Jared felt the first redesign was too sparse for a full theme: most of the
time only two webs and a spider were on screen.
- Will-o'-the-wisps: six soft green/orange glows wandering and pulsing,
always present while animating (not in the still scene, where static glows
would sit on text).
- A witch on a broom crosses just below the header about once a minute
(redrawn so she reads as a seated figure, not a blob).
- Bats every 20 s (was 30), plus a faster swarm of eight every 60 s.
- The big spider now climbs up its thread and drops back with a bounce.
- A second, small spider on the left web; a tiny jack-o'-lantern with a
flickering candle hangs by the right web (desktop).
Rendered and inspected at the witch/swarm moments in light, dark and phone,
plus reduced; still 60 fps on vs off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
Draft for human review (#239 must be approved and closed by a human).
- Removed the full-screen purple wash, fog and the blurred green "moon" that
sat over the member list and made it unreadable.
- Corner cobwebs (generated radial threads + sagging rings), thin and
readable in both themes, smaller on phones.
- A spider on a thread in the empty space under the member list (near the
top on phones), bobbing and swaying.
- Every 30 s a group of four bats flaps across the top of the screen (a real
bat silhouette; wing beat without flattening them into dashes).
- Every 50 s a small, see-through ghost rises and fades (outlined so it
shows on light themes; text stays readable through it).
- Theme-aware ink via --hw-ink/--hw-web: dark silhouettes on light themes,
pale dusk-violet on dark ones.
- Reduced motion: webs and the spider at rest. Settings swatch: night sky,
crescent moon with a bat across it, a corner web.
Rendered and inspected: light/dark/phone at the bat and ghost moments,
reduced on desktop and phone, the Settings swatch; 60 fps on vs off.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
Draft for human review (#237 must be approved and closed by a human).
- Removed the full-screen amber wash, sun-shaft bands and vignette: they
turned the user's theme beige (muddy brown on dark) and lowered contrast
everywhere. The leaves carry the season on their own. Also removed the
dust motes (invisible specks) and the now-unused keyframes.
- Gust: every 42 s (first ~8 s after load) five leaves blow across the screen
together, rising and spinning, in ~5 s. Linear timing — an eased curve is
applied per keyframe segment and made them hang mid-air for a second.
- Softer flutter (leaves flattened into slivers mid-flip), stronger leaf
colour (opacity 0.58–0.73, less pale gold tip), brighter on dark themes.
- Reduced motion on phones: no icon rail there, so the resting leaves tuck
further off-edge and smaller instead of landing on the timeline icons.
- Settings swatch: new optional `preview` prop on seasonal overlays; Autumn
draws a warm backdrop with arranged leaves (the reduced scene rendered in
the tile as a black square with two edge fragments).
Rendered and inspected: light/dark/phone at 10/15/20 s, reduced on desktop
and phone, gust tracked frame by frame, the Settings swatch; 60 fps with the
theme on vs off (p95 frame 16.7 ms both).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
Draft for human review (#237 must be approved and closed by a human).
- Bug: every falling leaf sat in a leaf-sized wrapper pinned at the top of
the screen with `contain: layout paint style`. Paint containment clips
children to that box, so a leaf stopped being drawn as soon as it fell out
of its first ~40 px: the animated theme showed almost nothing while the DOM
reported 10–16 leaves on screen. Now `contain: layout style`.
- Leaf shapes: a flag-style maple (bold lobes, stem) that stays recognisable
at 30 px (the old outline read as a star/splat), an oak with a stem, and an
aspen; gradient body with darker veins.
- Palette: crimson, pumpkin orange, gold, russet, burnt orange (was muted
tans that read as beige on the light theme).
- 12 leaves at 28–52 px, opacity 0.5–0.65 so text under a passing leaf stays
readable; brightened on the dark themes, where they sank into the wash.
- Reduced motion: resting leaves moved into empty layout areas (middle of
the left rail, under the member list), partly off-edge, instead of on the
sidebar, members, composer and corner controls.
Rendered and inspected at 10/15/20 s in light, dark, phone and reduced
motion (screenshots on #237).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
All 11 seasonal overlays (particles + vanilla-extract keyframes) were in the
main JS and CSS for everyone year-round. Each is now a React.lazy chunk fetched
only when that season is active (auto date or override) or previewed in
Settings → Appearance; the schedule/override decision stays in the main bundle.
