draft-msg-<roomId> was unscoped and deliberately skipped on logout, then
hydrated into whoever logged in next. Wipe drafts in clearPlaintextCaches,
and only hydrate a draft whose stored userId matches the current user.
Drafts written before this change carry no userId and are dropped on
first load (a one-time loss of unsent drafts, accepted for the leak fix).
Fixes#41
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
Address findings from 2 review agents on the room-nav draft indicator:
- Icon semantics (a11y): Icons.Message read as message activity and
collided with two existing bubble uses in the same row (call-chat
toggle, mark-unread), especially next to the unread badge. Replace it
with the composer's shared DraftDot (a small color.Success.Main dot),
so both draft surfaces share one visual language. Rendered as a
role="img" span with aria-label "Unsent draft" (reliably announced,
unlike a bare aria-labelled svg).
- Precise thread-key filter: hydration skipped any draftKey containing
'::', which would also skip an IPv6-literal server name in a roomId.
Match '::$' (thread root is an event id) so only real thread drafts are
skipped.
- Defensive hasMsgDraft: guard toPlainText so a corrupted/foreign draft
value can't throw during a nav render.
- Clear the draft atom on send: the send / scheduled-send handlers reset
the editor and localStorage but left the jotai draft atom set, so the
composer DraftIndicator could show a stale dot after sending a restored
draft. Add setMsgDraft([]) to both.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Composer drafts persist per room, but nothing in the room list showed
which OTHER rooms had an unsent draft. Add a subtle chat-bubble icon on a
room's nav item when it has a message draft (and isn't the open room), so
half-written messages elsewhere are visible at a glance.
- Shared pure helper hasMsgDraft (utils/draft.ts, unit-tested) replaces
the inline emptiness check; the composer DraftIndicator now reuses it.
- RoomNavItem reads a memoized selectAtom(draftAtom, hasMsgDraft) so a row
re-renders only when its draft flag flips (the draft atom is written on
room-leave, not per keystroke). Uses Icons.Message (pencil is reserved
for the custom-name marker), muted, aria-label "Unsent draft".
- useHydrateMsgDrafts (mounted in ClientNonUIFeatures) pre-fills the
per-room draft atoms from draft-msg-* localStorage on startup, so
indicators are correct after a page reload, not only after revisiting a
room. Thread drafts (key contains ::) are skipped; room-level only.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>