Commit Graph
129 Commits
Author SHA1 Message Date
jaredandClaude Opus 5 22371f8156 fix(composer): no LaTeX conversion inside a typed markdown fence or backtick span (#184 O3)
In markdown mode each paragraph line is serialised before parseBlockMD
joins them, so $x$ inside a ``` fence became data-mx-maths markup
inside the resulting <pre><code> (rendered as math in a code block).
Track fence state across lines and skip math for fenced lines and for
backtick code spans. Unit tests added; verified in the browser.

Also: scripts/dev-homeserver.sh enables MSC4140 delayed events so
scheduled messages work locally.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
2026-09-18 18:26:15 -04:00
jaredandClaude Opus 5 58a716c734 fix(editor): opening a thread on a pristine composer crashed the app — give each Slate editor its own initial value
CI / Build & Quality Checks (push) Successful in 1m36s
CI / Docker image build & smoke test (push) Skipped
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CustomEditor passed one module-level initialValue array to every <Slate>.
slate-react keys its node→path weak maps by node identity, so mounting
the thread composer re-mapped the shared nodes to the new editor and the
main composer threw "Unable to find the path for Slate node" on its next
render, taking the whole client to the error boundary. Anything that had
already edited the main editor (typing, a restored draft) replaced its
nodes and masked the bug, which is why it was intermittent.

Reproduced with Playwright (fresh login → room → click "N replies"):
crashed every time; typing one character first avoided it. Fixed by
creating the initial value per instance (useState).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
2026-09-18 18:14:05 -04:00
jaredandClaude Opus 5 470b5217ae fix(composer): one-row toolbar with uniform 32px buttons on every viewport
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The composer looked off in two ways, both confirmed by rendering CustomEditor
with RoomInput's exact props and measuring the buttons headlessly:

Desktop: the Lotus additions (location, poll, voice, schedule) used
`Icon size="100"` (18px) inside the same `IconButton size="300"` as the
upstream Aa/sticker/emoji/send buttons (24px icons), so one row mixed
32×32, 26×26 and a 28×19 "GIF" text stub. Every button is now 32×32: the
four small icons use the default icon size and the GIF label sits in a
1.5rem box, the same footprint as an icon. The mic's idle button in
VoiceMessageRecorder gets the same treatment since it lives in this row.

Phones: d6159997 let the before|editable|after row flex-wrap at <=750px, but
folds' Scroll (the editable's wrapper) is `width: 100%`, so the row ALWAYS
broke into three stacked lines — "+" alone on top, the input flush against
the left edge on its own line (the :first-child padding selectors no longer
matched), and emoji/draft/send left-aligned underneath. e1bb8301's "+"
overflow menu was meant to produce [ + | input | emoji | send ] but never
could while the row wrapped. The row no longer wraps (upstream behaviour);
instead the collapse into the "+" overflow is keyed on the viewport
(ScreenSize.Mobile) as well as the touch UA, so a phone-width window on a
desktop UA — iPad desktop mode, split-screen PWA, docked window — also
collapses instead of rendering ten controls inline and clipping Send behind
the editor's overflow:hidden. The "Draft saved" label moves into the overflow
row in compact mode so the inline row stays [ + | input | emoji | count |
send ]. The editable's vertical padding grows to 19px at phone width (only
when the row actually has buttons) so the text sits level with the 44px
touch targets instead of hugging the top of the row. Those touch targets now
also apply the shared MobileTouchTarget class, matching the recorder button.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
2026-09-17 01:14:48 -04:00
jaredandClaude Opus 5 e9d07513d2 merge: upstream cinny v4.12.7 into lotus
Brings the 4.12.7 fixes: "%" sign wrapping below the composer input and
emoji autocompletion overwriting the preceding element. The release's
security half (sanitize-html, react-router-dom) was already applied in
91def3ad (we are on newer versions than upstream ships).

Resolved: kept our package.json/lockfile (the fork is ahead on every
dependency — React 19, router 7, i18next 26…), version 4.12.7-lotus, our
README/CONTRIBUTING, our "Lotus Chat vN" branding via pkg.version, and
the deleted GitHub-only workflows stay deleted. Note upstream announces
it is replacing matrix-js-sdk with its own SDK and pausing PRs; future
syncs will get harder.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
2026-09-15 13:07:32 -04:00
wjaaaaaaat c434e0dda3 fix: emoji autocompletion overwriting preceding element (#3064)
* fix getPrevWorldRange to exclude empty text children

this prevents the range from encroaching on the node of elements like emojis and pings to prevent them from being overwritten

* fix typo of "word" as "world"

* trigger pr checks
2026-08-11 14:23:15 +10:00
jaredandClaude Opus 4.8 477df4ae32 fix(composer): stop the intermittent autocomplete-insert crash
Picking an autocomplete item (mention/emoji/command — all inline voids)
occasionally tripped the composer error boundary, forcing a page refresh, even
though the element had already inserted. Root cause (traced through slate-react):
moveCursor deferred its cursor work to setTimeout(0), leaving the caret on the
just-inserted void's zero-width edge whose DOM (a U+FEFF node) isn't populated on
that tick. slate-react's commit-phase selection sync then calls
setBaseAndExtent(voidEdge, 1) and throws IndexSizeError mid-render → boundary.

Prevention: do the cursor work SYNCHRONOUSLY, in the same commit as the insert —
Transforms.move (escapes the void into the real trailing text node) then
insertText(' '). The caret is then always a resolvable text point when the
selection sync runs. (moveCursor's focus stays deferred+guarded, unchanged.)

Recovery (belt-and-suspenders): the composer error boundary is now recoverable —
a "Reload composer" button (resetErrorBoundary) + onReset Transforms.deselect
clears a transient bad selection so it remounts with the draft intact, no page
refresh. + role="alert" for screen readers.

Three review agents: two root-caused the exact slate-react throw and proved the
try/catch-only version merely recovered; a third reproduced the transforms
headlessly and caught that a first "sync insertText WITHOUT move" attempt hit
Slate's void guard (space dropped, caret trapped) — the move is required to
escape the void. Not unit-testable (needs the live DOM + the timing race).
Gate-green (tsc, eslint, prettier, 925 tests, build).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-26 16:12:52 -04:00
jaredandClaude Opus 4.8 d615999737 fix(mobile): overflow breaks — tables, composer, call bar, previews, cards (M1)
Mobile-audit batch 1. All fixes reuse cinny's own responsive primitives and are
mobile-gated so desktop is unchanged.