check-bundle-size: largest chunk 332.4 kB → 320.1 kB gzip; main CSS 68.4 kB →
56.5 kB; total gzip 1551.6 kB → 1561.3 kB (per-chunk overhead, only paid when
a season is on). Verified headless: no theme chunk requested at startup with
'auto' out of season; the Settings grid fetches the 11 previews; picking
Halloween renders the full-screen overlay (20 particle nodes).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
Arcade:
- perspective grid is masked through the central timeline column so it
frames the chat instead of striping messages; lower opacity, thinner
non-scaling strokes (also fixes the grid vanishing in the 76px swatch)
- neon horizon line is broken through the middle so it never underlines
a message; softer sun glow
- "1UP" score + "INSERT COIN" moved from top-left/bottom-centre (space
bar / composer) to a single bottom-right HUD stack; font-size clamps
to 0 via cqw inside the settings swatch so no more clipped glyphs
- scanlines: 4px pitch at lower opacity (light theme was fully striped);
ambient wash slightly lighter
Deep Space:
- starfield 28 → 62 stars across the two parallax layers
- base violet wash slightly lighter for light themes
SeasonalPreview wrapper is now a size container (container-type) so
overlays can scale/hide fixed-px details with cqw. LOTUS_FEATURES.md
theme table now describes what both overlays actually render.
Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
- The "auto" seasonal theme was computed once at mount, so a long-lived session
never crossed a season/holiday-window boundary. SeasonalEffect now re-evaluates
on an hourly ticker (auto mode only) AND refreshes on entering auto — the
interval only runs while auto, so a stale mount-time timestamp would otherwise
resurface on a pinned/off → auto switch (the exact frozen-at-mount bug, caught
in review). The decision is extracted to a pure resolveSeasonTheme(override,
now) in seasonSchedule.ts (removing an unsafe cast) and unit-tested.
- Selecting seasonal "auto" while a chat background was set was a silent no-op:
the seasonal picker only cleared the background for a *specific* theme, and the
overlay is suppressed while a background is set. Now any active seasonal mode
("auto" included) clears the background; only "off" leaves it — symmetric with
the background picker (which sets seasonal "off"). The overlay guard stays as a
backstop for legacy persisted state.
Bug-hunt findings from LOTUS_TODO. Three review passes (the 2nd caught the
switch-into-auto staleness); +2 unit tests. Gate-green (tsc, eslint, prettier,
922 tests, build).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wave-3 bug-hunt fixes (findings in LOTUS_TODO), reviewed + gate-green:
- 🔴 ACL editor [H1–H4]: block saving an empty allow-list (was a one-click
federation brick), warn on self-ban (case-insensitive glob match of
mx.getDomain() vs allow/deny), accept real globs (1.2.3.*, *.evil.*), and
gate Save behind a confirm dialog.
- 🔴 [P1] room context menu no longer acts on the wrong room after a live
reorder (key by roomId, not list index). 🔴 [P2] status writes no longer
force presence to online over Invisible/DND (shared presenceStateFromSetting).
- 🟠 [P3] timed mutes restored on boot; [P4] custom-status auto-clear now fires
(always-mounted StatusExpiryMonitor); [P5] timezone also PUT to the m.tz
profile field so it's visible to others; [H6] RoomInsights single-pass
min/max (was Math.min(...spread) stack overflow); [H7/H8] mod-log labels.
- 🟡 [P6/P7] favorites collapse+filter, [P8] charCount reset, [P9] DM preview
refresh on decrypt; theming [T-P1] lazy decorations, [T-P2] drop the redundant
always-on body animation, [T-P4] live useReducedMotion, [T-P5] decoration key.
- NATIVE-CINNY LAW: notification presets + Powers permissions use folds icons.
DEFERRED: [H5] invite-QR is fetched from api.qrserver.com (third-party leak);
local generation needs a bundled QR lib (not added). tsc/eslint/prettier clean,
build OK, 677 tests.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Split the 808-line SeasonalEffect monolith into one self-contained module per
theme under seasonal/themes/ (<Theme>.tsx + <Theme>.css.ts), and gave every
theme a premium, research-backed redesign (one Opus agent per theme against a
shared brief). SeasonalEffect now just imports the 11 overlays and dispatches;
the orphaned shared Seasonal.css.ts is removed (each theme owns its keyframes).
Each overlay: layered oklch palettes, GPU-only animation (transform/opacity),
`contain: layout paint style` to kill repaint flicker, ≤~40-element perf budget,
particles seeded once via useMemo (no per-frame state), a gorgeous STATIC
prefers-reduced-motion form (the settings preview thumbnail), WCAG-AA-preserving
low opacities, and no new deps / no external assets (inline SVG data-URIs,
Tauri/CSP-safe).
Themes: Halloween, Christmas, New Year, Autumn, April Fools, Lunar New Year,
Valentines, St. Patrick's, Earth Day, Deep Space, Arcade.
Gates: tsc clean, ESLint clean, Prettier clean, build OK, 551 tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Settings never told the user which days "Auto" turns each seasonal theme on.
Extracted the date windows out of getActiveSeason into a shared SEASON_SCHEDULE
(seasonSchedule.ts) — the single source of truth for both the runtime Auto
selector and the settings UI, so displayed dates can't drift from real activation.
- seasonal/types.ts: SeasonTheme + SeasonalOverlayProps (leaf module).
