Adds a ringtoneId setting (classic | chime | soft | retro | none) so the
incoming-call ring is no longer hardcoded to call.ogg. The three synth
styles are generated in-browser via a new utils/ringtones.ts module
(mirroring the existing callSounds.ts WebAudio pattern), so no new binary
assets are bundled; 'classic' keeps the existing call.ogg clip and 'none'
is a silent, visual-only incoming-call UI.
- ringtones.ts: startRingtone() loops until stopped; previewRingtone()
plays a single non-looping preview and auto-cancels the prior preview.
- IncomingCall: ring driven by the setting; <audio> element removed.
- Settings > Calls: Ringtone selector with on-select preview, beside the
existing Ringtone Volume slider.
- settings.ts: persisted value whitelisted back to a known id.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- N69: @mention highlight color now uses HexColorPickerPopOut + react-colorful
HexColorPicker behind a folds Button (color swatch); built-in onRemove
replaces the separate Reset, dropping the OS-native <input type="color">
- N10: mentionPulseKeyframes animates only box-shadow (dropped the imperceptible
scale(1.003)) so it no longer fights MsgAppearClass over `transform` on
self-sent @mention messages
- N22: Direct.tsx virtualizer estimateSize 38 -> 52 (two-line DM row height) to
avoid the initial-render jump before measureElement corrects each row
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Selecting a join/leave sound auto-plays a preview, but nothing communicated
that. Add it to the SettingTile description.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds 'Ringtone Volume' slider (0–100, default 70%) to Settings → Calls.
The IncomingCall audio element reads the setting and applies it as
audioElement.volume before playing, replacing the implicit browser
default of 1.0.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add ReportUserModal.tsx — category dropdown + reason input, calls
POST /_matrix/client/v3/users/{userId}/report via mx.http.authedRequest,
inline success/error feedback, auto-closes 1500ms after success
- Wire Report User button into UserRoomProfile.tsx between UserModeration
and UserDeviceSessions (hidden for own profile)
- Bug #6: enforce mutual exclusion between chat backgrounds and seasonal
themes — ChatBgGrid clears seasonal→'off' on non-'none' pick;
SeasonalBgGrid clears chatBackground→'none' on real theme pick;
SeasonalEffect guards against legacy persisted state at render time
- TDS: strip all hardcoded hex/rgba fallbacks from LotusToastContainer.tsx
(var(--lt-bg-card), --lt-accent-orange, --lt-text-primary/secondary,
--lt-accent-orange-dim/border, --lt-box-glow-orange)
- Mark Bug #6 FIXED, MSC4260 DONE, toast TDS FIXED in LOTUS_BUGS.md and
LOTUS_TODO.md; note EventReaders + CallControls already compliant
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Move the model comparison out of the always-visible Noise Suppression
description and into the ML-only sub-settings. Add a compact info card
for the selected model (CPU / voice quality / transients / download) plus
a collapsible 4-model comparison. Group ML sub-settings into Model,
Enhancements, and Test & calibrate sections with clear labels and
separators. Fix invented --lt-border-color token and hardcoded
rgba background to real TDS tokens. Build the model dropdown and
DenoiseTester labels/compare buttons from DENOISE_MODELS so
DeepFilterNet 3 is handled correctly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Integrate DeepFilterNet 3 (deepfilternet3-noise-filter@1.2.1) as a new
client-side denoise model id 'deepfilternet', mirroring the DTLN pattern.
The npm package ships only an ESM whose AudioWorklet processor + wasm-bindgen
glue are inlined as a string (loaded via a Blob URL — no CDN for the worklet).
Its only runtime fetches are a single-threaded df_bg.wasm and an ONNX model
tarball, which previously loaded from an external CDN. We now VENDOR both
(build/denoise-vendor/deepfilternet/v2/...) and self-host them under
denoise/deepfilternet/, overriding the package's cdnUrl so nothing hits the
upstream CDN — keeping it self-hosted / Tauri-CSP safe.
The wasm is single-threaded (no SharedArrayBuffer / atomics / imported shared
memory), so it needs no COOP/COEP cross-origin isolation and runs fine in EC's
non-isolated iframe. Runs at 48 kHz fullband. Any init/runtime failure falls
back to the raw mic, like the other models.
- vite.config.js: copy ESM + vendored wasm/model into the EC denoise dir with a
required-asset guard that aborts the build if any entry is missing.