- Message tables: wrap <table> in an overflow-x container so a wide table scrolls
  instead of overflowing the message column / page body.
- Composer toolbar: let the before|editable|after row and the toolbar wrap on
  phones (@media <=750px) instead of squeezing the editable to zero and pushing
  Send off-screen.
- In-call control bar: collapse to the compact/stacked layout on a mobile
  viewport (ScreenSize.Mobile) too, not just when the bar's own container is
  <500px — fixes the 500-750px band where the control row overflowed.
- URL-preview card: base width toRem(400) -> min(25rem, 92vw) so a single card
  fits a narrow phone (still exactly 400px on desktop).
- Explore card grid: drop to one column at <=750px (was a fixed 3-col grid).

Two review passes: desktop behavior provably unchanged (all gated by @media /
ScreenSize.Mobile; the table wrapper only contains previously-overflowing tables).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 22:14:51 -04:00
jaredandClaude Opus 4.8 4708a17961 perf: memoize room-list sorts + gate DM-preview listener (PERF-2/4/5)
PERF-2 (RoomMentionAutocomplete): the #-mention list did
`useAtomValue(allRoomsAtom).sort(...)` inline — `.sort()` MUTATED the shared
allRoomsAtom array in place (reordering it for ~27 other consumers) and re-ran
the O(N log N) getRoom compare every keystroke. Copy then memoize:
`useMemo(() => [...allRoomsList].sort(factoryRoomIdByActivity(mx)), ...)`.

PERF-4 (SearchFilters): the room-filter A-Z sort ran every render; wrap in
useMemo keyed on [searchResult, roomList, mx].

PERF-5 (useRoomLatestRenderedEvent + RoomNavItem): the hook registered a GLOBAL
client `Decrypted` listener for every nav item, but its result is only used for
DM rows. Add an `enabled` param (default true) that skips all work + listeners
when false; RoomNavItem passes `!!direct`. The only other caller keeps the
default.

Verified behavior-preserving by two review passes (PERF-2 also fixes a real
shared-atom mutation bug).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-18 21:05:39 -04:00
jaredandClaude Opus 4.8 85ac8de5d9 style: apply prettier across fork files
check:prettier was not part of my gate routine, so formatting drift accumulated
across the session's touched files (and a few older ones). Run prettier --write
to bring the repo back to 'All matched files use Prettier code style!'.
Formatting only — no logic changes. tsc/tests/build all green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-11 13:52:36 -04:00
jaredandClaude Opus 4.8 8c0e2b4250 DP18: add getMemberName helper and dedup name-fallback sites
Add a pure `getMemberName(room, userId): string` helper in utils/room.ts
(= getMemberDisplayName ?? getMxIdLocalPart ?? userId) and replace the
inline `getMemberDisplayName(room, id) ?? getMxIdLocalPart(id) ?? id`
fallback across the codebase. No behavior change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 23:01:32 -04:00
jaredandClaude Opus 4.8 33cb103abb feat(math): emit data-mx-maths on send for cross-client LaTeX
Math rendering already shipped (both the $…$ shorthand and the spec
data-mx-maths form render incoming). But the composer emitted no math, so a
Lotus user's $E=mc^2$ went out as raw text — it rendered on Lotus (both sides
parse $…$) but showed as literal text on Element and other clients.

toMatrixCustomHTML now converts $…$/$$…$$ to
  <span|div data-mx-maths="LATEX"><code>LATEX</code></span|div>
(spec CS-API §11.5), reusing the existing splitMathSegments parser. Math is
extracted BEFORE markdown so LaTeX (_, *, \, {}) isn't mangled, and the emitted
span survives the block-markdown pass via the existing ignoreHTMLParseInlineMD
HTML-tag guard. A new allowMath opt threads through the top-level call sites;
code-line/code-block paths use empty opts so math is off inside code. The plain
body keeps literal $…$ as the fallback.

Scope: inline $…$ + single-line $$…$$. Multi-line block $$ (spans editor
paragraph nodes) deferred — still renders on Lotus via the plain-body path.

New output.test.ts (8 cases): span/div emission, escaping, markdown-bypass,
currency non-match, code-mark + code-block exclusion. 738 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-07 12:46:25 -04:00
jaredandClaude Opus 4.8 8729ccfcf5 feat(a11y): message semantics for screen readers (P3-4)
- Each message is role="article"; collapsed messages (consecutive from one
  sender) now carry an aria-label with sender + time — previously a screen
  reader heard only the body with no attribution (the biggest a11y gap).
  Pure messageAriaLabel() reuses the existing time utils (+3 tests).
- Editing a message announces "Editing message from <sender>" (ariaLabel
  threaded MessageEditor → CustomEditor; the main composer is unaffected).
- System emoji get role="img" + aria-label from the shortcode; custom
  emoticons always have an accessible name.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 11:45:21 -04:00
jaredandClaude Opus 4.8 96f7187031 perf(audit): emojibase lazy-split, SW precache, Prism subset, lazy images
- emojibase (~965 KB) is now fully lazy: plugins/emoji.ts loads compact data +
  shortcode maps via a memoized dynamic import (rejections reset the memo so a
  mid-deploy chunk 404 can retry); reaction labels degrade to the raw glyph
  until loaded. Consumers get FRESH array references on load (the module arrays
  populate in place — same-ref state updates would skip re-render and leave
  emoji search empty; reviewer-caught). Verified out of the eager graph.
- Service worker precaches hashed assets (workbox precacheAndRoute, 82 entries
  ~10.8 MB incl. the crypto wasm): repeat visits stop re-downloading the app.
  index.html is NOT precached — navigations stay network-first so deploys are
  picked up immediately; the media-auth fetch handler is untouched.
- ReactPrism: curated 21-language set — chunk 574 KB → 71 KB.
- Timeline inline images get loading="lazy".
- Removed dead dompurify (+types); sanitize-html is the real sanitizer.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 00:19:16 -04:00
jaredandClaude Sonnet 4.6 7d98b49a30 fix(a11y): add aria-label to exit-formatting and pin-menu buttons (P3-4)
Two icon-adjacent buttons were missing descriptive labels: the
"Exit formatting" key-symbol button in Toolbar.tsx and the "Pinned
messages" pin icon in RoomViewHeader.tsx.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-18 18:41:20 -04:00
jaredandClaude Sonnet 4.6 bf1308dd55 feat: avatar decorations (P5-13)
CI / Build & Quality Checks (push) Successful in 10m30s
Trigger Desktop Build / trigger (push) Successful in 19s
256×256 APNG overlays from avatardecoration.com (open CORS CDN).
Stored in the user's Matrix profile as io.lotus.avatar_decoration via
MSC4133 so all Lotus Chat users see each other's decorations.

