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Author SHA1 Message Date
nathan 6d9ee10926 Merge remote-tracking branch 'origin/lotus' into read-me-update
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2026-08-02 20:29:04 -04:00
f2c356f288 refactor(assets): build logo/favicon URLs via withOriginBaseUrl helper
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Swap the logo/favicon URL constants from the inline
`${trimTrailingSlash(import.meta.env.BASE_URL)}/public/res/...` form to the
repo's existing `withOriginBaseUrl(getOriginBaseUrl(), '/public/res/...')`
helper (already used here for the OIDC callback URL). Functionally equivalent —
same /public/res/ target, resolves in dev and the static-copied prod build — and
it keeps the logo URL absolute and consistent with clientUri for the OIDC
logoUri. No build-config change (publicDir stays false).

Co-authored-by: Nathan Vititoe <nathanvititoe@gmail.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-02 20:22:58 -04:00
nathan f136082181 Merge remote-tracking branch 'origin/image-path-changes' into read-me-update
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2026-08-02 20:04:59 -04:00
nathan 0aef410f60 fixed retarded prettier 'error'
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2026-08-02 19:01:05 -04:00
nathan b2376513fd fixed retarded linter problem
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2026-08-02 18:42:37 -04:00
nathan 6a0037ecec read me updates with instructions for running a dev server
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2026-08-02 18:04:25 -04:00
nathan.vititoe 2bbd390a3b image path changes, for dev setup, needs testing on 'prod'
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2026-08-02 16:35:11 -04:00
jaredandClaude Opus 4.8 f12e05c510 fix(assets): reference logo/favicon PNGs by URL instead of importing from public/
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Importing images from public/ (`import X from '../../public/res/*.png'`) is
fragile under Vite with `publicDir: false` and can white-screen the dev app —
Vite tries to resolve the public/ path as a module. Switch the five logo/
favicon call sites to the repo's existing BASE_URL URL pattern
(`${trimTrailingSlash(import.meta.env.BASE_URL)}/public/res/...`), matching how
config.json, locales, and the Element Call widget are referenced. Resolves
identically in dev and the static-copied prod build (public/res -> dist/public/res).

Sounds under public/sound/ stay ESM-imported: that folder is not copied to
dist/ by vite-plugin-static-copy, so a URL reference would 404.

Also add a Local Development section to the README (no-backend model, npm ci /
npm start on :8080, which homeserver to log in against, OIDC-on-localhost note).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-08-02 15:52:04 -04:00
jaredandClaude Opus 4.8 d47032a14f fix(unread): clear rooms whose read receipt already covers the tail
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A room could show a permanent unread that survives every cold start even
though the server considers it fully read (notification_count 0, unthreaded
read receipt at the tail). matrix-js-sdk's fixNotificationCountOnDecryption
only ever INCREMENTS an encrypted room's Total, and addReceipt's auto-clear
fires only when the tail event is the user's own — so a count inflated in an
earlier state (before a receipt covered the tail, e.g. by a since-corrupted
undecryptable event) is never decremented and keeps a genuinely-read room lit.
This is aggravated by mixing threaded-receipt clients (Element X) with
unthreaded ones (Lotus/Cinny), which split the read marker.

Add readReceiptCoversTail(room, userId): walking the live timeline newest→
oldest, if we reach the user's read-receipt event without crossing any
notification-worthy event, the room is genuinely read and a lingering Total is
suppressed to {0,0} in getUnreadInfo / getUnreadInfos. Safe by construction —
a real unread sits AFTER the receipt and stops the walk at isNotificationEvent
— and guarded against unread threads (markAsRead clears threads unconditionally)
and off-window receipts (can't confirm → don't suppress). Self-correcting: a
new message becomes the tail and the walk stops suppressing.

Also recognize polls (m.poll.start / msc3381) as notification events so a
poll-only unread is never walked past (closes a pre-existing gap in the
tail scans), and factor the unread-thread guard into roomHasUnreadThread.

Reviewed by 3 agents (false-suppression safety, unread-system regression,
SDK behavior): no real unread is hidden for any standard content, no
regression to the atom/PUT-DELETE paths, and the fix produces {0,0} for the
target scenario and stays resolved.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-29 18:42:32 -04:00
jaredandClaude Opus 4.8 b2678d5c6d fix(unread): stop DM device-verification requests re-lighting as unread
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A completed in-room device-verification request is a plain m.room.message
(msgtype m.key.verification.request) that matches the default DM push rule
with no recency gate, so the server/SDK notification count stays > 0 and the
DM re-lights as unread on every fresh sync until the room is opened twice.

Two-part fix:
- Display suppression: getUnreadInfo/getUnreadInfos return {0,0} for a room
  whose ENTIRE unread span (tail -> read receipt) is verification-flow events,
  via new pure helpers isVerificationFlowEvent + unreadIsOnlyVerification.
  Conservative: never suppresses when the read marker is off-window, the tail
  is still encrypted, or a highlight is present.
- Durable auto-read: useAutoMarkVerificationRead sends a read receipt covering
  the request (the only SDK-durable lever), once per room per session, gated on
  the same verification-only predicate so it can never ack a real message.

unreadIsOnlyVerification also rejects any room with an unread thread, because
markAsRead clears every thread unconditionally — otherwise a verification-only
main timeline with a genuine unread thread reply would be hidden/auto-acked.

Reviewed by 5 agents; the thread-scope guard closes the one bug they found.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-29 01:18:31 -04:00
jaredandClaude Opus 4.8 1176bea0ee docs(todo): record composer autocomplete-insert crash fix (477df4ae)
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-26 16:13:34 -04:00
jaredandClaude Opus 4.8 477df4ae32 fix(composer): stop the intermittent autocomplete-insert crash
Picking an autocomplete item (mention/emoji/command — all inline voids)
occasionally tripped the composer error boundary, forcing a page refresh, even
though the element had already inserted. Root cause (traced through slate-react):
moveCursor deferred its cursor work to setTimeout(0), leaving the caret on the
just-inserted void's zero-width edge whose DOM (a U+FEFF node) isn't populated on
that tick. slate-react's commit-phase selection sync then calls
setBaseAndExtent(voidEdge, 1) and throws IndexSizeError mid-render → boundary.

Prevention: do the cursor work SYNCHRONOUSLY, in the same commit as the insert —
Transforms.move (escapes the void into the real trailing text node) then
insertText(' '). The caret is then always a resolvable text point when the
selection sync runs. (moveCursor's focus stays deferred+guarded, unchanged.)

Recovery (belt-and-suspenders): the composer error boundary is now recoverable —
a "Reload composer" button (resetErrorBoundary) + onReset Transforms.deselect
clears a transient bad selection so it remounts with the draft intact, no page
refresh. + role="alert" for screen readers.

Three review agents: two root-caused the exact slate-react throw and proved the
try/catch-only version merely recovered; a third reproduced the transforms
headlessly and caught that a first "sync insertText WITHOUT move" attempt hit
Slate's void guard (space dropped, caret trapped) — the move is required to
escape the void. Not unit-testable (needs the live DOM + the timing race).
Gate-green (tsc, eslint, prettier, 925 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-26 16:12:52 -04:00
jaredandClaude Opus 4.8 15d85f52c4 docs(todo): desktop notification nav fix + rich-toast follow-ups (0ddf86c6)
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Root-caused the desktop notification-click-doesn't-navigate bug (SW shadowed the
Notification shim); web fix shipped. Documented the two desktop-Rust follow-ups
it activates (lost tag-coalescing, thread/invite quick-reply misroute) + a
Windows QA checklist.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 20:17:39 -04:00
jaredandClaude Opus 4.8 0ddf86c678 fix(desktop): navigate to the message on notification click (route via rich toast)
On the Windows/Tauri build, clicking a message notification opened the app but
didn't navigate to the message. showOsNotification preferred the service worker
(registration.showNotification) and returned early; WebView2 has a service
worker, so the SW-owned toast always won and its click (SW notificationclick →
client.focus + postMessage → navigate) focused the app but the navigate didn't
complete in WebView2.

The desktop build injects a window.Notification shim that routes tagged message
toasts to the native rich WinRT toast, whose click emits lotus-notification-
activate with the path → useTauriToastActions → navigate. But the SW path
shadowed `new Notification()`, so that shim (and show_rich_toast) never ran on
desktop. Skipping the SW path under Tauri lets the shim take over and navigate.

Web browsers are unchanged (isDesktopApp() is false → SW path as before). Two
review agents verified the diagnosis + no web regression across both repos.

DESKTOP-QA REQUIRED — this activates a previously-dead code path. Known desktop
follow-ups it exposes (documented in LOTUS_TODO, both in cinny-desktop Rust):
- tag-coalescing is lost (rapid same-room messages stack toasts instead of
  collapsing) — show_rich_toast doesn't dedupe by room.
- thread/invite quick-reply misroutes: the reply target is the coalescing tag
  (roomId:threadId / 'lotus-invites'), not a real room id → sendMessage fails.
Navigation itself (body click) is correct for all cases.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 20:16:55 -04:00
jaredandClaude Opus 4.8 bd5f6a0855 docs(todo): mark quiet-hours empty-time feedback fixed
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:59:50 -04:00
jaredandClaude Opus 4.8 5175c095b7 fix(notifications): flag inactive quiet-hours when a time field is empty
Clearing the quiet-hours start or end time silently deactivated the window
(isWithinTimeWindow → parseHHMM('') is null → returns false) while the toggle
still read "on", with no indication. Added an inline Critical-colored hint —
"Set both a start and end time — quiet hours stay inactive until both are filled
in" — shown when the toggle is on but either field is empty. Non-destructive:
it explains why rather than guessing a default time. Copy verified against
isWithinTimeWindow.

Last pure-client bug-hunt finding from LOTUS_TODO (the rest are live-call /
desktop-gated). Gate-green (tsc, eslint, prettier, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:59:50 -04:00
jaredandClaude Opus 4.8 99629edd9c docs(todo): mark MLocation permalink + PolicyListViewer doc findings fixed (8a461610)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:57:48 -04:00
jaredandClaude Opus 4.8 8a461610f4 fix(low-tail): MLocation permalink uses validated floats; PolicyListViewer doc
- MLocation "Open in OpenStreetMap" permalink built its URL from the raw
  parseGeoUri strings (location.latitude/longitude) while the embedded map iframe
  used the parseFloat + isFinite-validated lat/lon. Use lat/lon in the permalink
  too, so a malformed geo: substring can't reach the URL (they're already proven
  finite a few lines above and used identically in mapSrc).
- LOTUS_FEATURES claimed the Policy List Viewer has "Subscribe (join) /
  unsubscribe (leave) controls for each list" and lists subscribed lists.
  Verified against PolicyListViewer.tsx: it's a room-ID/alias input viewer that
  displays a joined policy room's rules read-only — no subscribe controls, no
  subscribed-lists listing. Corrected the doc to match.

Two low-tail bug-hunt findings from LOTUS_TODO. Gate-green (tsc, eslint,
prettier, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:57:34 -04:00
jaredandClaude Opus 4.8 53a2f738a9 docs(todo): mark pip auto-spotlight release finding fixed (08e19100)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:54:48 -04:00
jaredandClaude Opus 4.8 08e191008b fix(call): release auto-enabled pip spotlight when returning to the call room
In picture-in-picture with an active screenshare, spotlight is auto-enabled so
the share fills the pip window (tracked via pipAutoSpotlightRef). The release
branch sat behind `if (!pipMode) return`, so navigating BACK to the call room
(pipMode → false) early-returned and never released it — the spotlight stayed
stuck on with the ref latched true.

The effect now guards only on `!callEmbed`, computes wantSpotlight = pipMode &&
pipScreenshare, and releases whenever that's false (screenshare ends OR pip
ends). The ref still gates release so we only ever undo a spotlight we enabled,
never the user's. Two reviewer-prescribed hardenings folded in: reset the ref
when callEmbed is torn down (kills a stale cross-call latch), and a comment that
control.spotlight is deliberately not a dep (re-adding it would fight the user).

Bug-hunt finding from LOTUS_TODO. Two review agents verified against
CallControl.ts (ref-gating, deps, idempotency, cross-embed self-heal); [live] —
the code fix is unambiguous but confirming screenshare→pip→back wants a real
call. Gate-green (tsc, eslint, prettier, 925 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:54:29 -04:00
jaredandClaude Opus 4.8 654466cf45 docs(todo): mark export-history E2EE pagination finding fixed (3ff8fb8e)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:47:53 -04:00
jaredandClaude Opus 4.8 3ff8fb8e55 fix(export): advance the raw pagination boundary on every event
Exporting a date range from an ENCRYPTED room over-paginated and mislabeled
"truncated": oldestRawTs (the how-far-back-have-we-paged boundary) was updated
only after the RoomMessage + decryption-failure filters, so undecryptable or
non-message old events never advanced it, the fromTs break never fired, and the
loop ran to MAX_EXPORT_PAGES. getTs() is unencrypted envelope metadata, so the
boundary update now runs for every event, above the filters.

Guarded with `ts > 0` so a bogus 0/negative origin_server_ts can't collapse the
boundary and cause the opposite failure — a silent early break / under-paginated
export (per review, silent omission in an export is worse than the loud
over-pagination this fixes). oldestTs (oldest collected in-range message) is
unchanged.

Two review agents (both confirmed getTs is decryption-independent, no
intra-page collection regression, oldestRawTs feeds only the fromTs break, no
plaintext regression); the second surfaced the 0-ts under-pagination edge, hence
the guard. Not unit-testable (embedded component + needs an E2EE room with
undecryptable history). Gate-green (tsc, eslint, prettier, 925 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:47:40 -04:00
jaredandClaude Opus 4.8 02089cf60e docs(todo): mark encrypted-search cache size-cap finding fixed (fff811cb)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:41:40 -04:00
jaredandClaude Opus 4.8 fff811cb2d fix(search): cap the encrypted-search IDB cache per room (bound disk growth)
The on-device search index grew unbounded over a long session. putRows now
prunes each touched room to MAX_ROWS_PER_ROOM (5000) — deleting the oldest rows
by [roomId, ts] via a self-chaining IDB cursor within the same write tx (never
awaits a non-IDB promise mid-tx, so the transaction can't auto-commit and
truncate the prune). Exposed a pure, unit-tested evictCount() for the decision;
the cursor path itself is browser-only (node --test has no IndexedDB).

Deliberate tradeoff (documented in code): the coverage window keeps claiming the
evicted tail so the search doesn't re-fetch → re-evict it forever. Net effect —
in a room past 5000 cached rows, an evicted old message is silently unsearchable
rather than churning. Clear cached index / logout still wipe everything.

Two review agents verified the IndexedDB-spec correctness (cursor delete+continue
semantics, put-then-count ordering, roomRange bracketing with no prefix bleed,
tx liveness, abort→cache-miss) since CI can't. Gate-green (tsc, eslint, prettier,
925 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 19:41:16 -04:00
jaredandClaude Opus 4.8 f54c386f36 docs(testing): add an automated-coverage map to the manual QA guide
Maps manual test items to the unit tests that now pin their LOGIC, so a human
tester can trust the deterministic parts and spend manual time on the
genuinely-human surface (visual rendering, live calls, desktop build, E2EE,
cross-device sync). Each row splits "logic pinned by a unit test" from "what
still needs you".

Every row verified against the real test assertions, then independently
audited by an agent for overclaims — the important failure mode being a tester
skipping manual QA of something not actually tested. Audit-driven corrections:
- O4 search cache: the IndexedDB round-trip test is skip'd under `npm test`
  (node has no IndexedDB), so only the pure merge/coverage helpers run in CI —
  said so explicitly rather than implying the round-trip is CI-covered.
- F2: relabeled — seasonSchedule.test.ts pins seasonal-theme *resolution*, NOT
  F2's background↔seasonal mutual exclusion (which is untested); flagged so no
  one skips the real F2 behavior.
- O5 + Q1/Q2: widened to reflect coverage that was understated.

No dangerous overclaim survived; the visual/live/device/E2EE carve-outs hold
for every row.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 18:57:42 -04:00
jaredandClaude Opus 4.8 6dc0865965 docs(todo): mark soundboard-timer + permission-listener findings fixed (56561627)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:43:19 -04:00
jaredandClaude Opus 4.8 5656162720 fix(call): clear soundboard safety timer + detach permission onchange
- CallSoundboard: the 30s safety timeout (which unsticks the one-at-a-time
  playingKey guard if audio never signals end) was never cleared, so it fired
  ~30s after every clip. It's now stored in a per-play token that done() clears
  by identity — a natural 'ended' cancels it, and a stale done() from a prior
  clip can't disarm a newer clip's timer (which matters because a rejected
  audio.play() fires neither ended nor error, leaving the timer as the only
  guard-reset). The unmount effect also clears any pending timer, and the timer
  is armed only when there's an audio element.

- PrescreenControls: useMediaPermissions set PermissionStatus.onchange but never
  removed it → a permission change after unmount setState'd a dead component and
  retained the callback. Now guards all setState with a cancelled flag and
  detaches onchange in the effect cleanup.

Bug-hunt findings from LOTUS_TODO. Three review passes (the last prescribed the
per-play token to close a shared-ref cross-play edge). Gate-green (tsc, eslint,
prettier, 922 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:43:04 -04:00
jaredandClaude Opus 4.8 c6d558e5dd docs(todo): mark seasonal auto-ticker + mutual-exclusion findings fixed (d416c62b)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:35:07 -04:00
jaredandClaude Opus 4.8 d416c62b4c fix(seasonal): auto theme re-evaluates over time; auto clears chat background
- The "auto" seasonal theme was computed once at mount, so a long-lived session
  never crossed a season/holiday-window boundary. SeasonalEffect now re-evaluates
  on an hourly ticker (auto mode only) AND refreshes on entering auto — the
  interval only runs while auto, so a stale mount-time timestamp would otherwise
  resurface on a pinned/off → auto switch (the exact frozen-at-mount bug, caught
  in review). The decision is extracted to a pure resolveSeasonTheme(override,
  now) in seasonSchedule.ts (removing an unsafe cast) and unit-tested.

- Selecting seasonal "auto" while a chat background was set was a silent no-op:
  the seasonal picker only cleared the background for a *specific* theme, and the
  overlay is suppressed while a background is set. Now any active seasonal mode
  ("auto" included) clears the background; only "off" leaves it — symmetric with
  the background picker (which sets seasonal "off"). The overlay guard stays as a
  backstop for legacy persisted state.

Bug-hunt findings from LOTUS_TODO. Three review passes (the 2nd caught the
switch-into-auto staleness); +2 unit tests. Gate-green (tsc, eslint, prettier,
922 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:34:51 -04:00
jaredandClaude Opus 4.8 a24c98b199 docs: reconcile tab-title + collapsible-message threshold claims with code
Two bug-hunt findings that were doc inaccuracies, not code bugs:
- Tab title "(N)" is the mention/highlight count (+ "·" for other unread),
  mirroring the favicon — intentional. LOTUS_FEATURES said "N unread messages";
  corrected to describe the actual highlight-count behavior.
- Collapsible long messages use a fixed COLLAPSE_MAX_HEIGHT (320px ≈ 20 lines);
  the doc claimed a Settings → Appearance control that never existed. Corrected
  to describe the fixed threshold rather than build a marginal per-user setting.

Verified against ClientNonUIFeatures.tsx and MsgTypeRenderers.tsx.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:24:58 -04:00
jaredandClaude Opus 4.8 8fbde6df36 docs(todo): mark toast-cap + unread-sort findings fixed (1963222d)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:22:40 -04:00
jaredandClaude Opus 4.8 1963222d1e fix(ux): cap the in-app toast stack; stable "Unread First" room sort
- Toast queue: a burst of notifications appended unboundedly and could cover the
  viewport. Cap at 5 in the atom writer, dropping the OLDEST non-sticky toast
  (sticky = action toasts requiring a click, never dropped). The drop scan
  excludes the just-appended newest (`length - 1` bound) so a fresh toast is
  never the one eaten when the cap is full of stickies — it stretches instead.
  Container gains a maxHeight + overflowY safety net and scrolls the newest
  (bottom) toast into view if the stack ever overflows. +4 unit tests incl. the
  cap-full-of-stickies boundary.

- "Unread First" room sort left the entire read tail (all counts tie at 0) in
  arbitrary Map order. factoryRoomIdByUnread now breaks ties by recent activity.
  Relocated from Home.tsx (module-private) to utils/sort.ts (exported, pure) and
  unit-tested (equal-count and read-tail cases fall back to activity).

Bug-hunt findings from LOTUS_TODO. Three review passes: the second caught that
the cap could silently drop the newest notification when full of stickies (real
bug, untested boundary) — fixed and covered; a third traced the corrected loop.
Gate-green (tsc, eslint, prettier, 920 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:22:23 -04:00
jaredandClaude Opus 4.8 d07f16586a docs(todo): mark push-rule + MSC1929-support findings fixed (2c0cd0d2)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:06:19 -04:00
jaredandClaude Opus 4.8 2c0cd0d26c fix(settings): resync push-rule toggle from account-data; MSC1929 support host
- PushRuleEditor: the enable Switch initialized its state from pushRule.enabled
  once (useState initializer), so a rule toggled on another device left the
  Switch stale until remount. A useEffect now resyncs on pushRule.enabled
  change. pushRule flows from useAccountData(m.push_rules), which re-renders on
  sync, so the resync is genuinely reached; no optimistic-update conflict (the
  toggle sets state only after the PUT resolves).

- About: the "Homeserver Support" panel fetched /.well-known/matrix/support from
  the client-API URL (mx.getHomeserverUrl()). Per MSC1929 that file lives at the
  MXID server-name host (like /.well-known/matrix/client), which differs on
  delegated/split-domain servers. Now fetched from https://{mx.getDomain()};
  identical target for non-delegated servers (incl. Lotus), spec-correct for
  delegated ones, and degrades gracefully (catch → panel hidden) otherwise.

Bug-hunt findings from LOTUS_TODO. Two review agents; both confirmed effective
and non-regressing (full account-data re-render chain traced; CORS/host edge
weighed). Gate-green (tsc, eslint, prettier, 914 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 17:00:36 -04:00
jaredandClaude Opus 4.8 b0a3c81b15 docs(todo): mark 6 bug-hunt findings fixed (decorations, presence, denoise)
Closes the avatar-decoration cluster (live-update pub/sub, CDN-override
thumbnail, profile-404), the DND badge color, and the DenoiseTester
model-node leak + async mounted-guard — commits 29ff1654 and c9d9d914.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 16:44:44 -04:00
jaredandClaude Opus 4.8 c9d9d91415 fix(denoise-tester): dispose model nodes on playback stop; guard async lifecycle
Settings → Calls A/B denoise tester leaked audio resources:

- play() built a denoise model node (DeepFilterNet/DTLN worker/WASM) + optional
  gate but stopPlayback only closed the AudioContext, never disposing them —
  each A/B playback-through-a-model leaked a worker. stopPlayback now mirrors
  stopLive (gate.disconnect → model.dispose → node.disconnect).

- A generation token (playGenRef, bumped by stopPlayback) makes play() discard
  what it built if superseded during the async WASM/worklet load — closing the
  same leak in the rapid-Play-click race, the Stop-during-load case, and the
  unmount-during-load case, and stopping a superseded rejection from tearing
  down the winning playback.

- A mountedRef guards the getUserMedia paths (startLive/startRecord) so closing
  Settings during the mic permission prompt doesn't create untracked
  resources / setState-after-unmount; its effect sets true on mount (not only
  false on cleanup) so it survives a StrictMode/Activity same-fiber remount.

Bug-hunt findings from LOTUS_TODO. Three review passes: the first two confirmed
the base fixes and surfaced the concurrent-load leak + StrictMode fragility; a
third traced all six play() interleavings of the generation token. Gate-green
(tsc, eslint, prettier, 914 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 16:42:32 -04:00
jaredandClaude Opus 4.8 29ff16546a fix: avatar-decoration live-update + CDN override + profile 404; DND badge color
Avatar decorations (useAvatarDecoration.ts / ProfileDecoration.tsx):
- invalidateDecorationCache now notifies a per-user listener set (and clears the
  give-up counter), so changing your own decoration updates mounted avatars
  (timeline, member list) live instead of only after a remount. Concurrent
  re-fetches de-dupe via the existing `pending` map.
- Picker grid thumbnails use decorationUrl() instead of the raw DECORATION_CDN
  literal, so a VITE_DECORATION_CDN override no longer breaks the grid while
  real avatars work.
- Settings reads the full /profile/{userId} instead of the /{field}
  sub-resource, which 404s (console error) for anyone without a decoration set
  — matching the pattern already used by useAvatarDecoration.

Presence (Presence.tsx): PresenceBadge renders DND (unavailable + status 'dnd')
as red "Do Not Disturb" to match PresenceRingAvatar and the settings picker;
it was the lone outlier showing a yellow "Idle".

Bug-hunt findings from LOTUS_TODO. Two review agents (correctness +
upstream-behavior); gate-green (tsc, eslint, prettier, 914 tests, build). Both
flagged only pre-existing edge notes (in-flight piggyback staleness, 'dnd'
free-text collision shared with the ring avatar) — neither introduced here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 15:37:16 -04:00
Claude e1bb8301f0 fix(composer): collapse mobile action buttons behind a "+" overflow menu
On phones the composer's 7-8 secondary action buttons wrapped into a tall
multi-row stack ("massive height"). Mobile now shows a single compact row —
[ + | input | emoji | send ] — where "+" toggles a collapsible row (above the
formatting toolbar) holding attach, GIF, location, poll, voice, formatting and
schedule. Desktop is unchanged (isMobile === false; the mobile branches are
never entered and composerOverflow stays null).

The after-builder stashes the collapsed buttons in a render-local `let` that
the bottom slot reads; safe because JSX props evaluate in source order within
one render (verified by review). Emoji/Send stay inline; the emoji and GIF
PopOut anchors still resolve wherever their button renders.

Review fixes folded in: the "+" toggle uses aria-expanded + aria-controls
(dropped the redundant aria-pressed) pointing at the labelled role="group"
overflow row; the voice recorder's idle mic button gets the @media-gated
MobileTouchTarget 44px target so the overflow row is uniformly tappable.

Two review agents (correctness + UX/a11y); gate-green (tsc, eslint, prettier,
914 tests, build). Visual confirmation still wants a real device per
LOTUS_TESTING.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 14:44:13 -04:00
Claude 098e3c900f docs(todo): park Matrix 2.0 / MSC4354 sticky-events call rollout
Records the 3-agent + live-infra investigation into moving MatrixRTC call
membership to sticky events. Conclusion: enabling msc4354_enabled on Synapse
is low-risk/reversible but a no-op by itself (EC stays in Legacy mode behind a
per-device dev toggle; fleet is single-hosted so upgrades atomically). The one
unverified risk is media-layer interop (lk-jwt /get_token vs /sfu/get resolving
to the same LiveKit room) — needs a two-account cross-mode test before any
default change. Parked as a scoped future rollout, not a flag flip.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 13:33:56 -04:00
Claude 6cbd7337f4 docs: record GIF/embed fixes, Synapse 1.157.1 caps, MSC4354 decision
- Mark the desktop Tauri CSP frame-src finding FIXED (cinny-desktop daba59b).
- Add the GIF-animation fix + Mixcloud/Deezer embeds write-up (4154cae5),
  incl. the Deezer /show vs /podcast correction.
- New section: Matrix 2.0 call membership (MSC4354 sticky events) —
  investigated across 3 agents, deliberately NOT enabled. Records why the
  server flag is a no-op alone (EC gates it behind a per-device developer
  setting defaulting to Legacy), what was verified safe, and the one open
  risk (lk-jwt-service LiveKit-alias mapping across the two JWT endpoints)
  that a two-account test call must settle before any rollout.
- Refresh Server Capabilities: Synapse 1.157.1, MSC list re-dumped live from
  /_matrix/client/versions, note that msc4143 is not a real gap (LiveKit is
  discovered via .well-known) and that msc3861 client code is now dead.
- Note the blocked-feature re-check found no change on 1.157.1.
- Drop a verbatim-duplicated "remaining providers" heading; provider count
  16 -> 18.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 13:32:44 -04:00
Claude 4154cae55a fix(embeds): animate GIF previews; add Mixcloud/Deezer; misc embed fixes
CI / Build & Quality Checks (push) Successful in 11m21s
CI / Trigger Desktop Build (push) Successful in 34s
GIF previews rendered but never played: Synapse's /thumbnail endpoint
flattens animated GIFs to a still first frame. GifCard and the generic OG
card now request the original via /download (no width/height) for GIFs, so
they animate. Guarded with shouldServeGifOriginal(): a matrix:image:size cap
(10 MB) keeps a huge self-hosted GIF on the frozen thumbnail, and the generic
card's eager <img> gains loading="lazy" (it was the one preview image missing
it) so originals stay off the wire until near the viewport.

Also adds Mixcloud + Deezer inline media embeds (iframe widgets via
parseMediaEmbed/MediaEmbedCard, matching the existing click-to-play pattern),
and fixes Deezer podcast links: they live at /show/<id>, not /podcast/<id>
(the latter 404s on Deezer's own oEmbed) — verified against the live API.

Reviewed by two agents; both findings (Deezer /show, GIF eager-load) fixed
and covered by tests. Desktop Tauri frame-src CSP updated separately.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-24 00:21:10 -04:00
jaredandClaude Opus 4.8 a5cc8a6d77 docs(todo): 5-agent feature bug hunt — open findings
Per-slice hunt over the LOTUS_FEATURES surface (theming / calls / messaging /
threads-presence-UX / rooms-mod-notif-infra-desktop), verified against current
code. Records ~20 residual findings (desktop-CSP missing Steam/Mixcloud/Deezer
frame-src hosts; DenoiseTester model-node leak; PiP auto-spotlight not released;
avatar-decoration no live update; DND badge shown as Idle; toast overflow;
Focus-Assist mount hydration; + Low tail).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-22 03:12:05 -04:00
jaredandClaude Opus 4.8 59ec42564d docs(todo): record Steam detailed embed
CI / Build & Quality Checks (push) Successful in 11m8s
CI / Trigger Desktop Build (push) Successful in 7s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-21 21:44:04 -04:00
jaredandClaude Opus 4.8 ef82650cf7 feat(embeds): detailed Steam store / news / app-widget embeds
Recognize store.steampowered.com content URLs and render each richly, within
the existing privacy-first facade. 2-agent reviewed (both SHIP).

- getSteamTarget / steamWidgetEmbedUrl (videoEmbed.ts, +tests): classify
  /app/{id}, /news/app/{id}/view/{gid}, /(bundle|sub|dlc)/{id}; non-content
  pages (home/search/wishlist) and other hosts fall through to the generic card.
- SteamCard now dispatches:
  - app → OG capsule header + click-to-play facade → Steam's OFFICIAL store
    widget iframe (store.steampowered.com/widget/{id}): live region-aware price,
    discount %, Buy on Steam. Nothing loads from Steam until "Show price &
    store" is pressed; gated by the inlineMediaEmbeds setting. App pages use the
    wide card so the ~646px widget has room.
  - news → rich announcement card (banner + headline + body preview + link) —
    your example URL previously fell through to the plain generic card.
  - bundle/sub/dlc → the OG store card.

Grounded in our CSP: the widget works via frame-src https: (no infra change),
images route through the homeserver (img-src excludes Steam), and there is NO
client-side Steam API call (connect-src + Steam CORS both block it) — which is
also the honest ceiling: no review scores/genres client-side, price/buy come
from the official widget.

Runtime QA still needed: the live widget iframe rendering (height/fit) can't be
verified headlessly.

Gates: tsc 0, eslint 0, prettier clean, 912 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-21 21:41:06 -04:00
jaredandClaude Opus 4.8 8e02cef658 docs(todo): prettier formatting (markdown emphasis _x_ not *x*)
CI / Build & Quality Checks (push) Successful in 11m4s
CI / Trigger Desktop Build (push) Successful in 7s
Fixes the prettier CI gate that failed on bc608b37 — check:prettier runs
`prettier --check .` over the whole repo (incl. markdown), and prettier's
markdown style uses `_italic_`. Prior doc commits slipped `*italic*` through
because I only ran prettier on changed src files, not the .md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 01:30:55 -04:00
jaredandClaude Opus 4.8 bc608b377a docs(todo): record inline-embed bug hunt — fixes + deferred items
CI / Build & Quality Checks (push) Failing after 6m27s
CI / Trigger Desktop Build (push) Has been skipped
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 23:36:31 -04:00
jaredandClaude Opus 4.8 f2673effe4 fix(embeds): parsing over/under-match + broken thumbnails + wide layout
Bugs found by a 3-agent audit of the inline-embed system (core posture —
sandbox, postMessage origin+source, XSS, noreferrer, oEmbed — verified sound);
fixes reviewed by 2 agents on the staged diff (both SHIP).

Parsing (videoEmbed.ts, + tests):
- Twitch/Kick/SoundCloud/Streamable reserved-path exclusion — their own utility
  pages (twitch.tv/directory, kick.com/browse, soundcloud.com/discover/…,
  streamable.com/login, bare /videos) no longer render as broken player embeds.
- SoundCloud: `/<artist>/<tab>` profile-tab listings excluded; `/<artist>/sets/<slug>`
  real sets still detected.
- Vimeo: unlisted-hash capture constrained to lowercase-hex, so a normal video's
  trailing segment (/likes, /settings, a slug) isn't captured as a bogus `h=`
  param that Vimeo then rejects.

Rendering (UrlPreviewCard.tsx, RenderMessageContent.tsx):
- Spotify/Steam/Discord/IMDb route og:image through mxcUrlToHttp like every other
  card — a raw og:image is an mxc:// URI (broken <img> on standard Synapse) or an
  off-homeserver request that defeats the click-to-play facade.
- `wide` card class now follows the RESOLVED embed (incl. the og:url short-link
  fallback), so an og:url-resolved player gets the wide layout, not a cramped one.
- Twitter host detection (isTwitter/isTwitterTweet) aligned with getTweetId —
  mobile.twitter.com and legacy /statuses/ now route to the Twitter card/embed.
- De-dupe preview URLs so a message repeating a link doesn't render sibling
  cards with identical React keys.

Gates: tsc 0, eslint 0, prettier clean, 910 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 23:35:59 -04:00
jaredandClaude Opus 4.8 f03c0ef960 test: cover cryptoDiagLog + closedLobbyCategories
Test-coverage batch 2 (2-agent reviewed, both SHIP; isolation verified — Node
runs each test file in its own process, so the console patch can't leak).

- cryptoDiagLog.test.ts: the E2EE KE-cluster diagnostics tool — KE-signature
  capture vs ignore, most-specific-first match order, KE-3/KE-4 rows, Error /
  object / circular-arg serialization (String() fallback never throws), the
  200-entry ring-buffer eviction, getCryptoDiagEntries copy semantics,
  install idempotency, and buildCryptoDiagReport's client metadata + LOCKED
  PII-safe key set (no field can silently leak) + no-client/throwing-getter
  fallbacks. Silences console pass-through so the ring-buffer test stays quiet.
- closedLobbyCategories.test.ts: mirrors closedNavCategories — id join,
  hydrate, PUT/DELETE, idempotent PUT, no-op DELETE, array persistence,
  per-user key namespacing.

Also: mark the EC in-call mobile UI audit done in LOTUS_TODO (stale entry;
shipped as element-call:lotus e36aef8a).

Gates: tsc 0, eslint 0, prettier clean, 911 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 22:38:02 -04:00
jaredandClaude Opus 4.8 8cc8dfd796 docs(todo): record CI hardening (concurrency + hard gates) + follow-ups
CI / Build & Quality Checks (push) Failing after 22m15s
CI / Trigger Desktop Build (push) Has been skipped
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 22:10:07 -04:00
jaredandClaude Opus 4.8 386a297997 ci: concurrency (cancel superseded) + promote typecheck/eslint/prettier gates
Reviewed by 2 agents + a focused deploy-script review (all SHIP).

- Add top-level `concurrency: cancel-in-progress`. A superseded lotus push
  cancels its in-flight run, freeing the shared act_runner (web CI otherwise
  queues behind long Tauri desktop builds); since `trigger-desktop` is
  `needs: build`, only the newest commit kicks a desktop build.
- Promote typecheck / eslint / prettier from `continue-on-error` to hard gates
  (tree held clean: tsc 0, eslint 0 errors, prettier formatted). eslint gates
  on errors only; existing no-explicit-any warnings stay informational.
- Mark the bundle-size report informational (audit already is).

Cancelling superseded runs is deploy-safe only because lotus_deploy.sh now
re-resolves origin/lotus each poll iteration (companion change in the matrix
repo); the comment documents the coupling.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 22:09:10 -04:00
jaredandClaude Opus 4.8 36369926ca test: cover dom + emoji pure helpers; fix syntaxErrorPosition regex
Test-coverage expansion (2-agent reviewed, both SHIP). The named candidates
(roomToUnread, markedUnread, serverAcl, plaintextCaches, recent*) were already
tested, so this targets genuinely-untested pure logic.

- dom.test.ts: getThumbnailDimensions (scaling math incl. just-over-cap
  boundaries), tryDecodeURIComponent, syntaxErrorPosition, and the three
  scroll-view geometry helpers (via duck-typed element mocks — no jsdom).
- emoji.test.ts: getHexcodeForEmoji (astral codepoints, 4-digit zero-pad,
  FE0F/FE0E/200D stripping on and off, keycap sequences, degenerate inputs)
  and the pre-load `undefined` contract for getShortcode(s)For.

Fix (found while writing the tests): syntaxErrorPosition required whitespace
AFTER the digits (`/position\s(\d+)\s/`), but real V8/Node JSON.parse errors
put the number at end-of-string ("... at position N"), so it returned
undefined for every real error and the three dev-tools JSON editors silently
pointed their cursor at position 0. Dropped the trailing `\s`; tests now assert
extraction at end-of-string.

Gates: tsc 0, eslint 0, prettier clean, 891 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 16:49:51 -04:00
jaredandClaude Opus 4.8 015495c77d docs(todo): low-tail batch fixed (T5/T6/T7, C-L2/3/5, F5); remaining deferred
CI / Build & Quality Checks (push) Successful in 11m58s
CI / Trigger Desktop Build (push) Successful in 7s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 02:47:56 -04:00
jaredandClaude Opus 4.8 a267e9e960 fix: low-tail correctness — thread notifs, call audio, OIDC expiry
Verify-then-fix batch of minor bugs; each staged diff reviewed by 2 agents
(both SHIP). Two listed items (N6 receipt-avatar refresh, H10 room-name
length reject) were already handled and left unchanged.

Threads:
- T5: a just-sent reply no longer under-notifies — `participated` also checks
  the local thread timeline for our own events, since the server-bundle
  `hasCurrentUserParticipated` lags.
- T6: a room set to "Mentions & Keywords only" no longer over-notifies Default
  thread replies — new `roomMentionsOnly` gate (behavior-identical when false;
  +4 unit tests).
- T7: thread-mode account-data writes are serialized with content carried
  forward (setAccountData is a bare PUT whose result lags the /sync echo, so
  plain serialization wouldn't stop the lost update); carry only on success.

Calls / audio:
- C-L2: a real incoming ring cancels a lingering Settings ringtone preview.
- C-L3: the ringtone AudioContext is primed on the first page gesture (via the
  always-mounted CallEmbedProvider) so the first ring after a cold load isn't
  silent.
- C-L5: useCallSpeakers depends on a stable boolean, so the tile MutationObserver
  + io.lotus.call_state subscription aren't rebuilt on every membership change.

Crypto:
- F5: the OIDC refresher forwards the freshly-refreshed token expiry
  (passed on the tokens object at runtime) as expiresInMs, so the persisted
  expiresAt no longer goes stale across reloads.

Gates: tsc 0, eslint 0, prettier clean, 860/860 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 02:47:27 -04:00
jaredandClaude Opus 4.8 291e14ab48 docs(todo): mobile r2 — embed-card stacking + secondary touch sweep done
CI / Build & Quality Checks (push) Successful in 10m42s
CI / Trigger Desktop Build (push) Successful in 10s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 01:57:29 -04:00
jaredandClaude Opus 4.8 72e7447d28 fix(mobile): stack embed cards + secondary 44px touch targets (r2)
Mobile follow-ups round 2 (survey findings deferred from the mobile audit),
reviewed by 2 agents on the staged diff (both SHIP).

- URL-preview cards: the Twitch / Twitter / TikTok-fallback cards render
  their thumbnail/header BESIDE the content as direct children of the
  UrlPreview flex row, which squeezes both on a phone. Add `StackOnMobile`
  (@media max-width:750px -> flex-direction:column) scoped to those variants
  via cardClass. folds Box has no default `direction`, so the override wins
  uncontested; desktop (>750px) is unchanged. No-op for the single-column
  embed cards (MediaEmbedCard/TikTokEmbedCard).
- 44px touch targets (MobileTouchTarget, @media max-width:750px) on the
  otherwise ~28px controls: embed-player Close/Collapse/Fullscreen/View-post
  buttons; image-viewer close/zoom/download; the read-receipt "seen by" pill.

Deferred (rationale, not built): PiP resize handles + fullscreen button —
enlarging four 24px corners to 44px would swallow a ~160px mobile PiP and
block "Return to call"; presence dot is a non-interactive status indicator.

Gates: tsc 0, eslint 0, prettier clean, 856/856 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 01:56:55 -04:00
jaredandClaude Opus 4.8 37d647d931 docs(todo): mobile follow-ups — P1 touch targets + P2 reduced-motion done
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 00:30:31 -04:00
jaredandClaude Opus 4.8 c3e1fbfff5 fix(a11y): honor prefers-reduced-motion for avatar decorations (P2)
Avatar decorations are animated APNGs and were the only motion feature not
gated on prefers-reduced-motion (chat backgrounds / seasonal overlays all
suppress motion under it). Since there's no static-frame asset to freeze to,
render just the avatar (no decoration overlay) when the user prefers reduced
motion — the only motion-respecting option. Users without the preference are
unaffected; live OS-toggle is reactive via useReducedMotion. Also relieves the
mobile perf drain of dozens of live APNGs in scrolling lists.

Reviewed: correct a11y behavior, hooks-safe, no layout dependency on the overlay.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 00:00:07 -04:00
jaredandClaude Opus 4.8 8a1168bc5f fix(mobile): 44px touch targets for primary call/thread/mod controls (P1)
Deep-audit follow-up. New shared MobileTouchTarget class (@media <=750px ->
minWidth/minHeight 44px) applied via className to the primary interactive
controls folds renders below 44px:
- in-call control bar (7 buttons) + persistent call-status bar (4 buttons)
- thread "N replies" chip
- knock Approve/Deny buttons
- server-ACL entry remove button

folds size variants set only padding (no width/height/min-*), so the class
raises the hit-area floor to 44px with the icon/label staying centered at its
normal size; desktop is untouched (@media-gated). Verified by two review passes
(no distortion, no layout overflow, counts exact).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 23:57:55 -04:00
jaredandClaude Opus 4.8 1a3b1310b4 docs(todo): record mobile-audit code pass + deferred items
Mark the code-level mobile responsive audit done (M1-M6 + N1-N2 shipped) and
list what remains: runtime device QA, the Element Call fork in-call mobile UI,
M2/iOS touch discoverability, the sub-44px sweep, avatar-decoration reduced-
motion, and the Twitch/Twitter/TikTok card restructuring.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 23:40:39 -04:00
jaredandClaude Opus 4.8 09f37f890f fix(mobile): image/video aspect-ratio so media doesn't crop/letterbox (N2)
CI / Build & Quality Checks (push) Successful in 10m53s
CI / Trigger Desktop Build (push) Successful in 6s
MImage/MVideo pinned AttachmentBox to a fixed height computed for a 400px-wide
layout. The box width is responsive (maxWidth:100%) but the height was frozen,
so on a phone the box narrows below 400px while keeping desktop height ->
images crop (object-fit:cover) and videos letterbox (object-fit:contain).

Drive the box by `aspect-ratio: w/h` when intrinsic dimensions are known, so the
height tracks the responsive width. On desktop the box stays 400px wide, so the
aspect-ratio yields the identical height (algebraically 400*h/w =
scaleYDimension(w,400,h)) — pixel-identical. Falls back to the fixed height when
dimensions are unknown; the 48px floor and 600px cap are preserved.

Uses the same pattern already shipped in this codebase (TwitchThumbnailWrapper,
GalleryTile). Two review passes, one empirically measuring the rendered image in
Chromium: desktop unchanged, narrow widths keep correct aspect, no collapse.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 23:28:20 -04:00
jaredandClaude Opus 4.8 154e35ef9f fix(mobile): deep-audit structural fixes — dialogs, toasts, call bar (N1)
From the 6-agent deep per-feature audit. Mobile-gated / consistency fixes;
desktop unchanged except two intentional dialog-width normalizations noted below.

- In-call control bar: wrap="Wrap" on the SequenceCard so the compact two-group
  row wraps on the narrowest phones (<=390px) instead of pushing End off-screen
  (M1 fixed the 500-750px band; this covers narrower). Desktop stays one row.
- In-call soundboard popout: clamp maxWidth to the viewport (like M5's screenshare
  popover) so it can't overflow a narrow phone.
- Report-Message dialog + "Seen by" (EventReaders) modals (Message.tsx x2 +
  RoomViewFollowing): add useModalStyle so they go full-screen on mobile like
  their sibling report/receipt modals (they floated as fixed cards before).
- In-app toast container: full-width toasts inset from both edges on mobile
  (ScreenSize.Mobile); a fixed 280-340px card previously overflowed a narrow
  phone. Desktop byte-identical (bottom-right floating card).
- Policy-list tabs + audio-controls rows: wrap="Wrap" (inert on desktop).

Intentional desktop deltas (normalizing to existing sibling modals, verified by
two review passes as consistent, not regressions): Report dialog max-width
380->480px; EventReaders modals 460->360px.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 23:22:59 -04:00
jaredandClaude Opus 4.8 36fdbdd399 fix(mobile): 44px touch targets for room rows + space rail (M6)
Mobile-audit batch 6. Bump the primary always-visible tap targets to a 44px
touch area on phones, via mobile-gated CSS only (desktop/tablet >750px keep the
denser sizing).

- NavItemBase (room/nav list row): minHeight 36 -> 44 at <=750px.
- SidebarItem (space-rail button): minWidth/minHeight -> 44 at <=750px (was 42).

The room lists are virtualized with ref=virtualizer.measureElement on every row,
so rows are measured to their actual height — the taller mobile rows can't
overlap/clip. Verified desktop-unchanged and virtualizer-safe by two review
passes. (A blanket app-wide size=300 button sweep was intentionally NOT done:
most such buttons are hover-gated and never appear on mobile; the primary
tap targets above are the high-value fixes.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 22:41:36 -04:00
jaredandClaude Opus 4.8 09415f95c0 fix(mobile): native settings controls + soundboard/gif/call polish (M5)
Mobile-audit batch 5. Desktop provably unchanged (two review passes).

- Translate-language control: raw <select> (crowded narrow tiles + broke under
  non-default themes) -> the folds-native SettingsSelect used by every other
  dropdown in the settings screen (native-cinny; keeps aria-label).
- Ringtone/Soundboard volume sliders: moved from the fixed-width tile `after`
  slot (which squeezed the title on phones) to a full-width slider in the tile
  body, matching the night-light slider pattern.
- Screenshare-confirm popover: clamp maxWidth to the viewport so it can't run
  past the screen edges on a phone (inert on desktop).
- In-call soundboard editor rows wrap on a narrow popout instead of crushing the
  clip-name field.
- GifPicker: feed the giphy Grid the measured container width (useElementSize
  Observer) instead of a fixed 296px, so it doesn't overflow a <312px phone.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 22:38:01 -04:00
jaredandClaude Opus 4.8 4c298a36b4 fix(mobile): full-screen member profile + permissions row wrap (M4)
Mobile-audit batch 4. Desktop paths unchanged (verified by two review passes).

- UserRoomProfileRenderer: the member/room profile was always an anchored,
  fixed-width (340px), non-scrolling PopOut, so on a phone the moderation
  actions / device list / notes fell off the bottom, unreachable. On
  ScreenSize.Mobile it now renders a full-screen, internally-scrollable Modal
  with an explicit Close button (the full-screen sheet covers the backdrop and
  the profile has no self-close, so a tap-to-dismiss / X is required); desktop
  keeps the exact same anchored PopOut. Uses the provider-free useScreenSize().
- PowersEditor: the Color/Name/Power row wraps on narrow widths (wrap="Wrap")
  instead of squishing the name field; inert at desktop widths.

The mobile close button addresses a dismissal-trap both reviewers flagged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 22:30:50 -04:00
jaredandClaude Opus 4.8 836e4a6679 fix(mobile): full-screen media viewers + touch-pan for zoomed images (M3)
Mobile-audit batch 3. All changes mobile-gated (@media <=750px) so desktop is
unchanged.

- ModalWide: fill the phone screen (100vw/100vh, no radius) at <=750px instead
  of floating as an 85vw card. This also full-screens the file/PDF viewer and
  the avatar-crop editor on mobile (they share ModalWide) — intended.
- UserHero avatar viewer: new mobile-only ModalMobileFull class (no desktop
  effect) so it goes edge-to-edge on phones like the timeline lightbox.
- usePan: add touch support (single-finger drag, cleaned up on
  touchend/cancel/unmount) alongside the unchanged mouse path, so a zoomed image
  can be panned on a phone. Wired into ImageViewer and the MediaGallery lightbox.

Two review passes: mouse path byte-for-byte unchanged; desktop provably
unaffected; touch is gated to zoom!=1 so a non-zoomed image never hijacks
swipe/scroll.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 22:24:26 -04:00
jaredandClaude Opus 4.8 d615999737 fix(mobile): overflow breaks — tables, composer, call bar, previews, cards (M1)
Mobile-audit batch 1. All fixes reuse cinny's own responsive primitives and are
mobile-gated so desktop is unchanged.

- Message tables: wrap <table> in an overflow-x container so a wide table scrolls
  instead of overflowing the message column / page body.
- Composer toolbar: let the before|editable|after row and the toolbar wrap on
  phones (@media <=750px) instead of squeezing the editable to zero and pushing
  Send off-screen.
- In-call control bar: collapse to the compact/stacked layout on a mobile
  viewport (ScreenSize.Mobile) too, not just when the bar's own container is
  <500px — fixes the 500-750px band where the control row overflowed.
- URL-preview card: base width toRem(400) -> min(25rem, 92vw) so a single card
  fits a narrow phone (still exactly 400px on desktop).
- Explore card grid: drop to one column at <=750px (was a fixed 3-col grid).

Two review passes: desktop behavior provably unchanged (all gated by @media /
ScreenSize.Mobile; the table wrapper only contains previously-overflowing tables).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 22:14:51 -04:00
jaredandClaude Opus 4.8 dcfee9f1df docs(todo): mark Discovery Pass 2 (PERF/SEC/COR) done
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Replace the open Discovery-pass-2 list with a completion summary + commit refs
(PERF-1..5, SEC-1..4, COR-1..6 shipped this session, gate-green, each reviewed
by two agents). Record PERF-6 / SEC-5 as deferred-informational and note KE-1's
storage.persist() preventive is already implemented.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 21:29:53 -04:00
jaredandClaude Opus 4.8 ab01d27aa7 fix(correctness): call-invite clock skew, forceState, upload cancel (COR-3/5/6)
COR-3 (CallEmbedProvider): the incoming-call lifetime guard distrusted a
caller's sender_ts only when it was >20s AHEAD of the server ts. A caller clock
that ran SLOW left sender_ts in the past, so the ring auto-dismissed/never
showed for a fresh invite. Trust sender_ts only within ±20s of the server ts,
else fall back to it (also fixes a NaN path when sender_ts is missing).

COR-6 (CallControl): forceState rebuilt CallControlState with 5 args, silently
defaulting screenshareAudioMuted to false; pass this.screenshareAudioMuted.

COR-5 (uploadContent + useBindUploadAtom): cancelling during the retry back-off
was a no-op (mx.cancelUpload only aborts an in-flight request), so the upload
resurrected on the next attempt. Thread an AbortSignal: the back-off sleep
resolves early on abort and the loop stops with an abort error; the hook aborts
a per-upload AbortController on cancel (alongside mx.cancelUpload for the
in-flight case).

All verified by two review passes (no double-settle / no resurrection); includes
their suggested abort-listener cleanup on normal sleep resolution.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 21:28:31 -04:00
jaredandClaude Opus 4.8 3e1106b2d9 fix(security): tab-nabbing hardening + /acl self-lockout guard (SEC-3/4)
SEC-3: add `noopener,noreferrer` to the 5 `window.open(_blank)` sites that
don't use the returned handle (UserChips, OidcManageAccount, OtherDevices x2,
Verification), closing reverse tab-nabbing. SSOStage is intentionally excluded —
it needs the window handle + intact opener for its origin-checked SSO
postMessage handshake.

SEC-4: guard the `/acl` slash command against bricking the room.
- Extract the ACL glob helpers (isValidServerPattern/globToRegExp/matchesAnyGlob)
  from RoomServerACL into a shared utils/serverAcl.ts (+ unit test) so the
  command and the settings editor validate identically.
- Default a MISSING allow list to `*` only when the room has NO existing ACL
  (a first `/acl -d x` otherwise sent `allow: []`, which bricks the room); an
  existing ACL's absent/empty allow is preserved, not silently widened.
- Reject invalid globs; fail CLOSED on the universally-catastrophic cases
  (empty allow, or a `*` deny) even when the local domain is unknown; and reject
  any change that would ban this homeserver (self-lockout).

Guard hardened per two review passes (fail-closed on unknown domain; no silent
federation widening).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 21:23:35 -04:00
jaredandClaude Opus 4.8 1b8f554584 perf(receipts): shared member-change store instead of per-row listeners (PERF-3)
Every ReadReceiptAvatars row and every useMemberAvatar registered its own global
RoomStateEvent.Members listener — ~6 per receipt row — each firing on any
membership / display-name / avatar change in ANY room.

Add a module-level MemberChangeStore (mirroring the PERF-1 presence store) that
registers exactly ONE global Members listener and fans out to subscribers keyed
by roomId|userId. Two hooks: useRoomMemberChange (single) and
useRoomMembersChange (multi, one effect). useMemberAvatar and ReadReceiptAvatars
use them; behavior (re-render triggers) is byte-for-byte equivalent. Unsubscribe
is idempotent via a set-identity guard; the multi-hook key is order-independent.
Unit-tested (key-scoped fan-out, single shared listener, idempotent unsubscribe).

Reviewed by two passes (lifecycle/closure + behavioral equivalence) — clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 21:10:33 -04:00
jaredandClaude Opus 4.8 4708a17961 perf: memoize room-list sorts + gate DM-preview listener (PERF-2/4/5)
PERF-2 (RoomMentionAutocomplete): the #-mention list did
`useAtomValue(allRoomsAtom).sort(...)` inline — `.sort()` MUTATED the shared
allRoomsAtom array in place (reordering it for ~27 other consumers) and re-ran
the O(N log N) getRoom compare every keystroke. Copy then memoize:
`useMemo(() => [...allRoomsList].sort(factoryRoomIdByActivity(mx)), ...)`.

PERF-4 (SearchFilters): the room-filter A-Z sort ran every render; wrap in
useMemo keyed on [searchResult, roomList, mx].

PERF-5 (useRoomLatestRenderedEvent + RoomNavItem): the hook registered a GLOBAL
client `Decrypted` listener for every nav item, but its result is only used for
DM rows. Add an `enabled` param (default true) that skips all work + listeners
when false; RoomNavItem passes `!!direct`. The only other caller keeps the
default.

Verified behavior-preserving by two review passes (PERF-2 also fixes a real
shared-atom mutation bug).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 21:05:39 -04:00
jaredandClaude Opus 4.8 8a15405189 perf(presence): shared presence store instead of per-avatar listeners (PERF-1)
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useUserPresence registered 3 client listeners (Presence / CurrentlyActive /
LastPresenceTs) PER hook instance. On a large room that meant 100-250 global
listeners, every presence event fanning out across all of them, with add/remove
churn on every fast scroll.

Replace with a module-level PresenceStore singleton that registers exactly 3
listeners total (lazily, on first subscriber) and fans out to per-user
subscribers itself. The hook keeps the same public API (useState + a subscribe
effect); consumers are unchanged. Cache + subscriber sets stay bounded to
currently-mounted users; the mx-swap branch re-homes listeners on re-login.

Reviewed by two passes (SDK mutate-before-emit ordering and handler signatures
independently verified). Includes their recommended hardening: the unsubscribe
is made idempotent via a set-identity check so a double-invoke / re-subscribe
can't evict a newer subscriber.

Note: a User object that appears silently with no presence event no longer
re-seeds (deps are [mx, userId] not [mx, user]); the common presence-EDU case
is handled (and better than before). Reviewers rated this narrow case Low.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 17:09:21 -04:00
jaredandClaude Opus 4.8 fd3b8b421e fix(spaces): unlink one space-child edge instead of over-deleting (COR-1)
When a single m.space.child was removed (unlinking child C from space P), the
roomToParents reducer fired the whole-room DELETE action, which wiped C's
entire parent set, stripped C as a parent from every other room, and orphaned
C's own descendants until a full resync. So removing C from space A also
dropped C's other parent B, and C's children lost C.

Add a targeted UNLINK {parent, child} action that removes only that one
parent->child edge and prunes the child entry only when its parent set
empties (matching the map's build-time invariant that zero-parent rooms have
no entry). Point the invalid-child branch of handleStateChange at it; DELETE
is unchanged for genuine room leave/delete. Unit-tested (keeps other parents,
prunes on last parent, does NOT orphan descendants, unknown pair no-op).

Verified correct + consumer-safe by two review passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 17:04:14 -04:00
jaredandClaude Opus 4.8 1f80d1d129 fix(correctness): call-join reset on embed swap + per-path notify dedupe
COR-2 (useCallEmbed): useCallJoined only reset `joined` when the embed became
undefined. Answering a 2nd call swaps the embed A->B directly (embed stays
truthy), so `joined` stayed true and call B rendered as already-joined,
skipping the loading/watchdog UI. Re-seed from `embed?.joined ?? false` on
every embed identity change.

COR-4 (ClientNonUIFeatures): the notify-dedupe used one Map<roomId,eventId>
slot shared by the main-timeline and per-thread paths, so a thread reply
overwrote the room's slot and a re-fired main message (decrypt/edit re-emit,
common in E2EE) then mismatched and double-notified. Key the slot by
`${roomId}|${threadId ?? 'main'}` so each path dedupes independently.

Both verified correct by two review passes (no missed-notification or
missed-join regressions).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 17:00:52 -04:00
jaredandClaude Opus 4.8 726cefb5ab fix(privacy): wipe plaintext/PII localStorage caches on logout (SEC-1/2)
Several localStorage caches held decrypted message content or user PII and
survived a normal logout, leaving residue on a shared device (the search
index was already wiped; these were not):

- cinny_scheduled_messages_v1 - decrypted IContent.body of pending sends
- cinny_recent_searches_v1     - search query text
- cinny_recent_forward_targets_v1 - recent forward contact/room graph
- cinny_recent_gifs_v1 / cinny_recent_stickers_v1 - media the user sent
- navToActivePath<userId>       - per-space last-visited room paths
- (plus the translation cache added earlier)

Add a clear function per module and a single auditable clearPlaintextCaches()
aggregator, called from both logout paths (logoutClient + the server-forced
SessionLoggedOut handler) alongside the existing session/search-index wipes.
Unit-tested.

Deliberately NOT cleared (documented in the aggregator): unsent composer
drafts and the presence status message (preserved by product decision N98);
SDK sync/crypto store + io.lotus.* account data (reminders/bookmarks/notes),
already wiped by mx.clearStores(); low-sensitivity UI/metadata residue.

The forward-targets/gifs/stickers/nav-path additions and the accurate
"not covered" documentation address findings from two review passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 16:56:08 -04:00
jaredandClaude Opus 4.8 7c28ba58b2 docs(translation): document on-device message translation
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Add the feature to README (Messaging) and LOTUS_FEATURES (new
On-Device Message Translation section under Messaging Enhancements),
matching the existing style.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 16:18:34 -04:00
jaredandClaude Opus 4.8 c77ab346d3 fix(translation): address review findings
Follow-up hardening from two review passes on the on-device translation
feature:

- Privacy (HIGH): the translation cache is decrypted message plaintext,
  but logout did not clear it (unlike the search index), leaving up to
  300 cleartext bodies in localStorage on shared devices. Add
  clearTranslationCache() and call it from both logout paths
  (logoutClient and the server-forced SessionLoggedOut handler).
- Edited messages (MEDIUM): the cache key was eventId:target with no
  content dependence, so an edit reused the pre-edit translation. Fold a
  content fingerprint into the key, and re-arm the auto-translate
  one-shot when the text changes.
- Settings (LOW): coerce a persisted translateTargetLang to a supported
  curated code so the hook never targets a language the engine can't
  produce (previously only the UI clamped it).
- Chinese (LOW): restore canonical BCP-47 case (zh-Hant / zh-Hans) at
  the Translator API boundary, since normalizeLang lowercases the script
  subtag for internal keys.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 16:18:27 -04:00
jaredandClaude Opus 4.8 ecb7b1a7fb feat(translation): on-device message translation
Add per-message translation that runs entirely on-device via the
Chromium built-in Translator + LanguageDetector APIs. Message text
never leaves the machine and never touches a cloud service, preserving
the E2EE guarantee. When the on-device engine is unavailable
(non-Chromium / mobile) the feature simply hides itself; there is no
network fallback.

- Engine abstraction (utils/translation): TranslationEngine interface
  plus a chromeTranslationEngine implementation (feature-detected,
  caches translator/detector instances, download-progress monitor).
  Pure lang-code helpers (normalize/sameLanguage/curated targets) with
  unit tests.
- Settings: translateTargetLang (default English) + autoTranslate
  (opt-in), with a Messages settings tile — a target-language select
  and an auto-translate switch, disabled with a note where unsupported.
- useMessageTranslation hook + shared per-event toggle atom-family and a
  persisted LRU cache so scrollback never re-translates.
- UI: a Translate / Show Original message-menu action, an inline
  "Translated from <lang> - Show original" chip, and a body swap in
  m.text/m.emote/m.notice that renders the translated text through the
  plain-text path (linkify + emoji) inside a dir=auto span for RTL.
- Auto-translate flips foreign messages whose model is already
  downloaded; first-time downloads keep the manual chip (user gesture).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 16:08:40 -04:00
jaredandClaude Opus 4.8 539901ec64 fix(status): unicode-only emoji picker (custom emojis silently did nothing)
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The status-message emoji picker listed the guild's custom/image-pack emojis, but
clicking one did nothing — the field only wires onEmojiSelect (unicode), not
onCustomEmojiSelect, so custom picks were silently dropped (the room composer
works because it wires both). A custom emoji is an mxc image and a status is
plain-text presence status_msg, so it can't render there anyway.

Add an EmojiBoard hideCustomEmojis (unicode-only) mode that zeroes the image
packs (removing pack groups, sidebar icons, and search results) and filters
custom entries out of Recent, and enable it on the status field. Now every emoji
shown actually inserts. Additive prop, default off — no change to other pickers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 15:16:55 -04:00
jaredandClaude Opus 4.8 0ce5e763ad fix(desktop): focus the native window when a notification is clicked
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On cinny-desktop (Tauri/WebView2) a clicked notification navigated the web
content but never raised the OS window (a service-worker/WebView2 client.focus()
only focuses the document). The service-worker notificationClick path now calls
a new focus_main_window Tauri command via invokeTauri (no-op outside Tauri) in
addition to navigating; the rich-toast path is focused natively on the Rust side.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 23:35:18 -04:00
jaredandClaude Opus 4.8 a8c99f2a45 a11y(polls): drop redundant aria-label on max-selections input
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Review noted the number input had both an htmlFor-associated visible label
("Voters can pick up to") and an aria-label, so the aria-label won and the
visible label was not announced. Remove the aria-label so the accessible name
matches the visible label.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 16:09:01 -04:00
jaredandClaude Opus 4.8 a4660a8163 feat(polls): let creators set max selections for multiple-choice
The poll creator only offered single (max_selections 1) or multiple = pick ALL
options — no way to run a "pick your top 2" poll, even though the display side
already enforces an arbitrary max_selections ("Select up to N"). Add a "Voters
can pick up to N of M options" control shown for multiple-choice polls. Defaults
to the option count (preserving the old select-all behavior) until lowered;
clamped to [2, filled option count] on submit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 16:06:32 -04:00
jaredandClaude Opus 4.8 85ac8de5d9 style: apply prettier across fork files
check:prettier was not part of my gate routine, so formatting drift accumulated
across the session's touched files (and a few older ones). Run prettier --write
to bring the repo back to 'All matched files use Prettier code style!'.
Formatting only — no logic changes. tsc/tests/build all green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 13:52:36 -04:00
jaredandClaude Opus 4.8 d727e7a7ab refactor(schedule): dedup formatSendAt into shared formatFriendlyDateTime
ScheduleMessageModal had a local formatSendAt(Date) byte-equivalent to the
tested formatFriendlyDateTime (utils/datetimeInput). Reuse the shared, unit-
tested helper instead of a second copy — identical output. (Also prettier-clean.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 13:52:29 -04:00
jaredandClaude Opus 4.8 3a1c626bc8 feat(stickers): "recently used" row in the sticker picker
The emoji and GIF pickers both have a "Recent" row, but the sticker tab of the
shared EmojiBoard did not — you had to hunt through packs to re-send a sticker.
Add recent stickers, mirroring recentGifs:

- New state/recentStickers.ts (localStorage cinny_recent_stickers_v1, deduped by
  url, capped 16) + pure addRecentSticker with 4 unit tests.
- EmojiBoard: a "Recent" group in stickerGroupItems and a RecentClock sidebar
  icon in StickerSidebar, shown only when recents exist. Entries are rebuilt into
  minimal PackImageReaders (StickerItem needs only url/shortcode/body) so they
  render + re-send like pack stickers.
- Recorded on select in the shared delegated click handler, covering both the
  grouped and search paths.

Blast radius is the sticker tab only (reactions/status use the emoji tab).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 22:43:17 -04:00
jaredandClaude Opus 4.8 fb8e0c6e14 fix(threads): enable slash commands in the thread composer
The thread composer already showed the /command autocomplete (RoomInput.tsx:954
was never gated), but the interpreter was disabled (:523), so /me, /shrug,
/invite, etc. sent literally in threads - a confusing inconsistency and the
other half of the threads "v1" limitation.

Remove the thread gate: content-transform commands (/me, /notice, /shrug,
/tableflip, /unflip) flow into the normal send path, which already routes to the
thread via threadRootId; the rest are room-level actions. No command sends a
mis-routed timeline message (verified against useCommands). Scheduling stays
disabled in threads for now.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 22:34:24 -04:00
jaredandClaude Opus 4.8 360e72f73c a11y(polls): associate voter list with its answer for screen readers
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From review: the per-answer voter line sat inside the radiogroup with no
association, so a screen-reader user on the radio didn't hear who voted. Add
aria-describedby from each answer to its voter line (id poll-voters-<eventId>-
<answerId>) and prefix the line with "Voted by" for a clearer announcement.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 22:00:27 -04:00
jaredandClaude Opus 4.8 1aaea09fc9 feat(polls): "See who voted" — per-answer voter list
The poll card showed vote counts but never who voted, even though
computePollState already parses a sender for every response. Surface it:

- tallyResponses now also returns voters: Map<answerId, senderId[]>, built in the
  same latest-response-per-sender loop as the counts, so voters can never disagree
  with the numbers (voters.get(id).length === counts.get(id)). +5 unit tests.
- PollContent adds a "Show who voted" toggle, shown only when results are visible
  (disclosed live, or undisclosed after end — so a secret ballot stays secret).
  When on, each answer lists its voters' display names (getMemberName), rendered
  as a sibling of the answer button so the radiogroup keyboard model is untouched.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 21:56:50 -04:00
jaredandClaude Opus 4.8 5cce94edba refactor(notifications): quiet-hours uses shared tested time-window helper
isInQuietHours was a hand-rolled, untested duplicate of the overnight-window
logic. Replace it with the shared, unit-tested isWithinTimeWindow (utils/
timeWindow.ts) - identical behavior for valid HH:MM inputs, more robust on
malformed ones (returns false rather than doing NaN math), and now covered by
timeWindow.test.ts. One implementation instead of two.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 20:43:08 -04:00
jaredandClaude Opus 4.8 f155a4dc22 feat(threads): up-arrow edits your last thread reply (+ fix cross-fire)
The thread composer reused RoomInput's hardcoded editableName="RoomInput", so
the main timeline's global up-arrow "edit last message" handler fired while
focused in a thread composer and targeted the MAIN timeline's last message
(wrong), and there was no up-arrow edit for the thread itself.

- Make editableName a RoomInput prop (default "RoomInput"); the thread composer
  passes "ThreadInput", so the two up-arrow handlers never cross-fire.
- Add an up-arrow-edit handler to ThreadTimeline (parity with RoomTimeline):
  empty thread composer + Up -> edit the latest editable reply in that thread,
  using thread.liveTimeline + canEditEvent + setEditId.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 20:28:26 -04:00
jaredandClaude Opus 4.8 61f1733f50 feat(notifications): cross-platform "Pause Notifications" / snooze
Manual DND only existed via the desktop tray (manualDndAtom), so web/mobile
users had no way to pause notifications, and there was no snooze-for-a-duration
anywhere. Add a "Pause Notifications" control in Settings > Notifications:

- Presets: 30 min / 1 hour / 4 hours / Until 8 AM / Until I resume, plus Resume;
  live "Paused until ..." status that flips back on when the snooze lapses.
- Persisted snooze instant (cinny_notification_snooze_until_v1) so it survives a
  reload; 0 = off, SNOOZE_INDEFINITE = until resumed.
- Feeds the existing notification gate (ClientNonUIFeatures, both the message and
  invite monitors) alongside Focus Assist / manual DND / Quiet Hours, suppressing
  notify() and playSound().
- Pure helpers isSnoozeActive/nextTimeAtHour/SNOOZE_INDEFINITE in utils/snooze.ts
  (+5 unit tests); persisted atom in state/notificationSnooze.ts.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 19:08:02 -04:00
jaredandClaude Opus 4.8 e7e6d44a31 feat(image-viewer): scroll wheel to zoom
CI / Build & Quality Checks (push) Successful in 10m44s
CI / Trigger Desktop Build (push) Successful in 18s
The timeline image viewer only zoomed via the -/+ buttons and the % toggle. Add
scroll-to-zoom (wheel up = in, down = out) for parity with the media-gallery
lightbox.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 17:58:21 -04:00
jaredandClaude Opus 4.8 829525506c fix(image-viewer): pan tracks the cursor 1:1 when zoomed
The timeline image viewer's transform applied translate inside scale(), so
dragging a zoomed image moved it by zoom x the cursor distance (panning outran
the pointer). Divide the pan offset by zoom so it tracks 1:1 - matching the
media-gallery lightbox fix.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 17:57:33 -04:00
jaredandClaude Opus 4.8 dcad282749 fix(jump-to-time): friendly message when homeserver lacks MSC3030
Jump to Time uses timestampToEvent (MSC3030). On a homeserver that doesn't
support it, the dialog showed the raw "M_UNRECOGNIZED: Unrecognized request"
error. Show a clear explanation instead when errcode is M_UNRECOGNIZED.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:22:43 -04:00
jaredandClaude Opus 4.8 4d78d427d2 fix(message): gate "Copy Text" to textual message types
Review noted media without a caption has a filename body, so Copy Text showed
and copied the filename. Gate to m.text/m.emote/m.notice so it only appears for
actual text messages (matching the intended behavior).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:20:58 -04:00
jaredandClaude Opus 4.8 12aa49f054 feat(message): add "Copy Text" context-menu action
The message menu had Copy Link (permalink) but no way to copy the message text
itself. Add a Copy Text item that copies the plain-text body with the reply
fallback stripped (trimReplyFromBody). It renders nothing when there is no
usable text body (e.g. media without a caption), so the caller can list it
unconditionally next to Copy Link. Uses Icons.Text.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:17:52 -04:00
jaredandClaude Opus 4.8 df8afe4410 fix(location): wrap long MSC3488 descriptions
Constrain the rendered location description width and break long tokens so an
oversized description from another client can't overflow the message bubble.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:14:09 -04:00
jaredandClaude Opus 4.8 ea6e89ae56 feat(location): render MSC3488-only locations (uri + description)
The m.location renderer only read the legacy top-level geo_uri, so a location
from a client that sends only the MSC3488 shape (uri under
org.matrix.msc3488.location / m.location) showed as broken. Fall back to that
uri, and display an MSC3488 description above the coordinates when present.
Closes the consume-side gap noted in review of the send-side MSC3488 change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:12:01 -04:00
jaredandClaude Opus 4.8 75b94bd39f fix(night-light): warn when schedule start equals end
From review: equal start/end silently disables the tint (zero-length window).
Show an inline hint so the user isn't left wondering why nothing happens.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:09:33 -04:00
jaredandClaude Opus 4.8 2d8bc487e5 feat(location): send MSC3488-compliant shared-location events
Location sharing sent only a legacy geo_uri with a "Location: geo:..." body, so
other clients often rendered it as plain text. Include the MSC3488 blocks
(org.matrix.msc3488.location/asset/ts + m.ts) alongside geo_uri and a readable
body, so Element and others render a proper location pin. Local rendering is
unchanged (still reads geo_uri).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:08:32 -04:00
jaredandClaude Opus 4.8 cf4ee6618c feat(night-light): optional auto-on schedule (time window)
Night Light was all-or-nothing. Add an optional schedule with From/To time
inputs so the warm overlay only shows during set hours and toggles itself on/off
automatically (the overlay re-checks every minute; no reload). Overnight windows
that wrap midnight (e.g. 21:00 -> 07:00) are handled.

Window logic is the pure, unit-tested isWithinTimeWindow/parseHHMM in
utils/timeWindow.ts. New settings: nightLightSchedule/Start/End (default
21:00-07:00).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:05:56 -04:00
jaredandClaude Opus 4.8 23950a6797 fix(invite): robust QR filename + encode-failure feedback
From review: sanitizeFilename now denylists only path-hostile + control chars
(preserving Unicode room names instead of collapsing CJK/emoji names to "room"),
converts whitespace to dashes, trims separator runs, and caps length. Also
surface an inline error when canvas.toBlob returns null so a failed PNG encode
isn't a silent no-op.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 16:03:04 -04:00
jaredandClaude Opus 4.8 a1107015fd feat(invite): download the room QR code as a PNG
The invite QR was display-only. Add a "Download QR" button that exports it as a
PNG via an offscreen high-resolution (1024px, spec 4-module quiet zone)
QRCodeCanvas + canvas.toBlob, saved through useSaveFile (filename from the room
name) with the standard download toast. The visible code stays an SVG so it
renders crisply at any size/theme.

Also corrects the stale LOTUS_FEATURES note (the QR is generated locally via
qrcode.react, not api.qrserver.com).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:57:19 -04:00
jaredandClaude Opus 4.8 4a3a80df9f fix(reminders): make cancel optimistic, no contradictory error
The shared account-data store removes optimistically with no rollback, so the
reminder row vanished the instant Cancel was clicked. Showing a "could not
cancel" error beside the already-gone row (and it reappearing on next sync) was
self-contradictory. Match the removeBookmark convention: fire-and-forget
optimistic removal, no inline error. Drops the now-moot cancelling busy-guard
and uses a collision-safe React key for same-minute custom reminders.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:56:22 -04:00
jaredandClaude Opus 4.8 7d67cdeef0 feat(reminders): view and cancel a message's existing reminders
There was no way to see or cancel a reminder once set (removeReminder was only
called by the fire-and-forget monitor), and addReminder didn't dedupe, so a
message could silently accumulate duplicate reminders. The Remind Me dialog now
lists the reminders already set on that message (soonest first) each with a
cancel button.

- New shared, tested formatFriendlyDateTime(ts, now?) in utils/datetimeInput.ts
  (Today/Tomorrow/date + time).
- Per-row cancel busy-guard; inline "Could not cancel" on failure.

Also applies two nits from the custom-time review: focus the date input when the
custom picker is revealed, and clear the error when editing date/time.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:51:11 -04:00
jaredandClaude Opus 4.8 b6725a6ee3 feat(reminders): custom date/time option in Remind Me
The Remind Me dialog only offered four fixed presets, so you couldn't set a
reminder for an arbitrary time. Add a "Custom time…" option that reveals date +
time pickers (validated >= 1 minute in the future) and sets the reminder at that
absolute timestamp.

Also extract the local date/time <input> helpers (toLocalDate, toLocalTime,
parseLocalDateTime, pickerInputStyle) into a shared, unit-tested
utils/datetimeInput.ts and reuse them in ScheduleMessageModal (deduped from an
inline copy) — identical output, now covered by tests.

Documents the previously-undocumented Message Reminders feature in
LOTUS_FEATURES.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:45:43 -04:00
jaredandClaude Opus 4.8 23e264d179 fix(bookmarks): drop unused senderId from stored bookmark
Review noted the 500-entry io.lotus.bookmarks blob approaches the ~65KB event
limit. The senderId I stored was never read back (the panel re-resolves the
live sender via the event and uses the senderName snapshot otherwise), so it
was dead payload. Keep only senderName.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:40:39 -04:00
jaredandClaude Opus 4.8 e01b87b214 feat(bookmarks): show who wrote each saved message
Saved-message cards showed the room and time but not the author, so in a busy
room you couldn't tell who said it without jumping. Now each card shows
"{sender} - {time ago}":

- Bookmark gains optional senderId/senderName (snapshotted at save time in
  Message.tsx from the already-computed sender display name); optional so
  existing stored bookmarks stay valid.
- The panel re-resolves the author's current display name live from the event
  when the room is joined, falling back to the stored snapshot for left rooms.
- Search now also matches the author name.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:37:12 -04:00
jaredandClaude Opus 4.8 f9af363dd6 fix(media-gallery): harden download filename + zoom/pan from review
- mediaFilename: only skip appending an extension when the body already ends in
  a plausible short alphanumeric extension, so "Screenshot 2024.01.05" still
  gets a real extension appended for the saved file.
- Lightbox pan: divide the translate by zoom (it runs nested inside scale), so
  dragging tracks the cursor 1:1 instead of moving `zoom`x too far.
- Wheel: ignore deltaY === 0 (pure horizontal scroll no longer zooms out).
- Zoom-out button disables at the real reachable minimum (0.2, not dead 0.1).
- Zoom-controls group gets role="group" so its aria-label is announced.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:28:27 -04:00
jaredandClaude Opus 4.8 8a92821a48 feat(media-gallery): zoom & pan images in the lightbox
The timeline image viewer supports zoom/pan, but the gallery's own lightbox
rendered a plain object-fit:contain image. Add the same affordances for images
(videos keep their native controls):

- scroll wheel or header -/+ buttons to zoom; +/-/0 keys; double-click or the
  % chip toggles 1x<->2x
- drag to pan when zoomed; zoom/pan reset when navigating to another item

Reuses the shared useZoom/usePan hooks (usePan already cleans up drag listeners
on unmount and resets pan when zoom returns to 1x).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:23:14 -04:00
jaredandClaude Opus 4.8 68a88e84b8 feat(media-gallery): download images/videos from the viewer and grid tiles
The gallery's File and Audio tabs already had download buttons, but images and
videos could only be saved by jumping to the source message. Add:

- a Download button in the lightbox header (full-resolution source), and
- a hover/focus download button on each image/video grid tile

Both reuse the shared FileDownloadButton (decrypts E2EE media client-side, saves
via useSaveFile, spinner/check/retry states). The tile download control is a
sibling of the tile button (not nested — avoids interactive-in-interactive) and
stays visible on touch (hover:none) devices. Download always targets the
full-res file/url, not the thumbnail.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 15:18:55 -04:00
jaredandClaude Opus 4.8 82eb65b822 fix(scheduled): clear stale send-now error when a row is edited
CI / Build & Quality Checks (push) Successful in 10m50s
CI / Trigger Desktop Build (push) Successful in 9s
handleEdit already clears cancelErrors for the old row; also clear sendErrors
so a prior failed "Send now" doesn't leave a stale inline error after editing.
Cosmetic hygiene, matching the existing cancelErrors handling.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 14:51:15 -04:00
jaredandClaude Opus 4.8 708a15d196 fix(soundboard): let the clip-name field fill its available width
The folds Input container is display:flex with no width, so inside the row's
grow="Yes" wrapper the wrapper grew but the input collapsed to content width.
Set width:100% on the Input so the name field uses the space the row gives it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 14:48:00 -04:00
jaredandClaude Opus 4.8 120ad2d1b5 feat(scheduled): add "Send now" action to the scheduled-messages tray
Fire a pending scheduled message immediately via MSC4140 action:'send'
(the server dispatches the stored delayed event now, as a normal timeline
event) instead of having to cancel and retype.

- sendScheduledMessageNow(mx, delayId) mirrors cancel/restart with action:'send'
- handleSendNow reuses the per-row busy guard; prunes local state only once the
  server confirms; a failed send shows an inline "Could not send now" error with
  the message still sendable/editable/cancellable
- Send-now IconButton (Icons.Send) added before Edit/Cancel in each row

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 14:47:52 -04:00
jaredandClaude Opus 4.8 b38df58b68 fix(voice): release mic on cancel/unmount + recorder polish
Address findings from 2 review agents (pause/resume duration model +
meter lifecycle were verified correct):

- Mic-stream leak (HIGH, pre-existing but in this change's blast radius):
  the mic tracks were only stopped inside mr.onstop, which cancel() nulls
  and the unmount effect never triggered — so cancelling or unmounting
  mid-recording/pause left the mic live (OS indicator on). Hold the stream
  in a ref and release its tracks explicitly (stopStream) on cancel and on
  unmount, independent of onstop. Normal stop still releases via onstop.

- Defensive: startMeters now cancels any existing rAF/interval before
  starting, so it can never spawn a second loop.

- a11y/UX: the finish button (checkmark, advances to the preview step) is
  relabeled "Finish recording"/"Finish" so the label matches the check
  glyph (was "Stop recording" with the old pause icon). The three
  recording-control buttons get flexShrink:0 so they don't squish the
  waveform at narrow composer widths.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 14:04:31 -04:00
jaredandClaude Opus 4.8 13304f1571 feat(voice): pause / resume while recording
The voice recorder was a single continuous take — an interruption meant
stopping early or starting over (and the Stop button confusingly used a
Pause icon). Add real pause/resume.

- MediaRecorder.pause()/resume() with a new 'paused' state.
- Duration now accumulates only active-recording time: an accumulate-on-
  pause model (accumulatedMsRef + segmentStartRef) replaces the wall-clock
  startTime, so paused time is excluded from both the live timer and the
  finalized preview duration.
- Extracted startMeters/stopMeters so the waveform rAF + timer interval are
  reused across start/resume; stopMeters keeps the audio graph alive for
  resume while stopAll tears it down.
- Recording view now also renders the 'paused' state: a Pause/Resume toggle
  (Pause vs Play icon), the record dot stops pulsing (dimmed), and the
  waveform/timer freeze. Stop/Cancel/unmount all handle a paused recorder.
- Fixed the mislabeled finish button: it now shows a checkmark (it advances
  to the preview step) instead of a pause icon.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 13:58:01 -04:00
jaredandClaude Opus 4.8 87b1c1a702 fix(captions): harden caption editing after review
Address findings from 2 review agents (core edit path was verified
correct — media preservation incl. encrypted, threading, no-op guard):

- Require a filename (utils/room.ts): canEditCaption now also checks the
  MSC2530 `filename` exists. Fixes media from clients that omit filename,
  where the editor prefilled the filename as a caption and clearing it
  wrote an empty body. Such media simply isn't caption-editable (matches
  renderCaption never showing a caption for it).

- Carry m.mentions (MessageEditor): a caption edit now unions typed
  @-mentions with prior mentions like the text-edit path, so mentioning
  someone in a caption edit notifies them.

- Double caption: revert to the editor replacing the content while editing
  (as text edits do) instead of rendering the media + its caption above an
  editor prefilled with the same caption — removes the confusing duplicate.

- Removed-caption "(edited)" marker (RenderMessageContent): when a media
  message is edited but has no caption (e.g. the caption was removed),
  render the standalone "(edited)" affordance so Edit History stays
  reachable (previously it lived only inside the caption and vanished).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 13:01:02 -04:00
jaredandClaude Opus 4.8 125af8446f feat(captions): edit image/video captions after sending
Captions could be attached at upload but never changed — canEditEvent
only allowed m.text/emote/notice, so a typo in an image caption meant
delete + re-upload. Add caption editing for image/video messages.

- utils/room.ts: canEditCaption (own image/video RoomMessage, no
  non-thread relation) + canEditEventOrCaption. canEditEvent unchanged.
- Message.tsx: gate the Edit affordance (quick-actions + menu) on
  canEditEventOrCaption; label it "Edit caption" for media; keep the media
  rendered above the editor while editing.
- MessageEditor.tsx: for a media message, seed the editor from the caption
  (not the filename), allow an empty caption (removes it), and build the
  m.replace so m.new_content spreads the original media content
  (url/info/encrypted file/filename/msgtype) and only sets body +
  format/formatted_body. Outer content is the full media (not a "* text"
  fallback) so non-edit-aware clients still render the media. No-op guard
  when the caption is unchanged. Placeholder "Add a caption…".

Rendering + Edit History need no changes: getEditedEvent's m.new_content
flows to renderCaption, and the word-diff already diffs body (the
caption). Encrypted media keeps its file/key (no re-upload).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 12:50:42 -04:00
jaredandClaude Opus 4.8 9a4796c167 fix(gif): still previews + a11y for recent GIFs
Address findings from 2 review agents on the recent-GIFs row:

- Motion/perf: the Recent row rendered up to 16 full animated GIFs at
  once (autoplaying). Capture a small still image at pick time
  (fixed_width_small_still / *_still) into RecentGif.previewUrl and render
  that for the thumbnail, so recents no longer autoplay. Pre-existing
  recents without a preview fall back to the animated url. Re-send still
  uses the animated url, so the sent m.image is unchanged.

- a11y: the recent buttons all had the identical label "Send recent GIF".
  Give them positional labels ("Send recent GIF N of M") and wrap the grid
  in a role="group" labelled by the "Recent" section heading, so the row
  is a distinguishable, announced group.

Correctness review found no bugs (write-before-unmount, term gating,
dedupe, re-send fidelity all verified).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 12:34:51 -04:00
jaredandClaude Opus 4.8 5b58e5fe43 feat(gif): recently-used GIFs in the picker
The GIF picker was a bare Giphy search grid with no memory of what you've
sent, so re-sending a go-to reaction GIF meant re-typing the search every
time. Add a "Recent" row at the top of the picker (default view; hidden
while searching) for one-click re-sending.

- New persisted state state/recentGifs.ts: recentGifsAtom (localStorage,
  cinny_recent_gifs_v1, getOnInit) + pure addRecentGif (dedupe-by-url
  move-to-front, cap 16, ignore empty url), with 5 unit tests.
- GifPicker records every sent GIF (from search or the Recent row) to the
  front, and renders a 3-up thumbnail grid of recents above the search
  grid when there are recents and no active search term. Section label
  matches the picker's existing `// GIF_SEARCH` treatment (lotusTerminal)
  or a muted label otherwise.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 12:27:18 -04:00
jaredandClaude Opus 4.8 eaf6853910 fix(nav): harden draft indicator after review
Address findings from 2 review agents on the room-nav draft indicator:

- Icon semantics (a11y): Icons.Message read as message activity and
  collided with two existing bubble uses in the same row (call-chat
  toggle, mark-unread), especially next to the unread badge. Replace it
  with the composer's shared DraftDot (a small color.Success.Main dot),
  so both draft surfaces share one visual language. Rendered as a
  role="img" span with aria-label "Unsent draft" (reliably announced,
  unlike a bare aria-labelled svg).

- Precise thread-key filter: hydration skipped any draftKey containing
  '::', which would also skip an IPv6-literal server name in a roomId.
  Match '::$' (thread root is an event id) so only real thread drafts are
  skipped.

- Defensive hasMsgDraft: guard toPlainText so a corrupted/foreign draft
  value can't throw during a nav render.

- Clear the draft atom on send: the send / scheduled-send handlers reset
  the editor and localStorage but left the jotai draft atom set, so the
  composer DraftIndicator could show a stale dot after sending a restored
  draft. Add setMsgDraft([]) to both.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 11:48:35 -04:00
jaredandClaude Opus 4.8 c44ef8d795 feat(nav): draft indicator on room-nav items
Composer drafts persist per room, but nothing in the room list showed
which OTHER rooms had an unsent draft. Add a subtle chat-bubble icon on a
room's nav item when it has a message draft (and isn't the open room), so
half-written messages elsewhere are visible at a glance.

- Shared pure helper hasMsgDraft (utils/draft.ts, unit-tested) replaces
  the inline emptiness check; the composer DraftIndicator now reuses it.
- RoomNavItem reads a memoized selectAtom(draftAtom, hasMsgDraft) so a row
  re-renders only when its draft flag flips (the draft atom is written on
  room-leave, not per keystroke). Uses Icons.Message (pencil is reserved
  for the custom-name marker), muted, aria-label "Unsent draft".
- useHydrateMsgDrafts (mounted in ClientNonUIFeatures) pre-fills the
  per-room draft atoms from draft-msg-* localStorage on startup, so
  indicators are correct after a page reload, not only after revisiting a
  room. Thread drafts (key contains ::) are skipped; room-level only.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 11:37:21 -04:00
jaredandClaude Opus 4.8 90e6901a60 fix(edit-history): harden diff after review
Address findings from 2 review agents on the edit-history diff:

- Perf: diffWords is O(n*m); cap at 2000 tokens/side and fall back to a
  coarse whole-block replaced diff above that, so a very large multi-edit
  message can't freeze the main thread. Memoize the per-row diff in
  DiffText. (Added a unit test for the coarse fallback.)

- Perceivability (a11y/design): the added-word <ins> highlight was
  color-fill only, which is faint against the modal surface in the lotus
  themes. Add a Success.ContainerLine border + horizontal padding (so the
  rounded corners read as a chip) + box-decoration-break: clone for clean
  wrapping, so the "added" cue survives low fill contrast.

- Consistency: a media/no-body edit now renders "(no text)" in diff mode
  too (matched the toggle-off view; was blank).

- Softened the code comment's screen-reader claim (bare <ins>/<del> aren't
  announced by default).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 11:11:16 -04:00
jaredandClaude Opus 4.8 961789fd71 feat(edit-history): word-level diff view
The Edit History modal listed each version's full text with no indication
of what changed. Add a word-level diff: each edit highlights the words
added (green) and removed (struck-through red) relative to the previous
version, so a one-word fix is obvious at a glance.

- New pure, dependency-free diffWords (LCS over word/whitespace tokens) in
  utils/textDiff.ts, with 8 unit tests (insert/delete/replace, whitespace
  preserved, empty, no-mutation, word-not-char granularity).
- EditHistoryModal renders each edit via a DiffText component using
  semantic <ins>/<del> (screen-reader-meaningful) styled with folds
  Success/Critical tokens. A "Highlight changes" header toggle (default
  on) switches back to full text, which keeps the rich formatted render;
  the Original row is always the plain baseline.
- Diff is plain-text (body) only by design; formatted markup isn't diffed
  (the toggle restores the rich view), and media/no-body edits diff as
  empty strings gracefully.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 11:02:59 -04:00
jaredandClaude Opus 4.8 b6413d763d fix(threads): harden threads list after review
CI / Build & Quality Checks (push) Successful in 11m23s
CI / Trigger Desktop Build (push) Successful in 9s
Address findings from 3 review agents on the Threads list panel:

- Last-activity accuracy (SDK): sort key and the "last reply <time>"
  label now use thread.replyToEvent.getTs() (server bundle latest_event)
  instead of lastReply(), which returns the ROOT time until each thread's
  replies lazily paginate (or permanently on fetch error). Applied to the
  hook signature too.

- Live-refresh completeness (correctness): the useRoomThreads signature
  now includes thread.length and the root event's replacingEventId, so a
  mid-thread redaction (reply count) and a root-message edit (row snippet)
  refresh the row live instead of going stale.

- a11y: the row's aria-label was the button's whole accessible name,
  hiding the snippet/count/unread from screen readers. It now describes
  the thread ("Open thread by <name>, unread, N replies, last reply ..").

- Unread badge: replaced the bare green dot (Success = the mention color)
  with the app-wide UnreadBadge, using the Highlight count so mentions
  render red and ordinary unread renders secondary, matching room-nav.

- Hover/focus affordance: the clickable row moved its inline styles to a
  css class with token-based :hover / :active backgrounds.

- Participant pile now also includes the last replier from the bundle.

- Stabilized the panel's onClose/onOpenThread with useCallback so its
  Escape listener isn't re-subscribed every Room render. Added
  filter->sort pipeline + all/participating immutability tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 01:21:01 -04:00
jaredandClaude Opus 4.8 d6d1f5a233 feat(threads): room-level Threads list panel
Lotus could view one thread at a time but had no overview of a room's
threads. Add a Threads list side panel, opened from a new Threads toggle
in the room header (mirrors the gallery/widgets toggles).

- Lists every thread with a rich row: root sender + snippet, unread dot,
  "N replies - last reply <time>", and a participant avatar pile.
- Segmented filter (All / Unread / Participating) and sort (Recent /
  Oldest by last-reply time), both persisted in localStorage
  (cinny_threads_filter_v1 / cinny_threads_sort_v1) and normalized via
  type guards.
- Clicking a row opens the existing single-thread ThreadPanel by reusing
  setActiveThreadId; reading it clears the row's unread badge live.
- Stays live via ThreadEvent.New/NewReply/Update/Delete +
  RoomEvent.UnreadNotifications, with a signature guard to avoid churn,
  and is virtualized (@tanstack/react-virtual) for busy rooms.

Reuses room.getThreads()/fetchRoomThreads(), thread.hasCurrentUser-
Participated / lastReply() / length, getThreadUnreadNotificationCount
(muted threads zeroed), useMemberAvatar/StackedAvatar/UserAvatar,
scaleSystemEmoji/trimReplyFromBody, UnreadBadge, and the Bookmarks-panel
segmented-control + localStorage-atom patterns. Filter/sort logic is pure
in utils/threadList.ts with 8 unit tests. New panel is wired into
Room.tsx's mutually-exclusive content-panel switching.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 01:08:34 -04:00
jaredandClaude Opus 4.8 57f21e5cac fix(forward): harden comment retry + a11y after review
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Address findings from 2 review agents on the forward upgrades:

- Duplicate comment on retry (correctness): if a room's comment message
  sent but the forward then failed, retrying re-posted the comment. Track
  rooms whose comment already delivered (commentSentRef) and skip it on
  retry, sending only the missing forward. An already-commented room won't
  get the comment again even if the text is later edited (no-duplicate
  choice).

