
||||
test('voiceChannelOccupancy: full when distinct users reach the limit', () => {
|
||||
assert.deepEqual(voiceChannelOccupancy(['@a:x', '@c:x', '@a:x'], '@b:x', 2), {
|
||||
channelFull: true,
|
||||
current: 2,
|
||||
max: 2,
|
||||
});
|
||||
});
|
||||
|
||||
test('voiceChannelOccupancy: someone already in the call can always join another device', () => {
|
||||
assert.equal(voiceChannelOccupancy(['@a:x', '@b:x'], '@b:x', 2).channelFull, false);
|
||||
});
|
||||
|
||||
test('voiceChannelOccupancy: no limit (0) is never full; unknown senders are ignored', () => {
|
||||
assert.equal(voiceChannelOccupancy(['@a:x', '@c:x'], '@b:x', 0).channelFull, false);
|
||||
assert.equal(voiceChannelOccupancy([undefined, '@a:x'], '@b:x', 2).current, 1);
|
||||
});
|
||||
@@ -0,0 +1,25 @@
|
||||
/**
|
||||
* [Gitea #342] Whether a voice channel with an `io.lotus.voice_limit` is full.
|
||||
* Counts distinct PEOPLE, not call memberships: a MatrixRTC membership is per
|
||||
* device, so one user on desktop + phone (or with a crashed tab's membership
|
||||
* not yet expired) used to fill two slots. This matches the server-side guard
|
||||
* (matrix `voice-limit-guard.py`, which reduces LiveKit identities to users).
|
||||
*/
|
||||
export type VoiceChannelOccupancy = {
|
||||
channelFull: boolean;
|
||||
/** Distinct users in the call. */
|
||||
current: number;
|
||||
max: number;
|
||||
};
|
||||
|
||||
export const voiceChannelOccupancy = (
|
||||
memberSenders: Array<string | undefined>,
|
||||
myUserId: string,
|
||||
maxUsers: number,
|
||||
): VoiceChannelOccupancy => {
|
||||
const users = new Set(memberSenders.filter((s): s is string => !!s));
|
||||
// A user already in the call (another device, or rejoining) is never blocked.
|
||||
const alreadyMember = users.has(myUserId);
|
||||
const channelFull = maxUsers > 0 && !alreadyMember && users.size >= maxUsers;
|
||||
return { channelFull, current: users.size, max: maxUsers };
|
||||
};
|
||||
Reference in New Issue
Block a user