npm has recently limited the lifetime of all access tokens to 90 days (https://gh.io/npm-token-changes), so it would be a bit inconvenient to stick to our current access token-based method of publishing releases. Meanwhile npm has implemented a more secure publishing method based on OIDC in which you tell the registry that a particular GitHub Actions workflow should be a "trusted publisher" for a given package, and then the CLI will authenticate automatically. (https://docs.npmjs.com/trusted-publishers)
I've already set trusted publishing up on the registry side, and since we're already granting the job permission to generate ID tokens for provenance, there should be no additional lines of config needed to make it work. Let's take away the access token and see how this goes next time we release.
While we still ought to eventually port these tests in some way, the presence of these empty test files is causing a Vitest failure, so it's easiest to just let them go and refer to Git history when we do want to reference them next.
The execution of certain Observables related to a local or remote connection would continue even after we stopped caring about said connection because we were failing to give these state holders a proper ObservableScope of their own, separate from the CallViewModel's longer-lived scope. With this commit they now have scopes managed by generateKeyed$.
Previously we had a ViewModel class which was responsible for little more than creating an ObservableScope. However, since this ObservableScope would be created implicitly upon view model construction, it became a tad bit harder for callers to remember to eventually end the scope (as you wouldn't just have to remember to end ObservableScopes, but also to destroy ViewModels). Requiring the scope to be specified explicitly by the caller also makes it possible for the caller to reuse the scope for other purposes, reducing the number of scopes mentally in flight that need tending to, and for all state holders (not just view models) to be handled uniformly by helper functions such as generateKeyed$.
Note that this effectively *reverts* 3ac2aa8526 because this branch now has what is a better UX (at least I think so): the in-call view is presented instantly when pressing the join button. Errors that occur during initial connection procedures will be surfaced more uniformly.
This ensures that we don't see a mistaken 'reconnecting' toast while we're hanging up (and also that the leave sound gets a chance to play in widgets once again).
* Fix the interactivity of buttons while reconnecting or in earpiece mode
When we're in one of these modes, we need to ensure that everything above the overlay (the header and footer buttons) is interactive, while everything obscured by the overlay (the media tiles) is non-interactive and removed from the accessibility tree. It's not a very easy task to trap focus *outside* an element, so the best solution I could come up with is to set tabindex="-1" manually on all interactive elements belonging to the media tiles.
* Write a Playwright test for reconnecting
* fix lints
Signed-off-by: Timo K <toger5@hotmail.de>
* fix test
Signed-off-by: Timo K <toger5@hotmail.de>
* enable http2 for matrx-rtc host to allow the jwt service to talk to the SFU
* remove rate limit for delayed events
* more time to connect to livekit SFU
* Due to a Firefox issue we set the start anchor for the tab test to the Mute microphone button
* adapt to most recent Element Web version
* Use the "End call" button as proofe for a started call
* Currrenty disabled due to recent Element Web
- not indicating the number of participants
- bypassing Lobby
* linting
* disable 'can only interact with header and footer while reconnecting' for firefox
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Timo <16718859+toger5@users.noreply.github.com>
Co-authored-by: Timo K <toger5@hotmail.de>
Co-authored-by: fkwp <github-fkwp@w4ve.de>
After a membership manager error, clicking the 'reconnect' button did nothing. This is because we were forgetting to clear the external error state, causing it to transition directly back to the same error state.