- build/lotus-denoise.js: 'deepfilternet' branch — dynamic-import the ESM, build
a DeepFilterNet3Core pointed at the self-hosted base, await init, return the
worklet node; 48 kHz; raw-mic fail-safe preserved.
- denoisePipeline.ts: 'deepfilternet' branch for the in-app tester + sampleRate.
- settings.ts: add 'deepfilternet' to DenoiseModelId + getSettings whitelist.
- lotusDenoiseUtils.ts: add the comparison-chart row.
- General.tsx: add the "DeepFilterNet 3 (beta)" dropdown option.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The previous "Test Microphone" meter only showed a raw 0-100% level bar — it
never ran the gate or any model, and its scale wasn't dBFS, so it couldn't tell
you which threshold to pick or let you hear the models solo. Replace it with a
real tester that reuses the shipped worklets (/public/element-call/denoise/) in
a main-app AudioContext, mirroring the call pipeline (source -> gate -> model).
- denoisePipeline.ts: shared loader for the RNNoise/Speex flat worklets and the
DTLN @workadventure helper, the noise gate, and a dBFS RMS meter helper.
- DenoiseTester.tsx:
- Live monitor: hear yourself through the selected model (+gate) in real time
(headphones) with In/Out dBFS meters and a threshold marker on the In meter
so the gate value is meaningful to calibrate.
- Record & compare: capture a short clip, then A/B the same audio Raw vs
RNNoise vs Speex vs DTLN.
- Wire it into the ML settings block; remove the old raw-only MicMeter. Use real
TDS tokens (--accent-*, --border-color, --bg-card) instead of the invented
--lt-* names + hardcoded hex the old meter used.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The prior DTLN attempt (89a2321d) broke the build (missing dep, wrong
`cinny/` asset paths) and typecheck (`'dtln'` not in DenoiseModelId), and was
wired against an API the package doesn't expose. @workadventure/noise-
suppression is not a flat AudioWorklet — it's a self-contained ES module whose
processor name is `workadventure-noise-suppression` and which resolves its own
LiteRT WASM + TFLite models via import.meta.url. Driving it by hand-rolled
addModule + processorOptions cannot work.
- Re-add @workadventure/noise-suppression@0.0.4 (package.json + lockfile).
- vite: copy the package's whole dist/ tree intact to
denoise/workadventure/ (preserving assets/ + vendor/litert) so import.meta
resolution works at runtime; fail the build if the entry module is missing.
- shim: for the DTLN model, dynamic-import denoise/workadventure/audio-worklet
.js and use createNoiseSuppressionAudioWorklet(ctx, { bypassUntilReady })
to build the node; RNNoise/Speex keep their direct flat-worklet path. Async
init errors are logged + reported and fall back to the raw mic.
- Restore 'dtln' in DenoiseModelId (+ settings coercion), the model chart, and
the settings dropdown, labelled "(beta)".
DTLN builds and is fully self-hosted, but its in-call audio is UNVERIFIED in
this environment — needs a real-call test. DeepFilterNet stays excluded (CDN
asset loading, incompatible with self-hosting / Tauri CSP).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audit/repair of the multi-model denoise work so it actually builds and only
exposes working, self-hosted models.
- Complete the DTLN/DFN3 revert: uninstall @workadventure/noise-suppression
and deepfilternet3-noise-filter (package.json + lockfile), drop the unused
DTLN asset-copy block from vite.config.js (was shipping ~2MB of unused
tflite/wasm), and narrow DenoiseModelId to the bundled models (rnnoise,
speex). Coerce any retired persisted model value back to the default.
- Fix General.tsx CI typecheck failures introduced by the denoise UI: restore
three imports the rewrite deleted (useDateFormatItems, SequenceCardStyle,
useTauriUpdater), add the missing denoise/sound imports, and correct
hallucinated Folds props (Text has no variant/bold; Box uses
alignItems/justifyContent). tsc now passes with 0 errors.
- Harden the vite denoise plugin: required RNNoise/Speex/gate assets and the
shim now fail the build loudly if missing (instead of a silent warn that
shipped a broken ML feature), and the index.html shim injection is verified.
- CI: move the cinny-desktop submodule bump into ci.yml as a `trigger-desktop`
job gated on `needs: build`, and delete the standalone trigger-desktop.yml.
