It doesn't check whether it's actually used inside a GroupCallErrorBoundary, and it's generally useful for interacting with any error boundary, so I'm giving it a generic name to reflect this.
We were previously using the useGroupCallErrorBoundary hook to surface errors that happened during joining, but because that part is outside the GroupCallErrorBoundary it just ended up sending them to the app-level error boundary where they got displayed with a more generic message.
Whenever we use a Git dependency, we should reference a specific tag or commit rather than a branch name, because Yarn Classic is bad at recognizing when a Git dependency needs to be re-installed due to it resolving to a new version. (It seems to simply use the version from package.json as a cache key.)
This is relevant only for developers who run 'yarn install' on top of a previously up-to-date working copy, not for CI which re-installs the project on every run.
Following a75952cf77, this is one more upgrade to the widget communication that I'd like to make within this release cycle.
The motivating issue is https://github.com/element-hq/element-web/issues/29429. Fundamentally, without a 'join' action, the only info Element Web can use to determine whether it's joined the call is whether a MatrixRTC membership exists. But membership state events can inaccurately represent the client's actual state (whether because delayed events aren't supported, or because the delayed event hasn't timed out yet), so I suggest we send a 'join' action here just as we do in the Element Web Jitsi wrapper (https://github.com/element-hq/element-web/blob/e9a3625bd6e9a64f216e3caeabca66f48b649332/src/vector/jitsi/index.ts#L503) to let Element Web tap directly into the widget's local state. (This will need additional Element Web changes, but is certainly backwards compatible.)
The one place where we should log out of PostHog and reset our analytics ID is when the user is logging out. This matches the behavior in Element Web and makes sense, I think, because logging out is essentially a request for the app to forget who you are. This means we should also start analytics at the point of logging in / reauthenticating.
I noticed while making this change that there was an unused branch in setClient, so I cleaned it up rather than making myself update it.
We shouldn't be calling PosthogAnalytics.instance.logout() when leaving the call in widget mode, because all this does is reset your analytics ID. In the big picture this is probably inflating our user count metrics.
2bb5b020e6 refactored the end of the GroupCallView render function to not use any early returns, and clumsily failed to account for the fall-through case that makes returnToLobby work (as opposed to sitting on a blank screen).
We need compatible versions of RxJS in our dependencies and LiveKit's dependencies, but LiveKit has pinned it to a very specific version which is now holding us back from updating. See https://github.com/livekit/components-js/issues/1101 for a request for a proper solution.
I was touching this file and noticed a chance to clean up this little TODO comment by swapping in our useLatest hook and giving it better documentation.
Currently, if you set hideHeader to true, you get a big empty <header> on error pages which serves no purpose except to push the screen's content off center.
By keeping 'hangup' and 'close' as separate actions, we can allow Element Call widgets to stay on an error screen after the user has been disconnected without the widget completely disappearing from the host's UI. We don't have to request any additional capabilities to use a custom widget action like this one.
While debugging our layout shift issue I learned that a single change to the sort order of the participants can cause 3 or 4 redundant emissions of the same items in the same order. Since each of these would cause React to re-render the grid, skipping these spurious emissions seems like an easy performance win.
Instead of tracking for each individual tile whether it's visible, just track the total number of tiles that appear on screen. This ought to make the whole thing a lot less dynamic, which is crucial given that our UI renders asynchronously and RxJS doesn't really support cyclic dependencies in any rigorous way.
In particular this ought to make the following kind of situation impossible:
1. There 3 tiles, ABC. A and B are on screen.
2. Now C becomes important. The requested order is now CAB.
3. To reduce the size of the layout shift, the algorithm selects to swap just B and C in the original order, giving ACB. However, the UI is blocked and doesn't render this order yet.
4. For whatever reason, a spurious update of the importance algorithm occurs. It once again requests CAB.
5. Now because the UI was blocked, the layout still thinks that A and B are on screen (rather than A and C). It thinks that C is some weird island of "off-screen territory" in the middle of the tile order. This confuses it into swapping A and C rather than keeping the layout stable.
The reality is that whenever we think N tiles are visible on screen, we're always referring to the first N tiles in the grid. It's best if the code reflects this assumption.
* Add some quick-and-dirty debug info for TileStore
I'm still in need of more detailed data in order to understand why big layout shifts happen in large calls. This adds a developer option to enable logging and a visual indicator for the state of the TileStore. The indicator should be useful for matching up the behavior I'm seeing in my recordings with the right timestamps.
* Reduce performance impact of checking for whether debug mode is enabled
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Co-authored-by: Hugh Nimmo-Smith <hughns@element.io>
Managing your audio output manually is kind of cumbersome; Chrome creates a default audio output for us, but now that audio outputs are enabled on Firefox as well, I find it necessary for a good user experience that there always be a way to set it to "whatever the default is".
This is closer to what the designs actually want device settings to look like, and it avoids the visual glitch in which the dropdown would render underneath the slider.
Somewhere around version 131 or 132, Firefox has started being more paranoid about media device fingerprinting, and will not even give you the IDs of available devices until you've requested a media stream. Instead you only get a single audio input and video input each with the empty string as their device ID, representing the system's default device. We can recognize this case and avoid resetting the device selection.