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Author SHA1 Message Date
jared 2a9b7f68b7 Merge branch 'lotus' into fix/call-disconnected-bar
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2026-10-18 23:40:50 -04:00
Lotus CIandClaude Opus 5.5 6648ca928d chore(call): pin element-call-embedded 0.25.0-lotus.25 (call_error / reconnect, #318)
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
2026-10-18 15:42:35 -04:00
Lotus CI 258ffc88be Merge remote-tracking branch 'origin/lotus' into fix/call-disconnected-bar
# Conflicts:
#	src/app/components/CallEmbedProvider.tsx
2026-10-18 15:39:59 -04:00
Lotus CIandClaude Opus 5.5 fe70616412 fix(calls): the call bar shows "Call disconnected" and reconnects when sync is back (#318)
After a homeserver stall Element Call showed "Connection lost" while the
call bar still looked joined. Handle the fork's io.lotus.call_error:
show "Call disconnected" with a Reconnect button (io.lotus.reconnect),
and reconnect automatically once sync is back.

Fixes #318

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
2026-10-18 00:55:29 -04:00
17 changed files with 158 additions and 112 deletions
+4 -4
View File
@@ -81,7 +81,7 @@
},
"devDependencies": {
"@axe-core/playwright": "4.13.0",
"@lotusguild/element-call-embedded": "0.25.0-lotus.23",
"@lotusguild/element-call-embedded": "0.25.0-lotus.25",
"@playwright/test": "1.63.0",
"@rollup/plugin-inject": "5.0.5",
"@rollup/plugin-wasm": "6.2.2",
@@ -2695,9 +2695,9 @@
"integrity": "sha512-dfLbk+PwWvFzSxwk3n5ySL0hfBog779o8h68wK/7/APo/7cgyWp5jcXockbxdk5kFRkbeXWm4Fbi9FrdN381sA=="
},
"node_modules/@lotusguild/element-call-embedded": {
"version": "0.25.0-lotus.23",
"resolved": "https://code.lotusguild.org/api/packages/LotusGuild/npm/%40lotusguild%2Felement-call-embedded/-/0.25.0-lotus.23/element-call-embedded-0.25.0-lotus.23.tgz",
"integrity": "sha512-vRmcWeJcU0Accyl2x3mqNEzrIe8djE5BekyYbYOSCsMflC98rZgD1mO7KOe7bA1cX7gparRf6sAt1fotHoU+bA==",
"version": "0.25.0-lotus.25",
"resolved": "https://code.lotusguild.org/api/packages/LotusGuild/npm/%40lotusguild%2Felement-call-embedded/-/0.25.0-lotus.25/element-call-embedded-0.25.0-lotus.25.tgz",
"integrity": "sha512-Vvw6B+QoG0/qFJcBzhlAbE+vnk83DikpeeF2xbygpoHfmG9r1H/mS47V91jAMH2vmNbGiALwFlLbJjEET43A2g==",
"dev": true
},
"node_modules/@matrix-org/matrix-sdk-crypto-wasm": {
+1 -1
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@@ -108,7 +108,7 @@
},
"devDependencies": {
"@axe-core/playwright": "4.13.0",
"@lotusguild/element-call-embedded": "0.25.0-lotus.23",
"@lotusguild/element-call-embedded": "0.25.0-lotus.25",
"@playwright/test": "1.63.0",
"@rollup/plugin-inject": "5.0.5",
"@rollup/plugin-wasm": "6.2.2",
+2
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@@ -86,6 +86,7 @@ import { CallAvatarAnimation } from '../styles/Animations.css';
import { webRTCSupported } from '../utils/rtc';
import { CallsUnavailableMessage } from '../features/call/CallsUnavailable';
import { zIndices } from '../styles/zIndex';
import { useReconnectWhenSynced } from '../hooks/useCallError';
import { useDenoiseNotices } from '../hooks/useDenoiseNotices';
const PIP_MIN_W = 200;
@@ -814,6 +815,7 @@ function CallUtils({ embed, joined }: { embed: CallEmbed; joined: boolean }) {
useCallPolicyRevokedToast(embed, joined);
useCallEndedToast(embed);
useScreenshareNotices(embed);
useReconnectWhenSynced(embed.control);
useDenoiseNotices(embed);
// [Gitea #43] The in-frame screenshare button follows the same room policy
// as the host bar's (hidden where the server would refuse the share).