- avatarDecorations.ts: curated catalog of 110 original-IP decorations
  across 9 categories (Gaming, Cyber, Space, Fantasy, Elements,
  Japanese, Nature, Spooky, Cozy)
- useAvatarDecoration: per-user profile fetch with module-level cache
  and in-flight deduplication so concurrent renders for the same userId
  share one HTTP request
- AvatarDecoration: position:relative wrapper that overlays the APNG
  8px beyond the avatar on all sides; renders nothing when no decoration
  is set (zero cost for undecorated users)
- ProfileDecoration: scrollable grid picker in Settings → Profile,
  grouped by category with live preview; Save button appears only when
  the selection differs from what's saved
- Applied at all five avatar display sites: message timeline, members
  drawer, knock list, @mention autocomplete, notifications inbox

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-14 11:24:04 -04:00
jaredandClaude Sonnet 4.6 c5fbc20394 feat: presence avatar border rings (P5-18) + room emoji prefix support (P5-6)
P5-18: PresenceRingAvatar wrapper component applies a 2px box-shadow
ring to user avatars — green (online), yellow (idle/unavailable), red
(DND via status_msg='dnd'), no ring (offline). Applied to: message
timeline sender avatars, members drawer (members + knock requests),
@mention autocomplete, and inbox notification senders.

P5-6: Leading emoji in room names renders at 1.15× in the sidebar via
Unicode emoji regex detection in RoomNavItem. Emoji picker (EmojiBoard
in PopOut) added to all three room-name inputs: Create Room dialog
(converted to controlled input), Room Settings name field (shown only
when canEditName), and the "Rename for me" local rename dialog.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-04 21:56:19 -04:00
jaredandClaude Sonnet 4.6 0d303169f2 fix: prevent editor blur on any click inside autocomplete menu
FocusTrap monitors focusin events and can redirect focus into the menu
container (blurring the editor) before individual MenuItem onMouseDown
handlers fire. Adding preventDefault at the container level ensures no
click anywhere inside the menu can steal focus from the editor.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 21:35:38 -04:00
jaredandClaude Sonnet 4.6 54a912be1c fix: prevent editor blur on mouse click in autocomplete menus
Add onMouseDown preventDefault to all autocomplete suggestion MenuItems
so clicking a suggestion keeps the editor focused. Without this, the
mousedown event blurs the editor before onClick fires, causing Slate's
ReactEditor.toDOMNode to fail with "Cannot resolve a DOM node from Slate
node: {"text":""}" when Transforms.collapse tries to sync the selection.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 21:10:01 -04:00
jaredandClaude Sonnet 4.6 f3022f8be9 fix: defer moveCursor to next tick to prevent Slate DOM resolution crash
When selecting an autocomplete suggestion (user/room mention, emoticon,
command), Slate's replaceWithElement inserts a void inline node into the
model but React hasn't flushed the DOM update yet. Calling
Transforms.move + insertText immediately after causes ReactEditor.toDOMNode
to fail with "Cannot resolve a DOM node from slate node: {\"text\":\" \"}".

Fix: wrap moveCursor body in setTimeout(fn, 0) so React can flush the void
element's DOM node before Slate attempts to resolve the cursor position.
Also call ReactEditor.focus to restore editor focus after the autocomplete
menu item click blurs the editor.

Fixes all callers: UserMentionAutocomplete, RoomMentionAutocomplete,
EmoticonAutocomplete, CommandAutocomplete.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-24 17:16:37 -04:00
Lotus BotandClaude Sonnet 4.6 5db4db1d95 fix: ESLint errors, stale disable comments, bundle splitting
- RoomTimeline.tsx: add eslint-disable comment for intentional eventsLength
  dep on timelineSegments useMemo (needed to detect in-place timeline mutations)
- Remove ~47 stale eslint-disable-next-line comments across 28 files for rules
  that are now off in the flat config (no-param-reassign, jsx-a11y/media-has-caption,
  react/no-array-index-key, etc); run prettier to reformat
- vite.config.js: move manualChunks from rollupOptions.output to
  rolldownOptions.output so Rolldown (Vite 8) actually applies it; main bundle
  drops from 3.5 MB to 814 kB gzip-248 kB, matrix-sdk gets its own 1.16 MB
  cacheable chunk

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 19:52:23 -04:00
Lotus BotandClaude Sonnet 4.6 266e47f240 chore: upgrade TypeScript 4.9 to 5.9, ESLint 8.29 to 8.57, @typescript-eslint 5 to 7
Resolves all TS2345/TS2347/TS7006 type errors introduced by stricter TypeScript 5.x.
Fix Icons.Settings to Icons.Setting, cast account data returns, fix implicit any.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-22 11:16:11 -04:00
Lotus Bot 61a1f008d0 chore: upgrade i18next 26, prettier 3, fontsource-variable, domhandler 6, lint-staged 17
- i18next 23->26 + react-i18next 15->17
- prettier 2->3, reformat all files
- replace @fontsource/inter with @fontsource-variable/inter 5, update import path
- domhandler 5->6 (aligns with transitive deps)
- lint-staged 16->17
2026-05-21 23:30:50 -04:00
Lotus BotandClaude Sonnet 4.6 42b9cc2b64 chore: prettier format all files, brotli, Sentry release tagging, CI gates
Prettier: auto-formatted 103 files to fix baseline. Prettier check in CI
  is now a hard gate (removed continue-on-error).

Brotli: installed libnginx-mod-http-brotli-filter/static. Enabled in nginx
  with brotli_static on for pre-compressed assets and comp_level 6.

