Compare commits
4
Commits
| Author | SHA1 | Date | |
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70f1d640ed | ||
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e57af60466 | ||
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1f10866b60 | ||
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d9c797f3f5 |
@@ -1,4 +1,4 @@
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import React, { CSSProperties, ReactNode, useEffect, useRef, useState } from 'react';
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import React, { CSSProperties, ReactNode, useEffect, useId, useRef, useState } from 'react';
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import { useTranslation } from 'react-i18next';
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import { Box, Button, config, Icon, Icons, Text, color, toRem } from 'folds';
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import { IContent, MatrixEvent } from 'matrix-js-sdk';
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@@ -41,7 +41,10 @@ import { formatAccuracy } from '../../utils/geoShare';
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import { Attachment, AttachmentBox, AttachmentContent, AttachmentHeader } from './attachment';
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import { FileHeader, FileDownloadButton } from './FileHeader';
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const COLLAPSE_MAX_HEIGHT = 320; // px ≈ 20 lines
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// ≈ 20 lines; in rem so a larger font setting doesn't show fewer lines (Gitea #343).
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const COLLAPSE_MAX_HEIGHT_REM = 20;
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const collapseMaxHeightPx = (): number =>
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COLLAPSE_MAX_HEIGHT_REM * (parseFloat(getComputedStyle(document.documentElement).fontSize) || 16);
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type CollapsibleBodyProps = {
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eventId?: string;
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@@ -79,7 +82,7 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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const el = bodyRef.current;
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if (!el) return undefined;
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const observer = new ResizeObserver(() => {
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setNeedsCollapse(el.scrollHeight > COLLAPSE_MAX_HEIGHT);
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setNeedsCollapse(el.scrollHeight > collapseMaxHeightPx());
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});
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observer.observe(el);
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return () => observer.disconnect();
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@@ -89,16 +92,36 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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// (Gitea #85); useReducedMotion subscribes to the change event instead.
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const prefersReducedMotion = useReducedMotion();
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const bodyId = useId();
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const isClipped = needsCollapse && collapsed;
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// [Gitea #343] The clipped part stays in the DOM, so Tab can reach a link in
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// it; the browser would then scroll the overflow:hidden box itself (top cut
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// off, and it stayed that way). Expand instead when focus lands inside.
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const handleFocus = () => {
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if (isClipped) setCollapsed(false);
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};
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useEffect(() => {
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if (isClipped && bodyRef.current) bodyRef.current.scrollTop = 0;
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}, [isClipped]);
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// Fade the content itself rather than painting a fixed-colour gradient over
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// it, so it blends on any background (bubbles, highlights, chat backgrounds).
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const fadeMask = 'linear-gradient(#000 calc(100% - 3rem), transparent)';
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return (
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<div>
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<div
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ref={bodyRef}
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id={bodyId}
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onFocus={handleFocus}
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style={{
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position: 'relative',
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...(needsCollapse && collapsed
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...(isClipped
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? {
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maxHeight: `${COLLAPSE_MAX_HEIGHT}px`,
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maxHeight: `${COLLAPSE_MAX_HEIGHT_REM}rem`,
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overflow: 'hidden',
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maskImage: fadeMask,
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WebkitMaskImage: fadeMask,
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transition: prefersReducedMotion ? undefined : 'max-height 0.2s ease',
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}
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: {
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@@ -107,23 +130,12 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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}}
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>
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{children}
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{needsCollapse && collapsed && (
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<div
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style={{
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position: 'absolute',
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bottom: 0,
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left: 0,
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right: 0,
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height: '3rem',
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background: `linear-gradient(transparent, ${color.Surface.Container})`,
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pointerEvents: 'none',
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}}
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/>
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)}
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</div>
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{needsCollapse && (
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<button
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type="button"
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aria-expanded={!collapsed}
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aria-controls={bodyId}
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onClick={() => setCollapsed((c) => !c)}
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style={{
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cursor: 'pointer',
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@@ -134,7 +146,8 @@ function CollapsibleBody({ eventId, children }: CollapsibleBodyProps) {
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}}
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>
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<Text as="span" size="T200" style={{ color: color.Primary.Main }}>
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{collapsed ? 'Read more ↓' : 'Show less ↑'}
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{collapsed ? 'Read more' : 'Show less'}