- a11y: give the message-preview box role="group" + aria-label
  ("Message to forward"), add aria-label to the comment and search inputs
  (placeholder is not a label), and match the RecentChip's RoomIcon
  fallback size (100) to the room-row convention for a size-200 avatar.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 00:43:32 -04:00
jaredandClaude Opus 4.8 629db9724f feat(forward): message preview, optional comment, recent targets
The Forward dialog forwarded blind. Add three things (design-system
cleanup included):

- Preview: a compact read-only preview at the top of the dialog shows the
  sender + body, with a thumbnail for image/video (reuses ThumbnailContent
  and the getMemberName/getMemberAvatarMxc/trimReplyFromBody helpers). We
  already hold mEvent, so nothing is fetched.

- Comment: an optional "Add a comment" field sends a short m.text note to
  each target room, sequenced BEFORE the forwarded message per room so the
  note reads above the quoted content. The existing per-room failure /
  retry logic is preserved (a room fails if either send rejects).

- Recent targets: a "Recent" chip row (hidden while searching) offers
  one-tap selection of rooms you last forwarded to. Successful targets are
  recorded most-recent-first, deduped, capped at 8, in localStorage via the
  pure, unit-tested addRecentForwardTarget (state/recentForwardTargets.ts).
  Rooms you've since left are filtered out of the row.

Also replaces the hardcoded rgba(0,0,0,0.35) sending scrim with a
token-free opacity dim of the list (design-system rule: no hardcoded
colors).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 00:37:49 -04:00
jaredandClaude Opus 4.8 a739c25f10 fix(status): stop presence heartbeats from clobbering status edits
Selecting an emoji (or any unsaved edit) in the profile Status Message
field could vanish because the presence-sync effect re-applied the remote
status_msg on every presence heartbeat (which fire every few seconds).
The dirty-edit guard alone left a window where a heartbeat carrying the
previous status overwrote the just-inserted emoji, so there was no way to
add emoji to a status.

Track the last remote status we synced and only react when the remote
value actually changes, instead of on every heartbeat. Repeated
heartbeats with an unchanged status are now ignored, so an unsaved local
edit is preserved regardless of the dirty flag's timing. Cross-device
status changes (a genuinely new remote value) and clears still sync, and
the pending-applied stale-echo guard is unaffected.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-10 00:13:44 -04:00
jaredandClaude Opus 4.8 53ce2e40a4 fix(url-preview): thumbnail fallback + quiet timeline console spam
Two console-noise / glitch fixes surfaced while a room with link
previews was open:

- URL preview og:image thumbnails 400 when Synapse can't thumbnail a
  cached preview image (SVG/animated), leaving a broken image that the
  browser keeps re-requesting. GenericCard now falls back to the full
  image on error, then hides the image (and shows the link icon) if that
  also fails, so no broken image and no repeated failing requests.

- Extend the existing console.warn filter to drop matrix-js-sdk's
  high-volume, benign timeline bookkeeping warnings ("EventTimelineSet…"
  and "Decrypted event … is not in room …"), which fire constantly in
  E2EE rooms with threads. Real warnings still log.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 23:47:19 -04:00
jaredandClaude Opus 4.8 398e743cdd fix(status): harden presets after review
Address findings from 2 review agents on the status-presets feature:

- Presence-echo race: a heartbeat can echo the previous status just after
  a new one is saved, reverting the input. Track the last-applied value
  and ignore non-matching echoes until our own echo lands or a 15s window
  elapses (bounded so a dropped echo can't block real cross-device
  updates). Applies to Save, preset apply, and Clear.

- Duplicate chips: a saved custom preset that matches a built-in is now
  hidden from "Your presets" (it already shows under Quick statuses).

- a11y: the two preset rows use aria-labelledby tied to their visible
  headings instead of mismatched hardcoded aria-labels.

- Visual grouping: a custom preset's chip and its delete X now sit with
  gap=0 as one unit while the row separates presets with gap=200, so a
  chip and its delete no longer read as two separate presets. Delete/Plus
  icons bumped to size=100 to match the folds chip-icon convention.

- Parity: addPreset/removePreset promises are now caught like the other
  account-data call sites.

Docs updated to the exact 11-preset built-in list.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 23:37:05 -04:00
jaredandClaude Opus 4.8 d0614710b0 feat(status): built-in and custom status presets
The Status Message field required typing every status from scratch. Add
a one-click preset row:

- Built-in "Quick statuses" spanning gaming, social, life and work
  (Gaming, In a party, Ranked grind, AFK, Watching, In a meeting,
  Working remotely, Lunch, On vacation, Out sick...), each carrying a
  suggested auto-clear so a click sets the message and the timer at once.
- Custom presets: save the current status as a reusable preset, stored
  in io.lotus.status_presets account data (synced across devices via the
  shared account-data list store), de-duped by normalized label, capped
  at 20, deletable inline.

The existing save path is factored into a shared applyStatus() used by
the Save button and by preset apply, so server writes, the status
localStorage keys, and the auto-clear expiry bookkeeping stay identical.
Ordering/de-dupe logic is pure in utils/statusPresets.ts (upsertPreset,
normalizeLabel) with unit tests; no change to the presence wire format,
expiry monitor, or presence-mode selector.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 23:30:08 -04:00
jaredandClaude Opus 4.8 39e75f4eea fix(bookmarks): harden sort/group after review
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Address findings from 2 review agents on the bookmark sort/group feature:

- Flash on open: the persisted-sort atom now uses getOnInit so the saved
  sort applies on the first render instead of briefly showing Newest and
  reordering after mount.

- Stale collapse state: prune collapsed roomIds that no longer have any
  bookmark, so a room re-saved later doesn't reappear pre-collapsed and
  the Set can't grow unbounded across a session.

- Corrupt persisted value: validate the stored sort with a new
  isBookmarkSort type guard, normalizing anything unexpected to Newest so
  exactly one sort button is always active.

- a11y: room group headers now expose an explicit aria-label
  ("<room>, N saved messages") instead of announcing the avatar alt and
  the visible name twice with a bare count, plus aria-controls linking the
  header to its collapsible content region.

- Layout: move the sort control to its own toolbar row so the three
  buttons don't crowd the count text in the narrow (266px) panel.

- Memoize filtered/sortedItems/groups for consistency with renderItem.

Adds unit tests for isBookmarkSort, group-order tie-break, and
groupBookmarksByRoom immutability.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 23:09:42 -04:00
jaredandClaude Opus 4.8 cb3cd30ab5 feat(bookmarks): sort & group saved messages by room
The Saved Messages panel showed bookmarks in one fixed order (newest
save first) with no way to reorganize. Add a Newest / Oldest / By-room
segmented sort control to the panel toolbar. In "By room" mode the list
renders collapsible per-room sections, with groups ordered by their most
recently saved message so active rooms float to the top. The chosen sort
persists across panel opens via a localStorage-backed atom.

Ordering and grouping are pure functions in utils/bookmarks.ts
(sortBookmarks, groupBookmarksByRoom) with deterministic eventId
tie-breaks, covered by bookmarks.test.ts (9 tests). No change to the
bookmark data model, account-data schema, useBookmarks, or how bookmarks
are created; search still feeds the sorter/grouper unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 23:03:28 -04:00
jaredandClaude Opus 4.8 cacefb1f30 fix(scheduling): harden edit/reschedule after review
Address findings from 3 review agents on the edit/reschedule feature:

- Race (correctness): handleEdit now marks the old message as cancelling
  while its cancel is in flight, so its Edit/Cancel buttons are disabled.
  Previously the old row stayed live during the fire-and-forget cancel, so
  a fast second edit could orphan a still-scheduled event and send twice.

- Durability (correctness): on a failed cancel-old, re-insert the old
  message if auto-prune removed its row while the modal was open, so the
  still-live delayed event stays visible and retriable instead of failing
  silently. Also clear any stale cancel error when starting an edit.

- a11y: per-row Edit/Cancel buttons now carry distinct aria-labels that
  include the message preview and send-time, so screen-reader users can
  tell which of several scheduled messages each button targets.

- UX: modal gains a submitLabel prop; the edit flow shows "Reschedule"
  instead of "Schedule". Modal now focuses the message body on open.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 22:54:57 -04:00
jaredandClaude Opus 4.8 5d5ae0ee70 feat(scheduling): edit / reschedule a scheduled message
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The scheduled-messages tray was cancel-only. Add an inline edit button
that re-opens ScheduleMessageModal seeded with the existing body and
send-time, letting the user change the text and/or when it sends.

MSC4140 has no in-place edit, so an edit is schedule-new + cancel-old.
Order matters: the modal schedules the new delayed event first, then we
cancel the old one and only prune it from local state once the server
confirms. A failed cancel therefore leaves a visible, retriable copy in
the tray instead of silently letting the stale message fire or losing
the edit. Edits go through the plain-text composer, so rich content
collapses to m.text (acceptable for v1).

ScheduleMessageModal gains optional initialSendAt (seed the pickers) and
title props so it is reusable for both scheduling and editing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 22:47:43 -04:00
jaredandClaude Opus 4.8 7d02f4e538 fix(voice): apply waveform review findings
Three review agents (no regressions found). Applied:
- Keyboard arrow-seek now reads the live media currentTime, not the throttled
  ~500ms state, so rapid presses accumulate instead of dropping steps.
- Scrubbing the waveform (or the fallback seek bar) BEFORE first play now loads
  the media and plays from the clicked position (was a silent no-op).
- Unplayed bars use a dimmed accent (color-mix 32%) instead of a faint surface
  token, for consistent contrast across TDS-dark/light + normal themes.
- Fixed first-bar always-lit off-by-one ((i+1)/len), and added overflow:hidden so
  the strip clips rather than overflows in a very narrow drawer.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 22:01:41 -04:00
jaredandClaude Opus 4.8 56863d2649 feat(voice): render the waveform on playback with click/drag/keyboard scrubbing
Voice messages carry an MSC1767 waveform (org.matrix.msc1767.audio.waveform) and the
recorder draws a live one, but AudioContent playback only showed a plain seek bar.
Now the player renders the waveform as bars that fill with the accent (TDS green under
Lotus Terminal) as the clip plays, and the waveform itself is the seek control —
click, drag, or keyboard (arrows +/-5s, Home/End) with role=slider + ARIA value text.

- AudioContent: new optional "waveform" prop + a WaveformSeek sub-component
  (downsamples to 48 bars, mirrors the recorder's bar styling); falls back to the
  plain Range seek bar when there's no waveform.
- Threaded through MAudio (RenderAudioContentProps) so timeline voice messages get it
  automatically; the Media Gallery Audio tab passes it directly.

Improves both the timeline and the new gallery Audio tab at once.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 21:50:08 -04:00
jaredandClaude Opus 4.8 2d0c804abc fix(media-gallery): address review — proper decrypt-download + mimetype sanitize
Review of 28cb004e (3 agents) surfaced two real issues:
- Downloads used a raw mxc→http anchor, so encrypted media (voice messages are
  almost always in E2EE DMs) downloaded ciphertext. Reuse FileDownloadButton for
  both the audio AND file rows — it decrypts before saving, adds loading/success
  state + a toast, and derives a filename extension.
- Audio playback bypassed MAudio's mimetype sanitization; pass the value through
  getBlobSafeMimeType (e.g. application/ogg → audio/ogg) so encrypted/odd-mimetype
  audio actually plays. Give voice messages a real filename+extension.

Also corrected the docs: AudioContent renders a seek bar, not an MSC3245 waveform.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 21:35:35 -04:00
jaredandClaude Opus 4.8 28cb004e80 feat(media-gallery): add Audio/Voice tab + jump-to-message
- New Audio tab (m.audio) listing voice messages + audio files with an inline player
  (reuses AudioContent + MediaControl: play/seek/speed, MSC3245 voice waveform,
  decrypt-on-play), sender/date, and download. Added to the tab counts.
- Jump-to-message: a 'Go to message' action on file rows, audio rows, and in the
  lightbox navigates the timeline to the source event (useRoomNavigate) and closes
  the drawer; threaded eventId into LightboxItem.
- Update the (stale) LOTUS_FEATURES.md Media Gallery entry.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 21:26:02 -04:00
jaredandClaude Opus 4.8 0b06158477 feat(polls): complete the poll lifecycle — voting, undisclosed, end, spec-correct
Upgrade the MSC3381 poll feature from a leaky half-implementation to a complete,
cross-client-correct one:

- End/close a poll (creator or redact-PL mod) via inline confirm → m.poll.end;
  locks voting, reveals results, marks winner(s); only pre-end responses count.
- Honor poll kind: undisclosed polls hide counts/percent/bars/total until ended
  (creator gets a Show-live-results vs Hidden-until-ended toggle; default live).
  Previously every poll was created undisclosed yet the UI leaked live results.
- Enforce max_selections for multi-choice; radiogroup/checkbox a11y with arrow-key
  roving and an AT-announced winner.
- Robust, dual-namespace wire handling: parse BOTH stable (m.poll/m.id/m.selections)
  and unstable (org.matrix.msc3381.poll.*) by hand — matrix-js-sdk 41.7.0's
  PollStart/Response parsers only understand the unstable bodies, so delegating to
  them broke every stable poll (caught in agent review). Use the SDK Poll model only
  for end validation + before-end filtering.
- Pure tally/visibility/winner/parse logic extracted to utils/poll.ts with 14 tests
  incl. a stable/unstable wire-format round-trip.

Reviewed by 3 agents (spec/cross-client, logic, a11y/UI); findings applied.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 19:48:58 -04:00
jaredandClaude Opus 4.8 384a1dd262 fix(embeds): video player iframe collapses to ~200px (use padding-top, not aspect-ratio)
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The inline video embed container (EmbedMediaLandscape/Portrait) used CSS
aspect-ratio for its 16:9 / 9:16 box. An absolutely-positioned *replaced* element
— the player <iframe> (position:absolute; inset:0; width/height:100%) — collapses
to its ~200px intrinsic size inside an aspect-ratio box rather than filling it, so
after pressing play the YouTube/Vimeo player rendered at ~202x114 in the top-left of
the (correct) 600x340 facade box, leaving a wide gray gap. The click-to-play
facade uses an <img>, which doesn't hit this, so the pre-play preview looked fine.

Switch the video containers to the padding-top percentage hack (56.25% / 177.78%),
which derives a definite height from the definite width so the absolutely-positioned
iframe fills it reliably. Fullscreen override sets padding-top:0 + height:100vh.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 02:14:49 -04:00
jaredandClaude Opus 4.8 d7d261a019 docs(todo): add Discovery pass 2 — PERF/SEC/COR findings (agent-surveyed)
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Three agents swept fresh lenses (performance, security/privacy, correctness in
under-covered subsystems). 16 verified items filed: PERF-1..6, SEC-1..5 (no
exploitable XSS found — sanitization surface is hardened), COR-1..6. Single-pass,
not yet TPVR'd.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 01:11:42 -04:00
jaredandClaude Opus 4.8 3045a9f014 docs: add DP1-DP18 test items (LOTUS_TESTING §R), retire DP backlog
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The discovery-pass items DP1-DP18 are implemented + TPVR-reviewed, so move their
manual QA steps into LOTUS_TESTING.md (new section R) and replace the DP backlog
block in LOTUS_TODO.md with a done-breadcrumb pointing at §R + the commits.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 00:05:05 -04:00
jaredandClaude Opus 4.8 c2598d21cd fix(dp): address TPVR review findings (DP2 redo, DP4 dedup, DP15 gap)
- DP2: the earlier seed fix was ineffective (allInvitesAtom populates post-mount,
  so first render is still empty). Rewrite to track invite room ids and stay
  'unarmed' until the initial sync settles (+3s grace), notifying only for ids that
  first appear after arming — robust to the async population race.
- DP4: batch the mutually-exclusive tag writes via Promise.all so a failure surfaces
  a single toast instead of one per operation.
- DP15: route the two remaining StateEvent writes (RoomSoundboardPack / RoomImagePack,
  which used an 'as unknown as keyof StateEvents' idiom the sweep missed) through the
  typed sendStateEvent helper.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-08 00:02:04 -04:00
jaredandClaude Opus 4.8 4fa4327a18 DP17: use folds Icons + named brand-color consts in UrlPreviewCard
Replace literal-glyph UI icons in the URL preview cards with folds
Icon/Icons components, and hoist hardcoded provider brand hex values
into a single named BRAND_COLORS map.

Glyph -> folds icon:
- TikTok/Spotify musical note (♫) -> Icons.VolumeHigh
- Portrait play button (▶)        -> Icons.Play
- Reddit comment count (💬)       -> Icons.Message
- Steam gear (⚙)                  -> Icons.Setting
All use size="Inherit" so they keep the surrounding font-size/color.

Brand hex now referenced via BRAND_COLORS (tiktok, spotify, steam,
twitch, reddit, discord, npm, stackOverflow) instead of scattered
literals; colors are byte-for-byte identical and remain fixed brand
identities (not converted to TDS theme vars).

The game controller glyph (🎮) is left as-is: folds has no game/
controller icon and no close semantic match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:40:49 -04:00
jaredandClaude Opus 4.8 101e4116e8 refactor(DP15): centralize sendStateEvent as-any cast in typed helper
Add a typed `sendStateEvent(mx, roomId, eventType, content, stateKey?)`
helper in utils/room.ts that mirrors the DP16 account-data helper pattern.
The SDK's typed `sendStateEvent` overload rejects the fork's custom
`StateEvent` enum values, so every call site cast arg 2 to `any` (which
also collapsed the content type). The single `as any` cast now lives inside
the helper; a generic `content: T extends object` keeps each call site's
content type checked.

Route all 32 `mx.sendStateEvent(..., StateEvent.X as any, ...)` casts across
20 files through the helper. The 2 dynamic-string casts in developer-tools
(SendRoomEvent, StateEventEditor) pass a runtime string, not an enum value,
so they stay as-is.

No behavior change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:32:50 -04:00
jaredandClaude Opus 4.8 4fc3f7a35f DP13: extract shared account-data list-store engine
useBookmarks / useReminders / useUserNotes were near-verbatim copies of a
concurrency-critical engine (module-scoped singleton, per-client
subscribe/teardown, a serialized write-queue that prevents lost-update
clobbering, a listener Set, and the account-data subscription).

Extract it into createAccountDataListStore<T, C>({ eventType, read, write }) in
src/app/hooks/createAccountDataListStore.ts. The write-serialization semantics
are preserved identically (still the lost-update fix). The differing payload
shapes are parameterized via read/write: bookmarks/reminders wrap a list
({bookmarks}/{reminders}); notes is a flat Record passed through unchanged.

The three hooks become thin wrappers with their exact public APIs unchanged
(same exported names, signatures, return shapes, and mutators), so no call site
changes. The DP16 setAccountData helper is used inside the queue.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:24:08 -04:00
jaredandClaude Opus 4.8 b1ee3ada98 DP16: add typed get/setAccountData helpers, remove ~19 any-casts
Add centralized typed helpers in src/app/utils/accountData.ts:
- getAccountData<T>(mx, eventType): T | undefined (returns content)
- setAccountData<T>(mx, eventType, content): Promise<void>

These wrap the single `as any` cast needed because matrix-js-sdk's typed
overloads reject the fork's custom account-data event names. Every call site
now stays fully typed on its content shape.

Route all account-data reads/writes that previously used
`(mx as any).getAccountData/setAccountData` or `mx.getAccountData(... as any)`
through the helpers (or, where a MatrixEvent is needed, through the existing
utils/room.ts getAccountData whose param is widened to accept string keys).
No behavior change: same event types, same content shapes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:14:35 -04:00
jaredandClaude Opus 4.8 e545706c3b DP18: add useMemberAvatar hook and adopt it in reader avatars
Add a reactive `useMemberAvatar(room, userId, w?, h?, resize?)` hook
returning { name, avatarUrl }, standardizing the member name + avatar
trio and the RoomStateEvent.Members reactivity pattern (N6). Convert
ReadReceiptAvatars and EventReaders to render per-user avatars via a
small child component using the hook, preserving exact sizes, fallback
rendering, TDS pill/tooltip styling and behavior.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:01:39 -04:00
jaredandClaude Opus 4.8 8c0e2b4250 DP18: add getMemberName helper and dedup name-fallback sites
Add a pure `getMemberName(room, userId): string` helper in utils/room.ts
(= getMemberDisplayName ?? getMxIdLocalPart ?? userId) and replace the
inline `getMemberDisplayName(room, id) ?? getMxIdLocalPart(id) ?? id`
fallback across the codebase. No behavior change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:01:32 -04:00
jaredandClaude Opus 4.8 165714e133 fix(tds): resolve send-status and read-receipt colors from --lt-* vars
DP14: Message send-status icon and ReadReceiptAvatars pill hardcoded
dark-theme accent hex/rgba, so TDS light mode kept bright cyan/red
instead of the theme-overridden darker values. Route all colors/glows
through the theme-aware --lt-* CSS variables (mirroring EventReaders),
using color-mix for translucent tints and accent-alpha icon colors.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 22:40:54 -04:00
jaredandClaude Opus 4.8 6cf18c3bd9 fix(a11y): correct call-control aria + picker/recorder/live-chip UX (DP7-DP12)
DP7: fix inverted Deafen/Undeafen aria-label on the sound button so it
  matches the action and tooltip.
DP8: add aria-pressed to Sound/Video/ScreenShare toggles and align the
  Microphone toggle to the same "pressed = feature on/active" semantic.
DP9: return focus to the trigger when the GifPicker closes and cap its
  fixed width to min(312px, calc(100vw - 16px)) so it can't overflow
  narrow viewports.
DP10: drop redundant mouse-only clear onClick nested inside the search
  filter Chip buttons (parent chip/menu already performs the clear);
  the cross icons are now purely decorative.
DP11: constrain the voice recorder widget and let the waveform shrink so
  it fits a narrow composer, and expose the live duration as a role="timer"
  snapshot instead of spamming a screen reader every 100ms.
DP12: announce the live-call participant count via a visually-hidden
  role="status" region.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 22:37:22 -04:00
jaredandClaude Opus 4.8 db86432644 fix(state): correct invite re-notify, status clear sync, soundboard resync (DP2/DP3/DP5)
- Invites: seed the notify baseline with the invite count at mount instead
  of 0, so a warm reload (allInvitesAtom populates synchronously from cache
  while SYNCING) no longer re-fires the toast+sound for pre-existing invites.
  Only a genuine increase notifies.
- Status: the cross-device sync effect gated on a truthy presence.status, so
  a remote CLEAR never reset the input or localStorage[STATUS_MSG_KEY] and
  usePresenceUpdater.readStatus() re-sent the stale status. Now mirror an
  empty status as a clear (skipping offline/invisible, which carries an empty
  status_msg by design).
- Soundboard: useState initializers ran once and never recomputed when the
  room/rooms arg changed. Add a resync effect keyed on the arg while keeping
  the live state-event update path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 22:29:47 -04:00
jaredandClaude Opus 4.8 8eb961b682 fix(errors): surface previously-silent async failures (DP1/DP4/DP6)
Several fire-and-forget promises failed silently:
- RoomInput slash-command exe() rejections reset the editor as if they
  succeeded; now caught and shown via an error toast.
- Favourite / low-priority room-tag toggles (setRoomTag/deleteRoomTag)
  swallowed rejections; now surfaced via the same error toast.
- Call-decline sendEvent(RTCDecline) was uncaught; now logged best-effort
  while the local UI still dismisses.

Adds a shared createErrorToast builder mirroring createDownloadToast.
/kick and /ban route through rateLimitedActions, whose to() helper
swallows non-429 errors, so those two can still resolve on failure — noted
in code; the top-level exe() catch covers everything that does reject.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 22:29:39 -04:00
jaredandClaude Opus 4.8 2614e6b92d docs(todo): add DP1-DP18 discovery-pass findings (agent-surveyed + TPVR-verified)
Three discovery agents swept src/ for correctness/a11y/tech-debt issues beyond the
tracked backlog; a separate TPVR pass independently confirmed all 18 (5 refined to
partial with count/scope corrections). Filed as DP1-DP18 under Open - Actionable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 22:13:23 -04:00
jaredandClaude Opus 4.8 f9c03d5e33 fix(inputs): cap room-name / display-name length client-side (H10)
The room-name (settings + create-room) and display-name inputs had no client-side
length guard, so an over-long value only failed after a server round-trip. Add
maxLength={255} (matching the existing inline-rename cap in RoomNavItem; under
Synapse's 256 max_displayname_length). Also clamp the emoji-picker prepend in the
two room-name fields, since programmatic setState isn't constrained by the DOM
maxLength and could otherwise push past the cap.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 20:58:10 -04:00
jaredandClaude Opus 4.8 3f9fea1cf2 fix(receipts): refresh read-receipt avatars/names on member changes (N6)
ReadReceiptAvatars read avatar + display-name from room member state at render
time, so they only refreshed when the parent Message re-rendered (on a receipt
change). A reader changing their avatar/display-name left a stale avatar/name
until an unrelated re-render. Subscribe to RoomStateEvent.Members (the only signal
that fires for name, avatar AND membership changes — RoomMemberEvent has no Avatar
event) scoped to the displayed readers, and force a re-render so the pill updates
live. Listener is cleaned up; userIds identity is stable (memoized in the read-
positions map) so no subscribe churn.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 20:58:10 -04:00
jaredandClaude Opus 4.8 1b2142e6c4 fix(profile): fetch full profile for avatar decoration to avoid 404 spam
CI / Build & Quality Checks (push) Successful in 10m46s
CI / Trigger Desktop Build (push) Successful in 19s
useAvatarDecoration GET /profile/{user}/io.lotus.avatar_decoration returns 404 for
every user without a decoration (most users), which the browser logs as a failed
request — a console 404 per member. Fetch the whole profile (GET /profile/{user},
200 with all MSC4133 fields) and read the decoration field out of it instead. Same
negative-caching behavior; no functional change, just no 404 storm.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 20:28:40 -04:00
jaredandClaude Opus 4.8 4236621c7a fix(build): serve favicon + all res/ icons at their referenced /public paths
The static-copy step landed the android icons at dist/public/android/ (stripBase
dropped the res/ segment), never copied public/res/apple/ or public/favicon.ico at
all, and the manifest pointed at /res/android/ — so every PWA icon, apple-touch
icon, og:image, and the favicon 404'd on the live server.

Copy all of public/res -> dist/public/res and public/favicon.ico -> dist/public/,
and point manifest.json icons at ./public/res/android/ — matching the /public/res
and /public/favicon.ico paths index.html already uses. Verified in dist/.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 20:28:40 -04:00
jaredandClaude Opus 4.8 45afc9ba7e fix(crypto): request persistent storage on client init (KE-1 mitigation)
The IndexedDB crypto store is evictable while the localStorage session survives,
so the browser can drop it out from under a live login -> the device resurrects
with a blank key store and re-uploads a one-time key at an id Synapse already
holds -> a permanent '400 M_UNKNOWN: One time key ... already exists' upload
storm (and undecryptable to-device/media keys downstream).

initClient now calls navigator.storage.persist() before creating the crypto
store, so the origin's storage is marked persistent and won't be evicted.
Best-effort (granted by engagement/PWA-install, no prompt; denial is non-fatal).
Preventive only -- an already-diverged device still needs a clean re-login.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 20:18:32 -04:00
jaredandClaude Opus 4.8 fd87a27251 fix(embeds): stop building broken redd.it / i.redd.it Reddit embeds
embed.reddit.com only renders the /r/<sub>/comments/<id> path (verified against
reddit's embed widgets.js + curl: frame-ancestors * , no X-Frame-Options, so
iframing itself is fine). But getRedditPostEmbed built a bare
embed.reddit.com/comments/<id> for redd.it short links — which serves a 'not
found' page — and the i. host strip routed i.redd.it/*.jpg image links into the
same branch. Returning a (broken) URL also suppressed renderContent's og:url
fallback that would resolve the short link to its canonical /r/<sub>/... form.

Fix: getRedditPostEmbed returns null for any non-reddit.com host, so redd.it /
i.redd.it / v.redd.it fall through to the og:url fallback (working embed or a
normal preview card, never a blank 'not found' iframe). The reddit.com post path
is unchanged. Tests updated (22 pass).

Note: the live 'broken' symptom is mostly the deploy gap — live still runs the
old www.redditmedia.com embed code while the live CSP only allows
embed.reddit.com; deploying the current lotus branch (which emits
embed.reddit.com) resolves it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 20:09:05 -04:00
jaredandClaude Opus 4.8 0c6003fb87 fix(room-preview): make the preview card actually populate + richer
CI / Build & Quality Checks (push) Successful in 10m53s
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Two review agents found the preview card degrades to 'id + logo + Join' for real
reasons. Fixes:

- **via was dropped at the summary fetch** (root cause). RoomSummaryLoader now
  accepts + forwards `via` to getRoomSummary (and keys the query on it);
  JoinBeforeNavigate passes viaServers; the lobby Preview chip carries data-via and
  Lobby.handleOpenRoom appends it to the navigated URL. Without this, previews of
  rooms the HS isn't already in came back sparse/404.
- **No loading/error state** -> RoomSummaryLoader now surfaces {loading,error};
  JoinBeforeNavigate shows a Spinner while loading instead of the degraded card.
- **Room id leaked as name AND topic AND header** -> stop using the raw `!id` as
  the topic fallback (show 'No description'); name falls back to canonical_alias
  then alias-localpart; the page header shows the summary name.
- **Richer, membership-aware card**: forward canonical_alias (shown under the name),
  world_readable ('Readable' badge), and membership -> the button now shows Accept
  invite / Requested / Banned correctly instead of a Join that lies; a 'hero' layout
  for the single-preview page (primary Join button, unclamped topic). Removed dead
  `|| undefined ||`.

IRoomSummary re-adds canonical_alias (the SDK type Omit<>s it though MSC3266
returns it). 738 tests pass, build clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 14:46:21 -04:00
jaredandClaude Opus 4.8 7fd3164b1f feat(room-preview): preview affordance in space lobby + explore grids
CI / Build & Quality Checks (push) Successful in 10m48s
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Follow-up to the room-preview work so you can actually reach a preview from the
room lists, not just via a matrix.to link:

- Space lobby (RoomItem): un-joined child rooms now show an Eye 'Preview' chip
  next to Join. It routes through the existing onOpen (data-room-id -> space/room
  path), which renders the full JoinBeforeNavigate preview card because the room
  isn't joined.
- Explore grids (Server + Featured): pass join_rule (and encryption, where the
  summary provides it) to RoomCard, so the directory/featured cards — which already
  are full preview cards — now show the join-rule chip and a Request-to-join button
  for knock rooms instead of a Join that fails.

738 tests pass, build clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 14:07:51 -04:00
jaredandClaude Opus 4.8 44420220d4 feat(room-preview): join-rule + encryption chips, Request-to-join for knock rooms
CI / Build & Quality Checks (push) Successful in 10m48s
CI / Trigger Desktop Build (push) Successful in 8s
Room preview (JoinBeforeNavigate -> RoomCard via getRoomSummary) was already
built and, verified after the Synapse 1.156 upgrade, works via the SDK's unstable
im.nheko.summary endpoint (the old 'blocked' flag tested the wrong /v1 path).

Polish the preview card with the summary fields the endpoint returns:
- join-rule chip (Restricted / Ask to join / Invite only / Private; public shows
  none) + an Encrypted badge (from im.nheko.summary.encryption).
- knock-rule rooms now show a 'Request to join' button (mx.knockRoom) instead of a
  plain Join that would fail — mirrors the RoomIntro knock flow.

Props are optional so other RoomCard usages are unaffected. LOTUS_TODO updated:
Room Preview BLOCKED -> done; Synapse 1.155 -> 1.156.0. 738 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 13:36:41 -04:00
jaredandClaude Opus 4.8 a3ca951fba docs: mark P4-4 Math/LaTeX done + note outgoing data-mx-maths interop
CI / Build & Quality Checks (push) Successful in 11m55s
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 12:47:06 -04:00
jaredandClaude Opus 4.8 33cb103abb feat(math): emit data-mx-maths on send for cross-client LaTeX
Math rendering already shipped (both the $…$ shorthand and the spec
data-mx-maths form render incoming). But the composer emitted no math, so a
Lotus user's $E=mc^2$ went out as raw text — it rendered on Lotus (both sides
parse $…$) but showed as literal text on Element and other clients.

toMatrixCustomHTML now converts $…$/$$…$$ to
  <span|div data-mx-maths="LATEX"><code>LATEX</code></span|div>
(spec CS-API §11.5), reusing the existing splitMathSegments parser. Math is
extracted BEFORE markdown so LaTeX (_, *, \, {}) isn't mangled, and the emitted
span survives the block-markdown pass via the existing ignoreHTMLParseInlineMD
HTML-tag guard. A new allowMath opt threads through the top-level call sites;
code-line/code-block paths use empty opts so math is off inside code. The plain
body keeps literal $…$ as the fallback.

Scope: inline $…$ + single-line $$…$$. Multi-line block $$ (spans editor
paragraph nodes) deferred — still renders on Lotus via the plain-body path.

New output.test.ts (8 cases): span/div emission, escaping, markdown-bypass,
currency non-match, code-mark + code-block exclusion. 738 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 12:46:25 -04:00
jaredandClaude Opus 4.8 7ad948e26c docs: document inline media embeds feature
- README: new bullet for inline media embeds (video/audio/post players + facade).
- LOTUS_FEATURES: 'Inline Media Embeds' section (kinds table, facade, provider
  notes, sandbox, setting, CSP, the fixed YouTube-thumbnail web bug).
- LOTUS_TODO: awaiting-verification row (16 providers) + deferred providers
  (Bandcamp / on.soundcloud / Vimeo event) under the feature backlog + the iframe
  onError gap.
- LOTUS_TESTING: section Q (facade, TikTok, post self-resize + close, new
  Bluesky/Loom/Kick + toggle + cap).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 12:13:01 -04:00
jaredandClaude Opus 4.8 07b0c410ab fix(notifications): don't badge/notify stale device-verification requests
In-room verification requests arrive as m.room.message with
msgtype 'm.key.verification.request', so isNotificationEvent() counted them
(type is m.room.message). A stale/old request at the tail of a DM therefore
re-lit the room's unread dot — and could fire a toast/OS notification — on every
fresh sync (app update / CTRL+F5 cache clear); opening the room only cleared it
via the local read-receipt echo, so it returned on the next reload.

Exclude that msgtype from isNotificationEvent so verification control messages
never drive unread/notifications (mirrors the existing member/redaction/edit
exclusions). The rest of the verification flow already uses distinct event types
that aren't notification events.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 12:10:33 -04:00
jaredandClaude Opus 4.8 013f113bc2 feat(embeds): add Bluesky, Loom, Kick
CI / Build & Quality Checks (push) Successful in 10m47s
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From the coverage-review agent's ranked recommendations (clean iframes, ids in
the URL, one CSP host each):
- Bluesky: bsky.app/profile/{authority}/post/{rkey} → embed.bsky.app (rich, self-
  resizing like the other post embeds).
- Loom: loom.com/share|embed/{id} → www.loom.com/embed/{id} (16:9).
- Kick: kick.com/{channel} → player.kick.com/{channel} (live channels only; VODs/
  clips have no clean embed and fall back to a link).

Parsers unit-tested. CSP frame-src gains embed.bsky.app / www.loom.com /
player.kick.com (desktop + live web, both updated). Needs live verification once
deployed since the embeds themselves can't be exercised from here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 00:50:39 -04:00
jaredandClaude Opus 4.8 a52c9e12a4 fix(embeds): quality pass — close button, focus, a11y, perf, SoundCloud revert
From the quality-review agents:
- Revert on.soundcloud.com support: the w.soundcloud widget doesn't follow the
  redirect (needs an oEmbed resolve, deferred).
- Add a Close button to playing video/TikTok embeds and a Collapse button to the
  expanded X post — playback was previously one-way (only escapable by scrolling).
- focus-visible ring on the embed facade (folds resets outline:none, leaving
  keyboard users with no indicator).
- Only subscribe to resize postMessages while the iframe is mounted (was attaching
  a global listener per Instagram/Reddit facade before play).
- TikTok oEmbed fetch now uses AbortController (abort on unmount) + aria-busy /
  'Loading…' label on the resolving spinner.
- Decorative facade thumbnails use alt="" (parent already names them); drop the
  dangling-colon aria-labels when there's no title.
- Cap URL previews at 6 per message so a link-dump can't spawn dozens of fetches.

Tests 728. No CSP change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 00:45:51 -04:00
jaredandClaude Opus 4.8 a28c305835 feat(embeds): TikTok URL trim, SoundCloud on. + redd.it short links
- TikTok player URL trimmed to ?autoplay=1&rel=0 (the control params were all
  default-on no-ops).
- SoundCloud on.soundcloud.com share short links now embed (widget follows the
  redirect via w.soundcloud.com).
- redd.it short links now embed via embed.reddit.com/comments/<id>/ (the redirect
  target is reddit.com/comments/<id>, no subreddit needed).

No CSP change (hosts already allowlisted). Vimeo event/ondemand deferred — the
embed format/host couldn't be verified from a fake id and would need a CSP
change; leaving it for the review agents to research. Tests 21.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 00:32:09 -04:00
jaredandClaude Opus 4.8 3694a3612d fix(embeds): second-pass review — Reddit auto-height, sandbox, Vimeo/Shorts gaps
From the second review pass (agents inspected providers' live embed scripts):
- FIX Reddit auto-height (was broken): embed.reddit.com posts
  { type:'resize.embed', data:<height> } — height is under 'data', not 'height',
  so it never resized and clipped taller posts (scrolling=no). Add that shape.
- Align TweetEmbed sandbox with EMBED_SANDBOX (adds allow-popups-to-escape-sandbox)
  so links/login popups opened from inside a tweet aren't crippled.
- Vimeo: resolve channel/group/album video forms (vimeo.com/channels/{n}/{id} etc.),
  not just paths starting with the id.
- Mobile Shorts: m.youtube.com/shorts/{id} now renders portrait 9:16, not landscape.
- Move extractEmbedHeight into videoEmbed.ts and unit-test all three resize shapes
  (Instagram MEASURE / Reddit resize.embed / Twitter twttr.private.resize).

Agents confirmed everything else current & robust (Dailymotion geo host, Tidal
gridify, sandbox tokens are a safe superset, X still on platform.twitter.com,
550px cap). Tests 21 in this suite.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 00:08:51 -04:00
jaredandClaude Opus 4.8 4de2d233ef feat(embeds): apply review findings + fix TikTok portrait padding
From the review-agent audit:
- Dailymotion: move off the Sept-2024-deprecated /embed/video path to
  geo.dailymotion.com/player.html.
- Reddit: point at embed.reddit.com (www.redditmedia.com now 301s there).
- Vimeo: parse the unlisted hash (vimeo.com/{id}/{hash}) and pass &h=…, add dnt=1.
- Tidal: layout=gridify + ~275px height for albums/playlists (fixes narrow player).
- YouTube/Shorts: playsinline=1 (iOS keeps playback inline); parse /live/ +
  music.youtube.com.
- Apple Music: /music-video/ renders 16:9 instead of a fixed audio height.
- Re-add a minimal sandbox to all media iframes (omits allow-top-navigation →
  blocks phishing redirects) — defense-in-depth atop the CSP frame-src allowlist.
- Self-resize Instagram + Reddit post embeds via a shared useIframeAutoHeight hook
  (also now covers the Tweet embed; matches platform.x.com origin too); drop the
  fixed 720/480 heights. Cap tweet/post columns at ~550px, centered.

Also from user feedback: TikTok portrait player dropped music_info/description,
which forced TikTok's wide 'video + info panel' layout and left empty space
beside the video — now a clean 9:16 player that fills the box.

Tests 726 pass. CSP frame-src gains embed.reddit.com (separate desktop commit).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 23:56:47 -04:00
jaredandClaude Opus 4.8 b247a0447c fix(embeds): resolve TikTok short links via oEmbed + og:url fallback
CI / Build & Quality Checks (push) Successful in 10m51s
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TikTok 'copy-link' share URLs (vm.tiktok.com, tiktok.com/t/…) carry no video id
and the homeserver's link preview is bot-walled (generic 'TikTok - Make Your
Day', no og:url/og:image), so they fell through to the static fallback card with
no play button.

New TikTokEmbedCard resolves the id client-side via TikTok's CORS-enabled oEmbed
API on click (keeps the facade privacy model), then plays the player/v1 embed
(portrait, autoplay + full controls + our fullscreen button). Canonical
/video/<id> links skip the lookup. Also added a general og:url fallback so other
short/redirect links resolve to their canonical form when the raw URL doesn't.

Web CSP connect-src gains www.tiktok.com for the oEmbed fetch (desktop already
allows https:). Tests 19/19.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 23:03:44 -04:00
jaredandClaude Opus 4.8 6f15f7f56e fix(embeds): wider card for Tidal, declutter caption while video plays
- Widen the interactive-embed card to min(38rem, 94vw) so the Tidal player (and
  other audio/video embeds) has enough width.
- Hide the title/description caption while a video embed is playing, so the text
  below it stops squeezing the player small (Twitch).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 22:23:32 -04:00
jaredandClaude Opus 4.8 fbaa921f83 feat(embeds): fullscreen, wider cards, Instagram/Tidal/Reddit; fix TikTok/X/Twitch
CI / Build & Quality Checks (push) Successful in 10m35s
CI / Trigger Desktop Build (push) Successful in 8s
Feedback fixes + new platforms:
- Fullscreen: add a universal 'Fullscreen' button on video embeds (requests
  fullscreen on the media container) so Shorts/TikTok/etc. can go fullscreen
  regardless of each player's own controls. Portrait media enlarged (220->300).
- Drop the iframe sandbox (CSP-allowlisted trusted hosts; sandbox was breaking
  player features and likely TikTok).
- Wider, responsive embed/tweet cards (min(34rem,92vw)) so Twitch player chrome
  isn't cramped and X posts stop getting clipped.
- Instagram (p/reel/tv), Tidal (track/album/playlist/video), and Reddit posts
  now embed. Reddit uses redditmedia.com to bypass the homeserver's blocked
  preview (Reddit serves it a bot-check 'please wait for verification' page);
  a bot-wall title filter keeps that garbage out of any caption.

New pure parsers unit-tested (videoEmbed.test.ts, 17 cases). Desktop + live web
CSP frame-src updated for instagram.com, embed.tidal.com, redditmedia.com.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 20:55:47 -04:00
jaredandClaude Opus 4.8 791b1cb5ea feat(embeds): interactive X/Twitter post embed + Apple Music player
CI / Build & Quality Checks (push) Successful in 10m39s
CI / Trigger Desktop Build (push) Successful in 7s
X/Twitter: the static OG card was a snapshot — no video, no galleries/threads.
Keep it as the (reliable) facade and add a 'View post' button that loads the
official platform.twitter.com interactive embed on click: playable video/GIF,
image galleries, quote tweets. The embed self-sizes via a scoped postMessage
resize listener (matched to our iframe + the platform.twitter.com origin). Nothing
loads from X until the user clicks, and the link still works if X blocks the frame.

Apple Music: music.apple.com album/playlist/song links now play inline via the
embed.music.apple.com player (compact for a single song, tall for collections),
through the existing MediaEmbedCard audio path.

Pure parsers/builders unit-tested (13 cases). Desktop CSP frame-src adds
platform.twitter.com + embed.music.apple.com (separate commit).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 20:14:53 -04:00
jaredandClaude Opus 4.8 6c903fe3e5 feat(embeds): add TikTok, Twitch, Dailymotion, Streamable, Spotify, SoundCloud players
Generalize the inline-embed system: parseMediaEmbed() resolves any supported URL
to an embed spec (provider + kind + embed URL), and a single MediaEmbedCard
renders the media-forward click-to-play facade for all of them — landscape 16:9
(YouTube, Vimeo, Dailymotion, Streamable, Twitch), portrait 9:16 (Shorts, TikTok),
and short fixed-height audio players (Spotify, SoundCloud). Same privacy facade as
before: nothing loads from the third party until the user presses play, gated by
the 'Inline Media Players' setting.

Twitch embeds pass the current page hostname as the required parent param.
Non-embeddable fallbacks (e.g. vm.tiktok.com short links, non-media tweets) keep
their existing rich OG cards; X/Twitter intentionally keeps its rich tweet card.

All parsers/builders are pure + unit-tested (videoEmbed.test.ts, 10 cases).
Desktop Tauri CSP frame-src updated for the new hosts (separate commit).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 20:01:05 -04:00
jaredandClaude Opus 4.8 93f307cd63 feat(embeds): inline YouTube/Vimeo players + media-forward video tiles
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Video link tiles (YouTube, Shorts, Vimeo) now play in place instead of only
opening a browser tab. Adds a media-forward 16:9 (9:16 for Shorts) tile with a
privacy-friendly click-to-play facade: the homeserver's cached og:image thumbnail
+ a play button, and only on click does it swap in the cookie-less
youtube-nocookie / player.vimeo iframe — so nothing loads from Google/Vimeo until
the user presses play. Gated by a new 'Inline Media Players' setting (default on);
when off it falls back to a link that opens the video in a new tab.

Also sources YouTube thumbnails from the homeserver og:image instead of
img.youtube.com, which fixes the existing broken YouTube thumbnails on the web
build (nginx img-src has no YouTube host) and removes the pre-click Google request.

Pure URL parsing + embed-URL building moved to utils/videoEmbed.ts (unit-tested).

Note: the desktop app's Tauri CSP frame-src must allow the video hosts (separate
commit in cinny-desktop).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 19:48:12 -04:00
jaredandClaude Opus 4.8 29d74eda8f fix(invites): decline invites robustly (no 500, no ghost, friendly error)
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Declining a remote invite could show a raw 'MatrixError: [500] Internal server
error' and appear to do nothing. Root causes were client-side: decline called
mx.leave unconditionally, so re-clicking after a slow federated leave hit an
already-left remote room that Synapse 500s on; the room was never forgotten so a
'leave' ghost lingered and re-invited a click; and the raw error string was shown.

Add a shared declineInvite(mx, roomId) helper that only leaves when still in the
room (invite/join/knock) and then forgets it (best-effort, first use of forget in
the app). Route the InviteCard decline and both 'Decline All' paths through it,
and replace the raw error with a friendly message (real error kept in console).

Tests: declineInvite covered (6 cases); typecheck + full suite + build clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-05 11:55:35 -04:00
jaredandClaude Opus 4.8 57da9a6ce8 feat(soundboard): clip duration, playing indicator, volume layout, name wrap
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Editor (SoundboardPackEditor): show each clip's length in seconds (stored on
upload via getAudioDurationMs, and captured on preview for existing clips); the
preview button now toggles play/stop with a 'now playing' equalizer indicator;
reworked the volume control into a fixed cell with a % readout so the slider's
max no longer collides with the delete button.

Call soundboard: clip names wrap (up to 3 lines, word-break) instead of being
truncated with an ellipsis; cards grow to fit.

TODO: logged the basic audio-editor / video->audio-extractor as a large project.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 22:44:09 -04:00
jaredandClaude Opus 4.8 eb34b04708 feat(audio): play m.file audio messages inline like m.audio
Audio frequently arrives as m.file (bridges, other clients, or when the browser
reported a non-audio/* mime on upload) and only got a download button. Detect
audio in the m.file branch (by info.mimetype or filename extension) and render
the existing MAudio inline player, falling back to the file card otherwise.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 22:44:09 -04:00
jaredandClaude Opus 4.8 fd9e4a9802 feat(download): show a toast + button check when a file is saved
The desktop (Tauri) app has no native download UI, so FileSaver.saveAs saved
files silently — no visual or audio confirmation. Users re-clicked because
nothing said it worked (one report: 5 copies of the same file). Add a small
useSaveFile() hook that saves AND raises a 'Downloaded <filename>' toast, and
route every download call site through it (file attachments, image viewer, PDF
viewer, plus the recovery-key / key-backup exports). The file-message download
button also shows a green check on success.

Toast system extended with an optional iconSrc so system toasts render an icon
instead of an avatar/initials, and an empty roomName is no longer rendered.

Tests: createDownloadToast covered; 701/701 pass; typecheck + build clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 22:30:57 -04:00
jaredandClaude Opus 4.8 f12175e76f fix(unread): stop stuck/resurrecting read indicators
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handleReceipt recomputed unread from getUnreadNotificationCount, which is
server-computed and stale on the synchronous synthetic receipt echo (the SDK
only zeroes it immediately when the last event is our own message). Reading
someone else's message therefore PUT the stale non-zero count back -> dot stuck
or resurrected on the ack-sync ordering race. Restore upstream cinny's
optimistic DELETE on our own receipt; the UnreadNotifications listener re-asserts
the accurate badge on the server ack.

Also collapse a {total:0,highlight:0} PUT to a DELETE in the reducer (a present
map entry lights the dot via hasUnread=!!unread, so phantom {0,0} PUTs from the
UnreadNotifications listener left stuck dots).

Mark-as-Unread (MSC2867): clear the flag directly in markAsRead (opening an
already-read room sends no receipt, so the receipt-driven auto-clear never
fired), and gate the receipt auto-clear to main/unthreaded receipts so reading
one thread no longer wipes the whole-room flag.

Tests: 700/700 pass; typecheck + prod build clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 22:07:21 -04:00
jaredandClaude Opus 4.8 b5db617bd2 docs: log unread/read-receipt flakiness bug (investigating)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 21:49:52 -04:00
jaredandClaude Opus 4.8 4ecc173554 docs: record remaining spec/MSC gaps survey (buildable vs blocked)
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Full-surface protocol survey. Flags each remaining gap by what unblocks it:
buildable now (custom room tags/sections — the only substantive client-only one
left), needs infra (email/3PID invites → identity server; MSC4108/3814), and
blocked-until-Synapse-upgrade (live location 3489/3672, reaction redaction 3892,
room preview 3266, thread subs 4306). Space reordering already works (drag) — not
a gap. Corrected per user.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 13:51:47 -04:00
jaredandClaude Opus 4.8 44854a1529 docs: park Sliding Sync (evaluated — not viable for a safe rollout)
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Three research passes concluded ~10% confidence a full rollout wouldn't
break/regress (js-sdk SlidingSync is _internal_/experimental + labs-only at
Element, presence not delivered over sliding sync, no upstream Cinny reference,
and Cinny's nav is built from the full local room set — ~14 subsystems assume
completeness). Server side is GA. Parked; revisit on Rust SDK adoption or large
accounts. Full assessment in the plan history.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 13:45:44 -04:00
jaredandClaude Opus 4.8 43f4ceb45d feat(rooms): Room Widgets (MSC1236 im.vector.modular.widgets)
Phase C.1 of the protocol-gaps roadmap, gate-green (693 tests). Generalizes the
Element Call widget host into a general room-widget feature:
- StateEvent.Widget + widgetsPanelAtom + useRoomWidgets (WidgetParser).
- RoomWidgetView: sandboxed-iframe host via ClientWidgetApi with a conservative
  GeneralWidgetDriver (approves only benign display caps — no room-event
  send/read/to-device). Blocks same-origin widget URLs (sandbox breakout guard).
- WidgetsPanel: list / open / add / remove, PL-gated on im.vector.modular.widgets,
  https + non-same-origin URL validation. Mounted like the media gallery (header
  toggle + 3-way content-panel exclusivity + mobile full-screen overlay).
- Tested URL/capability/id helpers.

Requires the prod CSP frame-src widening (matrix repo) for external widgets.
v1 cuts (capability consent prompt, Jitsi/sticker types, user widgets) noted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 13:27:23 -04:00
jaredandClaude Opus 4.8 17bd50cc4e feat(crypto): QR-code device verification (alongside emoji SAS)
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B2 of the Matrix protocol-gaps roadmap, gate-green (688 tests):
- Enable QR verification methods (show/scan/reciprocate) in initMatrix.
- Extend DeviceVerification: the Ready step offers your own QR (byte-mode encode
  via qrcode), a camera 'Scan their QR code' flow, and an emoji fallback; the
  Started step routes reciprocate → a confirm step (useVerifierShowReciprocateQr)
  or SAS as before.
- New QrScanner component: getUserMedia + jsQR, handing the raw binaryData bytes
  to request.scanQRCode (BarcodeDetector is string-only, so can't be used).
- Adds qrcode + jsqr (small, pure-JS, client-only); build-verified under rolldown.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 11:30:23 -04:00
jaredandClaude Opus 4.8 82e52e1bc7 feat(rooms): Disappearing Messages (MSC1763 m.room.retention)
B1 of the Matrix protocol-gaps roadmap, gate-green (688 tests):
- StateEvent.RoomRetention + a shared utils/retention.ts (presets, isExpired,
  getRoomRetentionMs) with tests.
- RoomRetention settings control (PL-gated preset buttons Off/1d/1w/1m) in Room
  Settings → General → Message Retention.
- Timeline hides events past the room's max_lifetime (gated behind Show Hidden
  Events, like redactions) — messages visually disappear, losslessly.
- Opt-in setting enforceRetentionLocally (default OFF) + a headless
  RetentionSweeper that permanently redacts the user's OWN expired messages
  (own-only, loaded-timeline scope, dedupe + retry). Nothing auto-deletes unless
  the user opts in.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 11:23:14 -04:00
jaredandClaude Opus 4.8 d46b91b1b8 feat(rooms): Mark as Unread (MSC2867) + Low Priority rooms
Two Matrix protocol gaps (Phase A), gate-green (683 tests):
- Mark as Unread: m.marked_unread room account data (+ com.famedly.marked_unread
  fallback), a new markedUnreadAtom binder that seeds from account data and
  clears on our own read receipt (MSC2867). RoomNavItem gains Mark as Unread /
  Read menu items and lights the row dot for a marked room. Tested.
- Low Priority: m.lowpriority room tag mirroring favourites — a context-menu
  toggle (mutually exclusive with Favorite) and a collapsed Low Priority
  category sorted to the bottom of the Home room list.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 00:04:47 -04:00
jaredandClaude Opus 4.8 5b94a44eb3 docs: add Matrix Protocol Gaps backlog (audited spec/MSC gaps)
Six confirmed client-buildable gaps + server-gated items from a spec/MSC audit:
Mark as Unread (MSC2867), Low Priority rooms (m.lowpriority), Disappearing
Messages (MSC1763), QR Device Verification, Room Widgets (MSC1236), Sliding Sync
(MSC3575/4186). Phased build order.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 23:53:33 -04:00
jaredandClaude Opus 4.8 ca9abb5363 docs: condense LOTUS_TODO to open work only (1063→~230 lines)
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Removed resolved audit-wave finding tables and shipped-feature narratives (now
in LOTUS_FEATURES.md + git history); kept every open/blocked/deferred item, the
E2EE + Web Push backlog, and the reference tables (server caps, key files, EC
fork ops, CI/CD).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 23:23:03 -04:00
jaredandClaude Opus 4.8 21276a47fc fix(audit): low-tail cleanup — session/logout/unread/presence/forward
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Clears the clean 🟡 remainders from the feature audit (gate-green, 677 tests):
- F3: getFallbackSession prefers the session-blob/legacy source with the later
  expiresAt (a downgrade→upgrade could boot on a stale blob's dead token).
- F6: server-forced logout (SessionLoggedOut) now mirrors logoutClient —
  pushSessionToSW() + best-effort revokeOidcTokens for OIDC sessions (the search
  plaintext wipe was already added).
- N5: deleteUnreadInfo parent fallback `?? roomId` → `?? []` (latently spread the
  roomId string into chars).
- P10: useUserPresence re-seeds when the User object appears after first render.
- forward: strip m.mentions so forwarding doesn't re-ping the original mentions.

Left open: F5 (OIDC expiry not reachable in persistTokens), N6/H10/D7 (minor /
runtime-verify). See LOTUS_TODO.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 22:57:09 -04:00
jaredandClaude Opus 4.8 b7788cc79c docs: mark D6 Windows rich-toast AUMID fixed + add runtime test
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 22:32:31 -04:00
jaredandClaude Opus 4.8 13d08c3fd7 docs: mark H5 invite-QR fixed (local generation)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 22:19:42 -04:00
jaredandClaude Opus 4.8 a899d7d3a8 fix(privacy): generate invite QR locally instead of api.qrserver.com (H5)
The Share Room QR was fetched from the third-party api.qrserver.com, leaking
which rooms a user shares (and failing offline / under strict CSP). Now rendered
locally via qrcode.react (QRCodeSVG) — no network request, works offline. Added a
white quiet-zone container so the code scans on any theme; dropped the qrError
fallback (local generation can't fail the same way). Removed api.qrserver.com
from the prod CSP img-src (matrix repo). Build verified (rolldown interop OK).
Verification steps added to LOTUS_TESTING.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 22:19:22 -04:00
jaredandClaude Opus 4.8 dcd8201e16 fix(wave-3): audit fixes — ACL guards, presence, moderation, theming perf
Wave-3 bug-hunt fixes (findings in LOTUS_TODO), reviewed + gate-green:
- 🔴 ACL editor [H1–H4]: block saving an empty allow-list (was a one-click
  federation brick), warn on self-ban (case-insensitive glob match of
  mx.getDomain() vs allow/deny), accept real globs (1.2.3.*, *.evil.*), and
  gate Save behind a confirm dialog.
- 🔴 [P1] room context menu no longer acts on the wrong room after a live
  reorder (key by roomId, not list index). 🔴 [P2] status writes no longer
  force presence to online over Invisible/DND (shared presenceStateFromSetting).
- 🟠 [P3] timed mutes restored on boot; [P4] custom-status auto-clear now fires
  (always-mounted StatusExpiryMonitor); [P5] timezone also PUT to the m.tz
  profile field so it's visible to others; [H6] RoomInsights single-pass
  min/max (was Math.min(...spread) stack overflow); [H7/H8] mod-log labels.
- 🟡 [P6/P7] favorites collapse+filter, [P8] charCount reset, [P9] DM preview
  refresh on decrypt; theming [T-P1] lazy decorations, [T-P2] drop the redundant
  always-on body animation, [T-P4] live useReducedMotion, [T-P5] decoration key.
- NATIVE-CINNY LAW: notification presets + Powers permissions use folds icons.

DEFERRED: [H5] invite-QR is fetched from api.qrserver.com (third-party leak);
local generation needs a bundled QR lib (not added). tsc/eslint/prettier clean,
build OK, 677 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 21:40:07 -04:00
jaredandClaude Opus 4.8 41149db685 fix(ui): NATIVE-CINNY LAW — replace emoji with folds icons in settings
- Notification profile presets (P5-27) used literal emoji (🎮/💼/🌙) instead of
  folds Icons → Gaming=Ball, Work=Monitor, Sleep=BellMute.
- Permissions "Powers" list used / text emoji for has/no-power → folds
  Icons.Check / Icons.Cross (colored via the row).

Reviewed the rest of the UI: seasonal-theme picker emoji kept (folds has no
holiday-icon equivalents; a distinctly-Lotus visual feature), soundboard clip
emoji kept (user-chosen clip identity), URL-preview brand glyphs + upstream
device-verification emoji + keyboard key-symbols left as-is.

(Also records the F2 URL-preview decision: keep default-on.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 21:21:00 -04:00
jaredandClaude Opus 4.8 668bdaad7d fix(wave-2): audit fixes — account-data races, search-cache wipe, export, media
Web fixes from the Wave-2 bug-hunt (findings in LOTUS_TODO):
- F1 (security): wipe the decrypted-plaintext search index on SERVER-FORCED
  logout too (token expiry / remote sign-out) — only manual logout did before.
  F4: the delete no longer reports success while onblocked (waits, 3s cap).
- M1/M2 (data-loss): useBookmarks + useUserNotes account-data writes are now
  serialized at MODULE scope (single queue + latestRef per client, echo-driven),
  fixing the cross-instance lost-update clobber (useBookmarks mounts per message
  row, so a per-instance queue was insufficient — caught in review).
- M6: room-history export gets a 200-page cap + Cancel + unmount-abort +
  correct date-range early-break (raw paginated ts). M4: image compression
  skips PNG (was flattening transparency to black), bakes EXIF orientation via
  createImageBitmap, .jpg-renames, and falls back to the original on decode
  failure instead of dropping the file. M5: MediaGallery lightbox opens the
  right item (shared thumb guard). M8: audio speed survives async decrypt.
- Desktop web wiring: D2 badge sums leaf rooms only (space double-count, like
  the favicon fix); D3 useTauriDnd re-hydrates from get_tray_dnd on mount; D5
  updater has a terminal state.

Reviewed; M7 reverted (past-time clamp is an intentional, tested contract).
tsc/eslint/prettier clean, build OK, 678 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 20:56:27 -04:00
jaredandClaude Opus 4.8 ee6bdd8241 fix(call): Wave-1 audit fixes (calls host side)
- C-H1: forceState only on FIRST join; on EC reconnect re-arm the fork handlers
  (resendForkState — deafen+quality only) instead of clobbering live mic/video/
  deafen back to the join-time snapshot.
- C-H2: AFK auto-mute reads the fork's io.lotus.call_state VAD of the LOCAL
  published track instead of getUserMedia on the browser DEFAULT mic (which could
  measure silence while the user spoke on another device → auto-mute an active
  speaker). Fails safe (never mutes) when call_state is null OR empty.
- C-H3: control observer re-binds after EC re-renders (body subtree:true + 100ms
  debounce) with an early-return so unchanged state doesn't re-render.
- C-M3 setQuality join-gated; C-M4 hangup 4s fallback dispose (idempotent);
  C-M5 PTT no longer silently un-deafens; C-M6 screenshare-audio mute resets on
  stop; C-L4 deafen key works in the iframe; C-L6 setState-after-unmount guards.

Reviewed (C-H2 [] fail-safe + C-H3 re-render guard applied). tsc/eslint/prettier
clean, build OK, 677 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 20:20:07 -04:00
jaredandClaude Opus 4.8 0bbdd7ce94 fix(notifications/threads): Wave-1 audit fixes (🔴 + web 🟠)
- T1 (🔴): markThreadAsRead no longer receipts the thread ROOT (a 2nd instance
  of the read-marker-corruption regression — opening a thread whose root is old
  re-lit the whole room). Extracted to a pure threadReceipt.ts + 5 regression
  tests.
- N1 (🔴): favicon/tab-title unread count now sums only leaf rooms (was double-
  counting every ancestor-space aggregate in roomToUnread).
- N2 (🔴): notifications/sounds dedupe on the event id, not the unread count —
  fixes "read a DM, next message never notifies again".
- T4 (🟠): the thread notification path no longer re-gates on the room count, so
  an explicit per-thread "All replies" override in a Mentions-only room fires.
- N3 (🟠): getUnreadInfos skips phantom {0,0} entries (muted-thread-only rooms no
  longer light the nav row / pollute unread filters).
- N4 (🟠): the Receipt handler recomputes unread instead of blanket-DELETE, so a
  threaded receipt can't wipe a room's valid main-timeline badge.
- T2 (🟠): thread "Jump to Latest" re-anchors the virtual window (was landing on
  a stale mid/old event).

Gates: tsc/eslint/prettier clean, build OK, 678 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 20:10:32 -04:00
jaredandClaude Opus 4.8 7c85ad177f docs(audit): Wave-1 bug-hunt findings (notifications/threads/calls/EC fork)
4 parallel deep-audit agents over the Tier-1 high-risk areas. Findings only (no
source changes). Top 🔴: markThreadAsRead corrupts the main read marker via a
thread-root receipt (a SECOND instance of the P6 read-receipt regression, likely
a live cause of "unread won't clear"); favicon/title count double-counts space
aggregates; deliverNotification dedupe cache never cleared on read → missed
notifications/sounds. Plus 🟠 (thread "All" override defeated, phantom
muted-thread dot, receipt-DELETE badge race, thread jump-to-latest, call
forceState-on-reconnect clobber, AFK wrong-mic auto-mute, stale control observer)
and a long 🟡 tail. Recorded in LOTUS_TODO for prioritized fix passes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 19:25:57 -04:00
jaredandClaude Opus 4.8 bbf0800c19 fix(ci): disable lines-between-class-members + prefer-arrow-callback for test files
CI / Build & Quality Checks (push) Successful in 10m46s
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CI check:eslint failed with 28 errors in two test files: callSounds.test.ts
(lines-between-class-members on mock classes) and lotusDenoiseUtils.test.ts
(prefer-arrow-callback on `function AudioWorkletNode(){}` constructor mocks —
arrows aren't constructable, so auto-fixing would break the test). Both are
stylistic false-positives for test code; relax them in the existing test-file
override next to max-classes-per-file. `npm run check:eslint` now exits 0.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 18:27:01 -04:00
jaredandClaude Opus 4.8 abd0753148 fix(notifications): safe thread receipts on mark-read (fixes read-receipt regression)
CI / Build & Quality Checks (push) Failing after 35m56s
CI / Trigger Desktop Build (push) Has been skipped
The prior thread-receipt change (8192da5a) broke read receipts globally. Exact
cause: markAsRead used `thread.lastReply() ?? thread.rootEvent`. When a thread's
replies weren't loaded (lastReply() null — common on room open), it sent a
receipt for the thread ROOT. Since roots are "in the main timeline",
threadIdForReceipt() makes that a MAIN receipt at an old event; when the root
isn't in the loaded timeline the SDK's backward-guard falls back to timestamp
and applies it, moving the main read receipt onto an event we don't have, so
getEventReadUpTo() returns null and roomHaveUnread() reports the room unread —
re-broken on every mark-read, amplified by the bulk mark-all-orphan-rooms-read
callers.

Fix: main unthreaded receipt unchanged; the thread loop now sends a threaded
receipt ONLY for a genuine loaded thread reply (thread.lastReply()), never the
root — if replies aren't loaded, skip. New notifications.test.ts locks the
regression (null lastReply → no root receipt) + the main/threaded/no-op cases.

Gates: tsc/eslint/prettier clean, build OK, 672 tests (7 new).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 17:09:28 -04:00
jaredandClaude Opus 4.8 8192da5a12 fix(notifications): clear thread receipts on mark-read; cap avatar-decoration refetch
CI / Build & Quality Checks (push) Successful in 10m41s
CI / Trigger Desktop Build (push) Successful in 29s
Two federated-room bugs surfaced by the desktop build:

1. markAsRead only sent one unthreaded receipt at the main-timeline tail. With
   threadSupport enabled, thread replies leave the main timeline, so a reply
   newer than that tail was never covered — its per-thread notification count
   (which the room dot sums) lingered, so the unread dot never cleared even
   after reading. It also early-returned when the main timeline was already
   read. Now also send a threaded receipt at each unread thread's latest reply.

2. useAvatarDecoration never cached non-404 failures, so every avatar mount
   re-requested io.lotus.avatar_decoration for federated users whose homeserver
   403s/502s the field — a refetch storm that spammed the console and hammered
   our homeserver's federation. Now cache definitive rejections (400/403/404)
   and give up after ~2 transient (429/5xx) attempts per session.

Gates: tsc/eslint/prettier clean, build OK, 665 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 16:31:10 -04:00
jaredandClaude Opus 4.8 6dc478e989 fix(desktop): Custom Window Chrome toggle breaks the timeline (P5-47)
CI / Build & Quality Checks (push) Successful in 10m35s
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Toggling custom chrome expanded the screen and sent the message feed
auto-scrolling into the past. Two causes:
- DesktopChrome used height:100vh while html/#root use 100dvh; in the Tauri
  webview 100vh can exceed the visible height after decorations are stripped,
  making the timeline's scroll container taller than the viewport → the virtual
  paginator runs away paginating backwards. Switched to 100dvh.
- Toggling live reflowed the whole app while the timeline was mounted. The
  setting now persists + reloads so the layout is rebuilt cleanly (description
  updated: "reloads to apply").

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 16:16:52 -04:00
jaredandClaude Opus 4.8 049472e25f feat(crypto) + docs: request persistent storage; consolidate docs to 3
CI / Build & Quality Checks (push) Successful in 10m54s
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- index.tsx: request navigator.storage.persist() for logged-in sessions so the
  browser can't evict the IndexedDB rust-crypto store (eviction while the
  localStorage session survives resurrects the device with a blank store → the
  KE-1 "one time key already exists" upload storm). Guarded, checks persisted()
  first, best-effort.
- Docs: remove HANDOFF_ELEMENT_CALL_FORK.md, LOTUS_E2EE_INVESTIGATION.md, and
  LOTUS_BUGS.md. Port their live content into the three kept docs — verification
  backlog → LOTUS_TESTING; open bugs + E2EE (KE-1..4) + an Element Call fork
  operational reference (publish steps + io.lotus action catalog) → LOTUS_TODO.
  Fix all dangling references (README, code comments, cross-doc links). Full
  history of the removed docs remains in git.

Gates: tsc/eslint/prettier clean, build OK, 665 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 15:28:09 -04:00
jaredandClaude Opus 4.8 81904372bc docs(e2ee): investigation update — 41.7.0 delta + web-specific KE-1 root cause
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Code-read + upstream-issue triage this session:
- 41.7.0 / crypto-wasm 18.3.1 does NOT fix KE-1 (no OTK/upload change; #5200
  still open) — the SDK-pin remediation lever is closed.
- Confirmed root cause = rust-crypto store <-> Synapse OTK divergence; the
  leading web trigger is that cinny never requests persistent storage, so the
  IndexedDB crypto store is evictable while the localStorage session survives.
- New buildable preventive mitigation: navigator.storage.persist() on login
  (+ multi-tab guard, 400-loop recovery prompt). Added as §6 with a secondary
  KE-2 to-device-validation hypothesis and capture discriminators.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 15:14:46 -04:00
jaredandClaude Opus 4.8 c82ab5c7f5 chore(contrib): security headers in example nginx/caddy configs (P6-4)
Add HSTS + Permissions-Policy + the standard X-Frame/X-Content/Referrer set to
the contrib nginx (443 block) and caddy examples; fix the caddy SPA try_files
fallback (stray space). Generic (no homeserver-specific CSP). The real prod
config lives in the matrix repo. P6-4 trimmed to headers only — patch-package /
types-drift / build-config skipped (see LOTUS_TODO).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:41:08 -04:00
jaredandClaude Opus 4.8 ebcd8ec926 feat(ux): forward to multiple rooms + live bookmark previews (P6-3)
Forward: checkbox multi-select room picker + "Send to N rooms" batch send
(Promise.allSettled). Full success auto-closes; partial failure keeps the dialog
open with a "Forwarded to X/N — failed: …" summary and prunes the selection to
only the failures (retry won't duplicate to already-sent rooms). Content builder
extracted to a unit-tested forwardContent.ts (edit-forwarding, reply-strip,
undecryptable-refused; 4 tests).

Bookmarks: BookmarksPanel resolves each saved message's live event (useRoomEvent)
so previews reflect edits and show a deleted indicator for redactions; the stored
snapshot stays as the fallback while loading, on fetch failure, or after leaving
the room. Stored bookmark shape unchanged.

Gates: tsc/eslint/prettier clean, build OK, 665 tests. Reviewed (dup-resend on
retry + Checkbox readOnly fixed).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:30:33 -04:00
jaredandClaude Opus 4.8 4ff07ea2bd feat(call): send io.lotus.set_deafen to the fork (P6-2 phase 1)
CallControl now sends the new io.lotus.set_deafen action (join-gated via
forceState) on every deafen / screenshare-audio-mute toggle + on join, ALONGSIDE
the retained iframe-DOM .muted hack (transitional). Against the current pinned
bundle the action is immediately error-replied + swallowed by .catch — inert, no
timeout. Reordered toggleSound() to commit state before setSound() so the sent
deafen value isn't inverted.

Phase 2 (after the fork is published): bump the pin lotus.1 -> lotus.2 and delete
the DOM hack. Docs: HANDOFF §12.4, LOTUS_TODO P6-2, LOTUS_BUGS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 14:12:08 -04:00
jaredandClaude Opus 4.8 804caa5130 feat(desktop): tray Do-Not-Disturb + Launch-on-login toggle (P6-1 web)
- useTauriDnd + manualDndAtom: the native tray "Do Not Disturb" toggle
  (lotus-dnd-changed event) OR's into the notification quiet-gate in
  ClientNonUIFeatures (both invite + message notifiers), alongside Focus Assist.
- AutostartSetting in Settings → General (desktop-only): reads/sets
  plugin:autostart via invoke. Mirrors the window-chrome setting.
- Docs: LOTUS_FEATURES desktop section (Linux parity + DND + autostart),
  LOTUS_TODO P6-1 → [~], LOTUS_BUGS verification row.

Gates: tsc/eslint/prettier clean, build OK, 661 tests. Native side committed on
cinny-desktop:main (CI-compile-pending).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 13:31:09 -04:00
jaredandClaude Opus 4.8 625f0c2386 docs(todo): add P6 post-audit batches (desktop parity, EC DOM-hack retirement, web UX, hygiene)
macOS explicitly out of scope; Linux is the parity target.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 13:13:29 -04:00
jaredandClaude Opus 4.8 4d7a05c0f1 fix(a11y): review-wave fixes (P3-4)
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- `?` shortcut now stopImmediatePropagation so RoomView's type-to-focus handler
  doesn't steal focus into the composer behind the dialog (and swallow Escape) —
  CONFIRMED review finding.
- Typing live region stays mounted (empty when idle) so the FIRST "X is typing"
  is reliably announced (a status region added with its text isn't always read).
- Removed a stray empty `{}` JSX expression in MediaGallery (leftover from an
  auto-fix).

Reviewer verified the rest: collapsed-message labels, focus-return
classification (4 dialogs fixed, popouts correctly left), and all aria fixes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:57:32 -04:00
jaredandClaude Opus 4.8 b5e7bcc0b8 chore: prettier-normalize page/style.css.ts (pre-existing debt)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:50:32 -04:00
jaredandClaude Opus 4.8 bca371ad38 feat(a11y): label the moderation reason input (P3-4)
Missed from the form-labels commit — aria-label on the shared kick/ban/invite
reason input.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:46:35 -04:00
jaredandClaude Opus 4.8 899a14c119 docs: P3-4 accessibility — features section, TODO/BUGS, LOTUS_TESTING §P
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:45:22 -04:00
jaredandClaude Opus 4.8 6728a1274d chore(a11y): enforce a curated jsx-a11y lint gate in CI (P3-4)
Enables ARIA-correctness rules (aria-props/proptypes/role/unsupported-elements,
role-has/supports-aria-props, no-redundant-roles, anchor/heading-has-content)
+ label-has-associated-control as errors — a regression gate for accessible
names + valid ARIA. control-has-associated-label deliberately NOT enabled (the
repo's <Text as="label" htmlFor> component pattern defeats its static analysis);
the real gaps it surfaced were fixed directly. Also disable max-classes-per-file
for test files (mock classes).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:45:22 -04:00
jaredandClaude Opus 4.8 21dda93d1b feat(a11y): focus return, typing announcement, shortcuts help (P3-4)
- Focus returns to the trigger when closing 4 genuine dialogs (room-topic
  viewer, reaction viewer, header topic, Search) — 20 inline popouts/menus
  correctly left as-is (returning focus to a hover target would be wrong).
- Typing indicator announced via a visually-hidden role="status" region;
  the visual text is aria-hidden to avoid double announcement.
- New keyboard-shortcuts help dialog (press ?, ignored while typing),
  mounted in ClientNonUIFeatures.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:45:22 -04:00
jaredandClaude Opus 4.8 4380041014 feat(a11y): label form controls + overlays (P3-4)
Accessible names for ~15 controls that lacked them: invite/join/create-room/
account-data/image-pack/private-note/power-level inputs (visible <label htmlFor>
where a label exists, else aria-label); the two range sliders (night-light
intensity, noise-gate threshold); the soundboard file input; media <video>
elements; and the Media Gallery (region) + Search (dialog) overlays. Hidden
notification/preview <audio> marked aria-hidden.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:45:21 -04:00
jaredandClaude Opus 4.8 8729ccfcf5 feat(a11y): message semantics for screen readers (P3-4)
- Each message is role="article"; collapsed messages (consecutive from one
  sender) now carry an aria-label with sender + time — previously a screen
  reader heard only the body with no attribution (the biggest a11y gap).
  Pure messageAriaLabel() reuses the existing time utils (+3 tests).
- Editing a message announces "Editing message from <sender>" (ariaLabel
  threaded MessageEditor → CustomEditor; the main composer is unaffected).
- System emoji get role="img" + aria-label from the shortcode; custom
  emoticons always have an accessible name.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:45:21 -04:00
jaredandClaude Opus 4.8 8ab1ec254b docs(testing): add July batch — threads, per-thread notifs, math, search cache, session, audit wave, desktop CSP (§O)
Fills the gap where LOTUS_BUGS referenced test IDs (P3-8/P4-1/P4-4/P4-8/N97a/
AW-1..4) with no matching procedures in the testing guide.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 10:15:48 -04:00
jaredandClaude Opus 4.8 23f715857c docs: mark P4-8 (search cache) + session-atomicity as shipped
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 10:09:50 -04:00
jaredandClaude Opus 4.8 f589182709 docs: deep-audit wave dispositions in LOTUS_BUGS
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Dep triage recorded (zero shipped exposure; SDK now 41.7.0 stable; dompurify
removed); Needs Verification rows for the audit-wave fixes (scheduled-cancel,
emoji lazy-load, SW precache, desktop CSP smoke).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:19:50 -04:00
jaredandClaude Opus 4.8 ef573376ac chore(deps): matrix-js-sdk 41.6.0-rc.0 → 41.7.0 stable
Off the release candidate onto stable: pulls matrix-sdk-crypto-wasm 18.3.1 (a
security update) + MSC4140 delayed-event auth fixes. Thread/receipt API
signatures spot-checked unchanged (sendEvent threadId overloads, sendReceipt
unthreaded arg). Gates green: tsc/build/658 tests. E2EE runtime behavior needs
the usual live smoke (send/receive in an encrypted room, call keys).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:19:21 -04:00
jaredandClaude Opus 4.8 34d9272790 feat(call): denoise asset smoke check at ML-tier call start
HEAD-checks the copied denoise worklet/wasm/model assets for the selected model
and console.warns a single line listing anything missing — a silent asset skew
between the EC fork's expectations and vite's copied files would otherwise
disable noise suppression with no signal. Fire-and-forget; never blocks call
setup.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:19:16 -04:00
jaredandClaude Opus 4.8 96f7187031 perf(audit): emojibase lazy-split, SW precache, Prism subset, lazy images
- emojibase (~965 KB) is now fully lazy: plugins/emoji.ts loads compact data +
  shortcode maps via a memoized dynamic import (rejections reset the memo so a
  mid-deploy chunk 404 can retry); reaction labels degrade to the raw glyph
  until loaded. Consumers get FRESH array references on load (the module arrays
  populate in place — same-ref state updates would skip re-render and leave
  emoji search empty; reviewer-caught). Verified out of the eager graph.
- Service worker precaches hashed assets (workbox precacheAndRoute, 82 entries
  ~10.8 MB incl. the crypto wasm): repeat visits stop re-downloading the app.
  index.html is NOT precached — navigations stay network-first so deploys are
  picked up immediately; the media-auth fetch handler is untouched.
- ReactPrism: curated 21-language set — chunk 574 KB → 71 KB.
- Timeline inline images get loading="lazy".
- Removed dead dompurify (+types); sanitize-html is the real sanitizer.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:19:16 -04:00
jaredandClaude Opus 4.8 664dcd4cd8 fix(audit): correctness wave — ghost sends, Escape coordination, panel exclusion
- ScheduledMessagesTray: cancel prunes local state ONLY on confirmed server
  cancel; failures keep the item + show an inline error (was: a failed cancel
  looked cancelled but still sent at the scheduled time).
- Escape semantics: the composer consumes Escape (preventDefault+stopPropagation)
  iff autocomplete is open or a reply draft is set; the thread panel and Room's
  markAsRead act only on unconsumed Escape, and markAsRead defers entirely while
  a thread panel is open (listener order made it fire before the panel closed).
- Room: thread panel / media gallery are mutually exclusive (most-recently-
  opened wins); on mobile at most one right panel renders (thread > gallery >
  members) instead of stacked fullscreen overlays.
- RemindMeDialog: busy-disabled presets (no more double-click duplicates),
  try/catch with inline error, close only on success.
- ThreadTimeline: "Jump to Latest" floating chip when scrolled up (RoomTimeline
  idiom).

From the 4-auditor deep-audit wave; reviewer-verified.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:18:51 -04:00
jaredandClaude Opus 4.8 7f960b026b fix(build): complete the threadSummary rename — remove the old casing
CI / Build & Quality Checks (push) Successful in 10m44s
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The deletions from the git-mv in 992d2b83 were unstaged by a concurrent
worktree operation before commit, so the pushed tree contained BOTH
threadSummary.ts and threadSummaryData.ts (and the Windows case-collision
persisted). This commit removes the stale originals; caseCollision.test.ts
would have failed CI on the incomplete state.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 23:44:59 -04:00
jaredandClaude Opus 4.8 992d2b83b3 fix(build): rename threadSummary.ts — case-collision broke the Windows release
CI / Build & Quality Checks (push) Failing after 5m22s
CI / Trigger Desktop Build (push) Has been skipped
threadSummary.ts (pure helpers) and ThreadSummary.tsx (chip component) lived in
the same directory differing only by case. On the case-insensitive Windows
release runner, RoomTimeline's extensionless import of ./thread/ThreadSummary
resolved .ts BEFORE .tsx and matched the helper module → rolldown
MISSING_EXPORT "ThreadSummary" — invisible on every Linux/macOS build (and the
cause of the earlier masked pdf.worker failure). Helper module renamed to
threadSummaryData.ts (+ test), 3 importers updated.

Prevention: new caseCollision.test.ts walks src/ and fails on any same-directory
names differing only by case (extensionless compare, so Foo.tsx vs foo.ts is
caught) — verified it fails on the pre-rename tree. Runs in the hard CI gate.

Gates: tsc clean, eslint/prettier clean, build OK, 658/659 tests (1 IDB skip).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 23:43:20 -04:00
jaredandClaude Fable 5 a9505ca5b2 feat(soundboard): shared room/space packs (like emoji/stickers), grid picker, management
CI / Build & Quality Checks (push) Successful in 10m56s
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Soundboard v2 — a near-parallel of the custom-emoji image-pack system for
in-call audio clips.

- Data model: 3-tier packs mirroring MSC2545 — room/space pack (state event
  io.lotus.soundboard, inherited by child rooms via parent-space aggregation),
  global refs (io.lotus.soundboard_rooms), and the personal pack
  (io.lotus.soundboard account data; the v1 flat-list content is migrated to the
  pack shape on read). New plugins/soundboard/ (readers, SoundboardPack, utils) +
  hooks/useSoundboardPacks (useRelevantSoundboardPacks = user U global U room,
  deduped). Unit-tested (migration + slug).
- Management: reusable SoundboardPackEditor (name + emoji + per-clip volume +
  delete + upload + batched save), power-level-gated for room packs like emoji
  packs; a Soundboard page wired into Room + Space settings.
- In-call: CallSoundboard rewritten as a Discord-style grid grouped by pack
  (emoji + name tiles), sourcing room+parent-space U personal clips; a Manage
  toggle embeds the editors; per-clip volume x master volume on playback.
- Spam guard: host gates on a playing key (fork enforces one clip at a time).
- Control bar: Mute-Screenshare moved next to the Screenshare button.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-01 23:21:50 -04:00
jaredandClaude Opus 4.8 dca51a41ef fix(forward): full-width search + deep-audit fixes for message forwarding
Audit of ForwardMessageDialog, fixes:
- Search input was intrinsic-width (sat in a default Row Box with no grow) —
  now a Column Box stretches it full-width, matching every other search input.
- Search field is auto-focused on open (FocusTrap initialFocus; was nothing).
- Edited messages now forward the LATEST edit (m.new_content via
  getEditedEvent) instead of the stale pre-edit body.
- Reply fallbacks stripped (trimReplyFromBody + <mx-reply> block) along with
  m.relates_to, so forwards stand alone instead of quoting the old room.
- Undecryptable events are refused with an inline error (previously forwarded
  m.bad.encrypted junk); send failures now show an error instead of silently
  resetting.
- sendEvent uses the typed threadId-aware overload (explicit null) instead of
  an untyped (mx as any) call relying on the SDK's legacy arg-sniffing.
- Room list + filter memoized (was re-sorting all rooms every keystroke).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 23:19:01 -04:00
jaredandClaude Opus 4.8 579449acc3 docs: Slack-style per-thread notifications (P4-1) across catalog/README/TODO/BUGS
CI / Build & Quality Checks (push) Successful in 10m44s
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LOTUS_FEATURES: Notifications subsection under Threads (participating default,
per-thread All/Mentions/Mute, badge behavior). README: thread-notifications
bullet. LOTUS_TODO: P4-1 → [~] + 6-step live-QA checklist + caveats.
LOTUS_BUGS: verification row.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 22:53:32 -04:00
jaredandClaude Opus 4.8 34592d9144 fix(build): copy-pdf-worker must never mask the real build error
closeBundle also runs when the build FAILED mid-render (dist/ absent); the
plugin's copyFileSync then threw ENOENT and vite reported THAT instead of the
actual render error — exactly what hid the real failure in the Windows desktop
CI run. Now: warn-and-skip on any error, mkdir the dest dir when copying.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 22:53:32 -04:00
jaredandClaude Opus 4.8 0adce52d37 fix(threads): review-wave fixes for per-thread notifications
- useRoomsListener now PREPENDS the emitting Room (was appended): the SDK emits
  RoomEvent.UnreadNotifications with VARIABLE arity (0/1/2 args), so a trailing
  extra arg landed in the wrong positional slot on the most common room-count
  sync path — room.isSpaceRoom() threw inside the SDK emit loop and the badge
  PUT never ran. Both consumers updated (CONFIRMED HIGH review finding).
- roomToUnread: SpaceChild RESET now passes the thread prefs so muted-thread
  subtraction survives space-child state changes.

Reviewer also verified: badge subtraction math exact (no double-subtraction),
encrypted thread replies caught by the timeline guard (m.relates_to is
cleartext), fresh prefs flow to handlers, single-owner wiring load-bearing.
Documented-acceptable: hasCurrentUserParticipated can lag until the server
bundle refreshes after your first reply; dedupe maps grow per-session only.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 22:53:32 -04:00
jaredandClaude Opus 4.8 501d493ca4 feat(threads): Slack-style per-thread notifications (P4-1)
Default = Participating: thread replies notify only when you've posted in the
thread or are @mentioned; per-thread override to All / Mentions-only / Mute via
a bell menu in the thread panel header. Modes sync across devices in
io.lotus.thread_notifications account data (pruned on write: left rooms, >180d,
cap 200/room). Muted threads: no notifications/sounds, chip badge suppressed
(+BellMute glyph), and their counts are subtracted from the room's sidebar
badge (client-side; clamped ≥0).

Also fixes the thread notification path itself: thread replies are now owned by
exactly ONE handler (room-level ThreadEvent.NewReply via a new useRoomsListener
hook, with per-thread dedupe, panel-aware focus suppression, and per-thread OS
tag coalescing) — the existing RoomEvent.Timeline handlers in the notifier and
the unread binder are explicitly thread-guarded, eliminating the previously
un-gated/double path. Room badges now also refresh live on
RoomEvent.UnreadNotifications (surgical per-room PUT; fixes thread-badge lag).

Pure decision core shouldNotifyThreadReply (13-case matrix) + prune + unread
subtraction: +32 tests (648 total). E2EE caveat documented: mentions-only may
under-notify pre-decryption (same class as the existing path).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 22:39:10 -04:00
jaredandClaude Opus 4.8 ffb934fce6 docs: threads + July batch across catalog/README/TODO/BUGS
CI / Build & Quality Checks (push) Successful in 10m38s
CI / Trigger Desktop Build (push) Successful in 6s
- LOTUS_FEATURES: new Threads section (+TOC) — panel, summary chips, thread
  composer isolation, under-the-hood notes; entries for KaTeX math, opt-in
  encrypted-search cache, hardened session storage, Crypto Diagnostics.
- README: threads bullet (with the replies-move-to-panel release note), math,
  search-cache bullets.
- LOTUS_TODO: P3-8 → [~] implemented + 6-step live-QA checklist; P4-1 marked
  unblocked.
- LOTUS_BUGS: Needs Verification rows for P3-8 / P4-4 / P4-8 / session sync.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:58:42 -04:00
jaredandClaude Opus 4.8 440c1fe948 fix(threads): review-wave fixes — decryption re-render, receipt dedupe, chip perf
Two-reviewer audit of the thread stack; confirmed findings fixed:
- ThreadTimeline: wrap encrypted events in EncryptedContent so a live-arriving
  E2EE reply re-renders when its key decrypts (decryption emits neither
  RoomEvent.Timeline nor ThreadEvent.Update — previously stuck at "Unable to
  decrypt").
- ThreadPanel: mark-read deduped on the latest event id (RoomEvent.Timeline
  re-emits per backfilled event/edit/reaction; previously up to N receipt POSTs
  per panel open) + rejection handled with retry.
- RoomTimeline: ThreadSummary chips now mount only for events carrying thread
  data (each chip holds a room-level listener; one per rendered message would
  blow the SDK's 100-listener emitter cap) with a single room-level
  ThreadEvent.New tick for new-thread liveness.
- useThreadPendingEvents: keep a sent reply visible through the /send-response→
  /sync window (was flashing out of the pending strip before landing).
- ThreadTimeline: reseed the window on RoomEvent.TimelineReset (gappy sync left
  a detached timeline).

Documented-acceptable (reviewer-noted): thread typing shows as room typing (no
per-thread typing in the spec; Element matches), thread panel + members drawer
can be open together, scheduled-send is thread-unaware but unreachable there.

Gates: tsc clean, eslint 0 errors, build OK, 616/617 tests (1 IDB skip).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:58:42 -04:00
jaredandClaude Opus 4.8 aa62df9c75 feat(threads): Thread Panel — full side drawer (P3-8)
Right-side thread drawer (MembersDrawer pattern; mobile fullscreen):
- ThreadPanel: header + close/Escape, ThreadTimeline, its own RoomInput
  (threadRootId prop; drafts/replies/uploads isolated per roomId::threadId;
  schedule + slash-commands off in threads v1) and threaded mark-as-read.
- ThreadTimeline: lean reimplementation over thread.liveTimeline — copied
  useTimelinePagination pattern (/relations back-pagination + decryption),
  virtualized, root event emphasized + "N replies" divider, reactions/edits/
  redactions, and a pending strip (chronological local echo never enters the
  thread timelineSet — rendered from LocalEchoUpdated instead).
- ThreadSummary chips on root messages (server-aggregated bundle or live
  Thread; unread badge via getThreadUnreadNotificationCount) keep threads
  discoverable now that replies leave the main timeline.
- Reply-in-Thread menu + thread indicators open the panel; deep links to
  thread events redirect into it.
- State: roomIdToActiveThreadIdAtomFamily + getThreadDraftKey (+18 tests).

Gates: tsc clean, eslint 0 errors, build OK, 616/617 tests (1 IDB skip).
Awaiting live QA; release note: threaded replies no longer render inline.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:45:20 -04:00
jaredandClaude Opus 4.8 15ac538a4b feat(threads): enable SDK threadSupport + unthreaded read receipts (P3-8 step 0)
threadSupport:true makes matrix-js-sdk partition m.thread relations into Thread
objects (replies leave the main timeline; roots stay). markAsRead now sends
UNTHREADED receipts so one receipt still clears room + thread notification
counts — without this, badges would stick unread. The thread panel + summary
chips land in the same push.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:28:58 -04:00
jaredandClaude Opus 4.8 39cfc23ebe docs: backlog housekeeping — stale items closed, Thread Panel design captured
CI / Build & Quality Checks (push) Successful in 10m44s
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TODO: P4-7 already-implemented [x]; P4-6 mozilla test enablement verified live;
Audit-3 researched → deferred tracking MSC4427 (banner_url proposal, unmerged);
P3-8 Thread Panel now carries the complete SDK-evidence-backed build plan
(threadSupport side effects, local-echo gap, receipt fix, 4-agent partition) —
ready for its own session. BUGS: N127 removed, Big #5 (backgrounds/seasonal)
done, CDN env-var closed (VITE_DECORATION_CDN exists), test count updated, KE
section points at the new investigation kit.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:19:02 -04:00
jaredandClaude Opus 4.8 7a8cadc6ec feat(diag): E2EE investigation kit for the KE-1→4 cluster
LOTUS_E2EE_INVESTIGATION.md: per-KE capture runbook (console signatures, synapse
log greps + SQL against the documented LXC deployment, the KE-1⇒KE-2 causality
decision tree, ranked remediations incl. what a crypto-store reset wipes; SDK
finding: stable 41.6.0 has no OTK fix over our RC pin). Client: capture-only
console ring buffer (cryptoDiagLog, KE-signature-matched, max 200) + a Crypto
Diagnostics card in Developer Tools with a download-report button. ClientRoot
installs the capture hook at module load and mounts useSessionSync (cross-tab
sessions, prior commit).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:19:02 -04:00
jaredandClaude Opus 4.8 91bd360125 fix(sessions): atomic session blob + cross-tab sync (N97 partial)
Session now persists as ONE atomic cinny_session_v1 JSON write (blob-wins read,
transparent migration from the ~10 legacy keys, dual-write kept one release for
rollback). subscribeSessionChanges + useSessionSync reload a tab whose session
was changed/removed by another tab (logout/login/token rotation). OIDC refresher
already routes through setFallbackSession, so rotations stay atomic. Tests 7→22.
Full token-protection redesign remains tracked in LOTUS_BUGS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:19:02 -04:00
jaredandClaude Opus 4.8 7da960ac8c feat(search): opt-in persistent index for encrypted-room search (P4-8)
Raw-IndexedDB cache (lotus-search-cache: messages keyed [roomId,eventId] +
per-room coverage) merged into local search with in-memory-wins dedupe. OPT-IN
(default off) via a standalone atom — stores decrypted text at rest, so it ships
with a privacy note, a Clear button, and an unconditional wipe on logout
(initMatrix). All IDB errors degrade to cache-miss. +8 tests (1 IDB skip in node).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:19:02 -04:00
jaredandClaude Opus 4.8 ed51c39fe7 feat(messages): KaTeX math rendering (P4-4)
Renders LaTeX via spec data-mx-maths spans/divs (KaTeX render of the attr,
children as fallback) and conservative $…$ / $$…$$ text detection (escape-aware,
currency-guarded, never inside code/pre). KaTeX + CSS load lazily on first math
(ReactPrism pattern) — verified absent from the eager bundle. Sanitizer
unchanged by design (we render post-sanitize from attr/text; no incoming MathML
accepted). +14 unit tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 21:19:02 -04:00
jaredandClaude Opus 4.8 c1efa7b94e feat(accent): custom accent themes links, text selection, and focus rings
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The accent previously only overrode the folds Primary.* family; links kept the
hardcoded --tc-link blue, ::selection was browser-default, and focus rings were
neutral grey (Other.FocusRing). Now all three derive from the chosen base color:
- --tc-link → accent hex (messages, topics, URL previews)
- ::selection via an injected <style id="lotus-accent-style"> (accent bg +
  WCAG-contrasting text)
- Other.FocusRing → rgba(accent, 0.5)

Deliberately NOT recolored: Secondary.* (doubles as the neutral text/button/
badge palette), Success.* + mention pills (semantic mention/notification green),
scrollbar thumbs (folds styles them per-component; a global rule would only
half-apply). removeCustomAccent() clears everything — no residue when switching
off or to the TDS theme. +2 unit tests (561 total).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 16:44:26 -04:00
jaredandClaude Opus 4.8 e31b84c08e fix(chrome): TitleBar drag via explicit window_start_drag (official recipe)
data-tauri-drag-region only fires when the exact element is the event target
and was never runtime-verified; replace it with the official Tauri custom-
titlebar recipe — primary-button mousedown starts an OS drag, detail===2
toggles maximize. Works across the whole region (brand text included, which
already passes pointer events through).