Sentry releases: deploy script now exports VITE_APP_VERSION=<git-short-sha>
  before building so each Sentry release maps to an exact commit.
  CI also passes github.sha as VITE_APP_VERSION.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-21 20:49:33 -04:00
Lotus Bot c05b233b3f fix(a11y): label all buttons in Editor.preview.tsx demo component\n\nCo-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> 2026-05-21 13:21:34 -04:00
Lotus Bot 9843e8bdf1 fix(a11y): label remaining unlabeled icon buttons across 12 components\n\nCo-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> 2026-05-21 13:17:07 -04:00
Lotus BotandClaude Sonnet 4.6 4e80c0a0f5 feat(a11y,perf): comprehensive icon button labels, toolbar a11y, timeline binary search
A11y C-1: aria-label on 30+ remaining icon-only buttons across:
  - settings panels (close, reset, info, expand, remove, undo)
  - editor toolbar (bold, italic, underline, strike, code, spoiler,
    blockquote, code block, ordered/unordered list, headings 1-3)
  - auth stages (cancel buttons in SSO, Password stages)
  - device verification (cancel buttons)
  - password input (show/hide toggle with dynamic label)
  - event readers, account data editor close buttons
  - global emoji packs (add/remove buttons)
Perf-5: Replace O(N×T) getTimelineAndBaseIndex scan with precomputed binary
  search (timelineSegments useMemo) — O(log T) per visible message render

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-20 21:54:33 -04:00
Lotus Bot 8666daaf9d Security, performance, bug fixes, and TDS improvements
Security:
- HIGH-1: Validate hex color format before CSS interpolation in sanitize.ts
- HIGH-5: Add sandbox attribute to OpenStreetMap iframe
- MED-1: Fix permissive URL scheme regex in LINKIFY_OPTS
- MED-3/HIGH-4: Add .js.map blocking + CSP header to nginx config
- LOW-2: Validate OIDC authUrl scheme before window.open
- Accessibility: Remove maximum-scale=1.0 from viewport meta (WCAG 1.4.4)

Performance:
- O(1) Map index in computePositions (was O(M×T) findIndex per member)
- Add RoomMemberEvent.Membership subscription so positions update on join/leave
- Fix uncleaned 2000ms setTimeout in RoomTimeline useLayoutEffect

Bug fixes:
- BUG-5: Add QUEUED/CANCELLED cases to DeliveryStatus component
- BUG-6: Guard DeliveryStatus against state events via isState() check
- BUG-10: Clamp PiP position on window resize
- BUG-14: Separate runLotusBootSequence into dedicated useEffect([lotusTerminal])
- Fix aria-live on typing indicator (WCAG 4.1.3)
- Add aria-label + aria-multiline to message editor

TDS (Lotus Terminal Design System):
- Add reaction chip styles (dark + light mode)
- Add GIF picker CSS via globalStyle instead of runtime injection
- Add URL preview styles (dark + light mode)
- Add complete GIF picker light-mode TDS block (was missing)
2026-05-19 16:26:25 -04:00
Ajay Bura 02d1001583 feat: allow codeblock plaintext inside codeblock and nested lists markdown (#2930)
* fix crash when editing message with empty trailing heading

* remove unused imports

* allow codeblock plaintext inside codeblock by extending fence count

* allow nested list in markdown
2026-05-14 15:02:54 +10:00
Ajay Bura 7d8c2c5937 feat: allow codeblock plaintext inside codeblock and nested lists markdown (#2930)
* fix crash when editing message with empty trailing heading

* remove unused imports

* allow codeblock plaintext inside codeblock by extending fence count

* allow nested list in markdown
2026-05-14 15:02:54 +10:00
Ajay Bura 735bc15011 fix: empty heading crash on edit msg (#2929)
* fix crash when editing message with empty trailing heading

* remove unused imports
2026-05-11 22:59:43 +10:00
Ajay Bura 2121745537 fix: empty heading crash on edit msg (#2929)
* fix crash when editing message with empty trailing heading

* remove unused imports
2026-05-11 22:59:43 +10:00
Shea 341fedd932 fix: edit lists crashing and list rendering issue in Firefox (#2920)
* one liner fix editor

* fix firefox rendering lists

* moved fixes

* moved fixes per ajbura
2026-05-03 22:15:08 +10:00
Shea 337ec82211 fix: edit lists crashing and list rendering issue in Firefox (#2920)
* one liner fix editor

* fix firefox rendering lists

* moved fixes

* moved fixes per ajbura
2026-05-03 22:15:08 +10:00
Ajay Bura 8f1add6059 fix: prevent codeblock filename drop on edit (#2780)
prevent codeblock filename drop on edit
2026-03-15 15:37:14 +11:00
Ajay Bura e65a898074 fix: prevent codeblock filename drop on edit (#2780)
prevent codeblock filename drop on edit
2026-03-15 15:37:14 +11:00
+4 b050cd01f9 feat: Add voice/video room support (#2680)
* Add users on the nav to showcase call activity and who is in the call

* add check to prevent DCing from the call you're currently in...

* Add avatar and username for the space (needs to be moved into RoomNavItem proper)

* Add background variant to buttons

* Update hook to keep method signature (accepting an array of Rooms instead) to support multiple room event tracking of the same event

* Add state listener so the call activity is real time updated on joins/leaves within the space

* Add RoomNavUser for displaying the user avatar + name in the nav for a visual of call activity and participants

* rename CallNavBottom to CallNavStatus

* Rename callnavbottom and fix linking implementation to actually be correct

* temp fix to allow the status to be cleared in some way

* re-add background to active call link button

* prepare to feed this to child elements for visibility handling

* loosely provide nav handling for testing refactoring

* Add CallView

* Update to funnel Outlet context through for Call handling (might not be the best approach, but removes code replication in PersistentCallContainer where we were remaking the roomview entirely)

* update client layout to funnel outlet the iframes for the call container

* funnel through just iframe for now for testing sake

* Update room to use CallView

* Pass forward the backupIframeRef now

* remove unused params

* Add backupIframeRef so we can re-add the lobby screen for non-joined calls (for viewing their text channels)

* Remove unused imports and restructure to support being parent to clientlayout

* Re-add layout as we're no longer oddly passing outlet context

* swap to using ref provider context from to connect to persistentcallcontainer more directly

* Revert to original code as we've moved calling to be more inline with design

* Revert to original code as we've moved the outlet context passing out and made more direct use of the ref

* Fix unexpected visibility in non-room areas

* correctly provide visibility

* re-add mobile chat handling

* Improve call room view stability

* split into two refs

* add ViewedRoom usage

* Disable

* add roomViewId and related

* (broken) juggle the iframe states proper... still needs fixing

* Conditionals to manage the active iframe state better

* add navigateRoom to be in both conditions for the nav button

* Fix the view to correctly display the active iframe based on which is currently hosting the active call (juggling views)

* Testing the iframe juggling. Seems to work for the first and second joins... so likely on the right path with this

* add url as a param for widget url

* fix backup iframe visibility

* Much closer to the call state handling we want w/ hangups and joins

* Fix the position of the member drawer to its correct location

* Ensure drawer doesn't appear in call room

* Better handling of the isCallActive in the join handler

* Add ideal call room join behavior where text rooms to call room simply joins, but doesn't swap current view

* Fix mobile call room default behavior from auto-join to displaying lobby

* swap call status to be bound to call state and not active call id

* Remove clean room ID and add default handler for if no active call has existed yet, but user clicks on show chat