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<span aria-hidden="true">{collapsed ? ' ↓' : ' ↑'}</span>
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</Text>
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</button>
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)}
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@@ -57,7 +57,7 @@ import { createUploadAtom, UploadSuccess } from '../../../state/upload';
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import { CompactUploadCardRenderer } from '../../../components/upload-card';
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import { useCapabilities } from '../../../hooks/useCapabilities';
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import { Presence, useUserPresence } from '../../../hooks/useUserPresence';
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import { noteLocalStatusWrite } from '../../../utils/ownStatusSync';
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import { DND_STATUS_SENTINEL, noteLocalStatusWrite } from '../../../utils/ownStatusSync';
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import { ProfileDecoration } from './ProfileDecoration';
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import { EmojiBoard } from '../../../components/emoji-board';
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import { useStatusPresets } from '../../../hooks/useStatusPresets';
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@@ -396,7 +396,8 @@ function ProfileStatus() {
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const [presenceStatus] = useSetting(settingsAtom, 'presenceStatus');
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const [hidePresence] = useSetting(settingsAtom, 'hidePresence');
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const initialStatus = presence?.status ?? localStorage.getItem(STATUS_MSG_KEY(userId)) ?? '';
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const serverStatus = presence?.status === DND_STATUS_SENTINEL ? undefined : presence?.status;
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const initialStatus = serverStatus ?? localStorage.getItem(STATUS_MSG_KEY(userId)) ?? '';
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const [statusMsg, setStatusMsg] = useState<string>(initialStatus);
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// True while the user has unsaved local edits — prevents a server presence
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// echo from overwriting what the user is currently typing/inserting.
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@@ -442,6 +443,9 @@ function ProfileStatus() {
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pendingAppliedRef.current = null; // window elapsed — accept external changes
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}
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}
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// [Gitea #283] "dnd" is the Do Not Disturb sentinel, not something the user
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// typed: don't show it in the status field or keep it as their status.
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if (remoteStatus === DND_STATUS_SENTINEL) return;
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if (remoteStatus) {
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setStatusMsg(remoteStatus);
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localStorage.setItem(STATUS_MSG_KEY(userId), remoteStatus);
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@@ -48,3 +48,34 @@ test("a fresh local save wins over a server read that hasn't caught up", () => {
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'previous',
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);
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});
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test('pickHeartbeatStatus: the "dnd" sentinel is never adopted as the user status (#283)', () => {
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const base = { lastLocalWriteAt: 0, now: 100_000 };
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// leaving DND: the server still says "dnd" → restore the real local status
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assert.equal(
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pickHeartbeatStatus({
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...base,
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local: '🎮 Gaming',
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server: { presence: 'unavailable', status_msg: 'dnd' },
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}),
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'🎮 Gaming',
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);
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// a local copy that had absorbed the sentinel becomes empty, not "dnd"
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assert.equal(
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pickHeartbeatStatus({
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...base,
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local: 'dnd',
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server: { presence: 'online', status_msg: 'dnd' },
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}),
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'',
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);
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// ordinary statuses are unaffected
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assert.equal(
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pickHeartbeatStatus({
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...base,
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local: 'old',
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server: { presence: 'online', status_msg: 'new' },
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}),
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'new',
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);
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});
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@@ -9,6 +9,9 @@
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* overridden by a server read that hasn't caught up yet.
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*/
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/** The status_msg Lotus sends for Do Not Disturb (see usePresenceUpdater). */
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export const DND_STATUS_SENTINEL = 'dnd';
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/** Trust this device's own copy for this long after it saved or cleared it. */
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export const LOCAL_WRITE_GRACE_MS = 15_000;
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@@ -37,7 +40,12 @@ export const pickHeartbeatStatus = ({
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lastLocalWriteAt: number;
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now: number;
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}): string => {
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if (!server || server.presence === 'offline') return local;
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if (now - writtenAt < LOCAL_WRITE_GRACE_MS) return local;
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// [Gitea #283] Lotus encodes Do Not Disturb as status_msg "dnd", so a device
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// leaving DND must not adopt that sentinel as the user's status — keep (and
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// so restore) the real one it holds locally.
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const mine = local === DND_STATUS_SENTINEL ? '' : local;
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if (!server || server.presence === 'offline') return mine;
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if (now - writtenAt < LOCAL_WRITE_GRACE_MS) return mine;
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if (server.status_msg === DND_STATUS_SENTINEL) return mine;
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return server.status_msg ?? '';
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};
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