A failing push no longer kicks off the slow Tauri builds in parallel.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Implement a flexible, multi-model noise suppression pipeline for Element Call/LiveKit integration:
- ML Engines: Added support for RNNoise, Speex, DTLN, and DeepFilterNet 3 models.
- Pipeline Architecture: Implemented modular audio processing in lotus-denoise.js, supporting 'Series Suppression' (running browser-native NSNet2 before ML) and a hardware-style Noise Gate.
- UI & UX Enhancements:
- Settings UI: Added model comparison chart with CPU/Quality metadata.
- Tuning: Added Live Microphone Meter for calibrating Noise Gate thresholds.
- Reporting: Added LotusToast system to alert users when ML suppression fails or falls back to raw input.
- Robustness & Quality:
- Capture Fidelity: Removed forced 48kHz capture constraints to allow native-rate capture (solving static issues with high-end audio interfaces).
- Performance: Added WASM SIMD detection with transparent fallback.
- Capability Detection: Added browser feature detection to disable unsupported ML modes.
- Build Integration: Updated Vite config to self-host all model WASM/tflite assets in /denoise/ directory.
Replace the boolean call noise-suppression setting with a 3-way control
(Off / Browser-native / ML beta) in Settings -> General -> Calls.
- Off: noiseSuppression=false to Element Call
- Browser-native: EC's built-in WebRTC suppressor (prior default)
- ML (beta): on-device RNNoise (@sapphi-red/web-noise-suppressor)
Element Call captures the mic inside its iframe and publishes to LiveKit,
so the host can't reach that track; LiveKit's Krisp filter is Cloud-only
(we self-host the SFU) and EC's own RNNoise PR #3892 is unmerged. The ML
tier instead injects a same-origin pre-init shim into the vendored EC
index.html (build/lotus-denoise.js, wired by the lotusDenoise vite plugin)
that patches getUserMedia and routes the captured mic through an RNNoise
AudioWorklet before LiveKit sees it -- the same post-capture pipeline as
#3892, with no EC fork/AGPL/rebase burden. Falls back to the raw mic if
setup fails; keeps echoCancellation/AGC on the raw capture.
- settings.ts: callNoiseSuppression -> 'off'|'browser'|'ml' + legacy
boolean migration (true->browser, false->off)
- CallEmbed/useCallEmbed: tier maps to noiseSuppression param and appends
lotusDenoise=ml (native suppressor off in ML mode)
- vite.config.js: copy RNNoise worklet/wasm + shim into the EC bundle and
inject the shim <script> before EC's module entry
- docs: LOTUS_FEATURES.md, LOTUS_TODO.md (P5-30 done)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New Year: replace flashing animBurst rays with gentle falling confetti
- Lunar New Year: reduce 9 lanterns to 4, halve sizes, dim silk/shimmer
- April Fools: remove all glitch/scanline/watermark effects; replace
with a subtle rainbow stripe and falling punctuation symbols
- Add SeasonalPreview export (position:absolute, reduced-motion) for
use inside contained card elements
- Replace SettingsSelect dropdown for Seasonal Theme with SeasonalBgGrid,
a visual card grid (matches ChatBgGrid pattern) showing ambient previews
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Settings dropdowns (Bug #3):
- Add reusable SettingsSelect component using Menu+PopOut+FocusTrap — exact
same pattern as Message Layout, so all dropdowns look consistent
- Replace raw <select> for Seasonal Theme, UI Font, AFK Timeout, and
Join & Leave Sounds with SettingsSelect
Animated chat backgrounds bleeding onto content (Bug #6 / #7):
- Remove filter:brightness() and opacity animations from chatBackground.ts
(animRainGlowKeyframe, animGridBrightnessKeyframe, animFirefliesGlowKeyframe,
animFirefliesBlinkKeyframe). These were applied to the Page element which
caused ALL descendants (messages, composer) to flash in sync.
Also created a CSS stacking context on Page that pushed SeasonalEffect
(position:fixed; z-index:9997) behind the animated background layer.
- Only backgroundPosition / backgroundSize animations remain — safe, do not
affect descendants, and do not create stacking contexts.
- Remove now-unused animation keyframe imports from chatBackground.ts.
Voice ringing in persistent rooms (Bug #5):
- Narrow the ringing condition from (Invite|Knock|Restricted) to only Invite,
matching exactly the rooms where the call button is visible.