* Applies the correct changes to the call state and removes listeners of old active widget so we don't trigger hang ups on the new one (the element-call widget likes to spam the hang up response back several times for some reason long after you tell it to hang up)

* Remove superfluous comments and Date.now() that was causing loading... bug when widgetId desynced

* Remove Date.now() that was causing widgetId desync

* add listener clearing, camel case es lint rule exception, remove unneeded else statements

* Remove unused

* Add widgetId as a getWidgetUrl param

* Remove no longer needed files

* revert ternary expression change and add to dependency array

* add widgetId to correct pos in getWidgetUrl usage

* Remove CallActivation

* Move and rename RoomCallNavStatus

* update imports and dependency array

* Rename and clean up

* Moved CallProvider

* Fix spelling mistake

* Fix to use shorthand prop

* Remove unneeded logger.errors

* Fixes element-call embedded support (but it seems to run poorly)

* null the default url so that we fallback to the embedded version (would recommend hosting it until performance issue is determined)

* Fix vite build to place element-call correctly for embedded npm package support

* add vite preview as an npm script

* Move files to more correct location

* Add package-lock changes

* Set dep version to exact

* Fix path issue from moving file locations

* Sets initial states so the iframes don't cause the other to fail with the npm embedded package

* Revert navitem change

* Just check for state on both which should only occur at initial

* Fixes call initializing by default on mobile

* Provides correct behavior when call isn't active and no activeClientWidgetApi exists yet

* Corrects the state for the situations where both iframes are "active" (not necessarily visible)

* Reduce code reuse in handleJoin

* Seems to sort out the hangup status button bug the occurred after joining a call via lobby

* Re-add the default view current active room behavior

* Remove repetitive check

* Add storing widget for comparing with (since we already store room id and the clientWidgetApi anyway)

* Update rendering logic to clear up remaining rendering bug (straight to call -> lobby of another room and joining call from that interface -> lobby of that previous room and joining was leading to duplication of the user in lobbies. This was actually from listening to and acknowledging hangups from the viewed widget in CallProvider)

* Prevent null rooms from ever rendering

* This seems to manage the hangup state with the status bar button well enough that black screens should never be encountered

* Remove viewed room setting here and pass the room to hang up (seems state doesn't update fast enough otherwise)

* Remove unused

* Properly declare new hangup method sig

* Seems to avoid almost all invalid states (hang up while viewing another lobby and hitting join seems to black screen, sets the active call as the previous active room id, but does join the viewed room correctly)

* Fix for cases where you're viewing a lobby and hang up your existing call and try to join lobby (was not rendering for the correct room id, but was joining the correct call prior)

* Re-add intended switching behavior

* More correct filter (viewedRoom can return false on that compare in some cases)

* Seems to shore up the remaining state issues with the status bar hangup

* Fix formatting

* In widget hang up button should be handled correct now

* Solves the CHCH sequence issue, CLJH remains

* Fixes CLJH, found CCH

* Solves CCH. Looks like CLCH left

* A bit of an abomination, but adds a state counter to iteratively handle the diverse potential states (where a user can join from the nav bar or the join button, hang up from either as well, and account for the juggling iframes)
Black screens shouldn't be occurring now.

* Fix dependency array

* Technically corrects the hangup button in the widget, should be more precise though

* Bind the on messaging iframe for easier access in hangup/join handling

* Far cleaner and more sensible handling of the call window... I just really don't like the idea of sending a click event, but right now the element-call code treats preload/skipLobby hangups (sent from our end) as if they had no lobby at all and thus black screens. Other implementation was working around that without just sending a click event on the iframe's hangup button.

* Fixes a bug where if you left a call then went to a lobby and joined it didn't update the actual activeCallRoomId

* Fixes complaints of null contentDocument in iframe

* Update to use new icons (thank you)

* Remove unneeded prop

* Re-arrange more options and add checks for each option to see if it is a call room (probably should manage a state to see if a header is already on screen and provide a slightly modified visual based on that for call rooms)

* Invert icons to show the state instead of the action they will perform (more visual clarity)

* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room/RoomViewHeader.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavUser.tsx

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* Update src/app/features/room-nav/RoomNavUser.tsx

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* Update src/app/features/room-nav/RoomNavUser.tsx

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* Update src/app/pages/client/space/Space.tsx

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* Update src/app/features/call/CallView.tsx

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* Update src/app/features/call/CallView.tsx

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* Update src/app/features/call/CallView.tsx

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* Update src/app/features/room/RoomView.tsx

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* Update src/app/features/room/RoomView.tsx

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* adjust room header for calling

* Remove No Active Call text when not in a call

* update element-call version

* Update src/app/features/room/RoomViewHeader.tsx

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* Update src/app/features/room/RoomViewHeader.tsx

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* Update src/app/features/room/RoomViewHeader.tsx

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* Update src/app/features/room/RoomViewHeader.tsx

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* Update src/app/features/room/RoomViewHeader.tsx

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* Revert most changes to Space.tsx

* Show call room even if category is collapsed

* changes to RoomNavItem, RoomNavUser and add useCallMembers

* Rename file, sprinkle in the magic one line for matrixRTCSession. and remove comment block

* swap userId to callMembership as a prop and add a nullchecked userId that uses the membership sender

* update references to use callMembership instead

* Simplify RoomNavUser

Discard future functionality since it probably won't exist in time for merging this PR

* Simplify RoomViewHeader.tsx

Remove unused UI elements that don't have implemented functionality. Replace custom function for checking if a room is direct with a standard hook.

* Update Room.tsx to accomodate restructuring of Room, RoomView and CallView

* Update RoomView.tsx to accomodate restructuring of Room, RoomView and CallView

* Update CallView.tsx to accomodate restructuring of Room, RoomView and CallView + suggested changes

* add call related permissions to room permissions

* bump element call to 0.16.3, apply cinny theme to element call ui, replace element call lobby (backup iframe) with custom ui and only use element call for the in-call ui

* update text spacing

* redo roomcallnavstatus ui, force user preferred mute/video states when first joining calls, update variable names and remove unnecessary logic

* set default mic state to enabled

* clean up ts/eslint errors

* remove debug logs

* format using prettier rules from project prettierrc

* fix: show call nav status while active call is ongoing

* fix: clean up call nav/call view console warnings

* fix: keep call media controls visible before joining

* fix: restore header icon button fill behavior

Fixes regression from b074d421b66eb4d8b600dfa55b967e6c4f783044.