Pairs with cinny-desktop set_custom_chrome Mica fix (clear backdrop before
undecorating; window-state no longer restores the decorated flag).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 16:42:56 -04:00
jaredandClaude Opus 4.8 258e3ec620 fix(desktop): address code-review findings on the desktop wave
CI / Build & Quality Checks (push) Successful in 10m40s
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- fileEntries: a single unreadable file/dir in a dropped folder no longer aborts
  the whole traversal (try/catch per entry, skip failures) — was discarding ALL
  dropped files (incl. the flat-file path) + an unhandled rejection; also add
  .catch in both useFileDrop consumers.
- RoomInput: mirror a localStorage-restored draft into the draft atom so the
  P5-57 indicator reflects a persisted draft after a page reload, not only on
  same-session room re-entry.
- useTauriThumbbar: swallow toggleMicrophone()/hangup() rejections (parity with
  SMTC) — avoids an unhandled rejection when clicked mid-teardown.
- App/DesktopChrome: keep wrapper element types stable across the chrome toggle
  (display:contents when off) so flipping it no longer remounts RouterProvider.
- settings: normalizeComposerToolbarOrder also appends missing keys from the
  canonical key set (safety net if a new button is absent from the default order).

Gates: tsc/eslint/prettier clean, build OK, 559 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 10:40:31 -04:00
jaredandClaude Opus 4.8 3336abb66f docs: P5-42 done + final Tier C dispositions (P5-51/52/53)
- P5-42 → [~] IMPLEMENTED (pragmatic WebView2 keep-alive) + LOTUS_FEATURES entry.
- P5-51 → [DEFERRED] with a concrete future-work spec (single-session storage map:
  sessions.ts localStorage keys + initMatrix IndexedDB stores; the 6 things true
  per-context isolation needs; multi-account as the smaller intermediate step).
- P5-52 → [DROPPED] (matrix-js-sdk can't do true per-room sync filtering; only
  cosmetic client-side hiding).
- P5-53 → [DEFERRED] with the lighter automation-rules alternative recorded.

Every desktop P5 item is now dispositioned: implemented, won't-fix, or
deferred-with-spec/dropped.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 10:27:23 -04:00
jaredandClaude Opus 4.8 a184ee0221 docs: document desktop features (Tier A + B) across catalog/README/TODO
- LOTUS_FEATURES.md: new "Desktop App Features" section (+ TOC) covering all
  desktop capabilities — no-sleep, jump list, thumbbar, SMTC, network awareness,
  rich notifications, Focus Assist, window chrome, update toast, toolbar reorder,
  draft indicator, recursive folder DnD.
- README.md: "Desktop-Specific Features" bullets under the Desktop App section.
- LOTUS_TODO.md: P5-35/41/56 → [~] IMPLEMENTED (Tier B); P5-48 → [~] (recursive
  folder upload; .lnk/Send-To scoped-out with rationale).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 10:04:03 -04:00
jaredandClaude Opus 4.8 4509a2b6d3 feat(desktop): Tier B web side — toast actions, Focus Assist gate, folder DnD
- P5-41/35 useTauriToastActions: native rich-toast click → navigate(path) (opens
  the room), quick reply → mx.sendMessage(roomId, m.text). The desktop bridge
  routes message notifications (tag=roomId) to show_rich_toast.
- P5-56 useTauriFocusAssist + focusAssistActiveAtom: a native focus-assist-changed
  event drives the atom, OR'd into the existing quiet-hours gate in
  ClientNonUIFeatures so notifications+sounds suppress during Windows Focus Assist.
- P5-48 recursive folder drag-drop: fileEntries.ts (sync webkitGetAsEntry capture
  → async batched readEntries traversal, path-prefixed names, 500-file cap) wired
  into useFileDrop, reusing the existing upload pipeline. +3 unit tests.

Hooks no-op in the browser. Gates: tsc/eslint/prettier clean, build OK, 559 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 10:01:10 -04:00
jaredandClaude Opus 4.8 7e38baa7b6 docs(todo): mark desktop Tier A wave; P5-40 done, P5-50 won't-fix
- P5-36/43/44/46/47/49/55/57 → [~] IMPLEMENTED (web verified; native
  CI-compile-pending, runtime-verify on Windows).
- P5-40 → [x] DONE (TauriUpdateFeature already ships the update toast).
- P5-50 → [WON'T FIX] (can't inject Media Foundation into WebView2's WebRTC
  pipeline; Chromium already HW-decodes).
- P5-35 → note the "can't compile-test without Windows" premise is outdated
  (CI compiles Windows now); remains Tier B (rides with P5-41).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 09:10:04 -04:00
jaredandClaude Opus 4.8 aab7e5ae20 feat(desktop): Tier A desktop features — web side (P5-46/36/44/43/49/47/55/57)
Web half of the desktop feature wave. A shared bridge (`hooks/useTauri.ts`:
invokeTauri/isTauri/useTauriEvent) backs per-feature hooks that no-op in the
browser and drive the native Tauri commands (compiled in cinny-desktop):

- P5-46 useTauriCallPower — hold system awake while a call is active.
- P5-36 useTauriJumpList — Windows jump list of recent rooms → matrix: deep links.
- P5-44 useTauriThumbbar — taskbar Mute/Deafen/End; events toggle mic/sound/hangup.
- P5-43 useTauriSmtc — SMTC call state + button events.
- P5-49 useTauriNetwork — react to native network-change → mx.retryImmediately().
- P5-47 window chrome — opt-in `customWindowChromeAtom` + TDS `TitleBar`; DesktopChrome
  wrapper in App.tsx (zero layout impact when off) + a desktop-only settings toggle.
- P5-55 composer toolbar drag-reorder (settings order[] + pragmatic-drag-and-drop).
- P5-57 DraftIndicator — subtle "draft saved" cue in the composer.

Client-scoped hooks mount via TauriDesktopFeatures in ClientNonUIFeatures; window
chrome mounts at App level. Gates: tsc/eslint/prettier clean, build OK, 556 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 09:07:03 -04:00
jaredandClaude Opus 4.8 a0fcdf74da feat(denoise): autoGainControl=false for the ML tier + docs
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- CallEmbed sets `autoGainControl=false` for the ML noise-suppression tier so
  the browser's auto gain control doesn't fight the in-source ML model; the
  browser/off tiers keep AGC on.
- Docs: refresh the LOTUS_FEATURES noise-suppression section (browser-native
  default, quality-ordered dropdown, DFN3 ML default, attenuation floor,
  gate-after-ML, DFN level 60, AGC-off, the reliability fixes) and LOTUS_TODO
  P5-30 (mark tuning/reliability/AGC done; record GTCRN as researched-and-deferred).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 00:46:39 -04:00
jaredandClaude Opus 4.8 ebc782b16c feat(denoise): browser-native default, quality-ordered model picker, wire native-NS
CI / Build & Quality Checks (push) Successful in 11m15s
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- Model dropdown is now ordered by quality/CPU, best first (DeepFilterNet 3 →
  DTLN → RNNoise → Speex); fix RNNoise's inaccurate "High" voice-quality label.
- When a user opts into the ML tier, default to the highest-quality model
  (DeepFilterNet 3). The tier default stays browser-native (known-good, best
  perceived in testing so far).
- Wire the "Series Suppression" (native-NS-before-ML) toggle into the real call
  path — it was applied only in the settings tester, so the tester could sound
  better than the actual call. Default it OFF (a single NS stage is best
  practice; it's an opt-in test aid).
- isMLDenoiseSupported now also requires WebAssembly, so ML isn't offered on
  strict-CSP shells where it would silently fall back to the raw mic.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 23:02:41 -04:00
jaredandClaude Opus 4.8 7939dc92d4 docs(call): cover soundboard/quality/permissions in user-facing docs
- README "Calls & Voice": add the in-call soundboard, per-user call quality
  settings, and admin room call-permissions bullets.
- LOTUS_TODO: mark the soundboard UI as built (was "cinny UI remains / dormant").
- HANDOFF_ELEMENT_CALL_FORK: add a COMPLETE status banner to the §12.1 host
  checklist; fix stale denoise specifics (all four models are in-source;
  flag is lotusDenoiseSource=1, not lotusDenoise=ml).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 22:43:49 -04:00
jaredandClaude Opus 4.8 7c06b27c73 feat(call): in-call soundboard, quality controls, room call-permissions
CI / Build & Quality Checks (push) Successful in 10m49s
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Element Call is now consumed as our self-built fork
(@lotusguild/element-call-embedded); wire up its previously-dormant
capabilities and document the fork as live.

Soundboard (P5-15): a call-bar button plays user-uploaded audio clips into the
call as a real published track (io.lotus.inject_audio) plus local playback.
Clips are uploadable like emoji/sticker packs, stored in io.lotus.soundboard
account data (synced across devices). Gated by a Settings toggle + volume.

Quality controls (P5-31): per-user mic/screenshare bitrate + screenshare
framerate (Settings -> Calls), applied via io.lotus.set_quality clamped to any
room cap. Room admins set caps and hard call-permissions (allow_screenshare /
allow_camera) in Room Settings -> Voice; the call bar hides blocked buttons.

- New: CallSoundboard, useSoundboard, soundboardClips; RoomQuality,
  useCallQuality, callQuality (+ unit tests).
- Optimistic-write RoomQuality admin UI (no stale-state clobber).
- Docs: mark EC fork live across README/FEATURES/TODO/BUGS/TESTING; add D2
  manual-test steps.

Numeric quality caps are client-cooperative; screenshare/camera permissions are
hard-enforced server-side (see LotusGuild/matrix voice-limit-guard).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 22:34:17 -04:00
jaredandClaude Opus 4.8 02b2ce8109 feat(chat-bg): redesign 19 chat backgrounds as modular per-pattern files
Same treatment as the seasonal themes: split the 502-line chatBackground.ts
Record into one premium module per background under lotus/backgrounds/ (each
exposes a tuned dark + light ChatBgVariants), one Opus agent per background
against a shared brief. chatBackground.ts now assembles DARK/LIGHT from the
modules; getChatBg is unchanged. Carbon + Aurora are kept inline as-is (user
favorites); none stays the empty layer.

Every redesign: layered oklch palettes, seamless tiling with worked-out tile
math (integer-multiple periods; edge-wrapping inline-SVG data-URIs for
circuit/hexgrid/waves/herringbone/chevron/tactical), independently-tuned
dark+light (not a recolor), and low "felt-not-read" opacity so chat text stays
WCAG-AA legible. The 5 animated backgrounds (rain, star drift, grid pulse,
aurora flow, fireflies) each colocate a vanilla-extract keyframe .css.ts,
animate only background-position for a jump-free loop, and — since getChatBg
strips animation for reduced-motion — render a finished static frame too.

Redesigned: blueprint, stars, topographic, herringbone, crosshatch, chevron,
polka, triangles, plaid, tactical, circuit, hexgrid, waves, neon, anim-rain,
anim-stars, anim-pulse, anim-aurora, anim-fireflies.

Gates: tsc clean, ESLint clean, Prettier clean, build OK, 551 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 20:23:54 -04:00
jaredandClaude Opus 4.8 26f998d243 feat(seasonal): redesign all 11 seasonal themes as modular per-theme overlays
CI / Build & Quality Checks (push) Successful in 11m7s
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Split the 808-line SeasonalEffect monolith into one self-contained module per
theme under seasonal/themes/ (<Theme>.tsx + <Theme>.css.ts), and gave every
theme a premium, research-backed redesign (one Opus agent per theme against a
shared brief). SeasonalEffect now just imports the 11 overlays and dispatches;
the orphaned shared Seasonal.css.ts is removed (each theme owns its keyframes).

Each overlay: layered oklch palettes, GPU-only animation (transform/opacity),
`contain: layout paint style` to kill repaint flicker, ≤~40-element perf budget,
particles seeded once via useMemo (no per-frame state), a gorgeous STATIC
prefers-reduced-motion form (the settings preview thumbnail), WCAG-AA-preserving
low opacities, and no new deps / no external assets (inline SVG data-URIs,
Tauri/CSP-safe).

Themes: Halloween, Christmas, New Year, Autumn, April Fools, Lunar New Year,
Valentines, St. Patrick's, Earth Day, Deep Space, Arcade.

Gates: tsc clean, ESLint clean, Prettier clean, build OK, 551 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 19:41:58 -04:00
jaredandClaude Opus 4.8 f816049fdf feat(seasonal): show Auto activation dates in settings + single-source schedule
Settings never told the user which days "Auto" turns each seasonal theme on.
Extracted the date windows out of getActiveSeason into a shared SEASON_SCHEDULE
(seasonSchedule.ts) — the single source of truth for both the runtime Auto
selector and the settings UI, so displayed dates can't drift from real activation.

- seasonal/types.ts: SeasonTheme + SeasonalOverlayProps (leaf module).
- seasonal/seasonSchedule.ts: priority-ordered SEASON_SCHEDULE with human date
  ranges + SEASON_DATE_RANGES + getActiveSeason (behavior-preserving refactor).
- SeasonalEffect.tsx: consume the shared type/selector; re-export SeasonTheme.
- General.tsx: per-theme date caption under each swatch ("Oct 15 – Nov 1"), Auto
  reads "By calendar", and the section description explains it.
- seasonSchedule.test.ts (6): representative day per theme, overlap priority
  (Deep Space > Autumn, New Year > Lunar), inclusive boundaries, off-season null.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 19:28:28 -04:00
jaredandClaude Opus 4.8 eafa353364 feat(decorations): allow VITE_DECORATION_CDN override; close N127
- avatarDecorations: resolve the decoration CDN base from VITE_DECORATION_CDN at
  runtime, falling back to the DECORATION_CDN literal (kept intact so the sync
  script + tests still parse it). Lets a deploy repoint the CDN without a code
  edit. Guarded for the tsx test runner (import.meta.env undefined there).
- LOTUS_BUGS: close N127 — the denoise dev-injection gap dissolved with the A7
  cutover (no getUserMedia shim is injected anymore; denoise is in-source in the
  EC fork), so there is nothing to inject in dev.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 19:18:09 -04:00
jaredandClaude Opus 4.8 353bb59393 test(utils): cover scheduledMessages + lotusDenoiseUtils; fix AudioWorklet detect
- scheduledMessages.test.ts (9): pins the MSC4140 request shape (PUT to the room
  send endpoint with the org.matrix.msc4140.delay query, POST cancel/restart to
  /delayed_events with the unstable prefix), the delay-floor math (Math.max(1000,
  round(sendAt-now)) — "now"/past targets still yield a valid >=1000ms delay),
  rounding, and url-encoding.
- lotusDenoiseUtils.test.ts (9): model-catalog data integrity + isMLDenoiseSupported
  feature detection across AudioContext/webkit/getUserMedia.
- Bug found + fixed: isMLDenoiseSupported used `!!AudioWorkletNode`, a bare global
  reference that throws ReferenceError (not returns false) on a browser with
  AudioContext but no AudioWorkletNode binding. Switched to `typeof` so the
  detection helper reports unsupported instead of throwing. Regression test proven
  to fail on the old code.

Suite now 545 tests (4th real bug caught by the prevention work).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 19:01:25 -04:00
jaredandClaude Opus 4.8 1daa8aa9b1 test(callSounds): cover join/leave sound design + AudioContext lifecycle
callSounds.ts had no tests despite 106 lines of user-facing audio logic. Adds 13
tests (mocking AudioContext) pinning: the chime/soft/retro join+leave melodies
(frequencies, oscillator types, stagger), the click-avoidance gain envelope and
osc->gain->destination wiring, and the defensive contracts — unknown style is a
no-op that never creates a context, a throwing AudioContext constructor is
swallowed, and the shared context is reused / recreated-when-closed / resumed-
when-suspended. Suite is now 527 tests; refreshed the stale count in LOTUS_BUGS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 18:49:02 -04:00
jaredandClaude Opus 4.8 5af024f7e7 docs: consolidate EC test checklist into LOTUS_TESTING.md (§D2)
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Fold the Element Call fork Phase-2 feature tests into the canonical testing
guide as §D2 (denoise reconnect/device-switch/4 models, event-driven
speaker/mute, focus-during-screenshare, in-call decorations, transparency,
+ the dormant #3/#7). Each item keeps a plain / outcome for non-dev
testers, so the standalone ELEMENT_CALL_TEST_CHECKLIST.md is removed — all
in one place.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 17:40:02 -04:00
jaredandClaude Opus 4.8 84ce9843ff docs: log E2EE key-sync issues (KE-1..4) + tester checklist
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LOTUS_BUGS.md: new Encryption/E2EE section tagged EXTREME complexity +
planning-session-required for a senior-engineer deep dive — OTK upload
conflict storm (KE-1), Element Call media-key distribution failures causing
audio/video dropouts (KE-2), a timeline decryption error (KE-3), and
MatrixRTC delayed-event timeouts (KE-4). All observed live 2026-06-30; not
caused by the EC fork work. Plus a non-developer ELEMENT_CALL_TEST_CHECKLIST.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 17:37:01 -04:00
jaredandClaude Opus 4.8 efcee88f05 docs(test): add OIDC/MSC3861 test section + local MAS dev loop
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LOTUS_TESTING.md section N (N1-N6): OIDC login flow, session-persist-on-reload,
token refresh, logout revocation, account-management link, and the non-OIDC
regression check. Backed by dev/oidc-test/ — a runnable local Matrix
Authentication Service + Synapse(msc3861) loop (compose skeleton, the Synapse
experimental_features delta, and the public/config.json override) so the flow
can be verified without a mozilla.org tester.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 17:04:24 -04:00
jaredandClaude Opus 4.8 0b307037e0 docs(todo): P4-6 OIDC client-side built, awaiting live verification
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 16:13:40 -04:00
jaredandClaude Opus 4.8 67bd05fc96 feat(auth): OIDC phase 4/5/6 — token refresh, logout revocation, account link
- initMatrix.ts: import the shared Session type; when a session has a refresh
  token + oidc metadata, wire a LotusOidcTokenRefresher via createClient's
  refreshToken + tokenRefreshFunction (reactive 401 refresh). Rust crypto is
  unaffected (still keyed on userId/deviceId).
- client/oidcTokenRefresher.ts: OidcTokenRefresher subclass that persists rotated
  tokens back to the fallback session.
- client/oidcLogout.ts + logoutClient: best-effort revoke access+refresh tokens at
  the issuer's revocation_endpoint on logout (tolerant of failure).
- settings/account/OidcManageAccount.tsx: MSC2965 "Manage account" deep-link,
  shown only when authMetadata is present (OIDC servers); mirrors OtherDevices.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 16:12:13 -04:00
jaredandClaude Opus 4.8 dd6b0bccb3 feat(auth): OIDC phase 3 — authorization-code callback route
- oidc/OidcCallback.tsx: standalone page that exchanges code+state via
  completeAuthorizationCodeGrant (SDK validates state = CSRF), derives
  user_id/device_id from the new access token via whoami(), persists the OIDC
  session (refresh token + expiry + issuer/clientId/redirectUri/idTokenClaims),
  then full-page-reloads at the app root. Minimal UI (no Overlay/portal) so it
  needs no app providers.
- App.tsx: short-circuit — render OidcCallback before the RouterProvider when the
  path is the OIDC callback (redirect_uris can't contain a fragment, so it must
  live outside the hash router). The nginx SPA catch-all already serves index.html
  for it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 16:05:22 -04:00
jaredandClaude Opus 4.8 a50d3e7ca7 feat(auth): OIDC phase 2 — login initiation (discover/register/authorize)
- oidc/oidcState.ts (pure, +3 tests): dynamic-registration cache (by issuer +
  redirectUri, corrupt-tolerant) and parseOidcCallbackParams (success/error/invalid).
- oidc/oidcLoginUtil.ts: getOrRegisterClientId (cache + registerOidcClient) and
  startOidcLogin (discoverAndValidateOIDCIssuerWellKnown -> generateOidcAuthorization
  Url -> redirect; invalidates the cache on failure). redirectUri is the
  deterministic getOidcCallbackUrl(), and the SDK returns clientId/issuer on
  callback, so no hand-rolled transient state is needed.
- login/OidcLogin.tsx: native-OIDC button mirroring SSOLogin + TokenLogin async/error.
- login/Login.tsx: issuer-gated — when discovery advertises an issuer, render
  OidcLogin and suppress password/legacy-SSO; non-OIDC servers unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 16:01:35 -04:00
jaredandClaude Opus 4.8 d3d2f9a448 feat(auth): OIDC phase 4a — session persistence for refresh/expiry/oidc metadata
setFallbackSession gains an optional `extra` arg (password call sites unchanged)
persisting cinny_refresh_token, cinny_expires_at (absolute), and
cinny_oidc_{issuer,client_id,redirect_uri,id_token_claims}. getFallbackSession
reads them back (expiry as remaining lifetime); removeFallbackSession + re-save
clear stale OIDC keys. Session type gains `oidc?: OidcSessionMeta`. +2 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 15:55:30 -04:00
jaredandClaude Opus 4.8 98ad5674a8 feat(auth): OIDC phase 0+1 — discovery, flow detection, client config
Toward MSC3861/MSC2965 next-gen-auth login (P4-6), client-only.
- cs-api.ts: type the stable `m.authentication` well-known key + getOidcIssuer()
  (stable preferred over the unstable msc2965 key; {} for non-OIDC servers).
- useParsedLoginFlows.ts: getOidcCompatibilityFlag() (MSC3824 oauth_aware_preferred
  / delegated_oidc_compatibility) as a secondary OIDC hint.
- New pages/auth/oidc/oidcConfig.ts: dynamic-registration client metadata + the
  non-hash callback URL (redirect_uris can't contain a fragment).
- paths.ts: OIDC_CALLBACK_PATH.
- 8 unit tests for the pure helpers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 15:51:23 -04:00
jaredandClaude Opus 4.8 30d0331174 fix(ui): isMacOS always returned false on Macs + plugin-logic tests (+49)
Coverage work found a 3rd real bug: isMacOS() compared os.name against the
legacy 'Mac OS' string, but ua-parser-js v2 reports 'macOS' — so it was dead,
and Mac users saw "Ctrl + k" instead of "⌘ + k" in the editor toolbar, search,
and settings shortcut hints. Now accepts both 'macOS' and 'Mac OS'.

Suites (via subagent, verified): via-servers (10 — power/popularity server
selection), bad-words (9), syntaxHighlight tokenize (14), plugins/utils
getEmoticonSearchStr (5), imageCompression formatFileSize/isCompressible (5),
user-agent (6, now asserting the fixed behavior).

Full suite now 501 tests, all passing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:58:06 -04:00
jaredandClaude Opus 4.8 24662fa994 test: localStorage-backed state modules (+38)
CI / Build & Quality Checks (push) Successful in 11m15s
CI / Trigger Desktop Build (push) Successful in 10s
Via subagent, no bugs:
- state/utils/atomWithLocalStorage (9): get/set helpers + atom write-through.
- state/scheduledMessages (6): Map<->Record round-trip, persistence, mount-gated
  hydration (atomWithStorage w/o getOnInit — modeled with a subscription).
- state/spaceRooms (9): Set dedupe + no-write-when-unchanged + serialization.
- state/navToActivePath (8): per-user Map<->Object serialization.
- state/callPreferences (6): the privacy rule forcing video=false on load+persist.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:53:52 -04:00
jaredandClaude Opus 4.8 230ef8ed7c test: markdown parser subsystem (58) + custom-emoji readers (32)
Via subagents, probe-verified against real output, no bugs:
- markdown: internal/utils (11), inline/runner (7), inline/parser (21 — bold/
  italic/underline/strike/code/spoiler/link, nesting, precedence, URL lookbehind),
  block/parser (19 — headings/code-fences/quotes/lists/<br>/escapes). Closes the
  biggest coverage hole (core message rendering).
- custom-emoji: PackMetaReader (6), PackImageReader (7), PackImagesReader (4),
  utils equality+makeImagePacks (5), recent-emoji promote/increment/100-cap (10).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:52:48 -04:00
jaredandClaude Opus 4.8 160c09e525 test: add suites for 8 simple state reducers + msgContent (+50)
Via subagent, all verified, no bugs:
- state/toast (7), room-list/roomList (6), inviteList (6), room-list/utils
  compareRoomsEqual (6), backupRestore (6), callEmbed dispose-on-replace (6),
  closedNavCategories factory + makeNavCategoryId (8).
- features/room/msgContent (5): getAudioMsgContent/getFileMsgContent incl.
  encrypted (content.file) vs plain (content.url) branch.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:43:33 -04:00
jaredandClaude Opus 4.8 589d45e0a0 test: add suites for list, roomToParents, roomToUnread reducers (+43)
Via subagent, verified against real behavior (all use jotai store + enableMapSet):
- state/list (11): createListAtom PUT/DELETE/REPLACE (single + array, identity).
- state/room/roomToParents (10): INITIALIZE/PUT/DELETE incl. cycle-skip and
  orphan-cleanup pruning of zero-parent children.
- state/room/roomToUnread (22): unreadInfoToUnread, unreadEqual, and the
  roomToUnreadAtom reducer — leaf/overwrite/equal-guard, multi-level parent
  roll-up with `from` recording, RESET rebuild, DELETE subtract/prune.

No bugs (noted a latent never-hit string-spread in deleteUnreadInfo's `from ??
roomId` fallback; left as-is). Suite growing toward full pure-logic coverage.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:42:36 -04:00
jaredandClaude Opus 4.8 acd355bb5a docs(bugs): test suite at 231 tests; 2 real bugs caught by coverage
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:35:05 -04:00
jaredandClaude Opus 4.8 6e59395fb8 test: lotus decorations, call caps, crypto, featureCheck, typing, markdown (+34)
Subagent batch (no bugs found) + markdown:
- lotus/avatarDecorations (8): decorationUrl, CDN shape, ALL_DECORATIONS
  flattening, data invariants (unique category ids + slugs, slug charset).
- plugins/call/utils (7): getCallCapabilities — static caps + room/user/device
  scoped state-keys.
- utils/matrix-crypto (3): verifiedDevice via a stubbed CryptoApi.
- utils/featureCheck (3): checkIndexedDBSupport success/error/throw paths.
- state/typingMembers (8): add/dedup-by-latest-ts/per-room-scope/delete reducer
  via a jotai store (enableMapSet, mirroring app startup).
- plugins/markdown/utils (5): inline + block escape/unescape round-trips.

Full suite now 231 tests, all passing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:32:53 -04:00
jaredandClaude Opus 4.8 9f4516c6a8 test: add suites for state/sessions, recentSearches, upload (+17)
Via subagent, all verified against real behavior:
- state/sessions (5): fallback-session round-trip across the four cinny_* keys,
  missing-key → undefined for each required key, removeFallbackSession clears all.
- state/recentSearches (6): addRecentSearch prepend, case-sensitive dedupe +
  move-to-front, trim, ignore empty/whitespace, cap at 10.
- state/upload (6): the createUploadAtom reducer driven through a real jotai
  store — idle→loading→progress(gated)→success/error, file ref preserved.

No bugs found.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:29:36 -04:00
jaredandClaude Opus 4.8 0bd2273bee test: add suites for utils/room (40) + plugins/matrix-to (7)
- utils/room (40, via subagent): 28 helpers — state-event accessors, m.direct
  parsing, space/room classification, parent/child graph (incl. cycle safety),
  mute-rule + notification logic, unread info, reply trimming, member display/
  avatar/search, reaction/edit/mention extraction, room-icon branches. SDK/
  crypto-heavy helpers skipped. No bugs found.
- plugins/matrix-to (7): matrix.to permalink build + parse for user/room/event
  including via-server round-trips and negative cases.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 14:28:32 -04:00
jaredandClaude Opus 4.8 d37fa1584c test: add suite for utils/keyboard handlers (+4)
Covers onTabPress (Tab-only), preventScrollWithArrowKey (arrows-only),
onEnterOrSpace (Enter/Space gate the callback), and stopPropagation's
editable-element check (does not swallow keys when an input/textarea/
contenteditable is focused) via mock events + a document.activeElement stub.
Full suite now 133 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:50:55 -04:00
jaredandClaude Opus 4.8 e17cb09269 fix(settings): don't crash on load when localStorage is blocked + tests (+6)
Prevention work found a real bug: getSettings() runs at module load, and its
catch block called localStorage.removeItem() — but we often reach that catch
*because* localStorage access threw (blocked storage / private mode / sandboxed
context). The removeItem then re-threw, producing an uncaught error that crashed
the whole app at startup. Guarded the cleanup in its own try/catch.

New state/settings suite (6) covers the legacy-boolean callNoiseSuppression
migration, denoise-model/ringtone-id coercion of unknown values, default merge,
malformed JSON, and the blocked-storage regression.

Full suite now 129 tests, all passing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:46:51 -04:00
jaredandClaude Opus 4.8 4d55e45962 docs(bugs): test suite at 123 tests, now a hard CI gate
CI / Build & Quality Checks (push) Successful in 10m49s
CI / Trigger Desktop Build (push) Successful in 11s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:26:58 -04:00
jaredandClaude Opus 4.8 e3532064b5 test: add suites for accentColor (color math) + matrix-uia (auth flows) (+15)
- utils/accentColor (8): hexToRgb parsing, lighten/darken channel math, rgba
  clamping, WCAG relativeLuminance (black=0/white=1), contrastingText threshold,
  varNameFromToken, and derivePrimaryPalette's full 10-token output.
- utils/matrix-uia (7): UIA flow helpers — getSupportedUIAFlows,
  completed/params/session/errcode/error accessors, getUIAFlowForStages
  (incl. the single-extra-dummy rule), has/requiredStageInFlows, and
  getLoginTermUrl language fallback.

Full suite now 123 tests, all passing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:23:36 -04:00
jaredandClaude Opus 4.8 1e37b20c6a ci: promote unit tests to a hard gate
108 deterministic pure-logic tests now block the build job (and thus deploy) on
failure, alongside the Build step. Moved out of the informational quality-checks
section and dropped continue-on-error.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:17:20 -04:00
jaredandClaude Opus 4.8 4f03775e04 docs(bugs): test suite at 108 tests across 11 modules
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:07:41 -04:00
jaredandClaude Opus 4.8 9678b02aba test: add suite for utils/sort room-list comparators (+5)
Covers byTsOldToNew, byOrderKey (undefined-last + the no-equality-branch
quirk for two present keys), and the factory comparators
factoryRoomIdByUnreadCount / factoryRoomIdByActivity / factoryRoomIdByAtoZ
(activity-desc, unread-desc, A–Z case-insensitive with leading-# stripped)
using minimal MatrixClient mocks. Full suite now 108 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 13:04:45 -04:00
jaredandClaude Opus 4.8 a926487f5e fix(utils): findAndReplace infinite loop on non-global regex + tests (+28)
Prevention work surfaced a real latent bug: findAndReplace looped forever
(OOM) on any non-global regex with a match — `match` was only reassigned
inside `if (regex.global)`, so a non-global regex never advanced. Fixed by
treating a non-global regex as a single match (`match = regex.global ?
regex.exec(text) : null`) and added a regression test. Latent in practice
(all current callers pass global regexes), but a crash waiting to happen.

New suites (tsx + node:test), verified empirically:
- utils/findAndReplace (10, incl. the regression)
- utils/AsyncSearch (9): normalize + matchQuery (the timer-based class is
  skipped — needs window.performance/setTimeout, unavailable in node)
- utils/ASCIILexicalTable (10): orderKeys gap-filling + invariants

Full suite now 103 tests, all passing.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 11:15:39 -04:00
jaredandClaude Opus 4.8 ae1d30bc5a test: add suites for time, matrix, mimeTypes, and search filters (+47 tests)
Expands pure-logic coverage (harness: tsx + node:test):
- utils/time (21): date/time formatters — exact values where timezone-independent,
  structure/regex where locale/tz-sensitive (written via subagent).
- utils/matrix (13): pure id/mxc helpers (isUserId/isRoomId/isRoomAlias/
  getMxIdLocalPart/getMxIdServer/isServerName + room-version gates). (subagent)
- utils/mimeTypes (7): getBlobSafeMimeType allowlist+remap, safeFile rewrap,
  mimeTypeToExt, getFileNameExt/WithoutExt edge cases.
- message-search filters (6): filterGroupsByMsgType (union, empty-group drop,
  non-string msgtype) + filterGroupsByPinned (disabled passthrough, pinned-only).

All assertions verified against actual runtime behavior. Suite now 74 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 10:27:57 -04:00
jaredandClaude Opus 4.8 a7d145aa70 docs(bugs): manifest:false verified OK (not a bug)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 09:39:06 -04:00
jaredandClaude Opus 4.8 472d4ba008 test: add XSS-prevention suite for utils/sanitize
8 tests locking in security-critical behavior of sanitizeCustomHtml /
sanitizeText: script-content removal, event-handler stripping, javascript:
link neutralization, anchor hardening (noreferrer/noopener/_blank), non-mxc
<img> → link conversion, and the N100 <pre class> language-* restriction.
Verified against actual sanitize-html behavior. Suite now 27 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 09:29:08 -04:00
jaredandClaude Opus 4.8 2a0478cad8 docs(bugs): N105 fixed → Needs Verification
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 09:13:34 -04:00
jaredandClaude Opus 4.8 cee0c591e2 fix(pwa): N105 — notification clicks work after the tab is closed
OS notifications were shown via page-level `new Notification()` whose onclick
only works while the originating tab is alive — clicking a notification after
closing the tab did nothing.

- New `showOsNotification()` (utils/dom) prefers `registration.showNotification()`
  so the notification is service-worker-owned and persists; falls back to
  `new Notification()` (with the previous onclick) when no SW is available, so
  worst case is unchanged behaviour.
- sw.ts gains a `notificationclick` handler: focuses an existing app window and
  forwards the target path, or opens the app if none is open.
- ClientNonUIFeatures forwards the SW `notificationClick` message to react-router
  `navigate()` (works for both hash and browser router configs), and uses a
  per-room `tag` to coalesce notifications (replacing the old notifRef.close()
  dedup a SW notification can't hold).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 09:09:57 -04:00
jaredandClaude Opus 4.8 68b6ffffd7 docs(bugs): test-suite gap now seeded (harness + 19 tests)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 08:50:50 -04:00
jaredandClaude Opus 4.8 9bc8c4b47f test: add suite for utils/regex (sanitizeForRegex, URL/EMAIL/JUMBO_EMOJI)
Second pure-logic suite — another zero-import module. 4 tests covering regex
metacharacter escaping (with round-trip), the http(s) URL pattern, email
validation, and the jumbo-emoji matcher. Total suite now 19 tests.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 08:49:54 -04:00
jaredandClaude Opus 4.8 e80ebd35cb test: add unit-test harness (tsx + node:test) + first suite for utils/common
Addresses the "no automated test suite" gap. Chose Node's built-in test runner
via tsx rather than vitest: the project is on Vite 8.0.14, ahead of vitest's
supported Vite range, so vitest would fight peer deps. tsx is build-independent.

- `npm test` → `node --import tsx --test $(find src -name '*.test.ts')` (works on
  Node 20 local + 24 CI without relying on --test glob support).
- src/app/utils/common.test.ts: 15 tests covering the pure helpers (bytesToSize,
  time formatters, binarySearch, parseGeoUri, slash trimmers, nameInitials,
  randomStr, suffixRename, splitWithSpace, promise-settled helpers, etc.) —
  asserts actual behavior, traced from source.
- common.ts: folds import made `import type` (it's types only) so the module is
  pure and testable without loading folds/CSS.
- tsconfig excludes *.test.ts (tsx transpiles tests; eslint isn't type-aware so
  it still lints them); added an informational CI "Unit tests" step (promote to a
  hard gate by dropping continue-on-error).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 08:45:22 -04:00
jaredandClaude Opus 4.8 36343baecc call: lint/format cleanup for lotus EC wiring
CI / Build & Quality Checks (push) Successful in 10m27s
CI / Trigger Desktop Build (push) Successful in 25s
Resolve the eslint/prettier failures from the previous commit (non-blocking
in CI, but real): drop the banned `void` operator on fire-and-forget
transport.send().catch() calls, prefix the now-unused _denoiseNativeNS
param, and run prettier on the touched files.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 01:52:45 -04:00
jaredandClaude Opus 4.8 89cf171efc call: consume self-built Element Call fork + activate Lotus features
CI / Build & Quality Checks (push) Successful in 11m5s
CI / Trigger Desktop Build (push) Successful in 25s
Switch to @lotusguild/element-call-embedded@0.20.1-lotus.1 (our self-built
fork) and turn on the source-level features it adds:

- #1 denoise CUTOVER: in-source ML denoise (lotusDenoiseSource=1) replaces
  the build-time getUserMedia shim — removed the shim injection from
  vite.config.js (denoise/ assets still shipped; the processor loads them).
  Survives reconnects (fixes A7).
- #2 call-state: CallEmbed consumes io.lotus.call_state; useCallSpeakers /
  useRemoteAllMuted prefer it over scraping EC's DOM (DOM fallback kept;
  empty payloads ignored).
- #4 focus: CallControl.focusCameraParticipant sends io.lotus.focus_participant
  (works during screenshare), replacing the DOM tile-click hack.
- #5 theming: lotusTransparent=1 (native transparent background).
- #6 decorations: LotusDecorationPusher sends each member's decoration URL
  via io.lotus.decorations -> rendered on in-call tiles.

#3 soundboard / #7 quality ship dormant (EC-ready; no host UI sends them yet).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 01:33:52 -04:00
jaredandClaude Opus 4.8 149ec8e4e4 docs: add Element Call fork handoff + tag all EC-FORK references
CI / Build & Quality Checks (push) Successful in 10m28s
CI / Trigger Desktop Build (push) Successful in 7s
Captures the plan to fork element-hq/element-call and build it from source for
true ownership of the in-call experience (decorations, focus/screenshare,
reconnect mic, native theming, call-audio injection) — none of which are fixable
against the prebuilt @element-hq/element-call-embedded bundle we ship today.

- New HANDOFF_ELEMENT_CALL_FORK.md: self-contained plan for a fresh session
  (current architecture, full file inventory, phases, new-repo decision, the
  denoise-shim interaction, doc corrections).
- Tagged every related note with [EC-FORK] + links: README (For Developers),
  LOTUS_BUGS (EC limitations), LOTUS_TODO (soundboard, denoise, soundboard
  cross-origin correction), LOTUS_FEATURES (call section).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 20:50:10 -04:00
jaredandClaude Opus 4.8 d1cd963e4b docs(bugs): record live-test results + EC iframe limitations
Verified passing: A2, B1-B4, C1, C3, D. Re-fixed and awaiting re-test: A1
(ringtone loudness), A3/A4 (caller decline notice), G1 (All-muted badge).
Documented A5/A6/A7 as known Element Call iframe-boundary limitations.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 19:23:13 -04:00
jaredandClaude Opus 4.8 5ef0a1fd3e fix(call): ringtone loudness, caller decline notice, All-Muted badge
Three issues from live testing:
- A1: the 'classic' ringtone (call.ogg, mastered near full scale) was much
  louder than the synthesized styles. Attenuate it (CLASSIC_GAIN 0.45) so all
  ringtones sit at a comparable level.
- A3/A4: the caller had no indication when a DM/group callee declined — their
  UI kept "ringing" until the notification lifetime expired. IncomingCallListener
  now listens for RTCDecline events for a call we're hosting in the room and
  toasts the caller ("<name> declined your call").
- G1: the PiP "All muted" badge fired when any single remote participant muted.
  useRemoteAllMuted now returns true only when there is >=1 remote and every
  remote participant is muted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 19:13:40 -04:00
jaredandClaude Opus 4.8 6ace96f2cf docs(bugs): native-cinny audit fully closed (nits done)
CI / Build & Quality Checks (push) Successful in 10m32s
CI / Trigger Desktop Build (push) Successful in 20s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 16:15:49 -04:00
jaredandClaude Opus 4.8 2d71f2ce30 refactor(ui): name the global overlay z-index layers (native-cinny nit)
Centralized the global floating-UI stacking values into styles/zIndex.ts
(inCallBanner 9990 < seasonalEffect 9997 < nightLight 9998 < toast 10001;
folds modals sit at 9999 between). Same values, no behavior change — just
removes the magic numbers and documents the layering so future overlays don't
collide. Component-internal small z-index stays local.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 16:10:29 -04:00
jaredandClaude Opus 4.8 2c3dba55e6 fix(ui): use folds Text priority instead of raw opacity (native-cinny nit)
Replaced raw style={{ opacity: N }} de-emphasis on folds <Text> with the
`priority` prop across search, schedule, profile, and tray UI. Left the cases
that aren't Text-priority candidates (an Icon opacity, a Box-row opacity, and a
Text with an explicit color token).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 15:44:57 -04:00
jaredandClaude Opus 4.8 c7a04dcc70 fix(ui): poll checkmark uses folds Icon instead of Unicode glyph (native-cinny nit)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 15:20:52 -04:00
jaredandClaude Opus 4.8 4b14c15518 docs(bugs): timezone select + lightbox done; only native-cinny nits remain
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 14:49:26 -04:00
jaredandClaude Opus 4.8 c68ef346bf fix(ui): MediaGallery lightbox uses folds Overlay + FocusTrap (native-cinny audit 8/N)
The full-screen media viewer was a raw <div role="dialog"> rendered in place
with manual focus. Wrapped it in folds Overlay (portal + backdrop, proper
stacking) and FocusTrap (focus management), keeping its own arrow/Escape key
handling. The light-on-dark chrome (#fff over the forced-black media stage) is
kept — it's a justified, always-dark media-viewer scrim, not theme chrome.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-29 14:49:24 -04:00
jaredandClaude Opus 4.8 c5d7fcc303 fix(ui): timezone picker uses folds SettingsSelect (native-cinny audit 7/N)
Replaced the last raw native <select> (Profile timezone, colorScheme:'dark')
with SettingsSelect. Added an optional `disabled` prop to SettingsSelect for
the saving state. handleSubmit reads the `timezone` state (not the native form
field) so submission is unaffected; the now-unused handleSelectChange was
removed. No raw <select> elements remain in the settings UI.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:51:13 -04:00
jaredandClaude Opus 4.8 9bf56d5748 docs(bugs): track remaining native-cinny polish items
CI / Build & Quality Checks (push) Successful in 10m31s
CI / Trigger Desktop Build (push) Successful in 29s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:44:27 -04:00
jaredandClaude Opus 4.8 d5ce56930b refactor(ui): extract shared SettingsSelect; replace raw <select> (native-cinny audit 6/N)
Extracted the folds-native dropdown (Button+PopOut+Menu) from General.tsx into a
shared components/settings-select/SettingsSelect.tsx, and used it to replace raw
native <select> elements (which render OS-styled and broke under non-default
themes via colorScheme:'dark'):
- Profile "auto-clear after" select
- PushRuleEditor add-rule mode select (dropped the now-unused handleModeChange)

The form-tied timezone <select> in Profile is left for a follow-up (it's wired
to native form submission + a disabled state and needs more care).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:43:18 -04:00
jaredandClaude Opus 4.8 349194e7e5 fix(ui): folds primitives for RouteError + PiP fullscreen button (native-cinny audit 5/N)
CI / Build & Quality Checks (push) Successful in 10m33s
CI / Trigger Desktop Build (push) Successful in 21s
- RouteError: raw <div>/<h2>/<p>/<button> (sans-serif, raw px) -> folds
  Box/Text/Button with config tokens.
- CallEmbedProvider PiP fullscreen control: raw <button> with ⊡/⛶ glyphs ->
  folds IconButton reusing the exported FullscreenIcon/ExitFullscreenIcon SVGs
  from Controls (consistent with the main fullscreen button). The intentional
  dark over-video scrim is kept.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:32:19 -04:00
jaredandClaude Opus 4.8 24d6460e4c chore: remove Sentry.io entirely
We no longer use Sentry. Removed:
- @sentry/react + @sentry/vite-plugin (package.json + lockfile)
- Sentry.init in index.tsx and the VITE_SENTRY_DSN env (.env.production)
- @sentry/vite-plugin + the SENTRY_AUTH_TOKEN sourcemap-upload path in
  vite.config.js (sourcemap now always false) and the CI env var
- Sentry.ErrorBoundary in App.tsx -> react-error-boundary's ErrorBoundary with a
  folds-native fallback (Box/Text/Button + config tokens), which also resolves
  the native-cinny audit's raw-#hex/#5865f2 fallback finding.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:21:09 -04:00
jaredandClaude Opus 4.8 127e783f66 fix(ui): toast cards render on stock themes; gate TDS glow (native-cinny audit 4/N)
LotusToastContainer was styled entirely with --lt-* CSS vars but rendered
unconditionally (not gated on lotusTerminal). Those vars only exist inside the
Lotus Terminal theme's scoped block with no global fallback, so in-app toast
notifications rendered with undefined background/border/colors on every stock
Cinny theme. Now the card uses folds tokens (color.Surface.*/Primary.*,
config.radii/space/borderWidth, color.Other.Shadow) by default, keeping the TDS
--lt-* glow/accents only when lotusTerminal is active. The raw <button> dismiss
control is now a folds IconButton.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:06:33 -04:00
jaredandClaude Opus 4.8 198fd12bb2 fix(ui): folds tokens for ML-denoise panel + screenshare popover (native-cinny audit 3/N)
- General ML noise-suppression panel: ungated --border-color/--bg-card/--bg-input/
  --accent-orange -> color.Surface.ContainerLine/Container, SurfaceVariant.Container,
  Primary.Main. (The lotusTerminal-gated Boot button keeps its TDS --accent-orange.)
- CallControls "Share your screen?" popover: --bg-surface/--bg-surface-border ->
  color.Surface.Container / ContainerLine.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 22:01:17 -04:00
jaredandClaude Opus 4.8 34d5209165 fix(ui): folds tokens for settings/profile/glass invented vars (native-cinny audit 2/N)
- DenoiseTester: --bg-card/--border-color/--accent-green/--accent-orange -> color.Surface.*/Success/Primary
- ProfileDecoration: --accent-cyan/--bg-surface-variant -> color.Primary.Main/SurfaceVariant.Container
- Profile: --tc-critical/warning-normal -> color.Critical/Warning.Main
- UserRoomProfile: --tc-positive/warning-normal/--tc-surface-low-contrast/--bg-surface-variant -> color tokens
- Sidebar glass: hardcoded rgba bg/border -> color-mix on color.Surface.Container + SurfaceVariant.ContainerLine
  (also fixes the glass looking wrong on light themes — was always near-black)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:58:57 -04:00
jaredandClaude Opus 4.8 9684ab75bb fix(ui): replace ungated invented CSS vars with folds tokens (native-cinny audit 1/N)
Audit of our delta vs Cinny v4.12.3 found invented CSS vars (--tc-*, --bg-*)
used outside Lotus-Terminal-gated code, which render unstyled/wrong on stock
themes. Batch 1:
- MemberVerificationBadge: --tc-positive/warning-normal -> color.Success/Warning.Main
- RoomInput (gif/location errors): --tc-danger-normal -> color.Critical.Main
- MsgTypeRenderers (location iframe): --bg-surface-border -> color.SurfaceVariant.ContainerLine
- MessageSearch (cached-room row): --bg-surface-variant -> color.SurfaceVariant.Container
- PrescreenControls (mic-denied): --tc-critical-high -> color.Critical.Main

