perf: load the QR libraries only for device verification (bundle budget)
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The main chunk had crept to 356.9 kB gzip against a 349.9 kB budget (a hard gate on pull requests, only a warning on pushes, so it went unnoticed until PR #241). jsQR (camera scanning) and qrcode (drawing the QR) were statically imported by the device-verification components, so every startup loaded them. Both are now dynamic imports: jsQR when the scanner opens (fetched in parallel with the camera permission), qrcode when a QR is drawn. Main chunk 356.9 → 302.5 kB gzip (largest chunk is now matrix-sdk at 304.7 kB, within budget); chromium e2e 19 passed. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
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co-authored by
Claude Opus 5.5
parent
27c6dacc60
commit
6bb3f2af27
@@ -8,7 +8,6 @@ import {
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import React, { CSSProperties, useCallback, useEffect, useRef, useState } from 'react';
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import { useTranslation } from 'react-i18next';
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import { VerificationMethod } from 'matrix-js-sdk/lib/types';
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import QRCode from 'qrcode';
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import {
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Box,
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Button,
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@@ -221,12 +220,16 @@ function QrCodeImage({ data }: { data: Uint8ClampedArray }) {
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const canvas = canvasRef.current;
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if (!canvas) return;
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// Byte-mode so the raw verification bytes round-trip (a string value would
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// mangle high bytes via UTF-8).
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QRCode.toCanvas(canvas, [{ data: new Uint8Array(data), mode: 'byte' }], {
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width: 220,
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margin: 2,
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color: { dark: '#000000', light: '#ffffff' },
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}).catch(() => undefined);
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// mangle high bytes via UTF-8). The QR library is loaded on demand.
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import('qrcode')
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.then(({ default: QRCode }) =>
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QRCode.toCanvas(canvas, [{ data: new Uint8Array(data), mode: 'byte' }], {
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width: 220,
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margin: 2,
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color: { dark: '#000000', light: '#ffffff' },
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}),
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)
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.catch(() => undefined);
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}, [data]);
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return (
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<Box justifyContent="Center">
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@@ -1,6 +1,5 @@
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import React, { useEffect, useRef, useState } from 'react';
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import { Box, Button, color, config, Text } from 'folds';
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import jsQR from 'jsqr';
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type QrScannerProps = {
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onScan: (bytes: Uint8ClampedArray) => void;
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@@ -10,6 +9,7 @@ type QrScannerProps = {
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// Camera QR scanner. Decodes frames with jsQR and hands back the raw byte
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// segment (`result.binaryData`) — Matrix QR verification needs the raw bytes,
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// not a decoded string, so the string-only `BarcodeDetector` can't be used.
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// jsQR is loaded on demand: it is large and only needed while scanning.
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export function QrScanner({ onScan, onCancel }: QrScannerProps) {
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const videoRef = useRef<HTMLVideoElement>(null);
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const [error, setError] = useState<string>();
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@@ -20,15 +20,22 @@ export function QrScanner({ onScan, onCancel }: QrScannerProps) {
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let raf = 0;
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d', { willReadFrequently: true });
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let decode: typeof import('jsqr').default | undefined;
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const tick = () => {
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const video = videoRef.current;
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if (!doneRef.current && video && ctx && video.readyState === video.HAVE_ENOUGH_DATA) {
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if (
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decode &&
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!doneRef.current &&
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video &&
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ctx &&
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video.readyState === video.HAVE_ENOUGH_DATA
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) {
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canvas.width = video.videoWidth;
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canvas.height = video.videoHeight;
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ctx.drawImage(video, 0, 0, canvas.width, canvas.height);
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const image = ctx.getImageData(0, 0, canvas.width, canvas.height);
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const result = jsQR(image.data, image.width, image.height);
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const result = decode(image.data, image.width, image.height);
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if (result && result.binaryData.length > 0) {
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doneRef.current = true;
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onScan(new Uint8ClampedArray(result.binaryData));
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@@ -40,9 +47,12 @@ export function QrScanner({ onScan, onCancel }: QrScannerProps) {
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(async () => {
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try {
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stream = await navigator.mediaDevices.getUserMedia({
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video: { facingMode: 'environment' },
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});
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const [lib, media] = await Promise.all([
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import('jsqr'),
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navigator.mediaDevices.getUserMedia({ video: { facingMode: 'environment' } }),
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]);
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decode = lib.default;
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stream = media;
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if (videoRef.current) {
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videoRef.current.srcObject = stream;
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await videoRef.current.play();
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