* style: blend header and room input button styles in call nav

* fix page header background color on room view header

* fix: permissions and room icon resolution (#2)

* Initialize call state upon room creation for call rooms, remove subsequent useless permission

* handle case of missing call permissions

* use call icon for room item summary when room is call room

* replace previous icon src resolution function with a more robust approach

* replace usages of previous icon resolution function with new implementation

* fix room name not updating for a while when changed

* set up framework for room power level overrides upon room creation

* override join call permission to all members upon room creation

* fix broken usages of RoomIcon

* remove unneeded import

* remove unnecessary logic

* format with prettier

* feat: show connected/connecting call status

* fix: preserve navigation context when opening non-call rooms

* fix: reset room name state when room instance changes

* feat: Disable webcam by default using callIntent='audio'

* Add channel type selecor

* Add option for voice rooms, which for now sets the default selected
option in the creation modal

* Add proper support for room selection from the enu

* Move enums to `types.ts` and change icons selection to use
`getRoomIconSrc`

* fix: group duplicate conditions into one

* fix: typo

* refactor: rename kind/voice to access/type and simplify room creation

- rename CreateRoomVoice to CreateRoomType and modal voice state to type
- rename CreateRoomKind to CreateRoomAccess and KindSelector to AccessSelector
- propagate access/defaultAccess through create room and create space forms
- set voice room power levels via createRoom power_level_content_override

* refactor: unify join rule icon mapping and update call/space icons

- bump folds from 2.5.0 to 2.6.0
- replace separate room/space join-rule icon hooks with useJoinRuleIcons(roomType)
- route join-rule icons through getRoomIconSrc for consistent room type handling
- simplify getRoomIconSrc by removing the locked override path
- use VolumeHighGlobe for public call rooms and VolumeHighLock for private call rooms

* chore(deps): bump matrix-widget-api to 1.17 and remove react-sdk-module-api

* fix: adapt SmallWidget to matrix-widget-api 1.17.0 API

* fix: render call room chat only when chat panel is open

* fix(permissions): show call settings permissions only for call rooms

* refactor: remove redundant room-nav props/guards and minor naming cleanup

* fix: use PhoneDown icon for hang up action

* chore(hooks): remove unused useStateEvents hook

* fix(room): enable members drawer toggle in desktop call rooms

- show filled User icon when the drawer is open

* Revert "fix: adapt SmallWidget to matrix-widget-api 1.17.0 API"

This reverts commit a4c34eff8a.

* fix: semi-revert matrix-widget-api 1.17 bump and migrate to 1.13 API

* fix(call): wait for Element Call contentLoaded before widget handshake

- fixes not working on firefox

* fix missing imports

* improve create room type design and add beta badge for voice room

* add beta badge for voice room in space lobby

* fix create room modal title

* pass missing roomType param to roomicon component

* add roomtype

* Add deafen functionality (#2695)

* feat:(deafen functionality)

* feat:(reworked voice controls for deafen)

* ref:(use muted instead of volume for deafen)

* fix:(backpedal audio_enabled rename)

* ref:(renaming of deafened vars)

* add stack avatar component

* add call status bar - WIP

* remove call status from navigation drawer

* fix deprecated method use in use call members hook

* render new call status bar

* move call widget driver to plugins

* remove old status bar usage from navigation drawer

* add call session and joined hook

* remove unknown changes

* upgrade widget api

* add element call embed plugin

* remove unknown change

* add call embed atom

* add call embed hooks and context

* add call embed provider

* replace old call implementation

* stop joining other call on second click if already in a call

* refactor embed placement hook

* add merge border prop to sequence card

* add call preferences

* add prescreen to call view - WIP

* prevent joining new call if already in call

* make call layout adaptive

* render call chat as right panel

* show call members in prescreen

* render call join leave event in timeline

* remove unknown rewrite in docker-nginx file

* render call event without hidden event enable

---------

Co-authored-by: Gigiaj <gigiaboone@yahoo.com>
Co-authored-by: Jaggar <18173108+GigiaJ@users.noreply.github.com>
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
Co-authored-by: Gimle Larpes <gimlelarpes@gmail.com>
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2026-03-07 18:03:32 +11:00
+4 a0e9ba0f55 feat: Add voice/video room support (#2680)
* Add users on the nav to showcase call activity and who is in the call

* add check to prevent DCing from the call you're currently in...

* Add avatar and username for the space (needs to be moved into RoomNavItem proper)

* Add background variant to buttons

* Update hook to keep method signature (accepting an array of Rooms instead) to support multiple room event tracking of the same event

* Add state listener so the call activity is real time updated on joins/leaves within the space

* Add RoomNavUser for displaying the user avatar + name in the nav for a visual of call activity and participants

* rename CallNavBottom to CallNavStatus

* Rename callnavbottom and fix linking implementation to actually be correct

* temp fix to allow the status to be cleared in some way

* re-add background to active call link button

* prepare to feed this to child elements for visibility handling

* loosely provide nav handling for testing refactoring

* Add CallView

* Update to funnel Outlet context through for Call handling (might not be the best approach, but removes code replication in PersistentCallContainer where we were remaking the roomview entirely)

* update client layout to funnel outlet the iframes for the call container

* funnel through just iframe for now for testing sake

* Update room to use CallView

* Pass forward the backupIframeRef now

* remove unused params

* Add backupIframeRef so we can re-add the lobby screen for non-joined calls (for viewing their text channels)

* Remove unused imports and restructure to support being parent to clientlayout

* Re-add layout as we're no longer oddly passing outlet context

* swap to using ref provider context from to connect to persistentcallcontainer more directly

* Revert to original code as we've moved calling to be more inline with design

* Revert to original code as we've moved the outlet context passing out and made more direct use of the ref

* Fix unexpected visibility in non-room areas

* correctly provide visibility

* re-add mobile chat handling

* Improve call room view stability

* split into two refs

* add ViewedRoom usage

* Disable

* add roomViewId and related

* (broken) juggle the iframe states proper... still needs fixing

* Conditionals to manage the active iframe state better

* add navigateRoom to be in both conditions for the nav button

* Fix the view to correctly display the active iframe based on which is currently hosting the active call (juggling views)

* Testing the iframe juggling. Seems to work for the first and second joins... so likely on the right path with this

* add url as a param for widget url

* fix backup iframe visibility

* Much closer to the call state handling we want w/ hangups and joins

* Fix the position of the member drawer to its correct location

* Ensure drawer doesn't appear in call room

* Better handling of the isCallActive in the join handler

* Add ideal call room join behavior where text rooms to call room simply joins, but doesn't swap current view