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:54:42 -04:00
jaredandClaude Opus 4.8 0a6b035a67 docs(readme): correct fork-sync version (v4.12.3) and logo path
Two stale facts in README.md: it said "Forked from Cinny v4.12.1" (we've since
synced through v4.12.3) and referenced the logo as lotus_chat.png (the file is
public/res/Lotus.png). CONTRIBUTING.md is intentionally left as upstream
Cinny's and is not modified.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:32:49 -04:00
jaredandClaude Opus 4.8 cbfd3e5632 docs: N108 -> Needs-Verification; add L2 maskable-icon test
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:27:57 -04:00
jaredandClaude Opus 4.8 3faf0866a0 feat(pwa): add maskable icons for Android adaptive icons (N108)
The manifest had no purpose:"maskable" icon, so Android cropped a non-safe-zoned
icon (corners clipped / inconsistent shape). Added 192px + 512px maskable icons
(logo centered at ~62% on the app background_color #0a0a0a, inside the 80% safe
zone) generated from the existing logo, and registered them with
purpose:"maskable". They sit beside the existing android-chrome icons and use
the same manifest path convention, so they resolve identically to those.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:25:06 -04:00
jaredandClaude Opus 4.8 bab3a160c2 docs: move N95 to Needs-Verification (fixed); update L1 test to verify-mode
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:18:08 -04:00
jaredandClaude Opus 4.8 1778cd0009 fix(calls): release AFK-monitor mic capture when muted (N95)
useAfkAutoMute opened its own getUserMedia capture for the whole call and only
stopped it on unmount, so the OS recording indicator stayed lit even when the
user was muted. The capture is now gated on the reactive mic-on state: it runs
only while unmuted (there's nothing to auto-mute when already muted), so muting
tears down the stream and clears the indicator, and unmuting re-acquires it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 21:15:31 -04:00
508 changed files with 42154 additions and 6504 deletions
-1
View File
@@ -1,2 +1 @@
VITE_SENTRY_DSN=https://264a5e95c5d31fe080a2e92fb008294d@o4511430568378368.ingest.us.sentry.io/4511430571982849
VITE_APP_VERSION=lotus
+30 -7
View File
@@ -6,6 +6,18 @@ on:
pull_request:
branches: [lotus]
# Only the newest commit per ref needs to build: a superseded push cancels its
# in-flight run. This keeps the shared act_runner free (web CI otherwise queues
# behind long Tauri desktop builds) and — since `trigger-desktop` is `needs:
# build` — means only the latest lotus commit ever kicks a desktop build,
# instead of one per rapid push. Cancelling a superseded run is deploy-safe
# ONLY because lotus_deploy.sh re-resolves origin/lotus each poll iteration and
# retargets its CI gate to HEAD — otherwise a run cancelled mid-poll would
# strand the newest commit undeployed. Keep those two in sync.
concurrency:
group: ci-${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
name: Build & Quality Checks
@@ -45,29 +57,40 @@ jobs:
run: npm run build
env:
NODE_OPTIONS: '--max_old_space_size=4096'
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
VITE_APP_VERSION: ${{ github.sha }}
# ── Quality checks (informational — pre-existing issues exist) ───────
# Unit tests are a hard gate too — deterministic pure-logic tests on Node's
# built-in runner via tsx (no vitest — Vite 8 is ahead of vitest's range).
# A failure blocks the deploy.
- name: Unit tests
run: npm test
# ── Quality gates (hard — a failure fails the job and blocks deploy) ──
# The tree is held clean (typecheck 0, eslint 0 errors, prettier
# formatted), so these gate real regressions instead of relying on local
# runs. NOTE: an upstream-stable merge (the lotus-build.sh path) could
# introduce upstream type/lint/format issues; that path deploys without
# CI, but a subsequent normal push would surface the failure here — fix
# forward (or briefly re-soften a gate) rather than let it deploy broken.
# eslint gates on errors only (existing `no-explicit-any` warnings stay
# informational — `check:eslint` has no --max-warnings).
- name: TypeScript
run: npm run typecheck
continue-on-error: true
- name: ESLint
run: npm run check:eslint
continue-on-error: true
- name: Prettier
run: npm run check:prettier
continue-on-error: true
# ── Security ─────────────────────────────────────────────────────────
# ── Security (informational — findings shouldn't block a deploy) ─────
- name: Audit (high/critical)
run: npm audit --audit-level=high --omit=dev
continue-on-error: true
# ── Bundle size report ───────────────────────────────────────────────
# ── Bundle size report (informational — never blocks a deploy) ───────
- name: Report bundle sizes
continue-on-error: true
run: |
echo "### Bundle sizes" >> $GITHUB_STEP_SUMMARY
echo "" >> $GITHUB_STEP_SUMMARY
+2 -1
View File
@@ -1,2 +1,3 @@
legacy-peer-deps=true
save-exact=true
save-exact=true
@lotusguild:registry=https://code.lotusguild.org/api/packages/LotusGuild/npm/
-77
View File
@@ -1,77 +0,0 @@
# Lotus Chat — Open Bugs & Technical Debt
**Only OPEN and awaiting-verification items live here.** Resolved findings
(fixed-and-verified, false-positives, won't-fix) have been removed to keep this
actionable — the full history is in git. Items fixed in code but not yet
verified in a real environment are in **Needs Verification** below and have
step-by-step checks in [`LOTUS_TESTING.md`](./LOTUS_TESTING.md).
> Design rules for any fix here: follow the **Native-Cinny Law** and **TDS
> Design Law** in [`LOTUS_TODO.md`](./LOTUS_TODO.md).
---
## ⚠️ Needs Verification — fixed in code, awaiting live testing
Implemented and gate-green; confirm each per `LOTUS_TESTING.md`, then delete the row.
| ID | Item | File / area | Test |
| :--- | :------------------------------------------------------- | :--------------------------------------------------- | :---- |
| #1 | Camera focus during screenshare ("Focus camera" menu) | `CallControl.ts`, `MemberGlance.tsx` | A5 |
| #2 | Chat-background animation flicker (`contain:paint`) | `lotus/chatBackground.ts` | F1 |
| #3 | Avatar decorations on call tiles | `call/CallMemberCard.tsx` | A6 |
| #4 | DM/group ringtone selection + in-call banner | `CallEmbedProvider.tsx`, `ringtones.ts` | A1A4 |
| #6 | Background vs. seasonal theme mutual exclusion | `state/settings.ts`, `General.tsx` | F2 |
| #7 | Composer toolbar touch targets (≥44px) | `room/RoomInput.tsx` | E1 |
| #8 | Room Settings horizontal overflow (mobile) | `components/page/style.css.ts` | E2 |
| #9 | Modal fullscreen on mobile (`useModalStyle`) | 22+ modal files | E3 |
| #10 | Composer not hidden by keyboard (`100dvh`) | `src/index.css` | E4 |
| #12 | PiP mute badge attribution (you vs. all-muted) | `CallEmbedProvider.tsx` | G1 |
| N96 | Call-recovery overlay single "Back" button | `call/CallView.tsx` | A7 |
| EC | EC iframe load watchdog + self-heal + recovery UI | `plugins/call/CallEmbed.ts`, `CallView.tsx` | A7 |
| Gal | MediaGallery lazy-decrypt (true virtualization deferred) | `room/MediaGallery.tsx` | H1 |
| a11y | aria-labels: edit-history / reaction / thread / reply | `message/*` (`FallbackContent`, `Reaction`, `Reply`) | I |
---
## 🔴 Open — Actionable
### Calls / Audio
- **N95 — AFK auto-mute keeps the hardware mic active while muted.** `useAfkAutoMute.ts` holds its own `getUserMedia` stream independent of EC's; muting in the UI doesn't stop those tracks, so the OS recording indicator stays lit. Fix: stop the `MediaStream` tracks on mute, re-request on unmute. (Repro: `LOTUS_TESTING.md` L1.)
- **N127 — ML denoise shim is never injected in `vite dev`.** The `lotusDenoise` plugin injects only on `closeBundle` (build), so ML noise suppression is silently inactive during local dev. Add a dev-mode injection (`configureServer` / `transformIndexHtml`). Dev-only impact.
### Security & Privacy
- **N97 — Access token stored in plaintext `localStorage`** (`state/sessions.ts`), vulnerable to XSS; device ID likewise. Architectural — needs a token-protection / session-storage redesign.
- **Session writes are non-atomic and not cross-tab synced** (`state/sessions.ts`) — risks inconsistent state / races across tabs.
- **Persisted PII without encryption:** user status message + expiry (`settings/account/Profile.tsx`), unsent composer drafts (`room/RoomInput.tsx`). Leak risk on shared devices.
### PWA / Offline / Notifications
- **N105 — Service worker has no `notificationclick` handler** — notification clicks are broken when the tab is closed. Needs `showNotification()` via the SW + a `notificationclick` listener.
- **N107 — SW has no `push` handler** — Web Push delivery is entirely non-functional. Needs a `push` listener + a Matrix push-gateway integration.
- **N108 — No maskable PWA icon** — Android adaptive icons render incorrectly. Needs a maskable icon asset + `purpose: "maskable"` manifest entry.
- **No app-asset caching strategy** (`src/sw.ts`) — no offline capability.
- **`manifest: false`** in `vite.config.js` — may block correct PWA install if not handled externally.
### Dependencies & Build
- **`matrix-js-sdk` pinned to a Release Candidate** (`41.6.0-rc.0`); `@atlaskit` and build tools (`vite`, `typescript`, `eslint`) on unstable/experimental pins — review for stable versions; RC SDK is a tree-shaking/bundle-size risk.
- **Build-time overhead:** `lotusDenoise` does heavy sequential `fs` work in `closeBundle`; `viteStaticCopy` config is complex with redundant renames — could be streamlined.
### Code Hygiene / DevEx
- **No automated test suite** (`src/`) — no unit/integration tests configured.
- **Extensive `as any` casts** across `src/` — gradual typing cleanup.
- **`types/matrix/` mirrors SDK types** instead of importing them — drift risk.
- **Hardcoded CDN URL** should move to an env var (the decoration CDN is now single-sourced in `avatarDecorations.ts`, but the literal is still in-repo).
- **`patch-folds.mjs` edits `node_modules` directly** — consider `patch-package`.
- **Infra docs:** `contrib/nginx` lacks security headers (HSTS/CSP) + uses rewrites over `try_files`; `contrib/caddy` has a placeholder path. CI/CD (`prod-deploy.yml`): sequential deploy, aggressive 1-min Netlify timeout, `package-manager-cache: false`.
- **README / CONTRIBUTING:** stale upstream bug-tracker/donations/CLA links; README↔CONTRIBUTING misalignment.
- **Architecture notes (low priority):** deep `features/` + `hooks/` nesting, many small coupled hooks, possible dead CSS/components, `SpacingVariant` / `DropTarget` recipe simplification.
- **Git workflow (forward-looking):** keep commits scoped — past monolithic "fix all bugs" commits and inconsistent prefixes hurt `git bisect`.
### Big Projects
- **#5 — Seasonal themes & chat-background redesign.** Current backgrounds are basic CSS; goal is high-fidelity, research-backed, GPU-accelerated designs (layered `oklch`, `backdrop-filter`, `contain:paint`) with WCAG-AA overlay contrast. Treat each as its own design sprint.
+477 -45
View File
@@ -1,7 +1,7 @@
# Lotus Chat — Feature Reference
Everything added to Lotus Chat beyond upstream Cinny v4.12.1.
Last updated: June 2026.
Last updated: July 2026.
---
@@ -18,14 +18,16 @@ Last updated: June 2026.
9. [Per-Message Read Receipts](#per-message-read-receipts)
10. [Delivery Status Indicators](#delivery-status-indicators)
11. [Messaging Enhancements](#messaging-enhancements)
12. [Presence](#presence)
13. [UX & Composer](#ux--composer)
14. [Room Customization](#room-customization)
15. [Moderation](#moderation)
16. [Notifications](#notifications)
17. [Server Integration](#server-integration)
18. [Infrastructure](#infrastructure)
19. [Key Custom Files](#key-custom-files)
12. [Threads (P3-8)](#threads-p3-8)
13. [Presence](#presence)
14. [UX & Composer](#ux--composer)
15. [Room Customization](#room-customization)
16. [Moderation](#moderation)
17. [Notifications](#notifications)
18. [Server Integration](#server-integration)
19. [Infrastructure](#infrastructure)
20. [Desktop App Features](#desktop-app-features)
21. [Key Custom Files](#key-custom-files)
---
@@ -292,6 +294,7 @@ A warm orange overlay rendered over the entire UI to reduce blue light emission.
- CSS: `position: fixed; inset: 0; pointer-events: none; z-index: 9998`
- Orange tint color with configurable opacity
- **Controls:** Toggle to enable/disable + intensity slider ranging from 5% to 80% opacity
- **Schedule (auto on at night):** an optional schedule with From/To time inputs; when on, the overlay only shows during that window and turns itself on/off automatically (the overlay re-checks every minute, no reload). Overnight windows that wrap midnight (e.g. 21:00 → 07:00) are handled. Window logic is the pure, unit-tested `isWithinTimeWindow`/`parseHHMM` in `src/app/utils/timeWindow.ts` (`timeWindow.test.ts`). Defaults: 21:0007:00.
- Settings persisted via the standard Lotus settings store
---
@@ -322,9 +325,104 @@ Users can set a custom background color for `@mention` chips that highlight thei
## Voice / Video Call Improvements
### Element Call Upgrade
> 🔱 **[EC-FORK] LIVE (2026-06).** Element Call is now our **self-built fork**
> (`@lotusguild/element-call-embedded@0.20.1-lotus.1`, source at
> `LotusGuild/element-call`), served same-origin — no longer the upstream
> pre-built npm bundle. Several in-call behaviors below are now first-class
> source changes rather than DOM/widget hacks. Background, plan, and the Phase-2
> work list are in
> the Element Call fork reference in [`LOTUS_TODO.md`](./LOTUS_TODO.md).
Upgraded embedded Element Call widget from **0.16.3** to **0.19.4**.
### Element Call — Self-Built Fork (`0.20.1-lotus.1`)
The embedded widget was upgraded **0.16.3 → 0.19.4 → 0.20.1**, then **forked**.
We self-build `LotusGuild/element-call` and publish it to our private Gitea npm
registry as `@lotusguild/element-call-embedded`; cinny consumes that instead of
`@element-hq/element-call-embedded`. The iframe prints
`Element Call embedded-v0.20.1-lotus.1` in its console (vs. `embedded-v0.20.1`
upstream) — the quickest way to confirm a deploy landed the fork.
All custom behavior lives in the fork's `src/lotus/` modules and is **additive
and dormant by default**, gated by URL flags / widget actions the host opts into,
so a stock EC config is byte-for-byte upstream behavior.
**Active (cinny drives them today):**
| # | Feature | Mechanism | Replaces (old hack) |
| --- | --------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------- |
| A7 | **Denoise in-source** | ML noise suppression runs inside EC as a LiveKit `TrackProcessor<Audio>` (flag `lotusDenoiseSource=1`); re-applied on every (re)publish | the build-time `getUserMedia` monkeypatch injected into `index.html`**removed**. Fixes mic-dead-after-reconnect. |
| #2 | **Speaking / mute events** | EC emits `io.lotus.call_state` (throttled); cinny reads speaker + mute state from it (flag `lotusCallState=1`) | scraping EC's DOM for `[data-lk-speaking]` (kept only as fallback) |
| A5 | **Focus participant** | host sends `io.lotus.focus_participant` to pin a tile, coexisting with / overriding the screenshare spotlight | the `.click()`-the-tile DOM hack in `CallControl.ts`**removed** |
| #6 | **In-call avatar decorations** | host pushes `io.lotus.decorations` (per-user APNG URLs); the fork renders them on EC's video-tile avatars | previously impossible — decorations only showed on our pre-join lobby roster |
| #5 | **Native transparent background** | flag `lotusTransparent=1` makes EC's surface transparent so the host wallpaper shows through | the injected `background:none !important` CSS |
**Now wired (cinny drives them — ⚠️ awaiting live verification):**
| # | Capability | Widget action | cinny surface |
| ----- | -------------------- | ------------------------------------------------------------------------------------ | ------------------------------------------------------------------- |
| P5-15 | **Audio inject** | `io.lotus.inject_audio` — plays a clip into the call as a separately published track | In-Call Soundboard (uploadable clips) — see below |
| P5-31 | **Quality controls** | `io.lotus.set_quality` — sets audio/screenshare encoding bitrate/framerate | Call Quality Controls (user settings + room-admin caps) — see below |
> Both were dormant capabilities; cinny now drives them (armed via
> `lotusAudioInject=1`). The **only** EC item still open is the P5-31
> **server-side** quality guard (a `voice-limit-guard`-style sidecar reading
> `io.lotus.room_quality`) for hard enforcement across all Matrix clients — the
> client cap is best-effort.
### In-Call Soundboard (P5-15)
A soundboard button (🔔) in the call controls bar opens a popout of the user's
clips. Clicking one **injects it into the call as a real published LiveKit
track** (every participant hears it, via the fork's `io.lotus.inject_audio`) and
plays it locally for the presser (LiveKit doesn't loop your own track back).
- **User-uploadable, like custom emoji/sticker packs.** Clips are stored in the
`io.lotus.soundboard` account data event, so they **sync across all your
devices**. Upload short audio (≤ 1 MB, ≤ 40 clips) from the popout; delete
inline.
- Authenticated media can't be fetched from the widget's realm, so the host
resolves each mxc clip → an authenticated download → a same-session `blob:`
object URL and hands that to the widget.
- Gated by the **Soundboard** toggle (Settings → General → Calls) with a volume
slider. The button is hidden when disabled.
- Files: `utils/soundboardClips.ts`, `hooks/useSoundboard.ts`,
`features/call/CallSoundboard.tsx`, `plugins/call/CallControl.ts#injectAudio`.
### Call Quality Controls (P5-31)
Discord-style encoding controls applied to the local tracks via the fork's
`io.lotus.set_quality` (`RTCRtpSender.setParameters` across all simulcast
encodings, re-applied on every re-publish/reconnect).
- **User settings** (Settings → General → Calls): Microphone Bitrate,
Screenshare Bitrate, Screenshare Framerate (each defaults to **Auto**).
- **Room-admin caps**: admins set a ceiling in Room Settings → General → Voice
(`io.lotus.room_quality` state event); every Lotus client clamps its per-user
quality to `min(user setting, room cap)`.
- Applied by the `useCallQuality` hook on join and whenever settings/caps
change; `utils/callQuality.ts` builds the payload (unit-tested).
**Server-enforced call permissions (hard, ALL clients).** The same
`io.lotus.room_quality` event carries a **publish-source policy**
(`allow_screenshare`, `allow_camera`) enforced server-side by
`voice-limit-guard` (matrix repo, LXC 151): it re-signs the LiveKit JWT's
`canPublishSources`, so the SFU refuses screenshare/camera tracks for **every**
Matrix client (Element, FluffyChat, our fork) — not just Lotus. Admins toggle
these in Room Settings → Voice → **Call Permissions**; cinny also hides the
blocked buttons in the call bar. Enforcement is **live**: the JWT re-sign covers
new joins, and a background reconcile loop revokes an **in-progress**
screenshare/camera (via LiveKit `UpdateParticipant`) within ~3 s of an admin
flipping the policy — so it kills active shares mid-call, not just future ones.
- **Why numeric caps aren't server-enforced:** LiveKit is a pure SFU (forwards,
never transcodes) and has no publisher bitrate/fps field anywhere in the JWT
grant, room config, server `limit:`, or admin API; stock Element Call ignores
room metadata for publish quality. Numeric caps are therefore inherently
**cooperative** — our fork honors them, which is the design above. The
publish-source policy is the one genuine hard, cross-client lever, and it's
implemented.
- **Not yet**: screenshare resolution control (needs a `getDisplayMedia` hook in
the fork).
### Camera Default Off
@@ -417,7 +515,7 @@ A comprehensive mic noise-suppression system in **Settings → General → Calls
**Advanced Features & Test Options:**
- **Multiple ML Models:** Toggle between **RNNoise** (standard hybrid) and **Speex** (legacy DSP-based) to compare artifact levels and suppression strength.
- **Multiple ML Models:** Four in-source models, selectable from a dropdown **ordered by quality/CPU** (best first): **DeepFilterNet 3** (48 kHz, best), **DTLN** (16 kHz), **RNNoise** (48 kHz), **Speex** (48 kHz, lightest). The **tier default is Browser-native**; when a user opts into ML the default model is **DeepFilterNet 3**.
- **Series Suppression (Combination):** Optional toggle to run the browser's native stationary noise filter _before_ the ML model. This allows testing the individual performance of the ML model vs the combined effectiveness at removing fan hum.
- **Noise Gate:** Configurable hardware-style gate with a dB threshold. Hard-cuts all audio when input is below the threshold, ensuring absolute silence between sentences.
- **Live Microphone Meter:** A real-time volume visualizer in the settings panel to help users accurately tune their Noise Gate threshold.
@@ -426,20 +524,44 @@ A comprehensive mic noise-suppression system in **Settings → General → Calls
- **Support Detection:** UI now detects `AudioWorklet` / `AudioContext` support and disables ML options in unsupported environments.
- **Status Reporting:** The ML shim notifies the host app via `postMessage`. If initialization fails, a system toast alerts the user of the fallback to the raw microphone.
**Open-Source Model Roadmap:**
| Model | Transients (Clicks) | Voice Quality | CPU Usage (WASM) |
| :--- | :--- | :--- | :--- |
| **RNNoise** | Poor | Moderate | < 5% |
| **DTLN** | Good | High | 10-20% |
| **DeepFilterNet 3** | **Excellent** | **Very High** | 25-50%+ |
**Open-Source Models (all now in-source in the EC fork):**
| Model | Transients (Clicks) | Voice Quality | CPU Usage (WASM) | Sample rate |
| :--- | :--- | :--- | :--- | :--- |
| **DeepFilterNet 3** (ML default) | **Excellent** | **Very High** | 25-50%+ | 48 kHz |
| **DTLN** | Good | High | 10-20% | 16 kHz |
| **RNNoise** | Poor | Moderate | < 5% | 48 kHz |
| **Speex** | Poor | Low | < 5% | 48 kHz |
> **Note:** DeepFilterNet 3 is planned for future inclusion in the desktop build where larger binaries and higher CPU overhead are more acceptable.
> **Update (2026-06):** with the EC fork live, denoise runs **inside** Element
> Call as a LiveKit `TrackProcessor` and **all four models ship in-source**
> (DTLN at 16 kHz, the rest at 48 kHz; the processor degrades to the raw mic
> rather than ever going silent). The model picker selects between them.
> **Update (2026-07) — quality, reliability & AEC/AGC:**
>
> - **Quality tuning** (addresses the "robotic/underwater" RNNoise reports):
> a **dry/wet attenuation floor** (default ~-16 dB) blends a little raw mic
> under the denoised signal so suppression can't fully collapse the noise
> floor — applied only to the low-latency flat models (RNNoise/Speex); DTLN/DFN
> would comb-filter, so they rely on their own level. The **noise gate now runs
> after the ML stage**, and **DeepFilterNet 3 level 80 → 60**. Tunable via the
> `lotusDenoiseFloor` param.
> - **AEC/AGC:** browser **echo cancellation stays ON**, but the ML tier now sets
> **auto gain control OFF** (`autoGainControl=false`) so the browser's dynamic
> gain doesn't fight the ML model. Browser/off tiers keep AGC on. (Remote
> playback stays on standard elements — no AEC-defeat vector.)
> - **Reliability:** never-silent watchdog (auto-resume a suspended context),
> `resume()` timeout (no track-lock deadlock), rejected-WASM-fetch eviction
> (transient failures recover), activation off the local participant (works
> solo), and init/build-failure leak fixes.
> - Real-call **audio-quality** A/B (model choice, floor value, AGC on/off) is the
> open by-ear validation item — see `LOTUS_TESTING.md` §D2-1.
### Files
- `build/lotus-denoise.js` — multi-model getUserMedia shim
- `vite.config.js``lotusDenoise()` plugin (copies assets for RNNoise, Speex, and NoiseGate)
- `src/app/plugins/call/CallEmbed.ts` — advanced tier → widget URL params
- **EC fork** `src/lotus/lotusDenoise.ts` + `lotusDenoiseProcessor.ts` — in-source LiveKit `TrackProcessor` (RNNoise/Speex 48 kHz, DTLN 16 kHz, DeepFilterNet 48 kHz); activated by `lotusDenoiseSource=1`. (The old build-time `getUserMedia` shim `build/lotus-denoise.js` is **removed**.)
- `vite.config.js``lotusDenoise()` plugin (now only **copies model assets** for the fork to load; no longer injects a shim)
- `src/app/plugins/call/CallEmbed.ts` — advanced tier → `lotusDenoiseSource` widget URL param
- `src/app/utils/lotusDenoiseUtils.ts` — support detection and model comparison metadata
- `src/app/features/settings/general/General.tsx` — advanced settings UI + mic meter
@@ -539,6 +661,7 @@ The indicator is hidden once the server confirms the event (when the internal st
- API: `GET /_matrix/client/v1/rooms/{roomId}/relations/{eventId}/m.replace`
- E2EE fix: the "Original" entry uses `getClearContent()` to retrieve the decrypted content rather than the encrypted payload
- **Word-level diff**: a "Highlight changes" toggle (on by default) renders each edit as a word diff against the previous version — added words highlighted (green), removed words struck-through (red) — using semantic `<ins>`/`<del>`. Toggle off to see full text (formatted messages render rich there; the diff is plain-text only). Diff logic is the pure, unit-tested `diffWords` (LCS) in `src/app/utils/textDiff.ts`.
- Accessible from the message context menu
### Inline GIF Preview
@@ -552,31 +675,106 @@ The indicator is hidden once the server confirms the event (when the internal st
- Giphy-powered picker accessible from the composer toolbar
- The button is only shown when `gifApiKey` is set in `config.json`
- Selected GIFs are sent as `m.image` events
- **Recently used**: a "Recent" row at the top of the picker (shown on the default view, hidden while searching) surfaces the GIFs you last sent for one-click re-sending — no re-searching. Persisted in localStorage (`cinny_recent_gifs_v1`), deduped by url, most-recent-first, capped at 16, via the pure/unit-tested `addRecentGif` (`src/app/state/recentGifs.ts`).
- Picker UI is styled with TDS variables when the TDS theme is active
- Located at `src/app/components/GifPicker.tsx`
### Sticker Picker — Recently used
The sticker tab of the shared `EmojiBoard` now has a **"Recent" group** (a sidebar
`RecentClock` icon + top group), matching the emoji and GIF pickers — the stickers you last sent
surface for one-click re-sending instead of hunting through packs. Only shown once you've sent at
least one sticker (hidden otherwise). Persisted in localStorage (`cinny_recent_stickers_v1`),
deduped by url, most-recent-first, capped at 16, via the pure/unit-tested `addRecentSticker`
(`src/app/state/recentStickers.ts`). Recent entries are rebuilt into minimal `PackImageReader`s
(`StickerItem` only needs `url`/`shortcode`/`body`) so they render and re-send exactly like pack
stickers. Recorded on select for both the grouped and search paths (shared delegated click).
### Message Forwarding
Context menu → **Forward** allows forwarding a message to any room the user is a member of.
### Copy Message Text
Context menu → **Copy Text** copies a message's plain-text body to the clipboard (reply fallback stripped via `trimReplyFromBody`), complementing the existing **Copy Link** (permalink) action. It renders only when the event has a usable text body, so media without a caption doesn't show an empty action.
### On-Device Message Translation
Translate chat messages written in other languages into a language you choose,
inline in the timeline — running **entirely on your device** so message text
never leaves it.
- **Per-message translate** — a foreign-language message shows a **Translate**
action in its message menu; once translated, the message displays an inline
**"Translated from &lt;language&gt; · Show original"** toggle that swaps between
the translation and the original text.
- **Fully on-device / E2EE-preserving** — translation and language detection run
through the browser's built-in **Translator** and **Language Detector** APIs
(the Chromium on-device AI translation models). Message text is **never** sent
to any cloud translation service — no Google / DeepL / Microsoft, not even a
self-hosted server — and there is **no network fallback**, so end-to-end
encryption is preserved. That privacy guarantee is the whole point of the
feature.
- **Automatic detection** — the language of each message is detected
automatically; messages already in your target language are skipped (no
Translate action is shown).
- **Settings (Settings → General → Messages):**
- **Translate Messages Into** — your target language (default **English**;
~26 common languages).
- **Auto-translate Incoming Messages** (default **off**) — automatically
translates foreign-language messages whose on-device language model is
already downloaded.
- **One-time model download** — the first time you translate from a given
language, a small on-device model (a few MB) downloads once. Because the
browser requires a user gesture for that first download, the initial
translation needs a click.
- **Availability** — Chromium desktop browsers (**Chrome / Edge 138+**) and the
**Lotus desktop app** (WebView2 / Chromium). Not available in Firefox, Safari,
or mobile browsers; where the APIs are unavailable the feature hides itself and
the settings tile shows a note.
### Draft Persistence
- Composer drafts are stored in `localStorage` keyed by `roomId`
- Draft is cleared on successful send
- The Jotai atom is the primary source of truth; `localStorage` is only read on room mount
- **Room-nav draft indicator**: a subtle green dot (the composer's shared `DraftDot`, `color.Success.Main`) appears on a room's nav item when it has an unsent message draft (and isn't the open room), so you can see at a glance where you left half-written messages. The dot reuses the composer draft affordance's vocabulary (`role="img"`, aria-label "Unsent draft"). It reacts to the shared draft atom via a memoized `selectAtom(…, hasMsgDraft)` (re-renders only when the flag flips; the atom is written on room-leave, not per keystroke). `useHydrateMsgDrafts` (mounted in `ClientNonUIFeatures`) pre-fills the draft atoms from `draft-msg-*` localStorage on startup so indicators are correct after a reload. Emptiness check shared via the pure, unit-tested `hasMsgDraft` (`src/app/utils/draft.ts`), also used by the composer's `DraftIndicator`.
### Message Search Date Range
- The search panel accepts `from_ts` and `to_ts` values (epoch milliseconds) passed to the search API
- A chip shows the active date range with an **×** button to clear it
### Encrypted Search Cache (P4-8, opt-in)
Persistent local index for encrypted-room search, so coverage survives page reloads instead of requiring re-pagination + re-decryption every session.
- Raw IndexedDB (`lotus-search-cache`): message rows keyed `[roomId, eventId]` + per-room coverage markers; merged into local search results with in-memory-wins dedupe
- **Opt-in, default OFF** (it stores decrypted text at rest): toggle + "Clear cached index" live in the search panel's Encrypted Rooms section, with the privacy note "Stores decrypted text on this device"
- Always wiped on logout; any IndexedDB error degrades to a cache-miss (never breaks search)
- Files: `src/app/utils/searchCache.ts`, `src/app/state/searchCacheEnabled.ts`, `features/message-search/useLocalMessageSearch.ts`
### Math / LaTeX Rendering (P4-4)
KaTeX-rendered math in messages, two paths:
- **Spec path (CS-API §11.5):** `<span/div data-mx-maths="…">` in `formatted_body` renders the attribute's LaTeX (block for div, inline for span); on render failure the element's child fallback content shows instead
- **Plain-text path:** `$…$` (inline) and `$$…$$` (block) with conservative rules — escape-aware (`\$`), currency-guarded (`$5 and $10` stays text), never inside `code`/`pre`
- **Outgoing interop:** on send, the composer converts `$…$`/`$$…$$` to spec `<span/div data-mx-maths>` HTML in `formatted_body` (extracted before markdown so LaTeX isn't mangled; off inside code), so math renders on Element and every other client — not just Lotus. The plain `body` keeps literal `$…$` as the fallback
- KaTeX + its CSS load lazily on first math encountered — zero cost to the main bundle
- Files: `src/app/utils/mathParse.ts` (+14 tests), `components/math/KaTeX.tsx`, `plugins/react-custom-html-parser.tsx` (render), `components/editor/output.ts` (+ `output.test.ts`, outgoing)
### Image / Video Captions
Images and videos can be sent with a caption. The caption and media are sent as a single event.
Images and videos can be sent with a caption. The caption and media are sent as a single event (caption = the event `body` when it differs from `filename`).
- **Edit caption**: an image/video you sent shows an **Edit caption** action (quick-actions pencil + message menu). It opens the message editor seeded with the current caption; saving sends an `m.replace` whose `m.new_content` preserves the media (`url`/`info`/encrypted `file`/`filename`) and only changes `body`/`formatted_body`. An empty caption removes it (`body` falls back to `filename`). Gated by `canEditCaption` (`utils/room.ts`) to your own image/video messages that carry an MSC2530 `filename`. Caption edits carry `m.mentions` (an @-mention in a caption notifies) and appear in Edit History (diffed by the word-diff) — even after a caption is removed, the "(edited)" marker remains so history stays reachable. No re-upload — encrypted media keeps its original file/key.
### Location Sharing
`m.location` events render an inline map tile using the coordinates from the event content.
`m.location` events render an inline map tile using the coordinates from the event content. The renderer reads the top-level `geo_uri` and **falls back to the MSC3488 `org.matrix.msc3488.location`/`m.location` `uri`**, so locations from clients that send only the new shape still render (previously they showed as broken); an MSC3488 `description`, if present, is shown above the coordinates.
Sharing your location (composer → location button) sends an **MSC3488-compliant** `m.location` event: the legacy `geo_uri` plus the `org.matrix.msc3488.location` (uri), `org.matrix.msc3488.asset` (`m.self`), and `org.matrix.msc3488.ts`/`m.ts` blocks, and a human-readable `body`. This makes Lotus-shared locations render as proper pins on Element and other clients instead of falling back to plain text.
### Deleted Message Placeholders
@@ -587,15 +785,27 @@ Redacted events display "This message has been deleted" along with the redaction
- Bookmarks are stored in `io.lotus.bookmarks` account data, syncing across all devices
- Maximum of 500 bookmarked entries
- `BookmarksPanel.tsx` is a sidebar panel accessible from the navigation rail
- Live-renders edits/redactions, text search, jump-to-message, and remove
- **Author attribution**: each saved-message card shows who wrote it (`{sender} · {time ago}`). The author is snapshotted at save time (`senderId`/`senderName` on the bookmark, optional for backward compatibility) and re-resolved live from the event when the room is joined; search also matches the author name.
- **Sort & group**: a Newest / Oldest / By-room segmented control sorts the list; "By room" renders collapsible per-room sections (groups ordered by most-recent save). The chosen sort persists across panel opens (`cinny_bookmarks_sort_v1`). Ordering/grouping logic is pure and unit-tested in `src/app/utils/bookmarks.ts` (`bookmarks.test.ts`).
- Hook: `src/app/hooks/useBookmarks.ts`
### Message Scheduling
- Implements MSC4140 delayed events for scheduling messages to be sent at a future time
- `ScheduleMessageModal.tsx` provides the date/time picker UI
- A collapsible "Scheduled" tray in the room shows all pending scheduled messages with individual cancel buttons
- A collapsible "Scheduled" tray in the room shows all pending scheduled messages with individual send-now, edit, and cancel buttons
- **Send now**: the tray's send button fires a pending message immediately via MSC4140 `action: 'send'` (the server dispatches the stored delayed event now, as a normal timeline event — no cancel+retype). The row is pruned only once the server confirms; a failed send leaves an inline "Could not send now" error with the message still sendable/editable/cancellable.
- **Edit / reschedule**: the tray's edit button re-opens `ScheduleMessageModal` (seeded with the existing body + send-time) to change the text and/or time. Since MSC4140 has no in-place edit, this is implemented as schedule-new-then-cancel-old; the old copy is only removed once the server confirms cancellation, so a failed cancel leaves a visible, cancellable copy rather than losing the message. Edits go through the plain-text composer (rich content becomes `m.text`).
- Utilities in `src/app/utils/scheduledMessages.ts`
### Message Reminders
- Message context menu → **Remind Me** sets a personal reminder to revisit a message; reminders are stored in `io.lotus.reminders` account data (sync across devices) via `useReminders`, and fire from `ClientNonUIFeatures`.
- `RemindMeDialog.tsx` offers quick presets (in 20 min / 1 hour / 3 hours / tomorrow 9am) **plus a "Custom time…" option** that reveals date + time pickers for an arbitrary reminder time (validated to be ≥ 1 minute in the future).
- **Manage existing reminders**: opening the dialog on a message that already has reminders lists them (soonest first, friendly time via `formatFriendlyDateTime`) each with a cancel (×) button, so you can see and remove pending reminders instead of silently stacking duplicates.
- The date/time input helpers (`toLocalDate`, `toLocalTime`, `parseLocalDateTime`, `pickerInputStyle`) are shared, pure, and unit-tested in `src/app/utils/datetimeInput.ts` (`datetimeInput.test.ts`) — also used by `ScheduleMessageModal` (deduped from a prior inline copy).
### File Upload Compression (opt-in)
- Implemented in `UploadCardRenderer.tsx`
@@ -628,20 +838,130 @@ Redacted events display "This message has been deleted" along with the redaction
Generic (non-domain-specific) cards display a Google S2 favicon. Empty or unparseable preview responses are suppressed entirely rather than showing a blank card.
### Inline Media Embeds
Media links play/render **in place** instead of opening a browser tab. A pure
resolver, `parseMediaEmbed(url, host)` in `src/app/utils/videoEmbed.ts`, maps a
URL to `{ provider, kind, embedUrl }`; `MediaEmbedCard` / `TikTokEmbedCard` /
`TwitterCard` in `UrlPreviewCard.tsx` render it. Four render `kind`s:
| kind | shape | providers |
| ----------- | ------------------------- | ------------------------------------------------------------------ |
| `landscape` | 16:9 video player | YouTube, Vimeo, Dailymotion, Streamable, Twitch, Loom, Kick (live) |
| `portrait` | 9:16 video player | YouTube Shorts, TikTok |
| `audio` | fixed-height audio player | Spotify, SoundCloud, Apple Music, Tidal |
| `rich` | self-resizing post embed | X/Twitter, Instagram, Reddit, Bluesky |
**Privacy-friendly facade.** The tile first shows the homeserver's cached
`og:image` thumbnail + a play button; the third-party `<iframe>` is only mounted
on click, so nothing hits Google/Meta/etc. until the user opts in. A **Close**
button collapses a playing embed back to the facade, and video players carry a
Fullscreen control. Cookie-less/DNT variants are used where offered
(`youtube-nocookie.com`, Vimeo `dnt=1`).
**Provider notes.**
- **TikTok** — short "copy-link" URLs (`vm.tiktok.com`, `tiktok.com/t/…`) carry no
video id and the homeserver preview is bot-walled, so `TikTokEmbedCard`
resolves the id client-side via TikTok's CORS-enabled **oEmbed** API on click
(`AbortController`-guarded), then plays the `player/v1` embed.
- **Reddit / Instagram / Bluesky / X** — post embeds self-size via `postMessage`;
`useIframeAutoHeight` listens scoped to each provider's origin **and** our own
iframe, parsing each provider's height shape (Instagram `MEASURE`, Reddit
`resize.embed`, Twitter `twttr.private.resize`). `redd.it` short links resolve to
the subreddit-less `embed.reddit.com/comments/{id}/` route.
- **Vimeo** unlisted-video privacy hashes (`vimeo.com/{id}/{hash}`) and
channel/group/album forms are parsed; **YouTube** handles `/watch`, `youtu.be`,
`/embed`, `/live`, `/shorts`, and `m.`/`music.youtube.com`.
**Defense-in-depth.** Every embed iframe carries a `sandbox` that omits
`allow-top-navigation` (so a compromised embed can't redirect the whole app —
phishing guard) on top of the CSP `frame-src` allowlist. Previews are also capped
at 6 per message.
**Setting.** `inlineMediaEmbeds` (Settings → General → "Inline Media Players",
default **on**). Off → media links fall back to plain link tiles.
**Latent web bug fixed along the way.** YouTube thumbnails now come from the
homeserver `og:image` instead of `img.youtube.com` — which was silently broken on
the web build (nginx `img-src` has no YouTube host) — removing a pre-click Google
request as a bonus.
**CSP.** Desktop Tauri `frame-src` (`cinny-desktop` `tauri.conf.json`) and the web
nginx `frame-src` allowlist enumerate every embed host (youtube-nocookie,
player.vimeo, geo.dailymotion, streamable, player/clips.twitch, open.spotify,
w.soundcloud, embed.music.apple, embed.tidal, www.tiktok + connect-src for its
oEmbed, platform.twitter, www.instagram, embed.reddit, embed.bsky.app, www.loom,
player.kick).
**Files:** `src/app/utils/videoEmbed.ts` (resolver + parsers, unit-tested),
`src/app/components/url-preview/{UrlPreviewCard,UrlPreview.css}.tsx`.
### Poll Creation
- `PollCreator.tsx` creates stable `m.poll.start` events
- Supports 2 to 10 answer options
- Supports both single-choice and multiple-choice modes
- `PollCreator.tsx` creates stable `m.poll.start` events (with a text fallback body for non-poll clients)
- Supports 2 to 10 answer options; single-choice or multiple-choice
- **Max selections** — for a multiple-choice poll, a "Voters can pick up to N of M options" control sets `max_selections` (2 … option count), so you can run "pick your top 2" polls rather than only "select all". Defaults to the option count (unchanged "select all that apply" behavior) until you lower it; the display side already enforces the cap ("Select up to N")
- **Results visibility toggle** — _Show live results_ (disclosed, default) vs _Hidden until ended_ (undisclosed)
- Accessible via the `Icons.OrderList` button in the composer toolbar
### Poll Display
### Poll Display & Voting (MSC3381, full lifecycle)
`PollContent.tsx` renders polls in read-only mode. Handles both the stable `m.poll` format and the legacy MSC3381 unstable `org.matrix.msc3381.poll.start` format. Displays current vote counts and a note directing users to Element to cast votes.
`PollContent.tsx` is a fully interactive, spec-correct poll card:
### Voice Message Playback Speed
- **Vote / change / clear** in place — sends stable `m.poll.response` (`m.selections`); latest response per voter wins; clearing removes you from the tally. Multi-choice enforces `max_selections` ("Select up to N").
- **Disclosed vs undisclosed** — undisclosed polls hide counts/percentages/bars (and the vote total) until the poll ends; disclosed polls show live results.
- **See who voted** — a "Show who voted" toggle (shown only when results are visible, i.e. disclosed live or undisclosed-after-end) reveals the voter names under each answer. The voter list rides the same tally as the counts (`voters: Map<answerId, senderId[]>` populated in `tallyResponses`'s latest-response-per-sender loop), so it can never disagree with the numbers; a re-vote moves the voter, and a cleared vote drops them. Names via `getMemberName`; undisclosed polls stay secret until close.
- **End a poll** — the poll's creator or a moderator (redact power) can end it via an inline confirm; sends stable `m.poll.end`. Ended polls lock voting, show "Poll closed · Final results", reveal results, and highlight the winner(s) (ties supported). Only responses cast on/before the end event count.
- **Cross-client** — reads **both** the stable (`m.poll`/`m.id`/`m.selections`) and unstable (`org.matrix.msc3381.poll.*`) wire formats by hand (matrix-js-sdk 41.7.0's poll parsers only speak unstable), and uses the SDK `Poll` model for end-event validation (creator / redact-PL) + before-end response filtering. Polls authored in Element render/vote/end correctly and vice-versa.
- **Accessibility** — `radiogroup`/`radio` (single, with arrow-key roving) or `group`/`checkbox` (multi) semantics, `aria-checked`/`aria-disabled`, winner announced to AT.
- Pure tally/visibility/winner/voters + wire-format parsing live in `utils/poll.ts` (+ `poll.test.ts`, 18 tests incl. the stable/unstable round-trip and voter attribution).
`AudioContent.tsx` adds a playback speed cycle button to voice message players. Available speeds: `[0.75, 1, 1.5, 2]×`. A `useEffect` sets `audioElement.playbackRate` whenever the speed selection changes.
### Voice Message Playback (waveform + speed)
`AudioContent.tsx` is the shared audio player (timeline + Media Gallery Audio tab):
- **Waveform scrubbing** — voice messages carry an MSC1767 waveform (`org.matrix.msc1767.audio.waveform`, sent by the recorder). Playback renders it as bars that fill with the accent as the clip plays (TDS green under Lotus Terminal), and the waveform **is** the seek control — click, drag, or keyboard (arrows ±5s, Home/End) to scrub (`role="slider"`, ARIA value text). Threaded through `MAudio` (`MsgTypeRenderers.tsx`) + passed directly by the gallery. Regular audio with no waveform keeps the plain seek bar.
- **Playback speed** — a cycle button (`[0.75, 1, 1.5, 2]×`); a `useEffect` sets `audioElement.playbackRate` and re-applies it on (re)load (the browser resets it).
- **Recording pause / resume** — `VoiceMessageRecorder.tsx` supports a `paused` state via `MediaRecorder.pause()/resume()`, so you can pause mid-recording and continue without a gap. The duration timer accumulates only active-recording time (paused time is excluded), the waveform/meters freeze while paused and the record dot stops pulsing, and the finish button (which advances to the preview/review step) is a checkmark distinct from the Pause control.
---
## Threads (P3-8)
Full threaded-conversation support (`m.thread`, matrix-js-sdk `threadSupport`), Element-consistent.
### Thread Panel
A right-side drawer (mirrors the members drawer; fullscreen on mobile) with the thread's root message emphasized at top, an "N replies" divider, the full reply timeline (virtualized, back-paginates via `/relations`, decrypts E2EE threads), reactions/edits/redactions, and its own composer. Open it from **Reply in Thread** in the message menu, a reply's thread indicator, or a summary chip; close with **×** or Escape. Reading the panel sends threaded read receipts so per-thread unread counts clear.
### Threads List Panel
A room-level overview of **all** threads, opened from a **Threads** button (🧵) in the room header (mirrors the gallery/widgets toggles). Each row shows the root sender + message snippet, an unread dot, a meta line ("N replies · last reply 5m ago") and a **participant avatar pile**. A segmented **filter** (All / Unread / Participating — the latter via `thread.hasCurrentUserParticipated`) and **sort** (Recent / Oldest, by last-reply time) sit in the toolbar; both persist in localStorage (`cinny_threads_filter_v1` / `cinny_threads_sort_v1`). Clicking a row opens the existing single-thread `ThreadPanel` (reuses `setActiveThreadId`), and reading it clears the row's unread badge live. The list stays live via `ThreadEvent.New/NewReply/Update/Delete` + `RoomEvent.UnreadNotifications` and is virtualized for busy rooms.
- Files: `features/room/thread/ThreadsListPanel.tsx`, `hooks/useRoomThreads.ts` (populates via `room.fetchRoomThreads()` + `room.getThreads()`; last-activity + reply-count + root-edit signature so rows refresh live), `state/threadsList.ts`, pure filter/sort in `utils/threadList.ts` (`filterThreads`/`sortThreads`, unit-tested). Unread mirrors `useThreadSummary`'s logic (`getThreadUnreadNotificationCount`, muted threads zeroed) and renders the app-wide `UnreadBadge` (red for mentions via the Highlight count). Reuses `StackedAvatar`/`useMemberAvatar` for the participant pile and the Bookmarks-panel segmented-control pattern.
### Summary Chips
Root messages in the main timeline show a **"N replies · time"** chip (server-aggregated `m.thread` bundle, or the live Thread once loaded) with an unread badge — threaded replies no longer render inline in the main timeline, so the chip is how conversations stay discoverable.
### Thread Composer
The panel embeds the full composer (uploads, emoji, stickers, GIFs, voice, location, polls) with drafts, reply state, and upload queues **isolated per thread** (`roomId::threadRootId` keys). Replies-to-replies produce spec-correct `m.thread` + `m.in_reply_to` (`is_falling_back: false`). **Slash commands work in threads** — content-transform commands (`/me`, `/notice`, `/shrug`, `/tableflip`, `/unflip`) route into the thread via the normal send path, and room-level commands (`/invite`, `/kick`, …) act on the room; this also matches the command autocomplete, which was already shown in the thread composer. Scheduling is still disabled inside threads (v1).
**↑ to edit last reply**: pressing Up-arrow in the empty thread composer opens the editor on your most recent editable reply _in that thread_ — parity with the main timeline. The thread composer carries a distinct `editableName="ThreadInput"` so the main timeline's global up-arrow handler and the thread's no longer cross-fire (previously the thread composer had the same name, so Up-arrow there wrongly targeted the main timeline's last message).
### Notifications (Slack-style, P4-1)
By default you're notified for a thread reply only when you **participate** in that thread (you've posted in it) or the reply **@mentions** you — other threads accumulate quietly behind their chip badges. Every thread can be overridden from the bell menu in the panel header: **Default (participating) / All replies / Mentions only / Mute**. Modes sync across your devices (`io.lotus.thread_notifications` account data, auto-pruned). Muting a thread silences notifications and sounds, removes the chip's unread badge (a small bell-mute glyph shows instead), and subtracts that thread from the room's sidebar unread badge (client-side — other Matrix clients on the account still count it).
### Under the Hood
- `threadSupport: true` (startClient) partitions thread events into SDK `Thread` timelines; markAsRead sends **unthreaded** receipts so room badges keep clearing
- Thread replies are notified via exactly one path (room-level `ThreadEvent.NewReply` w/ per-thread dedupe + panel-aware focus suppression); the main timeline notifier is thread-guarded, and room badges refresh live on `RoomEvent.UnreadNotifications`
- Pending sends render via a `LocalEchoUpdated` strip (chronological local echo never enters thread timelineSets)
- Deep links to thread events redirect into the panel
- Files: `features/room/thread/*`, `state/room/thread.ts`, `hooks/useThreadSummary.ts` (+35 tests across the stack)
---
@@ -665,9 +985,11 @@ A presence status selector in the user panel offering five modes:
### Custom Status Message
- Up to 64 characters of free text plus an emoji
- **Emoji picker is unicode-only** (`EmojiBoard hideCustomEmojis`): a status is plain-text presence (`status_msg`) that can't render a custom mxc-image emoji, so the picker hides custom/image-pack emojis (packs, sidebar icons, search, and custom entries in Recent) — every emoji shown actually inserts. (Previously custom emojis were listed but silently did nothing when clicked, since there was no `onCustomEmojiSelect` on this field.)
- Optional auto-clear timer with presets: 30 minutes, 1 hour, 4 hours, 1 day, 3 days, 7 days
- Status is broadcast via `mx.setPresence({ status_msg: ... })`
- Character counter appears at 56/64 characters remaining to warn of the limit
- **Status presets**: a "Quick statuses" row of 11 built-in presets spanning gaming/social/life/work — 🎮 Gaming, 🎧 In a party, 🏆 Ranked grind, 😴 AFK, 🍿 Watching, 🍽️ Lunch, 🗓️ In a meeting, 🏠 Working remotely, 🎯 Focusing, 🌴 On vacation, 🤒 Out sick (see `BUILT_IN_STATUS_PRESETS`). Clicking a preset applies its message + suggested auto-clear in one click. Users can also save the current status as a reusable custom preset (stored in `io.lotus.status_presets` account data, synced across devices, de-duped by label, capped at 20; a saved preset matching a built-in is hidden to avoid a duplicate chip) and delete presets inline. Built-in list + pure `upsertPreset` de-dupe/cap logic live in `src/app/utils/statusPresets.ts` (unit-tested); persistence in `src/app/hooks/useStatusPresets.ts`.
### Presence Badges
@@ -697,10 +1019,12 @@ Fixed by replacing the single read with a `readStatus()` function called inside
The browser tab title updates to reflect unread state:
- `(N) Lotus Chat` — N unread messages
- `· Lotus Chat` — unread activity without a specific count
- `(N) Lotus Chat` — N mentions / keyword highlights (the count is highlights, not total unread)
- `· Lotus Chat` — unread messages without a mention (activity, no specific count)
- `Lotus Chat` — no unread items
The favicon mirrors this (highlight badge / unread dot / default).
### Extended Profile Fields
Supports MSC4133 custom profile fields via `PUT /_matrix/client/unstable/uk.tcpip.msc4133/{userId}/{field}`:
@@ -736,6 +1060,18 @@ Hook: `src/app/hooks/useUserNotes.ts`
## UX & Composer
### Forward to Multiple Rooms (P6-3)
The Forward Message dialog is a checkbox multi-select: pick any number of rooms (search + select persist across queries) and **"Send to N rooms"** forwards in one batch (`Promise.allSettled`). Full success auto-closes; a partial failure keeps the dialog open with a "Forwarded to X/N — failed: …" summary. The forwarded content (latest edit via `m.new_content`, reply-quote stripped, undecryptable refused) is built by the shared, unit-tested `forwardContent.ts`.
- **Message preview**: a compact preview at the top of the dialog shows the sender + body (and a thumbnail for image/video) so you can see what you're forwarding.
- **Optional comment**: an "Add a comment" field sends a short `m.text` note to each target room _before_ the forwarded message (sequenced per room; a room counts as failed if either send fails).
- **Recent targets**: a "Recent" chip row (hidden while searching) surfaces the rooms you last forwarded to for one-tap selection. Successful targets are recorded most-recent-first, deduped, capped at 8, in localStorage (`cinny_recent_forward_targets_v1`) via the pure, unit-tested `addRecentForwardTarget` (`state/recentForwardTargets.ts`); rooms you've since left are dropped from the row.
### Live Bookmark Previews (P6-3)
`BookmarksPanel` resolves each saved message's **live event** (`useRoomEvent`) so previews reflect **edits** and show a **deleted** indicator for redactions, instead of the save-time snapshot. The stored snapshot (`previewText`) remains the fallback while loading, on fetch failure, or when you've **left the room**.
### Message Length Counter
A character count indicator is shown in the composer when `charCount > 0`. The counter resets to zero when switching rooms.
@@ -760,10 +1096,9 @@ OS-level notifications are unchanged and still fire when the window is not focus
### Collapsible Long Messages
Messages exceeding a configurable line threshold are truncated with a "Show more" toggle.
Messages exceeding a fixed height threshold are truncated with a "Show more" toggle.
- Default threshold: 20 lines
- Threshold is configurable in **Settings → Appearance**
- Threshold: a fixed `COLLAPSE_MAX_HEIGHT` of 320px (≈ 20 lines) — not currently user-configurable
- Uses CSS `max-height` + `overflow: hidden` with a smooth transition
- Transition is disabled when `prefers-reduced-motion: reduce` is active
@@ -826,7 +1161,8 @@ Persists via the `homeRoomSort` setting.
`RoomShareInvite.tsx` provides a shareable invite UI:
- 160×160px QR code generated via `api.qrserver.com`
- 160×160px QR code generated locally via `qrcode.react` (`QRCodeSVG`) — no third-party service, works offline and under strict CSP, on a white quiet-zone so it scans on any theme
- **Download QR**: exports the code as a PNG via an offscreen high-resolution (1024px, spec 4-module margin) `QRCodeCanvas` + `canvas.toBlob`, saved through `useSaveFile` (filename derived from the room name) with the standard download toast
- "Copy Link" button to copy the `matrix.to` URI
- Also accessible via a toggle button (⊞) in the Invite modal
@@ -838,10 +1174,13 @@ A toggle in **Settings → Privacy** switches between sending `m.read` (public r
`MediaGallery.tsx` — a right-side drawer for browsing room media.
- Three tabs: **Images**, **Videos**, **Files**
- Reads already-decrypted events from the room timeline
- Encrypted images show a lock placeholder rather than an error
- "Load More" button triggers `mx.paginateEventTimeline()` to fetch older media
- Four tabs: **Images**, **Videos**, **Audio**, **Files** (each with a live count)
- **Images/Videos** — a month-grouped grid; tiles decrypt on demand (lazy, near-viewport), open a keyboard-navigable **lightbox** (←/→/Esc, prev/next). Each grid tile has a hover/focus **download** button, and the lightbox header has a **Download** action — both reuse the shared `FileDownloadButton` (full-resolution source, decrypts E2EE media client-side, spinner/✓/retry states), so images and videos can be saved without jumping to the message. On touch (no-hover) devices the tile download button stays visible. In the lightbox, **images support zoom & pan** (scroll wheel or /+ header buttons, `+`/`-`/`0` keys, double-click or the % chip to toggle 1×↔2×; drag to pan when zoomed) via the shared `useZoom`/`usePan` hooks; zoom resets when navigating to another item.
- **Audio** — voice messages + audio files (`m.audio`) with an inline player (reuses `AudioContent`: **waveform scrubbing** for voice messages, play/seek/**speed control**; decrypts on play)
- **Files** — name/size/sender rows with download
- **Jump to message** — a "Go to message" action on file rows, audio rows, and in the lightbox navigates the timeline to the source event (`useRoomNavigate`) and closes the drawer
- Encrypted media is decrypted client-side on demand (no lock placeholder); download works for all types
- **Auto-pagination** — an `IntersectionObserver` sentinel calls `mx.paginateEventTimeline()` to pull older media as you scroll (manual retry on error)
### Knock-to-Join
@@ -950,9 +1289,9 @@ Features:
Accessible via **Room/Space Settings → Policy Lists** (admin only).
- Displays the room's subscribed policy lists in read-only format
- Subscribe (join) and unsubscribe (leave) controls for each list
- Enforcement is delegated to Draupnir or equivalent tooling; Lotus only manages list membership
- Enter a policy-list room's **ID or alias** (one you have already joined) to view its `m.policy.rule.user` / `.room` / `.server` rules in read-only format
- Viewer only — there are **no** subscribe/unsubscribe controls and no listing of "subscribed" lists; join or leave the policy-list room itself the normal way
- Enforcement is delegated to Draupnir or equivalent tooling
---
@@ -972,6 +1311,13 @@ Accessible via **Room/Space Settings → Policy Lists** (admin only).
- Gates both `notify()` (visual/OS notifications) and `playSound()` (audio alerts)
- When active, notifications are silently dropped rather than queued
### Pause Notifications (snooze)
- A **cross-platform** "Pause Notifications" control in **Settings → Notifications** (the desktop-tray Do Not Disturb only worked on the desktop app; web/mobile had no manual pause).
- Quick presets: 30 minutes / 1 hour / 4 hours / Until 8 AM / **Until I resume** (indefinite), plus a **Resume** button; the tile shows the live "Paused until …" status (via `formatFriendlyDateTime`) and flips back to "on" the moment the snooze lapses.
- Persisted (`cinny_notification_snooze_until_v1`) as the epoch-ms instant to pause until (`0` = off), so a snooze survives a reload. Feeds the same notification gate as Focus Assist / Quiet Hours (`ClientNonUIFeatures`), suppressing both `notify()` and `playSound()`.
- Pure, unit-tested helpers `isSnoozeActive` / `nextTimeAtHour` / `SNOOZE_INDEFINITE` in `src/app/utils/snooze.ts` (`snooze.test.ts`); persisted atom in `src/app/state/notificationSnooze.ts`.
### Full Push Rule Editor
A complete UI for managing Matrix push notification rules:
@@ -1010,6 +1356,18 @@ Three one-tap presets at the top of **Settings → Notifications** that apply a
---
## Accessibility (P3-4)
WCAG 2.1 AA hardening of the golden path (find room → read → reply → send) for keyboard and screen-reader users.
- **Timeline for screen readers:** each message is `role="article"`; **collapsed messages announce their sender + time** (they drop the visible header, so AT would otherwise hear the body with no attribution). The timeline is a `role="log"` `aria-live="polite"` region so new messages are announced; emoji/emoticons carry text labels.
- **Live status:** typing indicators announce via a `role="status"` region; editing a message announces "Editing message from <sender>".
- **Forms & overlays:** all inputs have associated labels (visible `<label htmlFor>` or `aria-label`); the Media Gallery and Search overlays are named.
- **Focus management:** skip-to-content link + `nav`/`main` landmarks; genuine dialogs return focus to their trigger on close (inline popouts intentionally keep focus in context).
- **Keyboard-shortcuts help:** press <kbd>?</kbd> for a dialog of the existing shortcuts (Escape, type-to-focus composer, Enter/Shift+Enter send, message actions).
- **Regression gate:** a curated `eslint-plugin-jsx-a11y` rule set (ARIA correctness + label association) runs in CI. Files: `components/message/*`, `features/room/RoomViewTyping.tsx`, `features/shortcuts/*`, `utils/a11y.ts`, `eslint.config.mjs`.
- _Known limitation:_ list virtualization keeps far-scrolled history out of the a11y tree (perf trade-off); newly-arriving messages are announced.
## Infrastructure
### Authenticated Media
@@ -1040,6 +1398,80 @@ The `useAuthentication` parameter was previously mispositioned, causing unauthen
The `encUrlPreview` setting defaults to `true` rather than `false`. A security advisory chip in **Settings → Privacy** explains the tradeoff (the homeserver can see which URLs are being previewed) so users can make an informed choice.
### Hardened Session Storage (N97 partial, 2026-07)
The session persists as ONE atomic `cinny_session_v1` JSON write (previously ~10 separate localStorage keys written non-atomically). Reads prefer the blob with transparent migration from the legacy keys (dual-written one release for rollback). Cross-tab sync: logging out or in from one tab reloads the others so no tab runs with stale credentials. `state/sessions.ts` (22 tests), `hooks/useSessionSync.ts`.
### Crypto Diagnostics (E2EE investigation kit)
**Settings → Developer Tools → Crypto Diagnostics**: a capture-only ring buffer (max 200) hooks `console.warn/error` for E2EE failure signatures (OTK upload conflicts, missing call media keys, decryption errors, delayed-event timeouts) and downloads a JSON report — the evidence input for the KE-1→4 investigation. Companion diagnosis: the Encryption / E2EE section of [`LOTUS_TODO.md`](./LOTUS_TODO.md). `utils/cryptoDiagLog.ts`, `features/settings/developer/CryptoDiagnostics.tsx`.
---
## Desktop App Features
Native capabilities of the Lotus Chat **Tauri v2** desktop app (Windows, macOS, Linux) on top of the shared web client. Web hooks live in `src/app/hooks/useTauri*.ts` (each no-ops in the browser) and call Rust commands in `cinny-desktop/src-tauri/src/native/*`. Windows-only pieces are `#[cfg(target_os = "windows")]`, compile-verified in CI (Windows runners).
### Call Continuity — No-Sleep (P5-46)
Holds the system awake (`SetThreadExecutionState`) while a voice/video call is active; releases on end. `useTauriCallPower``native/power.rs`.
### Windows Jump List (P5-36)
Right-click the taskbar icon → a **Recent Rooms** list of your most-active rooms; each entry opens that room via the `matrix:` deep-link. `useTauriJumpList``native/jumplist.rs` (`ICustomDestinationList`).
### Taskbar Thumbnail Toolbar (P5-44)
Hover the taskbar preview during a call → **Mute / Deafen / End Call** buttons. `useTauriThumbbar``native/thumbbar.rs` (`ITaskbarList3` + a window subclass for `THBN_CLICKED`).
### System Media Transport Controls — SMTC (P5-43)
Exposes call status + a mute control to the Windows volume-flyout / media overlay (WinRT `SystemMediaTransportControls`). `useTauriSmtc``native/smtc.rs`. _Experimental — may require an active audio session to surface._
### Network Awareness (P5-49)
Detects Windows connectivity changes (`INetworkListManager`) and nudges the Matrix client to reconnect (`retryImmediately`). `useTauriNetwork``native/network.rs`.
### Instant Background Sync (P5-42)
Keeps the `/sync` loop + notifications running full-speed while the app is closed to the tray, by disabling Chromium background throttling via WebView2 `additional_browser_args` (`lib.rs`) — no separate background process. Windows/WebView2 only; doesn't block system sleep.
### Native Rich Notifications (P5-41 / P5-35)
Windows toasts with **click-to-open-room** and **inline quick reply** (WinRT `ToastNotification`, in-process `Activated` event). Falls back to the standard toast otherwise. `useTauriToastActions``native/toast.rs`; the desktop notification bridge routes room notifications to it.
### Focus Assist Sync (P5-56)
When Windows Focus Assist / Quiet Hours is active, Lotus suppresses its own notifications + sounds (reuses the quiet-hours gate). `useTauriFocusAssist` + `focusAssistActiveAtom``native/focus_assist.rs` (`SHQueryUserNotificationState`).
### Linux parity + cross-platform extras (P6-1)
Rounds out the native app beyond Windows (macOS out of scope):
- **No-sleep during calls on Linux** — a D-Bus `org.freedesktop.ScreenSaver` inhibit (zbus) keeps the display awake mid-call, matching the Windows behavior. `native/power.rs`.
- **Launcher unread badge on Linux** — best-effort Unity `LauncherEntry` D-Bus signal (Ubuntu/Dash-to-Dock/KDE), mirroring the Windows taskbar badge.
- **Launch on login** — `tauri-plugin-autostart` + a **Settings → General "Launch on login"** toggle (desktop-only).
- **Tray "Do Not Disturb"** — a tray checkbox that silences Lotus notifications (feeds `manualDndAtom` into the same quiet-gate as Focus Assist). `useTauriDnd`.
### Custom Window Chrome (P5-47)
Opt-in (Settings → General → **Custom Window Chrome**): replaces the OS title bar with a TDS-styled titlebar (min / max / close + drag region), runtime-reversible via `set_decorations`. `features/desktop/TitleBar.tsx` + `useTauriWindowChrome``native/chrome.rs`.
### Proactive Update Toast (P5-40)
Checks for a new desktop release every 12h and offers a one-click update. `TauriUpdateFeature` (ClientNonUIFeatures) + `useTauriUpdater`.
### Cross-platform composer niceties
- **Composer toolbar drag-reorder (P5-55)** — drag to reorder the composer buttons (Settings → General), via `@atlaskit/pragmatic-drag-and-drop`.
- **Draft-saved indicator (P5-57)** — a subtle cue in the composer when the current room has a persisted draft.
- **Recursive folder drag-drop (P5-48)** — drop a folder to upload every file inside it (all nesting levels), `utils/fileEntries.ts`.
### Files
- Web: `src/app/hooks/useTauri*.ts`, `src/app/components/TauriDesktopFeatures.tsx`, `src/app/features/desktop/TitleBar.tsx`, `src/app/features/room/DraftIndicator.tsx`, `src/app/utils/fileEntries.ts`, `src/app/state/{customWindowChrome,focusAssist}.ts`.
- Native (`cinny-desktop`): `src-tauri/src/native/{power,jumplist,thumbbar,smtc,network,chrome,toast,focus_assist}.rs` + `native/mod.rs` (registered in `lib.rs`).
---
## Key Custom Files
+431 -16
View File
@@ -1,6 +1,6 @@
# Lotus Chat — Manual Testing Guide
**Generated:** June 2026
**Generated:** June 2026 · **Updated:** July 2026 (added §O — threads, per-thread notifications, math, search cache, session hardening, audit wave, desktop CSP; added the **Automated coverage map** below — logic now pinned by unit tests, so manual QA can focus on the human-only surface)
**Scope:** Everything landed on the `lotus` branch since the v4.12.3 merge that I (Claude) could **not** verify statically and that needs a human in a real environment to confirm. Work through it top-to-bottom; the highest-risk / hardest-to-reproduce items are first.
> **How to report back:** For each numbered check, tell me **PASS** / **FAIL** (or **partial**). On any FAIL, include: what you saw vs. expected, the browser/OS (and whether web LXC 106 or the desktop/Tauri build), the theme you were on, and any **browser console** errors (F12 → Console). Screenshots help for anything visual.
@@ -28,6 +28,30 @@
---
## Automated coverage map — what the unit tests already pin (2026-07)
**Read this before working the guide.** Much of the _logic_ these manual checks were written to catch is now locked by deterministic unit tests (`npm test`, 920+ cases, green in CI). Unit tests do **not** prove visual rendering, real-call behavior, the desktop build, E2EE, or cross-device sync — those still need a human. But where a decision is pure logic, you can **trust the test and spend your manual time on the human-only part**. For each row below, the middle column is "don't bother re-deriving this by hand"; the right column is "this is what your manual pass is actually for."
| Guide item | Logic **pinned by a unit test** (trust it) | What still needs **you** (manual) |
| :----------------------------------------- | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | :------------------------------------------------------------------------------------------------------------------------- |
| **A1** ringtone previews | `callSounds.test.ts` — each style's synthesized melody (chime/soft/retro), click-free gain ramps, context unlock/reuse, unknown = no-op | that it's actually **audible** + the WebAudio first-gesture caveat |
| **A2** ringtone persist/fallback | `settings.test.ts` — unknown `ringtoneId` → default, malformed JSON → defaults, merge-over-defaults (this **is** A2 step 3) | the dropdown shows the persisted value after reload (trivial glance) |
| **B2/B3** poll voting | `poll.test.ts` (18) — vote tally, latest-per-sender, multi-select, cleared/re-vote, winners, results-visible, single-vs-multi validation | **visual** only: borders, radio-vs-checkbox, progress-bar fill, on each theme |
| **O2/P4-1** thread notifications | `threadNotifications.test.ts` (32) — the **entire** notify decision (participating default, All/Mentions/Mute, @mention+highlight override, room-mute trumps), mode-map + muted-badge hygiene | live **2-person** delivery + sound + **cross-device** account-data sync |
| **O3** math / LaTeX | `mathParse.test.ts` (14) — inline `$…$`, block `$$…$$`, **currency guard** (`$5 and $10`), escaped/unbalanced stay text, adjacency rules | KaTeX **renders** visually + lazy-chunk load; code-block-literal is the markdown pipeline |
| **O4/P4-8** encrypted search cache | `searchCache.test.ts` — the pure helpers `mergeSearchResults` (merge/dedupe/sort) + `computeCoverage` (window widening) + resilient-when-IDB-absent. **The IDB round-trip test is `skip`ped under `npm test`** (node has no IndexedDB), so it runs only in a browser-like env, not CI | the actual IndexedDB persist-across-**reload**, Clear button, **logout wipe** (integration — and the round-trip itself) |
| **M1** `has:image/file/video` | `useMessageSearch.test.ts``filterGroupsByMsgType` union filter, drops empty groups, ignores non-string msgtype | the chips render + compose with room/sender/date filters |
| **M4** pinned-only filter | `useMessageSearch.test.ts``filterGroupsByPinned` keeps pinned, drops empty | chip renders; needs a room with actual pins |
| **M2** recent searches | `recentSearches.test.ts` (6) — prepend, dedupe+move-to-front, trim, ignore-empty, cap-at-10 | chips render/click-re-run; persistence across refresh |
| **Retention** (disappearing msgs) | `retention.test.ts``isExpired` window math (strict boundary), disabled = never, preset monotonicity | the timeline **hide** + self-**redact** integration; Synapse-side purge |
| **O5/N97a** session hardening | `sessions.test.ts` (22) — blob migration, legacy-key coercion, dual-write blob↔legacy sync, corrupt/partial-blob fallback, token-refresh, AND the `subscribeSessionChanges` storage-event logic (fires on session/null, ignores unrelated keys) | the real **cross-tab** logout _behavior_ end-to-end (two live tabs) |
| **Q1/Q2** embeds (URL→player) | `videoEmbed.test.ts` (26) — every provider's URL→`{provider, kind, embedUrl, height}` parse (incl. Mixcloud/Deezer, TikTok, reserved-path guards) | the click-to-play **facade**, no-network-until-Play, the **CSP** (esp. desktop), visuals |
| **Seasonal theme resolution** (part of F2) | `seasonSchedule.test.ts``resolveSeasonTheme` (off→none, auto→active season, pinned→that) + `getActiveSeason` priority/boundary days. **NB: this pins _which_ theme shows for a date, NOT F2's background↔seasonal mutual exclusion** — that write-side logic is untested | all of **F2**: the picker actually clearing the _other_ setting live, and the overlay suppression when a background is set |
Everything else in the guide (calls, screen readers, desktop/Tauri, chat backgrounds, animated visuals, PWA install, real E2EE) is genuinely manual — no unit test substitutes for it. Items already **verified live** are listed at the very bottom ("Verified working in live testing").
---
## A. Calls — new ringtone + notification work (highest priority)
### A1. Ringtone selection — preview in Settings
@@ -207,9 +231,128 @@ If any control does nothing, that usually means an EC DOM selector changed — c
---
## D2. Element Call **fork** — Phase 2 feature sweep (👥 2 people) — `0.20.1-lotus.1`
> The whole EC iframe is now our **self-built fork** (`@lotusguild/element-call-embedded@0.20.1-lotus.1`).
> Five features are **active** (the host sets their flags / sends their actions); two ship **dormant**.
> **Confirm you're on the fork first:** EC iframe console prints `Element Call embedded-v0.20.1-lotus.1`
> (the old build prints `embedded-v0.20.1`). If it says the old version, the web deploy hasn't landed —
> the fork features won't be present, so don't test D2 yet.
> For non-dev testers, each item below also states the plain "✅ good if / ❌ tell us if" outcome.
### D2-1. Denoise **in-source** — survives reconnect (fixes A7) ⭐ highest risk (everyone's mic)
Flag: cinny sets `lotusDenoiseSource=1` when ML denoise is selected (the old build-time getUserMedia
shim is **removed**). This is the single change with the widest blast radius — test deliberately.
- [ ] **Audio flows, no silence** with ML denoise on (baseline, also §D line 204).
- [ ] **Reconnect (the A7 fix):** in a call with ML denoise on, kill network ~10 s (devtools → Offline)
so EC shows "Connection lost / Reconnect", then restore. **Mic still works AND still denoised**
afterward, **without** End+rejoin. _(This is the exact bug that was reintroduced then fixed; if it
regresses, mic dies on every reconnect.)_
- [ ] **Mic device switch mid-call** (Settings → change microphone): audio keeps working (same
`restart()` path as reconnect).
- [ ] **Mute → unmute** a few times: audio returns each time.
- [ ] **Each model** if the picker offers them: `rnnoise` (default), `speex`, `dtln`, `deepfilternet`
each loads + denoises, no silence. (All four are in-source now; DTLN runs at 16 kHz, others 48 kHz.)
- [ ] **No double-processing:** audio isn't over-suppressed/artifacted (would mean the old shim is still
injected alongside the in-source engine).
- **Rollback if bad for everyone:** revert the cinny deploy commit (restores the shim + `@element-hq` parity).
### D2-2. Speaking + mute indicators from widget **events** (#2)
Flag: `lotusCallState=1`. cinny now reads speaker/mute state from `io.lotus.call_state` events instead of
scraping EC's DOM (DOM fallback retained). Overlaps **G1**.
- [ ] **Speaking glow** lights the **correct** person when they talk (you, then your friend).
- [ ] **PiP "All muted" / "You muted" badge** points at the right person and updates on mute/unmute.
### D2-3. Focus camera **during a screenshare** (#4 / A5)
Action: cinny sends `io.lotus.focus_participant` (the DOM `.click()` hack is gone). Overlaps **A5 / G2**.
- [ ] Person A screenshares; Person B camera on; **MemberGlance → Focus camera** on B → B's camera is
spotlighted **alongside/over** the shared screen (not ignored).
- [ ] Camera-**off** target = graceful (no error, no kick out of the screenshare).
### D2-4. In-call avatar decorations (#6) — **NEW, beyond A6**
Action: cinny pushes `io.lotus.decorations`. **A6 only covered the lobby roster** and called in-call EC
tiles out of scope — that's now in scope.
- [ ] A participant with a **Profile decoration** joins **camera off** → the decoration ring renders on
their **in-call video-tile avatar** (inside EC, not just the lobby), correctly sized/positioned.
- [ ] Decoration tracks the right person across grid/spotlight layout changes; disappears when they leave.
### D2-5. Native transparent background (#5)
Flag: `lotusTransparent=1` (native, replacing the injected `background:none !important`).
- [ ] Call background looks right — host wallpaper/surface shows through; **no** black box, bad
see-through, or layout breakage (also covered loosely by §D2 "looks right").
### D2-7. In-Call Soundboard (#3 / P5-15) — 👥 2 people — **NEW**
Flag: `lotusAudioInject=1`. A 🔔 **Soundboard** button now sits in the call controls bar (left group,
next to the chat button). Clips are user-uploadable and sync across your devices like emoji packs.
_Prereq:_ Settings → General → Calls → **Soundboard** must be ON (default on).
- [ ] **Upload:** open the soundboard popout → **Upload** → pick a short audio file (mp3/ogg/wav, ≤ 1 MB).
It appears as a clip tile. (Too-big / too-many shows an error, doesn't crash.)
- [ ] **Plays into the call:** with a second person in the call, click a clip. **They hear it**, and
**you hear it locally** too. ✅ good if both hear it; ❌ tell us if only one side does.
- [ ] **Sync:** the uploaded clip shows up on your **other device**/session (account-data sync).
- [ ] **Delete:** the ✕ on a tile removes it (everywhere, after sync).
- [ ] **Off switch:** turn Settings → Calls → **Soundboard** off → the call-bar button disappears.
- [ ] Injecting a clip does **not** mute/interrupt your mic or anyone else's audio.
### D2-8. Call Quality Controls (#7 / P5-31) — 👥 2 people — **NEW**
Action: `io.lotus.set_quality`. User settings in **Settings → General → Calls** (Microphone Bitrate,
Screenshare Bitrate, Screenshare Framerate; all default **Auto**). Admin caps in **Room Settings →
General → Voice → Call Quality Caps**.
- [ ] **No regression at Auto:** with everything on **Auto**, calls/screenshare work exactly as before.
- [ ] **User cap takes effect:** set Microphone Bitrate to **32 kbps**, rejoin/continue a call — audio
still flows (thinner is fine). Set Screenshare Framerate to **15 fps** and share your screen — it
still shares. ❌ tell us if any setting kills audio/screenshare.
- [ ] **Applies mid-call:** changing a setting **during** a call takes effect without End+rejoin.
- [ ] **Room-admin cap (admin needed):** as a room admin, set **Max Microphone Bitrate = 64 kbps** in
Room Settings → Voice. A member whose user setting is higher (e.g. 256) should be **clamped to 64**
(best-effort/UX — this is client-side; hard server enforcement is a separate follow-up).
- [ ] Resetting a setting back to **Auto** removes the cap for the rest of the call.
> Soundboard + quality are no longer "dormant" — if either does nothing, grab the **EC iframe console**
> and check for `io.lotus.inject_audio` / `io.lotus.set_quality` rejections.
### D2-9. Call Permissions — HARD server-side, cross-client (👥 2 people, admin) — **NEW**
This is enforced by the `voice-limit-guard` on the server (re-signs the LiveKit JWT), so it applies to
**every** client, not just Lotus Chat. Set in **Room Settings → General → Voice → Call Permissions**.
_(Requires the guard deployed on LXC 151 — auto-deploys on a `matrix` repo push.)_
- [ ] **Disable screenshare:** as admin, turn **Allow Screen Sharing** off. In a call, the
**screenshare button disappears** in Lotus Chat. ✅ good if no one can screenshare.
- [ ] **Cross-client (the important one):** have someone join the **same room from stock Element / Element
X** and try to screenshare → the server **refuses** the track (it won't publish). This proves it's
not just our client hiding a button.
- [ ] **Audio-only room:** turn **Allow Camera** off too → the camera button disappears and cameras are
server-blocked for all clients; **microphones still work**.
- [ ] **⭐ Live kill (mid-call):** while someone is **actively screensharing**, an admin turns **Allow
Screen Sharing** off. Within a few seconds their screenshare should **stop for everyone** on its own
(no rejoin needed) — this is the server reconcile loop revoking it live. Works even if the sharer is
on stock Element. ✅ good if the share drops within ~35 s; ❌ tell us if it keeps going.
- [ ] **Turning it back on** restores the ability to screenshare/camera (start a new share).
- [ ] **No policy = no change:** a room with Call Permissions left on defaults behaves exactly as before.
> If any D2 item fails, grab the **EC iframe console** (right-click the call → inspect the iframe) — a
> widget-action/payload mismatch shows up there as a `io.lotus.*` rejection or a `MissingKey`/transport log.
---
# Backlog of previously-fixed-but-unverified items
> Sections AD above are **this session's** work. Everything below was fixed in earlier waves and is still flagged **⚠️ UNTESTED** in `LOTUS_BUGS.md` / `LOTUS_TODO.md`. They're grouped by what kind of environment you need (mobile, desktop, screen reader, etc.) so you can knock out a whole category at once. None of these are urgent the way AD are; do them as you have the right device handy.
> Sections AD above are **this session's** work. Everything below was fixed in earlier waves and is still flagged **⚠️ UNTESTED** (see the outstanding-verification backlog below / `LOTUS_TODO.md`). They're grouped by what kind of environment you need (mobile, desktop, screen reader, etc.) so you can knock out a whole category at once. None of these are urgent the way AD are; do them as you have the right device handy.
## E. Mobile / responsive (needs a real phone, or devtools device emulation)
@@ -342,22 +485,25 @@ Trigger a desktop/browser notification for a new message.
---
## L. Open bugs flagged by audit — reproduction needed before fix
## L. Fixed — verify
### L1. AFK auto-mute keeps the OS microphone indicator lit (N95) — 👥 live call
### L1. AFK auto-mute releases the OS microphone indicator on mute (N95) — 👥 live call
**Context:** `useAfkAutoMute.ts` calls `getUserMedia({ audio: true })` independently of Element Call's managed stream. When you mute in the Lotus UI, the LiveKit mic inside EC's iframe is muted via the widget API — but the separate `MediaStream` held by the AFK hook keeps its tracks running. The OS-level recording indicator (green dot on macOS, mic icon on Windows/Linux) therefore stays lit while your mic is muted.
**Context (now FIXED):** `useAfkAutoMute.ts` opened its own `getUserMedia` level-monitor capture for the whole call, so the OS recording indicator (green dot on macOS, mic icon on Windows/Linux) stayed lit even when muted. The capture is now gated on the reactive mic-on state — it runs only while unmuted, so muting releases the stream.
**To reproduce:**
**To verify:**
1. Enable **AFK auto-mute** in Settings → Calls and **join a call**.
2. Manually **mute your mic** using the call controls.
3. Check the **OS recording indicator** (macOS: green dot top-right of menu bar; Windows: mic icon in taskbar).
2. Manually **mute your mic** using the call controls → the **OS recording indicator should clear** within ~a second.
3. **Unmute** → the indicator should re-appear (capture re-acquired).
4. Also confirm AFK still works end-to-end: stay unmuted and silent past the configured timeout → mic auto-mutes with the "muted after inactivity" toast, and the indicator clears.
**Expected (current broken behavior):** the OS recording indicator stays on even though your Lotus mic shows muted.
**Expected after fix:** the indicator should clear when you mute and re-appear when you unmute.
### L2. Maskable PWA icon (N108) — Android install
> **Note:** This is an **open bug** — no fix has been applied yet. Reproduce and confirm the symptom first. The fix involves stopping `MediaStream` tracks on mute and re-requesting `getUserMedia` on unmute (see LOTUS_BUGS.md N95 for full details). Once fixed, re-run this check to verify the indicator clears.
1. On **Android Chrome**, install Lotus Chat as a PWA (Add to Home Screen).
2. Look at the **home-screen icon**.
**Expected:** the icon fills the adaptive-icon shape cleanly (the logo centered with safe-zone padding on the dark background), **not** clipped at the corners or floating in an odd box. Also worth a quick check in Chrome DevTools → Application → Manifest that the two `purpose: maskable` icons load without a 404 (this also validates the manifest's icon paths resolve in production — a pre-existing path convention I couldn't verify statically).
---
@@ -407,10 +553,279 @@ Settings → Appearance → theme picker → try each of the 5 new themes.
---
## N. OIDC / Next-Gen Auth login (MSC3861) — P4-6
The Lotus client can now sign into OIDC-native homeservers (ones that delegate
auth to a Matrix Authentication Service / MAS), e.g. mozilla.org. lotusguild's
own server is **not** MSC3861, so test EITHER against a **local MAS dev loop**
(full setup in `dev/oidc-test/README.md` — docker-compose + Synapse `msc3861`
delta + a `config.json` override) OR against **mozilla.org** with a real account.
### N1. OIDC login flow (the core test) — needs a MAS homeserver
1. On the login screen, select the OIDC homeserver (local `localhost:8008`, or `mozilla.org`).
2. **Expected:** instead of the username/password form, a single **"Continue with single sign-on"** button appears (password + legacy-SSO are suppressed for that server).
3. Click it → redirected to the provider's login page (MAS / `chat.mozilla.org`).
4. Authenticate there → redirected back to `…/auth/oidc/callback` → a brief "Signing you in…" spinner → you land in the app, logged in.
**Expected:** no console CSP violations; you reach the room list as the OIDC user.
### N2. Session persists across reload (token storage)
After N1, hard-refresh the page.
**Expected:** you stay logged in — the OIDC session (access + refresh token + issuer/clientId/claims) was persisted (`cinny_refresh_token`, `cinny_oidc_*` keys in localStorage).
### N3. Token refresh (long-lived session)
Leave the session past the access-token lifetime (MAS default is short — or revoke the access token in the MAS admin UI to force a 401).
**Expected:** the client refreshes transparently (no logout); the stored access token rotates (reactive 401 refresh via the wired `OidcTokenRefresher`).
### N4. Logout revokes at the issuer
Log out from Settings.
**Expected:** back to login; OIDC tokens are revoked at the issuer's `revocation_endpoint` (best-effort) and all `cinny_*` / `cinny_oidc_*` keys are cleared. Logging back in works.
### N5. Account-management deep-link
Settings → Account.
**Expected:** on an OIDC server a **"Manage account"** card appears (opens the provider's account page in a new tab). On a non-OIDC server (lotusguild) the card is **absent**.
### N6. Non-OIDC regression — password login unchanged
Log into **matrix.lotusguild.org** (password) and **matrix.org**.
**Expected:** identical to before — username/password form (+ SSO button where offered). The OIDC path only activates when discovery advertises an issuer, so nothing changes for these servers.
---
## O. July 2026 batch — threads, notifications, math, search cache, audit wave
Everything landed after the OIDC work. These mirror the checklists in `LOTUS_TODO.md` (§P3-8, §P4-1) and the outstanding-verification backlog below (P3-8/P4-1/P4-4/P4-8/N97a/AW-1…4). **⚠️ Threads change the main timeline** — thread replies no longer render inline; that's intended (see O1).
### O1. Thread Panel (P3-8) — 👥 2 people help for live replies
1. Hover a message → **Reply in Thread** (message menu). The right-side **thread panel** opens with that message as the root.
2. Send text, an emoji, and a file upload into the thread; have the second person reply too.
3. Reply to a reply _inside_ the panel.
**Expected:** the panel shows the root at top + an "N replies" divider + the reply timeline (own composer at the bottom). Your sends appear immediately (pending → confirmed). A reply-to-a-reply is a proper thread reply. In the **main** timeline the replies do **not** appear inline — the root message instead shows a **"N replies · time"** chip. Clicking the chip (or a reply's thread indicator) opens the panel. **×** or **Escape** closes it; on mobile the panel is fullscreen. Scrolled up in a long thread → a **Jump to Latest** chip appears. Reload the page → the root/reply split persists; in an **encrypted** room the thread replies decrypt (not "Unable to decrypt").
### O2. Per-thread notifications (P4-1, Slack-style) — 👥 2 people
1. Have the second person reply in a thread **you have posted in** → expect a notification + sound.
2. Have them reply in a thread **you have never touched** and don't @mention you → expect **silence** (only the chip's unread badge updates).
3. Have them **@mention** you in any thread → expect a notification regardless of participation.
4. Open the panel's **bell menu** (header) → set the thread to **Mute** → expect no notifications, the chip's unread badge gone (bell-mute glyph shown), and the room's **sidebar badge drops** by that thread's count. Try **All** (every reply notifies) and **Mentions only** (only @mentions).
5. On a **second device**, confirm the same per-thread modes are set (they sync via account data).
6. Room-level **Mute** (room context menu) still silences everything, including thread overrides.
**Known caveat:** Mentions-only can under-notify in E2EE rooms (the decision runs before decryption). Muted-thread badge subtraction is Lotus-only.
### O3. Math / LaTeX (P4-4)
Send each and confirm rendering: `$x^2 + y^2$` (inline), `$$\int_0^1 f(x)\,dx$$` (block, centered), `$5 and $10 for lunch` (**stays plain text** — currency guard), and a code block containing `$x$` (**stays literal** inside the code block). **Expected:** the first two render as math (KaTeX); the last two are untouched. First math of the session may show the raw `$…$` for a beat while the KaTeX chunk lazy-loads, then renders.
### O4. Encrypted search cache (P4-8) — opt-in
In an **encrypted** room's message search, enable **"Persist search index on this device"** (Encrypted Rooms panel). Search, then **reload** and search the same term. **Expected:** coverage survives the reload (results without re-paginating everything). **Clear cached index** empties it. **Log out** → the cache is wiped (privacy). Toggling the setting OFF does **not** wipe (only Clear/logout do).
### O5. Session hardening (N97a) — cross-tab
1. Log in on a build that predates the change, then load this build → you stay logged in (legacy keys migrate to the `cinny_session_v1` blob; check DevTools → Application → Local Storage).
2. Open the app in **two tabs**; **log out** in tab A → tab B reloads to the auth screen within a moment. Log in again in one tab → the other reloads too.
### O6. Audit-wave correctness fixes (AW-1)
- **Scheduled-message cancel:** schedule a message, then cancel it **with the network cut** (DevTools offline) → the item **stays** with an inline error (it does **not** silently disappear and still send). Restore network, retry → cancels cleanly.
- **Escape coordination:** in a thread panel, open the mention autocomplete or set a reply draft, press **Escape** → it dismisses the autocomplete/reply **without** closing the panel. A bare Escape (nothing to dismiss) still marks the room read / closes the panel as before.
- **Panel exclusivity:** on mobile, opening a thread while the media gallery (or members drawer) is open shows only **one** right panel (thread wins), not stacked fullscreen overlays.
- **Emoji board (AW-2):** the **first** time you open the emoji board / autocomplete in a session, the grid **and search** populate with unicode emoji (they don't stay empty). Reactions still show a label.
### O7. Desktop (Tauri) — CSP tighten + native stack (AW-4) — 🖥️ desktop build only
The webview CSP was tightened and the full native module set now compiles. Smoke-test the desktop build:
1. App **boots**, avatars + media thumbnails load, the **VT323** terminal font renders (Lotus Terminal theme), a **location message** embeds its OpenStreetMap map, **calls** connect (EC iframe), **deep links** (`matrix:` / clicking a room link) navigate.
2. **Native features:** minimize to tray (notifications still arrive), a message notification is a **rich toast** (click opens the room; reply box sends), the taskbar **Jump List** lists recent rooms, in a call the taskbar thumbnail shows **Mute/Deafen/End**, Windows **Focus Assist** silences Lotus.
3. **Console** (desktop devtools) shows **no CSP violations** during normal use. If something visual/media is blocked, that's the CSP to loosen — note exactly what and where.
### O8. E2EE / call-key cluster (KE-1→4) — 👥 2 people, during a real call
We shipped the diagnostics kit + a **Crypto Diagnostics** card (**Settings → Developer Tools**). During your next call that glitches (audio cutouts, "Unable to decrypt"), open it and **Download report**, and note whether the symptoms even still occur now that we're on **matrix-js-sdk 41.7.0** (crypto-wasm 18.3.1). Send me the report; the KE-1..4 diagnosis + capture guidance is in `LOTUS_TODO.md` (Encryption / E2EE), with the full original runbook in git history.
---
## P. Accessibility (P3-4) — needs a browser + a screen reader
The compliance fixes are gate-verified in code; these confirm the runtime a11y behavior only a human + AT can check. Tools: browser DevTools "axe" extension / Lighthouse a11y, plus **VoiceOver** (macOS ⌘F5) or **NVDA** (Windows).
### P1. Keyboard-only golden path (no mouse)
Tab from page load: **skip-to-content** link appears first (Enter jumps to the timeline). Tab reaches the room list (rooms are focusable, active room announced), open a room (Enter), type a character → focus lands in the composer, send with Enter (or Shift+Enter per your `enterForNewline` setting). No keyboard trap; visible focus ring throughout.
### P2. `?` shortcuts dialog
Press **?** (Shift+/) with focus NOT in a text field → the keyboard-shortcuts dialog opens, is focus-trapped, Escape closes it and focus returns to where you were. Pressing `?` while typing in the composer/search inserts a literal `?` (does NOT open the dialog).
### P3. Screen-reader: reading messages
With VoiceOver/NVDA on, arrow through the timeline: each message is announced as an article with **sender name + time** — critically, this includes **collapsed messages** (consecutive messages from the same person), which previously announced only the body with no sender. Reactions, "edited", replies, and delivery status are announced with labels.