- Add room.isCallRoom() early-exit so m.join_rule:call rooms never ring.
Avatar decoration images not loading (Bug #8):
- Change loading="lazy" → loading="eager" in DecorationPreviewCell.
Lazy loading does not reliably trigger for images inside nested overflow
scroll containers (the settings panel scroll area), so images never loaded.
Docs: LOTUS_BUGS.md updated with root cause and resolution for all 5 new bugs.
Docs: LOTUS_TODO.md adds P5-35/P5-36 (deferred desktop notification/jump list).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds 11 CSS-only seasonal overlays (Halloween, Christmas, New Year, Autumn,
April Fool's, Lunar New Year, Valentine's Day, St. Patrick's Day, Earth Day,
Deep Space, Retro Arcade) with date-based auto-detection and a manual override
dropdown in Settings → Appearance → Seasonal Theme. All themes respect
prefers-reduced-motion. SeasonalEffect mounts at z-index 9997 in App.tsx.
Also rewrites all 5 animated chat background keyframes for smoother, more
organic motion: Digital Rain gains a phosphor glow flicker; Star Drift now
loops each layer by exactly its own tile size (no more seam); Grid Pulse adds
an independent brightness oscillation at a prime period; Aurora Flow drives
all four gradient layers through distinct paths; Fireflies adds glow-pulse and
opacity-blink animations at prime periods for unsynchronised bioluminescence.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
P5-10 Voice Channel User Limit:
- New StateEvent.LotusVoiceLimit (io.lotus.voice_limit) with { max_users }
- RoomVoiceLimit admin control in Room Settings > General > Voice
(power-level gated via permissions.stateEvent)
- CallPrescreen reads the limit reactively and disables Join with a
'Channel Full (N/N)' message at capacity; existing members can rejoin
P5-16 Custom Join/Leave Sound Effects:
- useCallJoinLeaveSounds hook wired into CallUtils; detects participant
join/leave via MatrixRTCSession membership changes (sender|deviceId),
filters out self, only fires while joined
- Sounds synthesized in-browser with Web Audio (callSounds.ts) - no
assets bundled; styles Off/Chime/Soft/Retro
- 'Join & Leave Sounds' selector in Settings > Calls (previews on change)
Docs: LOTUS_FEATURES.md, README.md, LOTUS_TODO.md (P5-10/P5-16 marked done)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
P4-3 — Knock-to-join Notifications for Admins:
- usePendingKnocks() hook reactively tracks knocking members via
RoomMemberEvent.Membership; returns empty array if user lacks invite power
- Members icon in RoomViewHeader shows a Warning badge with the knock count
when there are pending requests; badge updates in real time without
needing to open the drawer; aria-label updated to describe pending count
P5-11 — AFK Auto-Mute in Voice:
- useAfkAutoMute() hook opens a monitoring-only getUserMedia stream,
connects it to an AnalyserNode, and polls RMS every 500ms
- If mic is on and RMS stays below threshold for the configured timeout,
calls callEmbed.control.setMicrophone(false) and shows an in-app toast
- Hook is called inside CallControls so monitoring is only active during calls
- Settings: afkAutoMute toggle + afkTimeoutMinutes select (1/5/10/20/30 min,
default 10) added to Settings → Calls
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
8 individual SettingTile rows collapsed into a single wrapped chip grid.
Active chips show as Primary+outlined; inactive as Secondary. Clicking
any chip toggles it. Drops from ~83 lines to ~25 and reads at a glance.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- P5-21: Custom @mention highlight color picker in Settings → Appearance.
CSS vars with luminance-computed text color; resets cleanly to theme default.
- P5-22: Font selector (System, Inter, JetBrains Mono, Fira Code) in
Settings → Appearance. Fira Code added to Google Fonts preload.
- P5-27: Gaming/Work/Sleep preset buttons at top of Settings → Notifications.
Each atomically applies a group of notification settings.
- AppearanceEffects component in App.tsx applies CSS vars on settings change.
- LOTUS_BUGS.md: mark presence + manifest icon bugs as resolved.
- LOTUS_TODO.md: mark P3-6, P5-21, P5-22, P5-27 as [x].
- LOTUS_FEATURES.md: document all four completed features.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Each button (Format, Emoji, Sticker, GIF, Location, Poll, Voice,
Schedule) can be individually hidden in Settings → Editor.