* Fix mobile call room default behavior from auto-join to displaying lobby

* swap call status to be bound to call state and not active call id

* Remove clean room ID and add default handler for if no active call has existed yet, but user clicks on show chat

* Applies the correct changes to the call state and removes listeners of old active widget so we don't trigger hang ups on the new one (the element-call widget likes to spam the hang up response back several times for some reason long after you tell it to hang up)

* Remove superfluous comments and Date.now() that was causing loading... bug when widgetId desynced

* Remove Date.now() that was causing widgetId desync

* add listener clearing, camel case es lint rule exception, remove unneeded else statements

* Remove unused

* Add widgetId as a getWidgetUrl param

* Remove no longer needed files

* revert ternary expression change and add to dependency array

* add widgetId to correct pos in getWidgetUrl usage

* Remove CallActivation

* Move and rename RoomCallNavStatus

* update imports and dependency array

* Rename and clean up

* Moved CallProvider

* Fix spelling mistake

* Fix to use shorthand prop

* Remove unneeded logger.errors

* Fixes element-call embedded support (but it seems to run poorly)

* null the default url so that we fallback to the embedded version (would recommend hosting it until performance issue is determined)

* Fix vite build to place element-call correctly for embedded npm package support

* add vite preview as an npm script

* Move files to more correct location

* Add package-lock changes

* Set dep version to exact

* Fix path issue from moving file locations

* Sets initial states so the iframes don't cause the other to fail with the npm embedded package

* Revert navitem change

* Just check for state on both which should only occur at initial

* Fixes call initializing by default on mobile

* Provides correct behavior when call isn't active and no activeClientWidgetApi exists yet

* Corrects the state for the situations where both iframes are "active" (not necessarily visible)

* Reduce code reuse in handleJoin

* Seems to sort out the hangup status button bug the occurred after joining a call via lobby

* Re-add the default view current active room behavior

* Remove repetitive check

* Add storing widget for comparing with (since we already store room id and the clientWidgetApi anyway)

* Update rendering logic to clear up remaining rendering bug (straight to call -> lobby of another room and joining call from that interface -> lobby of that previous room and joining was leading to duplication of the user in lobbies. This was actually from listening to and acknowledging hangups from the viewed widget in CallProvider)

* Prevent null rooms from ever rendering

* This seems to manage the hangup state with the status bar button well enough that black screens should never be encountered

* Remove viewed room setting here and pass the room to hang up (seems state doesn't update fast enough otherwise)

* Remove unused

* Properly declare new hangup method sig

* Seems to avoid almost all invalid states (hang up while viewing another lobby and hitting join seems to black screen, sets the active call as the previous active room id, but does join the viewed room correctly)

* Fix for cases where you're viewing a lobby and hang up your existing call and try to join lobby (was not rendering for the correct room id, but was joining the correct call prior)

* Re-add intended switching behavior

* More correct filter (viewedRoom can return false on that compare in some cases)

* Seems to shore up the remaining state issues with the status bar hangup

* Fix formatting

* In widget hang up button should be handled correct now

* Solves the CHCH sequence issue, CLJH remains

* Fixes CLJH, found CCH

* Solves CCH. Looks like CLCH left

* A bit of an abomination, but adds a state counter to iteratively handle the diverse potential states (where a user can join from the nav bar or the join button, hang up from either as well, and account for the juggling iframes)
Black screens shouldn't be occurring now.

* Fix dependency array

* Technically corrects the hangup button in the widget, should be more precise though

* Bind the on messaging iframe for easier access in hangup/join handling

* Far cleaner and more sensible handling of the call window... I just really don't like the idea of sending a click event, but right now the element-call code treats preload/skipLobby hangups (sent from our end) as if they had no lobby at all and thus black screens. Other implementation was working around that without just sending a click event on the iframe's hangup button.

* Fixes a bug where if you left a call then went to a lobby and joined it didn't update the actual activeCallRoomId

* Fixes complaints of null contentDocument in iframe

* Update to use new icons (thank you)

* Remove unneeded prop

* Re-arrange more options and add checks for each option to see if it is a call room (probably should manage a state to see if a header is already on screen and provide a slightly modified visual based on that for call rooms)

* Invert icons to show the state instead of the action they will perform (more visual clarity)

* Update src/app/features/room-nav/RoomCallNavStatus.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomCallNavStatus.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room/RoomViewHeader.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavItem.tsx

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* Update src/app/features/room-nav/RoomNavUser.tsx

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* Update src/app/features/room-nav/RoomNavUser.tsx

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* Update src/app/features/room-nav/RoomNavUser.tsx

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* Update src/app/pages/client/space/Space.tsx

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* Update src/app/features/call/CallView.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/call/CallView.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/call/CallView.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room/RoomView.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room/RoomView.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* adjust room header for calling

* Remove No Active Call text when not in a call

* update element-call version

* Update src/app/features/room/RoomViewHeader.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room/RoomViewHeader.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room/RoomViewHeader.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room/RoomViewHeader.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Update src/app/features/room/RoomViewHeader.tsx

Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>

* Revert most changes to Space.tsx

* Show call room even if category is collapsed

* changes to RoomNavItem, RoomNavUser and add useCallMembers

* Rename file, sprinkle in the magic one line for matrixRTCSession. and remove comment block

* swap userId to callMembership as a prop and add a nullchecked userId that uses the membership sender

* update references to use callMembership instead

* Simplify RoomNavUser

Discard future functionality since it probably won't exist in time for merging this PR

* Simplify RoomViewHeader.tsx

Remove unused UI elements that don't have implemented functionality. Replace custom function for checking if a room is direct with a standard hook.

* Update Room.tsx to accomodate restructuring of Room, RoomView and CallView

* Update RoomView.tsx to accomodate restructuring of Room, RoomView and CallView

* Update CallView.tsx to accomodate restructuring of Room, RoomView and CallView + suggested changes

* add call related permissions to room permissions

* bump element call to 0.16.3, apply cinny theme to element call ui, replace element call lobby (backup iframe) with custom ui and only use element call for the in-call ui

* update text spacing

* redo roomcallnavstatus ui, force user preferred mute/video states when first joining calls, update variable names and remove unnecessary logic

* set default mic state to enabled

* clean up ts/eslint errors

* remove debug logs

* format using prettier rules from project prettierrc

* fix: show call nav status while active call is ongoing

* fix: clean up call nav/call view console warnings

* fix: keep call media controls visible before joining

* fix: restore header icon button fill behavior

Fixes regression from b074d421b66eb4d8b600dfa55b967e6c4f783044.