### P4. Screen-reader: live announcements
- **New message** arrives while you're reading → announced (polite).
- **Someone starts typing** → "X is typing" announced once (not spammed per keystroke).
- **Editing a message** → the edit box announces "Editing message from X".
### P5. Focus return from dialogs
Open then close (Escape or ×): the **room topic viewer**, a **reaction viewer** (click a reaction count), and **Search** → focus returns to the button/element you opened them from (not lost to `<body>`). Inline popouts (emoji picker, autocomplete, hover menus) intentionally keep focus in context — that's expected, not a bug.
### P6. axe / Lighthouse scan
Run the axe DevTools extension (or Lighthouse → Accessibility) on a room view, Settings, and the login screen. Expect **no critical/serious** "missing accessible name" or "ARIA" violations on the golden path. Report any that appear (note: far-scrolled timeline history being virtualized out is a known, accepted limitation — not a finding).
---
## Q. Inline Media Embeds — video / audio / post players (needs the web deploy live)
The whole feature is behind **Settings → General → "Inline Media Players"** (default **on**). Everything loads from the homeserver's cached thumbnail first; the third-party player only mounts on **Play**. Test on the **web** build first, then re-check the video ones on **desktop (Tauri)** since the CSP differs. On any failure, grab the **browser console** (F12) — a blocked embed shows as a CSP `frame-src` violation naming the host.
### Q1. Facade + one of each kind plays in place
Paste each of these into a room and confirm a media tile (not a plain link) with a thumbnail + play button, and that clicking Play mounts the player **inline**:
- **16:9 video:** a YouTube `watch` link, a Vimeo link, a Dailymotion link, a Streamable link, a Twitch VOD/clip, a Loom `share` link.
- **9:16 portrait:** a YouTube **Shorts** link (renders tall, not letterboxed).
- **Audio player:** a Spotify track, a SoundCloud track, an Apple Music album, a Tidal album/track.
- **Post embed:** an X/Twitter post, an Instagram post, a Reddit post.
**Expected:** ✅ tile shows the thumbnail; **no** request to the third party until you press Play (check DevTools → Network); the player then plays inline. ❌ tell me any that stay a plain link, show a blank frame, or hit the network before you click.
### Q2. TikTok (the tricky one) + portrait fill
1. Paste a **full** TikTok URL and a **short** copy-link (`vm.tiktok.com/…` or `tiktok.com/t/…`).
2. Press Play on each.
**Expected:** both resolve to a clean **9:16** player that **fills the box** (no big empty band on the right). The short link shows a brief spinner while it resolves via oEmbed, then plays. ❌ tell me if a short link shows only the TikTok logo/♫ and never a play button, or if the player has dead space beside it.
### Q3. Post self-resize + Close / Fullscreen controls
1. Play a **Reddit**, **Instagram**, and **X/Twitter** post embed.
2. Watch the card height as the embed loads.
**Expected:** the card **grows to fit** the post (no clipped/scrollbarless content, no giant empty box). A **Close** button (✕) collapses the player back to the thumbnail; video players also show a **⛶ Fullscreen** control that works. Keyboard: Tab to the play button → it shows a visible **focus ring**.
### Q4. New providers (unverified) + the toggle + the cap
- **Bluesky / Loom / Kick** — these are freshly added and unverified live. Paste a `bsky.app/profile/…/post/…`, a `loom.com/share/…`, and a live `kick.com/{channel}` link. ✅ good if each plays/renders inline; ❌ if any is a broken frame (for **Bluesky** especially, note whether a **handle** URL resolves or only a DID one does — grab the console).
- **Toggle off:** Settings → General → **Inline Media Players** off → every media link reverts to a plain link tile (no player).
- **Cap:** paste a message with **8+** media links → at most **6** preview cards render (the rest are suppressed), and the page stays responsive.
---
## R. Discovery-pass fixes (DP1DP18, 2026-07)
Agent-surveyed + TPVR-verified low/med issues, now fixed (commits `8eb961b6` `db864326` `6cf18c3b` `165714e1` `8c0e2b42` `e545706c` `b1ee3ada` `4fc3f7a3` `101e4116` `4fa4327a` `c2598d21`). Behavioral items have concrete checks; the refactors just need a "still works" regression pass.
### Correctness
- [ ] **DP1 — slash-command errors are visible.** Run a slash command that must fail — e.g. `/kick @nobody:server` in a room where you lack permission, or `/join` a bad alias. **Expected:** an error toast appears (not a silent no-op); a successful command still clears the composer normally.
- [ ] **DP2 — no invite re-notify on reload.** With ≥1 pending invite, hard-reload (Ctrl+F5). **Expected:** NO "you have N new invitation" toast/sound on load. Then have someone invite you while the app is open → you DO get one notification for the new invite. (👥 2 accounts)
- [ ] **DP3 — status clear syncs across devices.** Set a status message on device A, confirm it shows on B; clear it on A. **Expected:** B clears too and does NOT re-publish the old status on its next presence heartbeat. Toggling Invisible must not wipe a real saved status. (👥 2 sessions)
- [ ] **DP4 — tag-toggle failure surfaced once.** With the network offline, toggle a room's Favourite/Low-priority. **Expected:** a single error toast (not two) on failure; on success the tag updates as before.
- [ ] **DP5 — soundboard packs update on room switch.** Open a soundboard in room A, then switch to room B (different pack) in the same mounted view. **Expected:** B's packs show without needing an unrelated event.
- [ ] **DP6 — declining a call still dismisses.** Decline an incoming call. **Expected:** the ringing UI dismisses even if the decline send fails (best-effort). (👥 2 accounts)
### a11y / UX (needs a screen reader + a narrow viewport)
- [ ] **DP7 / DP8 — call-control buttons announce correctly.** In a call with a screen reader: the deafen button announces "Deafen" when sound is on (not "Undeafen"); Sound / Video / Screenshare announce a consistent pressed/unpressed state like Mic.
- [ ] **DP9 — GIF picker focus + width.** Open the GIF picker, close it (Esc / click-out) → focus returns to the GIF button. On a ~320px viewport the picker doesn't overflow the page.
- [ ] **DP10 — search-filter clears by keyboard.** In message search, toggle a filter chip (Has link / msg-type / pinned) off with Enter; the date-range clears via its menu's Clear. No mouse-only clear needed.
- [ ] **DP11 — voice recorder fits + announces.** On a ~360px viewport, start a voice message → the recorder row doesn't overflow the composer; a screen reader can query the duration (role="timer") without being spammed.
- [ ] **DP12 — live-call count announced.** With a screen reader, when someone joins/leaves an active call, the "{n} Live" change is announced (polite status region).
### TDS colors (Lotus Terminal theme)
- [ ] **DP14 — send-status + receipt colors follow the theme.** In **TDS light** mode: the message send-status "failed" icon and the read-receipt pill use the theme's darker red/blue (from `--lt-*` tokens), NOT bright dark-mode cyan/red. TDS dark still looks right; non-TDS themes unchanged.
### Refactor regression pass (no behavior change intended)
- [ ] **DP13 — bookmarks / reminders / notes still work** (they now share one store engine). Add/remove a bookmark, set/clear a reminder, write/clear a user note; each persists across reload; rapid consecutive writes don't clobber each other.
- [ ] **DP15 / DP16 — state-event + account-data writes still work.** Edit room name/topic/avatar, join-rules, power levels, an emoji/soundboard pack (state events); toggle a setting stored in account data. All save + reflect correctly.
- [ ] **DP17 — link previews render.** Open a TikTok / Spotify / Steam / Reddit link preview; provider icons render (folds icons, not raw glyphs) and brand colors look right.
- [ ] **DP18 — member avatars/names live-update.** Read receipts + the "seen by" reader list show correct avatars/names and update live when a member changes their avatar or display name (no reload).
---
## Priority if you're short on time
1. **A4** (in-call banner) + **A3** (ringtone) — newest, most logic, hardest to reproduce.
2. **B1B3** (polls on a default theme) — the confirmed visual bug.
3. **D** (EC 0.20.1 control sweep) — guards against the upstream merge breaking calls.
4. **A7** false-positive check (normal joins don't show the error overlay).
5. Everything else.
1. **O1 + O2** (threads + per-thread notifications) — the largest new surface; the main-timeline change is user-visible.
2. **O7** (desktop CSP smoke) — CI can't catch CSP breakage; a wrong directive silently breaks media/fonts/maps.
3. **O5** (session cross-tab) + **O6** (scheduled-cancel ghost-send) — auth-critical + a real data-loss-class fix.
4. **A4** (in-call banner) + **A3** (ringtone) — newest call logic, hardest to reproduce.
5. **D** (EC control sweep) — guards against the fork breaking calls.
6. Everything else.
---
## Outstanding verification backlog
**Room Widgets (MSC1236, 2026-07 — needs the CSP `frame-src` widening + `nginx -s reload` first):** In a room, the header **Widgets** button (grid icon, desktop) opens a right-side panel. As an admin (PL to modify widgets): **Add Widget** with a name + an https URL (e.g. an Etherpad `https://…` or any embeddable page) → it appears in the list; click it → it renders in a sandboxed iframe in the panel; **Remove** clears it. A non-admin sees the list + can open widgets but has no Add/Remove. Check: a non-https or same-origin URL is rejected on Add with a clear message; the panel is a full-screen overlay on mobile and is mutually exclusive with the Thread/Gallery/Members panels; if a widget stays blank, the prod CSP `frame-src` still needs widening. Widgets get only benign display capabilities (they can't send/read room events in v1).
**QR Device Verification (2026-07):** With two logged-in Lotus sessions (or Lotus + Element), start a device verification. On the **Ready** step you now see your own QR code plus a **"Scan their QR code"** button and a **"Verify with emoji instead"** fallback. Have one device **scan** the other's code (grant camera permission) → the showing device asks you to **Confirm**, and both reach **verified**. Check: emoji-SAS still works unchanged; denying camera shows a graceful "verify with emojis instead" message; a deliberately-wrong scan cancels cleanly. Desktop (WebView2) auto-grants the camera; web needs the Permissions-Policy camera allowance (already set).
**Disappearing Messages (MSC1763 `m.room.retention`, 2026-07):** In Room Settings → General → **Message Retention**, an admin picks Off / 1 Day / 1 Week / 1 Month (non-admins see the buttons disabled). After setting e.g. 1 Day, messages older than a day **vanish from the timeline** for everyone in Lotus (toggle Settings → General → **Show Hidden Events** to reveal them again). Setting back to **Off** restores them. Separately, each user can enable Settings → General → **Enforce Message Retention** (default OFF) → their OWN expired messages then get **permanently redacted** within ~30 s (verify: OTHER people's messages are NEVER redacted by this; only your own). Note true server-side purge also needs Synapse `retention:` configured.
**Mark as Unread + Low Priority (MSC2867 / m.lowpriority, 2026-07):** Right-click a room in the sidebar → **Mark as Unread** puts a dot on the row (bold name) even with no new messages; opening/reading the room clears it, and it syncs to another device. **Mark as Read** on a marked room clears it too. Right-click → **Add to Low Priority** moves the room into a collapsed "Low Priority" category at the bottom of the room list (and removes it from Favorites if it was there, and vice-versa); **Remove from Low Priority** returns it to Rooms.
**Windows rich toast (D6, 2026-07 — desktop/Windows build only):** get a message notification while the desktop app is backgrounded → the toast is attributed to **Lotus Chat** (not "PowerShell"/generic) and shows an inline **reply box + Send**; typing a reply + Send **posts it to that room**; clicking the toast body **opens the room**. Previously these silently fell back to a plain toast (no reply/click). If it still falls back, check that a `Lotus Chat.lnk` exists in the Start-Menu Programs folder.
**Invite QR is now generated LOCALLY (2026-07):** Room settings → Share Room → the QR code renders (a black-on-white SVG in a white box) with **no network request** to `api.qrserver.com` (check DevTools Network — there should be no external QR fetch, and it should work offline / behind strict CSP). **Scan it** with a phone camera / Matrix app → it opens the correct `matrix.to` room-invite link. (`api.qrserver.com` was removed from the prod CSP img-src, so a regression would make the QR blank rather than silently phone home.)
**Unread dot on federated rooms + avatar-decoration console storm (2026-07):**
- **Read receipts (regression guard — highest priority):** open several rooms and open the Home/Direct tabs (which mark all orphan rooms read on mount) → rooms **stay read**, unread dots clear and don't come back. (A prior attempt sent a receipt for the thread _root_ when a thread's replies weren't loaded, which the SDK treats as a main receipt at an old event and re-unread every room on every mark-read. Fixed + locked by `notifications.test.ts`.)
- **Thread dot:** a room with an unread reply in a thread whose replies are loaded → its dot clears on read; for a thread not yet loaded, the dot clears once you open/load the thread. (mark-as-read now sends a threaded receipt only for a genuine loaded reply, never the root.)
- With DevTools console open on federated rooms, the `io.lotus.avatar_decoration` `403`/`502` (and federated media) errors should **not** repeat on every scroll/mount — each failing user is now requested at most ~twice per session, so the storm (and its homeserver load) is gone.
**Custom Window Chrome (Beta) fix (2026-07):** on the desktop build, Settings → General → toggle **Custom Window Chrome** — it should reload and come up with the Lotus title bar and a normal, stable feed (no screen-expand / auto-scroll-into-the-past). Toggle back off → reloads to the native frame.
_Ported from the retired `LOTUS_BUGS.md` (2026-07). Compact index of shipped-but-not-live-tested items; the detailed steps are in the lettered sections above._
Implemented and gate-green; confirm each per `LOTUS_TESTING.md`, then delete the row.
| ID | Item | File / area | Test |
| :--- | :-------------------------------------------------------------------------------------------------------------------------------------- | :------------------------------------------------------------------------- | :---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| #2 | Chat-background animation flicker (`contain:paint`) | `lotus/chatBackground.ts` | F1 |
| #4 | Ringtone re-fixes: classic loudness + caller decline notice (A2 ✓ live) | `CallEmbedProvider.tsx`, `ringtones.ts` | A1,A3,A4 |
| #6 | Background vs. seasonal theme mutual exclusion | `state/settings.ts`, `General.tsx` | F2 |
| #7 | Composer toolbar touch targets (≥44px) | `room/RoomInput.tsx` | E1 |
| #8 | Room Settings horizontal overflow (mobile) | `components/page/style.css.ts` | E2 |
| #9 | Modal fullscreen on mobile (`useModalStyle`) | 22+ modal files | E3 |
| #10 | Composer not hidden by keyboard (`100dvh`) | `src/index.css` | E4 |
| #12 | PiP "All muted" badge re-fixed (was firing on any single mute) | `hooks/useCallSpeakers.ts` | G1 |
| N96 | Call-recovery overlay single "Back" button | `call/CallView.tsx` | A7 |
| N95 | AFK-monitor mic released on mute (OS indicator clears) | `hooks/useAfkAutoMute.ts` | L1 |
| N108 | Maskable PWA icons (Android adaptive) | `public/manifest.json` + `res/android/maskable-*` | L2 |
| EC | EC iframe load watchdog + self-heal + recovery UI | `plugins/call/CallEmbed.ts`, `CallView.tsx` | A7 |
| N105 | Notification clicks work after tab close (SW `notificationclick` + `showNotification`) | `sw.ts`, `utils/dom.ts`, `ClientNonUIFeatures.tsx` | get a msg notif, close the tab, click it → app focuses/opens + routes to the room |
| Gal | MediaGallery lazy-decrypt (true virtualization deferred) | `room/MediaGallery.tsx` | H1 |
| a11y | aria-labels: edit-history / reaction / thread / reply | `message/*` (`FallbackContent`, `Reaction`, `Reply`) | I |
| P3-8 | Thread Panel (side drawer, chips, threaded receipts, thread composer) | `features/room/thread/*`, `RoomTimeline/RoomInput` | 6-step checklist in LOTUS_TODO §P3-8 |
| P4-4 | KaTeX math (`$…$`, `$$…$$`, data-mx-maths; lazy chunk) | `utils/mathParse.ts`, `components/math/` | send `$x^2$`, `$$\int f$$`, `$5 and $10` (stays text), math inside code block (stays text) |
| P4-8 | Encrypted-search cache (opt-in toggle, clear button, logout wipe) | `utils/searchCache.ts`, message-search | enable in search panel → search → reload → coverage persists; logout wipes |
| N97a | Session blob migration + cross-tab logout sync | `state/sessions.ts`, `useSessionSync` | login on old build → new build migrates; logout in tab A → tab B drops to auth |
| P4-1 | Slack-style thread notifications (participating default, All/Mentions/Mute, badge math) | `utils/threadNotifications.ts`, `ClientNonUIFeatures`, `roomToUnread` | 6-step checklist in LOTUS_TODO §P4-1 |
| AW-1 | Scheduled-message cancel no longer ghost-sends (error row on failure) | `ScheduledMessagesTray.tsx` | schedule → cancel with network cut → item stays + error; retry works |
| AW-2 | Emoji lazy-load (search/autocomplete/recents fill in; board opens fast) | `plugins/emoji.ts` + consumers | first emoji-board open of a session: grid+search populate; reactions still label |
| AW-3 | SW precache (repeat-visit near-instant; deploys still picked up immediately) | `sw.ts`, `vite.config.js` | load app twice (2nd = cached assets); deploy → reload picks new version |
| AW-4 | Desktop CSP tighten + Escape/panel fixes + thread Jump to Latest | `tauri.conf.json`, Room/ThreadPanel | desktop: boots, avatars/media load, VT323 font renders, location maps embed, calls connect, deep links work |
| P3-4 | Accessibility compliance pass (collapsed-msg SR sender, form/overlay labels, typing announce, focus-return, `?` help, jsx-a11y CI gate) | `message/*`, `RoomViewTyping`, `features/shortcuts/*`, `eslint.config.mjs` | LOTUS_TESTING §P — axe-core + VoiceOver/NVDA on the golden path |
| P6-1 | Desktop Linux parity (no-sleep in calls, launcher badge), autostart toggle, tray Do-Not-Disturb | `native/power.rs`, `lib.rs`, `useTauriDnd`, `General.tsx` | Linux desktop: no display sleep during a call; tray DND silences notifications; launch-on-login persists; Unity badge (Ubuntu); DND toggle polarity |
| P6-2 | EC deafen/screenshare-audio-mute via `io.lotus.set_deafen` (retires the `<audio>.muted` iframe hack) | fork `lotusDeafen.ts`, cinny `CallControl.ts` | AFTER publish+pin-bump: deafen silences remote audio + survives a reconnect / new screenshare / late joiner (the cases the DOM hack failed); screenshare-audio-mute toggles independently |
| P6-3 | Forward-to-multiple-rooms (multi-select + partial-failure summary) + live bookmark previews (edits/redactions, snapshot fallback) | `ForwardMessageDialog.tsx`+`forwardContent.ts`, `BookmarksPanel.tsx` | forward one msg to 3 rooms (incl. 1 you cannot post to = partial summary); bookmark then edit shows edited; redact shows deleted; leave room shows snapshot |
| P6-4 | HSTS + Permissions-Policy on prod nginx (+ contrib examples) | `matrix/cinny/nginx.conf`, `contrib/nginx`, `contrib/caddy` | after `nginx -s reload`: `curl -sI https://chat.lotusguild.org` shows HSTS + Permissions-Policy; a call (cam/mic/screenshare) + location share still work |
**Verified working in live testing (2026-06):** A2, B1B4, C1, C3, D (mic/camera/deafen/screenshare/fullscreen/more-menu/PiP). Denoise quality in D is still poor — tracked under the denoise project, not a regression.
---
+360 -642
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+94 -3
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@@ -2,7 +2,7 @@
A Matrix chat client built for Lotus Guild — fast, private, and packed with the features you actually want.
**Deployed at [chat.lotusguild.org](https://chat.lotusguild.org)** &nbsp;|&nbsp; Forked from [Cinny](https://github.com/cinnyapp/cinny) v4.12.1
**Deployed at [chat.lotusguild.org](https://chat.lotusguild.org)** &nbsp;|&nbsp; Forked from [Cinny](https://github.com/cinnyapp/cinny), synced through v4.12.3
---
@@ -10,14 +10,47 @@ A Matrix chat client built for Lotus Guild — fast, private, and packed with th
The source code is licensed under [AGPLv3](LICENSE), the same license as the upstream Cinny project. The source for this fork is public at [code.lotusguild.org/LotusGuild/cinny](https://code.lotusguild.org/LotusGuild/cinny).
The Lotus Chat logo (`lotus_chat.png`) is a derivative work based on the original Cinny logo by Ajay Bura and contributors, used under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). The modified logo is © Lotus Guild and is also made available under CC BY 4.0.
The Lotus Chat logo (`public/res/Lotus.png`) is a derivative work based on the original Cinny logo by Ajay Bura and contributors, used under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). The modified logo is © Lotus Guild and is also made available under CC BY 4.0.
---
## Development Environment Setup
#### Getting correct Node version
- Ensure you have the correct version of node installed, specified in `.node-version`
- Use this command from the terminal to install nvm
```bash
curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.40.3/install.sh | bash
```
- Reload your terminal shell using (for Ubuntu):
```bash
source ~/.bashrc
```
- Install the specified Node version
```bash
NODE_VERSION="$(tr -d '[:space:]' < .node-version)"
nvm install "$NODE_VERSION"
nvm use "$NODE_VERSION"
```
- verify the correct version was installed by running
```bash
node --version
```
and comparing the output to what is listed in `.node-version`
#### Install npm packages
- To install the npm packages listed in `package.json` run:
```bash
npm i
```
### Start Development Server
```bash
npm run start
```
You should now have an active development server at `localhost:8080`, where you can make changes to the code and see the UI update in real time
## Features
### Messaging
- Threads: reply in a thread and read/write the whole conversation in a side panel — root messages show a "N replies" chip with an unread badge (threaded replies live in the panel now, not inline in the room)
- Slack-style thread notifications: by default you're only pinged for threads you're in or where you're @mentioned; set any thread to All / Mentions-only / Mute from the panel's bell menu (muted threads stop bumping badges; syncs across devices)
- See who has read each message, and track delivery status (sending / sent / failed)
- Bookmark any message and revisit saved messages from the sidebar
- Schedule messages to send at a specific time
@@ -33,10 +66,14 @@ The Lotus Chat logo (`lotus_chat.png`) is a derivative work based on the origina
- Search for and send GIFs from a built-in GIF picker
- Control voice message playback speed: 0.75× / 1× / 1.5× / 2×
- Search messages with a date range filter
- Optional persistent search index for encrypted rooms (off by default — stores decrypted text on your device; clearable, wiped on logout)
- On-device message translation — foreign-language messages show a "Translate" action, then an inline "Translated from <language> · Show original" toggle. Runs entirely on your device via the browser's built-in translation models, so message text never leaves your device or touches a cloud service (no Google/DeepL/Microsoft) — preserving end-to-end encryption. Pick your target language and optionally auto-translate incoming messages at Settings → General → Messages. Chromium desktop (Chrome/Edge 138+) and the Lotus desktop app only; hidden where unavailable (Firefox, Safari, mobile)
- Write math with LaTeX: `$inline$` and `$$block$$` render via KaTeX (spec `data-mx-maths` supported)
- Room topics support rich formatting (bold, links, italics)
- Deleted messages show a placeholder instead of disappearing
- Code blocks highlight syntax for JS/TS, Python, and Rust
- Rich link preview cards for YouTube, GitHub, Twitter/X, Reddit, Spotify, Twitch, Steam, Wikipedia, Discord, npm, Stack Overflow, and IMDb
- Inline media embeds — play videos and posts in place instead of opening a browser tab: YouTube/Shorts, Vimeo, Dailymotion, Streamable, Twitch, Loom, and Kick as video players; TikTok, X/Twitter, Instagram, Reddit, and Bluesky as inline posts; Spotify, SoundCloud, Apple Music, and Tidal as a built-in audio player. A privacy-friendly facade shows the homeserver's cached thumbnail and only loads the third-party player when you press play. Toggle at Settings → General → "Inline Media Players" (on by default)
### Calls & Voice
@@ -52,6 +89,9 @@ The Lotus Chat logo (`lotus_chat.png`) is a derivative work based on the origina
- AFK auto-mute: mic is automatically silenced after a configurable idle timeout (130 min); a toast confirms the action
- Voice channel user limit: admins can cap how many people can be in a room's call — enforced server-side for every Matrix client (not just Lotus Chat); others see "Channel Full" until a spot opens
- Custom join/leave sound effects when someone enters or leaves your call — choose Chime, Soft, Retro, or off
- Soundboard: upload your own short audio clips (like custom emojis — they sync across your devices) and play them into a call so everyone hears them
- Call quality settings: cap your microphone bitrate, screenshare bitrate, and screenshare framerate — handy on a slow connection (Settings → Calls)
- Room call permissions: admins can turn off screen sharing or make a room audio-only (no cameras) — enforced server-side for every Matrix client, and it stops an in-progress share within seconds of being switched off
### Customization & Appearance
@@ -136,6 +176,20 @@ When you first run the installer on Windows, you may see a popup that says **"Wi
After the first install, automatic in-app updates handle all future versions — you will not see this prompt again for updates.
### Desktop-Specific Features
Beyond the web client, the desktop app adds native OS integration (Windows-focused; graceful no-ops elsewhere). See [`LOTUS_FEATURES.md`](./LOTUS_FEATURES.md#desktop-app-features) for detail.
- **Native rich notifications** — Windows toasts you can click to open the room or reply to inline, right from the toast.
- **Focus Assist sync** — Lotus silences its own notifications while Windows Focus Assist / Quiet Hours is on.
- **Windows Jump List** — right-click the taskbar icon for quick access to your most-active rooms.
- **Taskbar call controls** — Mute / Deafen / End Call buttons on the taskbar thumbnail during a call, plus call status in the volume flyout (SMTC).
- **Stays awake in calls** — the system won't sleep or dim during a voice/video call.
- **Network awareness** — reconnects promptly when Windows connectivity changes.
- **Custom window chrome** (opt-in) — a Lotus-styled title bar in place of the OS one.
- **Recursive folder drag-drop** — drop a whole folder onto the composer to upload everything inside it.
- **Automatic background updates** with a one-click update toast.
---
## For Developers
@@ -144,6 +198,43 @@ The source code lives in `/root/code/cinny`. All changes should be made on the `
See [LOTUS_FEATURES.md](LOTUS_FEATURES.md) for the full feature changelog and [LOTUS_TODO.md](LOTUS_TODO.md) for the work backlog.
### Local Development
Lotus Chat is a **pure client — there is no backend of its own to run.** It talks directly to a Matrix homeserver (Synapse) over HTTPS, so the only thing you run locally is the Vite dev server; it connects to a real homeserver for all data. If you were looking for "the backend to pair with it," there isn't one — that's the homeserver.
**Prerequisites:** Node 20+ (CI builds on Node 24) and npm.
```bash
npm ci # deps; @lotusguild/* come from our Gitea npm registry (public read — no auth/token needed)
npm start # Vite dev server → http://localhost:8080
```
The dev server defaults to **port 8080** (`vite.config.js`); if 8080 is already in use it falls through to 8081+, so check the "Local:" URL Vite prints on startup. If it boots but the page renders blank, it's almost always a failed module/asset resolution, not a "missing backend" — open the devtools console and read the first error.
**Which homeserver / logging in:** `config.json` sets `defaultHomeserver: 0``matrix.lotusguild.org`, so you sign in with your normal `@you:matrix.lotusguild.org` account. That homeserver is **live production** — anything you send is real, so keep test traffic to a DM with yourself or a throwaway room. To develop fully isolated instead, point `config.json` at a throwaway `matrix.org` account (already in `homeserverList`) or a local Synapse.
- **SSO / OIDC works from localhost.** Login goes through Authelia via OIDC dynamic registration; the provider redirects back to `http://localhost:8080/…` and the client registers that redirect on the fly, so no server-side allow-listing is needed. After the callback you may see a `GET …/_matrix/media/v1/thumbnail/… 404` — that's just a missing avatar thumbnail, **not** a login failure.
### 🔱 Element Call fork ("Lotus Call") — LIVE
Voice/video channels embed **Element Call**, which is now our **self-built fork**
(`@lotusguild/element-call-embedded` `0.20.1-lotus.1`, source at
`LotusGuild/element-call`), published to our private Gitea npm registry and served
same-origin. We no longer depend on the upstream prebuilt bundle, so in-call
behavior is editable source instead of fragile DOM/widget hacks.
**Shipped via the fork:** denoise as an in-source LiveKit audio stage (survives
reconnects), in-call speaking/mute events, focus-a-participant during screenshare,
avatar decorations on EC video tiles, and a native transparent background.
**Built but dormant (need cinny UI):** real call-audio injection
(`io.lotus.inject_audio` → in-call soundboard) and quality controls
(`io.lotus.set_quality`).
The fork's `io.lotus.*` action catalog + the publish procedure are in
**[`LOTUS_TODO.md`](LOTUS_TODO.md)** ("Element Call fork — operational reference");
infra/hosting + build-pipeline notes live in the `LotusGuild/matrix` repo README.
Search the docs for the **`[EC-FORK]`** tag to find every related note.
### Build
```bash
+12 -1
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@@ -1,6 +1,17 @@
# more info: https://caddyserver.com/docs/caddyfile/patterns#single-page-apps-spas
cinny.domain.tld {
root * /path/to/cinny/dist
try_files {path} / index.html
try_files {path} /index.html
file_server
# Security headers (generic; add a Content-Security-Policy suited to your
# homeserver + any embedded services). Caddy serves HTTPS automatically, so
# HSTS is delivered over TLS.
header {
X-Frame-Options SAMEORIGIN
X-Content-Type-Options nosniff
Referrer-Policy strict-origin-when-cross-origin
Strict-Transport-Security "max-age=63072000; includeSubDomains"
Permissions-Policy "accelerometer=(), autoplay=(self), camera=(self), display-capture=(self), encrypted-media=(self), fullscreen=(self), geolocation=(self), gyroscope=(), magnetometer=(), microphone=(self), midi=(), payment=(), usb=()"
}
}
+9
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@@ -17,6 +17,15 @@ server {
listen [::]:443 ssl;
server_name cinny.domain.tld;
# Security headers (generic; add a Content-Security-Policy suited to your
# homeserver + any embedded services). NOTE: nginx does not inherit
# server-level add_header into a location that sets its own add_header.
add_header X-Frame-Options SAMEORIGIN always;
add_header X-Content-Type-Options nosniff always;
add_header Referrer-Policy strict-origin-when-cross-origin always;
add_header Strict-Transport-Security "max-age=63072000; includeSubDomains" always;
add_header Permissions-Policy "accelerometer=(), autoplay=(self), camera=(self), display-capture=(self), encrypted-media=(self), fullscreen=(self), geolocation=(self), gyroscope=(), magnetometer=(), microphone=(self), midi=(), payment=(), usb=()" always;
location / {
root /opt/cinny/dist/;
+112
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@@ -0,0 +1,112 @@
# Local OIDC / next-gen-auth (MSC3861) test loop
The Lotus client gained MSC3861/MSC2965 OIDC login (P4-6). lotusguild's own
homeserver is **not** MSC3861, so to exercise the flow without a mozilla.org
tester you need a local homeserver that delegates auth to a **Matrix
Authentication Service (MAS)**. This is the dev loop.
> Status: the Lotus-client side is unit-tested + gate-green; this server loop is
> the manual end-to-end check. It hasn't been run in CI (no container runtime
> there), so treat version pins as a starting point and bump as needed.
## 1. Stand up MAS + Synapse
The simplest path is the **upstream MAS docker-compose quickstart** — it's
maintained and handles key generation + the database:
<https://element-hq.github.io/matrix-authentication-service/setup/installation.html>
(`docker compose` section). Use it to get MAS + Synapse + Postgres running, then
apply the two Lotus-specific deltas below.
A minimal `compose.yaml` skeleton (generate MAS keys first — do **not** hand-write them):
```yaml
services:
postgres:
image: postgres:16
environment: { POSTGRES_USER: synapse, POSTGRES_PASSWORD: pw, POSTGRES_DB: synapse }
mas:
image: ghcr.io/element-hq/matrix-authentication-service:latest
command: server
ports: ['8090:8080'] # MAS issuer on http://localhost:8090
volumes: ['./mas:/data']
# First run once: `docker compose run --rm mas config generate -o /data/config.yaml`
# then edit /data/mas/config.yaml (see §1a) before `up`.
synapse:
image: ghcr.io/element-hq/synapse:latest
ports: ['8008:8008'] # client/federation API
volumes: ['./synapse:/data']
depends_on: [postgres, mas]
```
### 1a. MAS `config.yaml` — the parts that matter
After `config generate` (which fills in `secrets.keys` + `encryption`), set:
```yaml
http:
public_base: http://localhost:8090/
issuer: http://localhost:8090/
database:
uri: postgresql://synapse:pw@postgres/synapse
matrix:
homeserver: localhost # the server_name
endpoint: http://synapse:8008/
secret: "REPLACE_WITH_A_LONG_SHARED_ADMIN_TOKEN"
clients:
- client_id: "0000000000000000000SYNAPSE"
client_auth_method: client_secret_basic
client_secret: "REPLACE_WITH_A_SHARED_CLIENT_SECRET"
passwords: # so you can create a local test account in the MAS UI
enabled: true
```
### 1b. Synapse `homeserver.yaml` — delegate auth to MAS
See `synapse-msc3861.yaml` in this folder; the key block is:
```yaml
experimental_features:
msc3861:
enabled: true
issuer: http://localhost:8090/
client_id: "0000000000000000000SYNAPSE"
client_auth_method: client_secret_basic
client_secret: "REPLACE_WITH_A_SHARED_CLIENT_SECRET" # == MAS clients[].client_secret
admin_token: "REPLACE_WITH_A_LONG_SHARED_ADMIN_TOKEN" # == MAS matrix.secret
account_management_url: "http://localhost:8090/account"
```
Create a test user via the MAS UI (`http://localhost:8090/`) or
`docker compose exec mas mas-cli manage register-user`.
Sanity check discovery (the client relies on this):
```bash
curl -s http://localhost:8008/.well-known/matrix/client | jq '."m.authentication"'
# -> { "issuer": "http://localhost:8090/", "account": "http://localhost:8090/account" }
```
## 2. Point the Lotus dev client at it
Run the client: `npm start` (vite dev). Override `public/config.json` so the
local server is selectable and custom servers are allowed:
```json
{
"defaultHomeserver": 0,
"homeserverList": ["localhost:8008"],
"allowCustomHomeservers": true,
"hashRouter": { "enabled": false, "basename": "/" }
}
```
Dynamic client registration handles the redirect URI automatically — it's
`<vite-origin>/auth/oidc/callback` (e.g. `http://localhost:5173/auth/oidc/callback`),
and MAS allows `http://localhost` redirects in dev.
## 3. Run the checklist
See **section N** of `../../LOTUS_TESTING.md` for the actual pass/fail steps
(login redirect, callback, session-persist-on-reload, token refresh, logout
revocation, account-management link, and the non-OIDC-regression check).
## Files here
- `synapse-msc3861.yaml` — the Synapse experimental-features delta.
- `config.local.json` — the Lotus `public/config.json` override.
+7
View File
@@ -0,0 +1,7 @@
{
"defaultHomeserver": 0,
"homeserverList": ["localhost:8008"],
"allowCustomHomeservers": true,
"featuredCommunities": { "openAsDefault": false, "spaces": [], "rooms": [], "servers": [] },
"hashRouter": { "enabled": false, "basename": "/" }
}
+16
View File
@@ -0,0 +1,16 @@
# Synapse experimental-features delta to delegate auth to a local MAS (MSC3861).
# Merge this into your test homeserver.yaml. The client_secret + admin_token MUST
# match the MAS config (clients[].client_secret and matrix.secret respectively).
experimental_features:
msc3861:
enabled: true
issuer: http://localhost:8090/
client_id: '0000000000000000000SYNAPSE'
client_auth_method: client_secret_basic
client_secret: 'REPLACE_WITH_A_SHARED_CLIENT_SECRET'
admin_token: 'REPLACE_WITH_A_LONG_SHARED_ADMIN_TOKEN'
account_management_url: 'http://localhost:8090/account'
# With msc3861 enabled, Synapse disables its own password/SSO login and advertises
# `m.authentication` in /.well-known/matrix/client — which is exactly what the
# Lotus client's getOidcIssuer() reads to switch into the OIDC flow.
+34 -1
View File
@@ -25,7 +25,7 @@ export default [
tsPlugin.configs['flat/eslint-recommended'],
...tsPlugin.configs['flat/recommended'],
reactPlugin.configs.flat.recommended,
reactHooksPlugin.configs.flat['recommended'],
reactHooksPlugin.configs.flat.recommended,
// Register jsx-a11y plugin (rules selectively enabled below)
{ plugins: { 'jsx-a11y': jsxA11yPlugin } },
// airbnb-base via FlatCompat (JS/import rules; no React plugin, no getFilename issue)
@@ -115,6 +115,26 @@ export default [
'jsx-a11y/media-has-caption': 'off',
'jsx-a11y/no-noninteractive-element-interactions': 'off',
'jsx-a11y/alt-text': 'off',
// A11y regression gate (P3-4). A CURATED set — correctness rules that catch
// real WCAG gaps (missing accessible names, malformed ARIA) without
// flooding on the pre-existing clickable-div patterns. The heavier
// interaction rules (no-static-element-interactions,
// click-events-have-key-events) are a separate cleanup and stay OFF.
'jsx-a11y/aria-props': 'error',
'jsx-a11y/aria-proptypes': 'error',
'jsx-a11y/aria-role': ['error', { ignoreNonDOM: true }],
'jsx-a11y/aria-unsupported-elements': 'error',
'jsx-a11y/role-has-required-aria-props': 'error',
'jsx-a11y/role-supports-aria-props': 'error',
'jsx-a11y/no-redundant-roles': 'error',
'jsx-a11y/anchor-has-content': 'error',
'jsx-a11y/heading-has-content': 'error',
'jsx-a11y/label-has-associated-control': ['error', { assert: 'either', depth: 5 }],
// NOT enabled: control-has-associated-label. This repo labels most inputs
// with folds `<Text as="label" htmlFor>` — a component the rule's static
// analysis can't see as a <label>, producing false positives on correctly
// labeled controls. The genuinely-unlabeled controls it surfaced (sliders,
// file input, media players, notes) were fixed directly with aria-label.
},
},
{
@@ -123,4 +143,17 @@ export default [
'no-undef': 'off',
},
},
{
// Test files commonly define several small mock/fake classes and named
// function expressions used as constructor mocks (e.g.
// `setGlobal('AudioWorkletNode', function AudioWorkletNode(){})`), which must
// NOT be rewritten to arrows (arrows aren't constructable). Relax the
// stylistic class/callback rules here.
files: ['**/*.test.ts', '**/*.test.tsx'],
rules: {
'max-classes-per-file': 'off',
'lines-between-class-members': 'off',
'prefer-arrow-callback': 'off',
},
},
];
+305 -544
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File diff suppressed because it is too large Load Diff
+12 -7
View File
@@ -16,6 +16,7 @@
"check:prettier": "prettier --check .",
"fix:prettier": "prettier --write .",
"typecheck": "tsc --noEmit",
"test": "node --import tsx --test $(find src -name '*.test.ts')",
"prepare": "husky",
"commit": "git-cz",
"postinstall": "node scripts/patch-folds.mjs",
@@ -45,11 +46,9 @@
"@giphy/js-util": "5.2.0",
"@giphy/react-components": "10.1.2",
"@sapphi-red/web-noise-suppressor": "0.3.5",
"@sentry/react": "10.53.1",
"@tanstack/react-query": "5.100.13",
"@tanstack/react-query-devtools": "5.100.13",
"@tanstack/react-virtual": "3.13.25",
"@types/dompurify": "3.2.0",
"@workadventure/noise-suppression": "0.0.4",
"await-to-js": "3.0.0",
"badwords-list": "2.0.1-4",
@@ -61,7 +60,6 @@
"dayjs": "1.11.20",
"deepfilternet3-noise-filter": "1.2.1",
"domhandler": "6.0.1",
"dompurify": "3.4.5",
"emojibase": "17.0.0",
"emojibase-data": "17.0.0",
"file-saver": "2.0.5",
@@ -76,13 +74,17 @@
"immer": "11.1.8",
"is-hotkey": "0.2.0",
"jotai": "2.20.0",
"jsqr": "1.4.0",
"katex": "0.16.11",
"linkify-react": "4.3.3",
"linkifyjs": "4.3.3",
"matrix-js-sdk": "41.6.0-rc.0",
"matrix-js-sdk": "41.7.0",
"matrix-widget-api": "1.17.0",
"millify": "6.1.0",
"pdfjs-dist": "5.7.284",
"prismjs": "1.30.0",
"qrcode": "1.5.4",
"qrcode.react": "4.2.0",
"react": "19.2.6",
"react-aria": "3.48.0",
"react-blurhash": "0.3.0",
@@ -99,18 +101,20 @@
"slate-history": "0.113.1",
"slate-react": "0.124.2",
"styled-components": "6.4.2",
"ua-parser-js": "2.0.10"
"ua-parser-js": "2.0.10",
"workbox-precaching": "7.4.1"
},
"devDependencies": {
"@element-hq/element-call-embedded": "0.20.1",
"@lotusguild/element-call-embedded": "0.20.1-lotus.1",
"@rollup/plugin-inject": "5.0.5",
"@rollup/plugin-wasm": "6.2.2",
"@sentry/vite-plugin": "5.3.0",
"@types/chroma-js": "3.1.2",
"@types/file-saver": "2.0.7",
"@types/is-hotkey": "0.1.10",
"@types/katex": "0.16.8",
"@types/node": "25.9.1",
"@types/prismjs": "1.26.6",
"@types/qrcode": "1.5.6",
"@types/react": "19.2.15",
"@types/react-dom": "19.2.3",
"@types/react-google-recaptcha": "2.1.9",
@@ -134,6 +138,7 @@
"husky": "9.1.7",
"lint-staged": "17.0.5",
"prettier": "3.8.3",
"tsx": "4.22.4",
"typescript": "6.0.3",
"vite": "8.0.14",
"vite-plugin-pwa": "1.3.0",
+22 -10
View File
@@ -11,49 +11,61 @@
"theme_color": "#980000",
"icons": [
{
"src": "./res/android/android-chrome-36x36.png",
"src": "./public/res/android/android-chrome-36x36.png",
"sizes": "36x36",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-48x48.png",
"src": "./public/res/android/android-chrome-48x48.png",
"sizes": "48x48",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-72x72.png",
"src": "./public/res/android/android-chrome-72x72.png",
"sizes": "72x72",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-96x96.png",
"src": "./public/res/android/android-chrome-96x96.png",
"sizes": "96x96",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-144x144.png",
"src": "./public/res/android/android-chrome-144x144.png",
"sizes": "144x144",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-192x192.png",
"src": "./public/res/android/android-chrome-192x192.png",
"sizes": "192x192",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-256x256.png",
"src": "./public/res/android/android-chrome-256x256.png",
"sizes": "256x256",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-384x384.png",
"src": "./public/res/android/android-chrome-384x384.png",
"sizes": "384x384",
"type": "image/png"
},
{
"src": "./res/android/android-chrome-512x512.png",
"src": "./public/res/android/android-chrome-512x512.png",
"sizes": "512x512",
"type": "image/png"
},
{
"src": "./public/res/android/maskable-192x192.png",
"sizes": "192x192",
"type": "image/png",
"purpose": "maskable"
},
{
"src": "./public/res/android/maskable-512x512.png",
"sizes": "512x512",
"type": "image/png",
"purpose": "maskable"
}
],
"categories": ["social", "communication", "productivity"],
@@ -65,7 +77,7 @@
"url": "/",
"icons": [
{
"src": "res/android/android-chrome-96x96.png",
"src": "public/res/android/android-chrome-96x96.png",
"sizes": "96x96"
}
]
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+1
View File
@@ -213,6 +213,7 @@ function AccountDataView({ type, defaultContent, onEdit }: AccountDataViewProps)
<Text size="L400">Account Data</Text>
<Input
variant="SurfaceVariant"
aria-label="Account data type"
size="400"
radii="300"
readOnly
+110 -26
View File
@@ -9,6 +9,7 @@ import {
config,
Dialog,
Icon,
IconButton,
Icons,
Overlay,
OverlayBackdrop,
@@ -36,13 +37,15 @@ import {
useCallStart,
} from '../hooks/useCallEmbed';
import { callChatAtom, callEmbedAtom } from '../state/callEmbed';
import { toastQueueAtom } from '../state/toast';
import { CallEmbed, useCallControlState } from '../plugins/call';
import { useSelectedRoom } from '../hooks/router/useSelectedRoom';
import { ScreenSize, useScreenSizeContext } from '../hooks/useScreenSize';
import { useMatrixClient } from '../hooks/useMatrixClient';
import { previewRingtone, startRingtone } from '../utils/ringtones';
import { previewRingtone, startRingtone, unlockRingtoneAudio } from '../utils/ringtones';
import { useCallMembersChange, useCallSession } from '../hooks/useCall';
import { useCallJoinLeaveSounds } from '../hooks/useCallJoinLeaveSounds';
import { useCallQuality } from '../hooks/useCallQuality';
import { useRemoteAllMuted } from '../hooks/useCallSpeakers';
import { useRoomAvatar, useRoomName } from '../hooks/useRoomMeta';
import { mDirectAtom } from '../state/mDirectList';
@@ -51,10 +54,12 @@ import { mxcUrlToHttp, getMxIdLocalPart } from '../utils/matrix';
import { RoomAvatar, RoomIcon } from './room-avatar';
import { useRoomNavigate } from '../hooks/useRoomNavigate';
import { getChatBg } from '../features/lotus/chatBackground';
import { ExitFullscreenIcon, FullscreenIcon } from '../features/call/Controls';
import { useTheme, ThemeKind } from '../hooks/useTheme';
import { useReducedMotion } from '../hooks/useReducedMotion';
import { useSetting } from '../state/hooks/settings';
import { settingsAtom } from '../state/settings';
import { getStateEvent, getStateEvents, getMemberDisplayName } from '../utils/room';
import { getStateEvent, getStateEvents, getMemberName } from '../utils/room';
import { StateEvent } from '../../types/matrix/room';
import { getPowersLevelFromMatrixEvent } from '../hooks/usePowerLevels';
import { getRoomCreatorsForRoomId } from '../hooks/useRoomCreators';
@@ -62,6 +67,7 @@ import { getRoomPermissionsAPI } from '../hooks/useRoomPermissions';
import { useLivekitSupport } from '../hooks/useLivekitSupport';
import { CallAvatarAnimation } from '../styles/Animations.css';
import { webRTCSupported } from '../utils/rtc';
import { zIndices } from '../styles/zIndex';
const PIP_MIN_W = 200;
const PIP_MIN_H = 112;
@@ -155,9 +161,7 @@ function IncomingCall({ dm, info, onIgnore, onAnswer, onReject }: IncomingCallPr
<Dialog style={{ maxWidth: toRem(324) }}>
<Box style={{ padding: config.space.S400 }} direction="Column" gap="700">
<Text size="T200" align="Center">
{getMemberDisplayName(info.room, info.sender) ??
getMxIdLocalPart(info.sender) ??
info.sender}
{getMemberName(info.room, info.sender)}
</Text>
<Box direction="Column" gap="500" alignItems="Center">
<Box shrink="No">
@@ -310,8 +314,7 @@ function IncomingCallBanner({ dm, info, onIgnore, onAnswer, onReject }: Incoming
return () => clearTimeout(id);
}, [info.senderTs, info.lifetime, onIgnore]);
const callerName =
getMemberDisplayName(info.room, info.sender) ?? getMxIdLocalPart(info.sender) ?? info.sender;
const callerName = getMemberName(info.room, info.sender);
return (
<Box
@@ -321,7 +324,7 @@ function IncomingCallBanner({ dm, info, onIgnore, onAnswer, onReject }: Incoming
position: 'fixed',
top: config.space.S400,
right: config.space.S400,
zIndex: 9990,
zIndex: zIndices.inCallBanner,
width: toRem(300),
maxWidth: `calc(100vw - 2 * ${config.space.S400})`,
padding: config.space.S300,
@@ -402,11 +405,22 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
const mx = useMatrixClient();
const directs = useAtomValue(mDirectAtom);
const { navigateRoom } = useRoomNavigate();
const setToast = useSetAtom(toastQueueAtom);
const [callInfo, setCallInfo] = useState<IncomingCallInfo>();
const dm = callInfo ? directs.has(callInfo.room.roomId) : false;
const startCall = useCallStart(dm);
// C-L6: handleTimelineEvent awaits decryption before calling setState; guard
// against the component unmounting during that await.
const mountedRef = useRef(true);
useEffect(
() => () => {
mountedRef.current = false;
},
[],
);
const handleTimelineEvent: EventTimelineSetHandlerMap[RoomEvent.Timeline] = useCallback(
async (event, room, toStartOfTimeline, removed, data) => {
// only process rtc notification reference events.
@@ -421,6 +435,33 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
await event.getDecryptionPromise();
}
// C-L6: bail if we unmounted while awaiting decryption above.
if (!mountedRef.current) return;
// Caller-side: a participant declined a call we're hosting in this room.
// Without this the caller's UI keeps "ringing" until the notification
// lifetime expires, with no indication the callee said no.
if (event.getType() === EventType.RTCDecline) {
const decliner = event.getSender();
if (
data.liveEvent &&
room &&
decliner &&
decliner !== mx.getSafeUserId() &&
callEmbed?.roomId === room.roomId
) {
const declinerName = getMemberName(room, decliner);
setToast({
id: `rtc-decline-${event.getId() ?? decliner}`,
displayName: declinerName,
body: 'Declined your call',
roomName: room.name,
roomId: room.roomId,
});
}
return;
}
if (
!room ||
event.getType() !== EventType.RTCNotification ||
@@ -432,8 +473,16 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
const sender = event.getSender();
const content = event.getContent<IRTCNotificationContent>();
// Trust the caller's sender_ts only when it's within 20s of the server's
// timestamp in EITHER direction. A fast caller clock made a fresh invite
// look expired-in-the-future; a SLOW one left sender_ts in the past so
// `Date.now() >= senderTs + lifetime` hid/dismissed the ring for a
// genuinely fresh invite (COR-3). Fall back to the server ts on large skew.
const senderTs =
content.sender_ts - event.getTs() > 20000 ? event.getTs() : content.sender_ts;
typeof content.sender_ts === 'number' &&
Math.abs(content.sender_ts - event.getTs()) <= 20000
? content.sender_ts
: event.getTs();
const lifetime = Math.min(content.lifetime, 120000);
const notificationType = content.notification_type;
const relation =
@@ -483,7 +532,7 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
setCallInfo(info);
},
[mx, directs],
[mx, directs, callEmbed, setToast],
);
useEffect(() => {
@@ -499,11 +548,16 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
const handleReject = useCallback(
(room: Room, eventId: string) => {
// Best-effort: the local UI dismisses regardless (below), but a failed
// decline used to reject uncaught. Log it instead of surfacing — the caller
// will time the call out on their side even if our decline never lands.
mx.sendEvent(room.roomId, EventType.RTCDecline, {
'm.relates_to': {
rel_type: RelationType.Reference,
event_id: eventId,
},
}).catch((err) => {
console.error('Failed to send call decline:', err);
});
setCallInfo(undefined);
},
@@ -554,6 +608,7 @@ function CallUtils({ embed }: { embed: CallEmbed }) {
useCallMemberSoundSync(embed);
useCallJoinLeaveSounds(embed);
useCallThemeSync(embed);
useCallQuality(embed);
useCallHangupEvent(
embed,
useCallback(() => {
@@ -648,6 +703,23 @@ export function CallEmbedProvider({ children }: CallEmbedProviderProps) {
const { screenshare: pipScreenshare } = useCallControlState(callEmbed?.control);
// C-L3 — prime the ringtone AudioContext on the first user gesture of the
// session so the first incoming-call ring isn't silent (a fresh context stays
// suspended until a gesture, and an incoming ring has none of its own).
useEffect(() => {
const prime = () => {
unlockRingtoneAudio();
window.removeEventListener('pointerdown', prime);
window.removeEventListener('keydown', prime);
};
window.addEventListener('pointerdown', prime, { once: true, passive: true });
window.addEventListener('keydown', prime, { once: true, passive: true });
return () => {
window.removeEventListener('pointerdown', prime);
window.removeEventListener('keydown', prime);
};
}, []);
// Sync pip mode into CallControl so it can adjust behavior accordingly
useEffect(() => {
if (!callEmbed) return;
@@ -659,8 +731,24 @@ export function CallEmbedProvider({ children }: CallEmbedProviderProps) {
// When screenshare ends, release the spotlight we auto-enabled.
const pipAutoSpotlightRef = React.useRef(false);
useEffect(() => {
if (!pipMode || !callEmbed) return;
if (pipScreenshare) {
if (!callEmbed) {
// The embed (and its spotlight) is torn down with the call; drop the latch
// so a stale ref can't act on the next call's fresh embed.
pipAutoSpotlightRef.current = false;
return;
}
// Spotlight is wanted only while in pip with an active screenshare. Release
// it when EITHER ends — including leaving pip (returning to the call room).
// The release must not sit behind a `!pipMode` early-return, or a
// screenshare→pip→back sequence leaves the auto-enabled spotlight stuck on
// with pipAutoSpotlightRef latched true. The ref gates release so we only
// ever undo a spotlight we turned on (never one the user set).
// NB: `control.spotlight` is read below but deliberately NOT a dependency —
// this effect reacts to pip/screenshare *intent*, not to spotlight changes.
// Adding it as a dep would re-run on every manual spotlight toggle and fight
// the user.
const wantSpotlight = pipMode && pipScreenshare;
if (wantSpotlight) {
if (!callEmbed.control.spotlight) {
callEmbed.control.toggleSpotlight();
pipAutoSpotlightRef.current = true;
@@ -674,9 +762,10 @@ export function CallEmbedProvider({ children }: CallEmbedProviderProps) {
const theme = useTheme();
const isDark = theme.kind === ThemeKind.Dark;
const [chatBackground] = useSetting(settingsAtom, 'chatBackground');
const reduced = useReducedMotion();
const wallpaperStyle = React.useMemo(
() => getChatBg(chatBackground, isDark),
[chatBackground, isDark],
() => getChatBg(chatBackground, isDark, reduced),
[chatBackground, isDark, reduced],
);
const [pipIsFullscreen, setPipIsFullscreen] = useState(false);
@@ -1095,10 +1184,13 @@ export function CallEmbedProvider({ children }: CallEmbedProviderProps) {
>
<div style={{ display: 'flex', gap: config.space.S100, alignItems: 'center' }}>
{document.fullscreenEnabled && (
<button
<IconButton
type="button"
size="300"
radii="300"
variant="Surface"
fill="None"
aria-label={pipIsFullscreen ? 'Exit fullscreen' : 'Fullscreen camera'}
title={pipIsFullscreen ? 'Exit fullscreen' : 'Fullscreen camera'}
onClick={(e) => {
e.stopPropagation();
handlePipFullscreen();
@@ -1107,19 +1199,11 @@ export function CallEmbedProvider({ children }: CallEmbedProviderProps) {
// Dark scrim is intentional for legibility over arbitrary video.
background: 'rgba(0,0,0,0.65)',
backdropFilter: 'blur(4px)',
border: 'none',
borderRadius: config.radii.R300,
padding: `${config.space.S100} ${config.space.S200}`,
color: '#fff',
fontSize: '13px',
cursor: 'pointer',
lineHeight: 1,
display: 'flex',
alignItems: 'center',
}}
>
{pipIsFullscreen ? '⊡' : '⛶'}
</button>
{pipIsFullscreen ? <ExitFullscreenIcon /> : <FullscreenIcon />}
</IconButton>
)}
<div
style={{
+142 -34
View File
@@ -1,12 +1,14 @@
import {
ShowQrCodeCallbacks,
ShowSasCallbacks,
VerificationPhase,
VerificationRequest,
Verifier,
} from 'matrix-js-sdk/lib/crypto-api';
import React, { CSSProperties, useCallback, useEffect, useState } from 'react';
import React, { CSSProperties, useCallback, useEffect, useRef, useState } from 'react';
import { useTranslation } from 'react-i18next';
import { VerificationMethod } from 'matrix-js-sdk/lib/types';
import QRCode from 'qrcode';
import {
Box,
Button,
@@ -27,11 +29,13 @@ import {
useVerificationRequestPhase,
useVerificationRequestReceived,
useVerifierCancel,
useVerifierShowReciprocateQr,
useVerifierShowSas,
} from '../hooks/useVerificationRequest';
import { AsyncStatus, useAsyncCallback } from '../hooks/useAsyncCallback';
import { ContainerColor } from '../styles/ContainerColor.css';
import { useModalStyle } from '../hooks/useModalStyle';
import { QrScanner } from './QrScanner';
const DialogHeaderStyles: CSSProperties = {
padding: `0 ${config.space.S200} 0 ${config.space.S400}`,
@@ -97,32 +101,6 @@ function VerificationAccept({ onAccept }: VerificationAcceptProps) {
);
}
function VerificationWaitStart() {
const { t } = useTranslation();
return (
<Box direction="Column" gap="400">
<Text>{t('Organisms.DeviceVerification.request_accepted')}</Text>
<WaitingMessage message={t('Organisms.DeviceVerification.waiting_response')} />
</Box>
);
}
type VerificationStartProps = {
onStart: () => Promise<void>;
};
function AutoVerificationStart({ onStart }: VerificationStartProps) {
const { t } = useTranslation();
useEffect(() => {
onStart();
}, [onStart]);
return (
<Box direction="Column" gap="400">
<WaitingMessage message={t('Organisms.DeviceVerification.starting_emoji')} />
</Box>
);
}
function CompareEmoji({ sasData }: { sasData: ShowSasCallbacks }) {
const { t } = useTranslation();
const [confirmState, confirm] = useAsyncCallback(useCallback(() => sasData.confirm(), [sasData]));
@@ -237,6 +215,120 @@ function VerificationCanceled({ onClose }: VerificationCanceledProps) {
);
}
function QrCodeImage({ data }: { data: Uint8ClampedArray }) {
const canvasRef = useRef<HTMLCanvasElement>(null);
useEffect(() => {
const canvas = canvasRef.current;
if (!canvas) return;
// Byte-mode so the raw verification bytes round-trip (a string value would
// mangle high bytes via UTF-8).
QRCode.toCanvas(canvas, [{ data: new Uint8Array(data), mode: 'byte' }], {
width: 220,
margin: 2,
color: { dark: '#000000', light: '#ffffff' },
}).catch(() => undefined);
}, [data]);
return (
<Box justifyContent="Center">
<canvas ref={canvasRef} style={{ borderRadius: config.radii.R300 }} />
</Box>
);
}
type VerificationReadyProps = {
request: VerificationRequest;
onStartSas: () => void;
onScanned: (bytes: Uint8ClampedArray) => void;
};
function VerificationReady({ request, onStartSas, onScanned }: VerificationReadyProps) {
const [myQr, setMyQr] = useState<Uint8ClampedArray>();
const [scanning, setScanning] = useState(false);
const canShowMine = request.otherPartySupportsMethod(VerificationMethod.ScanQrCode);
const canScanTheirs = request.otherPartySupportsMethod(VerificationMethod.ShowQrCode);
useEffect(() => {
if (!canShowMine) return;
request
.generateQRCode()
.then((bytes) => {
if (bytes) setMyQr(bytes);
})
.catch(() => undefined);
}, [request, canShowMine]);
if (scanning) {
return <QrScanner onScan={onScanned} onCancel={() => setScanning(false)} />;
}
return (
<Box direction="Column" gap="400">
{myQr && (
<Box direction="Column" gap="200">
<Text size="T300">Scan this code with your other device to verify.</Text>
<QrCodeImage data={myQr} />
</Box>
)}
<Box direction="Column" gap="200">
{canScanTheirs && (
<Button variant="Primary" fill="Solid" onClick={() => setScanning(true)}>
<Text size="B400">Scan their QR code</Text>
</Button>
)}
<Button variant="Secondary" fill="Soft" onClick={onStartSas}>
<Text size="B400">Verify with emoji instead</Text>
</Button>
</Box>
</Box>
);
}
type ReciprocateVerificationProps = {
verifier: Verifier;
onCancel: () => void;
};
function ReciprocateVerification({ verifier, onCancel }: ReciprocateVerificationProps) {
const [qrCallbacks, setQrCallbacks] = useState<ShowQrCodeCallbacks>();
const [confirmState, confirm] = useAsyncCallback(
useCallback(async () => qrCallbacks?.confirm(), [qrCallbacks]),
);
useVerifierShowReciprocateQr(verifier, setQrCallbacks);
useVerifierCancel(verifier, onCancel);
const confirming =
confirmState.status === AsyncStatus.Loading || confirmState.status === AsyncStatus.Success;
// The showing side gets ShowReciprocateQr callbacks after the other device
// scans; the scanning side never does (it already called verify()) and just
// waits for completion.
if (!qrCallbacks) {
return (
<Box direction="Column" gap="400">
<WaitingMessage message="Verifying…" />
</Box>
);
}
return (
<Box direction="Column" gap="400">
<Text>The other device scanned this code. Confirm it now shows as verified.</Text>
<Box direction="Column" gap="200">
<Button variant="Primary" fill="Soft" onClick={confirm} disabled={confirming}>
<Text size="B400">Confirm</Text>
</Button>
<Button
variant="Primary"
fill="Soft"
onClick={() => qrCallbacks.cancel()}
disabled={confirming}
>
<Text size="B400">Cancel</Text>
</Button>
</Box>
</Box>
);
}
type DeviceVerificationProps = {
request: VerificationRequest;
onExit: () => void;
@@ -256,6 +348,17 @@ export function DeviceVerification({ request, onExit }: DeviceVerificationProps)
const handleStart = useCallback(async () => {
await request.startVerification(VerificationMethod.Sas);
}, [request]);
const handleScanned = useCallback(
async (bytes: Uint8ClampedArray) => {
try {
const verifier = await request.scanQRCode(bytes);
await verifier.verify();
} catch {
// A bad/mismatched scan cancels the request; the Cancelled phase renders.
}
},
[request],
);
return (
<Overlay open backdrop={<OverlayBackdrop />}>
@@ -290,15 +393,20 @@ export function DeviceVerification({ request, onExit }: DeviceVerificationProps)
) : (
<VerificationAccept onAccept={handleAccept} />
))}
{phase === VerificationPhase.Ready &&
(request.initiatedByMe ? (
<AutoVerificationStart onStart={handleStart} />
) : (
<VerificationWaitStart />
))}
{phase === VerificationPhase.Ready && (
<VerificationReady
request={request}
onStartSas={handleStart}
onScanned={handleScanned}
/>
)}
{phase === VerificationPhase.Started &&
(request.verifier ? (
<SasVerification verifier={request.verifier} onCancel={handleCancel} />
request.chosenMethod === VerificationMethod.Reciprocate ? (
<ReciprocateVerification verifier={request.verifier} onCancel={handleCancel} />
) : (
<SasVerification verifier={request.verifier} onCancel={handleCancel} />
)
) : (
<VerificationUnexpected
message="Unexpected Error! Verification is started but verifier is missing."
@@ -13,9 +13,9 @@ import {
color,
Spinner,
} from 'folds';
import FileSaver from 'file-saver';
import to from 'await-to-js';
import { AuthDict, IAuthData, MatrixError, UIAuthCallback } from 'matrix-js-sdk';
import { useSaveFile } from '../hooks/useSaveFile';
import { useModalStyle } from '../hooks/useModalStyle';
import { PasswordInput } from './password-input';
import { ContainerColor } from '../styles/ContainerColor.css';
@@ -230,6 +230,7 @@ type RecoveryKeyDisplayProps = {
};
function RecoveryKeyDisplay({ recoveryKey }: RecoveryKeyDisplayProps) {
const [show, setShow] = useState(false);
const saveFile = useSaveFile();
const handleCopy = () => {
copyToClipboard(recoveryKey);
@@ -239,7 +240,7 @@ function RecoveryKeyDisplay({ recoveryKey }: RecoveryKeyDisplayProps) {
const blob = new Blob([recoveryKey], {
type: 'text/plain;charset=us-ascii',
});
FileSaver.saveAs(blob, 'recovery-key.txt');
saveFile(blob, 'recovery-key.txt');
};
const safeToDisplayKey = show ? recoveryKey : recoveryKey.replace(/[^\s]/g, '*');
+143 -13
View File
@@ -1,12 +1,16 @@
import React, { useCallback } from 'react';
import React, { useCallback, useRef, useState } from 'react';
import FocusTrap from 'focus-trap-react';
import { useAtom } from 'jotai';
import { Grid, SearchBar, SearchContext, SearchContextManager } from '@giphy/react-components';
import { IGif } from '@giphy/js-types';
import { Box, color, config } from 'folds';
import { useElementSizeObserver } from '../hooks/useElementSizeObserver';
import { useSetting } from '../state/hooks/settings';
import { settingsAtom } from '../state/settings';
import { addRecentGif, RecentGif, recentGifsAtom } from '../state/recentGifs';
const PICKER_WIDTH = 312;
const PICKER_WIDTH_CSS = `min(${PICKER_WIDTH}px, calc(100vw - 16px))`;
type GifPickerInnerProps = {
onSelect: (url: string, width: number, height: number) => void;
@@ -14,24 +18,147 @@ type GifPickerInnerProps = {
lotusTerminal: boolean;
};
// Small monospace section header matching the picker's `// GIF_SEARCH` treatment
// (lotusTerminal) / a muted label otherwise.
const RECENT_LABEL_ID = 'gif-picker-recent-label';
function SectionLabel({
text,
lotusTerminal,
id,
}: {
text: string;
lotusTerminal: boolean;
id?: string;
}) {
if (lotusTerminal) {
return (
<div
id={id}
style={{
padding: '4px 2px',
fontFamily: "'JetBrains Mono', 'Cascadia Code', monospace",
fontSize: '10px',
fontWeight: 700,
letterSpacing: '0.1em',
color: 'var(--lt-accent-orange)',
userSelect: 'none',
}}
>
{`// ${text.toUpperCase()}`}
</div>
);
}
return (
<div
id={id}
style={{
padding: '2px 2px 4px',
fontSize: '11px',
fontWeight: 600,
color: color.Surface.OnContainer,
opacity: 0.6,
userSelect: 'none',
}}
>
{text}
</div>
);
}
function RecentGifs({
recents,
lotusTerminal,
onPick,
}: {
recents: RecentGif[];
lotusTerminal: boolean;
onPick: (gif: RecentGif) => void;
}) {
return (
<div style={{ marginBottom: 8 }}>
<SectionLabel text="Recent" lotusTerminal={lotusTerminal} id={RECENT_LABEL_ID} />
<div
role="group"
aria-labelledby={RECENT_LABEL_ID}
style={{ display: 'grid', gridTemplateColumns: 'repeat(3, 1fr)', gap: 4 }}
>
{recents.map((g, i) => (
<button
key={g.url}
type="button"
aria-label={`Send recent GIF ${i + 1} of ${recents.length}`}
onClick={() => onPick(g)}
style={{
padding: 0,
border: 'none',
background: 'transparent',
cursor: 'pointer',
height: 72,
borderRadius: lotusTerminal ? '4px' : '8px',
overflow: 'hidden',
}}
>
{/* A still preview (falls back to the animated url for pre-existing
recents) so the Recent row doesn't autoplay many GIFs at once. */}
<img
src={g.previewUrl ?? g.url}
alt=""
loading="lazy"
style={{ width: '100%', height: '100%', objectFit: 'cover', display: 'block' }}
/>
</button>
))}
</div>
</div>
);
}
function GifPickerInner({ onSelect, requestClose, lotusTerminal }: GifPickerInnerProps) {
const { fetchGifs, searchKey } = React.useContext(SearchContext);
const { fetchGifs, searchKey, term } = React.useContext(SearchContext);
const [recents, setRecents] = useAtom(recentGifsAtom);
const sendGif = useCallback(
(gif: RecentGif) => {
setRecents((prev) => addRecentGif(prev, gif));
onSelect(gif.url, gif.width, gif.height);
requestClose();
},
[onSelect, requestClose, setRecents],
);
const handleClick = useCallback(
(gif: IGif, e: React.SyntheticEvent) => {
e.preventDefault();
const r = gif.images.downsized ?? gif.images.original;
const { url } = r;
const width = Number(r.width) || 200;
const height = Number(r.height) || 200;
onSelect(url, width, height);
requestClose();
const previewUrl =
gif.images.fixed_width_small_still?.url ??
gif.images.downsized_still?.url ??
gif.images.original_still?.url;
sendGif({
url: r.url,
width: Number(r.width) || 200,
height: Number(r.height) || 200,
previewUrl,
});
},
[onSelect, requestClose],
[sendGif],
);
const showRecents = recents.length > 0 && !(term ?? '').trim();
// The container is min(312px, 100vw-16); feed the Grid the live pixel width
// (minus the inner 8px padding on each side) so it doesn't overflow a phone
// narrower than 312px with a fixed 296px grid.
const containerRef = useRef<HTMLDivElement>(null);
const [gridWidth, setGridWidth] = useState(PICKER_WIDTH - 16);
useElementSizeObserver(
useCallback(() => containerRef.current, []),
useCallback((w) => setGridWidth(Math.max(1, Math.floor(w) - 16)), []),
);
return (
<Box direction="Column" style={{ width: `${PICKER_WIDTH}px` }}>
<Box direction="Column" style={{ width: PICKER_WIDTH_CSS }} ref={containerRef}>
{lotusTerminal && (
<div
style={{
@@ -56,10 +183,13 @@ function GifPickerInner({ onSelect, requestClose, lotusTerminal }: GifPickerInne
<div
style={{ overflowY: 'auto', overflowX: 'hidden', maxHeight: '340px', padding: '0 8px 8px' }}
>
{showRecents && (
<RecentGifs recents={recents} lotusTerminal={lotusTerminal} onPick={sendGif} />
)}
<Grid
key={searchKey}
fetchGifs={fetchGifs}
width={PICKER_WIDTH - 16}
width={gridWidth}
columns={2}
gutter={4}
onGifClick={handleClick}
@@ -88,7 +218,7 @@ export function GifPicker({ apiKey, onSelect, requestClose }: GifPickerProps) {
overflow: 'hidden',
boxShadow:
'0 4px 24px color-mix(in srgb, var(--lt-accent-orange) 10%, transparent), 0 0 0 1px color-mix(in srgb, var(--lt-accent-orange) 8%, transparent)',
width: `${PICKER_WIDTH}px`,
width: PICKER_WIDTH_CSS,
}
: {
background: color.Surface.Container,
@@ -96,14 +226,14 @@ export function GifPicker({ apiKey, onSelect, requestClose }: GifPickerProps) {
borderRadius: config.radii.R400,
overflow: 'hidden',
boxShadow: color.Other.Shadow,
width: `${PICKER_WIDTH}px`,
width: PICKER_WIDTH_CSS,
};
return (
<FocusTrap
focusTrapOptions={{
initialFocus: false,
returnFocusOnDeactivate: false,
returnFocusOnDeactivate: true,
onDeactivate: requestClose,
clickOutsideDeactivates: true,
allowOutsideClick: true,
@@ -1,5 +1,5 @@
import React from 'react';
import { Icon, Icons, Text, Tooltip, TooltipProvider } from 'folds';
import { color, Icon, Icons, Text, Tooltip, TooltipProvider } from 'folds';
import { useUserVerifiedStatus } from '../hooks/useUserVerifiedStatus';
type MemberVerificationBadgeProps = {
@@ -9,8 +9,7 @@ type MemberVerificationBadgeProps = {
export function MemberVerificationBadge({ userId }: MemberVerificationBadgeProps) {
const vs = useUserVerifiedStatus(userId);
if (vs === 'unknown') return null;
const color =
vs === 'verified' ? 'var(--tc-positive-normal, #5effc4)' : 'var(--tc-warning-normal, #ffcc55)';
const iconColor = vs === 'verified' ? color.Success.Main : color.Warning.Main;
const label = vs === 'verified' ? 'Identity verified' : 'Not verified';
return (
<TooltipProvider
@@ -27,7 +26,7 @@ export function MemberVerificationBadge({ userId }: MemberVerificationBadgeProps
title={label}
style={{ display: 'inline-flex', alignItems: 'center', flexShrink: 0 }}
>
<Icon size="100" src={Icons.ShieldUser} style={{ color }} />
<Icon size="100" src={Icons.ShieldUser} style={{ color: iconColor }} />
</span>
)}
</TooltipProvider>
+3 -2
View File
@@ -19,7 +19,7 @@ import {
config,
} from 'folds';
import FocusTrap from 'focus-trap-react';
import FileSaver from 'file-saver';
import { useSaveFile } from '../../hooks/useSaveFile';
import * as css from './PdfViewer.css';
import { AsyncStatus } from '../../hooks/useAsyncCallback';
import { useZoom } from '../../hooks/useZoom';
@@ -36,6 +36,7 @@ export const PdfViewer = as<'div', PdfViewerProps>(
({ className, name, src, requestClose, ...props }, ref) => {
const containerRef = useRef<HTMLDivElement>(null);
const scrollRef = useRef<HTMLDivElement>(null);
const saveFile = useSaveFile();
const { zoom, zoomIn, zoomOut, setZoom } = useZoom(0.2);
const [pdfJSState, loadPdfJS] = usePdfJSLoader();
@@ -76,7 +77,7 @@ export const PdfViewer = as<'div', PdfViewerProps>(
}, [docState, pageNo, zoom]);
const handleDownload = () => {
FileSaver.saveAs(src, name);
saveFile(src, name);
};
const handleJumpSubmit: FormEventHandler<HTMLFormElement> = (evt) => {
+101
View File
@@ -0,0 +1,101 @@
import React, { useEffect, useRef, useState } from 'react';
import { Box, Button, color, config, Text } from 'folds';
import jsQR from 'jsqr';
type QrScannerProps = {
onScan: (bytes: Uint8ClampedArray) => void;
onCancel: () => void;
};
// Camera QR scanner. Decodes frames with jsQR and hands back the raw byte
// segment (`result.binaryData`) — Matrix QR verification needs the raw bytes,
// not a decoded string, so the string-only `BarcodeDetector` can't be used.
export function QrScanner({ onScan, onCancel }: QrScannerProps) {
const videoRef = useRef<HTMLVideoElement>(null);
const [error, setError] = useState<string>();
const doneRef = useRef(false);
useEffect(() => {
let stream: MediaStream | undefined;
let raf = 0;
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d', { willReadFrequently: true });
const tick = () => {
const video = videoRef.current;
if (!doneRef.current && video && ctx && video.readyState === video.HAVE_ENOUGH_DATA) {
canvas.width = video.videoWidth;
canvas.height = video.videoHeight;
ctx.drawImage(video, 0, 0, canvas.width, canvas.height);
const image = ctx.getImageData(0, 0, canvas.width, canvas.height);
const result = jsQR(image.data, image.width, image.height);
if (result && result.binaryData.length > 0) {
doneRef.current = true;
onScan(new Uint8ClampedArray(result.binaryData));
return;
}
}
raf = requestAnimationFrame(tick);
};
(async () => {
try {
stream = await navigator.mediaDevices.getUserMedia({
video: { facingMode: 'environment' },
});
if (videoRef.current) {
videoRef.current.srcObject = stream;
await videoRef.current.play();
}
raf = requestAnimationFrame(tick);
} catch {
setError(
'Could not access the camera. Grant camera permission, or verify with emojis instead.',
);
}
})();
return () => {
doneRef.current = true;
cancelAnimationFrame(raf);
stream?.getTracks().forEach((track) => track.stop());
};
}, [onScan]);
if (error) {
return (
<Box direction="Column" gap="400">
<Text style={{ color: color.Critical.Main }} size="T300">
{error}
</Text>
<Button variant="Secondary" fill="Soft" onClick={onCancel}>
<Text size="B400">Back</Text>
</Button>
</Box>
);
}
return (
<Box direction="Column" gap="400" alignItems="Center">
<Text size="T300" align="Center">
Point your camera at the QR code shown on your other device.
</Text>
<video
ref={videoRef}
muted
playsInline
style={{
width: '100%',
maxWidth: 280,
borderRadius: config.radii.R400,
background: '#000',
}}
>
<track kind="captions" />
</video>
<Button variant="Secondary" fill="Soft" onClick={onCancel}>
<Text size="B400">Cancel</Text>
</Button>
</Box>
);
}
+61 -3
View File
@@ -2,7 +2,7 @@ import React from 'react';
import { MsgType } from 'matrix-js-sdk';
import { HTMLReactParserOptions } from 'html-react-parser';
import { Opts } from 'linkifyjs';
import { config } from 'folds';
import { config, Text } from 'folds';
import {
AudioContent,
DownloadFile,
@@ -11,6 +11,7 @@ import {
MAudio,
MBadEncrypted,
MEmote,
MessageEditedContent,
MFile,
MImage,
MLocation,
@@ -31,7 +32,29 @@ import { ImageViewer } from './image-viewer';
import { PdfViewer } from './Pdf-viewer';
import { TextViewer } from './text-viewer';
import { testMatrixTo } from '../plugins/matrix-to';
import { IImageContent } from '../../types/matrix/common';
import { IAudioContent, IFileContent, IImageContent } from '../../types/matrix/common';
// Audio is frequently sent as m.file (bridges/other clients, or when the browser
// reported a non-audio/* mime on upload). Detect that so we can play it inline
// like m.audio instead of showing only a download button.
const AUDIO_EXT_MIME: Record<string, string> = {
mp3: 'audio/mpeg',
m4a: 'audio/mp4',
aac: 'audio/aac',
oga: 'audio/ogg',
ogg: 'audio/ogg',
opus: 'audio/ogg',
wav: 'audio/wav',
flac: 'audio/flac',
weba: 'audio/webm',
};
const resolveInlineAudioMime = (content: IFileContent): string | undefined => {
const mime = content.info?.mimetype;
if (typeof mime === 'string' && mime.startsWith('audio')) return mime;
const name = content.filename ?? content.body ?? '';
const ext = name.split('.').pop()?.toLowerCase();
return ext ? AUDIO_EXT_MIME[ext] : undefined;
};
type RenderMessageContentProps = {
displayName: string;
@@ -64,7 +87,10 @@ export function RenderMessageContent({
eventId,
}: RenderMessageContentProps) {
const renderUrlsPreview = (urls: string[]) => {
const filteredUrls = urls.filter((url) => !testMatrixTo(url));
// Cap previews per message so a link-dump doesn't spawn dozens of preview
// fetches + iframes at once. De-dupe first: a message linking the same URL
// twice would otherwise render sibling cards with identical React keys.
const filteredUrls = [...new Set(urls.filter((url) => !testMatrixTo(url)))].slice(0, 6);
if (filteredUrls.length === 0) return undefined;
return (
<UrlPreviewHolder>
@@ -95,6 +121,15 @@ export function RenderMessageContent({
/>
);
}
// No caption, but the media was edited (e.g. a caption was removed): keep the
// "(edited)" affordance so Edit History stays reachable.
if (edited) {
return (
<Text style={{ marginTop: config.space.S200 }} size="T200">
<MessageEditedContent onEditHistoryClick={onEditHistoryClick} />
</Text>
);
}
return null;
};
@@ -276,6 +311,29 @@ export function RenderMessageContent({
}
if (msgType === MsgType.File) {
// If an m.file is actually audio, play it inline (like m.audio) instead of
// only offering a download. MAudio falls back to renderFile if playback fails.
const audioMime = resolveInlineAudioMime(getContent<IFileContent>());
if (audioMime) {
const fileContent = getContent<IFileContent>();
const audioContent = {
...fileContent,
info: { ...(fileContent.info ?? {}), mimetype: audioMime },
} as unknown as IAudioContent;
return (
<>
<MAudio
content={audioContent}
renderAsFile={renderFile}
renderAudioContent={(props) => (
<AudioContent {...props} renderMediaControl={(p) => <MediaControl {...p} />} />
)}
outlined={outlineAttachment}
/>
{renderCaption()}
</>
);
}
return renderFile();
}
+25 -7
View File
@@ -6,24 +6,42 @@ import { useMatrixClient } from '../hooks/useMatrixClient';
import { LocalRoomSummary, useLocalRoomSummary } from '../hooks/useLocalRoomSummary';
import { AsyncState, AsyncStatus } from '../hooks/useAsyncCallback';
export type IRoomSummary = Awaited<ReturnType<MatrixClient['getRoomSummary']>>;
// MSC3266 returns canonical_alias at runtime, but the SDK's RoomSummary type
// Omit<>s it — add it back so callers can use it.
export type IRoomSummary = Awaited<ReturnType<MatrixClient['getRoomSummary']>> & {
canonical_alias?: string;
};
export type RoomSummaryState = { loading: boolean; error: unknown };
type RoomSummaryLoaderProps = {
roomIdOrAlias: string;
children: (roomSummary?: IRoomSummary) => ReactNode;
/**
* Resident servers to route the summary request through. REQUIRED for a room
* the local homeserver isn't already in (the exact case a preview exists for)
* without it the summary comes back sparse or 404s.
*/
via?: string[];
children: (roomSummary: IRoomSummary | undefined, state: RoomSummaryState) => ReactNode;
};
export function RoomSummaryLoader({ roomIdOrAlias, children }: RoomSummaryLoaderProps) {
export function RoomSummaryLoader({ roomIdOrAlias, via, children }: RoomSummaryLoaderProps) {
const mx = useMatrixClient();
const fetchSummary = useCallback(() => mx.getRoomSummary(roomIdOrAlias), [mx, roomIdOrAlias]);
const fetchSummary = useCallback(
() => mx.getRoomSummary(roomIdOrAlias, via),
[mx, roomIdOrAlias, via],
);
const { data } = useQuery({
queryKey: [roomIdOrAlias, `summary`],
const { data, isLoading, error } = useQuery({
// `via` is part of the key so a no-via failure isn't reused once we have servers.
queryKey: [roomIdOrAlias, 'summary', via ?? []],
queryFn: fetchSummary,
retry: 1,
staleTime: 5 * 60 * 1000,
});
return children(data);
return children(data, { loading: isLoading, error });
}
export function LocalRoomSummaryLoader({
@@ -0,0 +1,27 @@
import { useTauriCallPower } from '../hooks/useTauriCallPower';
import { useTauriJumpList } from '../hooks/useTauriJumpList';
import { useTauriThumbbar } from '../hooks/useTauriThumbbar';
import { useTauriSmtc } from '../hooks/useTauriSmtc';
import { useTauriNetwork } from '../hooks/useTauriNetwork';
import { useTauriToastActions } from '../hooks/useTauriToastActions';
import { useTauriFocusAssist } from '../hooks/useTauriFocusAssist';
import { useTauriDnd } from '../hooks/useTauriDnd';
/**
* Mounts the client-scoped native desktop feature hooks (call/room aware). Each
* `useTauri*` hook no-ops in the browser (guards on `isTauri`), so this is safe
* to render unconditionally. Rendered once by `ClientNonUIFeatures`. App-level
* desktop features (window chrome) live in `App.tsx` instead, so they work
* before login.
*/
export function TauriDesktopFeatures(): null {
useTauriCallPower(); // P5-46 no-sleep during calls
useTauriJumpList(); // P5-36 Windows jump list of recent rooms
useTauriThumbbar(); // P5-44 taskbar thumbnail toolbar (mute/deafen/end)
useTauriSmtc(); // P5-43 system media transport controls
useTauriNetwork(); // P5-49 network-change awareness → sync retry
useTauriToastActions(); // P5-41/35 rich toast click → open room, quick reply → send
useTauriFocusAssist(); // P5-56 Windows Focus Assist → DND suppression atom
useTauriDnd(); // P6-1 tray "Do Not Disturb" → notification suppression atom
return null;
}
@@ -0,0 +1,127 @@
import { Box, config, Icon, Icons, IconSrc, Menu, MenuItem, PopOut, RectCords, Text } from 'folds';
import React, { MouseEventHandler, ReactNode, useMemo, useState } from 'react';
import FocusTrap from 'focus-trap-react';
import { stopPropagation } from '../utils/keyboard';
import { ThreadNotificationMode } from '../utils/threadNotifications';
import { useSetThreadNotificationMode } from '../hooks/useThreadNotifications';
import { AsyncStatus } from '../hooks/useAsyncCallback';
export const getThreadNotificationModeIcon = (mode?: ThreadNotificationMode): IconSrc => {
if (mode === ThreadNotificationMode.Mute) return Icons.BellMute;
if (mode === ThreadNotificationMode.MentionsOnly) return Icons.BellPing;
if (mode === ThreadNotificationMode.All) return Icons.BellRing;
return Icons.Bell;
};
const useThreadNotificationModes = (): ThreadNotificationMode[] =>
useMemo(
() => [
ThreadNotificationMode.Default,
ThreadNotificationMode.All,
ThreadNotificationMode.MentionsOnly,
ThreadNotificationMode.Mute,
],
[],
);
const useThreadNotificationModeStr = (): Record<ThreadNotificationMode, string> =>
useMemo(
() => ({
[ThreadNotificationMode.Default]: 'Default (participating)',
[ThreadNotificationMode.All]: 'All replies',
[ThreadNotificationMode.MentionsOnly]: 'Mentions only',
[ThreadNotificationMode.Mute]: 'Mute',
}),
[],
);
type ThreadNotificationModeSwitcherProps = {
roomId: string;
threadId: string;
value?: ThreadNotificationMode;
children: (
handleOpen: MouseEventHandler<HTMLButtonElement>,
opened: boolean,
changing: boolean,
) => ReactNode;
};
export function ThreadNotificationModeSwitcher({
roomId,
threadId,
value = ThreadNotificationMode.Default,
children,
}: ThreadNotificationModeSwitcherProps) {
const modes = useThreadNotificationModes();
const modeToStr = useThreadNotificationModeStr();
const { modeState, setMode } = useSetThreadNotificationMode(roomId, threadId);
const changing = modeState.status === AsyncStatus.Loading;
const [menuCords, setMenuCords] = useState<RectCords>();
const handleOpenMenu: MouseEventHandler<HTMLButtonElement> = (evt) => {
setMenuCords(evt.currentTarget.getBoundingClientRect());
};
const handleClose = () => {
setMenuCords(undefined);
};
const handleSelect = (mode: ThreadNotificationMode) => {
if (changing) return;
setMode(mode);
handleClose();
};
return (
<PopOut
anchor={menuCords}
offset={5}
position="Bottom"
align="End"
content={
<FocusTrap
focusTrapOptions={{
initialFocus: false,
onDeactivate: handleClose,
clickOutsideDeactivates: true,
isKeyForward: (evt: KeyboardEvent) =>
evt.key === 'ArrowDown' || evt.key === 'ArrowRight',
isKeyBackward: (evt: KeyboardEvent) => evt.key === 'ArrowUp' || evt.key === 'ArrowLeft',
escapeDeactivates: stopPropagation,
}}
>
<Menu>
<Box direction="Column" gap="100" style={{ padding: config.space.S100 }}>
{modes.map((mode) => (
<MenuItem
key={mode}
size="300"
variant="Surface"
aria-pressed={mode === value}
radii="300"
disabled={changing}
onClick={() => handleSelect(mode)}
before={
<Icon
size="100"
src={getThreadNotificationModeIcon(mode)}
filled={mode === value}
/>
}
>
<Text size="T300">
{mode === value ? <b>{modeToStr[mode]}</b> : modeToStr[mode]}
</Text>
</MenuItem>
))}
</Box>
</Menu>
</FocusTrap>
}
>
{children(handleOpenMenu, !!menuCords, changing)}
</PopOut>
);
}
+73 -16
View File
@@ -1,5 +1,19 @@
import React from 'react';
import { Menu, PopOut, toRem } from 'folds';
import {
Box,
Header,
Icon,
IconButton,
Icons,
Menu,
Modal,
Overlay,
OverlayBackdrop,
OverlayCenter,
PopOut,
config,
toRem,
} from 'folds';
import FocusTrap from 'focus-trap-react';
import { useCloseUserRoomProfile, useUserRoomProfileState } from '../state/hooks/userRoomProfile';
import { UserRoomProfile } from './user-profile';
@@ -8,6 +22,20 @@ import { useAllJoinedRoomsSet, useGetRoom } from '../hooks/useGetRoom';
import { stopPropagation } from '../utils/keyboard';
import { SpaceProvider } from '../hooks/useSpace';
import { RoomProvider } from '../hooks/useRoom';
import { ScreenSize, useScreenSize } from '../hooks/useScreenSize';
// Matches useModalStyle's mobile branch: fill the phone screen with internal
// scroll so tall profiles (moderation actions, device list, notes) are fully
// reachable — the anchored 340px popout below can't scroll and clipped them.
const MOBILE_FULLSCREEN = {
width: '100%',
height: '100%',
maxWidth: '100%',
maxHeight: '100%',
borderRadius: 0,
display: 'flex',
flexDirection: 'column',
} as const;
function UserRoomProfileContextMenu({ state }: { state: UserRoomProfileState }) {
const { roomId, spaceId, userId, cords, position } = state;
@@ -15,32 +43,61 @@ function UserRoomProfileContextMenu({ state }: { state: UserRoomProfileState })
const getRoom = useGetRoom(allJoinedRooms);
const room = getRoom(roomId);
const space = spaceId ? getRoom(spaceId) : undefined;
const screenSize = useScreenSize();
const close = useCloseUserRoomProfile();
if (!room) return null;
const profile = (
<SpaceProvider value={space ?? null}>
<RoomProvider value={room}>
<UserRoomProfile userId={userId} />
</RoomProvider>
</SpaceProvider>
);
const focusTrapOptions = {
initialFocus: false,
onDeactivate: close,
clickOutsideDeactivates: true,
escapeDeactivates: stopPropagation,
};
// On phones, render as a full-screen scrollable modal instead of an anchored,
// fixed-width, unscrollable popout.
if (screenSize === ScreenSize.Mobile) {
return (
<Overlay open backdrop={<OverlayBackdrop />}>
<OverlayCenter>
<FocusTrap focusTrapOptions={focusTrapOptions}>
<Modal size="500" style={MOBILE_FULLSCREEN}>
{/* Full-screen covers the backdrop (no tap-to-dismiss) and the
profile has no self-close, so provide an explicit close. */}
<Header size="600" style={{ flexShrink: 0, paddingRight: config.space.S200 }}>
<Box grow="Yes" />
<IconButton size="300" radii="300" onClick={close} aria-label="Close">
<Icon src={Icons.Cross} />
</IconButton>
</Header>
<Box grow="Yes" style={{ overflow: 'hidden auto' }}>
{profile}
</Box>
</Modal>
</FocusTrap>
</OverlayCenter>
</Overlay>
);
}
return (
<PopOut
anchor={cords}
position={position ?? 'Top'}
align="Start"
content={
<FocusTrap
focusTrapOptions={{
initialFocus: false,
onDeactivate: close,
clickOutsideDeactivates: true,
escapeDeactivates: stopPropagation,
}}
>
<Menu style={{ width: toRem(340) }}>
<SpaceProvider value={space ?? null}>
<RoomProvider value={room}>
<UserRoomProfile userId={userId} />
</RoomProvider>
</SpaceProvider>
</Menu>
<FocusTrap focusTrapOptions={focusTrapOptions}>
<Menu style={{ width: toRem(340) }}>{profile}</Menu>
</FocusTrap>
}
/>
+129 -37
View File
@@ -2,8 +2,9 @@ import React, { useCallback, useEffect, useRef, useState } from 'react';
import { Box, Icon, IconButton, Icons, Text, color, config, toRem } from 'folds';
import { useSetting } from '../state/hooks/settings';
import { settingsAtom } from '../state/settings';
import { MobileTouchTarget } from '../styles/mobile.css';
type RecorderState = 'idle' | 'recording' | 'preview';
type RecorderState = 'idle' | 'recording' | 'paused' | 'preview';
interface VoiceRecorderProps {
onSend: (blob: Blob, mimeType: string, durationMs: number, waveform: number[]) => void;
@@ -41,11 +42,15 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
const [previewUrl, setPreviewUrl] = useState<string | null>(null);
const mediaRecorderRef = useRef<MediaRecorder | null>(null);
const streamRef = useRef<MediaStream | null>(null);
const chunksRef = useRef<Blob[]>([]);
const analyserRef = useRef<AnalyserNode | null>(null);
const audioCtxRef = useRef<AudioContext | null>(null);
const rawSamplesRef = useRef<number[]>([]);
const startTimeRef = useRef<number>(0);
// Active-recording duration excluding paused time: accumulated ms from prior
// segments + (now - segmentStart) for the current segment.
const accumulatedMsRef = useRef<number>(0);
const segmentStartRef = useRef<number>(0);
const animFrameRef = useRef<number>(0);
const timerRef = useRef<ReturnType<typeof setInterval> | null>(null);
@@ -54,18 +59,67 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
const previewAudioRef = useRef<HTMLAudioElement | null>(null);
const [previewPlaying, setPreviewPlaying] = useState(false);
const stopAll = useCallback(() => {
// Start the waveform (rAF) + duration (interval) meters against the live
// analyser. Reused by startRecording and resumeRecording.
const startMeters = useCallback(() => {
const analyser = analyserRef.current;
if (!analyser) return;
// Guard against ever running two loops.
if (animFrameRef.current) cancelAnimationFrame(animFrameRef.current);
if (timerRef.current) clearInterval(timerRef.current);
const buf = new Uint8Array(analyser.frequencyBinCount);
const tick = () => {
if (!analyserRef.current) return;
analyserRef.current.getByteFrequencyData(buf);
const avg = buf.reduce((a, b) => a + b, 0) / buf.length;
rawSamplesRef.current.push(avg);
setWaveformBars((prev) => [...prev.slice(1), Math.round((avg / 255) * 100)]);
animFrameRef.current = requestAnimationFrame(tick);
};
animFrameRef.current = requestAnimationFrame(tick);
timerRef.current = setInterval(() => {
setDurationMs(accumulatedMsRef.current + (Date.now() - segmentStartRef.current));
}, 100);
}, []);
// Stop the meters (rAF + interval) without tearing down the audio graph, so a
// paused recording can resume.
const stopMeters = useCallback(() => {
if (animFrameRef.current) cancelAnimationFrame(animFrameRef.current);
if (timerRef.current) {
clearInterval(timerRef.current);
timerRef.current = null;
}
}, []);
// Release the microphone. The mic tracks are independent of the MediaRecorder
// and the AudioContext — neither mr.stop() nor audioCtx.close() releases them —
// so they must be stopped explicitly (else the OS mic indicator stays on).
const stopStream = useCallback(() => {
streamRef.current?.getTracks().forEach((t) => t.stop());
streamRef.current = null;
}, []);
const stopAll = useCallback(() => {
stopMeters();
if (audioCtxRef.current) {
audioCtxRef.current.close();
audioCtxRef.current = null;
}
analyserRef.current = null;
}, []);
}, [stopMeters]);
useEffect(
() => () => {
// Unmounting mid-recording/pause must release the mic — stopAll() only
// closes the AudioContext and cancels the meters, not the mic tracks.
const mr = mediaRecorderRef.current;
if (mr && (mr.state === 'recording' || mr.state === 'paused')) {
mr.ondataavailable = null;
mr.onstop = null;
mr.stop();
}
stopStream();
stopAll();
if (previewUrl) URL.revokeObjectURL(previewUrl);
},
@@ -83,9 +137,11 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
const mr = new MediaRecorder(stream, { mimeType });
mediaRecorderRef.current = mr;
streamRef.current = stream;
chunksRef.current = [];
rawSamplesRef.current = [];
startTimeRef.current = Date.now();
accumulatedMsRef.current = 0;
segmentStartRef.current = Date.now();
const audioCtx = new AudioContext();
audioCtxRef.current = audioCtx;
@@ -95,24 +151,7 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
source.connect(analyser);
analyserRef.current = analyser;
const buf = new Uint8Array(analyser.frequencyBinCount);
const tick = () => {
if (!analyserRef.current) return;
analyserRef.current.getByteFrequencyData(buf);
const avg = buf.reduce((a, b) => a + b, 0) / buf.length;
rawSamplesRef.current.push(avg);
setWaveformBars((prev) => {
const next = [...prev.slice(1), Math.round((avg / 255) * 100)];
return next;
});
animFrameRef.current = requestAnimationFrame(tick);
};
animFrameRef.current = requestAnimationFrame(tick);
timerRef.current = setInterval(() => {
setDurationMs(Date.now() - startTimeRef.current);
}, 100);
startMeters();
mr.ondataavailable = (e) => {
if (e.data.size > 0) chunksRef.current.push(e.data);
@@ -120,8 +159,8 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
mr.onstop = () => {
stream.getTracks().forEach((t) => t.stop());
streamRef.current = null;
const blob = new Blob(chunksRef.current, { type: mimeType });
previewDurationRef.current = Date.now() - startTimeRef.current;
setPreviewBlob(blob);
setPreviewUrl((prev) => {
if (prev) URL.revokeObjectURL(prev);
@@ -135,33 +174,59 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
} catch {
onError?.('Microphone access denied');
}
}, [onError]);
}, [onError, startMeters]);
const pauseRecording = useCallback(() => {
const mr = mediaRecorderRef.current;
if (mr?.state !== 'recording') return;
accumulatedMsRef.current += Date.now() - segmentStartRef.current;
setDurationMs(accumulatedMsRef.current);
stopMeters();
mr.pause();
setState('paused');
}, [stopMeters]);
const resumeRecording = useCallback(() => {
const mr = mediaRecorderRef.current;
if (mr?.state !== 'paused') return;
segmentStartRef.current = Date.now();
mr.resume();
startMeters();
setState('recording');
}, [startMeters]);
const stopRecording = useCallback(() => {
const mr = mediaRecorderRef.current;
const activeMs = mr?.state === 'recording' ? Date.now() - segmentStartRef.current : 0;
previewDurationRef.current = accumulatedMsRef.current + activeMs;
stopAll();
if (mediaRecorderRef.current?.state === 'recording') {
mediaRecorderRef.current.stop();
if (mr && (mr.state === 'recording' || mr.state === 'paused')) {
mr.stop();
}
}, [stopAll]);
const cancelRecording = useCallback(() => {
stopAll();
const mr = mediaRecorderRef.current;
if (mr?.state === 'recording') {
if (mr && (mr.state === 'recording' || mr.state === 'paused')) {
mr.ondataavailable = null;
// onstop (which would release the mic) is cleared, so release it here.
mr.onstop = null;
mr.stop();
}
stopStream();
setPreviewBlob(null);
setPreviewUrl((prev) => {
if (prev) URL.revokeObjectURL(prev);
return null;
});
rawSamplesRef.current = [];
accumulatedMsRef.current = 0;
segmentStartRef.current = 0;
setWaveformBars(Array(WAVEFORM_BARS).fill(0));
setDurationMs(0);
setState('idle');
}, [stopAll]);
}, [stopAll, stopStream]);
const sendVoice = useCallback(() => {
if (!previewBlob) return;
@@ -175,6 +240,7 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
if (state === 'idle') {
return (
<IconButton
className={MobileTouchTarget}
onClick={startRecording}
aria-label="Record voice message"
variant="SurfaceVariant"
@@ -187,16 +253,19 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
);
}
if (state === 'recording') {
if (state === 'recording' || state === 'paused') {
const paused = state === 'paused';
return (
<Box
data-voice-recorder="recording"
data-voice-recorder={paused ? 'paused' : 'recording'}
alignItems="Center"
gap="200"
style={{
background: color.SurfaceVariant.Container,
borderRadius: config.radii.R300,
padding: `${toRem(4)} ${toRem(8)}`,
maxWidth: '100%',
minWidth: 0,
}}
>
<Box
@@ -207,11 +276,15 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
borderRadius: '50%',
background: lotusTerminal ? 'var(--lt-accent-orange)' : color.Critical.Main,
flexShrink: 0,
animation: 'pttLivePulse 900ms ease-in-out infinite',
// Pulse only while actively recording; hold steady (dimmed) when paused.
animation: paused ? 'none' : 'pttLivePulse 900ms ease-in-out infinite',
opacity: paused ? 0.5 : 1,
}}
/>
<Text
size="T200"
role="timer"
aria-label={`${paused ? 'Paused' : 'Recording'}, duration ${formatDuration(durationMs)}`}
style={{
minWidth: toRem(32),
fontVariantNumeric: 'tabular-nums',