All default to on, stored in composerToolbarButtons object.
getSettings deep-merges the nested object so new buttons default
to true for existing users with saved settings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
5 new CSS-only animated backgrounds in the chat background picker:
- Digital Rain: two-layer vertical stripe scroll with parallax (wide
stripes at 8s, narrow at 4s via single keyframe with split positions)
- Star Drift: three-layer radial-gradient star field drifting diagonally
- Grid Pulse: neon grid lines that expand/contract (backgroundSize keyframe)
- Aurora Flow: large radial gradient bands sweeping across 200% canvas
- Fireflies: three layers of glowing dots drifting across the viewport
All use vanilla-extract keyframes (GPU-composited transforms/positions,
no canvas, no JS timers). prefers-reduced-motion is respected in
getChatBg() by stripping the animation property at call time. A "Pause
Background Animations" toggle in Settings → Appearance provides an
in-app override for the same purpose.
BG labels de-duplicated ("Digital Rain", "Star Drift", "Aurora Flow")
to avoid the duplicate "Stars" and "Aurora" entries that had appeared.
LIGHT anim-fireflies background corrected from near-black #0a0a10 to
warm white #fffdf0. Four unused keyframe exports removed from
Animations.css.ts.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Settings → Appearance: "Glassmorphism Sidebar" toggle (off by default).
When enabled, applies backdrop-filter: blur(12px) and a semi-transparent
background to the left sidebar so chat background patterns show through.
SidebarGlass vanilla-extract class in Sidebar.css.ts; wired in
SidebarNav.tsx via classNames conditional.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The existing SearchModalRenderer (Ctrl+K) is already a polished room/DM
switcher with avatars, unread badges, fuzzy search, and keyboard nav.
Our QuickSwitcher was an inferior duplicate. Removing it entirely:
- Delete QuickSwitcher.tsx
- Remove QuickSwitcherFeature from ClientNonUIFeatures
- Remove quickSwitcherKey from settingsAtom
- Remove Keyboard Shortcuts section from General settings
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
P1-5: Voice message playback speed toggle (0.75×/1×/1.5×/2×) in AudioContent.tsx
P1-10: Private read receipts toggle in Privacy settings; wired to notifications.ts
P1-3: Room filter input on Home tab and DMs tab (client-side, clears on tab switch)
P1-8: Favorite rooms via m.favourite tag — Favorites section in Home sidebar, star/unstar in right-click menu
P1-9: Room invite link + QR code in room settings (Share Room tile, api.qrserver.com QR)
P1-6: Poll creation modal in composer (PollCreator.tsx, sends m.poll.start)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Report Room: new ReportRoomModal with reason + category, POST /rooms/{id}/report
- URL preview: encUrlPreview default changed to true; security note added to settings
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Hide Typing & Read Receipts and Hide Online Status were buried in
the Editor section. Extracted into a new Privacy section that sits
between Messages and Calls, where users would naturally look.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Announce online immediately on app startup
- Idle detection: unavailable after 10 min of no input, online on return
- Tab visibility: unavailable when hidden, online when focused again
- Page close: offline via fetch+keepalive (survives unload without bfcache penalty)
- hidePresence setting: broadcasts offline and stops all tracking
- Added 'Hide Online Status' toggle in General settings
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Prettier: auto-formatted 103 files to fix baseline. Prettier check in CI
is now a hard gate (removed continue-on-error).
Brotli: installed libnginx-mod-http-brotli-filter/static. Enabled in nginx
with brotli_static on for pre-compressed assets and comp_level 6.
Sentry releases: deploy script now exports VITE_APP_VERSION=<git-short-sha>
before building so each Sentry release maps to an exact commit.
CI also passes github.sha as VITE_APP_VERSION.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Push to Talk: keydown/keyup binds mic to configurable key (default Space)
with visual PTT indicator and key-binding UI in Settings > General > Calls
- Camera always defaults OFF on join; cameraOnJoin setting for explicit opt-in
- Deafen button tooltip corrected to Deafen/Undeafen instead of Turn Off/On Sound
- Screenshare confirmation dialog before broadcasting to call participants
- Noise suppression toggle wired from settings through CallEmbed URL params
- CallControl.setMicrophone() public method for programmatic mic control
- Calls settings section added to General settings page
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>