+2 -6
View File
@@ -13,13 +13,11 @@ import {
import React, { ReactNode } from 'react';
import * as css from './styles.css';
import { Presence, usePresenceLabel } from '../../hooks/useUserPresence';
import { isDndPresence } from '../../utils/busyPresence';
const PresenceToColor: Record<Presence, MainColor> = {
[Presence.Online]: 'Success',
[Presence.Unavailable]: 'Warning',
[Presence.Offline]: 'Secondary',
[Presence.Busy]: 'Critical',
};
type PresenceBadgeProps = {
@@ -33,11 +31,9 @@ export function PresenceBadge({ presence, status, size }: PresenceBadgeProps) {
// Disturb" to match PresenceRingAvatar and the settings picker (which both
// special-case 'dnd' → Critical) — the badge was the lone outlier showing a
// yellow "Idle". The 'dnd' sentinel isn't surfaced as a status line.
// [Gitea #283] or MSC3026 busy, which keeps a real status line.
const isDnd = isDndPresence(presence, status);
const legacyDnd = isDnd && status === 'dnd';
const isDnd = presence === Presence.Unavailable && status === 'dnd';
const displayLabel = isDnd ? 'Do Not Disturb' : label[presence];
const displayStatus = legacyDnd ? undefined : status;
const displayStatus = isDnd ? undefined : status;
const ariaLabel = displayStatus ? `${displayLabel} — ${displayStatus}` : displayLabel;
return (
@@ -4,7 +4,6 @@ import { Presence, useUserPresence } from '../../hooks/useUserPresence';
function presenceRingColor(presence: Presence | undefined, status?: string): string | null {
if (!presence || presence === Presence.Offline) return null;
if (presence === Presence.Busy) return color.Critical.Main; // [Gitea #283] DND
if (presence === Presence.Unavailable) {
return status === 'dnd' ? color.Critical.Main : color.Warning.Main;
}
+35 -2
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@@ -1,5 +1,5 @@
import React, { useMemo } from 'react';
import { Box, Spinner, Text, color } from 'folds';
import { Box, Button, Spinner, Text, color } from 'folds';
import { useAtomValue } from 'jotai';
import classNames from 'classnames';
import { LiveChip } from './LiveChip';
@@ -18,6 +18,7 @@ import { useMatrixClient } from '../../hooks/useMatrixClient';
import { MemberSpeaking } from './MemberSpeaking';
import { clockSkewAtom } from '../../state/clockSkew';
import { describeSkewVsServer } from '../../utils/clockSkew';
import { useCallError } from '../../hooks/useCallError';
type CallStatusProps = {
callEmbed: CallEmbed;
@@ -42,6 +43,8 @@ export function CallStatus({ callEmbed }: CallStatusProps) {
const clockSkew = useAtomValue(clockSkewAtom);
const compact = screenSize === ScreenSize.Mobile;
// [Gitea #318] The call dropped ("Connection lost" in the frame).
const callError = useCallError(callEmbed.control);
const memberVisible = callJoined && callMembers.length > 0;
@@ -65,6 +68,25 @@ export function CallStatus({ callEmbed }: CallStatusProps) {
{!compact && (
<>
<CallRoomName room={room} />
{callError && (
<>
<StatusDivider />
<Text size="T200" truncate role="alert" style={{ color: color.Critical.Main }}>
Call disconnected
</Text>
{callError.recoverable && (
<Button
size="300"
radii="300"
variant="Critical"
fill="Soft"
onClick={() => callEmbed.control.reconnect()}
>
<Text size="B300">Reconnect</Text>
</Button>
)}
</>
)}
{clockSkew.warning && clockSkew.skewMs !== null && (
<>
<StatusDivider />
@@ -102,8 +124,19 @@ export function CallStatus({ callEmbed }: CallStatusProps) {
{memberVisible && !compact && <StatusDivider />}
<Box shrink="No" alignItems="Center" gap="Inherit">
{compact && (
<Box grow="Yes">
<Box grow="Yes" alignItems="Center" gap="200">
<CallRoomName room={room} />
{callError?.recoverable && (
<Button
size="300"
radii="300"
variant="Critical"
fill="Soft"
onClick={() => callEmbed.control.reconnect()}
>
<Text size="B300">Reconnect</Text>
</Button>
)}
</Box>
)}
<CallControl callJoined={callJoined} compact={compact} callEmbed={callEmbed} />
@@ -38,11 +38,7 @@ import { SettingTile } from '../../../components/setting-tile';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { getAccountData, setAccountData } from '../../../utils/accountData';
import { presenceStateFromSetting } from '../../../hooks/usePresenceUpdater';
import {
describePresenceError,
setPresenceWithRetry,
writePresence,
} from '../../../utils/presenceWrite';
import { describePresenceError, setPresenceWithRetry } from '../../../utils/presenceWrite';
import { useSetting } from '../../../state/hooks/settings';
import { settingsAtom } from '../../../state/settings';
import { UserProfile, useUserProfile } from '../../../hooks/useUserProfile';
@@ -558,7 +554,7 @@ function ProfileStatus() {
localStorage.removeItem(STATUS_MSG_KEY(userId));
localStorage.removeItem(STATUS_EXPIRY_KEY(userId));
// Preserve the user's chosen presence when clearing the status message.