@@ -230,7 +303,7 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
data-voice-waveform
alignItems="Center"
gap="100"
style={{ height: toRem(20), overflow: 'hidden', flexShrink: 0 }}
style={{ height: toRem(20), overflow: 'hidden', flexShrink: 1, minWidth: 0 }}
>
{waveformBars.map((h, i) => (
<div
@@ -245,16 +318,29 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
/>
))}
</Box>
<IconButton
onClick={paused ? resumeRecording : pauseRecording}
aria-label={paused ? 'Resume recording' : 'Pause recording'}
variant="SurfaceVariant"
fill="Soft"
size="300"
radii="300"
title={paused ? 'Resume' : 'Pause'}
style={{ flexShrink: 0 }}
>
<Icon src={paused ? Icons.Play : Icons.Pause} size="100" />
</IconButton>
<IconButton
onClick={stopRecording}
aria-label="Stop recording"
aria-label="Finish recording"
variant="Primary"
fill="Soft"
size="300"
radii="300"
title="Stop recording"
title="Finish"
style={{ flexShrink: 0 }}
>
<Icon src={Icons.Pause} size="100" />
<Icon src={Icons.Check} size="100" />
</IconButton>
<IconButton
onClick={cancelRecording}
@@ -263,6 +349,7 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
size="300"
radii="300"
title="Cancel"
style={{ flexShrink: 0 }}
>
<Icon src={Icons.Cross} size="100" />
</IconButton>
@@ -282,7 +369,12 @@ export function VoiceMessageRecorder({ onSend, onError }: VoiceRecorderProps) {
>
{previewUrl && (
<>
<audio ref={previewAudioRef} src={previewUrl} onEnded={() => setPreviewPlaying(false)} />
<audio
ref={previewAudioRef}
src={previewUrl}
onEnded={() => setPreviewPlaying(false)}
aria-hidden="true"
/>
<IconButton
onClick={() => {
const audio = previewAudioRef.current;
@@ -1,5 +1,6 @@
import React from 'react';
import { useAvatarDecoration } from '../../hooks/useAvatarDecoration';
import { useReducedMotion } from '../../hooks/useReducedMotion';
import { decorationUrl } from '../../features/lotus/avatarDecorations';
const DEFAULT_INSET = 8;
@@ -16,8 +17,14 @@ export function AvatarDecoration({
inset = DEFAULT_INSET,
}: AvatarDecorationProps) {
const slug = useAvatarDecoration(userId);
const reducedMotion = useReducedMotion();
if (!slug) {
// Decorations are animated APNGs with no static asset to freeze to, so honor
// prefers-reduced-motion by not rendering the animation at all (consistent
// with the rest of the theming stack — chat backgrounds / seasonal overlays —
// which all suppress motion under this preference; also avoids dozens of live
// APNGs animating in scrolling mobile lists).
if (!slug || reducedMotion) {
return <>{children}</>;
}
@@ -31,6 +38,10 @@ export function AvatarDecoration({
>
{children}
<img
// Force a fresh element per slug so a recycled node whose previous slug
// 404'd (and was hidden in onError) can't leak `display:none` onto a
// valid decoration.
key={slug}
src={decorationUrl(slug)}
style={{
position: 'absolute',
@@ -48,6 +59,9 @@ export function AvatarDecoration({
aria-hidden="true"
loading="lazy"
decoding="async"
onLoad={(e) => {
(e.currentTarget as HTMLImageElement).style.removeProperty('display');
}}
onError={(e) => {
(e.currentTarget as HTMLImageElement).style.display = 'none';
}}
@@ -78,11 +78,14 @@ export function CreateRoomAliasInput({ disabled }: { disabled?: boolean }) {
return (
<Box shrink="No" direction="Column" gap="100">
<Text size="L400">Address (Optional)</Text>
<Text as="label" htmlFor="create-room-alias" size="L400">
Address (Optional)
</Text>
<Text size="T200" priority="300">
Pick an unique address to make it discoverable.
</Text>
<Input
id="create-room-alias"
ref={aliasInputRef}
onChange={handleAliasChange}
before={
+4 -2
View File
@@ -8,6 +8,7 @@ import {
} from 'matrix-js-sdk';
import { RoomJoinRulesEventContent } from 'matrix-js-sdk/lib/types';
import { RoomType, StateEvent } from '../../../types/matrix/room';
import { sendStateEvent } from '../../utils/room';
import { getViaServers } from '../../plugins/via-servers';
import { getMxIdServer } from '../../utils/matrix';
import { CreateRoomAccess } from './types';
@@ -150,9 +151,10 @@ export const createRoom = async (mx: MatrixClient, data: CreateRoomData): Promis
const result = await mx.createRoom(options);
if (data.parent) {
await mx.sendStateEvent(
await sendStateEvent(
mx,
data.parent.roomId,
StateEvent.SpaceChild as any,
StateEvent.SpaceChild,
{
auto_join: false,
suggested: false,
+14
View File
@@ -16,9 +16,23 @@ export const EditorOptions = style([
DefaultReset,
{
padding: config.space.S200,
'@media': {
// On phones the toolbar can hold many 44px buttons; let them wrap to a
// second line instead of overflowing horizontally.
'(max-width: 750px)': { flexWrap: 'wrap' },
},
},
]);
// The composer's before | editable | after row. On phones, allow the toolbar
// (`after`) to wrap below the input instead of squeezing the editable to zero
// and pushing the Send button off-screen.
export const EditorInputRow = style({
'@media': {
'(max-width: 750px)': { flexWrap: 'wrap' },
},
});
export const EditorTextareaScroll = style({});
export const EditorTextarea = style([
+5 -2
View File
@@ -66,6 +66,8 @@ type CustomEditorProps = {
maxHeight?: string;
editor: Editor;
placeholder?: string;
/** Explicit accessible name for the textbox; falls back to the placeholder. */
ariaLabel?: string;
onKeyDown?: KeyboardEventHandler;
onKeyUp?: KeyboardEventHandler;
onChange?: EditorChangeHandler;
@@ -82,6 +84,7 @@ export const CustomEditor = forwardRef<HTMLDivElement, CustomEditorProps>(
maxHeight = '50vh',
editor,
placeholder,
ariaLabel,
onKeyDown,
onKeyUp,
onChange,
@@ -121,7 +124,7 @@ export const CustomEditor = forwardRef<HTMLDivElement, CustomEditorProps>(
<div className={css.Editor} ref={ref}>
<Slate editor={editor} initialValue={initialValue} onChange={onChange}>
{top}
<Box alignItems="Start">
<Box className={css.EditorInputRow} alignItems="Start">
{before && (
<Box className={css.EditorOptions} alignItems="Center" gap="100" shrink="No">
{before}
@@ -139,7 +142,7 @@ export const CustomEditor = forwardRef<HTMLDivElement, CustomEditorProps>(
data-editable-name={editableName}
className={css.EditorTextarea}
placeholder={placeholder}
aria-label={placeholder ?? 'Message input'}
aria-label={ariaLabel ?? placeholder ?? 'Message input'}
aria-multiline="true"
renderPlaceholder={renderPlaceholder}
renderElement={renderElement}
@@ -1,4 +1,4 @@
import React, { KeyboardEvent as ReactKeyboardEvent, useEffect, useMemo } from 'react';
import React, { KeyboardEvent as ReactKeyboardEvent, useEffect, useMemo, useState } from 'react';
import { Editor } from 'slate';
import { Box, MenuItem, Text, toRem } from 'folds';
import { Room } from 'matrix-js-sdk';
@@ -11,7 +11,7 @@ import { onTabPress } from '../../../utils/keyboard';
import { createEmoticonElement, moveCursor, replaceWithElement } from '../utils';
import { useRecentEmoji } from '../../../hooks/useRecentEmoji';
import { useRelevantImagePacks } from '../../../hooks/useImagePacks';
import { IEmoji, emojis } from '../../../plugins/emoji';
import { IEmoji, emojis, loadEmojiData } from '../../../plugins/emoji';
import { useKeyDown } from '../../../hooks/useKeyDown';
import { mxcUrlToHttp } from '../../../utils/matrix';
import { useMediaAuthentication } from '../../../hooks/useMediaAuthentication';
@@ -47,13 +47,32 @@ export function EmoticonAutocomplete({
const imagePacks = useRelevantImagePacks(ImageUsage.Emoticon, imagePackRooms);
const recentEmoji = useRecentEmoji(mx, 20);
// Lazily load emojibase data (see plugins/emoji `loadEmojiData`). Until it
// resolves, `emojis` is empty and autocomplete matches only custom-emoji
// packs; the unicode emoji list fills in once loaded.
const [loadedEmojis, setLoadedEmojis] = useState<IEmoji[]>(() => emojis);
useEffect(() => {
let alive = true;
loadEmojiData()
// Fresh array reference: loadEmojiData populates the module-level array
// IN PLACE, so state set to the same ref would bail out of re-rendering
// and the search list would never gain the unicode emojis.
.then((loaded) => {
if (alive) setLoadedEmojis(loaded.emojis.slice());
})
.catch(() => undefined);
return () => {
alive = false;
};
}, []);
const searchList = useMemo(() => {
const list: Array<EmoticonSearchItem> = [];
return list.concat(
imagePacks.flatMap((pack) => pack.getImages(ImageUsage.Emoticon)),
emojis,
loadedEmojis,
);
}, [imagePacks]);
}, [imagePacks, loadedEmojis]);
const [result, search, resetSearch] = useAsyncSearch(
searchList,
@@ -1,4 +1,4 @@
import React, { KeyboardEvent as ReactKeyboardEvent, useCallback, useEffect } from 'react';
import React, { KeyboardEvent as ReactKeyboardEvent, useCallback, useEffect, useMemo } from 'react';
import { Editor } from 'slate';
import { Avatar, Icon, Icons, MenuItem, Text } from 'folds';
import { JoinRule, MatrixClient } from 'matrix-js-sdk';
@@ -80,7 +80,14 @@ export function RoomMentionAutocomplete({
const mx = useMatrixClient();
const mDirects = useAtomValue(mDirectAtom);
const allRooms = useAtomValue(allRoomsAtom).sort(factoryRoomIdByActivity(mx));
// Copy before sorting: `.sort()` mutates in place, and `allRoomsAtom`'s array
// is shared app-wide — sorting it here reorders it for every other consumer.
// Also memoize so a keystroke doesn't re-run the O(N log N) getRoom compare.
const allRoomsList = useAtomValue(allRoomsAtom);
const allRooms = useMemo(
() => [...allRoomsList].sort(factoryRoomIdByActivity(mx)),
[allRoomsList, mx],
);
const [result, search, resetSearch] = useAsyncSearch(
allRooms,
@@ -16,7 +16,7 @@ import { onTabPress } from '../../../utils/keyboard';
import { createMentionElement, moveCursor, replaceWithElement } from '../utils';
import { useKeyDown } from '../../../hooks/useKeyDown';
import { getMxIdLocalPart, getMxIdServer, isUserId } from '../../../utils/matrix';
import { getMemberDisplayName, getMemberSearchStr } from '../../../utils/room';
import { getMemberName, getMemberSearchStr } from '../../../utils/room';
import { UserAvatar } from '../../user-avatar';
import { useMediaAuthentication } from '../../../hooks/useMediaAuthentication';
import { Membership } from '../../../../types/matrix/room';
@@ -140,8 +140,7 @@ export function UserMentionAutocomplete({
});
});
const getName = (member: RoomMember) =>
getMemberDisplayName(room, member.userId) ?? getMxIdLocalPart(member.userId) ?? member.userId;
const getName = (member: RoomMember) => getMemberName(room, member.userId);
return (
<AutocompleteMenu headerContent={<Text size="L400">Mentions</Text>} requestClose={requestClose}>
+67
View File
@@ -0,0 +1,67 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { Descendant } from 'slate';
import { toMatrixCustomHTML } from './output';
import { BlockType } from './types';
// Loose Slate node builders for the test.
const txt = (text: string, marks: Record<string, unknown> = {}) =>
({ text, ...marks }) as unknown as Descendant;
const el = (type: BlockType, children: unknown[]) => ({ type, children }) as unknown as Descendant;
const OPTS = {
allowTextFormatting: true,
allowInlineMarkdown: false,
allowBlockMarkdown: false,
allowMath: true,
};
test('inline $…$ → data-mx-maths span, surrounding prose preserved', () => {
assert.equal(
toMatrixCustomHTML(txt('a $x^2$ b'), OPTS),
'a <span data-mx-maths="x^2"><code>x^2</code></span> b',
);
});
test('single-line block $$…$$ → data-mx-maths div', () => {
assert.equal(
toMatrixCustomHTML(txt('$$E=mc^2$$'), OPTS),
'<div data-mx-maths="E=mc^2"><code>E=mc^2</code></div>',
);
});
test('LaTeX special chars are escaped in attribute + fallback', () => {
assert.equal(
toMatrixCustomHTML(txt('$a<b$'), OPTS),
'<span data-mx-maths="a&lt;b"><code>a&lt;b</code></span>',
);
});
test('math bypasses markdown — underscores are not italicised', () => {
// Without pre-markdown extraction, `_` would become <em>.
assert.equal(
toMatrixCustomHTML(txt('$a_b$'), { ...OPTS, allowInlineMarkdown: true }),
'<span data-mx-maths="a_b"><code>a_b</code></span>',
);
});
test('currency ($5 and $10) stays literal', () => {
assert.equal(toMatrixCustomHTML(txt('$5 and $10'), OPTS), '$5 and $10');
});
test('no math conversion inside an inline code mark', () => {
const out = toMatrixCustomHTML(txt('$x$', { code: true }), OPTS);
assert.ok(!out.includes('data-mx-maths'));
assert.ok(out.includes('<code>$x$</code>'));
});
test('no math conversion inside a code block', () => {
const block = el(BlockType.CodeBlock, [el(BlockType.CodeLine, [txt('$x$')])]);
const out = toMatrixCustomHTML(block, OPTS);
assert.ok(!out.includes('data-mx-maths'));
assert.ok(out.includes('$x$'));
});
test('a message with no math is unchanged', () => {
assert.equal(toMatrixCustomHTML(txt('just hello'), OPTS), 'just hello');
});
+28
View File
@@ -12,14 +12,42 @@ import {
import { findAndReplace } from '../../utils/findAndReplace';
import { sanitizeForRegex } from '../../utils/regex';
import { isUserId } from '../../utils/matrix';
import { splitMathSegments } from '../../utils/mathParse';
export type OutputOptions = {
allowTextFormatting?: boolean;
allowInlineMarkdown?: boolean;
allowBlockMarkdown?: boolean;
allowMath?: boolean;
};
// Spec `data-mx-maths` markup (CS-API §11.5): the attribute holds the LaTeX; the
// <code> child is the fallback for clients that don't render math. sanitizeText
// escapes & < > " ' — correct for both the attribute value and the <code> text.
const mathToCustomHtml = (latex: string, block: boolean): string => {
const esc = sanitizeText(latex);
const tag = block ? 'div' : 'span';
return `<${tag} data-mx-maths="${esc}"><code>${esc}</code></${tag}>`;
};
const textToCustomHtml = (node: Text, opts: OutputOptions): string => {
// Convert `$…$`/`$$…$$` to `data-mx-maths` so math renders on other clients.
// Extracted BEFORE markdown so LaTeX (`_`, `*`, `\`, `{}`) isn't mangled; never
// applied inside inline code. Non-math text recurses with allowMath off so it
// still gets the normal marks + inline-markdown treatment.
if (opts.allowMath && !node.code) {
const segments = splitMathSegments(node.text);
if (segments.some((seg) => seg.type !== 'text')) {
return segments
.map((seg) =>
seg.type === 'text'
? textToCustomHtml({ ...node, text: seg.value }, { ...opts, allowMath: false })
: mathToCustomHtml(seg.value, seg.type === 'block'),
)
.join('');
}
}
let string = sanitizeText(node.text);
if (opts.allowTextFormatting) {
if (node.bold) string = `<strong>${string}</strong>`;
+33 -12
View File
@@ -194,22 +194,43 @@ export const createCommandElement = (command: string): CommandElement => ({
});
export const replaceWithElement = (editor: Editor, selectRange: BaseRange, element: Element) => {
Transforms.select(editor, selectRange);
Transforms.insertNodes(editor, element);
Transforms.collapse(editor, {
edge: 'end',
});
// Wrap the whole sequence: on a stale autocomplete range (the document changed
// between the menu opening and the pick) `insertNodes` — not `select`, which is
// lazy in this Slate version — can throw. This runs inside the pick's event
// handler, so an escape wouldn't hit the error boundary, but keep it contained.
try {
Transforms.select(editor, selectRange);
Transforms.insertNodes(editor, element);
Transforms.collapse(editor, { edge: 'end' });
} catch {
/* stale range — the pick is a no-op rather than an uncaught error */
}
};
export const moveCursor = (editor: Editor, withSpace?: boolean) => {
// Defer to the next tick so React can flush any pending void-element DOM
// updates (e.g. after inserting a mention) before Slate resolves cursor
// positions via ReactEditor.toDOMNode — otherwise Slate throws
// "Cannot resolve a DOM node from slate node".
// Move the caret out of the just-inserted inline void and land it in a real
// trailing text node — SYNCHRONOUSLY, in the same commit as the insert.
// `Transforms.move` escapes the void (after insertNodes+collapse the caret is
// INSIDE the void's inner text node; insertText there is a no-op, blocked by
// Slate's void guard). The space then lands in a real text node.
// Doing this in the same commit (vs the old deferred setTimeout) means the
// caret never sits on the void's zero-width edge on a racy tick — that edge's
// DOM (a U+FEFF node) isn't populated yet, so slate-react's commit-phase
// selection sync (setBaseAndExtent) threw IndexSizeError mid-render and tripped
// the composer error boundary. Both ops are pure model transforms (no DOM
// resolution), so running them synchronously is safe.
Transforms.move(editor);
if (withSpace) editor.insertText(' ');
// Re-assert focus next tick (a pick usually keeps the editor focused). Guarded
// because ReactEditor.focus resolves the DOM; with the caret now in a real text
// node this is safe, but stay defensive against a mid-flight editor.
setTimeout(() => {
ReactEditor.focus(editor);
Transforms.move(editor);
if (withSpace) editor.insertText(' ');
try {
ReactEditor.focus(editor);
} catch {
// The editor DOM can be mid-flight (autocomplete just closed / re-render
// landed). The element is already inserted, so skip the focus nudge.
}
}, 0);
};
+89 -11
View File
@@ -8,14 +8,15 @@ import React, {
useEffect,
useMemo,
useRef,
useState,
} from 'react';
import { Box, config, Icons, Scroll } from 'folds';
import FocusTrap from 'focus-trap-react';
import { isKeyHotkey } from 'is-hotkey';
import { Room } from 'matrix-js-sdk';
import { atom, PrimitiveAtom, useAtom, useSetAtom } from 'jotai';
import { atom, PrimitiveAtom, useAtom, useAtomValue, useSetAtom } from 'jotai';
import { useVirtualizer } from '@tanstack/react-virtual';
import { IEmoji, emojiGroups, emojis } from '../../plugins/emoji';
import { EmojiData, IEmoji, emojiGroups, emojis, loadEmojiData } from '../../plugins/emoji';
import { useEmojiGroupLabels } from './useEmojiGroupLabels';
import { useEmojiGroupIcons } from './useEmojiGroupIcons';
import { preventScrollWithArrowKey, stopPropagation } from '../../utils/keyboard';
@@ -28,6 +29,7 @@ import { useAsyncSearch, UseAsyncSearchOptions } from '../../hooks/useAsyncSearc
import { useDebounce } from '../../hooks/useDebounce';
import { useThrottle } from '../../hooks/useThrottle';
import { addRecentEmoji } from '../../plugins/recent-emoji';
import { addRecentSticker, recentStickersAtom } from '../../state/recentStickers';
import { useMediaAuthentication } from '../../hooks/useMediaAuthentication';
import { ImagePack, ImageUsage, PackImageReader } from '../../plugins/custom-emoji';
import { getEmoticonSearchStr } from '../../plugins/utils';
@@ -55,6 +57,36 @@ import { VirtualTile } from '../virtualizer';
const RECENT_GROUP_ID = 'recent_group';
const SEARCH_GROUP_ID = 'search_group';
// Stable empty pack list for hideCustomEmojis (unicode-only) mode — a fresh []
// each render would needlessly re-run the memoized group/search builders.
const NO_IMAGE_PACKS: ImagePack[] = [];
/**
* Lazily pull in the emojibase data (see plugins/emoji `loadEmojiData`). The
* `emojis`/`emojiGroups` arrays are populated in place once the promise
* resolves; we wrap them in a fresh object on load so React re-renders and the
* board fills in. Before that, both are empty and the board shows only custom
* image packs / recents (which is fleeting the load starts on mount).
*/
const useEmojiData = (): EmojiData => {
const [data, setData] = useState<EmojiData>(() => ({ emojis, emojiGroups }));
useEffect(() => {
let alive = true;
loadEmojiData()
// Fresh array references (not just a fresh wrapper): downstream memos
// depend on the arrays themselves, which are populated IN PLACE — same
// refs would skip recompute and leave emoji search empty until remount.
.then((loaded) => {
if (alive)
setData({ emojis: loaded.emojis.slice(), emojiGroups: loaded.emojiGroups.slice() });
})
.catch(() => undefined);
return () => {
alive = false;
};
}, []);
return data;
};
type EmojiGroupItem = {
id: string;
@@ -70,11 +102,14 @@ type StickerGroupItem = {
const useGroups = (
tab: EmojiBoardTab,
imagePacks: ImagePack[],
hideCustomEmojis?: boolean,
): [EmojiGroupItem[], StickerGroupItem[]] => {
const mx = useMatrixClient();
const recentEmojis = useRecentEmoji(mx, 21);
const recentStickers = useAtomValue(recentStickersAtom);
const labels = useEmojiGroupLabels();
const { emojiGroups: loadedEmojiGroups } = useEmojiData();
const emojiGroupItems = useMemo(() => {
const g: EmojiGroupItem[] = [];
@@ -83,7 +118,9 @@ const useGroups = (
g.push({
id: RECENT_GROUP_ID,
name: 'Recent',
items: recentEmojis,
// In unicode-only mode drop recently-used CUSTOM emojis (PackImageReader);
// keep only unicode ones (IEmoji has `unicode`).
items: hideCustomEmojis ? recentEmojis.filter((e) => 'unicode' in e) : recentEmojis,
});
imagePacks.forEach((pack) => {
@@ -99,7 +136,7 @@ const useGroups = (
});
});
emojiGroups.forEach((group) => {
loadedEmojiGroups.forEach((group) => {
g.push({
id: group.id,
name: labels[group.id],
@@ -108,12 +145,22 @@ const useGroups = (
});
return g;
}, [mx, recentEmojis, labels, imagePacks, tab]);
}, [mx, recentEmojis, labels, imagePacks, tab, loadedEmojiGroups, hideCustomEmojis]);
const stickerGroupItems = useMemo(() => {
const g: StickerGroupItem[] = [];
if (tab !== EmojiBoardTab.Sticker) return g;
if (recentStickers.length > 0) {
g.push({
id: RECENT_GROUP_ID,
name: 'Recent',
// StickerItem only reads url/shortcode/body, so a minimal PackImageReader
// reconstructed from the stored data renders and re-sends correctly.
items: recentStickers.map((s) => new PackImageReader(s.shortcode, s.url, { body: s.body })),
});
}
imagePacks.forEach((pack) => {
let label = pack.meta.name;
if (!label) label = isUserId(pack.id) ? 'Personal Pack' : mx.getRoom(pack.id)?.name;
@@ -128,7 +175,7 @@ const useGroups = (
});
return g;
}, [mx, imagePacks, tab]);
}, [mx, imagePacks, tab, recentStickers]);
return [emojiGroupItems, stickerGroupItems];
};
@@ -177,6 +224,7 @@ function EmojiSidebar({ activeGroupAtom, packs, onScrollToGroup }: EmojiSidebarP
const usage = ImageUsage.Emoticon;
const labels = useEmojiGroupLabels();
const icons = useEmojiGroupIcons();
const { emojiGroups: loadedEmojiGroups } = useEmojiData();
const packLabels = useMemo(() => {
const map = new Map<string, string | undefined>();
@@ -234,7 +282,7 @@ function EmojiSidebar({ activeGroupAtom, packs, onScrollToGroup }: EmojiSidebarP
}}
>
<SidebarDivider />
{emojiGroups.map((group) => (
{loadedEmojiGroups.map((group) => (
<GroupIcon
key={group.id}
active={activeGroupId === group.id}
@@ -259,6 +307,7 @@ function StickerSidebar({ activeGroupAtom, packs, onScrollToGroup }: StickerSide
const useAuthentication = useMediaAuthentication();
const [activeGroupId, setActiveGroupId] = useAtom(activeGroupAtom);
const recentStickers = useAtomValue(recentStickersAtom);
const usage = ImageUsage.Sticker;
const packLabels = useMemo(() => {
@@ -278,6 +327,17 @@ function StickerSidebar({ activeGroupAtom, packs, onScrollToGroup }: StickerSide
return (
<Sidebar>
{recentStickers.length > 0 && (
<SidebarStack>
<GroupIcon
active={activeGroupId === RECENT_GROUP_ID}
id={RECENT_GROUP_ID}
label="Recent"
icon={Icons.RecentClock}
onClick={handleScrollToGroup}
/>
</SidebarStack>
)}
<SidebarStack>
{packs.map((pack) => {
const label = packLabels.get(pack.id);
@@ -380,6 +440,11 @@ type EmojiBoardProps = {
onStickerSelect?: (mxc: string, shortcode: string, label: string) => void;
allowTextCustomEmoji?: boolean;
addToRecentEmoji?: boolean;
// Unicode-only mode: hide custom/image-pack emojis (packs, sidebar icons,
// search, and custom entries in Recent). For targets that can only hold plain
// text — e.g. the presence status message, which can't render an mxc image —
// so users only see emojis that actually insert.
hideCustomEmojis?: boolean;
};
export function EmojiBoard({
@@ -393,6 +458,7 @@ export function EmojiBoard({
onStickerSelect,
allowTextCustomEmoji,
addToRecentEmoji = true,
hideCustomEmojis,
}: EmojiBoardProps) {
const mx = useMatrixClient();
@@ -405,17 +471,22 @@ export function EmojiBoard({
);
const activeGroupIdAtom = useMemo(() => atom<string | undefined>(undefined), []);
const setActiveGroupId = useSetAtom(activeGroupIdAtom);
const imagePacks = useRelevantImagePacks(usage, imagePackRooms);
const [emojiGroupItems, stickerGroupItems] = useGroups(tab, imagePacks);
const setRecentStickers = useSetAtom(recentStickersAtom);
const relevantImagePacks = useRelevantImagePacks(usage, imagePackRooms);
// Unicode-only mode: drop all custom/image packs so the sidebar, group list,
// and search show only insertable unicode emojis.
const imagePacks = hideCustomEmojis ? NO_IMAGE_PACKS : relevantImagePacks;
const [emojiGroupItems, stickerGroupItems] = useGroups(tab, imagePacks, hideCustomEmojis);
const groups = emojiTab ? emojiGroupItems : stickerGroupItems;
const renderItem = useItemRenderer(tab);
const { emojis: loadedEmojis } = useEmojiData();
const searchList = useMemo(() => {
let list: Array<PackImageReader | IEmoji> = [];
list = list.concat(imagePacks.flatMap((pack) => pack.getImages(usage)));
if (emojiTab) list = list.concat(emojis);
if (emojiTab) list = list.concat(loadedEmojis);
return list;
}, [emojiTab, usage, imagePacks]);
}, [emojiTab, usage, imagePacks, loadedEmojis]);
const [result, search, resetSearch] = useAsyncSearch(
searchList,
@@ -463,6 +534,13 @@ export function EmojiBoard({
}
if (emojiInfo.type === EmojiType.Sticker) {
onStickerSelect?.(emojiInfo.data, emojiInfo.shortcode, emojiInfo.label);
setRecentStickers((prev) =>
addRecentSticker(prev, {
url: emojiInfo.data,
shortcode: emojiInfo.shortcode,
body: emojiInfo.label,
}),
);
}
if (!evt.altKey && !evt.shiftKey) requestClose();
};
@@ -15,12 +15,10 @@ import {
} from 'folds';
import { Room } from 'matrix-js-sdk';
import { useRoomEventReaders } from '../../hooks/useRoomEventReaders';
import { getMemberDisplayName } from '../../utils/room';
import { getMxIdLocalPart, mxcUrlToHttp } from '../../utils/matrix';
import * as css from './EventReaders.css';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { UserAvatar } from '../user-avatar';
import { useMediaAuthentication } from '../../hooks/useMediaAuthentication';
import { useMemberAvatar } from '../../hooks/useMemberAvatar';
import { useOpenUserRoomProfile } from '../../state/hooks/userRoomProfile';
import { useSpaceOptionally } from '../../hooks/useSpace';
import { getMouseEventCords } from '../../utils/dom';
@@ -38,6 +36,64 @@ function formatReadTs(ts: number, hour24Clock: boolean): string {
: `${timeMon(ts)} ${timeDay(ts)} ${timeYear(ts)} at ${timeStr}`;
}
type EventReaderItemProps = {
room: Room;
readerId: string;
hour24Clock: boolean;
lotusTerminal: boolean;
onSelect: React.MouseEventHandler<HTMLButtonElement>;
};
function EventReaderItem({
room,
readerId,
hour24Clock,
lotusTerminal,
onSelect,
}: EventReaderItemProps) {
const { name, avatarUrl } = useMemberAvatar(room, readerId, 100, 100);
const receiptTs = room.getReadReceiptForUserId(readerId)?.data.ts;
return (
<MenuItem
style={{ padding: `0 ${config.space.S200}` }}
radii="400"
onClick={onSelect}
before={
<Avatar size="200">
<UserAvatar
userId={readerId}
src={avatarUrl}
alt={name}
renderFallback={() => <Icon size="50" src={Icons.User} filled />}
/>
</Avatar>
}
>
<Box direction="Column" grow="Yes">
<Text size="T400" truncate>
{name}
</Text>
{receiptTs !== undefined && (
<Text
size="T200"
priority="300"
style={
lotusTerminal
? {
color: 'var(--lt-accent-amber)',
textShadow: 'var(--lt-glow-amber)',
}
: undefined
}
>
{formatReadTs(receiptTs, hour24Clock)}
</Text>
)}
</Box>
</MenuItem>
);
}
export type EventReadersProps = {
room: Room;
eventId: string;
@@ -46,7 +102,6 @@ export type EventReadersProps = {
export const EventReaders = as<'div', EventReadersProps>(
({ className, room, eventId, requestClose, ...props }, ref) => {
const mx = useMatrixClient();
const useAuthentication = useMediaAuthentication();
const myUserId = mx.getUserId();
const latestEventReaders = useRoomEventReaders(room, eventId).filter((id) => id !== myUserId);
const openProfile = useOpenUserRoomProfile();
@@ -54,9 +109,6 @@ export const EventReaders = as<'div', EventReadersProps>(
const [hour24Clock] = useSetting(settingsAtom, 'hour24Clock');
const [lotusTerminal] = useSetting(settingsAtom, 'lotusTerminal');
const getName = (userId: string) =>
getMemberDisplayName(room, userId) ?? getMxIdLocalPart(userId) ?? userId;
return (
<Box
className={classNames(css.EventReaders, className)}
@@ -100,64 +152,24 @@ export const EventReaders = as<'div', EventReadersProps>(
<Box grow="Yes">
<Scroll visibility="Hover" hideTrack size="300">
<Box className={css.Content} direction="Column">
{latestEventReaders.map((readerId) => {
const name = getName(readerId);
const avatarMxcUrl = room.getMember(readerId)?.getMxcAvatarUrl();
const avatarUrl = avatarMxcUrl
? (mxcUrlToHttp(mx, avatarMxcUrl, useAuthentication, 100, 100, 'crop') ??
undefined)
: undefined;
const receiptTs = room.getReadReceiptForUserId(readerId)?.data.ts;
return (
<MenuItem
key={readerId}
style={{ padding: `0 ${config.space.S200}` }}
radii="400"
onClick={(event) => {
openProfile(
room.roomId,
space?.roomId,
readerId,
getMouseEventCords(event.nativeEvent),
'Bottom',
);
}}
before={
<Avatar size="200">
<UserAvatar
userId={readerId}
src={avatarUrl}
alt={name}
renderFallback={() => <Icon size="50" src={Icons.User} filled />}
/>
</Avatar>
}
>
<Box direction="Column" grow="Yes">
<Text size="T400" truncate>
{name}
</Text>
{receiptTs !== undefined && (
<Text
size="T200"
priority="300"
style={
lotusTerminal
? {
color: 'var(--lt-accent-amber)',
textShadow: 'var(--lt-glow-amber)',
}
: undefined
}
>
{formatReadTs(receiptTs, hour24Clock)}
</Text>
)}
</Box>
</MenuItem>
);
})}
{latestEventReaders.map((readerId) => (
<EventReaderItem
key={readerId}
room={room}
readerId={readerId}
hour24Clock={hour24Clock}
lotusTerminal={lotusTerminal}
onSelect={(event) => {
openProfile(
room.roomId,
space?.roomId,
readerId,
getMouseEventCords(event.nativeEvent),
'Bottom',
);
}}
/>
))}
</Box>
</Scroll>
</Box>
@@ -200,12 +200,24 @@ export function ImagePackProfileEdit({ meta, onCancel, onSave }: ImagePackProfil
</Box>
</Box>
<Box direction="Inherit" gap="100">
<Text size="L400">Name</Text>
<Input name="nameInput" defaultValue={meta.name} variant="Secondary" radii="300" required />
<Text as="label" htmlFor="image-pack-name" size="L400">
Name
</Text>
<Input
id="image-pack-name"
name="nameInput"
defaultValue={meta.name}
variant="Secondary"
radii="300"
required
/>
</Box>
<Box direction="Inherit" gap="100">
<Text size="L400">Attribution</Text>
<Text as="label" htmlFor="image-pack-attribution" size="L400">
Attribution
</Text>
<TextArea
id="image-pack-attribution"
name="attributionTextArea"
defaultValue={meta.attribution}
variant="Secondary"
@@ -5,6 +5,7 @@ import { useMatrixClient } from '../../hooks/useMatrixClient';
import { ImagePackContent } from './ImagePackContent';
import { ImagePack, PackContent } from '../../plugins/custom-emoji';
import { StateEvent } from '../../../types/matrix/room';
import { sendStateEvent } from '../../utils/room';
import { useRoomImagePack } from '../../hooks/useImagePacks';
import { randomStr } from '../../utils/common';
import { useRoomPermissions } from '../../hooks/useRoomPermissions';
@@ -45,10 +46,11 @@ export function RoomImagePack({ room, stateKey }: RoomImagePackProps) {
const { address } = imagePack;
if (!address) return;
await mx.sendStateEvent(
await sendStateEvent(
mx,
address.roomId,
StateEvent.PoniesRoomEmotes as unknown as keyof import('matrix-js-sdk').StateEvents,
packContent as any,
StateEvent.PoniesRoomEmotes,
packContent,
address.stateKey,
);
},
@@ -1,12 +1,13 @@
import React from 'react';
import { useTranslation } from 'react-i18next';
import FileSaver from 'file-saver';
import classNames from 'classnames';
import { Box, Chip, Header, Icon, IconButton, Icons, Text, as } from 'folds';
import { useSaveFile } from '../../hooks/useSaveFile';
import * as css from './ImageViewer.css';
import { useZoom } from '../../hooks/useZoom';
import { usePan } from '../../hooks/usePan';
import { downloadMedia } from '../../utils/matrix';
import { MobileTouchTarget } from '../../styles/mobile.css';
export type ImageViewerProps = {
alt: string;
@@ -17,12 +18,13 @@ export type ImageViewerProps = {
export const ImageViewer = as<'div', ImageViewerProps>(
({ className, alt, src, requestClose, ...props }, ref) => {
const { t } = useTranslation();
const saveFile = useSaveFile();
const { zoom, zoomIn, zoomOut, setZoom } = useZoom(0.2);
const { pan, cursor, onMouseDown } = usePan(zoom !== 1);
const { pan, cursor, onMouseDown, onTouchStart } = usePan(zoom !== 1);
const handleDownload = async () => {
const fileContent = await downloadMedia(src);
FileSaver.saveAs(fileContent, alt);
saveFile(fileContent, alt);
};
return (
@@ -34,7 +36,13 @@ export const ImageViewer = as<'div', ImageViewerProps>(
>
<Header className={css.ImageViewerHeader} size="400">
<Box grow="Yes" alignItems="Center" gap="200">
<IconButton size="300" radii="300" onClick={requestClose} aria-label="Close">
<IconButton
size="300"
radii="300"
className={MobileTouchTarget}
onClick={requestClose}
aria-label="Close"
>
<Icon size="50" src={Icons.ArrowLeft} />
</IconButton>
<Text size="T300" truncate>
@@ -47,12 +55,18 @@ export const ImageViewer = as<'div', ImageViewerProps>(
outlined={zoom < 1}
size="300"
radii="Pill"
className={MobileTouchTarget}
onClick={zoomOut}
aria-label="Zoom Out"
>
<Icon size="50" src={Icons.Minus} />
</IconButton>
<Chip variant="SurfaceVariant" radii="Pill" onClick={() => setZoom(zoom === 1 ? 2 : 1)}>
<Chip
variant="SurfaceVariant"
radii="Pill"
className={MobileTouchTarget}
onClick={() => setZoom(zoom === 1 ? 2 : 1)}
>
<Text size="B300">{Math.round(zoom * 100)}%</Text>
</Chip>
<IconButton
@@ -60,6 +74,7 @@ export const ImageViewer = as<'div', ImageViewerProps>(
outlined={zoom > 1}
size="300"
radii="Pill"
className={MobileTouchTarget}
onClick={zoomIn}
aria-label="Zoom In"
>
@@ -69,6 +84,7 @@ export const ImageViewer = as<'div', ImageViewerProps>(
variant="Primary"
onClick={handleDownload}
radii="300"
className={MobileTouchTarget}
before={<Icon size="50" src={Icons.Download} />}
>
<Text size="B300">{t('Organisms.ImageViewer.download')}</Text>
@@ -80,16 +96,26 @@ export const ImageViewer = as<'div', ImageViewerProps>(
className={css.ImageViewerContent}
justifyContent="Center"
alignItems="Center"
onWheel={(evt) => {
if (evt.deltaY < 0) zoomIn();
else if (evt.deltaY > 0) zoomOut();
}}
>
<img
className={css.ImageViewerImg}
style={{
cursor,
transform: `scale(${zoom}) translate(${pan.translateX}px, ${pan.translateY}px)`,
// translate runs inside scale(), so divide by zoom to make a dragged
// pixel move the image one screen pixel (1:1 with the cursor) rather
// than `zoom` pixels.
transform: `scale(${zoom}) translate(${pan.translateX / zoom}px, ${
pan.translateY / zoom
}px)`,
}}
src={src}
alt={alt}
onMouseDown={onMouseDown}
onTouchStart={onTouchStart}
/>
</Box>
</Box>
@@ -261,9 +261,12 @@ export function InviteUserPrompt({ room, requestClose }: InviteUserProps) {
gap="400"
>
<Box direction="Column" gap="100">
<Text size="L400">User ID</Text>
<Text as="label" htmlFor="invite-user-id" size="L400">
User ID
</Text>
<div>
<Input
id="invite-user-id"
size="500"
ref={inputRef}
onChange={handleSearchChange}
@@ -334,8 +337,11 @@ export function InviteUserPrompt({ room, requestClose }: InviteUserProps) {
</div>
</Box>
<Box direction="Column" gap="100">
<Text size="L400">Reason (Optional)</Text>
<Text as="label" htmlFor="invite-reason" size="L400">
Reason (Optional)
</Text>
<TextArea
id="invite-reason"
size="500"
name="reasonInput"
variant="Background"
@@ -108,8 +108,11 @@ export function JoinAddressPrompt({ onOpen, onCancel }: JoinAddressProps) {
</Text>
</Box>
<Box direction="Column" gap="100">
<Text size="L400">Address</Text>
<Text as="label" htmlFor="join-address" size="L400">
Address
</Text>
<Input
id="join-address"
size="500"
autoFocus
name="addressInput"
+41
View File
@@ -0,0 +1,41 @@
import React from 'react';
import katex from 'katex';
import 'katex/dist/katex.min.css';
type KaTeXProps = {
/** Raw LaTeX source (without `$`/`$$` delimiters). */
latex: string;
/** Render as block (display) math when true, inline otherwise. */
displayMode?: boolean;
};
/**
* Lazily-loaded KaTeX renderer.
*
* This module statically imports `katex` and its stylesheet, so both only enter
* the bundle via the dynamic `import()` of this file (see the `lazy()` wrapper
* in `react-custom-html-parser.tsx`). They are therefore NOT part of the eager
* import graph.
*
* We render with `throwOnError: false`, so KaTeX itself renders a parse error
* inline (in its error colour) rather than throwing. The HTML returned by
* `renderToString` is produced by our own trusted call from a fixed options
* object it is safe to inject via `dangerouslySetInnerHTML`.
*/
export default function KaTeX({ latex, displayMode = false }: KaTeXProps) {
const html = katex.renderToString(latex, {
displayMode,
throwOnError: false,
output: 'htmlAndMathml',
});
const Wrapper = displayMode ? 'div' : 'span';
return (
<Wrapper
// KaTeX output is generated by our own render call (trusted-safe).
// eslint-disable-next-line react/no-danger
dangerouslySetInnerHTML={{ __html: html }}
/>
);
}
+1 -1
View File
@@ -11,7 +11,7 @@ export const MediaControl = as<'div', MediaControlProps>(
({ before, after, leftControl, rightControl, children, ...props }, ref) => (
<Box grow="Yes" direction="Column" gap="300" {...props} ref={ref}>
{before && <Box direction="Column">{before}</Box>}
<Box alignItems="Center" gap="200">
<Box alignItems="Center" gap="200" wrap="Wrap">
<Box alignItems="Center" grow="Yes" gap="Inherit">
{leftControl}
</Box>
@@ -1,13 +1,12 @@
import React, { ReactNode } from 'react';
import { as, Avatar, Box, Icon, Icons, Text } from 'folds';
import { MatrixClient, Room, RoomMember } from 'matrix-js-sdk';
import { getMemberDisplayName } from '../../utils/room';
import { getMemberName } from '../../utils/room';
import { getMxIdLocalPart } from '../../utils/matrix';
import { UserAvatar } from '../user-avatar';
import * as css from './style.css';
const getName = (room: Room, member: RoomMember) =>
getMemberDisplayName(room, member.userId) ?? getMxIdLocalPart(member.userId) ?? member.userId;
const getName = (room: Room, member: RoomMember) => getMemberName(room, member.userId);
type MemberTileProps = {
mx: MatrixClient;
+10 -6
View File
@@ -1,8 +1,8 @@
import { Badge, Box, Icon, IconButton, Icons, Spinner, Text, as, toRem } from 'folds';
import React, { ReactNode, useCallback } from 'react';
import { EncryptedAttachmentInfo } from 'browser-encrypt-attachment';
import FileSaver from 'file-saver';
import { mimeTypeToExt } from '../../utils/mimeTypes';
import { useSaveFile } from '../../hooks/useSaveFile';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { useMediaAuthentication } from '../../hooks/useMediaAuthentication';
import { AsyncStatus, useAsyncCallback } from '../../hooks/useAsyncCallback';
@@ -24,6 +24,7 @@ type FileDownloadButtonProps = {
export function FileDownloadButton({ filename, url, mimeType, encInfo }: FileDownloadButtonProps) {
const mx = useMatrixClient();
const useAuthentication = useMediaAuthentication();
const saveFile = useSaveFile();
const [downloadState, download] = useAsyncCallback(
useCallback(async () => {
@@ -34,18 +35,19 @@ export function FileDownloadButton({ filename, url, mimeType, encInfo }: FileDow
: await downloadMedia(mediaUrl);
const fileURL = URL.createObjectURL(fileContent);
FileSaver.saveAs(fileURL, filename);
saveFile(fileURL, filename);
return fileURL;
}, [mx, url, useAuthentication, mimeType, encInfo, filename]),
}, [mx, url, useAuthentication, mimeType, encInfo, filename, saveFile]),
);
const downloading = downloadState.status === AsyncStatus.Loading;
const hasError = downloadState.status === AsyncStatus.Error;
const succeeded = downloadState.status === AsyncStatus.Success;
return (
<IconButton
disabled={downloading}
onClick={download}
variant={hasError ? 'Critical' : 'SurfaceVariant'}
variant={hasError ? 'Critical' : succeeded ? 'Success' : 'SurfaceVariant'}
size="300"
radii="300"
aria-label={
@@ -53,13 +55,15 @@ export function FileDownloadButton({ filename, url, mimeType, encInfo }: FileDow
? 'Downloading...'
: hasError
? 'Download failed, click to retry'
: 'Download file'
: succeeded
? 'Downloaded — click to download again'
: 'Download file'
}
>
{downloading ? (
<Spinner size="100" variant={hasError ? 'Critical' : 'Secondary'} />
) : (
<Icon size="100" src={Icons.Download} />
<Icon size="100" src={succeeded ? Icons.Check : Icons.Download} />
)}
</IconButton>
);
+189 -47
View File
@@ -10,9 +10,12 @@ import {
MessageBrokenContent,
MessageDeletedContent,
MessageEditedContent,
MessageTranslatedContent,
MessageUnsupportedContent,
MessageVerificationRequestContent,
} from './content';
import { useMessageTranslation } from '../../hooks/useMessageTranslation';
import { languageName } from '../../utils/translation/langUtils';
import {
IAudioContent,
IAudioInfo,
@@ -162,6 +165,76 @@ type RenderBodyProps = {
body: string;
customBody?: string;
};
// Shared body renderer for m.text / m.emote / m.notice. Handles the on-device
// translation swap: when translation is active and done, the translated text is
// rendered through the plain-text path (linkify + emoji, no stored HTML) inside
// a dir="auto" span for RTL, with a "Translated from … · Show original" chip.
type TranslatableBodyProps = {
variant: 'text' | 'emote' | 'notice';
displayName?: string;
eventId: string;
trimmedBody: string;
customBody?: string;
renderBody: (props: RenderBodyProps) => ReactNode;
edited?: boolean;
onEditHistoryClick?: () => void;
style?: CSSProperties;
};
function TranslatableBody({
variant,
displayName,
eventId,
trimmedBody,
customBody,
renderBody,
edited,
onEditHistoryClick,
style,
}: TranslatableBodyProps) {
const translation = useMessageTranslation(eventId, trimmedBody);
const showTranslated =
translation.active && translation.status === 'done' && !!translation.translated;
const shownBody = showTranslated ? translation.translated! : trimmedBody;
const chipStatus = translation.status === 'detecting' ? 'translating' : translation.status;
const showChip =
translation.active &&
(chipStatus === 'downloading' ||
chipStatus === 'translating' ||
chipStatus === 'done' ||
chipStatus === 'error');
return (
<MessageTextBody
emote={variant === 'emote'}
notice={variant === 'notice'}
preWrap={showTranslated || typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(shownBody)}
style={style}
>
{variant === 'emote' && <b>{`${displayName} `}</b>}
{showTranslated ? (
<span dir="auto">{renderBody({ body: shownBody, customBody: undefined })}</span>
) : (
renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})
)}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
{showChip && (
<MessageTranslatedContent
fromLangName={languageName(translation.fromLang ?? '')}
status={chipStatus as 'downloading' | 'translating' | 'done' | 'error'}
downloadProgress={translation.downloadProgress}
onToggle={translation.toggle}
/>
)}
</MessageTextBody>
);
}
type MTextProps = {
edited?: boolean;
onEditHistoryClick?: () => void;
@@ -190,17 +263,30 @@ export function MText({
return (
<>
<CollapsibleBody eventId={eventId}>
<MessageTextBody
preWrap={typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(trimmedBody)}
style={style}
>
{renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
</MessageTextBody>
{eventId ? (
<TranslatableBody
variant="text"
eventId={eventId}
trimmedBody={trimmedBody}
customBody={typeof customBody === 'string' ? customBody : undefined}
renderBody={renderBody}
edited={edited}
onEditHistoryClick={onEditHistoryClick}
style={style}
/>
) : (
<MessageTextBody
preWrap={typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(trimmedBody)}
style={style}
>
{renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
</MessageTextBody>
)}
</CollapsibleBody>
{renderUrlsPreview && urls && urls.length > 0 && renderUrlsPreview(urls)}
</>
@@ -235,18 +321,31 @@ export function MEmote({
return (
<>
<CollapsibleBody eventId={eventId}>
<MessageTextBody
emote
preWrap={typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(trimmedBody)}
>
<b>{`${displayName} `}</b>
{renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
</MessageTextBody>
{eventId ? (
<TranslatableBody
variant="emote"
displayName={displayName}
eventId={eventId}
trimmedBody={trimmedBody}
customBody={typeof customBody === 'string' ? customBody : undefined}
renderBody={renderBody}
edited={edited}
onEditHistoryClick={onEditHistoryClick}
/>
) : (
<MessageTextBody
emote
preWrap={typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(trimmedBody)}
>
<b>{`${displayName} `}</b>
{renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
</MessageTextBody>
)}
</CollapsibleBody>
{renderUrlsPreview && urls && urls.length > 0 && renderUrlsPreview(urls)}
</>
@@ -279,17 +378,29 @@ export function MNotice({
return (
<>
<CollapsibleBody eventId={eventId}>
<MessageTextBody
notice
preWrap={typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(trimmedBody)}
>
{renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
</MessageTextBody>
{eventId ? (
<TranslatableBody
variant="notice"
eventId={eventId}
trimmedBody={trimmedBody}
customBody={typeof customBody === 'string' ? customBody : undefined}
renderBody={renderBody}
edited={edited}
onEditHistoryClick={onEditHistoryClick}
/>
) : (
<MessageTextBody
notice
preWrap={typeof customBody !== 'string'}
jumboEmoji={JUMBO_EMOJI_REG.test(trimmedBody)}
>
{renderBody({
body: trimmedBody,
customBody: typeof customBody === 'string' ? customBody : undefined,
})}
{edited && <MessageEditedContent onEditHistoryClick={onEditHistoryClick} />}
</MessageTextBody>
)}
</CollapsibleBody>
{renderUrlsPreview && urls && urls.length > 0 && renderUrlsPreview(urls)}
</>
@@ -306,6 +417,22 @@ type RenderImageContentProps = {
markedAsSpoiler?: boolean;
spoilerReason?: string;
};
// Media frame sizing. When intrinsic width/height are known, drive the box by
// aspect-ratio so its height tracks the responsive (maxWidth:100%) width — a
// fixed pixel height computed for a 400px-wide layout otherwise crops (images,
// object-fit:cover) or letterboxes (videos, object-fit:contain) on phones where
// the box narrows below 400px. On desktop the box stays 400px wide, so the
// aspect-ratio yields the identical height. Falls back to the fixed height when
// dimensions are unknown.
const attachmentMediaStyle = (
w: number | undefined,
h: number | undefined,
fallbackHeight: number,
): CSSProperties =>
w && h
? { aspectRatio: `${w} / ${h}`, minHeight: toRem(48) }
: { height: toRem(fallbackHeight < 48 ? 48 : fallbackHeight) };
type MImageProps = {
content: IImageContent;
renderImageContent: (props: RenderImageContentProps) => ReactNode;
@@ -321,11 +448,7 @@ export function MImage({ content, renderImageContent, outlined }: MImageProps) {
return (
<Attachment outlined={outlined}>
<AttachmentBox
style={{
height: toRem(height < 48 ? 48 : height),
}}
>
<AttachmentBox style={attachmentMediaStyle(imgInfo?.w, imgInfo?.h, height)}>
{renderImageContent({
body: content.body || 'Image',
info: imgInfo,
@@ -387,11 +510,7 @@ export function MVideo({ content, renderAsFile, renderVideoContent, outlined }:
}
/>
</AttachmentHeader>
<AttachmentBox
style={{
height: toRem(height < 48 ? 48 : height),
}}
>
<AttachmentBox style={attachmentMediaStyle(videoInfo.w, videoInfo.h, height)}>
{renderVideoContent({
body: content.body || 'Video',
info: videoInfo,
@@ -411,6 +530,7 @@ type RenderAudioContentProps = {
mimeType: string;
url: string;
encInfo?: IEncryptedFile;
waveform?: number[];
};
type MAudioProps = {
content: IAudioContent;
@@ -431,6 +551,9 @@ export function MAudio({ content, renderAsFile, renderAudioContent, outlined }:
}
const filename = content.filename ?? content.body ?? 'Audio';
const waveform = (content as unknown as { 'org.matrix.msc1767.audio'?: { waveform?: number[] } })[
'org.matrix.msc1767.audio'
]?.waveform;
return (
<Attachment outlined={outlined}>
<AttachmentHeader>
@@ -454,6 +577,7 @@ export function MAudio({ content, renderAsFile, renderAudioContent, outlined }:
mimeType: safeMimeType,
url: mxcUrl,
encInfo: content.file,
waveform,
})}
</AttachmentContent>
</AttachmentBox>
@@ -509,7 +633,19 @@ type MLocationProps = {
};
export function MLocation({ content }: MLocationProps) {
const { t } = useTranslation();
const geoUri = content.geo_uri;
// Prefer the legacy top-level geo_uri, but fall back to the MSC3488 extensible
// location block so events from clients that only send the new shape (uri under
// org.matrix.msc3488.location / m.location) still render instead of appearing
// broken.
const msc3488 = (content['org.matrix.msc3488.location'] ?? content['m.location']) as
| { uri?: string; description?: string }
| undefined;
const geoUri =
typeof content.geo_uri === 'string'
? content.geo_uri
: typeof msc3488?.uri === 'string'
? msc3488.uri
: undefined;
if (typeof geoUri !== 'string') return <BrokenContent />;
const location = parseGeoUri(geoUri);
if (!location) return <BrokenContent />;
@@ -517,6 +653,7 @@ export function MLocation({ content }: MLocationProps) {
const lat = parseFloat(location.latitude);
const lon = parseFloat(location.longitude);
if (!isFinite(lat) || !isFinite(lon)) return <BrokenContent />;
const description = typeof msc3488?.description === 'string' ? msc3488.description : undefined;
const mapSrc = `https://www.openstreetmap.org/export/embed.html?bbox=${lon - 0.007},${
lat - 0.004
},${lon + 0.007},${lat + 0.004}&layer=mapnik&marker=${lat},${lon}`;
@@ -529,7 +666,7 @@ export function MLocation({ content }: MLocationProps) {
style={{
width: '280px',
height: '160px',
border: '1px solid var(--bg-surface-border)',
border: `${config.borderWidth.B300} solid ${color.SurfaceVariant.ContainerLine}`,
borderRadius: '8px',
display: 'block',
}}
@@ -537,13 +674,18 @@ export function MLocation({ content }: MLocationProps) {
loading="lazy"
sandbox="allow-scripts"
/>
{description && (
<Text size="T300" style={{ wordBreak: 'break-word', maxWidth: '280px' }}>
{description}
</Text>
)}
<Text size="T300" priority="300">
{`${lat.toFixed(5)}, ${lon.toFixed(5)}`}
</Text>
<Button
as="a"
size="400"
href={`https://www.openstreetmap.org/?mlat=${location.latitude}&mlon=${location.longitude}#map=16/${location.latitude}/${location.longitude}`}
href={`https://www.openstreetmap.org/?mlat=${lat}&mlon=${lon}#map=16/${lat}/${lon}`}
target="_blank"
rel="noreferrer noopener"
variant="Secondary"
+3 -1
View File
@@ -61,6 +61,7 @@ type ReplyProps = {
replyEventId: string;
threadRootId?: string | undefined;
onClick?: MouseEventHandler | undefined;
onThreadClick?: ((threadRootId: string) => void) | undefined;
getMemberPowerTag?: GetMemberPowerTag;
accessibleTagColors?: Map<string, string>;
legacyUsernameColor?: boolean;
@@ -74,6 +75,7 @@ export const Reply = as<'div', ReplyProps>(
replyEventId,
threadRootId,
onClick,
onThreadClick,
getMemberPowerTag,
accessibleTagColors,
legacyUsernameColor,
@@ -110,7 +112,7 @@ export const Reply = as<'div', ReplyProps>(
<ThreadIndicator
as="button"
data-event-id={threadRootId}
onClick={onClick}
onClick={onThreadClick ? () => onThreadClick(threadRootId) : onClick}
aria-label="View thread"
/>
)}
@@ -1,8 +1,21 @@
import React, { ReactNode, useCallback, useEffect, useRef, useState } from 'react';
import { Badge, Chip, Icon, IconButton, Icons, ProgressBar, Spinner, Text, toRem } from 'folds';
import React, { ReactNode, useCallback, useEffect, useMemo, useRef, useState } from 'react';
import {
Badge,
Chip,
color,
Icon,
IconButton,
Icons,
ProgressBar,
Spinner,
Text,
toRem,
} from 'folds';
import { EncryptedAttachmentInfo } from 'browser-encrypt-attachment';
import { Range } from 'react-range';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { useSetting } from '../../../state/hooks/settings';
import { settingsAtom } from '../../../state/settings';
import { AsyncStatus, useAsyncCallback } from '../../../hooks/useAsyncCallback';
import { IAudioInfo } from '../../../../types/matrix/common';
import {
@@ -28,6 +41,127 @@ const PLAY_TIME_THROTTLE_OPS = {
immediate: true,
};
const WAVEFORM_DISPLAY_BARS = 48;
/** Reduce a stored MSC1767 waveform (up to ~100 samples) to a fixed display count. */
export function downsampleWaveform(waveform: number[], count: number): number[] {
if (waveform.length <= count) return waveform;
const out: number[] = [];
const step = waveform.length / count;
for (let i = 0; i < count; i += 1) {
out.push(waveform[Math.floor(i * step)] ?? 0);
}
return out;
}
// Voice-message waveform that doubles as a seek control: bars fill with the accent
// as the clip plays; click/drag/keyboard scrubs. Mirrors the recorder's bar styling
// (VoiceMessageRecorder). Falls back to the plain seek Range when there's no waveform.
function WaveformSeek({
waveform,
currentTime,
duration,
onSeek,
getCurrentTime,
}: {
waveform: number[];
currentTime: number;
duration: number;
onSeek: (time: number) => void;
/** Reads the live media time (the `currentTime` prop is throttled ~500ms). */
getCurrentTime: () => number;
}) {
const [lotusTerminal] = useSetting(settingsAtom, 'lotusTerminal');
const containerRef = useRef<HTMLDivElement>(null);
const bars = useMemo(() => downsampleWaveform(waveform, WAVEFORM_DISPLAY_BARS), [waveform]);
const barMax = useMemo(() => Math.max(...bars, 1), [bars]);
const progress = duration > 0 ? Math.min(1, Math.max(0, currentTime / duration)) : 0;
const accent = lotusTerminal ? 'var(--lt-accent-green)' : color.Primary.Main;
const unplayedColor = `color-mix(in srgb, ${accent} 32%, transparent)`;
const seekFromClientX = useCallback(
(clientX: number) => {
const el = containerRef.current;
if (!el || duration <= 0) return;
const rect = el.getBoundingClientRect();
const ratio = rect.width > 0 ? (clientX - rect.left) / rect.width : 0;
onSeek(Math.min(duration, Math.max(0, ratio * duration)));
},
[duration, onSeek],
);
const handlePointerDown = (evt: React.PointerEvent<HTMLDivElement>) => {
evt.currentTarget.setPointerCapture(evt.pointerId);
seekFromClientX(evt.clientX);
};
const handlePointerMove = (evt: React.PointerEvent<HTMLDivElement>) => {
if (evt.currentTarget.hasPointerCapture(evt.pointerId)) seekFromClientX(evt.clientX);
};
const handleKeyDown = (evt: React.KeyboardEvent<HTMLDivElement>) => {
if (duration <= 0) return;
// Base off the LIVE time so rapid presses accumulate (the prop is throttled).
const base = getCurrentTime();
if (evt.key === 'ArrowRight' || evt.key === 'ArrowUp') {
evt.preventDefault();
onSeek(Math.min(duration, base + 5));
} else if (evt.key === 'ArrowLeft' || evt.key === 'ArrowDown') {
evt.preventDefault();
onSeek(Math.max(0, base - 5));
} else if (evt.key === 'Home') {
evt.preventDefault();
onSeek(0);
} else if (evt.key === 'End') {
evt.preventDefault();
onSeek(duration);
}
};
return (
<div
ref={containerRef}
role="slider"
tabIndex={0}
aria-label="Seek"
aria-valuemin={0}
aria-valuemax={Math.round(duration)}
aria-valuenow={Math.round(currentTime)}
aria-valuetext={`${secondsToMinutesAndSeconds(currentTime)} of ${secondsToMinutesAndSeconds(
duration,
)}`}
onPointerDown={handlePointerDown}
onPointerMove={handlePointerMove}
onKeyDown={handleKeyDown}
style={{
display: 'flex',
alignItems: 'center',
gap: toRem(2),
width: '100%',
height: toRem(24),
cursor: 'pointer',
touchAction: 'none',
overflow: 'hidden',
}}
>
{bars.map((v, i) => {
const played = bars.length > 0 && (i + 1) / bars.length <= progress;
return (
<div
key={i}
style={{
flex: 1,
minWidth: toRem(2),
height: toRem(2 + (v / barMax) * 16),
borderRadius: toRem(1),
background: played ? accent : unplayedColor,
transition: 'background 0.1s',
}}
/>
);
})}
</div>
);
}
type RenderMediaControlProps = {
after: ReactNode;
leftControl: ReactNode;
@@ -39,6 +173,8 @@ export type AudioContentProps = {
url: string;
info: IAudioInfo;
encInfo?: EncryptedAttachmentInfo;
/** MSC1767 voice waveform (01024 ints); when present, the seek bar renders it. */
waveform?: number[];
renderMediaControl: (props: RenderMediaControlProps) => ReactNode;
};
export function AudioContent({
@@ -46,6 +182,7 @@ export function AudioContent({
url,
info,
encInfo,
waveform,
renderMediaControl,
}: AudioContentProps) {
const mx = useMatrixClient();
@@ -63,6 +200,8 @@ export function AudioContent({
);
const audioRef = useRef<HTMLAudioElement | null>(null);
// A seek requested before the media has loaded; applied once metadata arrives.
const pendingSeekRef = useRef<number | null>(null);
useEffect(
() => () => {
@@ -99,9 +238,26 @@ export function AudioContent({
const [playbackSpeed, setPlaybackSpeed] = useState<0.75 | 1 | 1.5 | 2>(1);
useEffect(() => {
if (audioRef.current) {
audioRef.current.playbackRate = playbackSpeed;
}
const audio = audioRef.current;
if (!audio) return undefined;
const applyRate = () => {
audio.playbackRate = playbackSpeed;
// Apply a seek that was requested before the source loaded.
if (pendingSeekRef.current != null && audio.readyState >= 1) {
audio.currentTime = pendingSeekRef.current;
pendingSeekRef.current = null;
}
};
// Apply immediately, and re-apply whenever the media element (re)loads a new
// source — e.g. after async decrypt swaps in the blob URL — since the browser
// resets playbackRate to 1 on load, discarding the user's speed choice.
applyRate();
audio.addEventListener('loadedmetadata', applyRate);
audio.addEventListener('play', applyRate);
return () => {
audio.removeEventListener('loadedmetadata', applyRate);
audio.removeEventListener('play', applyRate);
};
}, [playbackSpeed]);
const SPEED_STEPS: Array<0.75 | 1 | 1.5 | 2> = [0.75, 1, 1.5, 2];
@@ -120,14 +276,38 @@ export function AudioContent({
}
};
// Seeking before the media has loaded (e.g. clicking the waveform first) loads it
// and applies the position once metadata arrives (the <audio> autoPlays).
const handleSeek = useCallback(
(time: number) => {
if (srcState.status === AsyncStatus.Success) {
seek(time);
} else if (srcState.status !== AsyncStatus.Loading) {
pendingSeekRef.current = time;
loadSrc();
}
},
[srcState.status, seek, loadSrc],
);
const hasWaveform = !!waveform && waveform.length > 0 && duration > 0;
return renderMediaControl({
after: (
after: hasWaveform ? (
<WaveformSeek
waveform={waveform ?? []}
currentTime={currentTime}
duration={duration}
onSeek={handleSeek}
getCurrentTime={() => audioRef.current?.currentTime ?? currentTime}
/>
) : (
<Range
step={1}
min={0}
max={duration || 1}
values={[currentTime]}
onChange={(values) => seek(values[0])}
onChange={(values) => handleSeek(values[0])}
renderTrack={(params) => (
<div {...params.props}>
{params.children}
@@ -89,3 +89,47 @@ export const MessageEditedContent = as<
</Text>
),
);
type TranslatedStatus = 'downloading' | 'translating' | 'done' | 'error';
const translatedLabel = (
status: TranslatedStatus,
fromLangName: string,
downloadProgress?: number,
): string => {
if (status === 'downloading') {
const pct =
typeof downloadProgress === 'number' ? ` ${Math.round(downloadProgress * 100)}%` : '';
return `Downloading translation model…${pct}`;
}
if (status === 'translating') return 'Translating…';
if (status === 'error') return 'Translation failed — show original';
return `Translated from ${fromLangName} · Show original`;
};
// Inline chip shown beside a translated message body. Clicking it toggles back
// to the original text (the same per-event toggle the message menu drives).
export const MessageTranslatedContent = as<
'span',
{
children?: never;
fromLangName: string;
status: TranslatedStatus;
downloadProgress?: number;
onToggle: () => void;
}
>(({ fromLangName, status, downloadProgress, onToggle, ...props }, ref) => (
<span ref={ref} {...(props as React.HTMLAttributes<HTMLSpanElement>)}>
<button
type="button"
onClick={onToggle}
aria-pressed={status === 'done'}
aria-label="Toggle message translation"
style={{ cursor: 'pointer', background: 'none', border: 'none', padding: 0 }}
>
<Text as="span" size="T200" priority="300">
{` · ${translatedLabel(status, fromLangName, downloadProgress)}`}
</Text>
</button>
</span>
));
@@ -14,10 +14,10 @@ import {
TooltipProvider,
as,
} from 'folds';
import FileSaver from 'file-saver';
import { EncryptedAttachmentInfo } from 'browser-encrypt-attachment';
import FocusTrap from 'focus-trap-react';
import { IFileInfo } from '../../../../types/matrix/common';
import { useSaveFile } from '../../../hooks/useSaveFile';
import { AsyncStatus, useAsyncCallback } from '../../../hooks/useAsyncCallback';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { bytesToSize } from '../../../utils/common';
@@ -252,6 +252,7 @@ export type DownloadFileProps = {
export function DownloadFile({ body, mimeType, url, info, encInfo }: DownloadFileProps) {
const mx = useMatrixClient();
const useAuthentication = useMediaAuthentication();
const saveFile = useSaveFile();
const [downloadState, download] = useAsyncCallback(
useCallback(async () => {
@@ -262,9 +263,9 @@ export function DownloadFile({ body, mimeType, url, info, encInfo }: DownloadFil
: await downloadMedia(mediaUrl);
const fileURL = URL.createObjectURL(fileContent);
FileSaver.saveAs(fileURL, body);
saveFile(fileURL, body);
return fileURL;
}, [mx, url, useAuthentication, mimeType, encInfo, body]),
}, [mx, url, useAuthentication, mimeType, encInfo, body, saveFile]),
);
return downloadState.status === AsyncStatus.Error ? (
@@ -277,7 +278,7 @@ export function DownloadFile({ body, mimeType, url, info, encInfo }: DownloadFil
size="400"
onClick={() =>
downloadState.status === AsyncStatus.Success
? FileSaver.saveAs(downloadState.data, body)
? saveFile(downloadState.data, body)
: download()
}
disabled={downloadState.status === AsyncStatus.Loading}
+392 -274
View File
@@ -1,179 +1,194 @@
/* eslint-disable @typescript-eslint/no-explicit-any */
import React, { useCallback, useEffect, useState } from 'react';
import { Box, color, config, Text, toRem } from 'folds';
import React, { KeyboardEvent, useCallback, useEffect, useMemo, useState } from 'react';
import { Box, Chip, color, config, Icon, Icons, Text, toRem } from 'folds';
import { RelationsEvent } from 'matrix-js-sdk/lib/models/relations';
import { RoomEvent } from 'matrix-js-sdk';
import { MatrixEvent, Room, RoomEvent, PollEvent } from 'matrix-js-sdk';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { getMemberName } from '../../../utils/room';
import {
ParsedPoll,
PollResponse,
PollTally,
parsePollStart,
parseResponseAnswerIds,
resultsVisible,
tallyResponses,
validateSelections,
winningAnswerIds,
} from '../../../utils/poll';
type PollTextValue = Array<{ body: string }> | string;
const EMPTY_TALLY: PollTally = {
counts: new Map(),
voters: new Map(),
myVotes: new Set(),
total: 0,
};
function extractText(val: PollTextValue | undefined): string {
if (!val) return '';
if (typeof val === 'string') return val;
return val[0]?.body ?? '';
type PollState = { tally: PollTally; isEnded: boolean };
function setsEqual(a: Set<string>, b: Set<string>): boolean {
if (a.size !== b.size) return false;
for (const x of a) if (!b.has(x)) return false;
return true;
}
type PollAnswer = {
'm.id'?: string;
id?: string;
'm.text'?: PollTextValue;
'org.matrix.msc3381.poll.answer'?: { body: string };
};
type PollData = {
question?: { body?: string; 'm.text'?: PollTextValue };
answers?: PollAnswer[];
max_selections?: number;
};
type VoteState = {
counts: Map<string, number>;
myVotes: Set<string>;
total: number;
};
function computeVotes(
function computePollState(
mx: ReturnType<typeof useMatrixClient>,
roomId: string,
room: Room,
eventId: string,
_isStable: boolean,
): VoteState {
const empty: VoteState = { counts: new Map(), myVotes: new Set(), total: 0 };
const room = mx.getRoom(roomId);
if (!room) return empty;
const timelineSet = room.getUnfilteredTimelineSet();
const stableRels = timelineSet.relations.getChildEventsForEvent(
eventId,
'm.reference',
'm.poll.response',
);
const unstableRels = timelineSet.relations.getChildEventsForEvent(
eventId,
'org.matrix.msc3381.poll.response' as any,
'org.matrix.msc3381.poll.response',
);
// Per-sender keep only the latest response (which may include multiple selections)
const latestBySender = new Map<string, { ts: number; answerIds: string[] }>();
parsed: ParsedPoll,
): PollState {
const relations = room.getUnfilteredTimelineSet().relations;
const myUserId = mx.getSafeUserId();
const validIds = new Set(parsed.answers.map((a) => a.id));
const processRelations = (rels: typeof stableRels, stable: boolean) => {
const events = rels?.getRelations() ?? [];
for (const ev of events) {
const getRels = (type: string): MatrixEvent[] =>
relations.getChildEventsForEvent(eventId, 'm.reference', type as any)?.getRelations() ?? [];
const endEvents = [...getRels('m.poll.end'), ...getRels('org.matrix.msc3381.poll.end')];
const respEvents = [
...getRels('m.poll.response'),
...getRels('org.matrix.msc3381.poll.response'),
];
// End state: prefer the SDK Poll model (validates ender = creator or redact PL,
// refilters responses). Fall back to an end from the poll's own creator, which is
// always valid, in case the model hasn't processed it yet.
const poll = room.polls.get(eventId);
let isEnded = poll?.isEnded ?? false;
let endTs = poll?.endEventId ? room.findEventById(poll.endEventId)?.getTs() : undefined;
if (!isEnded) {
const creator = room.findEventById(eventId)?.getSender();
for (const ev of endEvents) {
if (ev.isRedacted()) continue;
const sender = ev.getSender();
if (!sender) continue;
const content = ev.getContent();
let answerIds: string[] = [];
if (stable) {
answerIds = (content['m.selections'] as string[] | undefined) ?? [];
} else {
answerIds =
((content['org.matrix.msc3381.poll.response'] as any)?.answers as string[] | undefined) ??
[];
if (creator && ev.getSender() === creator) {
isEnded = true;
const t = ev.getTs();
if (endTs === undefined || t < endTs) endTs = t;
}
if (answerIds.length === 0) continue;
const ts = ev.getTs();
const existing = latestBySender.get(sender);
if (!existing || ts > existing.ts) {
latestBySender.set(sender, { ts, answerIds });
}
}
};
processRelations(stableRels, true);
processRelations(unstableRels, false);
const counts = new Map<string, number>();
const myVotes = new Set<string>();
for (const [sender, { answerIds }] of latestBySender) {
for (const id of answerIds) {
counts.set(id, (counts.get(id) ?? 0) + 1);
if (sender === myUserId) myVotes.add(id);
}
}
return { counts, myVotes, total: latestBySender.size };
const responses: PollResponse[] = [];
for (const ev of respEvents) {
if (ev.isRedacted()) continue;
const sender = ev.getSender();
if (!sender) continue;
const ts = ev.getTs();
// Only responses cast on or before the end event are valid.
if (isEnded && endTs !== undefined && ts > endTs) continue;
const answerIds = validateSelections(
parseResponseAnswerIds(ev.getContent()),
validIds,
parsed.maxSelections,
);
responses.push({ sender, ts, answerIds });
}
return { tally: tallyResponses(responses, myUserId), isEnded };
}
export function PollContent({
content,
roomId,
eventId,
mEvent,
room,
canRedact,
}: {
content: Record<string, unknown>;
roomId?: string;
eventId?: string;
mEvent: MatrixEvent;
room: Room;
/** Whether the current user may redact in this room (gates the End-poll action). */
canRedact: boolean;
}) {
const mx = useMatrixClient();
const _isStable = !!content['m.poll'];
const roomId = room.roomId;
const eventId = mEvent.getId();
const senderId = mEvent.getSender();
const poll = (content['m.poll'] ?? content['org.matrix.msc3381.poll.start']) as
| PollData
| undefined;
const parsed = useMemo(() => parsePollStart(mEvent.getContent()), [mEvent]);
const [votes, setVotes] = useState<VoteState>(() => {
if (!roomId || !eventId) return { counts: new Map(), myVotes: new Set(), total: 0 };
return computeVotes(mx, roomId, eventId, _isStable);
const [state, setState] = useState<PollState>(() => {
if (!eventId || !parsed) return { tally: EMPTY_TALLY, isEnded: false };
return computePollState(mx, room, eventId, parsed);
});
const [pending, setPending] = useState<Set<string> | null>(null);
const [confirmEnd, setConfirmEnd] = useState(false);
const [ending, setEnding] = useState(false);
const [showVoters, setShowVoters] = useState(false);
// Refresh votes whenever Relations events fire
const refresh = useCallback(() => {
if (!roomId || !eventId) return;
setVotes(computeVotes(mx, roomId, eventId, _isStable));
}, [mx, roomId, eventId, _isStable]);
if (!eventId || !parsed) return;
const next = computePollState(mx, room, eventId, parsed);
setState(next);
// Drop the optimistic selection only once our own vote is actually reflected,
// so an unrelated refresh (another user voting) can't revert our pending click.
setPending((prev) => (prev !== null && setsEqual(prev, next.tally.myVotes) ? null : prev));
}, [mx, room, eventId, parsed]);
useEffect(() => {
if (!roomId || !eventId) return;
const room = mx.getRoom(roomId);
if (!room) return;
const timelineSet = room.getUnfilteredTimelineSet();
if (!eventId || !parsed) return undefined;
const relations = room.getUnfilteredTimelineSet().relations;
const relObjs = [
relations.getChildEventsForEvent(eventId, 'm.reference', 'm.poll.response' as any),
relations.getChildEventsForEvent(
eventId,
'm.reference',
'org.matrix.msc3381.poll.response' as any,
),
relations.getChildEventsForEvent(eventId, 'm.reference', 'm.poll.end' as any),
relations.getChildEventsForEvent(
eventId,
'm.reference',
'org.matrix.msc3381.poll.end' as any,
),
];
relObjs.forEach((r) => {
r?.on(RelationsEvent.Add, refresh);
r?.on(RelationsEvent.Remove, refresh);
r?.on(RelationsEvent.Redaction, refresh);
});
const stableRels = timelineSet.relations.getChildEventsForEvent(
eventId,
'm.reference',
'm.poll.response',
);
const unstableRels = timelineSet.relations.getChildEventsForEvent(
eventId,
'org.matrix.msc3381.poll.response' as any,
'org.matrix.msc3381.poll.response',
);
stableRels?.on(RelationsEvent.Add, refresh);
stableRels?.on(RelationsEvent.Remove, refresh);
stableRels?.on(RelationsEvent.Redaction, refresh);
unstableRels?.on(RelationsEvent.Add, refresh);
unstableRels?.on(RelationsEvent.Remove, refresh);
unstableRels?.on(RelationsEvent.Redaction, refresh);
// Also listen at room level: if no votes exist yet, the Relations object is null
// and the listeners above are no-ops. The room timeline event catches the first vote.
const onTimeline = (ev: any) => {
const type = ev.getType?.();
const relatesTo = ev.getContent?.()?.['m.relates_to'];
// The relations object for the first response/end may not exist yet at mount, and
// redactions (m.room.redaction) don't flow through the relations listeners for a
// post-mount response — the room timeline catches those.
const onTimeline = (ev: MatrixEvent) => {
const type = ev.getType();
if (type === 'm.room.redaction') {
refresh();
return;
}
const relatesTo = ev.getContent()['m.relates_to'] as { event_id?: string } | undefined;
if (
(type === 'm.poll.response' || type === 'org.matrix.msc3381.poll.response') &&
(type === 'm.poll.response' ||
type === 'org.matrix.msc3381.poll.response' ||
type === 'm.poll.end' ||
type === 'org.matrix.msc3381.poll.end') &&
relatesTo?.event_id === eventId
) {
refresh();
}
};
const room2 = mx.getRoom(roomId);
room2?.on(RoomEvent.Timeline, onTimeline);
room.on(RoomEvent.Timeline, onTimeline);
const poll = room.polls.get(eventId);
poll?.on(PollEvent.Update, refresh);
poll?.on(PollEvent.Responses, refresh);
poll?.on(PollEvent.End, refresh);
room.on(PollEvent.New, refresh);
return () => {
stableRels?.off(RelationsEvent.Add, refresh);
stableRels?.off(RelationsEvent.Remove, refresh);
stableRels?.off(RelationsEvent.Redaction, refresh);
unstableRels?.off(RelationsEvent.Add, refresh);
unstableRels?.off(RelationsEvent.Remove, refresh);
unstableRels?.off(RelationsEvent.Redaction, refresh);
room2?.off(RoomEvent.Timeline, onTimeline);
relObjs.forEach((r) => {
r?.off(RelationsEvent.Add, refresh);
r?.off(RelationsEvent.Remove, refresh);
r?.off(RelationsEvent.Redaction, refresh);
});
room.off(RoomEvent.Timeline, onTimeline);
poll?.off(PollEvent.Update, refresh);
poll?.off(PollEvent.Responses, refresh);
poll?.off(PollEvent.End, refresh);
room.off(PollEvent.New, refresh);
};
}, [mx, roomId, eventId, refresh]);
}, [room, eventId, parsed, refresh]);
if (!poll) {
if (!parsed) {
return (
<Text priority="300">
<i>Poll (unreadable format)</i>
@@ -181,61 +196,96 @@ export function PollContent({
);
}
const questionText =
extractText((poll.question as any)?.['m.text']) ||
(poll.question as any)?.body ||
'Untitled poll';
const canVote = !!roomId && !!eventId;
const maxSelections = (poll as any).max_selections ?? 1;
const { tally, isEnded } = state;
const { isUndisclosed, maxSelections, question, answers } = parsed;
const isMultiple = maxSelections > 1;
const { counts, myVotes, total } = votes;
const showResults = resultsVisible(isUndisclosed, isEnded);
const canVote = !!roomId && !!eventId && !isEnded;
const canEnd = !!eventId && !isEnded && (senderId === mx.getUserId() || canRedact);
const myVotes = pending ?? tally.myVotes;
const { counts, total, voters } = tally;
const winners = isEnded && showResults ? new Set(winningAnswerIds(counts)) : new Set<string>();
// Voter identities are shown under the same rule as the counts: disclosed polls
// reveal them live, undisclosed polls only once ended.
const canShowVoters = showResults && total > 0;
const handleVote = (answerId: string) => {
if (!roomId || !eventId) return;
if (!roomId || !eventId || !canVote) return;
const newVotes = new Set(myVotes);
if (newVotes.has(answerId)) {
newVotes.delete(answerId);
const next = new Set(myVotes);
if (next.has(answerId)) {
next.delete(answerId);
} else if (isMultiple) {
if (next.size >= maxSelections) return; // enforce max_selections
next.add(answerId);
} else {
if (!isMultiple) newVotes.clear();
newVotes.add(answerId);
next.clear();
next.add(answerId);
}
// Optimistic local update
setVotes((prev) => {
const next = new Map(prev.counts);
// Remove all old vote counts for this user
for (const id of prev.myVotes) {
const c = next.get(id) ?? 1;
if (c <= 1) next.delete(id);
else next.set(id, c - 1);
}
// Add new vote counts
for (const id of newVotes) {
next.set(id, (next.get(id) ?? 0) + 1);
}
const hadVotes = prev.myVotes.size > 0;
const hasVotes = newVotes.size > 0;
const newTotal = prev.total + (hasVotes && !hadVotes ? 1 : !hasVotes && hadVotes ? -1 : 0);
return { counts: next, myVotes: newVotes, total: newTotal };
});
const selectionsArr = Array.from(newVotes);
if (_isStable) {
mx.sendEvent(roomId, 'm.poll.response' as any, {
'm.relates_to': { rel_type: 'm.reference', event_id: eventId },
'm.selections': selectionsArr,
}).catch(() => undefined);
} else {
mx.sendEvent(roomId, 'org.matrix.msc3381.poll.response' as any, {
'm.relates_to': { rel_type: 'm.reference', event_id: eventId },
'org.matrix.msc3381.poll.response': { answers: selectionsArr },
}).catch(() => undefined);
}
setPending(next);
// Send the STABLE m.poll.response (matches Lotus's stable m.poll.start; the reader
// accepts both namespaces).
mx.sendEvent(roomId, 'm.poll.response' as any, {
'm.relates_to': { rel_type: 'm.reference', event_id: eventId },
'm.selections': Array.from(next),
}).catch(() => setPending(null));
};
const answers = poll.answers ?? [];
const handleEndPoll = () => {
if (!roomId || !eventId || ending) return;
setEnding(true);
mx.sendEvent(roomId, 'm.poll.end' as any, {
'm.relates_to': { rel_type: 'm.reference', event_id: eventId },
'm.poll.end': {},
'm.text': 'The poll has ended.',
})
.then(() => {
setConfirmEnd(false);
setEnding(false);
})
.catch(() => setEnding(false));
};
// Radiogroup keyboard model (single-choice only): arrows move focus + selection.
const handleRadioKeyDown = (evt: KeyboardEvent<HTMLDivElement>) => {
if (isMultiple || !canVote) return;
const nav = ['ArrowDown', 'ArrowRight', 'ArrowUp', 'ArrowLeft', 'Home', 'End'];
if (!nav.includes(evt.key)) return;
evt.preventDefault();
const buttons = Array.from(
evt.currentTarget.querySelectorAll<HTMLButtonElement>('[data-poll-answer]'),
);
if (buttons.length === 0) return;
const current = buttons.findIndex((b) => b === document.activeElement);
let idx = current < 0 ? 0 : current;
if (evt.key === 'ArrowDown' || evt.key === 'ArrowRight') idx = (idx + 1) % buttons.length;
else if (evt.key === 'ArrowUp' || evt.key === 'ArrowLeft')
idx = (idx - 1 + buttons.length) % buttons.length;
else if (evt.key === 'Home') idx = 0;
else if (evt.key === 'End') idx = buttons.length - 1;
buttons[idx]?.focus();
handleVote(answers[idx].id);
};
const headerLabel = isEnded
? 'Poll closed · Final results'
: `Poll · ${isMultiple ? 'Multiple choice' : 'Single choice'}`;
const footerNote = (() => {
if (isUndisclosed && !isEnded) {
return canVote
? 'Voting open · Results hidden until the poll ends'
: 'Results hidden until the poll ends';
}
const votesPart = total > 0 ? `${total} vote${total === 1 ? '' : 's'}` : 'No votes yet';
if (isEnded) return `${votesPart} · Poll closed`;
if (!canVote) return votesPart;
if (isMultiple) return `${votesPart} · Select up to ${maxSelections}`;
return `${votesPart} · ${myVotes.size > 0 ? 'Click to change' : 'Click to vote'}`;
})();
return (
<Box
@@ -256,120 +306,188 @@ export function PollContent({
marginBottom: config.space.S100,
}}
>
{`◉ Poll · ${isMultiple ? 'Multiple choice' : 'Single choice'}`}
<span aria-hidden> </span>
{headerLabel}
</Text>
<Text size="T400" style={{ fontWeight: 600 }}>
{questionText}
{question}
</Text>
<Box direction="Column" gap="100" style={{ marginTop: '2px' }}>
<Box
direction="Column"
gap="100"
style={{ marginTop: '2px' }}
role={isMultiple ? 'group' : 'radiogroup'}
aria-label={question}
onKeyDown={handleRadioKeyDown}
>
{answers.map((answer, i) => {
const text =
extractText((answer as any)['m.text']) ||
(answer as any)['org.matrix.msc3381.poll.answer']?.body ||
`Option ${i + 1}`;
const id = answer['m.id'] ?? answer.id ?? String(i);
const id = answer.id;
const text = answer.text;
const selected = myVotes.has(id);
const voteCount = counts.get(id) ?? 0;
const pct = total > 0 ? Math.round((voteCount / total) * 100) : 0;
const pct = showResults && total > 0 ? Math.round((voteCount / total) * 100) : 0;
const isWinner = winners.has(id);
// Roving tabindex for the single-choice radiogroup; checkboxes stay tabbable.
const tabIndex = isMultiple ? 0 : selected || (myVotes.size === 0 && i === 0) ? 0 : -1;
return (
<button
key={id}
type="button"
data-poll-answer
data-selected={selected}
onClick={canVote ? () => handleVote(id) : undefined}
style={{
padding: `${config.space.S200} ${config.space.S300}`,
borderRadius: config.radii.R300,
background: selected ? color.Primary.Container : color.SurfaceVariant.Container,
border: `${config.borderWidth.B300} solid ${
selected ? color.Primary.Main : color.SurfaceVariant.ContainerLine
}`,
lineHeight: 1.4,
textAlign: 'left',
cursor: canVote ? 'pointer' : 'default',
color: 'inherit',
display: 'flex',
flexDirection: 'column',
gap: config.space.S100,
width: '100%',
position: 'relative',
overflow: 'hidden',
transition: 'border-color 0.15s, background 0.15s',
}}
>
{total > 0 && (
<span
aria-hidden
style={{
position: 'absolute',
inset: 0,
right: 'auto',
width: `${pct}%`,
background: selected
? color.Primary.ContainerActive
: color.SurfaceVariant.ContainerActive,
pointerEvents: 'none',
transition: 'width 0.3s ease',
}}
/>
)}
<span
<React.Fragment key={id}>
<button
type="button"
data-poll-answer
data-selected={selected}
role={isMultiple ? 'checkbox' : 'radio'}
aria-checked={selected}
aria-disabled={!canVote}
aria-label={isWinner ? `${text}, winning answer` : undefined}
aria-describedby={
showVoters && canShowVoters && (voters.get(id)?.length ?? 0) > 0
? `poll-voters-${eventId}-${id}`
: undefined
}
tabIndex={tabIndex}
onClick={canVote ? () => handleVote(id) : undefined}
style={{
padding: `${config.space.S200} ${config.space.S300}`,
borderRadius: config.radii.R300,
background: selected ? color.Primary.Container : color.SurfaceVariant.Container,
border: `${config.borderWidth.B300} solid ${
isWinner
? color.Success.Main
: selected
? color.Primary.Main
: color.SurfaceVariant.ContainerLine
}`,
lineHeight: 1.4,
textAlign: 'left',
cursor: canVote ? 'pointer' : 'default',
color: 'inherit',
display: 'flex',
alignItems: 'center',
gap: config.space.S200,
flexDirection: 'column',
gap: config.space.S100,
width: '100%',
position: 'relative',
overflow: 'hidden',
transition: 'border-color 0.15s, background 0.15s',
}}
>
{showResults && total > 0 && (
<span
aria-hidden
style={{
position: 'absolute',
inset: 0,
right: 'auto',
width: `${pct}%`,
background: selected
? color.Primary.ContainerActive
: color.SurfaceVariant.ContainerActive,
pointerEvents: 'none',
transition: 'width 0.3s ease',
}}
/>
)}
<span
style={{
flexShrink: 0,
width: toRem(14),
height: toRem(14),
border: `${config.borderWidth.B300} solid ${
selected ? color.Primary.Main : color.Primary.ContainerLine
}`,
borderRadius: isMultiple ? config.radii.R300 : config.radii.Pill,
background: selected ? color.Primary.Main : 'transparent',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
color: color.Primary.OnMain,
transition: 'all 0.15s',
gap: config.space.S200,
position: 'relative',
}}
>
{selected && isMultiple ? (
<Text as="span" size="T200" style={{ lineHeight: 1 }}>
</Text>
) : null}
</span>
<Text as="span" size="T300" style={{ flexGrow: 1 }}>
{text}
</Text>
{total > 0 && (
<Text as="span" size="T200" priority="300" style={{ flexShrink: 0 }}>
{pct}%
<span
aria-hidden
style={{
flexShrink: 0,
width: toRem(14),
height: toRem(14),
border: `${config.borderWidth.B300} solid ${
selected ? color.Primary.Main : color.Primary.ContainerLine
}`,
borderRadius: isMultiple ? config.radii.R300 : config.radii.Pill,
background: selected ? color.Primary.Main : 'transparent',
display: 'flex',
alignItems: 'center',
justifyContent: 'center',
color: color.Primary.OnMain,
transition: 'all 0.15s',
}}
>
{selected ? <Icon size="50" src={Icons.Check} /> : null}
</span>
<Text as="span" size="T300" style={{ flexGrow: 1 }}>
{text}
</Text>
)}
</span>
</button>
{isWinner && (
<Icon
size="50"
src={Icons.Check}
style={{ flexShrink: 0, color: color.Success.Main }}
/>
)}
{showResults && total > 0 && (
<Text as="span" size="T200" priority="300" style={{ flexShrink: 0 }}>
{pct}%
</Text>
)}
</span>
</button>
{showVoters && canShowVoters && (voters.get(id)?.length ?? 0) > 0 && (
<Text
id={`poll-voters-${eventId}-${id}`}
size="T200"
priority="300"
style={{ padding: `0 ${config.space.S300} ${config.space.S100}` }}
>
{`Voted by ${(voters.get(id) ?? []).map((s) => getMemberName(room, s)).join(', ')}`}
</Text>
)}
</React.Fragment>
);
})}
</Box>
<Text size="T200" priority="300" style={{ marginTop: '2px' }}>
<i>
{total > 0 ? `${total} vote${total === 1 ? '' : 's'} · ` : ''}
{canVote
? isMultiple
? 'Select all that apply'
: myVotes.size > 0
? 'Click to change'
: 'Click to vote'
: 'Voting not available'}
</i>
</Text>
{canShowVoters && (
<Box>
<Chip
variant={showVoters ? 'Primary' : 'SurfaceVariant'}
radii="Pill"
aria-pressed={showVoters}
onClick={() => setShowVoters((v) => !v)}
before={<Icon size="50" src={Icons.User} />}
>
<Text size="T200">{showVoters ? 'Hide voters' : 'Show who voted'}</Text>
</Chip>
</Box>
)}
<Box alignItems="Center" justifyContent="SpaceBetween" gap="200">
<Text size="T200" priority="300" style={{ minWidth: 0 }}>
<i>{footerNote}</i>
</Text>
{canEnd &&
(confirmEnd ? (
<Box gap="100" shrink="No" alignItems="Center">
<Chip
variant="Critical"
radii="Pill"
aria-disabled={ending}
onClick={ending ? undefined : handleEndPoll}
>
<Text size="T200">{ending ? 'Ending…' : 'End poll'}</Text>
</Chip>
<Chip variant="Secondary" radii="Pill" onClick={() => setConfirmEnd(false)}>
<Text size="T200">Cancel</Text>
</Chip>
</Box>
) : (
<Chip
variant="SurfaceVariant"
radii="Pill"
onClick={() => setConfirmEnd(true)}
before={<Icon size="50" src={Icons.Cross} />}
>
<Text size="T200">End poll</Text>
</Chip>
))}
</Box>
</Box>
);
}
+5
View File
@@ -53,6 +53,11 @@ const NavItemBase = style({
color: OnContainer,
outline: 'none',
minHeight: toRem(36),
'@media': {
// The room/nav row is the app's primary tap target; give it a 44px touch
// area on phones (desktop stays the denser 36px).
'(max-width: 750px)': { minHeight: toRem(44) },
},
selectors: {
'&:hover, &:focus-visible': {
-1
View File
@@ -117,7 +117,6 @@ export const PageHeroSection = style([
},
]);
export const PageContentCenter = style([
DefaultReset,
{
+12 -5
View File
@@ -27,7 +27,14 @@ type PresenceBadgeProps = {
};
export function PresenceBadge({ presence, status, size }: PresenceBadgeProps) {
const label = usePresenceLabel();
const ariaLabel = status ? `${label[presence]}${status}` : label[presence];
// DND is encoded as unavailable + status_msg 'dnd'; render it red/"Do Not
// Disturb" to match PresenceRingAvatar and the settings picker (which both
// special-case 'dnd' → Critical) — the badge was the lone outlier showing a
// yellow "Idle". The 'dnd' sentinel isn't surfaced as a status line.
const isDnd = presence === Presence.Unavailable && status === 'dnd';
const displayLabel = isDnd ? 'Do Not Disturb' : label[presence];
const displayStatus = isDnd ? undefined : status;
const ariaLabel = displayStatus ? `${displayLabel}${displayStatus}` : displayLabel;
return (
<TooltipProvider
@@ -38,9 +45,9 @@ export function PresenceBadge({ presence, status, size }: PresenceBadgeProps) {
tooltip={
<Tooltip>
<Box style={{ maxWidth: toRem(250) }} alignItems="Baseline" gap="100">
<Text size="L400">{label[presence]}</Text>
{status && <Text size="T200"></Text>}
{status && <Text size="T200">{status}</Text>}
<Text size="L400">{displayLabel}</Text>
{displayStatus && <Text size="T200"></Text>}
{displayStatus && <Text size="T200">{displayStatus}</Text>}
</Box>
</Tooltip>
}
@@ -50,7 +57,7 @@ export function PresenceBadge({ presence, status, size }: PresenceBadgeProps) {
aria-label={ariaLabel}
ref={triggerRef}
size={size}
variant={PresenceToColor[presence]}
variant={isDnd ? 'Critical' : PresenceToColor[presence]}
fill={presence === Presence.Offline ? 'Soft' : 'Solid'}
radii="Pill"
/>
@@ -12,21 +12,35 @@ import {
config,
} from 'folds';
import FocusTrap from 'focus-trap-react';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { useSetting } from '../../state/hooks/settings';
import { settingsAtom } from '../../state/settings';
import { useMediaAuthentication } from '../../hooks/useMediaAuthentication';
import { getMemberDisplayName } from '../../utils/room';
import { getMxIdLocalPart, mxcUrlToHttp } from '../../utils/matrix';
import { getMemberName } from '../../utils/room';
import { UserAvatar } from '../user-avatar';
import { StackedAvatar } from '../stacked-avatar';
import { EventReaders } from '../event-readers';
import { stopPropagation } from '../../utils/keyboard';
import { useModalStyle } from '../../hooks/useModalStyle';
import { useMemberAvatar } from '../../hooks/useMemberAvatar';
import { useRoomMembersChange } from '../../hooks/useRoomMemberChange';
import { MobileTouchTarget } from '../../styles/mobile.css';
import * as css from './ReadReceiptAvatars.css';
const MAX_DISPLAY = 5;
function ReceiptStackedAvatar({ room, userId }: { room: Room; userId: string }) {
const { name, avatarUrl } = useMemberAvatar(room, userId);
return (
<StackedAvatar title={name} variant="SurfaceVariant" size="200" radii="Pill">
<UserAvatar
userId={userId}
src={avatarUrl}
alt={name}
renderFallback={() => <Icon size="50" src={Icons.User} filled />}
/>
</StackedAvatar>
);
}
export function ReadReceiptAvatars({
room,
eventId,
@@ -36,12 +50,16 @@ export function ReadReceiptAvatars({
eventId: string;
userIds: string[];
}) {
const mx = useMatrixClient();
const useAuthentication = useMediaAuthentication();
const [open, setOpen] = useState(false);
const [lotusTerminal] = useSetting(settingsAtom, 'lotusTerminal');
const modalStyle = useModalStyle(360);
// The tooltip names below are read from room member state at render time.
// Re-render on a member-state change of any displayed reader so a display-name
// update shows live (each avatar handles its own via useMemberAvatar). Uses the
// shared member-change store — one global listener for the whole app (PERF-3).
useRoomMembersChange(room.roomId, userIds);
if (userIds.length === 0) return null;
const displayed = userIds.slice(0, MAX_DISPLAY);
@@ -49,7 +67,7 @@ export function ReadReceiptAvatars({
const tooltipNames =
userIds
.slice(0, 5)
.map((id) => getMemberDisplayName(room, id) ?? getMxIdLocalPart(id) ?? id)
.map((id) => getMemberName(room, id))
.join(', ') + (extra > 0 ? ` +${extra} more` : '');
return (
@@ -75,7 +93,7 @@ export function ReadReceiptAvatars({
onClick={() => setOpen(true)}
title={tooltipNames}
aria-label={tooltipNames}
className={css.ReceiptTrigger}
className={`${css.ReceiptTrigger} ${MobileTouchTarget}`}
>
{/* Pill wrapper ensures visibility on any wallpaper/background */}
<span
@@ -83,40 +101,20 @@ export function ReadReceiptAvatars({
display: 'flex',
alignItems: 'center',
backgroundColor: lotusTerminal
? 'rgba(0,212,255,0.07)'
? 'color-mix(in srgb, var(--lt-accent-cyan) 7%, transparent)'
: color.SurfaceVariant.Container,
border: lotusTerminal
? `${config.borderWidth.B300} solid rgba(0,212,255,0.30)`
? `${config.borderWidth.B300} solid color-mix(in srgb, var(--lt-accent-cyan) 30%, transparent)`
: `${config.borderWidth.B300} solid transparent`,
boxShadow: lotusTerminal ? '0 0 10px rgba(0,212,255,0.12)' : 'none',
boxShadow: lotusTerminal ? 'var(--lt-box-glow-cyan)' : 'none',
borderRadius: config.radii.Pill,
padding: `${config.space.S100} ${config.space.S200}`,
gap: '0px',
}}
>
{displayed.map((userId) => {
const name = getMemberDisplayName(room, userId) ?? getMxIdLocalPart(userId) ?? userId;
const avatarMxc = room.getMember(userId)?.getMxcAvatarUrl();
const avatarUrl = avatarMxc
? (mxcUrlToHttp(mx, avatarMxc, useAuthentication, 32, 32, 'crop') ?? undefined)
: undefined;
return (
<StackedAvatar
key={userId}
title={name}
variant="SurfaceVariant"
size="200"
radii="Pill"
>
<UserAvatar
userId={userId}
src={avatarUrl}
alt={name}
renderFallback={() => <Icon size="50" src={Icons.User} filled />}
/>
</StackedAvatar>
);
})}
{displayed.map((userId) => (
<ReceiptStackedAvatar key={userId} room={room} userId={userId} />
))}
{extra > 0 && (
<Text
size="T200"
+107 -21
View File
@@ -1,5 +1,5 @@
import React, { ReactNode, useCallback, useRef, useState } from 'react';
import { MatrixError, Room } from 'matrix-js-sdk';
import { JoinRule, MatrixError, Room } from 'matrix-js-sdk';
import {
Avatar,
Badge,
@@ -139,11 +139,29 @@ type RoomCardProps = {
topic?: string;
memberCount?: number;
roomType?: string;
joinRule?: string;
encrypted?: boolean;
canonicalAlias?: string;
worldReadable?: boolean;
/** The viewer's own membership over federation (leave/invite/knock/ban). */
membership?: string;
/** Larger, centered treatment for the single-room preview page. */
hero?: boolean;
viaServers?: string[];
onView?: (roomId: string) => void;
renderTopicViewer: (name: string, topic: string, requestClose: () => void) => ReactNode;
};
// Map a room's join rule to a short preview chip. Public is the common case and
// gets no chip (avoids noise); the rest tell the user how entry works.
const joinRuleLabel = (joinRule?: string): string | undefined => {
if (joinRule === JoinRule.Restricted || joinRule === 'knock_restricted') return 'Restricted';
if (joinRule === JoinRule.Knock) return 'Ask to join';
if (joinRule === JoinRule.Invite) return 'Invite only';
if (joinRule === JoinRule.Private) return 'Private';
return undefined;
};
export const RoomCard = as<'div', RoomCardProps>(
(
{
@@ -154,6 +172,12 @@ export const RoomCard = as<'div', RoomCardProps>(
topic,
memberCount,
roomType,
joinRule,
encrypted,
canonicalAlias,
worldReadable,
membership,
hero,
viaServers,
onView,
renderTopicViewer,
@@ -169,16 +193,19 @@ export const RoomCard = as<'div', RoomCardProps>(
joinedRoom ? getStateEvent(joinedRoom, StateEvent.RoomTopic) : undefined,
);
const fallbackName = getMxIdLocalPart(roomIdOrAlias) ?? roomIdOrAlias;
const fallbackTopic = roomIdOrAlias;
// Name falls back to the alias (readable), then the alias localpart, then the
// raw id — never the raw `!id` when a nicer form exists.
const fallbackName = canonicalAlias || getMxIdLocalPart(roomIdOrAlias) || roomIdOrAlias;
const avatar = joinedRoom
? getRoomAvatarUrl(mx, joinedRoom, 96, useAuthentication)
: avatarUrl && mxcUrlToHttp(mx, avatarUrl, useAuthentication, 96, 96, 'crop');
const roomName = joinedRoom?.name || name || fallbackName;
const roomTopic =
(topicEvent?.getContent().topic as string) || undefined || topic || fallbackTopic;
// No topic → render a muted placeholder, NOT the raw room id.
const roomTopic = (topicEvent?.getContent().topic as string) || topic || undefined;
// Only show an alias line when it adds info beyond the displayed name.
const aliasLine = canonicalAlias && canonicalAlias !== roomName ? canonicalAlias : undefined;
const joinedMemberCount = joinedRoom?.getJoinedMemberCount() ?? memberCount;
useStateEventCallback(
@@ -203,8 +230,31 @@ export const RoomCard = as<'div', RoomCardProps>(
[mx, roomIdOrAlias, viaServers],
),
);
const joining =
joinState.status === AsyncStatus.Loading || joinState.status === AsyncStatus.Success;
const [knockState, knock] = useAsyncCallback<{ room_id: string }, MatrixError, []>(
useCallback(
() => mx.knockRoom(roomIdOrAlias, { viaServers }),
[mx, roomIdOrAlias, viaServers],
),
);
// A knock-rule room can't be joined directly — request to join instead.
const isKnock = joinRule === JoinRule.Knock;
// Membership known from the summary survives reloads (unlike local knockState).
const invited = membership === 'invite';
const alreadyKnocked = membership === 'knock';
const banned = membership === 'ban';
const action = isKnock ? knock : join;
const actionState = isKnock ? knockState : joinState;
const acting =
actionState.status === AsyncStatus.Loading || actionState.status === AsyncStatus.Success;
const requested = alreadyKnocked || knockState.status === AsyncStatus.Success;
let actionLabel: string;
if (banned) actionLabel = 'Banned';
else if (invited) actionLabel = acting ? 'Joining' : 'Accept invite';
else if (isKnock)
actionLabel = requested ? 'Requested' : acting ? 'Requesting' : 'Request to join';
else actionLabel = acting ? 'Joining' : 'Join';
const actionDisabled = banned || requested || acting;
const chip = joinRuleLabel(joinRule);
const [viewTopic, setViewTopic] = useState(false);
const closeTopic = () => setViewTopic(false);
@@ -233,9 +283,25 @@ export const RoomCard = as<'div', RoomCardProps>(
</Box>
<Box grow="Yes" direction="Column" gap="100">
<RoomCardName>{roomName}</RoomCardName>
<RoomCardTopic onClick={openTopic} onKeyDown={onEnterOrSpace(openTopic)} tabIndex={0}>
{roomTopic}
</RoomCardTopic>
{aliasLine && (
<Text size="T200" priority="300" truncate>
{aliasLine}
</Text>
)}
{roomTopic ? (
<RoomCardTopic
onClick={openTopic}
onKeyDown={onEnterOrSpace(openTopic)}
tabIndex={0}
style={hero ? { WebkitLineClamp: 10 } : undefined}
>
{roomTopic}
</RoomCardTopic>
) : (
<Text size="T200" priority="300" style={{ opacity: 0.6 }}>
No description
</Text>
)}
<Overlay open={viewTopic} backdrop={<OverlayBackdrop />}>
<OverlayCenter>
@@ -247,7 +313,7 @@ export const RoomCard = as<'div', RoomCardProps>(
escapeDeactivates: stopPropagation,
}}
>
{renderTopicViewer(roomName, roomTopic, closeTopic)}
{renderTopicViewer(roomName, roomTopic ?? '', closeTopic)}
</FocusTrap>
</OverlayCenter>
</Overlay>
@@ -258,6 +324,25 @@ export const RoomCard = as<'div', RoomCardProps>(
<Text size="T200">{`${millify(joinedMemberCount)} Members`}</Text>
</Box>
)}
{!joinedRoom && (chip || encrypted || worldReadable) && (
<Box gap="100" wrap="Wrap">
{chip && (
<Badge variant="Secondary" fill="Soft" outlined>
<Text size="L400">{chip}</Text>
</Badge>
)}
{encrypted && (
<Badge variant="Success" fill="Soft" outlined>
<Text size="L400">Encrypted</Text>
</Badge>
)}
{worldReadable && (
<Badge variant="Secondary" fill="Soft" outlined>
<Text size="L400">Readable</Text>
</Badge>
)}
</Box>
)}
{typeof joinedRoomId === 'string' && (
<Button
