fix(presence): leaving Do Not Disturb restores your status instead of "dnd" (#283)
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Lotus encodes DND as status_msg "dnd". After switching back to Auto, the heartbeat read the server's status, adopted "dnd" as the user's own and kept re-sending it, so the custom status was lost and other clients kept showing "dnd"; the Settings status field showed "dnd" too. pickHeartbeatStatus (unit-tested) never adopts the "dnd" sentinel and falls back to the device's real status; Profile neither mirrors it into the local status nor shows it in the field. Verified on the local Synapse: "🎮 Gaming" → DND (unavailable/dnd) → Auto → online/"🎮 Gaming" (before: online/"dnd"). Still open in #283: while in DND other clients show the literal "dnd"; that needs MSC3026 busy presence on the homeserver (matrix#19). Refs #283 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
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co-authored by
Claude Opus 5.5
parent
9b2ec91dd6
commit
d9c797f3f5
@@ -57,7 +57,7 @@ import { createUploadAtom, UploadSuccess } from '../../../state/upload';
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import { CompactUploadCardRenderer } from '../../../components/upload-card';
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import { useCapabilities } from '../../../hooks/useCapabilities';
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import { Presence, useUserPresence } from '../../../hooks/useUserPresence';
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import { noteLocalStatusWrite } from '../../../utils/ownStatusSync';
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import { DND_STATUS_SENTINEL, noteLocalStatusWrite } from '../../../utils/ownStatusSync';
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import { ProfileDecoration } from './ProfileDecoration';
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import { EmojiBoard } from '../../../components/emoji-board';
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import { useStatusPresets } from '../../../hooks/useStatusPresets';
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@@ -396,7 +396,8 @@ function ProfileStatus() {
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const [presenceStatus] = useSetting(settingsAtom, 'presenceStatus');
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const [hidePresence] = useSetting(settingsAtom, 'hidePresence');
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const initialStatus = presence?.status ?? localStorage.getItem(STATUS_MSG_KEY(userId)) ?? '';
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const serverStatus = presence?.status === DND_STATUS_SENTINEL ? undefined : presence?.status;
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const initialStatus = serverStatus ?? localStorage.getItem(STATUS_MSG_KEY(userId)) ?? '';
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const [statusMsg, setStatusMsg] = useState<string>(initialStatus);
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// True while the user has unsaved local edits — prevents a server presence
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// echo from overwriting what the user is currently typing/inserting.
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@@ -442,6 +443,9 @@ function ProfileStatus() {
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pendingAppliedRef.current = null; // window elapsed — accept external changes
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}
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}
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// [Gitea #283] "dnd" is the Do Not Disturb sentinel, not something the user
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// typed: don't show it in the status field or keep it as their status.
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if (remoteStatus === DND_STATUS_SENTINEL) return;
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if (remoteStatus) {
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setStatusMsg(remoteStatus);
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localStorage.setItem(STATUS_MSG_KEY(userId), remoteStatus);
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@@ -48,3 +48,34 @@ test("a fresh local save wins over a server read that hasn't caught up", () => {
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'previous',
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);
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});
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test('pickHeartbeatStatus: the "dnd" sentinel is never adopted as the user status (#283)', () => {
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const base = { lastLocalWriteAt: 0, now: 100_000 };
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// leaving DND: the server still says "dnd" → restore the real local status
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assert.equal(
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pickHeartbeatStatus({
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...base,
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local: '🎮 Gaming',
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server: { presence: 'unavailable', status_msg: 'dnd' },
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}),
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'🎮 Gaming',
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);
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// a local copy that had absorbed the sentinel becomes empty, not "dnd"
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assert.equal(
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pickHeartbeatStatus({
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...base,
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local: 'dnd',
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server: { presence: 'online', status_msg: 'dnd' },
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}),
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'',
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);
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// ordinary statuses are unaffected
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assert.equal(
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pickHeartbeatStatus({
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...base,
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local: 'old',
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server: { presence: 'online', status_msg: 'new' },
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}),
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'new',
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);
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});
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@@ -9,6 +9,9 @@
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* overridden by a server read that hasn't caught up yet.
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*/
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/** The status_msg Lotus sends for Do Not Disturb (see usePresenceUpdater). */
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export const DND_STATUS_SENTINEL = 'dnd';
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/** Trust this device's own copy for this long after it saved or cleared it. */
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export const LOCAL_WRITE_GRACE_MS = 15_000;
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@@ -37,7 +40,12 @@ export const pickHeartbeatStatus = ({
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lastLocalWriteAt: number;
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now: number;
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}): string => {
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if (!server || server.presence === 'offline') return local;
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if (now - writtenAt < LOCAL_WRITE_GRACE_MS) return local;
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// [Gitea #283] Lotus encodes Do Not Disturb as status_msg "dnd", so a device
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// leaving DND must not adopt that sentinel as the user's status — keep (and
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// so restore) the real one it holds locally.
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const mine = local === DND_STATUS_SENTINEL ? '' : local;
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if (!server || server.presence === 'offline') return mine;
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if (now - writtenAt < LOCAL_WRITE_GRACE_MS) return mine;
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if (server.status_msg === DND_STATUS_SENTINEL) return mine;
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return server.status_msg ?? '';
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};
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