writePresence(mx, {
mx.setPresence({
presence: presenceStateFromSetting(presenceStatus, hidePresence),
status_msg: '',
}).catch(() => undefined);
+41
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@@ -0,0 +1,41 @@
import { useCallback, useEffect, useRef, useState } from 'react';
import { SyncState } from 'matrix-js-sdk';
import { CALL_ERROR_CHANGED, CallControl } from '../plugins/call/CallControl';
import { CallErrorState } from '../plugins/call/callError';
import { useMatrixClient } from './useMatrixClient';
import { useSyncState } from './useSyncState';
/** [Gitea #318] The fork's current call error (null while the call is fine). */
export function useCallError(control: CallControl): CallErrorState {
const [err, setErr] = useState(control.callError);
useEffect(() => {
const on = () => setErr(control.callError);
on();
control.on(CALL_ERROR_CHANGED, on);
return () => {
control.off(CALL_ERROR_CHANGED, on);
};
}, [control]);
return err;
}
/**
* [Gitea #318] After a homeserver stall the call drops with "Connection
* lost". Once sync is back, reconnect automatically (once per drop).
*/
export function useReconnectWhenSynced(control: CallControl): void {
const mx = useMatrixClient();
const err = useCallError(control);
const tried = useRef<CallErrorState>(null);
useSyncState(
mx,
useCallback(
(state: SyncState | null) => {
if (state !== SyncState.Syncing || !err?.recoverable || tried.current === err) return;
tried.current = err;
control.reconnect();
},
[err, control],
),
);
}
+7 -31
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@@ -1,27 +1,20 @@
import { useEffect, useRef } from 'react';
import { SetPresence } from 'matrix-js-sdk';
import { PresenceDeduper, PresenceWrite, writePresence } from '../utils/presenceWrite';
import { PresenceDeduper, PresenceWrite } from '../utils/presenceWrite';
import { useMatrixClient } from './useMatrixClient';
import { getLastLocalStatusWrite, pickHeartbeatStatus } from '../utils/ownStatusSync';
import { useSetting } from '../state/hooks/settings';
import { settingsAtom } from '../state/settings';
import {
BUSY_PRESENCE,
BUSY_PRESENCE_FEATURE,
isBusyPresenceSupported,
setBusyPresenceSupported,
} from '../utils/busyPresence';
const IDLE_TIMEOUT_MS = 10 * 60 * 1000;
const ACTIVITY_THROTTLE_MS = 1000;
export type PresenceSetting = 'auto' | 'online' | 'idle' | 'dnd' | 'invisible';
export type PresenceState = 'online' | 'unavailable' | 'offline' | typeof BUSY_PRESENCE;
export type PresenceState = 'online' | 'unavailable' | 'offline';
/**
* Single source of truth for mapping the user's presence preference to the
* Matrix presence value: auto/online → 'online', idle → 'unavailable', dnd →
* MSC3026 busy (or 'unavailable' where the server lacks it),
* Matrix presence value: auto/online → 'online', idle/dnd → 'unavailable',
* invisible (or the hidePresence override) → 'offline'. Shared with the Profile
* status writer so setting/clearing a status message never overrides the user's
* chosen presence (e.g. outing an Invisible user as online).
@@ -31,10 +24,7 @@ export function presenceStateFromSetting(
hidePresence: boolean,
): PresenceState {
if (hidePresence || presenceStatus === 'invisible') return 'offline';
// [Gitea #283] DND is MSC3026 busy where the server supports it, so status
// writes (save / clear / auto-clear) don't downgrade it to "unavailable".
if (presenceStatus === 'dnd') return isBusyPresenceSupported() ? BUSY_PRESENCE : 'unavailable';
if (presenceStatus === 'idle') return 'unavailable';
if (presenceStatus === 'idle' || presenceStatus === 'dnd') return 'unavailable';
return 'online';
}
@@ -72,7 +62,8 @@ export function usePresenceUpdater() {
// by a heartbeat that changed nothing.