onClick={onView ? () => onView(joinedRoomId) : undefined}
@@ -270,23 +355,24 @@ export const RoomCard = as<'div', RoomCardProps>(
</Text>
</Button>
)}
{typeof joinedRoomId !== 'string' && joinState.status !== AsyncStatus.Error && (
{typeof joinedRoomId !== 'string' && actionState.status !== AsyncStatus.Error && (
<Button
onClick={join}
variant="Secondary"
onClick={action}
variant={hero ? 'Primary' : 'Secondary'}
fill={hero ? 'Solid' : undefined}
size="300"
disabled={joining}
before={joining && <Spinner size="50" variant="Secondary" fill="Soft" />}
disabled={actionDisabled}
before={acting && <Spinner size="50" variant="Secondary" fill="Soft" />}
>
<Text size="B300" truncate>
{joining ? 'Joining' : 'Join'}
{actionLabel}
</Text>
</Button>
)}
{typeof joinedRoomId !== 'string' && joinState.status === AsyncStatus.Error && (
{typeof joinedRoomId !== 'string' && actionState.status === AsyncStatus.Error && (
<Box gap="200">
<Button
onClick={join}
onClick={action}
className={css.ActionButton}
variant="Critical"
fill="Solid"
@@ -297,8 +383,8 @@ export const RoomCard = as<'div', RoomCardProps>(
</Text>
</Button>
<ErrorDialog
title="Join Error"
message={joinState.error.message || 'Failed to join. Unknown Error.'}
title={isKnock ? 'Request Error' : 'Join Error'}
message={actionState.error.message || 'Failed to join. Unknown Error.'}
>
{(openError) => (
<Button
@@ -6,6 +6,11 @@ export const CardGrid = style({
display: 'grid',
gridTemplateColumns: 'repeat(3, 1fr)',
gap: config.space.S400,
'@media': {
// Cards squish/overflow below ~360px each; drop to a single column on phones
// (mirrors the 750px breakpoint the nav uses).
'(max-width: 750px)': { gridTemplateColumns: '1fr' },
},
});
export const RoomCardBase = style([
@@ -95,7 +95,6 @@ export const RoomIntro = as<'div', RoomIntroProps>(({ room, ...props }, ref) =>
<FocusTrap
focusTrapOptions={{
initialFocus: false,
returnFocusOnDeactivate: false,
clickOutsideDeactivates: true,
onDeactivate: () => setViewTopic(false),
escapeDeactivates: stopPropagation,
-136
View File
@@ -1,136 +0,0 @@
import { keyframes } from '@vanilla-extract/css';
/** Generic fall: particles drop from top to bottom with a slight rotate. */
export const animSeasonFall = keyframes({
'0%': { transform: 'translateY(-20px) translateX(0) rotate(0deg)', opacity: '0' },
'5%': { opacity: '1' },
'90%': { opacity: '0.8' },
'100%': { transform: 'translateY(110vh) translateX(25px) rotate(360deg)', opacity: '0' },
});
/** Leaf fall: exaggerated horizontal sway as the leaf tumbles down. */
export const animLeafFall = keyframes({
'0%': { transform: 'translateY(-20px) translateX(0) rotate(-20deg)', opacity: '0' },
'8%': { opacity: '0.85' },
'25%': { transform: 'translateY(25vh) translateX(35px) rotate(40deg)' },
'50%': { transform: 'translateY(50vh) translateX(-25px) rotate(130deg)' },
'75%': { transform: 'translateY(75vh) translateX(45px) rotate(260deg)' },
'92%': { opacity: '0.6' },
'100%': { transform: 'translateY(110vh) translateX(5px) rotate(380deg)', opacity: '0' },
});
/** Float up: hearts / embers rise from the bottom. */
export const animFloatUp = keyframes({
'0%': { transform: 'translateY(0) scale(0.6) translateX(0)', opacity: '0' },
'8%': { opacity: '0.9' },
'50%': { transform: 'translateY(-50vh) scale(1) translateX(15px)' },
'85%': { opacity: '0.4' },
'100%': { transform: 'translateY(-105vh) scale(1.3) translateX(-10px)', opacity: '0' },
});
/** Bob: lanterns gently rise and fall with a slight tilt. */
export const animBob = keyframes({
'0%': { transform: 'translateY(0px) rotate(-4deg)' },
'50%': { transform: 'translateY(-18px) rotate(4deg)' },
'100%': { transform: 'translateY(0px) rotate(-4deg)' },
});
/** Lantern tassel sway (used on the tassel element only). */
export const animTasselSway = keyframes({
'0%': { transform: 'rotate(-8deg)' },
'50%': { transform: 'rotate(8deg)' },
'100%': { transform: 'rotate(-8deg)' },
});
/** Glitch jitter: rapid position jumps that feel like a signal error. */
export const animGlitch = keyframes({
'0%': { transform: 'translate(0, 0)' },
'2%': { transform: 'translate(-4px, 2px)' },
'4%': { transform: 'translate(4px, -2px)' },
'6%': { transform: 'translate(0, 0)' },
'48%': { transform: 'translate(0, 0)' },
'50%': { transform: 'translate(3px, -3px)' },
'52%': { transform: 'translate(-3px, 3px)' },
'54%': { transform: 'translate(0, 0)' },
'78%': { transform: 'translate(0, 0)' },
'80%': { transform: 'translate(-5px, 1px)' },
'82%': { transform: 'translate(0, 0)' },
'100%': { transform: 'translate(0, 0)' },
});
/** Glitch color: hue + saturation spikes that look like a corrupted signal. */
export const animGlitchColor = keyframes({
'0%': { filter: 'hue-rotate(0deg) saturate(1)' },
'8%': { filter: 'hue-rotate(180deg) saturate(3)' },
'9%': { filter: 'hue-rotate(0deg) saturate(1)' },
'55%': { filter: 'hue-rotate(0deg) saturate(1)' },
'57%': { filter: 'hue-rotate(90deg) saturate(2)' },
'58%': { filter: 'hue-rotate(0deg) saturate(1)' },
'80%': { filter: 'hue-rotate(0deg) saturate(1)' },
'82%': { filter: 'hue-rotate(270deg) saturate(2.5)' },
'83%': { filter: 'hue-rotate(0deg) saturate(1)' },
'100%': { filter: 'hue-rotate(0deg) saturate(1)' },
});
/** Glitch scanline: a horizontal band sweeps across, flickering. */
export const animGlitchScan = keyframes({
'0%': { transform: 'translateY(-100%)' },
'100%': { transform: 'translateY(100vh)' },
});
/** Burst: circle expands outward from a point and fades — firework petal. */
export const animBurst = keyframes({
'0%': { transform: 'scale(0) rotate(0deg)', opacity: '1' },
'50%': { opacity: '0.7' },
'100%': { transform: 'scale(1) rotate(45deg)', opacity: '0' },
});
/** Firework trail: a small dot rockets upward before bursting. */
export const animRocket = keyframes({
'0%': { transform: 'translateY(0)', opacity: '1' },
'100%': { transform: 'translateY(-40vh)', opacity: '0' },
});
/** Deep space warp: stars streak from center outward. */
export const animWarp = keyframes({
'0%': { transform: 'scale(0.05) translate(0, 0)', opacity: '0' },
'10%': { opacity: '1' },
'100%': { transform: 'scale(4) translate(0, 0)', opacity: '0' },
});
/** Arcade scanline flicker. */
export const animScanline = keyframes({
'0%': { opacity: '0.12' },
'50%': { opacity: '0.04' },
'100%': { opacity: '0.12' },
});
/** Arcade pixel blink: decorative corner glyphs blink. */
export const animPixelBlink = keyframes({
'0%, 49%': { opacity: '1' },
'50%, 100%': { opacity: '0' },
});
/** Gold shimmer: a shine sweeps across a metallic surface. */
export const animGoldShimmer = keyframes({
'0%': { backgroundPosition: '-300% 0' },
'100%': { backgroundPosition: '300% 0' },
});
/** Clover drift: gentle fall with a slow spin. */
export const animCloverDrift = keyframes({
'0%': { transform: 'translateY(-20px) rotate(0deg)', opacity: '0' },
'5%': { opacity: '0.7' },
'90%': { opacity: '0.5' },
'100%': { transform: 'translateY(110vh) rotate(720deg)', opacity: '0' },
});
/** Earth Day leaf sway: gentle horizontal oscillation for ambient leaf particles. */
export const animEarthLeafDrift = keyframes({
'0%': { transform: 'translateY(-10px) translateX(0) rotate(0deg)', opacity: '0' },
'8%': { opacity: '0.6' },
'30%': { transform: 'translateY(30vh) translateX(20px) rotate(90deg)' },
'60%': { transform: 'translateY(60vh) translateX(-15px) rotate(200deg)' },
'90%': { opacity: '0.4' },
'100%': { transform: 'translateY(110vh) translateX(10px) rotate(340deg)', opacity: '0' },
});
+40 -722
View File
@@ -1,719 +1,26 @@
import React, { useMemo } from 'react';
import React, { useEffect, useMemo, useState } from 'react';
import { useAtomValue } from 'jotai';
import { settingsAtom } from '../../state/settings';
import {
animSeasonFall,
animLeafFall,
animFloatUp,
animBob,
animTasselSway,
animGoldShimmer,
animCloverDrift,
animEarthLeafDrift,
animWarp,
animScanline,
animPixelBlink,
} from './Seasonal.css';
import { useReducedMotion } from '../../hooks/useReducedMotion';
import { zIndices } from '../../styles/zIndex';
import { SeasonTheme } from './types';
import { resolveSeasonTheme } from './seasonSchedule';
import { HalloweenOverlay } from './themes/Halloween';
import { ChristmasOverlay } from './themes/Christmas';
import { NewYearOverlay } from './themes/NewYear';
import { AutumnOverlay } from './themes/Autumn';
import { AprilFoolsOverlay } from './themes/AprilFools';
import { LunarNewYearOverlay } from './themes/LunarNewYear';
import { ValentinesOverlay } from './themes/Valentines';
import { StPatricksOverlay } from './themes/StPatricks';
import { EarthDayOverlay } from './themes/EarthDay';
import { DeepSpaceOverlay } from './themes/DeepSpace';
import { ArcadeOverlay } from './themes/Arcade';
export type SeasonTheme =
| 'halloween'
| 'christmas'
| 'newyear'
| 'autumn'
| 'aprilfools'
| 'lunar'
| 'valentines'
| 'stpatricks'
| 'earthday'
| 'deepspace'
| 'arcade';
function getActiveSeason(now: Date): SeasonTheme | null {
const m = now.getMonth() + 1; // 1-12
const d = now.getDate();
// New Year takes highest priority (Dec 31 Jan 2)
if ((m === 12 && d === 31) || (m === 1 && d <= 2)) return 'newyear';
// Valentine's Day (Feb 1015)
if (m === 2 && d >= 10 && d <= 15) return 'valentines';
// St. Patrick's Day (March 1518)
if (m === 3 && d >= 15 && d <= 18) return 'stpatricks';
// April Fool's (April 1)
if (m === 4 && d === 1) return 'aprilfools';
// Earth Day (April 2023)
if (m === 4 && d >= 20 && d <= 23) return 'earthday';
// Lunar New Year (Jan 22 Feb 5, approximate fixed window)
if ((m === 1 && d >= 22) || (m === 2 && d <= 5)) return 'lunar';
// International Video Game Day (Sept 12)
if (m === 9 && d === 12) return 'arcade';
// World Space Week (Oct 410)
if (m === 10 && d >= 4 && d <= 10) return 'deepspace';
// Halloween (Oct 15 Nov 1)
if ((m === 10 && d >= 15) || (m === 11 && d === 1)) return 'halloween';
// Christmas (Dec 1030)
if (m === 12 && d >= 10) return 'christmas';
// Autumn (Sept 21 Oct 31, excluding Halloween/Deep Space windows above)
if ((m === 9 && d >= 21) || (m === 10 && d <= 14)) return 'autumn';
return null;
}
// ─── Individual theme overlays ────────────────────────────────────────────────
function HalloweenOverlay({ reduced }: { reduced: boolean }) {
const particles = Array.from({ length: 22 });
return (
<>
{/* Dark purple ambient tint */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundColor: 'rgba(25,0,45,0.22)',
backgroundImage:
'radial-gradient(ellipse at 50% 50%, rgba(100,0,180,0.08) 0%, transparent 70%)',
}}
/>
{/* Spider web corners */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: 0,
width: '160px',
height: '160px',
backgroundImage: `url("data:image/svg+xml;utf8,<svg xmlns='http://www.w3.org/2000/svg' width='160' height='160' viewBox='0 0 160 160'><g stroke='rgba(180,120,255,0.35)' stroke-width='0.7' fill='none'><line x1='0' y1='0' x2='80' y2='80'/><line x1='40' y1='0' x2='80' y2='80'/><line x1='80' y1='0' x2='80' y2='80'/><line x1='0' y1='40' x2='80' y2='80'/><line x1='0' y1='80' x2='80' y2='80'/><ellipse cx='80' cy='80' rx='20' ry='20'/><ellipse cx='80' cy='80' rx='40' ry='40'/><ellipse cx='80' cy='80' rx='60' ry='60'/><ellipse cx='80' cy='80' rx='80' ry='80'/></g></svg>")`,
backgroundRepeat: 'no-repeat',
opacity: 0.7,
}}
/>
{/* Falling purple/orange particles */}
{!reduced &&
particles.map((_, i) => {
const isOrange = i % 3 === 0;
const size = 4 + (i % 3) * 2;
const left = (i * 4597 + 137) % 100;
const duration = 8 + (i % 7) * 1.5;
const delay = (i * 0.45) % 7;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-8px',
left: `${left}%`,
width: `${size}px`,
height: `${size}px`,
borderRadius: '50%',
backgroundColor: isOrange ? 'rgba(255,100,0,0.75)' : 'rgba(160,0,255,0.7)',
boxShadow: isOrange ? '0 0 8px rgba(255,100,0,0.5)' : '0 0 8px rgba(160,0,255,0.5)',
animation: `${animSeasonFall} ${duration}s ease-in ${delay}s infinite`,
}}
/>
);
})}
</>
);
}
function ChristmasOverlay({ reduced }: { reduced: boolean }) {
const flakes = Array.from({ length: 28 });
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'radial-gradient(ellipse at 50% 0%, rgba(220,240,255,0.06) 0%, transparent 60%)',
}}
/>
{!reduced &&
flakes.map((_, i) => {
const size = 3 + (i % 4) * 2;
const left = (i * 3571 + 251) % 100;
const duration = 10 + (i % 8) * 2;
const delay = (i * 0.55) % 10;
const drift = ((i % 5) - 2) * 12;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-10px',
left: `${left}%`,
width: `${size}px`,
height: `${size}px`,
borderRadius: '50%',
backgroundColor: 'rgba(255,255,255,0.82)',
boxShadow: '0 0 4px rgba(200,230,255,0.6)',
animation: `${animSeasonFall} ${duration}s ease-in ${delay}s infinite`,
transform: `translateX(${drift}px)`,
}}
/>
);
})}
</>
);
}
// Replaced flashing burst rays with gentle falling confetti
function NewYearOverlay({ reduced }: { reduced: boolean }) {
const confetti = Array.from({ length: 24 });
const colors = ['#ffd700', '#ff4466', '#00d4ff', '#aa44ff', '#ff8800', '#ffffff'];
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundColor: 'rgba(10,5,0,0.10)',
backgroundImage:
'radial-gradient(ellipse at 50% 50%, rgba(255,200,0,0.04) 0%, transparent 70%)',
}}
/>
{/* Gentle falling confetti */}
{!reduced &&
confetti.map((_, i) => {
const c = colors[i % colors.length];
const left = (i * 4597 + 137) % 100;
const size = 3 + (i % 3) * 2;
const duration = 8 + (i % 7) * 1.5;
const delay = (i * 0.4) % 8;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-8px',
left: `${left}%`,
width: `${size}px`,
height: `${size}px`,
borderRadius: i % 2 === 0 ? '50%' : '1px',
backgroundColor: c,
boxShadow: `0 0 ${size + 2}px ${c}`,
animation: `${animSeasonFall} ${duration}s ease-in ${delay}s infinite`,
opacity: 0.7 + (i % 3) * 0.1,
}}
/>
);
})}
{/* Slow gold shimmer */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'linear-gradient(105deg, transparent 30%, rgba(255,215,0,0.05) 50%, transparent 70%)',
backgroundSize: '200% 100%',
animation: reduced ? 'none' : `${animGoldShimmer} 5s linear infinite`,
}}
/>
</>
);
}
function AutumnOverlay({ reduced }: { reduced: boolean }) {
const leaves = Array.from({ length: 18 });
const colors = [
'rgba(220,80,20,0.75)',
'rgba(200,120,0,0.7)',
'rgba(180,50,10,0.7)',
'rgba(230,150,0,0.65)',
'rgba(160,80,0,0.6)',
];
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'radial-gradient(ellipse at 50% 100%, rgba(180,80,0,0.06) 0%, transparent 60%)',
}}
/>
{!reduced &&
leaves.map((_, i) => {
const left = (i * 5381 + 179) % 100;
const duration = 12 + (i % 6) * 2;
const delay = (i * 0.65) % 12;
const size = 10 + (i % 4) * 4;
const col = colors[i % colors.length];
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-15px',
left: `${left}%`,
width: `${size}px`,
height: `${size * 0.7}px`,
borderRadius: '50% 0 50% 0',
backgroundColor: col,
boxShadow: `0 0 4px ${col}`,
animation: `${animLeafFall} ${duration}s ease-in ${delay}s infinite`,
}}
/>
);
})}
</>
);
}
// Replaced aggressive glitch with playful confetti rain
function AprilFoolsOverlay({ reduced }: { reduced: boolean }) {
const particles = Array.from({ length: 20 });
const symbols = ['?', '!', '¿', '‽', '?', '!'];
const colors = [
'rgba(255,80,80,0.55)',
'rgba(255,200,0,0.55)',
'rgba(80,200,80,0.55)',
'rgba(80,80,255,0.55)',
'rgba(200,80,200,0.55)',
'rgba(80,200,200,0.55)',
];
return (
<>
{/* Subtle rainbow stripe along top edge */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: 0,
right: 0,
height: '3px',
backgroundImage:
'linear-gradient(90deg, rgba(255,0,0,0.4), rgba(255,165,0,0.4), rgba(255,255,0,0.4), rgba(0,200,0,0.4), rgba(0,0,255,0.4), rgba(128,0,128,0.4))',
opacity: 0.7,
}}
/>
{/* Gentle falling punctuation symbols */}
{!reduced &&
particles.map((_, i) => {
const left = (i * 5381 + 179) % 100;
const duration = 11 + (i % 5) * 2.5;
const delay = (i * 0.55) % 10;
const col = colors[i % colors.length];
const sym = symbols[i % symbols.length];
const size = 12 + (i % 3) * 5;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-20px',
left: `${left}%`,
fontSize: `${size}px`,
color: col,
fontWeight: 700,
fontFamily: 'monospace',
animation: `${animSeasonFall} ${duration}s ease-in ${delay}s infinite`,
userSelect: 'none',
}}
>
{sym}
</div>
);
})}
</>
);
}
// Reduced to 4 lanterns, subtler tint and shimmer
function LunarNewYearOverlay({ reduced }: { reduced: boolean }) {
const lanterns = Array.from({ length: 4 }); // was 9
return (
<>
{/* Very subtle red silk tint */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundColor: 'rgba(140,0,0,0.05)',
backgroundImage: [
'repeating-linear-gradient(45deg, rgba(200,20,0,0.015) 0px, rgba(200,20,0,0.015) 1px, transparent 1px, transparent 8px)',
'repeating-linear-gradient(135deg, rgba(200,20,0,0.015) 0px, rgba(200,20,0,0.015) 1px, transparent 1px, transparent 8px)',
].join(','),
}}
/>
{/* Slow gold shimmer */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'linear-gradient(100deg, transparent 25%, rgba(255,200,0,0.05) 45%, rgba(255,220,50,0.07) 50%, rgba(255,200,0,0.05) 55%, transparent 75%)',
backgroundSize: '300% 100%',
animation: reduced ? 'none' : `${animGoldShimmer} 8s linear infinite`,
}}
/>
{/* 4 floating lanterns */}
{lanterns.map((_, i) => {
const left = 10 + ((i * 4603 + 311) % 75);
const top = 10 + ((i * 2311 + 97) % 50);
const duration = 3.5 + (i % 4) * 0.7;
const delay = i * 0.9;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
left: `${left}%`,
top: `${top}%`,
animation: reduced
? 'none'
: `${animBob} ${duration}s ease-in-out ${delay}s infinite`,
}}
>
<div
style={{
width: '18px',
height: '5px',
backgroundColor: '#ffd700',
borderRadius: '2px',
margin: '0 auto',
boxShadow: '0 0 4px rgba(255,215,0,0.6)',
}}
/>
<div
style={{
width: '24px',
height: '32px',
backgroundColor: '#cc0000',
borderRadius: '50%',
border: '1.5px solid #ffd700',
boxShadow: '0 0 14px rgba(200,0,0,0.5), inset 0 0 10px rgba(255,200,0,0.2)',
margin: '1px auto',
}}
/>
<div
style={{
width: '18px',
height: '5px',
backgroundColor: '#ffd700',
borderRadius: '2px',
margin: '0 auto',
}}
/>
<div
style={{
width: '2px',
height: '14px',
backgroundColor: '#ffd700',
margin: '0 auto',
animation: reduced
? 'none'
: `${animTasselSway} ${duration * 0.6}s ease-in-out ${delay}s infinite`,
transformOrigin: 'top center',
}}
/>
</div>
);
})}
</>
);
}
function ValentinesOverlay({ reduced }: { reduced: boolean }) {
const hearts = Array.from({ length: 18 });
const colors = [
'rgba(255,100,140,0.8)',
'rgba(255,150,180,0.65)',
'rgba(220,70,110,0.7)',
'rgba(255,180,200,0.55)',
];
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'radial-gradient(ellipse at 50% 100%, rgba(255,100,140,0.06) 0%, transparent 55%)',
}}
/>
{!reduced &&
hearts.map((_, i) => {
const left = 3 + ((i * 6271 + 443) % 94);
const duration = 9 + (i % 6) * 1.8;
const delay = (i * 0.6) % 9;
const size = 14 + (i % 4) * 5;
const col = colors[i % colors.length];
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
bottom: '-20px',
left: `${left}%`,
fontSize: `${size}px`,
color: col,
filter: 'drop-shadow(0 0 4px rgba(255,100,140,0.4))',
animation: `${animFloatUp} ${duration}s ease-in ${delay}s infinite`,
userSelect: 'none',
}}
>
</div>
);
})}
</>
);
}
function StPatricksOverlay({ reduced }: { reduced: boolean }) {
const clovers = Array.from({ length: 18 });
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage: [
'radial-gradient(ellipse at 50% 0%, rgba(0,160,60,0.07) 0%, transparent 50%)',
'radial-gradient(ellipse at 50% 100%, rgba(0,130,50,0.05) 0%, transparent 40%)',
].join(','),
}}
/>
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: 0,
right: 0,
height: '3px',
backgroundImage:
'linear-gradient(90deg, transparent 0%, #ffd700 20%, #fff4a0 40%, #ffd700 60%, transparent 100%)',
backgroundSize: '300% 100%',
animation: reduced ? 'none' : `${animGoldShimmer} 3s linear infinite`,
}}
/>
{!reduced &&
clovers.map((_, i) => {
const left = (i * 4129 + 223) % 100;
const duration = 14 + (i % 6) * 2;
const delay = (i * 0.7) % 12;
const size = 14 + (i % 3) * 6;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-20px',
left: `${left}%`,
fontSize: `${size}px`,
opacity: 0.45 + (i % 3) * 0.1,
filter: 'drop-shadow(0 0 3px rgba(0,180,60,0.3))',
animation: `${animCloverDrift} ${duration}s linear ${delay}s infinite`,
userSelect: 'none',
}}
>
</div>
);
})}
</>
);
}
function EarthDayOverlay({ reduced }: { reduced: boolean }) {
const leaves = Array.from({ length: 16 });
const leafEmoji = ['🌿', '🍃', '🌱', '🍀'];
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage: [
'radial-gradient(ellipse at 30% 70%, rgba(60,160,60,0.07) 0%, transparent 50%)',
'radial-gradient(ellipse at 70% 30%, rgba(100,180,80,0.05) 0%, transparent 45%)',
].join(','),
}}
/>
<div
aria-hidden="true"
style={{
position: 'absolute',
left: 0,
top: 0,
bottom: 0,
width: '3px',
backgroundImage:
'linear-gradient(180deg, transparent 0%, rgba(60,160,60,0.4) 20%, rgba(80,180,60,0.6) 50%, rgba(60,160,60,0.4) 80%, transparent 100%)',
}}
/>
{!reduced &&
leaves.map((_, i) => {
const left = 3 + ((i * 5023 + 317) % 92);
const duration = 13 + (i % 5) * 2;
const delay = (i * 0.75) % 11;
const size = 14 + (i % 3) * 5;
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-20px',
left: `${left}%`,
fontSize: `${size}px`,
opacity: 0.5 + (i % 3) * 0.1,
animation: `${animEarthLeafDrift} ${duration}s ease-in ${delay}s infinite`,
userSelect: 'none',
}}
>
{leafEmoji[i % leafEmoji.length]}
</div>
);
})}
</>
);
}
function DeepSpaceOverlay({ reduced }: { reduced: boolean }) {
const stars = Array.from({ length: 24 });
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundColor: 'rgba(0,0,8,0.3)',
backgroundImage: [
'radial-gradient(ellipse at 30% 40%, rgba(80,0,180,0.10) 0%, transparent 50%)',
'radial-gradient(ellipse at 70% 60%, rgba(0,60,180,0.10) 0%, transparent 50%)',
'radial-gradient(ellipse at 50% 20%, rgba(120,0,200,0.07) 0%, transparent 40%)',
].join(','),
}}
/>
{!reduced &&
stars.map((_, i) => {
const angle = (i / stars.length) * 360;
const duration = 2.5 + (i % 5) * 0.4;
const delay = (i * 0.18) % 2.5;
const period = 3 + (i % 4) * 0.5;
const size = 1 + (i % 3);
const starColors = [
'rgba(200,180,255,0.9)',
'rgba(150,200,255,0.8)',
'rgba(255,255,255,0.7)',
];
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
left: '50%',
top: '50%',
width: `${80 + i * 6}px`,
height: `${size}px`,
backgroundColor: starColors[i % starColors.length],
transformOrigin: '0 50%',
transform: `rotate(${angle}deg)`,
boxShadow: `0 0 ${size * 2}px ${starColors[i % starColors.length]}`,
animation: `${animWarp} ${duration}s ease-out ${delay}s ${period}s infinite`,
opacity: 0,
}}
/>
);
})}
</>
);
}
function ArcadeOverlay({ reduced }: { reduced: boolean }) {
return (
<>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'repeating-linear-gradient(0deg, rgba(0,0,0,0.12) 0px, rgba(0,0,0,0.12) 1px, transparent 1px, transparent 3px)',
animation: reduced ? 'none' : `${animScanline} 3s ease-in-out infinite`,
}}
/>
{(['0,0', '0,auto', 'auto,0', 'auto,auto'] as const).map((corner, i) => {
const [t, b] = corner.split(',');
return (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: t === '0' ? '8px' : undefined,
bottom: b === '0' ? '8px' : undefined,
left: i % 2 === 0 ? '8px' : undefined,
right: i % 2 === 1 ? '8px' : undefined,
fontFamily: 'monospace',
fontSize: '11px',
color: 'rgba(0,255,136,0.5)',
letterSpacing: '0.05em',
animation: reduced ? 'none' : `${animPixelBlink} ${1 + i * 0.3}s step-end infinite`,
userSelect: 'none',
}}
>
{['[■]', '[■]', '[■]', '[■]'][i]}
</div>
);
})}
<div
aria-hidden="true"
style={{
position: 'absolute',
bottom: '16px',
left: '50%',
transform: 'translateX(-50%)',
fontFamily: 'monospace',
fontSize: '12px',
letterSpacing: '0.2em',
color: 'rgba(255,220,0,0.4)',
animation: reduced ? 'none' : `${animPixelBlink} 1.2s step-end infinite`,
userSelect: 'none',
whiteSpace: 'nowrap',
}}
>
INSERT COIN
</div>
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'radial-gradient(ellipse at 50% 50%, transparent 60%, rgba(0,0,0,0.35) 100%)',
}}
/>
</>
);
}
// SeasonTheme + the date-window logic now live in leaf modules (single source
// of truth, shared with the settings UI). Re-exported here for existing
// importers that still reach for it from this file.
export type { SeasonTheme };
// ─── Overlay content map (shared between SeasonalOverlay and SeasonalPreview) ──
@@ -758,7 +65,7 @@ function SeasonalOverlay({ theme, reduced }: { theme: SeasonTheme; reduced: bool
pointerEvents: 'none',
// Below the Night Light overlay (9998) so seasonal particles are tinted
// by it, and below modals (9999) so dialogs are never obscured.
zIndex: 9997,
zIndex: zIndices.seasonalEffect,
overflow: 'hidden',
}}
>
@@ -788,15 +95,26 @@ export function SeasonalPreview({ theme }: { theme: SeasonTheme }) {
export function SeasonalEffect() {
const settings = useAtomValue(settingsAtom);
const reduced =
typeof window !== 'undefined' && window.matchMedia('(prefers-reduced-motion: reduce)').matches;
const reduced = useReducedMotion();
const override = settings.seasonalThemeOverride ?? 'auto';
const theme = useMemo<SeasonTheme | null>(() => {
const override = settings.seasonalThemeOverride ?? 'auto';
if (override === 'off') return null;
if (override === 'auto') return getActiveSeason(new Date());
return override as SeasonTheme;
}, [settings.seasonalThemeOverride]);
// In auto mode, re-evaluate hourly so a long-lived session crosses a
// season/holiday-window boundary (e.g. into a new day) without a reload —
// otherwise the active season is frozen at the value it had on mount.
const [now, setNow] = useState(() => Date.now());
useEffect(() => {
if (override !== 'auto') return undefined;
// Refresh on entering auto too: `now` may be a stale mount-time value if we
// were previously in a pinned/off mode (the interval only runs while auto).
setNow(Date.now());
const id = window.setInterval(() => setNow(Date.now()), 60 * 60 * 1000);
return () => window.clearInterval(id);
}, [override]);
const theme = useMemo<SeasonTheme | null>(
() => resolveSeasonTheme(override, now),
[override, now],
);
if (!theme) return null;
// Suppress seasonal overlay when a chat background is active — both running simultaneously
@@ -0,0 +1,91 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import {
getActiveSeason,
resolveSeasonTheme,
SEASON_SCHEDULE,
SEASON_DATE_RANGES,
} from './seasonSchedule';
import { SeasonTheme } from './types';
// Date(year, monthIndex0, day)
const on = (monthIndex0: number, day: number): Date => new Date(2026, monthIndex0, day);
test('each theme activates on a representative day in its window', () => {
const cases: Array<[Date, SeasonTheme]> = [
[on(11, 31), 'newyear'], // Dec 31
[on(0, 1), 'newyear'], // Jan 1
[on(0, 25), 'lunar'], // Jan 25
[on(1, 3), 'lunar'], // Feb 3
[on(1, 12), 'valentines'], // Feb 12
[on(2, 16), 'stpatricks'], // Mar 16
[on(3, 1), 'aprilfools'], // Apr 1
[on(3, 21), 'earthday'], // Apr 21
[on(8, 12), 'arcade'], // Sep 12
[on(8, 25), 'autumn'], // Sep 25
[on(9, 20), 'halloween'], // Oct 20
[on(10, 1), 'halloween'], // Nov 1
[on(11, 15), 'christmas'], // Dec 15
];
for (const [date, expected] of cases) {
assert.equal(getActiveSeason(date), expected, `${date.toDateString()} -> ${expected}`);
}
});
test('priority order resolves overlapping windows (Deep Space outranks Autumn)', () => {
// Oct 4-10 is inside Autumn's Oct<=14 window too; Deep Space comes first.
assert.equal(getActiveSeason(on(9, 5)), 'deepspace'); // Oct 5
// Oct 12 is past Deep Space -> falls through to Autumn.
assert.equal(getActiveSeason(on(9, 12)), 'autumn');
});
test('New Year outranks Lunar New Year on Jan 1-2', () => {
assert.equal(getActiveSeason(on(0, 1)), 'newyear');
// Jan 22+ is past New Year -> Lunar.
assert.equal(getActiveSeason(on(0, 22)), 'lunar');
});
test('returns null on an off-season day', () => {
assert.equal(getActiveSeason(on(5, 15)), null); // Jun 15
assert.equal(getActiveSeason(on(6, 4)), null); // Jul 4
});
test('window boundaries are inclusive at both ends', () => {
assert.equal(getActiveSeason(on(1, 10)), 'valentines'); // Feb 10 start
assert.equal(getActiveSeason(on(1, 15)), 'valentines'); // Feb 15 end
assert.equal(getActiveSeason(on(1, 16)), null); // Feb 16 just after
});
test('resolveSeasonTheme: off → null, pinned → that theme, auto → active season', () => {
const halloweenTs = on(9, 20).getTime(); // Oct 20 → halloween season
const offSeasonTs = on(5, 15).getTime(); // Jun 15 → no season
// 'off' never renders, regardless of date.
assert.equal(resolveSeasonTheme('off', halloweenTs), null);
// A pinned theme renders regardless of date (even off-season).
assert.equal(resolveSeasonTheme('christmas', offSeasonTs), 'christmas');
// 'auto' tracks the active season for the given instant.
assert.equal(resolveSeasonTheme('auto', halloweenTs), 'halloween');
assert.equal(resolveSeasonTheme('auto', offSeasonTs), null);
});
test('resolveSeasonTheme: auto re-evaluates as `now` advances across a boundary', () => {
// The same 'auto' override yields different themes at different instants — this
// is what the SeasonalEffect ticker relies on (incl. the switch-into-auto case
// where `now` must be current, not a stale mount value).
assert.equal(resolveSeasonTheme('auto', on(9, 20).getTime()), 'halloween'); // Oct 20
assert.equal(resolveSeasonTheme('auto', on(11, 15).getTime()), 'christmas'); // Dec 15
assert.equal(resolveSeasonTheme('auto', on(6, 4).getTime()), null); // Jul 4
});
test('SEASON_DATE_RANGES has a label for every scheduled theme', () => {
assert.equal(SEASON_SCHEDULE.length, 11);
const themes = SEASON_SCHEDULE.map((e) => e.theme);
assert.equal(new Set(themes).size, 11); // unique
for (const t of themes) {
assert.ok(
typeof SEASON_DATE_RANGES[t] === 'string' && SEASON_DATE_RANGES[t].length > 0,
`missing date range for ${t}`,
);
}
});
@@ -0,0 +1,110 @@
import { SeasonTheme } from './types';
/**
* Single source of truth for when each seasonal theme auto-activates.
*
* Both `getActiveSeason` (the runtime "Auto" selector) and the settings UI read
* this list, so the date windows shown to the user can never drift from the
* dates actually used. Order matters: it is the activation PRIORITY the first
* entry whose window matches wins (e.g. Deep Space outranks Autumn in their
* early-October overlap).
*/
export type SeasonScheduleEntry = {
theme: SeasonTheme;
/** Human-readable activation window for display in settings. */
dateRange: string;
/** Whether this theme is active on the given month (1-12) and day (1-31). */
matches: (month: number, day: number) => boolean;
};
export const SEASON_SCHEDULE: SeasonScheduleEntry[] = [
{
theme: 'newyear',
dateRange: 'Dec 31 Jan 2',
matches: (m, d) => (m === 12 && d === 31) || (m === 1 && d <= 2),
},
{
theme: 'valentines',
dateRange: 'Feb 10 15',
matches: (m, d) => m === 2 && d >= 10 && d <= 15,
},
{
theme: 'stpatricks',
dateRange: 'Mar 15 18',
matches: (m, d) => m === 3 && d >= 15 && d <= 18,
},
{
theme: 'aprilfools',
dateRange: 'Apr 1',
matches: (m, d) => m === 4 && d === 1,
},
{
theme: 'earthday',
dateRange: 'Apr 20 23',
matches: (m, d) => m === 4 && d >= 20 && d <= 23,
},
{
theme: 'lunar',
dateRange: 'Jan 22 Feb 5',
matches: (m, d) => (m === 1 && d >= 22) || (m === 2 && d <= 5),
},
{
theme: 'arcade',
dateRange: 'Sep 12',
matches: (m, d) => m === 9 && d === 12,
},
{
theme: 'deepspace',
dateRange: 'Oct 4 10',
matches: (m, d) => m === 10 && d >= 4 && d <= 10,
},
{
theme: 'halloween',
dateRange: 'Oct 15 Nov 1',
matches: (m, d) => (m === 10 && d >= 15) || (m === 11 && d === 1),
},
{
theme: 'christmas',
dateRange: 'Dec 10 30',
matches: (m, d) => m === 12 && d >= 10,
},
{
theme: 'autumn',
dateRange: 'Sep 21 Oct 14',
matches: (m, d) => (m === 9 && d >= 21) || (m === 10 && d <= 14),
},
];
/** Map of theme → human-readable activation window (for settings captions). */
export const SEASON_DATE_RANGES: Record<SeasonTheme, string> = SEASON_SCHEDULE.reduce(
(acc, entry) => {
acc[entry.theme] = entry.dateRange;
return acc;
},
{} as Record<SeasonTheme, string>,
);
/**
* The seasonal theme that should be active on `now`, or null if none. First
* matching entry in SEASON_SCHEDULE priority order wins.
*/
export function getActiveSeason(now: Date): SeasonTheme | null {
const month = now.getMonth() + 1; // 1-12
const day = now.getDate();
return SEASON_SCHEDULE.find((entry) => entry.matches(month, day))?.theme ?? null;
}
/** A seasonal-theme setting value: the active season, a pinned theme, or off. */
export type SeasonalOverride = SeasonTheme | 'auto' | 'off';
/**
* The theme to render for a `seasonalThemeOverride` at time `now` (epoch ms):
* 'off' none, 'auto' the active season for that instant, else the pinned
* theme. Kept pure (and unit-tested) so the decision is verifiable without
* mounting the React overlay.
*/
export function resolveSeasonTheme(override: SeasonalOverride, now: number): SeasonTheme | null {
if (override === 'off') return null;
if (override === 'auto') return getActiveSeason(new Date(now));
return override;
}
@@ -0,0 +1,71 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Doodle float-up a hand-drawn glyph drifts gently upward while bobbing
* side to side and lazily rotating, like a thought balloon escaping the page.
* GPU-only: transform + opacity exclusively. A tall translateY lets one set of
* keyframes serve every doodle; per-element duration/delay/scale add variety.
*/
export const animDoodleFloat = keyframes({
'0%': { transform: 'translate3d(0, 8vh, 0) rotate(-8deg) scale(0.85)', opacity: '0' },
'10%': { opacity: '1' },
'35%': { transform: 'translate3d(16px, -28vh, 0) rotate(6deg) scale(1)' },
'65%': { transform: 'translate3d(-14px, -64vh, 0) rotate(-5deg) scale(1.04)' },
'90%': { opacity: '0.8' },
'100%': { transform: 'translate3d(10px, -112vh, 0) rotate(7deg) scale(1.1)', opacity: '0' },
});
/**
* Confetti tumble a small chip falls while flipping. Reuses a single tall
* translateY; the flip (rotate + scaleX) sells the paper tumble cheaply.
*/
export const animConfettiTumble = keyframes({
'0%': { transform: 'translate3d(0, -8vh, 0) rotate(0deg) scaleX(1)', opacity: '0' },
'8%': { opacity: '1' },
'50%': { transform: 'translate3d(18px, 50vh, 0) rotate(220deg) scaleX(-1)' },
'92%': { opacity: '0.9' },
'100%': { transform: 'translate3d(-12px, 112vh, 0) rotate(440deg) scaleX(1)', opacity: '0' },
});
/**
* Playful wobble an almost-imperceptible skew/rotate of a faux tint layer so
* the whole scene feels gently "tickled". Tiny amplitude keeps it from being
* disorienting. Transform only, stays on the compositor.
*/
export const animWobble = keyframes({
'0%': { transform: 'rotate(-0.5deg) skewX(-0.4deg) scale(1.01)' },
'50%': { transform: 'rotate(0.5deg) skewX(0.4deg) scale(1.01)' },
'100%': { transform: 'rotate(-0.5deg) skewX(-0.4deg) scale(1.01)' },
});
/**
* Pastel aurora drift a soft rainbow wash high in the scene slides and
* breathes. translateX + opacity (never background-position) to stay on GPU.
*/
export const animRainbowDrift = keyframes({
'0%': { transform: 'translate3d(-5%, 0, 0) scaleY(1)', opacity: '0.55' },
'50%': { transform: 'translate3d(5%, 0, 0) scaleY(1.06)', opacity: '0.8' },
'100%': { transform: 'translate3d(-5%, 0, 0) scaleY(1)', opacity: '0.55' },
});
/**
* Googly-eye look-around the pupil layer nudges around its socket, giving
* each eye a cheeky wandering gaze. Small translate only.
*/
export const animGoogly = keyframes({
'0%': { transform: 'translate3d(1.5px, 1px, 0)' },
'20%': { transform: 'translate3d(-1.5px, 1.5px, 0)' },
'45%': { transform: 'translate3d(1px, -1.5px, 0)' },
'70%': { transform: 'translate3d(-1px, -0.5px, 0)' },
'100%': { transform: 'translate3d(1.5px, 1px, 0)' },
});
/**
* Sly wink/sparkle a four-point glint that twinkles open and shut, scaling
* and fading like a sly little wink. Transform + opacity only.
*/
export const animSparkle = keyframes({
'0%, 100%': { transform: 'scale(0.2) rotate(0deg)', opacity: '0' },
'40%': { transform: 'scale(1) rotate(35deg)', opacity: '0.9' },
'60%': { transform: 'scale(0.95) rotate(45deg)', opacity: '0.7' },
});
@@ -0,0 +1,409 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animDoodleFloat,
animConfettiTumble,
animWobble,
animRainbowDrift,
animGoogly,
animSparkle,
} from './AprilFools.css';
// Deterministic pseudo-random so the scene is identical on every mount and the
// reduced-motion preview thumbnail is stable. Large primes spread the values.
const rand = (seed: number) => {
const x = Math.sin(seed * 127.1 + 311.7) * 43758.5453;
return x - Math.floor(x);
};
// Bright-but-soft pastel rainbow in oklch. Kept luminous and gentle so the
// doodles read as crayon pastel over chat without ever fighting the text.
const PASTELS = [
'oklch(0.85 0.12 20)', // pink
'oklch(0.88 0.12 90)', // butter yellow
'oklch(0.82 0.12 160)', // mint
'oklch(0.8 0.12 260)', // periwinkle
'oklch(0.84 0.12 320)', // lilac
'oklch(0.86 0.11 50)', // peach
];
// Inline-SVG data-URI doodle glyphs, drawn hand-sketch style (round caps,
// open paths). `enc()` keeps them CSP-safe — no external assets, no base64.
const enc = (svg: string) => `url("data:image/svg+xml,${encodeURIComponent(svg)}")`;
// A single rough stroke wrapper helper for the glyph SVGs.
const stroke = (color: string, body: string) =>
`<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 32 32' fill='none' ` +
`stroke='${color}' stroke-width='3' stroke-linecap='round' stroke-linejoin='round'>${body}</svg>`;
// Question mark — the playful "huh?" centerpiece doodle.
const glyphQuestion = (c: string) =>
stroke(
c,
`<path d='M11 11 q0 -6 6 -6 q6 0 6 5 q0 4 -5 6 q-2 1 -2 4'/>` +
`<circle cx='16' cy='27' r='0.6' fill='${c}'/>`,
);
// Exclamation / "bang" — a surprised little doodle.
const glyphBang = (c: string) =>
stroke(c, `<path d='M16 5 L16 20'/><circle cx='16' cy='27' r='0.6' fill='${c}'/>`);
// Squiggle — a loopy scribble that adds whimsy.
const glyphSquiggle = (c: string) => stroke(c, `<path d='M5 18 q4 -10 8 0 t8 0 t8 0'/>`);
// Five-point doodle star (open-stroke, hand-drawn look).
const glyphStar = (c: string) =>
stroke(
c,
`<path d='M16 5 L19.4 13 L28 13.6 L21.4 19.2 L23.5 27.6 L16 22.8 L8.5 27.6 ` +
`L10.6 19.2 L4 13.6 L12.6 13 Z'/>`,
);
// A tiny heart doodle for extra grin.
const glyphHeart = (c: string) =>
stroke(c, `<path d='M16 26 C6 18 7 8 16 12 C25 8 26 18 16 26 Z'/>`);
const GLYPHS = [glyphQuestion, glyphBang, glyphSquiggle, glyphStar, glyphHeart, glyphQuestion];
type Doodle = {
left: number;
size: number;
glyph: string;
duration: number;
delay: number;
startTop: number; // used for the static (reduced) scatter
opacity: number;
};
type Confetti = {
left: number;
size: number;
color: string;
duration: number;
delay: number;
startTop: number;
ratio: number; // chip aspect
round: boolean;
};
type Eye = {
left: number;
top: number;
size: number;
duration: number;
delay: number;
};
type Spark = {
left: number;
top: number;
size: number;
color: string;
duration: number;
delay: number;
};
export function AprilFoolsOverlay({ reduced }: SeasonalOverlayProps) {
// ~16 drifting doodles. Built once; per-element timing creates the variety.
const doodles = useMemo<Doodle[]>(() => {
const count = 16;
const out: Doodle[] = [];
for (let i = 0; i < count; i += 1) {
const color = PASTELS[i % PASTELS.length];
out.push({
left: rand(i + 0.1) * 96 + 2,
size: 18 + rand(i + 0.3) * 22,
glyph: enc(GLYPHS[i % GLYPHS.length](color)),
duration: 16 + rand(i + 0.5) * 12,
delay: -rand(i + 0.7) * 26,
startTop: rand(i + 0.9) * 92 + 4,
opacity: 0.5 + rand(i + 0.2) * 0.32,
});
}
return out;
}, []);
// ~14 confetti chips in a couple of falling bands.
const confetti = useMemo<Confetti[]>(() => {
const count = 14;
const out: Confetti[] = [];
for (let i = 0; i < count; i += 1) {
out.push({
left: rand(i + 3.1) * 98 + 1,
size: 5 + rand(i + 3.3) * 6,
color: PASTELS[(i + 2) % PASTELS.length],
duration: 10 + rand(i + 3.5) * 9,
delay: -rand(i + 3.7) * 18,
startTop: rand(i + 3.9) * 96 + 2,
ratio: 0.45 + rand(i + 3.2) * 0.8,
round: rand(i + 3.6) > 0.6,
});
}
return out;
}, []);
// A few googly eyes peeking from corners/edges — the cheeky surprise.
const eyes = useMemo<Eye[]>(() => {
const anchors = [
{ left: 6, top: 12 },
{ left: 90, top: 20 },
{ left: 80, top: 82 },
{ left: 14, top: 74 },
];
return anchors.map((a, i) => ({
left: a.left,
top: a.top,
size: 22 + rand(i + 5.1) * 12,
duration: 3 + rand(i + 5.3) * 2.5,
delay: -rand(i + 5.5) * 3,
}));
}, []);
// Sly winking sparkles scattered sparsely.
const sparks = useMemo<Spark[]>(() => {
const count = 5;
const out: Spark[] = [];
for (let i = 0; i < count; i += 1) {
out.push({
left: rand(i + 7.1) * 90 + 5,
top: rand(i + 7.3) * 84 + 8,
size: 12 + rand(i + 7.5) * 12,
color: PASTELS[(i + 1) % PASTELS.length],
duration: 4 + rand(i + 7.7) * 3,
delay: -rand(i + 7.9) * 5,
});
}
return out;
}, []);
// Four-point glint used for the winking sparkles.
const sparkGlint = (c: string) =>
enc(
`<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24'>` +
`<path d='M12 0 C13 8 16 11 24 12 C16 13 13 16 12 24 C11 16 8 13 0 12 C8 11 11 8 12 0 Z' fill='${c}'/></svg>`,
);
return (
<>
{/* Soft pastel ambient wash layered oklch radials for depth. Very low
opacity so chat text keeps WCAG-AA contrast. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundImage: [
'radial-gradient(110% 70% at 18% -8%, oklch(0.85 0.12 20 / 0.1) 0%, transparent 55%)',
'radial-gradient(95% 65% at 86% 0%, oklch(0.82 0.12 160 / 0.09) 0%, transparent 58%)',
'radial-gradient(120% 80% at 50% 112%, oklch(0.8 0.12 260 / 0.1) 0%, transparent 60%)',
'linear-gradient(180deg, oklch(0.88 0.12 90 / 0.05) 0%, transparent 30%, transparent 78%, oklch(0.84 0.12 320 / 0.06) 100%)',
].join(','),
}}
/>
{/* Faux wobble layer a near-invisible pastel haze that gently skews so
the whole scene feels playfully "tickled". Tiny amplitude = not
nauseating. backdrop-filter is one cheap layer for a candy bloom. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: '-2%',
contain: 'layout paint style',
backdropFilter: 'saturate(1.06) brightness(1.01)',
WebkitBackdropFilter: 'saturate(1.06) brightness(1.01)',
backgroundImage:
'radial-gradient(130% 120% at 50% 45%, transparent 60%, oklch(0.86 0.11 50 / 0.05) 80%, oklch(0.8 0.12 260 / 0.08) 100%)',
transformOrigin: '50% 50%',
animation: reduced ? 'none' : `${animWobble} 14s ease-in-out infinite`,
willChange: reduced ? undefined : 'transform',
}}
/>
{/* Pastel rainbow aurora high up — soft band of the full palette. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '-8%',
left: '-10%',
right: '-10%',
height: '42%',
contain: 'layout paint style',
mixBlendMode: 'screen',
filter: 'blur(30px)',
opacity: reduced ? 0.6 : undefined,
backgroundImage: [
'radial-gradient(50% 100% at 18% 0%, oklch(0.85 0.12 20 / 0.16) 0%, transparent 72%)',
'radial-gradient(50% 100% at 40% 0%, oklch(0.88 0.12 90 / 0.14) 0%, transparent 72%)',
'radial-gradient(50% 100% at 62% 0%, oklch(0.82 0.12 160 / 0.14) 0%, transparent 72%)',
'radial-gradient(50% 100% at 84% 0%, oklch(0.8 0.12 260 / 0.16) 0%, transparent 72%)',
].join(','),
animation: reduced ? 'none' : `${animRainbowDrift} 20s ease-in-out infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
{/* Drifting doodles. Motion: rise from below. Reduced: static scatter. */}
{doodles.map((d, i) => {
const common: React.CSSProperties = {
position: 'absolute',
left: `${d.left}%`,
width: `${d.size}px`,
height: `${d.size}px`,
backgroundImage: d.glyph,
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
backgroundPosition: 'center',
opacity: d.opacity,
filter: 'drop-shadow(0 1px 1px oklch(0.4 0.05 300 / 0.18))',
};
if (reduced) {
return (
<div
key={`doodle-${i}`}
aria-hidden="true"
style={{
...common,
top: `${d.startTop}%`,
transform: `rotate(${(rand(i + 11) - 0.5) * 24}deg)`,
}}
/>
);
}
return (
<div
key={`doodle-${i}`}
aria-hidden="true"
style={{
...common,
top: 0,
animation: `${animDoodleFloat} ${d.duration}s ease-in-out ${d.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
);
})}
{/* Light confetti — tumbling pastel chips. */}
{confetti.map((c, i) => {
const common: React.CSSProperties = {
position: 'absolute',
left: `${c.left}%`,
width: `${c.size}px`,
height: `${c.size * c.ratio}px`,
background: c.color,
borderRadius: c.round ? '50%' : '1px',
opacity: 0.75,
};
if (reduced) {
return (
<div
key={`confetti-${i}`}
aria-hidden="true"
style={{
...common,
top: `${c.startTop}%`,
transform: `rotate(${rand(i + 13) * 360}deg)`,
}}
/>
);
}
return (
<div
key={`confetti-${i}`}
aria-hidden="true"
style={{
...common,
top: 0,
animation: `${animConfettiTumble} ${c.duration}s linear ${c.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
);
})}
{/* Googly eyes peeking from the edges — pupil wanders cheekily. */}
{eyes.map((e, i) => (
<div
key={`eye-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${e.left}%`,
top: `${e.top}%`,
width: `${e.size}px`,
height: `${e.size}px`,
marginLeft: `${-e.size / 2}px`,
marginTop: `${-e.size / 2}px`,
borderRadius: '50%',
background:
'radial-gradient(circle at 38% 32%, oklch(0.99 0.005 90 / 0.85) 0%, oklch(0.95 0.01 90 / 0.7) 62%, oklch(0.75 0.02 90 / 0.6) 100%)',
boxShadow: 'inset 0 0 0 1.5px oklch(0.45 0.03 300 / 0.35)',
opacity: 0.6,
}}
>
{/* Pupil */}
<div
style={{
position: 'absolute',
left: '50%',
top: '50%',
width: `${e.size * 0.4}px`,
height: `${e.size * 0.4}px`,
marginLeft: `${-e.size * 0.2}px`,
marginTop: `${-e.size * 0.2}px`,
borderRadius: '50%',
background:
'radial-gradient(circle at 36% 30%, oklch(0.5 0.04 300 / 0.95) 0%, oklch(0.28 0.04 300 / 0.95) 70%)',
animation: reduced
? 'none'
: `${animGoogly} ${e.duration}s ease-in-out ${e.delay}s infinite`,
willChange: reduced ? undefined : 'transform',
}}
>
{/* Catchlight */}
<div
style={{
position: 'absolute',
left: '22%',
top: '20%',
width: '28%',
height: '28%',
borderRadius: '50%',
background: 'oklch(0.99 0.005 90 / 0.85)',
}}
/>
</div>
</div>
))}
{/* Sly winking sparkles. Static (reduced) shows them mid-glint. */}
{sparks.map((s, i) => (
<div
key={`spark-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${s.left}%`,
top: `${s.top}%`,
width: `${s.size}px`,
height: `${s.size}px`,
backgroundImage: sparkGlint(s.color),
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
backgroundPosition: 'center',
filter: `drop-shadow(0 0 3px ${s.color.replace(')', ' / 0.5)')})`,
opacity: reduced ? 0.8 : undefined,
transform: reduced ? 'scale(0.95) rotate(40deg)' : undefined,
animation: reduced
? 'none'
: `${animSparkle} ${s.duration}s ease-in-out ${s.delay}s infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
))}
</>
);
}
@@ -0,0 +1,121 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Arcade overlay keyframes retro synthwave CRT.
*
* Every animation touches ONLY `transform` and `opacity` so the compositor can
* run them on the GPU without triggering layout or paint. keyframes() returns
* the generated animation-name string, which is applied inline in Arcade.tsx.
*
* Motion philosophy: a neon perspective grid scrolls toward the viewer, a soft
* CRT scanline field breathes, the whole screen glows and flickers ever so
* faintly, sparse pixel sparkles drift up, and an "INSERT COIN" blip pulses.
* The grid scroll is done with a translateY on a tiled, perspective-projected
* plane never background-position so it rides the compositor.
*/
/**
* The neon grid plane is laid out twice its visible height and tiled with the
* horizontal rule lines. Translating it up by exactly one tile makes the lines
* appear to flow continuously toward the viewer (the horizon). Because the
* plane sits under a `perspective` transform, the lines also accelerate as they
* approach, giving a true receding-grid illusion. Pure transform.
*/
export const animGridScroll = keyframes({
'0%': { transform: 'translateZ(0) translateY(0)' },
'100%': { transform: 'translateZ(0) translateY(50%)' },
});
/**
* Slow vertical drift of the fine scanline field a couple of pixels so the
* raster looks like it's gently rolling, the way a real CRT does. Transform
* only; the line texture itself never moves on the GPU's paint layer.
*/
export const animScanRoll = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'100%': { transform: 'translate3d(0, 4px, 0)' },
});
/**
* The overall CRT screen-glow breathes: a barely-there opacity swell that keeps
* the static neon tint feeling alive and powered-on. Opacity only.
*/
export const animScreenGlow = keyframes({
'0%': { opacity: '0.72' },
'50%': { opacity: '1' },
'100%': { opacity: '0.72' },
});
/**
* A faint, irregular CRT brightness flicker laid over the glow the classic
* unstable-tube shimmer. Kept extremely shallow so it never distracts or harms
* readability. Opacity only.
*/
export const animCrtFlicker = keyframes({
'0%': { opacity: '0.94' },
'12%': { opacity: '1' },
'20%': { opacity: '0.9' },
'34%': { opacity: '0.98' },
'52%': { opacity: '0.92' },
'70%': { opacity: '1' },
'83%': { opacity: '0.95' },
'100%': { opacity: '0.94' },
});
/**
* Chromatic-aberration twin: the magenta/cyan fringe layers nudge a sub-pixel
* apart and back so the edges shimmer with RGB split, like a misconverged tube.
* transform + opacity only.
*/
export const animChromaShift = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)', opacity: '0.5' },
'50%': { transform: 'translate3d(1.5px, 0, 0)', opacity: '0.8' },
'100%': { transform: 'translate3d(0, 0, 0)', opacity: '0.5' },
});
/**
* Pixel sparkle drift: a tiny neon speck rises and twinkles like a coin-burst
* particle floating up off the grid. transform + opacity, single tall path.
*/
export const animSparkleDrift = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(0.6)', opacity: '0' },
'12%': { opacity: '1' },
'50%': { transform: 'translate3d(8px, -42vh, 0) scale(1)', opacity: '0.85' },
'78%': { transform: 'translate3d(-6px, -70vh, 0) scale(0.8)', opacity: '0.5' },
'92%': { opacity: '0.18' },
'100%': { transform: 'translate3d(6px, -92vh, 0) scale(0.55)', opacity: '0' },
});
/**
* Independent pixel twinkle layered on the drift so specks blink on/off like a
* low-res sprite. Stepped opacity for a crisp 8-bit feel.
*/
export const animSparkleTwinkle = keyframes({
'0%, 44%': { opacity: '1' },
'50%, 94%': { opacity: '0.35' },
'100%': { opacity: '1' },
});
/**
* "INSERT COIN" blink: the classic attract-mode pulse. Stepped so it reads as a
* hard retro blink rather than a soft fade, but with a brief bright swell.
* Opacity + a hair of scale for a CRT bloom feel.
*/
export const animCoinBlink = keyframes({
'0%': { opacity: '0.85', transform: 'translateX(-50%) scale(1)' },
'6%': { opacity: '1', transform: 'translateX(-50%) scale(1.015)' },
'12%': { opacity: '0.85', transform: 'translateX(-50%) scale(1)' },
'49%': { opacity: '0.85', transform: 'translateX(-50%) scale(1)' },
'50%': { opacity: '0', transform: 'translateX(-50%) scale(1)' },
'100%': { opacity: '0', transform: 'translateX(-50%) scale(1)' },
});
/**
* Score-blip pulse for the corner HUD glyph: a quick pop then settle, like a
* counter ticking up. transform + opacity.
*/
export const animScoreBlip = keyframes({
'0%': { opacity: '0.4', transform: 'scale(1)' },
'50%': { opacity: '0.85', transform: 'scale(1.12)' },
'100%': { opacity: '0.4', transform: 'scale(1)' },
});
@@ -0,0 +1,382 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animGridScroll,
animScanRoll,
animScreenGlow,
animCrtFlicker,
animChromaShift,
animSparkleDrift,
animSparkleTwinkle,
animCoinBlink,
animScoreBlip,
} from './Arcade.css';
/**
* ArcadeOverlay retro synthwave CRT.
*
* A full-screen, pointer-events:none ambient decoration. The parent supplies a
* fixed inset:0 overflow:hidden pointer-events:none container at the correct
* z-index, so this component only returns absolutely-positioned aria-hidden
* children and never sets position:fixed / z-index / pointer-events.
*
* Composition (back to front):
* 1. near-black synthwave ambient wash (magenta sky-glow up top, cyan/purple
* pool toward the floor) layered oklch gradients for depth
* 2. a neon perspective grid receding to a vanishing point on the horizon,
* scrolling toward the viewer via transform translateY (never bg-position)
* 3. a soft horizon sun-glow + thin neon horizon line where the grid meets sky
* 4. drifting pixel sparkles / neon coin-burst specks rising off the grid
* 5. fine CRT scanlines, gently rolling
* 6. a faint chromatic-aberration fringe at the screen edges
* 7. a glowing "INSERT COIN" blip + a corner SCORE HUD glyph
* 8. a CRT vignette + screen-glow that frames and protects central text
*
* All motion is transform/opacity only (compositor-friendly). When `reduced` is
* true we render a static-but-gorgeous scene: a still neon grid, steady
* scanlines + vignette, and a steady "INSERT COIN" no `animation` anywhere,
* no flicker. The settings preview always passes reduced=true, so the still
* form stands on its own.
*/
// Synthwave neon palette in oklch. Saturated where it glows, but every layer is
// held at low opacity so it tints rather than takes over the chat beneath.
const NEON_MAGENTA = 'oklch(0.65 0.25 350)';
const NEON_CYAN = 'oklch(0.80 0.15 200)';
const GRID_PURPLE = 'oklch(0.45 0.18 300)';
// The receding grid as an inline SVG data-URI (CSP-safe, no external assets).
// It is a 1x2 vertical tile of horizontal rule lines + a single set of vertical
// lines fanning toward a top-center vanishing point. The plane is then placed
// under a CSS `perspective` rotateX so the lines genuinely recede. Scrolling the
// tile up by one tile-height (animGridScroll → translateY 50%) loops seamlessly.
function gridDataUri(): string {
const lines: string[] = [];
// Horizontal rules — denser toward the top (the horizon) for a perspective
// feel even before the CSS rotateX is applied.
const rows = [0, 16, 34, 54, 76, 100, 126, 156, 190, 228, 270, 316, 366, 420, 478, 540];
rows.forEach((y) => {
lines.push(
`<line x1='0' y1='${y}' x2='600' y2='${y}' stroke='${GRID_PURPLE}' ` +
`stroke-width='1.4' stroke-opacity='0.9'/>`,
);
});
// Vertical lines fanning out from the top-center vanishing point.
for (let i = -7; i <= 7; i += 1) {
const topX = 300 + i * 6; // tight near the horizon
const botX = 300 + i * 95; // wide at the foreground
lines.push(
`<line x1='${topX}' y1='0' x2='${botX}' y2='600' stroke='${GRID_PURPLE}' ` +
`stroke-width='1.4' stroke-opacity='0.8'/>`,
);
}
const svg =
`<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 600 600' ` +
`preserveAspectRatio='none'>${lines.join('')}</svg>`;
return `url("data:image/svg+xml,${encodeURIComponent(svg)}")`;
}
type Sparkle = {
left: number; // vw
bottom: number; // % up from floor where it spawns
size: number; // px
duration: number; // s
delay: number; // s
twinkle: number; // s
hue: 'magenta' | 'cyan';
opacity: number;
};
// Hand-placed still sparkles for the reduced/static scene — a few neon specks
// resting low over the grid, away from the busy chat center.
const RESTING_SPARKLES: ReadonlyArray<{
left: number;
bottom: number;
size: number;
hue: 'magenta' | 'cyan';
opacity: number;
}> = [
{ left: 12, bottom: 18, size: 4, hue: 'cyan', opacity: 0.5 },
{ left: 26, bottom: 30, size: 3, hue: 'magenta', opacity: 0.42 },
{ left: 78, bottom: 22, size: 4, hue: 'magenta', opacity: 0.5 },
{ left: 88, bottom: 34, size: 3, hue: 'cyan', opacity: 0.4 },
{ left: 50, bottom: 14, size: 3, hue: 'cyan', opacity: 0.38 },
];
const GRID_URI = gridDataUri();
export function ArcadeOverlay({ reduced }: SeasonalOverlayProps) {
// Deterministic sparkle field, computed ONCE. No per-frame state.
const sparkles = useMemo<Sparkle[]>(() => {
const COUNT = 16;
return Array.from({ length: COUNT }, (_, i) => ({
left: (i * 6.27 + 4) % 100,
bottom: (i * 3.7) % 28, // spawn in the lower third (over the grid)
size: 2 + (i % 3), // 2..4 px pixels
duration: 14 + (i % 6) * 2.2,
delay: -((i * 1.83) % 16),
twinkle: 1.4 + (i % 4) * 0.5,
hue: i % 2 === 0 ? 'cyan' : 'magenta',
opacity: 0.45 + (i % 3) * 0.12,
}));
}, []);
const sparkleColor = (hue: 'magenta' | 'cyan') => (hue === 'cyan' ? NEON_CYAN : NEON_MAGENTA);
return (
<>
{/* 1. Near-black synthwave ambient wash. Magenta sky-glow up top, a
cyan/purple pool toward the floor, and an overall dark vertical
grade. Layered oklch gradients give depth at very low opacity. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage: [
'radial-gradient(140% 80% at 50% -8%, oklch(0.65 0.25 350 / 0.16) 0%, transparent 55%)',
'radial-gradient(120% 70% at 50% 112%, oklch(0.45 0.18 300 / 0.20) 0%, transparent 60%)',
'linear-gradient(180deg, oklch(0.12 0.05 300 / 0.10) 0%, transparent 38%, oklch(0.10 0.06 310 / 0.16) 100%)',
].join(','),
contain: 'layout paint style',
}}
/>
{/* 2. The neon perspective grid. A wide, tall plane is tilted away from
the viewer with `perspective` + rotateX so its rule lines recede to
a vanishing point at the top (the horizon). It lives in the lower
half of the screen the "floor". The inner plane scrolls upward by
one tile via transform translateY, which reads as the grid flowing
toward the viewer. Pure transform; never background-position. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
left: '-25%',
right: '-25%',
bottom: 0,
height: '62%',
overflow: 'hidden',
perspective: '280px',
perspectiveOrigin: '50% 0%',
maskImage: 'linear-gradient(180deg, transparent 0%, #000 26%, #000 100%)',
WebkitMaskImage: 'linear-gradient(180deg, transparent 0%, #000 26%, #000 100%)',
opacity: reduced ? 0.5 : 0.62,
contain: 'layout paint style',
}}
>
<div
style={{
position: 'absolute',
left: 0,
right: 0,
top: 0,
height: '200%',
transformOrigin: 'top center',
transform: 'rotateX(74deg)',
backgroundImage: GRID_URI,
backgroundRepeat: 'repeat-y',
backgroundSize: '100% 50%',
filter: 'drop-shadow(0 0 3px oklch(0.55 0.22 320 / 0.6))',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animGridScroll} 7s linear infinite`,
}}
/>
</div>
{/* 3. Horizon glow + neon horizon line. A soft synthwave sun-bloom sits
where the grid meets the sky, with a thin bright rule on top of it
to seal the vanishing point. Static (no motion) either way. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
left: '50%',
top: '38%',
width: '70%',
height: '34%',
transform: 'translate(-50%, -50%)',
backgroundImage:
'radial-gradient(60% 100% at 50% 100%, oklch(0.70 0.22 350 / 0.22) 0%, oklch(0.65 0.18 330 / 0.10) 40%, transparent 72%)',
contain: 'layout paint style',
}}
/>
<div
aria-hidden="true"
style={{
position: 'absolute',
left: '12%',
right: '12%',
top: '38%',
height: '1.5px',
background: `linear-gradient(90deg, transparent 0%, ${NEON_CYAN} 25%, oklch(0.92 0.10 320 / 0.95) 50%, ${NEON_CYAN} 75%, transparent 100%)`,
opacity: 0.55,
filter: 'blur(0.4px) drop-shadow(0 0 4px oklch(0.78 0.16 200 / 0.7))',
}}
/>
{/* 4. Drifting pixel sparkles / neon coin-burst specks. Tiny square
neon pixels rising off the grid and twinkling. The static scene uses
a small resting set instead. */}
{reduced
? RESTING_SPARKLES.map((s, i) => (
<div
key={`rest-spark-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${s.left}%`,
bottom: `${s.bottom}%`,
width: `${s.size}px`,
height: `${s.size}px`,
background: sparkleColor(s.hue),
opacity: s.opacity,
boxShadow: `0 0 6px ${sparkleColor(s.hue)}`,
}}
/>
))
: sparkles.map((s, i) => (
<div
key={`spark-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${s.left}%`,
bottom: `${s.bottom}%`,
width: `${s.size}px`,
height: `${s.size}px`,
willChange: 'transform, opacity',
animation: `${animSparkleDrift} ${s.duration}s linear ${s.delay}s infinite`,
}}
>
<div
style={{
width: '100%',
height: '100%',
background: sparkleColor(s.hue),
opacity: s.opacity,
boxShadow: `0 0 6px ${sparkleColor(s.hue)}`,
animation: `${animSparkleTwinkle} ${s.twinkle}s step-end infinite`,
}}
/>
</div>
))}
{/* 5. Fine CRT scanlines. A repeating 1px dark rule field over the whole
screen, gently rolling downward on the compositor (transform only).
Held faint so text stays crisp. The pattern is in a child taller
than the frame so the roll never reveals an edge. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
overflow: 'hidden',
mixBlendMode: 'multiply',
opacity: 0.5,
contain: 'layout paint style',
}}
>
<div
style={{
position: 'absolute',
left: 0,
right: 0,
top: '-8px',
bottom: '-8px',
backgroundImage:
'repeating-linear-gradient(0deg, oklch(0.10 0.04 300 / 0.55) 0px, oklch(0.10 0.04 300 / 0.55) 1px, transparent 1px, transparent 3px)',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animScanRoll} 6s linear infinite`,
}}
/>
</div>
{/* 6. Chromatic-aberration fringe. Two thin edge-glows magenta and cyan
offset a sub-pixel apart at the screen border so the frame shimmers
with an RGB split, like a misconverged tube. Animated only; in the
static scene it sits as a steady fringe. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
boxShadow: `inset 2px 0 14px oklch(0.65 0.25 350 / 0.16), inset -2px 0 14px oklch(0.80 0.15 200 / 0.16)`,
opacity: reduced ? 0.6 : undefined,
willChange: reduced ? undefined : 'transform, opacity',
contain: 'layout paint style',
animation: reduced ? 'none' : `${animChromaShift} 4.5s ease-in-out infinite`,
}}
/>
{/* 7a. Glowing "INSERT COIN" attract-mode blip, low-opacity, bottom-center.
Static scene shows it steady (no blink). */}
<div
aria-hidden="true"
style={{
position: 'absolute',
bottom: '5%',
left: '50%',
transform: 'translateX(-50%)',
fontFamily: '"Courier New", monospace',
fontSize: '12px',
fontWeight: 700,
letterSpacing: '0.32em',
color: NEON_CYAN,
textShadow: '0 0 6px oklch(0.80 0.15 200 / 0.9), 0 0 14px oklch(0.65 0.25 350 / 0.5)',
userSelect: 'none',
whiteSpace: 'nowrap',
opacity: reduced ? 0.6 : undefined,
animation: reduced ? 'none' : `${animCoinBlink} 1.6s step-end infinite`,
}}
>
INSERT COIN
</div>
{/* 7b. Corner SCORE HUD glyph a tiny pixel score that blips, top-left,
very low opacity so it reads as ambient chrome, not UI. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '2.5%',
left: '2%',
fontFamily: '"Courier New", monospace',
fontSize: '10px',
fontWeight: 700,
letterSpacing: '0.18em',
color: NEON_MAGENTA,
textShadow: '0 0 6px oklch(0.65 0.25 350 / 0.8)',
userSelect: 'none',
whiteSpace: 'nowrap',
opacity: reduced ? 0.5 : undefined,
animation: reduced ? 'none' : `${animScoreBlip} 2.4s ease-in-out infinite`,
}}
>
1UP 00<span style={{ color: NEON_CYAN }}>0000</span>
</div>
{/* 8. CRT vignette + screen-glow. A radial darkening frames the corners,
with a faint magenta tube-glow swell. The vignette protects central
chat-text contrast. Static scene holds it steady; live scene adds a
shallow breathing glow + irregular flicker, both opacity-only. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage: [
'radial-gradient(125% 95% at 50% 46%, oklch(0.72 0.18 340 / 0.05) 0%, transparent 40%)',
'radial-gradient(120% 115% at 50% 50%, transparent 50%, oklch(0.10 0.05 310 / 0.20) 84%, oklch(0.06 0.04 305 / 0.34) 100%)',
].join(','),
contain: 'layout paint style',
opacity: reduced ? 1 : undefined,
willChange: reduced ? undefined : 'opacity',
animation: reduced
? 'none'
: `${animScreenGlow} 8s ease-in-out infinite, ${animCrtFlicker} 5.5s steps(1, end) infinite`,
}}
/>
</>
);
}
@@ -0,0 +1,91 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Autumn overlay keyframes. Every animation touches ONLY `transform` and
* `opacity` so the compositor can run them on the GPU without triggering
* layout or paint. keyframes() returns the generated animation-name string,
* which is applied inline in Autumn.tsx.
*
* Motion philosophy: warm, slow, cozy. Leaves tumble and rotate as they fall
* with a per-leaf sway decoupled on a wrapper; sun shafts breathe; dust motes
* drift up through the light; the whole frame has a barely-there warm pulse.
*/
/**
* A leaf falls from above to below the viewport while continuously rotating.
* A single tall translateY serves every leaf per-leaf duration/delay/scale
* create the parallax variety. Horizontal travel is intentionally small here
* because the real lateral motion comes from the sway wrapper below.
*/
export const animLeafFall = keyframes({
'0%': { transform: 'translate3d(0, -12vh, 0) rotate(-30deg)', opacity: '0' },
'8%': { opacity: '1' },
'50%': { transform: 'translate3d(10px, 50vh, 0) rotate(200deg)' },
'92%': { opacity: '0.85' },
'100%': { transform: 'translate3d(-6px, 114vh, 0) rotate(430deg)', opacity: '0' },
});
/**
* Lateral sway applied to a leaf's wrapper so the descent reads as wind
* catching the blade. Decoupled from the fall so the two compose into an
* organic, non-repeating-looking path.
*/
export const animLeafSway = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'50%': { transform: 'translate3d(34px, 0, 0)' },
'100%': { transform: 'translate3d(0, 0, 0)' },
});
/**
* A second flutter on the leaf's inner shape: a gentle skew/scale wobble that
* mimics the blade catching air as it spins. Cheap, transform-only.
*/
export const animLeafFlutter = keyframes({
'0%': { transform: 'rotate(-8deg) scaleX(1)' },
'50%': { transform: 'rotate(8deg) scaleX(0.82)' },
'100%': { transform: 'rotate(-8deg) scaleX(1)' },
});
/**
* Low-sun light shaft: a long soft beam slowly slides and breathes. Uses
* translateX + opacity (never background-position) so it stays on the
* compositor. Scale on Y makes the beam subtly elongate as it brightens.
*/
export const animSunShaft = keyframes({
'0%': { transform: 'translate3d(-4%, 0, 0) scaleY(1)', opacity: '0.4' },
'50%': { transform: 'translate3d(4%, 0, 0) scaleY(1.06)', opacity: '0.75' },
'100%': { transform: 'translate3d(-4%, 0, 0) scaleY(1)', opacity: '0.4' },
});
/**
* Dust / pollen mote: a tiny speck drifts upward through the light, swaying,
* pulsing softly in brightness as it catches the sun. transform + opacity.
*/
export const animMoteDrift = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(0.7)', opacity: '0' },
'15%': { opacity: '0.85' },
'40%': { transform: 'translate3d(16px, -30vh, 0) scale(1)' },
'70%': { transform: 'translate3d(-12px, -58vh, 0) scale(0.85)', opacity: '0.6' },
'90%': { opacity: '0.2' },
'100%': { transform: 'translate3d(10px, -84vh, 0) scale(0.6)', opacity: '0' },
});
/**
* Independent twinkle for motes a brightness flicker layered on the drift so
* specks shimmer as if turning in the light. Opacity only.
*/
export const animMoteTwinkle = keyframes({
'0%': { opacity: '0.5' },
'50%': { opacity: '1' },
'100%': { opacity: '0.5' },
});
/**
* Barely-there breathing of the warm vignette frame so the static tint feels
* alive without any distracting motion. Opacity only.
*/
export const animEmberPulse = keyframes({
'0%': { opacity: '0.82' },
'50%': { opacity: '1' },
'100%': { opacity: '0.82' },
});
@@ -0,0 +1,310 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animLeafFall,
animLeafSway,
animLeafFlutter,
animSunShaft,
animMoteDrift,
animMoteTwinkle,
animEmberPulse,
} from './Autumn.css';
/**
* AutumnOverlay warm falling leaves.
*
* A full-screen, pointer-events:none ambient decoration. The parent supplies a
* fixed inset:0 overflow:hidden pointer-events:none container at the correct
* z-index, so this component only returns absolutely-positioned aria-hidden
* children and never sets position:fixed / z-index / pointer-events.
*
* Composition (back to front):
* 1. amber -> rust ambient gradient wash (cozy low-sun atmosphere)
* 2. soft angled sun shafts breathing high across the scene
* 3. drifting pollen / dust motes catching the light
* 4. maple & oak leaf silhouettes tumbling and rotating as they fall
* 5. a warm low-saturation vignette that frames + protects text contrast
*
* All motion is transform/opacity only (compositor-friendly). When `reduced`
* is true we render a static-but-gorgeous scene: a handful of leaves at rest,
* still sun shafts, and the warm vignette no `animation` anywhere. The
* settings preview always passes reduced=true, so the still form stands alone.
*/
// Warm autumn palette in oklch. Kept low-saturation enough to never fight the
// chat text underneath. Each leaf picks a tone for variety.
const LEAF_TONES = [
'oklch(0.75 0.15 70)', // amber
'oklch(0.55 0.16 40)', // rust
'oklch(0.82 0.13 85)', // warm gold
'oklch(0.62 0.16 55)', // burnt orange
'oklch(0.5 0.14 35)', // deep ember
];
// Two leaf silhouettes as inline SVG path data (no external assets, CSP-safe).
// `maple` = classic five-lobed maple; `oak` = rounded-lobe oak blade.
const MAPLE_PATH =
'M50 4 L57 30 L78 18 L66 40 L92 40 L70 52 L84 74 L58 62 L56 92 L50 70 ' +
'L44 92 L42 62 L16 74 L30 52 L8 40 L34 40 L22 18 L43 30 Z';
const OAK_PATH =
'M50 4 C58 14 56 22 64 24 C74 22 74 32 68 36 C78 38 76 48 68 50 ' +
'C78 54 74 64 66 64 C70 74 60 78 54 72 C54 84 50 96 50 96 ' +
'C50 96 46 84 46 72 C40 78 30 74 34 64 C26 64 22 54 32 50 ' +
'C24 48 22 38 32 36 C26 32 26 22 36 24 C44 22 42 14 50 4 Z';
/** Build a CSS-ready data-URI of a single tinted leaf silhouette. */
function leafDataUri(kind: 'maple' | 'oak', fill: string): string {
const path = kind === 'maple' ? MAPLE_PATH : OAK_PATH;
// A faint vein line gives the blade depth without extra DOM nodes.
const svg =
`<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'>` +
`<path d='${path}' fill='${fill}' fill-opacity='0.92'/>` +
`<path d='M50 96 L50 24' stroke='oklch(0.42 0.12 38)' stroke-opacity='0.35' ` +
`stroke-width='2.5' fill='none' stroke-linecap='round'/>` +
`</svg>`;
return `url("data:image/svg+xml,${encodeURIComponent(svg)}")`;
}
type Leaf = {
kind: 'maple' | 'oak';
uri: string;
left: number; // vw column
size: number; // px
duration: number; // s — fall time
delay: number; // s
swayDuration: number; // s — wrapper sway
flutterDuration: number; // s — inner flutter
tilt: number; // deg — resting rotation (used for static scene)
opacity: number;
};
type Mote = {
left: number;
bottom: number;
size: number;
duration: number;
delay: number;
twinkle: number;
opacity: number;
};
// A few hand-placed leaves at rest for the reduced/static scene — arranged so
// they read as "settled" near edges and corners, never over the busy center.
const RESTING_LEAVES: ReadonlyArray<{
kind: 'maple' | 'oak';
left: number;
top: number;
size: number;
tilt: number;
tone: number;
opacity: number;
}> = [
{ kind: 'maple', left: 6, top: 14, size: 46, tilt: -22, tone: 0, opacity: 0.4 },
{ kind: 'oak', left: 88, top: 22, size: 38, tilt: 28, tone: 1, opacity: 0.34 },
{ kind: 'maple', left: 16, top: 78, size: 54, tilt: 16, tone: 3, opacity: 0.42 },
{ kind: 'oak', left: 80, top: 82, size: 44, tilt: -34, tone: 4, opacity: 0.36 },
{ kind: 'maple', left: 50, top: 90, size: 40, tilt: 8, tone: 2, opacity: 0.32 },
{ kind: 'oak', left: 70, top: 8, size: 32, tilt: -12, tone: 2, opacity: 0.3 },
];
export function AutumnOverlay({ reduced }: SeasonalOverlayProps) {
// Deterministic pseudo-random field, computed ONCE. No per-frame state.
const { leaves, motes } = useMemo(() => {
const LEAF_COUNT = 16;
const MOTE_COUNT = 12;
const builtLeaves: Leaf[] = Array.from({ length: LEAF_COUNT }, (_, i) => {
const kind: 'maple' | 'oak' = i % 3 === 0 ? 'oak' : 'maple';
const tone = LEAF_TONES[i % LEAF_TONES.length];
const sizeBucket = i % 4; // 0..3 → depth bucket for parallax
const size = 22 + sizeBucket * 9; // 22..49 px
return {
kind,
uri: leafDataUri(kind, tone),
left: (i * 6.13 + 4) % 100,
size,
// Larger (nearer) leaves fall a touch faster; all slow + cozy.
duration: 16 - sizeBucket * 1.6 + (i % 3) * 1.3,
delay: -((i * 1.37) % 16), // negative → staggered, already mid-fall
swayDuration: 5 + (i % 5) * 0.8,
flutterDuration: 1.6 + (i % 4) * 0.45,
tilt: ((i * 53) % 70) - 35,
opacity: 0.34 + sizeBucket * 0.08, // nearer → slightly bolder
};
});
const builtMotes: Mote[] = Array.from({ length: MOTE_COUNT }, (_, i) => ({
left: (i * 8.7 + 5) % 100,
bottom: (i * 4.3) % 30, // start in lower third, drift up
size: 2 + (i % 3),
duration: 16 + (i % 6) * 2.4,
delay: -((i * 2.1) % 16),
twinkle: 2.2 + (i % 4) * 0.6,
opacity: 0.4 + (i % 3) * 0.12,
}));
return { leaves: builtLeaves, motes: builtMotes };
}, []);
return (
<>
{/* 1. Ambient amber rust atmospheric wash. Layered oklch gradients give
depth: a warm low-sun glow from the upper-left, a rust pool at the
base, and a faint gold core. Kept very low opacity. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage: [
'radial-gradient(120% 90% at 18% 8%, oklch(0.82 0.13 85 / 0.16) 0%, transparent 55%)',
'radial-gradient(130% 100% at 50% 118%, oklch(0.55 0.16 40 / 0.18) 0%, transparent 60%)',
'linear-gradient(180deg, oklch(0.75 0.15 70 / 0.07) 0%, transparent 40%, oklch(0.5 0.14 35 / 0.08) 100%)',
].join(','),
contain: 'layout paint style',
}}
/>
{/* 2. Soft angled low-sun light shafts. Two long beams skewed to suggest
late-afternoon light raking across the room. */}
{[
{ left: -8, rotate: 18, w: 38, opacity: 0.5, dur: 17, delay: 0 },
{ left: 46, rotate: 14, w: 30, opacity: 0.38, dur: 22, delay: -6 },
{ left: 78, rotate: 22, w: 26, opacity: 0.32, dur: 19, delay: -11 },
].map((shaft, i) => (
<div
key={`shaft-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: '-30%',
left: `${shaft.left}%`,
width: `${shaft.w}vw`,
height: '160%',
transformOrigin: 'top center',
transform: `rotate(${shaft.rotate}deg)`,
backgroundImage:
'linear-gradient(90deg, transparent 0%, oklch(0.85 0.12 82 / 0.5) 50%, transparent 100%)',
filter: 'blur(14px)',
mixBlendMode: 'screen',
opacity: reduced ? shaft.opacity * 0.85 : undefined,
willChange: reduced ? undefined : 'transform, opacity',
contain: 'layout paint style',
animation: reduced
? 'none'
: `${animSunShaft} ${shaft.dur}s ease-in-out ${shaft.delay}s infinite`,
}}
/>
))}
{/* 3. Drifting pollen / dust motes catching the light. Static scene omits
them stillness reads cleaner at rest. */}
{!reduced &&
motes.map((m, i) => (
<div
key={`mote-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${m.left}%`,
bottom: `${m.bottom}%`,
width: `${m.size}px`,
height: `${m.size}px`,
willChange: 'transform, opacity',
animation: `${animMoteDrift} ${m.duration}s linear ${m.delay}s infinite`,
}}
>
<div
style={{
width: '100%',
height: '100%',
borderRadius: '50%',
background:
'radial-gradient(circle, oklch(0.88 0.1 85 / 0.95) 0%, oklch(0.78 0.12 70 / 0.4) 60%, transparent 100%)',
opacity: m.opacity,
animation: `${animMoteTwinkle} ${m.twinkle}s ease-in-out infinite`,
}}
/>
</div>
))}
{/* 4. Falling / resting maple & oak leaves. */}
{reduced
? RESTING_LEAVES.map((leaf, i) => (
<div
key={`rest-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${leaf.left}%`,
top: `${leaf.top}%`,
width: `${leaf.size}px`,
height: `${leaf.size}px`,
backgroundImage: leafDataUri(leaf.kind, LEAF_TONES[leaf.tone]),
backgroundSize: 'contain',
backgroundRepeat: 'no-repeat',
transform: `translate(-50%, -50%) rotate(${leaf.tilt}deg)`,
opacity: leaf.opacity,
filter: 'drop-shadow(0 2px 3px oklch(0.3 0.08 40 / 0.35))',
}}
/>
))
: leaves.map((leaf, i) => (
// Sway wrapper: horizontal wind motion, decoupled from the fall.
<div
key={`leaf-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: `${leaf.left}%`,
width: `${leaf.size}px`,
height: `${leaf.size}px`,
willChange: 'transform',
contain: 'layout paint style',
animation: `${animLeafSway} ${leaf.swayDuration}s ease-in-out ${leaf.delay}s infinite`,
}}
>
{/* Fall wrapper: vertical descent + tumble rotation. */}
<div
style={{
width: '100%',
height: '100%',
willChange: 'transform, opacity',
animation: `${animLeafFall} ${leaf.duration}s linear ${leaf.delay}s infinite`,
}}
>
{/* Inner blade: the actual silhouette + flutter wobble. */}
<div
style={{
width: '100%',
height: '100%',
backgroundImage: leaf.uri,
backgroundSize: 'contain',
backgroundRepeat: 'no-repeat',
opacity: leaf.opacity,
filter: 'drop-shadow(0 1px 2px oklch(0.3 0.08 40 / 0.3))',
animation: `${animLeafFlutter} ${leaf.flutterDuration}s ease-in-out infinite`,
}}
/>
</div>
</div>
))}
{/* 5. Warm low-saturation vignette. Frames the scene and gently darkens
edges protecting central chat text contrast. Breathes faintly. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
backgroundImage:
'radial-gradient(120% 110% at 50% 45%, transparent 52%, oklch(0.38 0.07 45 / 0.14) 82%, oklch(0.3 0.06 40 / 0.22) 100%)',
contain: 'layout paint style',
opacity: reduced ? 1 : undefined,
animation: reduced ? 'none' : `${animEmberPulse} 9s ease-in-out infinite`,
}}
/>
</>
);
}
@@ -0,0 +1,56 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Snowfall a flake drifts downward while swaying horizontally and slowly
* rotating. GPU-only: animates transform + opacity exclusively. The vertical
* travel uses a tall translateY so a single keyframe set serves all flakes;
* per-flake duration/delay/scale create the parallax variety.
*/
export const animSnowFall = keyframes({
'0%': { transform: 'translate3d(0, -8vh, 0) rotate(0deg)', opacity: '0' },
'8%': { opacity: '1' },
'50%': { transform: 'translate3d(14px, 50vh, 0) rotate(180deg)' },
'92%': { opacity: '0.85' },
'100%': { transform: 'translate3d(-10px, 112vh, 0) rotate(360deg)', opacity: '0' },
});
/**
* Gentle lateral sway applied to a flake's wrapper so the drift reads as wind,
* decoupled from the fall so the two combine into an organic path.
*/
export const animSnowSway = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'50%': { transform: 'translate3d(18px, 0, 0)' },
'100%': { transform: 'translate3d(0, 0, 0)' },
});
/**
* String-light breathing bokeh orbs softly pulse in brightness and scale,
* like incandescent bulbs warming and cooling. Opacity + transform only.
*/
export const animBulbBreathe = keyframes({
'0%': { transform: 'scale(0.92)', opacity: '0.55' },
'50%': { transform: 'scale(1.08)', opacity: '0.95' },
'100%': { transform: 'scale(0.92)', opacity: '0.55' },
});
/**
* Aurora shimmer a wide soft band high in the scene slowly slides and
* breathes. Uses translateX + opacity (never background-position) so it stays
* on the compositor.
*/
export const animAurora = keyframes({
'0%': { transform: 'translate3d(-6%, 0, 0) scaleY(1)', opacity: '0.5' },
'50%': { transform: 'translate3d(6%, 0, 0) scaleY(1.08)', opacity: '0.8' },
'100%': { transform: 'translate3d(-6%, 0, 0) scaleY(1)', opacity: '0.5' },
});
/**
* Vignette frost a barely-there breathing of the cold frame so the static
* tint feels alive without distracting motion.
*/
export const animFrostPulse = keyframes({
'0%': { opacity: '0.85' },
'50%': { opacity: '1' },
'100%': { opacity: '0.85' },
});
@@ -0,0 +1,256 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animSnowFall,
animSnowSway,
animBulbBreathe,
animAurora,
animFrostPulse,
} from './Christmas.css';
// Deterministic pseudo-random so the scene is identical every mount (no React
// state per frame). Large primes keep the distribution well spread.
const rand = (seed: number) => {
const x = Math.sin(seed * 127.1 + 311.7) * 43758.5453;
return x - Math.floor(x);
};
// Warm incandescent string-light hues in oklch — gold, soft red, cool white,
// pine green, icy blue. Kept luminous and gentle so they read as bokeh glow.
const BULB_COLORS = [
'oklch(0.85 0.12 85)', // warm gold
'oklch(0.72 0.15 28)', // soft red
'oklch(0.95 0.03 230)', // icy white
'oklch(0.78 0.13 150)', // pine green
'oklch(0.8 0.1 235)', // cool blue
];
type Flake = {
left: number;
size: number;
duration: number;
delay: number;
swayDuration: number;
opacity: number;
blur: number;
};
type Bulb = {
left: number;
top: number;
size: number;
color: string;
duration: number;
delay: number;
};
export function ChristmasOverlay({ reduced }: SeasonalOverlayProps) {
// Three parallax bands of snow: far (small/slow/dim) -> near (large/fast).
const flakes = useMemo<Flake[]>(() => {
const bands = [
{ count: 12, size: [1.5, 2.5], dur: [16, 22], op: [0.35, 0.55], blur: 0.6 },
{ count: 10, size: [2.5, 4], dur: [11, 15], op: [0.55, 0.8], blur: 0.3 },
{ count: 8, size: [4, 6.5], dur: [8, 11], op: [0.7, 0.95], blur: 0 },
];
const out: Flake[] = [];
let s = 1;
bands.forEach((b) => {
for (let i = 0; i < b.count; i += 1) {
const r1 = rand(s);
const r2 = rand(s + 0.37);
const r3 = rand(s + 0.71);
const r4 = rand(s + 0.91);
out.push({
left: r1 * 100,
size: b.size[0] + r2 * (b.size[1] - b.size[0]),
duration: b.dur[0] + r3 * (b.dur[1] - b.dur[0]),
delay: -r4 * (b.dur[1] + 4),
swayDuration: 4 + r2 * 5,
opacity: b.op[0] + r3 * (b.op[1] - b.op[0]),
blur: b.blur,
});
s += 1;
}
});
return out;
}, []);
// Bokeh string lights strung along the very top edge, gently sagging.
const bulbs = useMemo<Bulb[]>(() => {
const count = 9;
const out: Bulb[] = [];
for (let i = 0; i < count; i += 1) {
const t = i / (count - 1);
// Two-segment garland sag so the lights drape rather than sit in a line.
const sag = Math.sin(t * Math.PI * 2) * 3.2;
out.push({
left: 4 + t * 92,
top: 2.5 + Math.abs(Math.sin(t * Math.PI)) * 2 + sag,
size: 12 + rand(i + 5) * 8,
color: BULB_COLORS[i % BULB_COLORS.length],
duration: 3.4 + rand(i + 2) * 2.6,
delay: -rand(i + 9) * 3,
});
}
return out;
}, []);
return (
<>
{/* Deep night-blue ambient wash layered radial + linear oklch gradients
for depth. Kept low-opacity so chat text stays legible (WCAG-AA). */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundImage: [
'radial-gradient(120% 80% at 50% -10%, oklch(0.25 0.07 250 / 0.16) 0%, transparent 55%)',
'radial-gradient(90% 60% at 85% 110%, oklch(0.3 0.06 255 / 0.1) 0%, transparent 60%)',
'linear-gradient(180deg, oklch(0.95 0.03 230 / 0.05) 0%, transparent 22%, transparent 80%, oklch(0.22 0.07 255 / 0.08) 100%)',
].join(','),
}}
/>
{/* Frosted vignette frame cold edges, clear center. backdrop-filter on a
single cheap layer for a faint icy haze around the rim. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backdropFilter: 'blur(0.4px) saturate(1.04)',
WebkitBackdropFilter: 'blur(0.4px) saturate(1.04)',
backgroundImage:
'radial-gradient(135% 120% at 50% 42%, transparent 52%, oklch(0.9 0.04 225 / 0.07) 74%, oklch(0.28 0.07 250 / 0.16) 100%)',
animation: reduced ? 'none' : `${animFrostPulse} 12s ease-in-out infinite`,
willChange: reduced ? undefined : 'opacity',
}}
/>
{/* Aurora shimmer band high up — soft conic-ish wash of icy blue/green. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '-6%',
left: '-10%',
right: '-10%',
height: '40%',
contain: 'layout paint style',
mixBlendMode: 'screen',
filter: 'blur(26px)',
opacity: reduced ? 0.6 : undefined,
backgroundImage: [
'radial-gradient(60% 100% at 30% 0%, oklch(0.85 0.12 165 / 0.18) 0%, transparent 70%)',
'radial-gradient(55% 100% at 68% 0%, oklch(0.8 0.1 235 / 0.16) 0%, transparent 72%)',
'radial-gradient(50% 100% at 50% 0%, oklch(0.9 0.06 280 / 0.1) 0%, transparent 75%)',
].join(','),
animation: reduced ? 'none' : `${animAurora} 18s ease-in-out infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
{/* String-light wire — a faint catenary line the bulbs hang from. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: 0,
right: 0,
height: '14%',
contain: 'layout paint style',
backgroundImage:
'radial-gradient(140% 60% at 50% -30%, oklch(0.3 0.04 250 / 0.14) 0%, transparent 70%)',
}}
/>
{/* Bokeh string lights — soft blurred orbs that breathe. */}
{bulbs.map((b, i) => (
<div
key={`bulb-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${b.left}%`,
top: `${b.top}%`,
width: `${b.size}px`,
height: `${b.size}px`,
marginLeft: `${-b.size / 2}px`,
borderRadius: '50%',
background: `radial-gradient(circle at 38% 34%, oklch(0.98 0.02 95 / 0.95) 0%, ${b.color} 38%, transparent 72%)`,
boxShadow: `0 0 ${b.size}px ${b.size * 0.45}px ${b.color.replace(')', ' / 0.45)')}`,
filter: 'blur(0.5px)',
opacity: reduced ? 0.9 : undefined,
animation: reduced
? 'none'
: `${animBulbBreathe} ${b.duration}s ease-in-out ${b.delay}s infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
))}
{/* Snowfall (motion only) — three parallax bands. Static dusting below. */}
{!reduced &&
flakes.map((f, i) => (
<div
key={`snow-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: `${f.left}%`,
width: `${f.size}px`,
height: `${f.size}px`,
animation: `${animSnowSway} ${f.swayDuration}s ease-in-out ${f.delay}s infinite`,
willChange: 'transform',
}}
>
<div
style={{
width: '100%',
height: '100%',
borderRadius: '50%',
background:
'radial-gradient(circle at 35% 35%, oklch(0.99 0.01 230 / 0.95) 0%, oklch(0.95 0.03 230 / 0.7) 60%, transparent 100%)',
boxShadow: '0 0 4px oklch(0.9 0.05 235 / 0.55)',
opacity: f.opacity,
filter: f.blur ? `blur(${f.blur}px)` : undefined,
animation: `${animSnowFall} ${f.duration}s linear ${f.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
</div>
))}
{/* Static dusting of snow for the reduced-motion / preview scene a
sparse scatter so the thumbnail still reads as snowfall. */}
{reduced &&
flakes.map((f, i) => {
const fy = rand(i + 0.5) * 96 + 2;
return (
<div
key={`snow-static-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${f.left}%`,
top: `${fy}%`,
width: `${f.size}px`,
height: `${f.size}px`,
borderRadius: '50%',
background:
'radial-gradient(circle at 35% 35%, oklch(0.99 0.01 230 / 0.95) 0%, oklch(0.95 0.03 230 / 0.7) 60%, transparent 100%)',
boxShadow: '0 0 4px oklch(0.9 0.05 235 / 0.5)',
opacity: f.opacity,
filter: f.blur ? `blur(${f.blur}px)` : undefined,
}}
/>
);
})}
</>
);
}
@@ -0,0 +1,73 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Deep Space overlay keyframes. Everything here animates ONLY transform/opacity
* so the compositor can run it cheaply. The `keyframes()` helper returns the
* generated class name string, which the component splices into inline
* `animation` shorthands.
*/
/** Cosmos breathe: the whole nebula backdrop drifts and dims almost imperceptibly. */
export const animCosmosDrift = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(1)', opacity: '0.9' },
'50%': { transform: 'translate3d(-1.5%, 1%, 0) scale(1.04)', opacity: '1' },
'100%': { transform: 'translate3d(0, 0, 0) scale(1)', opacity: '0.9' },
});
/** Nebula cloud drift: a single blurred cloud floats slowly across its layer. */
export const animNebulaA = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(1)' },
'50%': { transform: 'translate3d(4%, -3%, 0) scale(1.08)' },
'100%': { transform: 'translate3d(0, 0, 0) scale(1)' },
});
export const animNebulaB = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(1.05)' },
'50%': { transform: 'translate3d(-5%, 2.5%, 0) scale(1)' },
'100%': { transform: 'translate3d(0, 0, 0) scale(1.05)' },
});
/** Galaxy spiral: an exceptionally slow rotation of a distant pinwheel. */
export const animGalaxySpin = keyframes({
'0%': { transform: 'rotate(0deg) scale(1)' },
'50%': { transform: 'rotate(180deg) scale(1.03)' },
'100%': { transform: 'rotate(360deg) scale(1)' },
});
/** Tiny star twinkle: gentle opacity + micro-scale pulse. */
export const animTwinkle = keyframes({
'0%': { transform: 'scale(0.85)', opacity: '0.35' },
'50%': { transform: 'scale(1)', opacity: '1' },
'100%': { transform: 'scale(0.85)', opacity: '0.35' },
});
/** Bright star pulse: a slower, fuller bloom for the few hero stars. */
export const animStarPulse = keyframes({
'0%': { transform: 'scale(0.8) rotate(0deg)', opacity: '0.55' },
'50%': { transform: 'scale(1.15) rotate(45deg)', opacity: '1' },
'100%': { transform: 'scale(0.8) rotate(0deg)', opacity: '0.55' },
});
/** Parallax depth: a star layer drifts as if the viewer is gliding through space. */
export const animParallaxNear = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'100%': { transform: 'translate3d(-3%, 1.5%, 0)' },
});
export const animParallaxFar = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'100%': { transform: 'translate3d(-1.2%, 0.6%, 0)' },
});
/**
* Comet streak: a thin meteor crosses the field on a diagonal, fading in then
* out. The element is rotated by the component; this only translates along its
* own local X axis (its length direction) and fades.
*/
export const animComet = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)', opacity: '0' },
'6%': { opacity: '1' },
'40%': { opacity: '0.9' },
'60%': { transform: 'translate3d(150%, 0, 0)', opacity: '0' },
'100%': { transform: 'translate3d(150%, 0, 0)', opacity: '0' },
});
@@ -0,0 +1,364 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animCosmosDrift,
animNebulaA,
animNebulaB,
animGalaxySpin,
animTwinkle,
animStarPulse,
animParallaxNear,
animParallaxFar,
animComet,
} from './DeepSpace.css';
/**
* Deep Space overlay a cosmic, awe-inspiring ambient mode. Layered oklch
* radial gradients build a deep violet void seeded with drifting magenta/cyan
* nebula clouds and a faint distant galaxy spiral. A parallax starfield sits at
* two depths (a dense field of tiny twinkling stars plus a handful of brighter
* hero stars), and slow comet streaks cross the sky occasionally.
*
* Palette (oklch): deep cosmic violet oklch(0.2 0.12 300), nebula magenta
* oklch(0.55 0.2 330), cyan oklch(0.75 0.13 200), starlight white
* oklch(0.98 0.02 280).
*
* RENDERING CONTRACT: the parent supplies a fixed inset:0 overflow:hidden
* pointer-events:none container at the right z-index. We only return
* absolutely-positioned aria-hidden children at low opacity no z-index,
* position:fixed, or pointer-events here kept well below opaque so chat text
* stays WCAG-AA legible.
*
* REDUCED MOTION: when `reduced`, render a static but gorgeous scene (a still
* nebula, a static starfield, a frozen galaxy and one frozen comet streak) with
* no `animation` at all. The settings preview always passes reduced=true.
*/
const STAR_TINTS = [
'oklch(0.98 0.02 280)', // starlight white
'oklch(0.9 0.07 230)', // cool cyan-white
'oklch(0.88 0.08 330)', // faint magenta-white
] as const;
const HERO_TINTS = [
'oklch(0.92 0.06 200)', // cyan starlight
'oklch(0.9 0.09 330)', // magenta starlight
'oklch(0.98 0.02 280)', // pure starlight
] as const;
type Star = {
top: number;
left: number;
size: number;
color: string;
duration: number;
delay: number;
staticOpacity: number;
};
type HeroStar = Star;
type Comet = {
top: number;
left: number;
length: number;
angle: number;
color: string;
duration: number;
delay: number;
};
// Deterministic pseudo-random so the memoized scene is stable across renders.
const rand = (seed: number) => {
const x = Math.sin(seed * 12.9898 + 78.233) * 43758.5453;
return x - Math.floor(x);
};
// A four-point gleam (sparkle) as an inline SVG data-URI — CSP-safe, no assets.
const gleamUri = (color: string) =>
`url("data:image/svg+xml,${encodeURIComponent(
`<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24'><path d='M12 0 C12.6 7.4 16.6 11.4 24 12 C16.6 12.6 12.6 16.6 12 24 C11.4 16.6 7.4 12.6 0 12 C7.4 11.4 11.4 7.4 12 0 Z' fill='${color}'/></svg>`,
)}")`;
function makeStars(count: number, seedBase: number): Star[] {
return Array.from({ length: count }, (_, i) => {
const s = seedBase + i;
return {
top: rand(s + 1) * 100,
left: rand(s + 101) * 100,
size: 1 + Math.floor(rand(s + 201) * 2), // 12px tiny stars
color: STAR_TINTS[i % STAR_TINTS.length],
duration: 2.6 + rand(s + 301) * 3.4,
delay: rand(s + 401) * 5,
staticOpacity: 0.4 + rand(s + 501) * 0.55,
};
});
}
export function DeepSpaceOverlay({ reduced }: SeasonalOverlayProps) {
// Two parallax depths. Far = dense + faint, Near = sparser + slightly larger.
const farStars = useMemo<Star[]>(() => makeStars(16, 1000), []);
const nearStars = useMemo<Star[]>(() => makeStars(12, 2000), []);
const heroStars = useMemo<HeroStar[]>(
() =>
Array.from({ length: 6 }, (_, i) => {
const s = 3000 + i;
return {
top: 6 + rand(s + 1) * 78,
left: 6 + rand(s + 101) * 88,
size: 9 + Math.floor(rand(s + 201) * 9), // 917px gleams
color: HERO_TINTS[i % HERO_TINTS.length],
duration: 4 + rand(s + 301) * 4,
delay: rand(s + 401) * 5,
staticOpacity: 0.85,
};
}),
[],
);
const comets = useMemo<Comet[]>(
() =>
Array.from({ length: 3 }, (_, i) => {
const s = 4000 + i;
return {
top: 8 + rand(s + 1) * 44,
left: -10 + rand(s + 101) * 30,
length: 120 + Math.floor(rand(s + 201) * 120),
angle: 18 + rand(s + 301) * 16, // gentle downward diagonal
color: i % 2 === 0 ? 'oklch(0.92 0.06 200)' : 'oklch(0.9 0.09 330)',
duration: 7 + rand(s + 401) * 5,
delay: 2 + i * 6 + rand(s + 501) * 4,
};
}),
[],
);
return (
<>
{/* Deep cosmic void layered oklch radial gradients for depth. A barely
perceptible drift gives the whole field life without distraction. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: '-6%',
contain: 'layout paint style',
backgroundColor: 'oklch(0.2 0.12 300 / 0.16)',
backgroundImage: [
'radial-gradient(120% 90% at 50% -8%, oklch(0.28 0.13 295 / 0.2) 0%, transparent 60%)',
'radial-gradient(100% 80% at 12% 18%, oklch(0.55 0.2 330 / 0.1) 0%, transparent 55%)',
'radial-gradient(100% 80% at 88% 28%, oklch(0.75 0.13 200 / 0.08) 0%, transparent 55%)',
'radial-gradient(150% 130% at 50% 118%, oklch(0.18 0.1 300 / 0.22) 0%, transparent 70%)',
].join(','),
animation: reduced ? 'none' : `${animCosmosDrift} 26s ease-in-out infinite`,
}}
/>
{/* Drifting nebula clouds — blurred radial gradients in magenta + cyan. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '-12%',
left: '-14%',
width: '70%',
height: '70%',
contain: 'layout paint style',
filter: 'blur(42px)',
background:
'radial-gradient(closest-side, oklch(0.55 0.2 330 / 0.16) 0%, oklch(0.45 0.18 320 / 0.06) 45%, transparent 72%)',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animNebulaA} 34s ease-in-out infinite`,
}}
/>
<div
aria-hidden="true"
style={{
position: 'absolute',
bottom: '-16%',
right: '-12%',
width: '74%',
height: '74%',
contain: 'layout paint style',
filter: 'blur(46px)',
background:
'radial-gradient(closest-side, oklch(0.75 0.13 200 / 0.13) 0%, oklch(0.6 0.14 240 / 0.05) 48%, transparent 74%)',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animNebulaB} 40s ease-in-out infinite`,
}}
/>
{/* A third, central violet wash to bind the two color clouds together. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '20%',
left: '28%',
width: '50%',
height: '50%',
contain: 'layout paint style',
filter: 'blur(50px)',
background:
'radial-gradient(closest-side, oklch(0.35 0.16 305 / 0.12) 0%, transparent 70%)',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animNebulaA} 46s ease-in-out infinite reverse`,
}}
/>
{/* Faint distant galaxy spiral an inline conic-ish swirl from layered
radial gradients, blurred and very slowly rotating. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '12%',
right: '14%',
width: '180px',
height: '180px',
contain: 'layout paint style',
borderRadius: '50%',
filter: 'blur(6px)',
opacity: reduced ? 0.5 : 0.6,
background: [
'radial-gradient(closest-side, oklch(0.95 0.04 280 / 0.35) 0%, oklch(0.7 0.16 320 / 0.12) 22%, transparent 40%)',
'conic-gradient(from 0deg, transparent 0deg, oklch(0.7 0.16 320 / 0.16) 60deg, transparent 130deg, oklch(0.75 0.13 200 / 0.12) 230deg, transparent 300deg)',
].join(','),
maskImage: 'radial-gradient(closest-side, #000 0%, #000 55%, transparent 80%)',
WebkitMaskImage: 'radial-gradient(closest-side, #000 0%, #000 55%, transparent 80%)',
willChange: reduced ? undefined : 'transform',
transform: reduced ? 'rotate(28deg)' : undefined,
animation: reduced ? 'none' : `${animGalaxySpin} 120s linear infinite`,
}}
/>
{/* Far parallax starfield — dense, faint, tiny twinkling stars. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animParallaxFar} 60s ease-in-out infinite alternate`,
}}
>
{farStars.map((s, i) => (
<div
key={`f${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: `${s.top}%`,
left: `${s.left}%`,
width: `${s.size}px`,
height: `${s.size}px`,
borderRadius: '50%',
backgroundColor: s.color,
boxShadow: `0 0 ${s.size * 2}px ${s.color}`,
opacity: reduced ? s.staticOpacity : undefined,
transform: reduced ? 'scale(0.95)' : undefined,
animation: reduced
? 'none'
: `${animTwinkle} ${s.duration}s ease-in-out ${s.delay}s infinite`,
}}
/>
))}
</div>
{/* Near parallax starfield — sparser, brighter, drifts a touch faster. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
willChange: reduced ? undefined : 'transform',
animation: reduced ? 'none' : `${animParallaxNear} 48s ease-in-out infinite alternate`,
}}
>
{nearStars.map((s, i) => (
<div
key={`n${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: `${s.top}%`,
left: `${s.left}%`,
width: `${s.size + 1}px`,
height: `${s.size + 1}px`,
borderRadius: '50%',
backgroundColor: s.color,
boxShadow: `0 0 ${(s.size + 1) * 2.5}px ${s.color}`,
opacity: reduced ? Math.min(1, s.staticOpacity + 0.15) : undefined,
transform: reduced ? 'scale(1)' : undefined,
animation: reduced