- seasonal/seasonSchedule.ts: priority-ordered SEASON_SCHEDULE with human date
ranges + SEASON_DATE_RANGES + getActiveSeason (behavior-preserving refactor).
- SeasonalEffect.tsx: consume the shared type/selector; re-export SeasonTheme.
- General.tsx: per-theme date caption under each swatch ("Oct 15 – Nov 1"), Auto
reads "By calendar", and the section description explains it.
- seasonSchedule.test.ts (6): representative day per theme, overlap priority
(Deep Space > Autumn, New Year > Lunar), inclusive boundaries, off-season null.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Centralized the global floating-UI stacking values into styles/zIndex.ts
(inCallBanner 9990 < seasonalEffect 9997 < nightLight 9998 < toast 10001;
folds modals sit at 9999 between). Same values, no behavior change — just
removes the magic numbers and documents the layering so future overlays don't
collide. Component-internal small z-index stays local.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Add ReportUserModal.tsx — category dropdown + reason input, calls
POST /_matrix/client/v3/users/{userId}/report via mx.http.authedRequest,
inline success/error feedback, auto-closes 1500ms after success
- Wire Report User button into UserRoomProfile.tsx between UserModeration
and UserDeviceSessions (hidden for own profile)
- Bug #6: enforce mutual exclusion between chat backgrounds and seasonal
themes — ChatBgGrid clears seasonal→'off' on non-'none' pick;
SeasonalBgGrid clears chatBackground→'none' on real theme pick;
SeasonalEffect guards against legacy persisted state at render time
- TDS: strip all hardcoded hex/rgba fallbacks from LotusToastContainer.tsx
(var(--lt-bg-card), --lt-accent-orange, --lt-text-primary/secondary,
--lt-accent-orange-dim/border, --lt-box-glow-orange)
- Mark Bug #6 FIXED, MSC4260 DONE, toast TDS FIXED in LOTUS_BUGS.md and
LOTUS_TODO.md; note EventReaders + CallControls already compliant
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
ML noise suppression produced loud static on real calls. RNNoise requires
mono 48kHz float input; feeding it stereo or wrong-rate data is the classic
cause of that static. Harden the shim:
- request mono (channelCount:1) + 48kHz capture
- run a 48kHz AudioContext and BAIL to the raw mic if the browser won't
give a true 48kHz context (wrong-rate data -> static)
- force the worklet node to explicit mono in/out
- use the non-SIMD rnnoise.wasm (SIMD build artifacts on some GPUs)
- share one AudioContext across captures
Also fix the two CI-blocking eslint errors (unused vars in UrlPreviewCard
and useLocalMessageSearch) and apply repo-wide prettier formatting so
check:eslint and check:prettier pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New Year: replace flashing animBurst rays with gentle falling confetti
- Lunar New Year: reduce 9 lanterns to 4, halve sizes, dim silk/shimmer
- April Fools: remove all glitch/scanline/watermark effects; replace
with a subtle rainbow stripe and falling punctuation symbols
- Add SeasonalPreview export (position:absolute, reduced-motion) for
use inside contained card elements
- Replace SettingsSelect dropdown for Seasonal Theme with SeasonalBgGrid,
a visual card grid (matches ChatBgGrid pattern) showing ambient previews
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- ExportRoomHistory: make addEvents() async, call decryptEventIfNeeded()
before inspecting type/content so E2EE rooms export decrypted text
- UrlPreviewCard: remove Google S2 favicon (privacy leak); show
generic Icons.Link instead — no third-party external calls
- Profile: add statusDirtyRef so server presence sync cannot clobber
in-flight emoji insertions or keystrokes; cleared on save/clear
- useLocalMessageSearch: include m.sticker, m.poll.start, and
org.matrix.msc3381.poll.start in encrypted room search; index poll
question and answer bodies
- SeasonalEffect: z-index 9997 → 9999 so overlays render above
animated chat backgrounds
- LOTUS_BUGS.md: mark all resolved, document remaining blocked items
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds 11 CSS-only seasonal overlays (Halloween, Christmas, New Year, Autumn,
April Fool's, Lunar New Year, Valentine's Day, St. Patrick's Day, Earth Day,
Deep Space, Retro Arcade) with date-based auto-detection and a manual override
dropdown in Settings → Appearance → Seasonal Theme. All themes respect
prefers-reduced-motion. SeasonalEffect mounts at z-index 9997 in App.tsx.
Also rewrites all 5 animated chat background keyframes for smoother, more
organic motion: Digital Rain gains a phosphor glow flicker; Star Drift now
loops each layer by exactly its own tile size (no more seam); Grid Pulse adds
an independent brightness oscillation at a prime period; Aurora Flow drives
all four gradient layers through distinct paths; Fireflies adds glow-pulse and
opacity-blink animations at prime periods for unsynchronised bioluminescence.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>