const send = (write: PresenceWrite, label: string) => {
if (!deduper.shouldSend(write)) return Promise.resolve();
return writePresence(mx, write)
return mx
.setPresence(write)
.then(() => deduper.sent(write))
.catch((err) => warnPresenceFailure(label, err));
};
@@ -143,22 +134,7 @@ export function usePresenceUpdater() {
return undefined;
}
if (presenceStatus === 'dnd') {
// [Gitea #283] Real "busy" presence where supported: the status text
// stays yours. /sync reporting "online" doesn't override busy on
// Synapse, so the sync loop can stay online. Older servers keep the
// legacy unavailable + "dnd" text encoding.
mx.doesServerSupportUnstableFeature(BUSY_PRESENCE_FEATURE)
.catch(() => false)
.then(async (busy) => {
setBusyPresenceSupported(busy);
if (!busy) {
setUnavailable('dnd');
return;
}
syncPresence(SetPresence.Online);
const status = await resolveStatus();
send({ presence: BUSY_PRESENCE, ...(status ? { status_msg: status } : {}) }, 'busy');
});
setUnavailable('dnd');
return undefined;
}
-3
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@@ -6,8 +6,6 @@ export enum Presence {
Online = 'online',
Unavailable = 'unavailable',
Offline = 'offline',
// [Gitea #283] MSC3026 busy: Lotus's Do Not Disturb.
Busy = 'org.matrix.msc3026.busy',
}
export type UserPresence = {
@@ -131,7 +129,6 @@ export const usePresenceLabel = (): Record<Presence, string> =>
[Presence.Online]: 'Online',
[Presence.Unavailable]: 'Idle',
[Presence.Offline]: 'Offline',
[Presence.Busy]: 'Do Not Disturb',
}),
[],
);
+24
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@@ -3,6 +3,7 @@ import { EventEmitter } from 'events';
import { CallControlState } from './CallControlState';
import { ElementMediaStateDetail, ElementMediaStatePayload, ElementWidgetActions } from './types';
import { canDelegateCapability } from './utils';
import { CallErrorState, parseCallError } from './callError';
export enum CallControlEvent {
StateUpdate = 'state_update',
@@ -54,6 +55,8 @@ export function parseForkHotkeyReport(data: unknown): ForkHotkeyReport | null {
};
}
export const CALL_ERROR_CHANGED = 'call_error_changed';
export class CallControl extends EventEmitter implements CallControlState {
private state: CallControlState;
@@ -212,6 +215,27 @@ export class CallControl extends EventEmitter implements CallControlState {
return this._audioOutputId;
}
// [Gitea #318] The fork's error page ("Connection lost") is up; the host
// kept showing the call as joined with controls that did nothing.
private _callError: CallErrorState = null;
public get callError(): CallErrorState {
return this._callError;
}
/** The fork's `io.lotus.call_error` report. */
public onCallError(data: unknown) {
const next = parseCallError(data);
if (next === undefined) return;
this._callError = next;
this.emit(CALL_ERROR_CHANGED);
}
/** Press the fork's Reconnect / Try again. */
public reconnect(): void {
this.call.transport.send('io.lotus.reconnect', {}).catch(() => undefined);
}
public setAudioOutput(deviceId: string): void {
this._audioOutputId = deviceId;
this.sendAudioOutput(deviceId);
+6
View File
@@ -453,6 +453,12 @@ export class CallEmbed {
this.control.onControlsState((evt.detail as { data?: unknown } | undefined)?.data);
}),
);
// [Gitea #318] The fork's error page ("Connection lost") is up / cleared.
this.disposables.push(
this.listenAction('io.lotus.call_error', (evt) => {
this.control.onCallError((evt.detail as { data?: unknown } | undefined)?.data);
}),
);
// [Gitea #43] PTT / deafen keys pressed while focus is inside the frame.
this.disposables.push(
this.listenAction('io.lotus.hotkey', (evt) => {
+17
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@@ -0,0 +1,17 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { parseCallError } from './callError';
test('parseCallError (#318)', () => {
assert.deepEqual(parseCallError({ code: 'CONNECTION_LOST_ERROR', recoverable: true }), {
code: 'CONNECTION_LOST_ERROR',
recoverable: true,
});
assert.deepEqual(parseCallError({ code: 'E2EE_NOT_SUPPORTED' }), {
code: 'E2EE_NOT_SUPPORTED',
recoverable: false,
});
assert.equal(parseCallError({ code: null }), null);
assert.equal(parseCallError({}), undefined);
assert.equal(parseCallError('x'), undefined);
});
+14
View File
@@ -0,0 +1,14 @@
/**
* [Gitea #318] The fork's `io.lotus.call_error`: its error page is showing
* (`{ code, recoverable }`) or was cleared (`{ code: null }`).