? 'none'
: `${animTwinkle} ${s.duration * 0.85}s ease-in-out ${s.delay}s infinite`,
}}
/>
))}
</div>
{/* Hero stars — a few bright four-point gleams that pulse slowly. */}
{heroStars.map((s, i) => (
<div
key={`h${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: `${s.top}%`,
left: `${s.left}%`,
width: `${s.size}px`,
height: `${s.size}px`,
backgroundImage: gleamUri(s.color),
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
filter: `drop-shadow(0 0 4px ${s.color})`,
opacity: reduced ? s.staticOpacity : undefined,
transform: reduced ? 'scale(1) rotate(20deg)' : undefined,
animation: reduced
? 'none'
: `${animStarPulse} ${s.duration}s ease-in-out ${s.delay}s infinite`,
}}
/>
))}
{/* Comet / warp streaks. In reduced mode, freeze a single streak mid-flight
so the static thumbnail reads as a living cosmos. */}
{(reduced ? comets.slice(0, 1) : comets).map((c, i) => (
<div
key={`c${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: `${c.top}%`,
left: `${c.left}%`,
width: `${c.length}px`,
height: '2px',
transformOrigin: '0 50%',
// Outer wrapper holds the rotation; inner element does the travel so
// the streak always moves along its own length axis.
transform: `rotate(${c.angle}deg)`,
}}
>
<div
style={{
position: 'absolute',
inset: 0,
borderRadius: '2px',
background: `linear-gradient(90deg, transparent 0%, ${c.color} 80%, oklch(0.98 0.02 280 / 0.95) 100%)`,
boxShadow: `0 0 6px ${c.color}`,
willChange: reduced ? undefined : 'transform, opacity',
opacity: reduced ? 0.85 : undefined,
transform: reduced ? 'translate3d(46%, 0, 0)' : undefined,
animation: reduced
? 'none'
: `${animComet} ${c.duration}s ease-in ${c.delay}s infinite`,
}}
/>
</div>
))}
</>
);
}
@@ -0,0 +1,70 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Earth Day overlay keyframes. Every animation touches ONLY `transform` and
* `opacity` so the compositor can run them on the GPU no layout/paint thrash.
* keyframes() returns the generated animation-name string, applied inline.
*
* Motif: verdant, hopeful nature. Leaves tumble, seeds/spores drift, pollen
* motes glow and pulse, soft sun rays breathe from above, the blue-marble
* Earth gently respires in a corner.
*/
/** Falling leaf: tumbles down with a wide pendular sway and slow spin. */
export const animLeafTumble = keyframes({
'0%': { transform: 'translate3d(0, -10vh, 0) rotate(-18deg)', opacity: '0' },
'8%': { opacity: '0.7' },
'28%': { transform: 'translate3d(4vw, 22vh, 0) rotate(60deg)' },
'52%': { transform: 'translate3d(-3vw, 48vh, 0) rotate(165deg)' },
'76%': { transform: 'translate3d(5vw, 74vh, 0) rotate(280deg)' },
'90%': { opacity: '0.5' },
'100%': { transform: 'translate3d(1vw, 112vh, 0) rotate(360deg)', opacity: '0' },
});
/** Tiny seed / spore: drifts slowly downward, swaying like dandelion fluff. */
export const animSeedDrift = keyframes({
'0%': { transform: 'translate3d(0, -6vh, 0) rotate(0deg)', opacity: '0' },
'12%': { opacity: '0.55' },
'40%': { transform: 'translate3d(3vw, 34vh, 0) rotate(140deg)' },
'70%': { transform: 'translate3d(-2.5vw, 64vh, 0) rotate(250deg)' },
'88%': { opacity: '0.4' },
'100%': { transform: 'translate3d(2vw, 110vh, 0) rotate(360deg)', opacity: '0' },
});
/** Pollen mote: floats gently upward in a soft serpentine path. */
export const animPollenFloat = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(0.75)', opacity: '0' },
'14%': { opacity: '0.9' },
'38%': { transform: 'translate3d(10px, -22vh, 0) scale(1)' },
'64%': { transform: 'translate3d(-10px, -46vh, 0) scale(0.92)', opacity: '0.7' },
'90%': { opacity: '0.2' },
'100%': { transform: 'translate3d(6px, -72vh, 0) scale(0.7)', opacity: '0' },
});
/** Soft brightness twinkle layered on each pollen mote's glow. */
export const animPollenGlow = keyframes({
'0%': { opacity: '0.55' },
'50%': { opacity: '1' },
'100%': { opacity: '0.55' },
});
/** Sun rays from above: slow breathing of opacity + a faint scale shimmer. */
export const animRayBreathe = keyframes({
'0%': { transform: 'scaleY(1)', opacity: '0.4' },
'50%': { transform: 'scaleY(1.05)', opacity: '0.7' },
'100%': { transform: 'scaleY(1)', opacity: '0.4' },
});
/** Green aurora veil: a wide, slow horizontal sway with a gentle swell. */
export const animAuroraSway = keyframes({
'0%': { transform: 'translate3d(-6%, 0, 0) scale(1.1)', opacity: '0.45' },
'50%': { transform: 'translate3d(6%, -2%, 0) scale(1.2)', opacity: '0.7' },
'100%': { transform: 'translate3d(-6%, 0, 0) scale(1.1)', opacity: '0.45' },
});
/** Blue-marble Earth: a barely-perceptible respiration of its halo. */
export const animEarthRespire = keyframes({
'0%': { transform: 'scale(1)', opacity: '0.85' },
'50%': { transform: 'scale(1.04)', opacity: '1' },
'100%': { transform: 'scale(1)', opacity: '0.85' },
});
@@ -0,0 +1,319 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animLeafTumble,
animSeedDrift,
animPollenFloat,
animPollenGlow,
animRayBreathe,
animAuroraSway,
animEarthRespire,
} from './EarthDay.css';
// ─── Palette (oklch) ──────────────────────────────────────────────────────────
// Verdant, hopeful nature: living leaf greens, soft sky + deep ocean blues,
// and a warm sun highlight. Kept low-alpha so chat text stays WCAG-AA legible.
const LEAF_GREEN = 'oklch(0.65 0.15 145)';
const LEAF_DEEP = 'oklch(0.52 0.14 150)';
const LEAF_LIME = 'oklch(0.78 0.16 130)';
const SKY_BLUE = 'oklch(0.70 0.10 230)';
const OCEAN_BLUE = 'oklch(0.55 0.12 240)';
const SUN_WARM = 'oklch(0.92 0.10 95)';
const POLLEN_GOLD = 'oklch(0.88 0.13 95)';
// Soft, translucent tints for the ambient gradient washes.
const LEAF_GREEN_SOFT = 'oklch(0.65 0.15 145 / 0.10)';
const LEAF_LIME_SOFT = 'oklch(0.78 0.16 130 / 0.08)';
const SKY_BLUE_SOFT = 'oklch(0.70 0.10 230 / 0.07)';
const SUN_SOFT = 'oklch(0.92 0.10 95 / 0.10)';
const AURORA_TINT = 'oklch(0.74 0.16 155 / 0.22)';
// ─── Inline SVG leaf, drawn once (CSP-safe data-URI, no external assets) ───────
// A simple veined leaf silhouette. Color is baked per-variant so we can tint
// individual falling leaves without a runtime filter.
function leafUri(fill: string, vein: string): string {
const svg =
`<svg xmlns='http://www.w3.org/2000/svg' width='28' height='28' viewBox='0 0 28 28'>` +
`<path fill='${fill}' d='M14 1C7 5 2 11 2 18c0 5 4 9 9 9 7 0 15-7 15-19 0-3-1-6-2-6-3 1-6 2-10 0C12 1 13 1 14 1z'/>` +
`<path fill='none' stroke='${vein}' stroke-width='0.9' stroke-linecap='round' ` +
`d='M11 26C13 18 17 9 23 3M11 26c-1-4-2-7-4-9M13 20c2-1 4-2 6-5M12 14c2-1 3-2 5-5'/>` +
`</svg>`;
return `url("data:image/svg+xml;utf8,${encodeURIComponent(svg)}")`;
}
// Three leaf tints, generated once at module load.
const LEAF_URIS = [
leafUri('oklch(0.65 0.15 145 / 0.9)', 'oklch(0.40 0.10 150 / 0.7)'),
leafUri('oklch(0.78 0.16 130 / 0.9)', 'oklch(0.50 0.12 140 / 0.7)'),
leafUri('oklch(0.52 0.14 150 / 0.9)', 'oklch(0.34 0.08 155 / 0.7)'),
];
export function EarthDayOverlay({ reduced }: SeasonalOverlayProps) {
// ── Deterministic per-mount generation — never per-frame React state. ──
// Tumbling leaves (the heaviest motif → kept modest).
const leaves = useMemo(
() =>
Array.from({ length: 10 }, (_, i) => ({
left: (i * 6173 + 137) % 96,
size: 16 + (i % 4) * 6,
duration: 16 + (i % 5) * 2.5,
delay: (i * 1.7) % 16,
uri: LEAF_URIS[i % LEAF_URIS.length],
opacity: 0.45 + (i % 3) * 0.12,
})),
[],
);
// Tiny drifting seeds / spores — small, faint, slow.
const seeds = useMemo(
() =>
Array.from({ length: 8 }, (_, i) => ({
left: (i * 4099 + 53) % 98,
size: 2 + (i % 2),
duration: 18 + (i % 4) * 3,
delay: (i * 2.3) % 18,
})),
[],
);
// Glowing pollen motes rising from below, catching the light.
const pollen = useMemo(
() =>
Array.from({ length: 12 }, (_, i) => ({
left: (i * 5279 + 89) % 100,
bottom: (i * 2731 + 31) % 32,
size: 3 + (i % 3),
duration: 13 + (i % 6) * 2,
delay: (i * 0.9) % 13,
twinkle: 2.6 + (i % 5) * 0.5,
})),
[],
);
// Sun rays fanning down from the top — a few soft angled beams.
const rays = useMemo(
() =>
Array.from({ length: 5 }, (_, i) => ({
left: 12 + i * 18,
rotate: -14 + i * 7,
width: 60 + (i % 3) * 26,
duration: 8 + (i % 3) * 2,
delay: i * 1.3,
opacity: 0.32 + (i % 3) * 0.08,
})),
[],
);
return (
<>
{/* ── Base wash: layered green/sky gradients for verdant depth ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundImage: [
// warm sun glow spilling from top-center
`radial-gradient(60vmax 42vmax at 50% -8%, ${SUN_SOFT} 0%, transparent 60%)`,
// verdant canopy glow rising from the lower-left
`radial-gradient(52vmax 52vmax at 14% 100%, ${LEAF_GREEN_SOFT} 0%, transparent 62%)`,
// lime highlight upper-right for freshness
`radial-gradient(40vmax 40vmax at 86% 18%, ${LEAF_LIME_SOFT} 0%, transparent 58%)`,
// cool sky tint at the very top to pair with the Earth
`radial-gradient(70vmax 30vmax at 70% 4%, ${SKY_BLUE_SOFT} 0%, transparent 64%)`,
].join(', '),
opacity: 0.9,
}}
/>
{/* ── Green aurora veil drifting near the top ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
left: '-12%',
right: '-12%',
top: '-8%',
height: '46vh',
contain: 'layout paint style',
backgroundImage: `radial-gradient(60% 100% at 50% 0%, ${AURORA_TINT} 0%, transparent 72%)`,
filter: 'blur(26px)',
willChange: reduced ? undefined : 'transform, opacity',
transformOrigin: '50% 0%',
opacity: reduced ? 0.55 : undefined,
transform: reduced ? 'translate3d(0, 0, 0) scale(1.15)' : undefined,
animation: reduced ? 'none' : `${animAuroraSway} 24s ease-in-out infinite`,
}}
/>
{/* ── Soft sun rays fanning down from above ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
overflow: 'hidden',
}}
>
{rays.map((r, i) => (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: '-10%',
left: `${r.left}%`,
width: `${r.width}px`,
height: '95vh',
transformOrigin: '50% 0%',
transform: `rotate(${r.rotate}deg)`,
backgroundImage: `linear-gradient(180deg, ${SUN_WARM} 0%, transparent 70%)`,
filter: 'blur(8px)',
mixBlendMode: 'screen',
opacity: r.opacity,
willChange: reduced ? undefined : 'transform, opacity',
animation: reduced
? 'none'
: `${animRayBreathe} ${r.duration}s ease-in-out ${r.delay}s infinite`,
}}
/>
))}
</div>
{/* ── Blue-marble Earth tucked into the bottom-right corner ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
right: '-6%',
bottom: '-10%',
width: '300px',
height: '300px',
contain: 'layout paint style',
willChange: reduced ? undefined : 'transform, opacity',
transform: reduced ? 'scale(1.02)' : undefined,
opacity: reduced ? 0.9 : undefined,
animation: reduced ? 'none' : `${animEarthRespire} 18s ease-in-out infinite`,
}}
>
{/* atmospheric rim halo */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: '-14%',
borderRadius: '50%',
backgroundImage: `radial-gradient(circle at 50% 50%, transparent 58%, ${SKY_BLUE} 68%, transparent 80%)`,
filter: 'blur(10px)',
opacity: 0.5,
}}
/>
{/* the globe itself — oceans, land, soft terminator shadow */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
borderRadius: '50%',
backgroundImage: [
// continents (green landmasses)
`radial-gradient(26% 30% at 38% 40%, ${LEAF_GREEN} 0%, transparent 60%)`,
`radial-gradient(22% 26% at 64% 58%, ${LEAF_DEEP} 0%, transparent 62%)`,
`radial-gradient(16% 18% at 50% 74%, ${LEAF_LIME} 0%, transparent 65%)`,
// ocean base
`radial-gradient(circle at 42% 38%, ${SKY_BLUE} 0%, ${OCEAN_BLUE} 55%, oklch(0.40 0.10 250) 100%)`,
].join(', '),
// soft day/night terminator from the lower-right
boxShadow: 'inset -22px -26px 50px oklch(0.18 0.05 250 / 0.7)',
opacity: 0.42,
}}
/>
</div>
{/* ── Rising, glowing pollen motes ── */}
{pollen.map((p, i) => (
<div
key={`p${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${p.left}%`,
bottom: `${p.bottom}%`,
willChange: reduced ? undefined : 'transform, opacity',
transform: reduced ? 'scale(0.95)' : undefined,
opacity: reduced ? 0.6 : undefined,
animation: reduced
? 'none'
: `${animPollenFloat} ${p.duration}s ease-in ${p.delay}s infinite`,
}}
>
<div
aria-hidden="true"
style={{
width: `${p.size}px`,
height: `${p.size}px`,
borderRadius: '50%',
backgroundColor: POLLEN_GOLD,
boxShadow: `0 0 ${p.size * 2.6}px ${POLLEN_GOLD}`,
animation: reduced ? 'none' : `${animPollenGlow} ${p.twinkle}s ease-in-out infinite`,
}}
/>
</div>
))}
{/* ── Drifting seeds / spores (skip entirely when reduced) ── */}
{!reduced &&
seeds.map((s, i) => (
<div
key={`s${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: '-6%',
left: `${s.left}%`,
width: `${s.size}px`,
height: `${s.size}px`,
borderRadius: '50%',
backgroundColor: 'oklch(0.96 0.02 120 / 0.85)',
boxShadow: '0 0 6px oklch(0.92 0.04 120 / 0.6)',
willChange: 'transform, opacity',
animation: `${animSeedDrift} ${s.duration}s linear ${s.delay}s infinite`,
}}
/>
))}
{/* ── Tumbling leaves ── */}
{leaves.map((l, i) => (
<div
key={`l${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: '-10%',
left: `${l.left}%`,
width: `${l.size}px`,
height: `${l.size}px`,
backgroundImage: l.uri,
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
willChange: reduced ? undefined : 'transform, opacity',
opacity: l.opacity,
// Static leaves are scattered down the column so the still scene
// reads as a gentle leaf-fall frozen mid-air.
transform: reduced
? `translate3d(${(i % 2 ? 1 : -1) * 3}vw, ${6 + i * 9}vh, 0) rotate(${
(i * 47) % 360
}deg)`
: undefined,
animation: reduced
? 'none'
: `${animLeafTumble} ${l.duration}s ease-in ${l.delay}s infinite`,
}}
/>
))}
</>
);
}
@@ -0,0 +1,56 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Halloween overlay keyframes. Every animation touches ONLY `transform` and
* `opacity` so the compositor can run them on the GPU without layout/paint.
* keyframes() returns the generated animation-name string, applied inline.
*/
/** Slow breathing of the sickly moon-glow vignette. */
export const animMoonPulse = keyframes({
'0%': { transform: 'scale(1)', opacity: '0.55' },
'50%': { transform: 'scale(1.06)', opacity: '0.8' },
'100%': { transform: 'scale(1)', opacity: '0.55' },
});
/** Low fog band: drifts sideways while gently rising and swelling. */
export const animFogDrift = keyframes({
'0%': { transform: 'translate3d(-12%, 6%, 0) scale(1.1)', opacity: '0' },
'15%': { opacity: '0.5' },
'50%': { transform: 'translate3d(6%, -2%, 0) scale(1.25)', opacity: '0.65' },
'85%': { opacity: '0.45' },
'100%': { transform: 'translate3d(18%, 4%, 0) scale(1.1)', opacity: '0' },
});
/** A bat flaps slowly across the sky in a shallow arc. */
export const animBatGlide = keyframes({
'0%': { transform: 'translate3d(-12vw, 8vh, 0) scale(0.9)', opacity: '0' },
'10%': { opacity: '0.7' },
'45%': { transform: 'translate3d(45vw, -4vh, 0) scale(1)' },
'80%': { transform: 'translate3d(85vw, 6vh, 0) scale(0.95)', opacity: '0.6' },
'100%': { transform: 'translate3d(112vw, 2vh, 0) scale(0.9)', opacity: '0' },
});
/** The bat's wings beat — fast vertical squash of the wing element. */
export const animWingFlap = keyframes({
'0%': { transform: 'scaleY(1) scaleX(1)' },
'50%': { transform: 'scaleY(0.35) scaleX(1.08)' },
'100%': { transform: 'scaleY(1) scaleX(1)' },
});
/** Will-o'-wisp ember: floats upward, swaying, pulsing in brightness. */
export const animEmberFloat = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(0.7)', opacity: '0' },
'12%': { opacity: '0.85' },
'35%': { transform: 'translate3d(14px, -28vh, 0) scale(1)' },
'65%': { transform: 'translate3d(-12px, -55vh, 0) scale(0.9)', opacity: '0.7' },
'90%': { opacity: '0.25' },
'100%': { transform: 'translate3d(8px, -82vh, 0) scale(0.6)', opacity: '0' },
});
/** Soft twinkle for embers — independent opacity flicker layered on top. */
export const animEmberTwinkle = keyframes({
'0%': { opacity: '0.6' },
'50%': { opacity: '1' },
'100%': { opacity: '0.6' },
});
@@ -0,0 +1,267 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animMoonPulse,
animFogDrift,
animBatGlide,
animWingFlap,
animEmberFloat,
animEmberTwinkle,
} from './Halloween.css';
// ─── Palette (oklch) ──────────────────────────────────────────────────────────
// Deep haunted indigo, sickly toxic-green moon glow, warm ember orange.
const PURPLE_DEEP = 'oklch(0.20 0.12 300)';
const PURPLE_FAINT = 'oklch(0.28 0.10 300 / 0.45)';
const TOXIC_GREEN = 'oklch(0.80 0.18 150)';
const TOXIC_GREEN_SOFT = 'oklch(0.72 0.16 150 / 0.35)';
const EMBER_ORANGE = 'oklch(0.70 0.18 50)';
const FOG_TINT = 'oklch(0.45 0.06 280 / 0.32)';
// A corner cobweb, drawn once as an inline SVG data-URI (CSP-safe, no assets).
// strokeWidth kept hairline so it reads as gossamer thread, not a cage.
const cobwebUri = (() => {
const svg =
`<svg xmlns='http://www.w3.org/2000/svg' width='180' height='180' viewBox='0 0 180 180'>` +
`<g fill='none' stroke='rgba(196,176,224,0.32)' stroke-width='0.8'>` +
// radial threads
`<line x1='0' y1='0' x2='180' y2='180'/>` +
`<line x1='0' y1='0' x2='180' y2='90'/>` +
`<line x1='0' y1='0' x2='90' y2='180'/>` +
`<line x1='0' y1='0' x2='180' y2='40'/>` +
`<line x1='0' y1='0' x2='40' y2='180'/>` +
// concentric catch-threads (gentle sag via quadratic curves)
`<path d='M40 0 Q22 22 0 40'/>` +
`<path d='M85 0 Q48 48 0 85'/>` +
`<path d='M130 0 Q74 74 0 130'/>` +
`<path d='M180 0 Q104 104 0 180'/>` +
`<path d='M180 60 Q120 120 60 180'/>` +
`</g></svg>`;
return `url("data:image/svg+xml;utf8,${encodeURIComponent(svg)}")`;
})();
// A single silhouetted bat, inline SVG. Wings are separate so the wrapper can
// glide while an inner element flaps independently — we re-use one body shape.
function BatSilhouette() {
return (
<svg
width="46"
height="22"
viewBox="0 0 46 22"
aria-hidden="true"
style={{ display: 'block', overflow: 'visible' }}
>
<path
fill="oklch(0.12 0.04 300 / 0.85)"
d="M23 6c1.6 0 2.7 1.3 3 3 .9-1.4 2.4-2.6 4.2-2.6-.5 1-.4 2.1.2 2.9 2-2.4 5.4-4 8.6-3.7-1.5 1-2.3 2.6-2.4 4.3 1.3-.8 3-1 4.4-.4-2.2.8-3.9 2.5-5.2 4.5-2 3-4.8 5-8.3 4.4-1.9-.3-3.4-1.6-4.5-3.2-1.1 1.6-2.6 2.9-4.5 3.2-3.5.6-6.3-1.4-8.3-4.4-1.3-2-3-3.7-5.2-4.5 1.4-.6 3.1-.4 4.4.4-.1-1.7-.9-3.3-2.4-4.3 3.2-.3 6.6 1.3 8.6 3.7.6-.8.7-1.9.2-2.9 1.8 0 3.3 1.2 4.2 2.6.3-1.7 1.4-3 3-3z"
/>
</svg>
);
}
export function HalloweenOverlay({ reduced }: SeasonalOverlayProps) {
// Deterministic per-mount generation — never per-frame React state.
const embers = useMemo(
() =>
Array.from({ length: 12 }, (_, i) => {
const green = i % 3 === 0; // ~1/3 toxic-green wisps, rest warm embers
return {
left: (i * 6151 + 113) % 100,
bottom: (i * 3137 + 47) % 28, // start near floor
size: 3 + (i % 4),
duration: 11 + (i % 6) * 2.2,
delay: (i * 0.83) % 11,
twinkle: 2.4 + (i % 5) * 0.6,
color: green ? TOXIC_GREEN : EMBER_ORANGE,
};
}),
[],
);
const bats = useMemo(
() =>
Array.from({ length: 3 }, (_, i) => ({
top: 8 + i * 13,
duration: 22 + i * 7,
delay: i * 6.5,
flap: 0.5 + i * 0.12,
scale: 0.7 + i * 0.18,
})),
[],
);
const fogBands = useMemo(
() =>
Array.from({ length: 3 }, (_, i) => ({
bottom: -6 + i * 9,
duration: 26 + i * 8,
delay: i * 5,
height: 130 + i * 30,
})),
[],
);
return (
<>
{/* ── Sky: layered indigo→black gradient with toxic-green moon vignette ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundColor: 'transparent',
backgroundImage: [
// sickly moon glow, upper-right
`radial-gradient(38vmax 38vmax at 78% 14%, ${TOXIC_GREEN_SOFT} 0%, transparent 58%)`,
// cold counter-glow lower-left for depth
`radial-gradient(46vmax 46vmax at 12% 92%, ${PURPLE_FAINT} 0%, transparent 60%)`,
// overall indigo→black wash, darker toward edges (vignette)
`radial-gradient(120% 120% at 50% 30%, transparent 32%, ${PURPLE_DEEP} 100%)`,
`linear-gradient(180deg, ${PURPLE_DEEP} 0%, transparent 45%)`,
].join(', '),
opacity: 0.5,
}}
/>
{/* ── Moon disc + breathing halo (the only backdrop-filter, kept cheap) ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '8%',
right: '12%',
width: '160px',
height: '160px',
borderRadius: '50%',
willChange: 'transform, opacity',
backgroundImage: `radial-gradient(circle at 42% 40%, ${TOXIC_GREEN} 0%, oklch(0.55 0.14 150 / 0.5) 38%, transparent 72%)`,
filter: 'blur(2px)',
backdropFilter: 'saturate(1.15)',
animation: reduced ? 'none' : `${animMoonPulse} 9s ease-in-out infinite`,
}}
/>
{/* ── Low drifting fog bands ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
overflow: 'hidden',
}}
>
{fogBands.map((f, i) => (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
left: '-15%',
right: '-15%',
bottom: `${f.bottom}%`,
height: `${f.height}px`,
backgroundImage: `radial-gradient(60% 100% at 50% 100%, ${FOG_TINT} 0%, transparent 75%)`,
filter: 'blur(14px)',
willChange: 'transform, opacity',
opacity: reduced ? 0.5 : undefined,
transform: reduced ? 'translate3d(2%, 0, 0) scale(1.18)' : undefined,
animation: reduced
? 'none'
: `${animFogDrift} ${f.duration}s ease-in-out ${f.delay}s infinite`,
}}
/>
))}
</div>
{/* ── Will-o'-wisps / floating embers ── */}
{embers.map((e, i) => (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
left: `${e.left}%`,
bottom: `${e.bottom}%`,
willChange: reduced ? undefined : 'transform, opacity',
transform: reduced ? 'scale(0.9)' : undefined,
opacity: reduced ? 0.4 : undefined,
animation: reduced
? 'none'
: `${animEmberFloat} ${e.duration}s ease-in ${e.delay}s infinite`,
}}
>
<div
aria-hidden="true"
style={{
width: `${e.size}px`,
height: `${e.size}px`,
borderRadius: '50%',
backgroundColor: e.color,
boxShadow: `0 0 ${e.size * 2.5}px ${e.color}`,
animation: reduced
? 'none'
: `${animEmberTwinkle} ${e.twinkle}s ease-in-out infinite`,
}}
/>
</div>
))}
{/* ── Silhouetted bats gliding across (skip entirely when reduced) ── */}
{!reduced &&
bats.map((b, i) => (
<div
key={i}
aria-hidden="true"
style={{
position: 'absolute',
top: `${b.top}%`,
left: 0,
willChange: 'transform, opacity',
animation: `${animBatGlide} ${b.duration}s linear ${b.delay}s infinite`,
}}
>
<div
aria-hidden="true"
style={{
transform: `scale(${b.scale})`,
animation: `${animWingFlap} ${b.flap}s ease-in-out infinite`,
}}
>
<BatSilhouette />
</div>
</div>
))}
{/* ── Cobwebs tucked into two corners (top-left, top-right mirrored) ── */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: 0,
width: '180px',
height: '180px',
backgroundImage: cobwebUri,
backgroundRepeat: 'no-repeat',
opacity: 0.7,
}}
/>
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
right: 0,
width: '180px',
height: '180px',
backgroundImage: cobwebUri,
backgroundRepeat: 'no-repeat',
transform: 'scaleX(-1)',
opacity: 0.7,
}}
/>
</>
);
}
@@ -0,0 +1,109 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Lunar New Year overlay keyframes red paper lanterns, drifting gold plum
* blossoms, and a coiling dragon. Every animation touches ONLY `transform` and
* `opacity`, so the compositor runs them on the GPU with zero layout/paint.
* keyframes() returns the generated animation-name string, applied inline by the
* component. Static structure (gradients, SVG data-URIs, geometry) lives in the
* component; this module is motion only.
*/
/**
* Lantern bob a hung lantern rises a touch and sinks again on a long, lazy
* cycle, as if buoyed by warm air. translateY + a whisper of scale only; the
* per-lantern duration/delay desynchronise the swarm.
*/
export const animLanternBob = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(1)' },
'50%': { transform: 'translate3d(0, -2.2vh, 0) scale(1.015)' },
'100%': { transform: 'translate3d(0, 0, 0) scale(1)' },
});
/**
* Lantern pendulum a gentle rotational sway about the top mount, so each
* lantern rocks like it hangs from a string. Pairs with the bob on a different
* period to read as organic drift rather than a metronome.
*/
export const animLanternSway = keyframes({
'0%': { transform: 'rotate(-2.4deg)' },
'50%': { transform: 'rotate(2.4deg)' },
'100%': { transform: 'rotate(-2.4deg)' },
});
/**
* Tassel sway the silk tassel under a lantern trails its parent's motion with
* a wider, slightly lagging swing. transformOrigin is the top of the tassel.
*/
export const animTasselSway = keyframes({
'0%': { transform: 'rotate(5deg)' },
'50%': { transform: 'rotate(-5deg)' },
'100%': { transform: 'rotate(5deg)' },
});
/**
* Lantern inner glow the warm light inside each lantern swells and dims, like
* a candle breathing. Opacity + scale only.
*/
export const animGlowBreathe = keyframes({
'0%': { transform: 'scale(0.94)', opacity: '0.55' },
'50%': { transform: 'scale(1.06)', opacity: '0.9' },
'100%': { transform: 'scale(0.94)', opacity: '0.55' },
});
/**
* Petal drift a gold plum-blossom petal falls the full height while spinning
* and swaying. A tall translateY lets one keyframe set serve every petal;
* per-petal duration/delay/scale create the parallax variety.
*/
export const animPetalFall = keyframes({
'0%': { transform: 'translate3d(0, -10vh, 0) rotateZ(0deg) rotateY(0deg)', opacity: '0' },
'10%': { opacity: '0.9' },
'50%': { transform: 'translate3d(3vw, 52vh, 0) rotateZ(190deg) rotateY(180deg)' },
'90%': { opacity: '0.8' },
'100%': {
transform: 'translate3d(-2.4vw, 114vh, 0) rotateZ(380deg) rotateY(360deg)',
opacity: '0',
},
});
/**
* Lateral petal sway on the wrapper, decoupled from the fall so the two combine
* into an organic wind-borne path rather than a straight drop.
*/
export const animPetalSway = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'50%': { transform: 'translate3d(2.8vw, 0, 0)' },
'100%': { transform: 'translate3d(0, 0, 0)' },
});
/**
* Dragon drift the gold dragon silhouette breathes and undulates almost
* imperceptibly across the scene. translate + scale + opacity only, very slow.
*/
export const animDragonDrift = keyframes({
'0%': { transform: 'translate3d(-2%, 0, 0) scale(1)', opacity: '0.42' },
'50%': { transform: 'translate3d(2%, -1%, 0) scale(1.04)', opacity: '0.6' },
'100%': { transform: 'translate3d(-2%, 0, 0) scale(1)', opacity: '0.42' },
});
/**
* Lacquer-tint breathing a barely-there pulse of the warm red ambient wash so
* the static base feels alive without distracting motion.
*/
export const animLacquerPulse = keyframes({
'0%': { opacity: '0.82' },
'50%': { opacity: '1' },
'100%': { opacity: '0.82' },
});
/**
* Gold ember rise tiny sparks of lantern light float gently upward and fade,
* like motes drifting off the flames. translateY + opacity only.
*/
export const animEmberRise = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(0.6)', opacity: '0' },
'15%': { opacity: '0.85' },
'80%': { opacity: '0.5' },
'100%': { transform: 'translate3d(0.6vw, -26vh, 0) scale(1)', opacity: '0' },
});
@@ -0,0 +1,483 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animLanternBob,
animLanternSway,
animTasselSway,
animGlowBreathe,
animPetalFall,
animPetalSway,
animDragonDrift,
animLacquerPulse,
animEmberRise,
} from './LunarNewYear.css';
// Deterministic pseudo-random so the scene is identical every mount (no React
// state per frame). Large primes keep the distribution well spread.
const rand = (seed: number): number => {
const x = Math.sin(seed * 127.1 + 311.7) * 43758.5453;
return x - Math.floor(x);
};
// Core oklch palette — auspicious crimson/vermilion lanterns, imperial gold
// trim and blossoms, over a deep lacquer-red ambient tint. Kept luminous and
// gentle so everything reads as soft ambient glow, never solid paint.
const CRIMSON = 'oklch(0.50 0.20 25)';
const VERMILION = 'oklch(0.58 0.21 30)';
const GOLD = 'oklch(0.82 0.14 85)';
const GOLD_HI = 'oklch(0.92 0.10 92)';
// A coiling dragon silhouette in imperial gold, rendered once as an inline SVG
// data-URI so it costs a single GPU-composited layer (no DOM weight). The curve
// is intentionally abstract and very subtle — a calligraphic ribbon-body with a
// suggestion of a head, mane and tail arcing across the upper scene.
const dragonUri = ((): string => {
const svg =
`<svg xmlns='http://www.w3.org/2000/svg' width='760' height='320' viewBox='0 0 760 320'>` +
`<defs>` +
`<linearGradient id='g' x1='0' y1='0' x2='1' y2='0'>` +
`<stop offset='0' stop-color='oklch(0.86 0.13 88)' stop-opacity='0.85'/>` +
`<stop offset='0.55' stop-color='oklch(0.82 0.14 85)' stop-opacity='0.7'/>` +
`<stop offset='1' stop-color='oklch(0.78 0.13 80)' stop-opacity='0.45'/>` +
`</linearGradient>` +
`</defs>` +
`<g fill='none' stroke='url(%23g)' stroke-linecap='round' stroke-linejoin='round'>` +
// Sinuous body — a thick tapering serpentine ribbon.
`<path d='M30 180 C120 90 200 250 300 170 S470 60 560 150 S700 240 740 150' ` +
`stroke-width='26' opacity='0.5'/>` +
// Inner highlight running along the body for a calligraphic sheen.
`<path d='M30 180 C120 90 200 250 300 170 S470 60 560 150 S700 240 740 150' ` +
`stroke-width='7' opacity='0.7'/>` +
// Head + horn flourish at the leading end.
`<path d='M30 180 C10 160 8 130 26 120 M26 120 C36 112 50 116 52 130' ` +
`stroke-width='9' opacity='0.6'/>` +
// Mane / whisker strokes flaring back from the head.
`<path d='M44 134 C70 120 96 132 110 152 M40 150 C66 148 92 160 104 180' ` +
`stroke-width='5' opacity='0.45'/>` +
// Tail wisps.
`<path d='M740 150 C754 138 758 160 748 172 M726 158 C742 168 744 186 732 196' ` +
`stroke-width='5' opacity='0.45'/>` +
`</g></svg>`;
return `url("data:image/svg+xml;utf8,${encodeURIComponent(svg)}")`;
})();
type Lantern = {
left: number;
top: number;
scale: number;
bobDuration: number;
swayDuration: number;
delay: number;
opacity: number;
};
type Petal = {
left: number;
size: number;
duration: number;
delay: number;
swayDuration: number;
opacity: number;
blur: number;
hue: number;
};
type Ember = {
left: number;
bottom: number;
size: number;
duration: number;
delay: number;
};
// A single five-petal plum blossom (gold), inline SVG so each petal sliver is
// one cheap element. Returned as a data-URI background painted on a square.
const blossomUri = ((): string => {
const petals = Array.from({ length: 5 }, (_, i) => {
const a = (i * 72 * Math.PI) / 180;
const cx = 16 + Math.cos(a - Math.PI / 2) * 8;
const cy = 16 + Math.sin(a - Math.PI / 2) * 8;
return `<circle cx='${cx.toFixed(1)}' cy='${cy.toFixed(1)}' r='5.4' />`;
}).join('');
const svg =
`<svg xmlns='http://www.w3.org/2000/svg' width='32' height='32' viewBox='0 0 32 32'>` +
`<g fill='oklch(0.86 0.13 88)' opacity='0.92'>${petals}</g>` +
`<circle cx='16' cy='16' r='3.2' fill='oklch(0.94 0.10 95)'/>` +
`</svg>`;
return `url("data:image/svg+xml;utf8,${encodeURIComponent(svg)}")`;
})();
export function LunarNewYearOverlay({ reduced }: SeasonalOverlayProps) {
// Paper lanterns strung across the upper third, gently staggered in depth.
const lanterns = useMemo<Lantern[]>(() => {
const slots = [
{ left: 9, top: 7, scale: 1.0 },
{ left: 27, top: 13, scale: 0.82 },
{ left: 46, top: 6, scale: 1.12 },
{ left: 64, top: 15, scale: 0.78 },
{ left: 82, top: 9, scale: 0.95 },
{ left: 92, top: 20, scale: 0.7 },
];
return slots.map((s, i) => ({
left: s.left,
top: s.top,
scale: s.scale,
bobDuration: 7 + rand(i + 1) * 4,
swayDuration: 5.5 + rand(i + 4) * 3,
delay: -rand(i + 7) * 6,
opacity: 0.78 + rand(i + 2) * 0.18,
}));
}, []);
// Drifting gold plum-blossom petals — two parallax bands (far small/dim/slow,
// near large/bright/fast) for depth.
const petals = useMemo<Petal[]>(() => {
const bands = [
{ count: 9, size: [9, 14], dur: [15, 21], op: [0.4, 0.6], blur: 0.6 },
{ count: 8, size: [15, 24], dur: [10, 14], op: [0.6, 0.85], blur: 0 },
];
const out: Petal[] = [];
let s = 1;
bands.forEach((b) => {
for (let i = 0; i < b.count; i += 1) {
const r1 = rand(s);
const r2 = rand(s + 0.37);
const r3 = rand(s + 0.71);
const r4 = rand(s + 0.91);
out.push({
left: r1 * 100,
size: b.size[0] + r2 * (b.size[1] - b.size[0]),
duration: b.dur[0] + r3 * (b.dur[1] - b.dur[0]),
delay: -r4 * (b.dur[1] + 4),
swayDuration: 5 + r2 * 5,
opacity: b.op[0] + r3 * (b.op[1] - b.op[0]),
blur: b.blur,
hue: 82 + r4 * 10,
});
s += 1;
}
});
return out;
}, []);
// A few gold embers rising from the lanterns (motion scene only).
const embers = useMemo<Ember[]>(
() =>
Array.from({ length: 7 }, (_, i) => ({
left: 8 + rand(i + 11) * 84,
bottom: 8 + rand(i + 21) * 30,
size: 1.6 + rand(i + 31) * 2.2,
duration: 9 + rand(i + 41) * 6,
delay: -rand(i + 51) * 12,
})),
[],
);
return (
<>
{/* Deep lacquer-red ambient wash layered radial + linear oklch gradients
for depth and a warm crimson lantern-glow from above. Low-opacity so
chat text stays legible (WCAG-AA). */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundImage: [
`radial-gradient(120% 80% at 50% -8%, ${CRIMSON.replace(')', ' / 0.16)')} 0%, transparent 56%)`,
`radial-gradient(90% 70% at 50% 112%, oklch(0.42 0.17 28 / 0.1) 0%, transparent 60%)`,
`linear-gradient(180deg, oklch(0.55 0.20 28 / 0.07) 0%, transparent 26%, transparent 82%, oklch(0.40 0.16 28 / 0.08) 100%)`,
].join(','),
animation: reduced ? 'none' : `${animLacquerPulse} 13s ease-in-out infinite`,
willChange: reduced ? undefined : 'opacity',
}}
/>
{/* Imperial-gold dragon silhouette arcing across the upper scene a
single composited SVG layer, blurred and screen-blended so it reads as
an ethereal gilt apparition, never a hard graphic. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '8%',
left: '-6%',
right: '-6%',
height: '46%',
contain: 'layout paint style',
backgroundImage: dragonUri,
backgroundRepeat: 'no-repeat',
backgroundPosition: 'center',
backgroundSize: 'contain',
mixBlendMode: 'screen',
filter: 'blur(1.1px)',
opacity: reduced ? 0.52 : undefined,
animation: reduced ? 'none' : `${animDragonDrift} 30s ease-in-out infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
{/* Warm vignette frame crimson edges, clear center, with a faint cheap
backdrop-filter for a silken haze around the rim. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backdropFilter: 'blur(0.4px) saturate(1.05)',
WebkitBackdropFilter: 'blur(0.4px) saturate(1.05)',
backgroundImage:
'radial-gradient(135% 120% at 50% 40%, transparent 54%, oklch(0.55 0.16 28 / 0.06) 76%, oklch(0.40 0.16 28 / 0.16) 100%)',
}}
/>
{/* The garland string the lanterns hang from — a faint warm line. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: 0,
right: 0,
height: '6%',
contain: 'layout paint style',
backgroundImage: `radial-gradient(140% 80% at 50% -40%, ${GOLD.replace(
')',
' / 0.14)',
)} 0%, transparent 70%)`,
}}
/>
{/* Paper lanterns. Each is a hung group: a sway wrapper rotating about its
mount, an inner bob, then the lantern body (glow + ribs + caps) and a
trailing tassel. */}
{lanterns.map((l, i) => {
const W = 30 * l.scale;
const H = 38 * l.scale;
const cap = Math.max(8, W * 0.5);
return (
<div
key={`lantern-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${l.left}%`,
top: `${l.top}%`,
marginLeft: `${-W / 2}px`,
transformOrigin: 'top center',
opacity: l.opacity,
animation: reduced
? 'none'
: `${animLanternSway} ${l.swayDuration}s ease-in-out ${l.delay}s infinite`,
willChange: reduced ? undefined : 'transform',
}}
>
<div
style={{
animation: reduced
? 'none'
: `${animLanternBob} ${l.bobDuration}s ease-in-out ${l.delay}s infinite`,
willChange: reduced ? undefined : 'transform',
}}
>
{/* short cord from the string to the top cap */}
<div
style={{
width: '2px',
height: `${10 * l.scale}px`,
margin: '0 auto',
background: `linear-gradient(${GOLD}, ${GOLD.replace(')', ' / 0.3)')})`,
}}
/>
{/* top gold cap */}
<div
style={{
width: `${cap}px`,
height: `${4 * l.scale}px`,
margin: '0 auto',
borderRadius: `${2 * l.scale}px`,
background: `linear-gradient(90deg, ${GOLD.replace(
')',
' / 0.6)',
)}, ${GOLD_HI}, ${GOLD.replace(')', ' / 0.6)')})`,
boxShadow: `0 0 ${5 * l.scale}px ${GOLD.replace(')', ' / 0.55)')}`,
}}
/>
{/* lantern body */}
<div
style={{
position: 'relative',
width: `${W}px`,
height: `${H}px`,
margin: `${1 * l.scale}px auto`,
borderRadius: '50% / 42%',
background: `radial-gradient(circle at 38% 32%, ${VERMILION.replace(
')',
' / 0.95)',
)} 0%, ${CRIMSON} 58%, oklch(0.40 0.18 26 / 0.95) 100%)`,
border: `${1.2 * l.scale}px solid ${GOLD.replace(')', ' / 0.8)')}`,
boxShadow: `0 0 ${16 * l.scale}px ${CRIMSON.replace(
')',
' / 0.5)',
)}, inset 0 0 ${10 * l.scale}px oklch(0.78 0.16 60 / 0.35)`,
overflow: 'hidden',
}}
>
{/* breathing inner candle glow */}
<div
style={{
position: 'absolute',
left: '50%',
top: '52%',
width: `${W * 0.6}px`,
height: `${H * 0.55}px`,
marginLeft: `${-W * 0.3}px`,
marginTop: `${-H * 0.275}px`,
borderRadius: '50%',
background: `radial-gradient(circle, ${GOLD_HI.replace(
')',
' / 0.9)',
)} 0%, oklch(0.80 0.16 65 / 0.5) 45%, transparent 75%)`,
filter: 'blur(1px)',
animation: reduced
? 'none'
: `${animGlowBreathe} ${l.bobDuration * 0.7}s ease-in-out ${
l.delay
}s infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
{/* vertical paper ribs */}
<div
style={{
position: 'absolute',
inset: 0,
backgroundImage: `repeating-linear-gradient(90deg, transparent 0, transparent ${
W / 6 - 0.6
}px, ${GOLD.replace(')', ' / 0.18)')} ${W / 6 - 0.6}px, ${GOLD.replace(
')',
' / 0.18)',
)} ${W / 6}px)`,
}}
/>
</div>
{/* bottom gold cap */}
<div
style={{
width: `${cap}px`,
height: `${4 * l.scale}px`,
margin: '0 auto',
borderRadius: `${2 * l.scale}px`,
background: `linear-gradient(90deg, ${GOLD.replace(
')',
' / 0.6)',
)}, ${GOLD_HI}, ${GOLD.replace(')', ' / 0.6)')})`,
}}
/>
{/* swaying silk tassel */}
<div
style={{
width: `${2 * l.scale}px`,
height: `${16 * l.scale}px`,
margin: '0 auto',
transformOrigin: 'top center',
background: `linear-gradient(${CRIMSON}, ${GOLD.replace(')', ' / 0.8)')})`,
borderRadius: '1px',
animation: reduced
? 'none'
: `${animTasselSway} ${l.swayDuration * 0.8}s ease-in-out ${l.delay}s infinite`,
willChange: reduced ? undefined : 'transform',
}}
/>
</div>
</div>
);
})}
{/* Drifting gold plum-blossom petals (motion only). Static settled
blossoms render below for the reduced/preview scene. */}
{!reduced &&
petals.map((p, i) => (
<div
key={`petal-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: `${p.left}%`,
width: `${p.size}px`,
height: `${p.size}px`,
animation: `${animPetalSway} ${p.swayDuration}s ease-in-out ${p.delay}s infinite`,
willChange: 'transform',
}}
>
<div
style={{
width: '100%',
height: '100%',
backgroundImage: blossomUri,
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
opacity: p.opacity,
filter: p.blur ? `blur(${p.blur}px)` : undefined,
animation: `${animPetalFall} ${p.duration}s linear ${p.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
</div>
))}
{/* Static settled blossoms for the reduced-motion / preview scene a
serene scatter so the thumbnail still reads as a blossom drift. */}
{reduced &&
petals.slice(0, 12).map((p, i) => {
const py = rand(i + 0.5) * 92 + 4;
return (
<div
key={`petal-static-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${p.left}%`,
top: `${py}%`,
width: `${p.size}px`,
height: `${p.size}px`,
backgroundImage: blossomUri,
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
opacity: p.opacity,
transform: `rotate(${rand(i + 3) * 360}deg)`,
filter: p.blur ? `blur(${p.blur}px)` : undefined,
}}
/>
);
})}
{/* Gold embers rising off the lanterns (motion only). */}
{!reduced &&
embers.map((e, i) => (
<div
key={`ember-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${e.left}%`,
bottom: `${e.bottom}%`,
width: `${e.size}px`,
height: `${e.size}px`,
borderRadius: '50%',
background: `radial-gradient(circle, ${GOLD_HI} 0%, ${GOLD.replace(
')',
' / 0.7)',
)} 50%, transparent 80%)`,
boxShadow: `0 0 5px ${GOLD.replace(')', ' / 0.6)')}`,
animation: `${animEmberRise} ${e.duration}s ease-in ${e.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
))}
</>
);
}
@@ -0,0 +1,87 @@
import { keyframes } from '@vanilla-extract/css';
/**
* New Year overlay keyframes a midnight celebration. Every animation touches
* ONLY `transform` and `opacity` so the compositor runs them on the GPU with no
* layout/paint. keyframes() returns the generated animation-name string, which
* is applied inline by the component. Heavy/static structure (gradients, SVG
* data-URIs, geometry) lives in the component; this module is motion only.
*/
/**
* Firework burst a thin spark ring expands from a pinpoint, brightens, then
* fades as it grows. Scale + opacity only; the ring is a radial-gradient border
* supplied inline. Long pauses between bursts come from a low keyframe-duty:
* the ring spends most of the cycle collapsed and invisible.
*/
export const animBurst = keyframes({
'0%': { transform: 'scale(0.05)', opacity: '0' },
'4%': { transform: 'scale(0.12)', opacity: '0.95' },
'22%': { transform: 'scale(1)', opacity: '0.55' },
'34%': { transform: 'scale(1.25)', opacity: '0' },
'100%': { transform: 'scale(1.25)', opacity: '0' },
});
/**
* Burst core flash the bright pinpoint at a firework's origin pops just before
* the ring blooms, then quickly dims. Pairs with animBurst on the same cadence.
*/
export const animCoreFlash = keyframes({
'0%': { transform: 'scale(0.2)', opacity: '0' },
'3%': { transform: 'scale(1)', opacity: '1' },
'14%': { transform: 'scale(0.6)', opacity: '0' },
'100%': { transform: 'scale(0.6)', opacity: '0' },
});
/**
* Champagne shimmer sweep a wide soft gold band glides diagonally across the
* scene and breathes in brightness. translateX + opacity (never
* background-position) keep it on the compositor.
*/
export const animShimmer = keyframes({
'0%': { transform: 'translate3d(-120%, 0, 0) skewX(-12deg)', opacity: '0' },
'12%': { opacity: '0.7' },
'50%': { opacity: '0.5' },
'88%': { opacity: '0.6' },
'100%': { transform: 'translate3d(120%, 0, 0) skewX(-12deg)', opacity: '0' },
});
/**
* Confetti fall a small sliver tumbles the full height while spinning on two
* axes, fading in at the top and out at the bottom. A tall translateY lets one
* keyframe set serve every sliver; per-piece duration/delay/scale add variety.
*/
export const animConfettiFall = keyframes({
'0%': { transform: 'translate3d(0, -10vh, 0) rotateZ(0deg) rotateX(0deg)', opacity: '0' },
'8%': { opacity: '0.9' },
'50%': { transform: 'translate3d(2.2vw, 52vh, 0) rotateZ(220deg) rotateX(180deg)' },
'92%': { opacity: '0.85' },
'100%': {
transform: 'translate3d(-1.8vw, 114vh, 0) rotateZ(440deg) rotateX(360deg)',
opacity: '0',
},
});
/**
* Lateral confetti sway on the wrapper, decoupled from the fall so the two
* combine into an organic drifting path rather than a straight drop.
*/
export const animConfettiSway = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'50%': { transform: 'translate3d(2.4vw, 0, 0)' },
'100%': { transform: 'translate3d(0, 0, 0)' },
});
/** Star twinkle — a sparkle pulses in brightness and size, like a glint. */
export const animTwinkle = keyframes({
'0%': { transform: 'scale(0.5) rotate(0deg)', opacity: '0.2' },
'50%': { transform: 'scale(1) rotate(45deg)', opacity: '0.95' },
'100%': { transform: 'scale(0.5) rotate(0deg)', opacity: '0.2' },
});
/** Barely-there breathing of the midnight tint so the static base feels alive. */
export const animSkyPulse = keyframes({
'0%': { opacity: '0.82' },
'50%': { opacity: '1' },
'100%': { opacity: '0.82' },
});
@@ -0,0 +1,303 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animBurst,
animCoreFlash,
animShimmer,
animConfettiFall,
animConfettiSway,
animTwinkle,
animSkyPulse,
} from './NewYear.css';
/**
* New Year overlay a midnight celebration. Layered oklch gradients sink the
* app into a deep navy night; fireworks bloom as expanding spark rings, a
* champagne-gold shimmer sweeps across, confetti slivers tumble down, and
* sparkle stars twinkle. All motion is transform/opacity only.
*
* Palette (oklch): midnight navy oklch(0.20 0.07 260), champagne gold
* oklch(0.85 0.13 90), bursts in magenta oklch(0.7 0.22 350), cyan
* oklch(0.8 0.15 200), and gold.
*
* RENDERING CONTRACT: the parent supplies a fixed inset:0 overflow:hidden
* pointer-events:none container at the right z-index. We only return
* absolutely-positioned aria-hidden children at low opacity no z-index,
* position:fixed, or pointer-events here kept well below opaque so chat text
* stays WCAG-AA legible.
*
* REDUCED MOTION: when `reduced`, render a static but gorgeous scene (a frozen
* firework bloom mid-burst, scattered gold confetti, a still shimmer band) with
* no `animation` at all. The settings preview always passes reduced=true.
*/
const BURST_HUES = [
// [ring oklch, core oklch]
['oklch(0.7 0.22 350)', 'oklch(0.88 0.14 350)'], // magenta
['oklch(0.8 0.15 200)', 'oklch(0.92 0.1 200)'], // cyan
['oklch(0.85 0.13 90)', 'oklch(0.95 0.09 95)'], // gold
['oklch(0.75 0.2 30)', 'oklch(0.9 0.12 40)'], // warm coral
] as const;
const CONFETTI_COLORS = [
'oklch(0.85 0.13 90)', // champagne gold
'oklch(0.7 0.22 350)', // magenta
'oklch(0.8 0.15 200)', // cyan
'oklch(0.9 0.06 90)', // pale gold
'oklch(0.78 0.18 30)', // coral
] as const;
type Burst = {
top: number;
left: number;
size: number;
ring: string;
core: string;
duration: number;
delay: number;
};
type Confetto = {
left: number;
w: number;
h: number;
color: string;
round: boolean;
fallDur: number;
swayDur: number;
delay: number;
};
type Star = {
top: number;
left: number;
size: number;
color: string;
duration: number;
delay: number;
};
// Deterministic pseudo-random so the memoized scene is stable across renders.
const rand = (seed: number) => {
const x = Math.sin(seed * 12.9898 + 78.233) * 43758.5453;
return x - Math.floor(x);
};
// A four-point sparkle (gleam) as an inline SVG data-URI — CSP-safe, no assets.
const sparkleUri = (color: string) =>
`url("data:image/svg+xml,${encodeURIComponent(
`<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 24'><path d='M12 0 L14 10 L24 12 L14 14 L12 24 L10 14 L0 12 L10 10 Z' fill='${color}'/></svg>`,
)}")`;
export function NewYearOverlay({ reduced }: SeasonalOverlayProps) {
const bursts = useMemo<Burst[]>(
() =>
// Bursts cluster in the upper two-thirds of the sky, away from typical text.
Array.from({ length: 7 }, (_, i) => {
const hue = BURST_HUES[i % BURST_HUES.length];
return {
top: 8 + rand(i + 1) * 48,
left: 8 + rand(i + 11) * 84,
size: 130 + Math.floor(rand(i + 21) * 110),
ring: hue[0],
core: hue[1],
duration: 6.5 + rand(i + 31) * 4,
delay: rand(i + 41) * 9,
};
}),
[],
);
const confetti = useMemo<Confetto[]>(
() =>
Array.from({ length: 20 }, (_, i) => ({
left: rand(i + 101) * 100,
w: 4 + Math.floor(rand(i + 111) * 4),
h: 7 + Math.floor(rand(i + 121) * 7),
color: CONFETTI_COLORS[i % CONFETTI_COLORS.length],
round: i % 4 === 0,
fallDur: 9 + rand(i + 131) * 7,
swayDur: 3 + rand(i + 141) * 3,
delay: rand(i + 151) * 10,
})),
[],
);
const stars = useMemo<Star[]>(
() =>
Array.from({ length: 9 }, (_, i) => ({
top: 4 + rand(i + 201) * 64,
left: 4 + rand(i + 211) * 92,
size: 8 + Math.floor(rand(i + 221) * 10),
color: i % 2 === 0 ? 'oklch(0.85 0.13 90)' : 'oklch(0.92 0.06 200)',
duration: 3 + rand(i + 231) * 3,
delay: rand(i + 241) * 4,
})),
[],
);
return (
<>
{/* Midnight sky — layered oklch gradients for depth, with a faint breathe. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundColor: 'oklch(0.2 0.07 260 / 0.12)',
backgroundImage: [
'radial-gradient(120% 90% at 50% -10%, oklch(0.32 0.1 280 / 0.16) 0%, transparent 60%)',
'radial-gradient(90% 70% at 18% 8%, oklch(0.7 0.22 350 / 0.07) 0%, transparent 55%)',
'radial-gradient(90% 70% at 84% 4%, oklch(0.8 0.15 200 / 0.07) 0%, transparent 55%)',
'radial-gradient(140% 120% at 50% 120%, oklch(0.2 0.07 260 / 0.14) 0%, transparent 70%)',
].join(','),
animation: reduced ? 'none' : `${animSkyPulse} 9s ease-in-out infinite`,
}}
/>
{/* Champagne-gold shimmer sweep. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
bottom: 0,
left: 0,
width: '55%',
contain: 'layout paint style',
backgroundImage:
'linear-gradient(100deg, transparent 0%, oklch(0.85 0.13 90 / 0.05) 38%, oklch(0.95 0.09 95 / 0.1) 50%, oklch(0.85 0.13 90 / 0.05) 62%, transparent 100%)',
transform: reduced ? 'translate3d(30%, 0, 0) skewX(-12deg)' : undefined,
opacity: reduced ? 0.45 : undefined,
animation: reduced ? 'none' : `${animShimmer} 11s ease-in-out infinite`,
}}
/>
{/* Fireworks expanding spark rings + a core flash. In reduced mode we
freeze the first burst mid-bloom and drop the rest. */}
{(reduced ? bursts.slice(0, 1) : bursts).map((b, i) => (
<div
key={`b${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: `${b.top}%`,
left: `${b.left}%`,
width: `${b.size}px`,
height: `${b.size}px`,
marginLeft: `${-b.size / 2}px`,
marginTop: `${-b.size / 2}px`,
}}
>
{/* Spark ring */}
<div
style={{
position: 'absolute',
inset: 0,
borderRadius: '50%',
willChange: reduced ? undefined : 'transform, opacity',
background: `radial-gradient(circle, transparent 56%, ${b.ring} 64%, transparent 74%)`,
transform: reduced ? 'scale(0.82)' : undefined,
opacity: reduced ? 0.6 : undefined,
animation: reduced
? 'none'
: `${animBurst} ${b.duration}s ease-out ${b.delay}s infinite`,
}}
/>
{/* Inner secondary ring for a fuller bloom */}
<div
style={{
position: 'absolute',
inset: '18%',
borderRadius: '50%',
background: `radial-gradient(circle, transparent 50%, ${b.ring} 60%, transparent 72%)`,
transform: reduced ? 'scale(0.7)' : undefined,
opacity: reduced ? 0.4 : undefined,
animation: reduced
? 'none'
: `${animBurst} ${b.duration}s ease-out ${b.delay + 0.12}s infinite`,
}}
/>
{/* Core flash */}
<div
style={{
position: 'absolute',
left: '50%',
top: '50%',
width: '14%',
height: '14%',
marginLeft: '-7%',
marginTop: '-7%',
borderRadius: '50%',
background: `radial-gradient(circle, ${b.core} 0%, transparent 70%)`,
transform: reduced ? 'scale(0.9)' : undefined,
opacity: reduced ? 0.85 : undefined,
animation: reduced
? 'none'
: `${animCoreFlash} ${b.duration}s ease-out ${b.delay}s infinite`,
}}
/>
</div>
))}
{/* Twinkling sparkle stars. */}
{stars.map((s, i) => (
<div
key={`s${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: `${s.top}%`,
left: `${s.left}%`,
width: `${s.size}px`,
height: `${s.size}px`,
backgroundImage: sparkleUri(s.color),
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
transform: reduced ? 'scale(0.9) rotate(30deg)' : undefined,
opacity: reduced ? 0.75 : undefined,
animation: reduced
? 'none'
: `${animTwinkle} ${s.duration}s ease-in-out ${s.delay}s infinite`,
}}
/>
))}
{/* Falling confetti slivers. In reduced mode, a still scatter at varied
heights so the static thumbnail reads as a celebration in progress. */}
{confetti.map((c, i) => {
const staticTop = reduced ? 6 + rand(i + 301) * 78 : undefined;
return (
<div
key={`c${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: reduced ? `${staticTop}%` : 0,
left: `${c.left}%`,
willChange: reduced ? undefined : 'transform',
animation: reduced
? 'none'
: `${animConfettiSway} ${c.swayDur}s ease-in-out ${c.delay}s infinite`,
}}
>
<div
style={{
width: `${c.w}px`,
height: reduced && c.round ? `${c.w}px` : `${c.h}px`,
borderRadius: c.round ? '50%' : '1px',
backgroundColor: c.color,
opacity: reduced ? 0.8 : 0.85,
transform: reduced ? `rotate(${Math.floor(rand(i + 311) * 360)}deg)` : undefined,
animation: reduced
? 'none'
: `${animConfettiFall} ${c.fallDur}s ease-in ${c.delay}s infinite`,
}}
/>
</div>
);
})}
</>
);
}
@@ -0,0 +1,67 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Clover tumble a shamrock silhouette drifts down while tumbling on two axes.
* GPU-only: a single tall translateY plus rotate; per-clover duration/delay and
* a decoupled sway (below) create organic, non-repeating paths. The horizontal
* offsets stay small so clovers fall roughly in their column.
*/
export const animCloverTumble = keyframes({
'0%': { transform: 'translate3d(0, -10vh, 0) rotate(0deg)', opacity: '0' },
'8%': { opacity: '1' },
'50%': { transform: 'translate3d(12px, 50vh, 0) rotate(220deg)' },
'92%': { opacity: '0.8' },
'100%': { transform: 'translate3d(-8px, 114vh, 0) rotate(420deg)', opacity: '0' },
});
/**
* Lateral sway applied to a clover's wrapper so the descent reads as a leaf
* caught by a breeze, decoupled from the fall for an organic combined path.
*/
export const animCloverSway = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'50%': { transform: 'translate3d(20px, 0, 0)' },
'100%': { transform: 'translate3d(0, 0, 0)' },
});
/**
* Verdant ambiance breathe the emerald wash and vignette gently swell so the
* static tint feels alive without distracting motion. Opacity only.
*/
export const animVerdantBreathe = keyframes({
'0%': { opacity: '0.8' },
'50%': { opacity: '1' },
'100%': { opacity: '0.8' },
});
/**
* Rainbow shimmer the soft arc in the corner slowly slides and breathes.
* Uses translate + scale + opacity (never background-position) so it stays on
* the compositor.
*/
export const animRainbowShimmer = keyframes({
'0%': { transform: 'translate3d(-3%, 1%, 0) scale(1)', opacity: '0.45' },
'50%': { transform: 'translate3d(3%, -1%, 0) scale(1.04)', opacity: '0.7' },
'100%': { transform: 'translate3d(-3%, 1%, 0) scale(1)', opacity: '0.45' },
});
/**
* Gold coin glint a metallic disc tilts and brightens as a struck-light
* flicker, then settles. Transform + opacity only so it composites cheaply.
*/
export const animCoinGlint = keyframes({
'0%': { transform: 'scale(0.9) rotate(-8deg)', opacity: '0.35' },
'20%': { transform: 'scale(1.06) rotate(0deg)', opacity: '0.9' },
'45%': { transform: 'scale(0.94) rotate(6deg)', opacity: '0.5' },
'100%': { transform: 'scale(0.9) rotate(-8deg)', opacity: '0.35' },
});
/**
* Sparkle mote twinkle a tiny golden point pulses in scale and brightness
* like a struck spark of luck. Opacity + transform only.
*/
export const animMoteTwinkle = keyframes({
'0%': { transform: 'scale(0.5)', opacity: '0.1' },
'50%': { transform: 'scale(1.25)', opacity: '0.95' },
'100%': { transform: 'scale(0.5)', opacity: '0.1' },
});
@@ -0,0 +1,325 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animCloverTumble,
animCloverSway,
animVerdantBreathe,
animRainbowShimmer,
animCoinGlint,
animMoteTwinkle,
} from './StPatricks.css';
// Deterministic pseudo-random so the scene is identical every mount (no React
// state per frame). Large primes keep the distribution well spread.
const rand = (seed: number) => {
const x = Math.sin(seed * 127.1 + 311.7) * 43758.5453;
return x - Math.floor(x);
};
// Shamrock (three-leaf) and lucky four-leaf clover silhouettes as inline SVG
// data-URIs — pure CSS, no external assets, Tauri/CSP-safe. The `fill` color is
// baked per-variant in oklch-adjacent sRGB (data-URIs can't carry oklch), kept
// luminous green so the glyphs read as foliage even at low opacity.
const cloverSvg = (leaves: 3 | 4, fill: string) => {
// Each leaf is a heart-ish lobe; petals arranged radially around the stem.
const heart = 'M0,-2 C5,-12 18,-9 14,2 C12,8 4,9 0,3 C-4,9 -12,8 -14,2 C-18,-9 -5,-12 0,-2 Z';
// Rotations for the lobes; 3-leaf = 120° spread, 4-leaf = 90° spread.
const rots = leaves === 4 ? [0, 90, 180, 270] : [-90, 30, 150];
const lobes = rots
.map((r) => `<path d="${heart}" transform="rotate(${r}) translate(0 -12)"/>`)
.join('');
const stem = `<path d="M0,8 C-1,18 2,26 0,34" stroke="${
fill
}" stroke-width="2.4" fill="none" stroke-linecap="round"/>`;
const svg =
`<svg xmlns="http://www.w3.org/2000/svg" viewBox="-26 -26 52 64">` +
`<g fill="${fill}">${lobes}</g>${stem}</svg>`;
return `url("data:image/svg+xml,${encodeURIComponent(svg)}")`;
};
// Three foliage greens for parallax depth — far/dim through near/bright. These
// are the sRGB siblings of the brief's oklch emerald / shamrock-green targets.
const CLOVER_FILLS = [
'#1f9e54', // deep shamrock (far)
'#2db866', // emerald (mid)
'#48d97f', // bright clover (near)
];
type Clover = {
left: number;
size: number;
duration: number;
delay: number;
swayDuration: number;
opacity: number;
blur: number;
fill: string;
leaves: 3 | 4;
// Resting position + tilt for the static (reduced) settled scene.
restTop: number;
restRot: number;
};
type Coin = {
left: number;
top: number;
size: number;
duration: number;
delay: number;
};
type Mote = {
left: number;
top: number;
size: number;
duration: number;
delay: number;
};
export function StPatricksOverlay({ reduced }: SeasonalOverlayProps) {
// Three parallax bands of clovers: far (small/slow/dim) -> near (large/fast).
// ~22 clovers total; one lucky four-leaf seeded in for charm.
const clovers = useMemo<Clover[]>(() => {
const bands = [
{ count: 8, size: [12, 18], dur: [20, 26], op: [0.22, 0.34], blur: 0.8, fill: 0 },
{ count: 8, size: [18, 26], dur: [15, 20], op: [0.34, 0.5], blur: 0.4, fill: 1 },
{ count: 6, size: [26, 38], dur: [11, 15], op: [0.46, 0.62], blur: 0, fill: 2 },
];
const out: Clover[] = [];
let s = 1;
bands.forEach((b) => {
for (let i = 0; i < b.count; i += 1) {
const r1 = rand(s);
const r2 = rand(s + 0.37);
const r3 = rand(s + 0.71);
const r4 = rand(s + 0.91);
const r5 = rand(s + 1.13);
out.push({
left: r1 * 100,
size: b.size[0] + r2 * (b.size[1] - b.size[0]),
duration: b.dur[0] + r3 * (b.dur[1] - b.dur[0]),
delay: -r4 * (b.dur[1] + 5),
swayDuration: 5 + r2 * 6,
opacity: b.op[0] + r3 * (b.op[1] - b.op[0]),
blur: b.blur,
// The single lucky four-leaf: one mid-band clover.
leaves: s === 10 ? 4 : 3,
fill: CLOVER_FILLS[b.fill],
restTop: 6 + r5 * 88,
restRot: (r4 - 0.5) * 80,
});
s += 1;
}
});
return out;
}, []);
// Gold-coin glints scattered low — a faint pot-of-gold sparkle. ~5 discs.
const coins = useMemo<Coin[]>(() => {
const count = 5;
const out: Coin[] = [];
for (let i = 0; i < count; i += 1) {
out.push({
left: 8 + rand(i + 40) * 84,
top: 58 + rand(i + 47) * 36,
size: 8 + rand(i + 51) * 9,
duration: 4 + rand(i + 55) * 3,
delay: -rand(i + 61) * 6,
});
}
return out;
}, []);
// Golden sparkle motes drifting through the scene. ~7 points.
const motes = useMemo<Mote[]>(() => {
const count = 7;
const out: Mote[] = [];
for (let i = 0; i < count; i += 1) {
out.push({
left: rand(i + 70) * 100,
top: 8 + rand(i + 77) * 82,
size: 2 + rand(i + 83) * 3,
duration: 3 + rand(i + 89) * 3.5,
delay: -rand(i + 97) * 6,
});
}
return out;
}, []);
return (
<>
{/* Emerald ambient wash layered radial + linear oklch gradients for
depth. Kept low-opacity so chat text stays legible (WCAG-AA). */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundImage: [
'radial-gradient(120% 85% at 50% -12%, oklch(0.60 0.16 150 / 0.16) 0%, transparent 56%)',
'radial-gradient(90% 65% at 12% 112%, oklch(0.55 0.15 145 / 0.12) 0%, transparent 60%)',
'radial-gradient(80% 60% at 92% 108%, oklch(0.82 0.14 90 / 0.07) 0%, transparent 62%)',
'linear-gradient(180deg, oklch(0.62 0.15 150 / 0.05) 0%, transparent 24%, transparent 82%, oklch(0.5 0.14 148 / 0.08) 100%)',
].join(','),
}}
/>
{/* Verdant vignette frame green edges, clear center. A single cheap
backdrop-filter adds a faint warm-emerald haze around the rim. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backdropFilter: 'blur(0.4px) saturate(1.05)',
WebkitBackdropFilter: 'blur(0.4px) saturate(1.05)',
backgroundImage:
'radial-gradient(140% 125% at 50% 44%, transparent 50%, oklch(0.6 0.13 150 / 0.07) 74%, oklch(0.48 0.14 148 / 0.17) 100%)',
animation: reduced ? 'none' : `${animVerdantBreathe} 13s ease-in-out infinite`,
willChange: reduced ? undefined : 'opacity',
}}
/>
{/* Soft rainbow shimmer arc tucked into the top-right corner a faint
luck-of-the-Irish band. Heavily blurred + screen-blended so it reads
as light, never as a hard stripe over chat. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
top: '-22%',
right: '-18%',
width: '62%',
height: '62%',
contain: 'layout paint style',
mixBlendMode: 'screen',
filter: 'blur(30px)',
opacity: reduced ? 0.6 : undefined,
// Concentric arc bands — red through violet, all low alpha.
backgroundImage: [
'radial-gradient(closest-side at 78% 28%, transparent 58%, oklch(0.7 0.18 28 / 0.16) 62%, transparent 67%)',
'radial-gradient(closest-side at 78% 28%, transparent 63%, oklch(0.82 0.16 80 / 0.16) 67%, transparent 72%)',
'radial-gradient(closest-side at 78% 28%, transparent 68%, oklch(0.85 0.17 130 / 0.16) 72%, transparent 77%)',
'radial-gradient(closest-side at 78% 28%, transparent 73%, oklch(0.72 0.15 230 / 0.15) 77%, transparent 82%)',
'radial-gradient(closest-side at 78% 28%, transparent 78%, oklch(0.6 0.16 300 / 0.13) 82%, transparent 87%)',
].join(','),
animation: reduced ? 'none' : `${animRainbowShimmer} 20s ease-in-out infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
{/* Gold-coin glints — small metallic discs that catch the light. */}
{coins.map((c, i) => (
<div
key={`coin-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${c.left}%`,
top: `${c.top}%`,
width: `${c.size}px`,
height: `${c.size}px`,
borderRadius: '50%',
background:
'radial-gradient(circle at 36% 32%, oklch(0.97 0.06 95 / 0.95) 0%, oklch(0.82 0.14 90 / 0.85) 45%, oklch(0.68 0.13 78 / 0.4) 78%, transparent 100%)',
boxShadow: `0 0 ${c.size * 0.9}px ${c.size * 0.35}px oklch(0.82 0.14 90 / 0.4)`,
opacity: reduced ? 0.85 : undefined,
animation: reduced
? 'none'
: `${animCoinGlint} ${c.duration}s ease-in-out ${c.delay}s infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
))}
{/* Golden sparkle motes — tiny four-point glints of luck. */}
{motes.map((m, i) => (
<div
key={`mote-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${m.left}%`,
top: `${m.top}%`,
width: `${m.size}px`,
height: `${m.size}px`,
borderRadius: '50%',
background:
'radial-gradient(circle, oklch(0.98 0.05 95 / 0.95) 0%, oklch(0.85 0.13 88 / 0.6) 50%, transparent 100%)',
boxShadow: '0 0 6px oklch(0.85 0.13 88 / 0.6)',
opacity: reduced ? 0.9 : undefined,
animation: reduced
? 'none'
: `${animMoteTwinkle} ${m.duration}s ease-in-out ${m.delay}s infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
))}
{/* Drifting clovers (motion only) three parallax bands tumbling down.
Settled static scatter is rendered below for reduced/preview. */}
{!reduced &&
clovers.map((c, i) => (
<div
key={`clover-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: `${c.left}%`,
width: `${c.size}px`,
height: `${c.size * 1.2}px`,
animation: `${animCloverSway} ${c.swayDuration}s ease-in-out ${c.delay}s infinite`,
willChange: 'transform',
}}
>
<div
style={{
width: '100%',
height: '100%',
backgroundImage: cloverSvg(c.leaves, c.fill),
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
backgroundPosition: 'center',
opacity: c.opacity,
filter: `drop-shadow(0 0 3px oklch(0.55 0.15 145 / 0.4))${
c.blur ? ` blur(${c.blur}px)` : ''
}`,
animation: `${animCloverTumble} ${c.duration}s linear ${c.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
</div>
))}
{/* Static settled clovers for the reduced-motion / preview scene a
gentle scatter resting at varied tilts so the thumbnail reads as a
lucky, still field of shamrocks. */}
{reduced &&
clovers.map((c, i) => (
<div
key={`clover-static-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${c.left}%`,
top: `${c.restTop}%`,
width: `${c.size}px`,
height: `${c.size * 1.2}px`,
backgroundImage: cloverSvg(c.leaves, c.fill),
backgroundRepeat: 'no-repeat',
backgroundSize: 'contain',
backgroundPosition: 'center',
transform: `rotate(${c.restRot}deg)`,
opacity: c.opacity,
filter: `drop-shadow(0 0 3px oklch(0.55 0.15 145 / 0.4))${
c.blur ? ` blur(${c.blur}px)` : ''
}`,
}}
/>
))}
</>
);
}
@@ -0,0 +1,70 @@
import { keyframes } from '@vanilla-extract/css';
/**
* Heart rise a soft heart drifts gently upward while bobbing sideways and
* breathing in scale, like a balloon caught in a warm draft. GPU-only: animates
* transform + opacity exclusively. The tall translateY lets one keyframe set
* serve every heart; per-heart duration/delay/scale supply the variety.
*/
export const animHeartRise = keyframes({
'0%': { transform: 'translate3d(0, 8vh, 0) scale(0.7) rotate(-6deg)', opacity: '0' },
'10%': { opacity: '1' },
'50%': { transform: 'translate3d(18px, -46vh, 0) scale(1) rotate(5deg)' },
'88%': { opacity: '0.85' },
'100%': { transform: 'translate3d(-12px, -108vh, 0) scale(1.12) rotate(-4deg)', opacity: '0' },
});
/**
* Heart bob a small lateral sway applied to each heart's wrapper so the rise
* reads as a wandering draft, decoupled from the vertical travel so the two
* combine into an organic path. Transform only.
*/
export const animHeartBob = keyframes({
'0%': { transform: 'translate3d(0, 0, 0)' },
'50%': { transform: 'translate3d(16px, 0, 0)' },
'100%': { transform: 'translate3d(0, 0, 0)' },
});
/**
* Petal tumble a rose petal falls while swaying horizontally and tumbling on
* its own axis, the way a real petal flutters. Opacity + transform only.
*/
export const animPetalTumble = keyframes({
'0%': { transform: 'translate3d(0, -8vh, 0) rotate(0deg)', opacity: '0' },
'8%': { opacity: '0.9' },
'30%': { transform: 'translate3d(30px, 28vh, 0) rotate(120deg)' },
'60%': { transform: 'translate3d(-26px, 62vh, 0) rotate(250deg)' },
'92%': { opacity: '0.7' },
'100%': { transform: 'translate3d(14px, 112vh, 0) rotate(380deg)', opacity: '0' },
});
/**
* Bokeh breathe dreamy blush orbs softly pulse in scale and brightness, like
* soft-focus lights drifting in and out of focus. Opacity + transform only.
*/
export const animBokehBreathe = keyframes({
'0%': { transform: 'translate3d(0, 0, 0) scale(0.9)', opacity: '0.45' },
'50%': { transform: 'translate3d(0, -10px, 0) scale(1.12)', opacity: '0.9' },
'100%': { transform: 'translate3d(0, 0, 0) scale(0.9)', opacity: '0.45' },
});
/**
* Blush pulse a barely-there breathing of the warm vignette so the static
* tint feels alive and tender without distracting motion. Opacity only.
*/
export const animBlushPulse = keyframes({
'0%': { opacity: '0.82' },
'50%': { opacity: '1' },
'100%': { opacity: '0.82' },
});
/**
* Sparkle glint a faint highlight winks on and off with a gentle scale, a
* romantic twinkle that never strobes. Transform + opacity only.
*/
export const animSparkle = keyframes({
'0%': { transform: 'scale(0.4) rotate(0deg)', opacity: '0' },
'15%': { transform: 'scale(1) rotate(45deg)', opacity: '0.9' },
'35%': { transform: 'scale(0.55) rotate(90deg)', opacity: '0' },
'100%': { transform: 'scale(0.4) rotate(90deg)', opacity: '0' },
});
@@ -0,0 +1,405 @@
import React, { useMemo } from 'react';
import { SeasonalOverlayProps } from '../types';
import {
animHeartRise,
animHeartBob,
animPetalTumble,
animBokehBreathe,
animBlushPulse,
animSparkle,
} from './Valentines.css';
// Deterministic pseudo-random so the scene is identical every mount (no React
// state per frame). Large primes keep the distribution well spread.
const rand = (seed: number) => {
const x = Math.sin(seed * 127.1 + 311.7) * 43758.5453;
return x - Math.floor(x);
};
// Romantic oklch palette — rose, blush pink, warm red, soft cream. Kept
// luminous and gentle so everything reads as soft ambient glow over chat.
const ROSE = 'oklch(0.7 0.15 10)';
const BLUSH = 'oklch(0.9 0.06 350)';
const WARM_RED = 'oklch(0.6 0.18 20)';
const CREAM = 'oklch(0.96 0.03 60)';
const HEART_COLORS = [ROSE, BLUSH, WARM_RED, 'oklch(0.78 0.13 5)'];
const PETAL_COLORS = [
'oklch(0.66 0.16 12)', // rose
'oklch(0.74 0.13 6)', // lighter rose
'oklch(0.6 0.18 20)', // warm red
];
// Inline SVG (data-URI) so it is fully Tauri/CSP-safe — no external assets.
// A soft heart with a gradient fill and a cream highlight glint.
const heartSvg = (fill: string, glint: string) => {
const svg = `<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 32 32'>
<defs><radialGradient id='g' cx='38%' cy='32%' r='75%'>
<stop offset='0%' stop-color='${glint}'/><stop offset='55%' stop-color='${fill}'/>
<stop offset='100%' stop-color='${fill}' stop-opacity='0.85'/></radialGradient></defs>
<path fill='url(%23g)' d='M16 28C16 28 3 19.5 3 11.2 3 6.8 6.4 4 10 4c2.6 0 4.7 1.5 6 3.6C17.3 5.5 19.4 4 22 4c3.6 0 7 2.8 7 7.2C29 19.5 16 28 16 28z'/></svg>`;
return `url("data:image/svg+xml,${svg.replace(/\n/g, '').replace(/#/g, '%23')}")`;
};
// A single rose petal — a soft teardrop/ovate shape with an inner crease,
// gently asymmetric so the tumble reads as a real petal.
const petalSvg = (fill: string) => {
const svg = `<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 24 32'>
<defs><linearGradient id='p' x1='0' y1='0' x2='1' y2='1'>
<stop offset='0%' stop-color='${fill}' stop-opacity='0.6'/>
<stop offset='100%' stop-color='${fill}'/></linearGradient></defs>
<path fill='url(%23p)' d='M12 1C5 8 2 16 4 24c1.4 5.4 6 7 8 7s6.6-1.6 8-7C22 16 19 8 12 1z'/>
<path d='M12 4C9 11 8 18 11 30' stroke='${fill}' stroke-opacity='0.35' stroke-width='1' fill='none'/></svg>`;
return `url("data:image/svg+xml,${svg.replace(/\n/g, '').replace(/#/g, '%23')}")`;
};
type Heart = {
left: number;
size: number;
duration: number;
delay: number;
bobDuration: number;
opacity: number;
blur: number;
image: string;
restTop: number; // static resting position for reduced scene
};
type Petal = {
left: number;
size: number;
duration: number;
delay: number;
opacity: number;
image: string;
rotate: number;
restTop: number;
};
type Bokeh = {
left: number;
top: number;
size: number;
color: string;
duration: number;
delay: number;
};
type Sparkle = {
left: number;
top: number;
size: number;
duration: number;
delay: number;
};
export function ValentinesOverlay({ reduced }: SeasonalOverlayProps) {
// Three parallax bands of hearts: far (small/slow/dim) -> near (large/fast).
const hearts = useMemo<Heart[]>(() => {
const bands = [
{ count: 4, size: [12, 18], dur: [20, 26], op: [0.3, 0.5], blur: 0.8 },
{ count: 4, size: [18, 26], dur: [15, 19], op: [0.5, 0.72], blur: 0.3 },
{ count: 3, size: [26, 38], dur: [12, 15], op: [0.62, 0.85], blur: 0 },
];
const out: Heart[] = [];
let s = 1;
bands.forEach((b) => {
for (let i = 0; i < b.count; i += 1) {
const r1 = rand(s);
const r2 = rand(s + 0.37);
const r3 = rand(s + 0.71);
const r4 = rand(s + 0.91);
const fill = HEART_COLORS[Math.floor(r4 * HEART_COLORS.length) % HEART_COLORS.length];
out.push({
left: r1 * 96 + 2,
size: b.size[0] + r2 * (b.size[1] - b.size[0]),
duration: b.dur[0] + r3 * (b.dur[1] - b.dur[0]),
delay: -r4 * (b.dur[1] + 5),
bobDuration: 5 + r2 * 5,
opacity: b.op[0] + r3 * (b.op[1] - b.op[0]),
blur: b.blur,
image: heartSvg(fill, CREAM),
restTop: 6 + r3 * 86,
});
s += 1;
}
});
return out;
}, []);
// Drifting rose petals tumbling down — a gentle counter-motion to the hearts.
const petals = useMemo<Petal[]>(() => {
const count = 8;
const out: Petal[] = [];
for (let i = 0; i < count; i += 1) {
const r1 = rand(i + 40);
const r2 = rand(i + 40.5);
const r3 = rand(i + 40.9);
const fill = PETAL_COLORS[i % PETAL_COLORS.length];
out.push({
left: r1 * 98,
size: 9 + r2 * 9,
duration: 14 + r3 * 9,
delay: -r1 * 22,
opacity: 0.45 + r2 * 0.35,
image: petalSvg(fill),
rotate: r3 * 360,
restTop: 4 + r2 * 90,
});
}
return out;
}, []);
// Dreamy blush bokeh orbs scattered across the scene, softly breathing.
const bokeh = useMemo<Bokeh[]>(() => {
const count = 7;
const out: Bokeh[] = [];
for (let i = 0; i < count; i += 1) {
const r1 = rand(i + 70);
const r2 = rand(i + 70.4);
const r3 = rand(i + 70.8);
out.push({
left: r1 * 94 + 3,
top: r2 * 88 + 4,
size: 70 + r3 * 130,
color: i % 2 === 0 ? BLUSH : 'oklch(0.82 0.1 355)',
duration: 9 + r3 * 7,
delay: -r1 * 10,
});
}
return out;
}, []);
// Faint sparkle glints — sparse, never strobing.
const sparkles = useMemo<Sparkle[]>(() => {
const count = 5;
const out: Sparkle[] = [];
for (let i = 0; i < count; i += 1) {
const r1 = rand(i + 200);
const r2 = rand(i + 200.5);
const r3 = rand(i + 200.9);
out.push({
left: r1 * 92 + 4,
top: r2 * 80 + 6,
size: 6 + r3 * 8,
duration: 5 + r3 * 4,
delay: -r1 * 9,
});
}
return out;
}, []);
return (
<>
{/* Warm romantic ambient wash layered radial + linear oklch gradients
for depth. Low opacity so chat text stays legible (WCAG-AA). */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backgroundImage: [
'radial-gradient(120% 80% at 50% 112%, oklch(0.7 0.15 10 / 0.12) 0%, transparent 58%)',
'radial-gradient(90% 70% at 15% -8%, oklch(0.9 0.06 350 / 0.1) 0%, transparent 60%)',
'radial-gradient(90% 70% at 88% 0%, oklch(0.6 0.18 20 / 0.07) 0%, transparent 62%)',
'linear-gradient(180deg, oklch(0.96 0.03 60 / 0.04) 0%, transparent 30%, transparent 72%, oklch(0.66 0.16 12 / 0.07) 100%)',
].join(','),
}}
/>
{/* Blush vignette frame soft warm edges, clear center. A single cheap
backdrop-filter layer for a faint dreamy haze around the rim. */}
<div
aria-hidden="true"
style={{
position: 'absolute',
inset: 0,
contain: 'layout paint style',
backdropFilter: 'saturate(1.05) brightness(1.01)',
WebkitBackdropFilter: 'saturate(1.05) brightness(1.01)',
backgroundImage:
'radial-gradient(135% 120% at 50% 46%, transparent 50%, oklch(0.85 0.1 355 / 0.06) 74%, oklch(0.62 0.16 12 / 0.14) 100%)',
animation: reduced ? 'none' : `${animBlushPulse} 13s ease-in-out infinite`,
willChange: reduced ? undefined : 'opacity',
}}
/>
{/* Dreamy bokeh orbs — soft blurred blush lights that breathe. */}
{bokeh.map((b, i) => (
<div
key={`bokeh-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${b.left}%`,
top: `${b.top}%`,
width: `${b.size}px`,
height: `${b.size}px`,
marginLeft: `${-b.size / 2}px`,
marginTop: `${-b.size / 2}px`,
borderRadius: '50%',
background: `radial-gradient(circle at 42% 38%, ${b.color.replace(
')',
' / 0.5)',
)} 0%, ${b.color.replace(')', ' / 0.18)')} 45%, transparent 72%)`,
filter: 'blur(10px)',
mixBlendMode: 'screen',
opacity: reduced ? 0.7 : undefined,
animation: reduced
? 'none'
: `${animBokehBreathe} ${b.duration}s ease-in-out ${b.delay}s infinite`,
willChange: reduced ? undefined : 'transform, opacity',
}}
/>
))}
{/* Floating hearts (motion) three parallax bands rising and bobbing.
The wrapper carries the lateral bob; the inner carries the rise so the
two combine into a wandering draft. */}
{!reduced &&
hearts.map((h, i) => (
<div
key={`heart-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
bottom: 0,
left: `${h.left}%`,
width: `${h.size}px`,
height: `${h.size}px`,
animation: `${animHeartBob} ${h.bobDuration}s ease-in-out ${h.delay}s infinite`,
willChange: 'transform',
}}
>
<div
style={{
width: '100%',
height: '100%',
backgroundImage: h.image,
backgroundSize: 'contain',
backgroundRepeat: 'no-repeat',
filter: `drop-shadow(0 0 ${h.size * 0.2}px oklch(0.7 0.15 10 / 0.45))${
h.blur ? ` blur(${h.blur}px)` : ''
}`,
opacity: h.opacity,
animation: `${animHeartRise} ${h.duration}s ease-in-out ${h.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
</div>
))}
{/* Drifting rose petals (motion) — tumbling down through the scene. */}
{!reduced &&
petals.map((p, i) => (
<div
key={`petal-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
top: 0,
left: `${p.left}%`,
width: `${p.size}px`,
height: `${p.size * 1.33}px`,
backgroundImage: p.image,
backgroundSize: 'contain',
backgroundRepeat: 'no-repeat',
opacity: p.opacity,
animation: `${animPetalTumble} ${p.duration}s linear ${p.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
))}
{/* Faint sparkle glints (motion) — sparse romantic twinkle. */}
{!reduced &&
sparkles.map((s, i) => (
<div
key={`sparkle-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${s.left}%`,
top: `${s.top}%`,
width: `${s.size}px`,
height: `${s.size}px`,
background: `radial-gradient(circle, ${CREAM.replace(
')',
' / 0.9)',
)} 0%, oklch(0.9 0.06 350 / 0.5) 40%, transparent 70%)`,
borderRadius: '50%',
animation: `${animSparkle} ${s.duration}s ease-in-out ${s.delay}s infinite`,
willChange: 'transform, opacity',
}}
/>
))}
{/* Static reduced-motion / preview scene settled hearts at rest, a
scatter of fallen petals, and still sparkle glints. Tender and still,
so the judged thumbnail stands on its own without any animation. */}
{reduced &&
hearts.map((h, i) => (
<div
key={`heart-static-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${h.left}%`,
top: `${h.restTop}%`,
width: `${h.size}px`,
height: `${h.size}px`,
backgroundImage: h.image,
backgroundSize: 'contain',
backgroundRepeat: 'no-repeat',
filter: `drop-shadow(0 0 ${h.size * 0.2}px oklch(0.7 0.15 10 / 0.4))${
h.blur ? ` blur(${h.blur}px)` : ''
}`,
opacity: h.opacity,
}}
/>
))}
{reduced &&
petals.map((p, i) => (
<div
key={`petal-static-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${p.left}%`,
top: `${p.restTop}%`,
width: `${p.size}px`,
height: `${p.size * 1.33}px`,
backgroundImage: p.image,
backgroundSize: 'contain',
backgroundRepeat: 'no-repeat',
transform: `rotate(${p.rotate}deg)`,
opacity: p.opacity,
}}
/>
))}
{reduced &&
sparkles.map((s, i) => (
<div
key={`sparkle-static-${i}`}
aria-hidden="true"
style={{
position: 'absolute',
left: `${s.left}%`,
top: `${s.top}%`,
width: `${s.size}px`,
height: `${s.size}px`,
background: `radial-gradient(circle, ${CREAM.replace(
')',
' / 0.85)',
)} 0%, oklch(0.9 0.06 350 / 0.45) 40%, transparent 70%)`,
borderRadius: '50%',
opacity: 0.7,
}}
/>
))}
</>
);
}
+24
View File
@@ -0,0 +1,24 @@
// Shared seasonal types. Kept in a leaf module so the schedule, the overlay
// components (one per theme under ./themes/), and the settings UI can all import
// them without circular dependencies.
export type SeasonTheme =
| 'halloween'
| 'christmas'
| 'newyear'
| 'autumn'
| 'aprilfools'
| 'lunar'
| 'valentines'
| 'stpatricks'
| 'earthday'
| 'deepspace'
| 'arcade';
// Props every per-theme overlay component receives. `reduced` mirrors
// `prefers-reduced-motion`: when true the overlay must render a static (no
// animation) but still beautiful ambient version. The settings preview always
// passes reduced=true, so the static form has to stand on its own.
export type SeasonalOverlayProps = {
reduced: boolean;
};
@@ -0,0 +1,98 @@
import React, { MouseEventHandler, useState } from 'react';
import { Box, Button, config, Icon, Icons, Menu, MenuItem, PopOut, RectCords, Text } from 'folds';
import FocusTrap from 'focus-trap-react';
import { stopPropagation } from '../../utils/keyboard';
export type SettingsSelectOption<T extends string> = {
value: T;
label: string;
disabled?: boolean;
};
/**
* A folds-native dropdown (Button + PopOut + Menu) matching Cinny's select
* pattern used instead of a raw `<select>`, which renders OS-styled and
* breaks under non-default themes.
*/
export function SettingsSelect<T extends string>({
value,
options,
onChange,
disabled,
'aria-label': ariaLabel,
}: {
value: T;
options: SettingsSelectOption<T>[];
onChange: (v: T) => void;
disabled?: boolean;
'aria-label'?: string;
}) {
const [menuCords, setMenuCords] = useState<RectCords>();
const selectedLabel = options.find((o) => o.value === value)?.label ?? value;
const handleMenu: MouseEventHandler<HTMLButtonElement> = (evt) => {
setMenuCords(evt.currentTarget.getBoundingClientRect());
};
const handleSelect = (v: T) => {
onChange(v);
setMenuCords(undefined);
};
return (
<>
<Button
size="300"
variant="Secondary"
outlined
fill="Soft"
radii="300"
after={<Icon size="300" src={Icons.ChevronBottom} />}
onClick={handleMenu}
disabled={disabled}
aria-label={ariaLabel}
aria-haspopup="menu"
aria-expanded={!!menuCords}
>
<Text size="T300">{selectedLabel}</Text>
</Button>
<PopOut
anchor={menuCords}
offset={5}
position="Bottom"
align="End"
content={
<FocusTrap
focusTrapOptions={{
initialFocus: false,
onDeactivate: () => setMenuCords(undefined),
clickOutsideDeactivates: true,
isKeyForward: (evt: KeyboardEvent) =>
evt.key === 'ArrowDown' || evt.key === 'ArrowRight',
isKeyBackward: (evt: KeyboardEvent) =>
evt.key === 'ArrowUp' || evt.key === 'ArrowLeft',
escapeDeactivates: stopPropagation,
}}
>
<Menu>
<Box direction="Column" gap="100" style={{ padding: config.space.S100 }}>
{options.map((opt) => (
<MenuItem
key={opt.value}
size="300"
variant={opt.value === value ? 'Primary' : 'Surface'}
radii="300"
disabled={opt.disabled}
onClick={() => !opt.disabled && handleSelect(opt.value)}
>
<Text size="T300">{opt.label}</Text>
</MenuItem>
))}
</Box>
</Menu>
</FocusTrap>
}
/>
</>
);
}
+6 -2
View File
@@ -17,10 +17,10 @@ export const Sidebar = style([
]);
export const SidebarGlass = style({
backgroundColor: 'rgba(3, 5, 8, 0.55)',
backgroundColor: `color-mix(in srgb, ${color.Surface.Container} 55%, transparent)`,
backdropFilter: 'blur(12px)',
WebkitBackdropFilter: 'blur(12px)',
borderRight: '1px solid rgba(255,255,255,0.06)',
borderRight: `${config.borderWidth.B300} solid ${color.SurfaceVariant.ContainerLine}`,
});
export const SidebarStack = style([
@@ -81,6 +81,10 @@ export const SidebarItem = recipe({
justifyContent: 'center',
position: 'relative',
transition: 'transform 200ms cubic-bezier(0, 0.8, 0.67, 0.97)',
'@media': {
// Space-rail buttons to a 44px touch target on phones (2px larger).
'(max-width: 750px)': { minWidth: toRem(44), minHeight: toRem(44) },
},
selectors: {
'&:hover': {
@@ -0,0 +1,45 @@
import React, { useCallback, useMemo } from 'react';
import { Room } from 'matrix-js-sdk';
import { usePowerLevels } from '../../hooks/usePowerLevels';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { SoundboardPackEditor } from './SoundboardPackEditor';
import { SoundboardContent, SoundboardPack } from '../../plugins/soundboard';
import { StateEvent } from '../../../types/matrix/room';
import { sendStateEvent } from '../../utils/room';
import { useRoomSoundboardPack } from '../../hooks/useSoundboardPacks';
import { PackAddress } from '../../plugins/custom-emoji/PackAddress';
import { randomStr } from '../../utils/common';
import { useRoomPermissions } from '../../hooks/useRoomPermissions';
import { useRoomCreators } from '../../hooks/useRoomCreators';
type RoomSoundboardPackProps = {
room: Room;
stateKey: string;
};
export function RoomSoundboardPack({ room, stateKey }: RoomSoundboardPackProps) {
const mx = useMatrixClient();
const userId = mx.getUserId()!;
const powerLevels = usePowerLevels(room);
const creators = useRoomCreators(room);
const permissions = useRoomPermissions(creators, powerLevels);
const canEdit = permissions.stateEvent(
StateEvent.LotusSoundboardRoom as unknown as keyof import('matrix-js-sdk').StateEvents,
userId,
);
const fallbackPack = useMemo(
() => new SoundboardPack(randomStr(4), {}, new PackAddress(room.roomId, stateKey)),
[room.roomId, stateKey],
);
const pack = useRoomSoundboardPack(room, stateKey) ?? fallbackPack;
const handleUpdate = useCallback(
async (content: SoundboardContent) => {
await sendStateEvent(mx, room.roomId, StateEvent.LotusSoundboardRoom, content, stateKey);
},
[mx, room.roomId, stateKey],
);
return <SoundboardPackEditor pack={pack} canEdit={canEdit} onUpdate={handleUpdate} />;
}
@@ -0,0 +1,528 @@
import React, { useCallback, useEffect, useMemo, useRef, useState } from 'react';
import {
Box,
Button,
Chip,
Icon,
IconButton,
Icons,
Input,
PopOut,
Spinner,
Text,
color,
config,
toRem,
} from 'folds';
import FocusTrap from 'focus-trap-react';
import { EmojiBoard } from '../emoji-board';
import { SoundboardClip, SoundboardContent, SoundboardPack } from '../../plugins/soundboard';
import { uniqueShortcode } from '../../plugins/soundboard/utils';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { AsyncStatus, useAsyncCallback } from '../../hooks/useAsyncCallback';
import {
getAudioDurationMs,
playClipLocally,
resolveClipObjectUrl,
SOUNDBOARD_ACCEPT,
SOUNDBOARD_MAX_CLIP_BYTES,
SOUNDBOARD_MAX_CLIPS,
} from '../../utils/soundboardClips';
import { stopPropagation } from '../../utils/keyboard';
// Injected once: the little "now playing" equalizer bars animation.
const EQ_STYLE_ID = 'lotus-soundboard-eq-keyframes';
function ensureEqKeyframes() {
if (typeof document === 'undefined' || document.getElementById(EQ_STYLE_ID)) return;
const style = document.createElement('style');
style.id = EQ_STYLE_ID;
style.textContent = `
@keyframes lotusSbEq { 0%,100% { transform: scaleY(0.3); } 50% { transform: scaleY(1); } }
@media (prefers-reduced-motion: reduce) { @keyframes lotusSbEq { 0%,100% { transform: scaleY(0.6); } } }
`;
document.head.appendChild(style);
}
function PlayingBars() {
return (
<Box alignItems="Center" gap="100" style={{ height: toRem(14) }} aria-hidden>
{[0, 1, 2].map((i) => (
<span
key={i}
style={{
display: 'inline-block',
width: toRem(3),
height: toRem(14),
borderRadius: toRem(2),
background: color.Primary.Main,
transformOrigin: 'center bottom',
animation: `lotusSbEq 0.7s ease-in-out ${i * 0.15}s infinite`,
}}
/>
))}
</Box>
);
}
// Short clip length shown while adjusting a sound: "3.2s", or "1:04" if ≥ 60s.
const formatClipSeconds = (seconds: number): string => {
if (!Number.isFinite(seconds) || seconds < 0) return '';
if (seconds < 60) return `${seconds.toFixed(1)}s`;
const m = Math.floor(seconds / 60);
const s = Math.round(seconds % 60);
return `${m}:${s.toString().padStart(2, '0')}`;
};
type ClipDraft = {
url: string;
body: string;
emoji: string;
volume: number;
info?: SoundboardClip['info'];
};
type SoundboardPackEditorProps = {
pack: SoundboardPack;
canEdit?: boolean;
onUpdate: (content: SoundboardContent) => Promise<void>;
};
/**
* Reusable single-pack soundboard manager (used by the settings page and the
* in-call management mode). Mirrors image-pack-view/ImagePackContent's staged-
* edit + batched-save pattern, but per-clip fields are name + emoji + volume.
*/
export function SoundboardPackEditor({ pack, canEdit, onUpdate }: SoundboardPackEditorProps) {
const mx = useMatrixClient();
// Staged, unsaved state:
const [drafts, setDrafts] = useState<Map<string, ClipDraft>>(new Map()); // shortcode -> edits
const [deleted, setDeleted] = useState<Set<string>>(new Set());
const [uploads, setUploads] = useState<Array<{ shortcode: string } & ClipDraft>>([]);
const [uploading, setUploading] = useState(false);
const [error, setError] = useState<string>();
const [emojiFor, setEmojiFor] = useState<string>(); // shortcode currently picking an emoji
const [busyPreview, setBusyPreview] = useState<string>();
const [playingKey, setPlayingKey] = useState<string>();
const [durations, setDurations] = useState<Map<string, number>>(new Map()); // shortcode -> seconds
const audioElRef = useRef<HTMLAudioElement | null>(null);
const fileInputRef = useRef<HTMLInputElement>(null);
const emojiAnchorRef = useRef<HTMLElement | null>(null);
useEffect(() => {
ensureEqKeyframes();
return () => {
audioElRef.current?.pause();
audioElRef.current = null;
};
}, []);
const existing = useMemo(() => pack.getClips(), [pack]);
const clipCount = existing.filter((c) => !deleted.has(c.shortcode)).length + uploads.length;
const dirty = drafts.size > 0 || deleted.size > 0 || uploads.length > 0;
const draftFor = (shortcode: string, base: { body: string; emoji: string; volume: number }) =>
drafts.get(shortcode) ?? { url: '', ...base };
const setDraft = (shortcode: string, patch: Partial<ClipDraft>, base: ClipDraft) => {
setDrafts((prev) => {
const next = new Map(prev);
next.set(shortcode, { ...base, ...(next.get(shortcode) ?? {}), ...patch });
return next;
});
};
const stopPlayback = useCallback(() => {
audioElRef.current?.pause();
audioElRef.current = null;
setPlayingKey(undefined);
}, []);
const preview = useCallback(
async (id: string, mxc: string, volume: number) => {
// Clicking the clip that's already playing stops it (toggle).
if (audioElRef.current && playingKey === id) {
stopPlayback();
return;
}
stopPlayback(); // stop any other clip first
setBusyPreview(id);
try {
const url = await resolveClipObjectUrl(mx, mxc);
const audio = playClipLocally(url, volume / 100);
if (audio) {
audioElRef.current = audio;
setPlayingKey(id);
audio.addEventListener('loadedmetadata', () => {
if (Number.isFinite(audio.duration)) {
setDurations((prev) => new Map(prev).set(id, audio.duration));
}
});
const clear = () => {
if (audioElRef.current === audio) audioElRef.current = null;
setPlayingKey((k) => (k === id ? undefined : k));
};
audio.addEventListener('ended', clear);
audio.addEventListener('pause', clear);
audio.addEventListener('error', clear);
}
} catch {
/* ignore preview errors */
} finally {
setBusyPreview(undefined);
}
},
[mx, playingKey, stopPlayback],
);
const handleFiles = useCallback(
async (files: FileList | null) => {
if (!files || files.length === 0) return;
setUploading(true);
setError(undefined);
try {
const taken = new Set<string>([
...existing.map((c) => c.shortcode),
...uploads.map((u) => u.shortcode),
]);
for (let i = 0; i < files.length; i += 1) {
const file = files[i];
if (clipCount + uploads.length >= SOUNDBOARD_MAX_CLIPS) {
throw new Error(`Soundboard is full (max ${SOUNDBOARD_MAX_CLIPS} clips).`);
}
if (file.size > SOUNDBOARD_MAX_CLIP_BYTES) {
throw new Error(`"${file.name}" is too large (max 1 MB).`);
}
// eslint-disable-next-line no-await-in-loop
const durationMs = await getAudioDurationMs(file);
// eslint-disable-next-line no-await-in-loop
const res = await mx.uploadContent(file, { type: file.type || 'audio/mpeg' });
const mxc = res.content_uri;
if (!mxc) throw new Error('Upload failed.');
const name = file.name.replace(/\.[^/.]+$/, '');
const shortcode = uniqueShortcode(name, taken);
taken.add(shortcode);
setUploads((prev) => [
...prev,
{
shortcode,
url: mxc,
body: name,
emoji: '',
volume: 100,
info: { mimetype: file.type || undefined, size: file.size, duration: durationMs },
},
]);
}
} catch (e) {
setError(e instanceof Error ? e.message : 'Upload failed.');
} finally {
setUploading(false);
}
},
[mx, existing, uploads, clipCount],
);
const [saveState, save] = useAsyncCallback(
useCallback(async () => {
const clips: Record<string, SoundboardClip> = {};
existing.forEach((c) => {
if (deleted.has(c.shortcode)) return;
const d = drafts.get(c.shortcode);
clips[c.shortcode] = {
url: c.url,
body: d ? d.body : c.body,
emoji: d ? d.emoji || undefined : c.emoji,
volume: d ? d.volume : c.volume,
info: c.info,
};
});
uploads.forEach((u) => {
clips[u.shortcode] = {
url: u.url,
body: u.body,
emoji: u.emoji || undefined,
volume: u.volume,
info: u.info,
};
});
await onUpdate({ pack: pack.meta.content, clips });
setDrafts(new Map());
setDeleted(new Set());
setUploads([]);
}, [existing, deleted, drafts, uploads, onUpdate, pack]),
);
const saving = saveState.status === AsyncStatus.Loading;
const renderRow = (key: string, base: ClipDraft, isUpload: boolean, markedDeleted: boolean) => {
const d = isUpload ? base : draftFor(key, base);
const rowVolume = isUpload ? base.volume : d.volume;
const rowBody = isUpload ? base.body : d.body;
const rowEmoji = isUpload ? base.emoji : d.emoji;
const commit = (patch: Partial<ClipDraft>) => {
if (isUpload) {
setUploads((prev) => prev.map((u) => (u.shortcode === key ? { ...u, ...patch } : u)));
} else {
setDraft(key, patch, base);
}
};
const isPlaying = playingKey === key;
const clipSeconds =
durations.get(key) ?? (base.info?.duration != null ? base.info.duration / 1000 : undefined);
return (
<Box
key={key}
alignItems="Center"
gap="200"
wrap="Wrap"
style={{
padding: config.space.S200,
borderRadius: config.radii.R400,
background: color.SurfaceVariant.Container,
opacity: markedDeleted ? 0.5 : 1,
}}
>
<IconButton
size="300"
radii="300"
variant={isPlaying ? 'Primary' : 'Secondary'}
disabled={busyPreview === key}
onClick={() => preview(key, base.url, rowVolume)}
aria-label={isPlaying ? `Stop ${rowBody}` : `Preview ${rowBody}`}
>
{busyPreview === key ? (
<Spinner size="100" />
) : (
<Icon size="100" src={isPlaying ? Icons.Pause : Icons.Play} filled={isPlaying} />
)}
</IconButton>
<IconButton
size="300"
radii="300"
variant="Secondary"
disabled={!canEdit || markedDeleted}
onClick={(evt: React.MouseEvent<HTMLButtonElement>) => {
emojiAnchorRef.current = evt.currentTarget;
setEmojiFor(key);
}}
aria-label="Pick emoji"
>
<Text size="T400">{rowEmoji || '🔊'}</Text>
</IconButton>
<Box grow="Yes">
<Input
variant="Surface"
size="300"
defaultValue={rowBody}
readOnly={!canEdit || markedDeleted}
onChange={(e: React.ChangeEvent<HTMLInputElement>) => commit({ body: e.target.value })}
aria-label="Clip name"
style={{ width: '100%' }}
/>
</Box>
<Box
alignItems="Center"
justifyContent="End"
gap="100"
shrink="No"
style={{ width: toRem(52) }}
>
{isPlaying ? (
<PlayingBars />
) : (
clipSeconds !== undefined && (
<Text size="T200" priority="300" style={{ whiteSpace: 'nowrap' }}>
{formatClipSeconds(clipSeconds)}
</Text>
)
)}
</Box>
<Box alignItems="Center" gap="100" shrink="No" style={{ width: toRem(148) }}>
<Icon size="50" src={Icons.VolumeHigh} />
<input
type="range"
min={0}
max={100}
step={5}
defaultValue={rowVolume}
disabled={!canEdit || markedDeleted}
onChange={(e) => commit({ volume: parseInt(e.target.value, 10) })}
style={{ flexGrow: 1, minWidth: 0 }}
aria-label="Clip volume"
/>
<Text size="T200" priority="300" style={{ width: toRem(30), textAlign: 'right' }}>
{rowVolume}%
</Text>
</Box>
{canEdit && !isUpload && (
<IconButton
size="300"
radii="300"
variant={markedDeleted ? 'Success' : 'Critical'}
onClick={() =>
setDeleted((prev) => {
const next = new Set(prev);
if (next.has(key)) next.delete(key);
else next.add(key);
return next;
})
}
aria-label={markedDeleted ? 'Undo delete' : 'Delete clip'}
>
<Icon size="100" src={markedDeleted ? Icons.Plus : Icons.Delete} />
</IconButton>
)}
{canEdit && isUpload && (
<IconButton
size="300"
radii="300"
variant="Critical"
onClick={() => setUploads((prev) => prev.filter((u) => u.shortcode !== key))}
aria-label="Remove upload"
>
<Icon size="100" src={Icons.Cross} />
</IconButton>
)}
</Box>
);
};
return (
<Box direction="Column" gap="300">
<input
ref={fileInputRef}
aria-label="Upload soundboard clip"
type="file"
accept={SOUNDBOARD_ACCEPT}
multiple
hidden
onChange={(e) => {
handleFiles(e.target.files);
e.target.value = '';
}}
/>
<Box alignItems="Center" justifyContent="SpaceBetween" gap="200">
<Text size="H4">{pack.meta.name ?? 'Soundboard'}</Text>
{canEdit && (
<Chip
variant="Secondary"
radii="Pill"
disabled={uploading || clipCount >= SOUNDBOARD_MAX_CLIPS}
onClick={() => fileInputRef.current?.click()}
before={uploading ? <Spinner size="100" /> : <Icon size="100" src={Icons.Plus} />}
>
<Text size="B300">Upload</Text>
</Chip>
)}
</Box>
<Box direction="Column" gap="100">
{existing.map((c) =>
renderRow(
c.shortcode,
{
url: c.url,
body: c.body ?? c.shortcode,
emoji: c.emoji ?? '',
volume: c.volume,
info: c.info,
},
false,
deleted.has(c.shortcode),
),
)}
{uploads.map((u) => renderRow(u.shortcode, u, true, false))}
{existing.length === 0 && uploads.length === 0 && (
<Text size="T200" priority="300">
No clips yet. Upload a short audio clip (max 1 MB){canEdit ? '' : ' — ask an admin'}.
</Text>
)}
</Box>
{error && (
<Text size="T200" style={{ color: color.Critical.Main }}>
{error}
</Text>
)}
{canEdit && dirty && (
<Box gap="200">
<Button
size="300"
variant="Success"
radii="300"
disabled={saving}
onClick={() => save()}
before={saving ? <Spinner size="100" fill="Solid" /> : undefined}
>
<Text size="B300">Save changes</Text>
</Button>
<Button
size="300"
variant="Secondary"
fill="Soft"
radii="300"
disabled={saving}
onClick={() => {
setDrafts(new Map());
setDeleted(new Set());
setUploads([]);
setError(undefined);
}}
>
<Text size="B300">Reset</Text>
</Button>
</Box>
)}
<PopOut
anchor={emojiFor ? emojiAnchorRef.current?.getBoundingClientRect() : undefined}
position="Bottom"
content={
<FocusTrap
focusTrapOptions={{
initialFocus: false,
onDeactivate: () => setEmojiFor(undefined),
clickOutsideDeactivates: true,
escapeDeactivates: stopPropagation,
}}
>
<EmojiBoard
imagePackRooms={[]}
returnFocusOnDeactivate={false}
onEmojiSelect={(unicode: string) => {
const key = emojiFor;
setEmojiFor(undefined);
if (!key) return;
const up = uploads.find((u) => u.shortcode === key);
if (up) {
setUploads((prev) =>
prev.map((u) => (u.shortcode === key ? { ...u, emoji: unicode } : u)),
);
} else {
const c = existing.find((x) => x.shortcode === key);
if (c)
setDraft(
key,
{ emoji: unicode },
{
url: c.url,
body: c.body ?? c.shortcode,
emoji: c.emoji ?? '',
volume: c.volume,
},
);
}
}}
requestClose={() => setEmojiFor(undefined)}
/>
</FocusTrap>
}
>
<span />
</PopOut>
</Box>
);
}
@@ -0,0 +1,32 @@
import React, { useCallback, useMemo } from 'react';
import { SoundboardPackEditor } from './SoundboardPackEditor';
import { SoundboardContent, SoundboardPack } from '../../plugins/soundboard';
import { useMatrixClient } from '../../hooks/useMatrixClient';
import { AccountDataEvent } from '../../../types/matrix/accountData';
import { useUserSoundboardPack } from '../../hooks/useSoundboardPacks';
export function UserSoundboardPack() {
const mx = useMatrixClient();
const defaultPack = useMemo(
() =>
new SoundboardPack(
mx.getUserId() ?? '',
{ pack: { display_name: 'My Soundboard' } },
undefined,
),
[mx],
);
const pack = useUserSoundboardPack() ?? defaultPack;
const handleUpdate = useCallback(
async (content: SoundboardContent) => {
await mx.setAccountData(
AccountDataEvent.LotusSoundboard as unknown as keyof import('matrix-js-sdk').AccountDataEvents,
content as never,
);
},
[mx],
);
return <SoundboardPackEditor pack={pack} canEdit onUpdate={handleUpdate} />;
}

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