*/
export type CallErrorState = { code: string; recoverable: boolean } | null;
/** Pure: parse a report; undefined for garbage (ignored). */
export function parseCallError(data: unknown): CallErrorState | undefined {
if (typeof data !== 'object' || data === null) return undefined;
const { code, recoverable } = data as { code?: unknown; recoverable?: unknown };
if (code === null) return null;
if (typeof code !== 'string' || !code) return undefined;
return { code, recoverable: recoverable === true };
}
-11
View File
@@ -1,11 +0,0 @@
import { test } from 'node:test';
import assert from 'node:assert/strict';
import { BUSY_PRESENCE, isDndPresence } from './busyPresence';
test('isDndPresence: busy, or the legacy unavailable + "dnd" text (#283)', () => {
assert.equal(isDndPresence(BUSY_PRESENCE, '🎮 Gaming'), true);
assert.equal(isDndPresence(BUSY_PRESENCE, undefined), true);
assert.equal(isDndPresence('unavailable', 'dnd'), true);
assert.equal(isDndPresence('unavailable', 'lunch'), false);
assert.equal(isDndPresence('online', 'dnd'), false);
});
-21
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@@ -1,21 +0,0 @@
/**
* [Gitea #283] Do Not Disturb as a real presence state: MSC3026 "busy"
* (Synapse `experimental_features.msc3026_enabled`). Before, DND was sent as
* presence `unavailable` with the literal status text "dnd", which replaced
* your status and showed as "dnd" in other clients.
*/
export const BUSY_PRESENCE = 'org.matrix.msc3026.busy';
export const BUSY_PRESENCE_FEATURE = 'org.matrix.msc3026.busy_presence';
let busySupported = false;
/** Recorded by the presence updater from the server's unstable_features. */
export const setBusyPresenceSupported = (supported: boolean): void => {
busySupported = supported;
};
export const isBusyPresenceSupported = (): boolean => busySupported;
/** Pure: whether a presence means Do Not Disturb (busy, or the legacy "dnd" text). */
export const isDndPresence = (presence: string | undefined, status: string | undefined): boolean =>
presence === BUSY_PRESENCE || (presence === 'unavailable' && status === 'dnd');
+3 -26
View File
@@ -1,5 +1,4 @@
import { MatrixClient, MatrixError, IPresenceOpts, Method } from 'matrix-js-sdk';
import { BUSY_PRESENCE } from './busyPresence';
import { MatrixClient, MatrixError } from 'matrix-js-sdk';
/**
* Synapse rate-limits `PUT /presence/{user}/status` to ONE request per 10 s per
@@ -11,29 +10,7 @@ import { BUSY_PRESENCE } from './busyPresence';
* and `PresenceDeduper` lets the heartbeat skip writes that would not change
* anything, so it stops spending the budget in the first place.
*/
export type PresenceWrite = {
// [Gitea #283] or MSC3026 busy (Do Not Disturb)
presence: 'online' | 'offline' | 'unavailable' | typeof BUSY_PRESENCE;
status_msg?: string;
};
/**
* `mx.setPresence` for a PresenceWrite. The SDK refuses anything but the three
* spec presences ("Bad presence value"), so MSC3026 busy (#283) goes straight
* to the same endpoint.
*/
export const writePresence = async (
mx: Pick<MatrixClient, 'setPresence'> & Partial<Pick<MatrixClient, 'getSafeUserId' | 'http'>>,
write: PresenceWrite,
): Promise<void> => {
if (write.presence !== BUSY_PRESENCE) {
await mx.setPresence(write as IPresenceOpts);
return;
}
if (!mx.getSafeUserId || !mx.http) throw new Error('busy presence needs a full MatrixClient');
const path = `/presence/${encodeURIComponent(mx.getSafeUserId())}/status`;
await mx.http.authedRequest(Method.Put, path, undefined, write);
};
export type PresenceWrite = { presence: 'online' | 'offline' | 'unavailable'; status_msg?: string };
const sleep = (ms: number) =>
new Promise<void>((r) => {
@@ -51,7 +28,7 @@ export async function setPresenceWithRetry(
for (;;) {
try {
// eslint-disable-next-line no-await-in-loop
await writePresence(mx, write);
await mx.setPresence(write);
return;
} catch (e) {
if (!(e instanceof MatrixError) || e.httpStatus !== 429) throw e;