* style: blend header and room input button styles in call nav

* fix page header background color on room view header

* fix: permissions and room icon resolution (#2)

* Initialize call state upon room creation for call rooms, remove subsequent useless permission

* handle case of missing call permissions

* use call icon for room item summary when room is call room

* replace previous icon src resolution function with a more robust approach

* replace usages of previous icon resolution function with new implementation

* fix room name not updating for a while when changed

* set up framework for room power level overrides upon room creation

* override join call permission to all members upon room creation

* fix broken usages of RoomIcon

* remove unneeded import

* remove unnecessary logic

* format with prettier

* feat: show connected/connecting call status

* fix: preserve navigation context when opening non-call rooms

* fix: reset room name state when room instance changes

* feat: Disable webcam by default using callIntent='audio'

* Add channel type selecor

* Add option for voice rooms, which for now sets the default selected
option in the creation modal

* Add proper support for room selection from the enu

* Move enums to `types.ts` and change icons selection to use
`getRoomIconSrc`

* fix: group duplicate conditions into one

* fix: typo

* refactor: rename kind/voice to access/type and simplify room creation

- rename CreateRoomVoice to CreateRoomType and modal voice state to type
- rename CreateRoomKind to CreateRoomAccess and KindSelector to AccessSelector
- propagate access/defaultAccess through create room and create space forms
- set voice room power levels via createRoom power_level_content_override

* refactor: unify join rule icon mapping and update call/space icons

- bump folds from 2.5.0 to 2.6.0
- replace separate room/space join-rule icon hooks with useJoinRuleIcons(roomType)
- route join-rule icons through getRoomIconSrc for consistent room type handling
- simplify getRoomIconSrc by removing the locked override path
- use VolumeHighGlobe for public call rooms and VolumeHighLock for private call rooms

* chore(deps): bump matrix-widget-api to 1.17 and remove react-sdk-module-api

* fix: adapt SmallWidget to matrix-widget-api 1.17.0 API

* fix: render call room chat only when chat panel is open

* fix(permissions): show call settings permissions only for call rooms

* refactor: remove redundant room-nav props/guards and minor naming cleanup

* fix: use PhoneDown icon for hang up action

* chore(hooks): remove unused useStateEvents hook

* fix(room): enable members drawer toggle in desktop call rooms

- show filled User icon when the drawer is open

* Revert "fix: adapt SmallWidget to matrix-widget-api 1.17.0 API"

This reverts commit a4c34eff8a.

* fix: semi-revert matrix-widget-api 1.17 bump and migrate to 1.13 API

* fix(call): wait for Element Call contentLoaded before widget handshake

- fixes not working on firefox

* fix missing imports

* improve create room type design and add beta badge for voice room

* add beta badge for voice room in space lobby

* fix create room modal title

* pass missing roomType param to roomicon component

* add roomtype

* Add deafen functionality (#2695)

* feat:(deafen functionality)

* feat:(reworked voice controls for deafen)

* ref:(use muted instead of volume for deafen)

* fix:(backpedal audio_enabled rename)

* ref:(renaming of deafened vars)

* add stack avatar component

* add call status bar - WIP

* remove call status from navigation drawer

* fix deprecated method use in use call members hook

* render new call status bar

* move call widget driver to plugins

* remove old status bar usage from navigation drawer

* add call session and joined hook

* remove unknown changes

* upgrade widget api

* add element call embed plugin

* remove unknown change

* add call embed atom

* add call embed hooks and context

* add call embed provider

* replace old call implementation

* stop joining other call on second click if already in a call

* refactor embed placement hook

* add merge border prop to sequence card

* add call preferences

* add prescreen to call view - WIP

* prevent joining new call if already in call

* make call layout adaptive

* render call chat as right panel

* show call members in prescreen

* render call join leave event in timeline

* remove unknown rewrite in docker-nginx file

* render call event without hidden event enable

---------

Co-authored-by: Gigiaj <gigiaboone@yahoo.com>
Co-authored-by: Jaggar <18173108+GigiaJ@users.noreply.github.com>
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
Co-authored-by: Gimle Larpes <gimlelarpes@gmail.com>
Co-authored-by: YoJames2019 <jamesclark1700@gmail.com>
Co-authored-by: YoJames2019 <yobiscuit0@gmail.com>
Co-authored-by: hazre <mail@haz.re>
Co-authored-by: haz <37149950+hazre@users.noreply.github.com>
Co-authored-by: Ajay Bura <32841439+ajbura@users.noreply.github.com>
Co-authored-by: James <49845975+YoJames2019@users.noreply.github.com>
Co-authored-by: James Reilly <jreilly1821@gmail.com>
Co-authored-by: Tymek <vonautymek@gmail.com>
Co-authored-by: Thedustbuster <92692948+Thedustbustr@users.noreply.github.com>
2026-03-07 18:03:32 +11:00
Ajay Bura 3522751a15 Prevent invalid mxc from getting used (#2609) 2026-02-14 17:12:28 +11:00
Ajay Bura d56ab14d29 Prevent invalid mxc from getting used (#2609) 2026-02-14 17:12:28 +11:00
Santhoshkumar044 073a9f5786 Fix room alias mention triggering room-wide notifications (#2562)
* fix: prevent room alias mentions from triggering @room notifications

* fix: Simplify room mention to exact match on @room
2026-01-12 23:21:00 +11:00
Santhoshkumar044 d1a3d378dc Fix room alias mention triggering room-wide notifications (#2562)
* fix: prevent room alias mentions from triggering @room notifications

* fix: Simplify room mention to exact match on @room
2026-01-12 23:21:00 +11:00
Gimle Larpes a41dee4a55 Minor usability improvements (#2405)
* usability improvements

* revert change

* requested change
2025-08-05 18:59:04 +05:30
Gimle Larpes 356cc0ff37 Minor usability improvements (#2405)
* usability improvements

* revert change

* requested change
2025-08-05 18:59:04 +05:30
Jaggar 34dd64103c Fix room input for virtual keyboard on webkit (#2346)
* Slate style has certain behavior elements that iOS expects

* Swap to using that implementation
2025-08-05 23:04:21 +10:00
Jaggar 1b384aa329 Fix room input for virtual keyboard on webkit (#2346)
* Slate style has certain behavior elements that iOS expects

* Swap to using that implementation
2025-08-05 23:04:21 +10:00
Ajay Bura ccf10fc20c Revert "Fix menus congestion and improve thread reply layout (#2402)" (#2409)
This reverts commit d8d4714370.
2025-08-04 20:29:12 +05:30
Ajay Bura b7cc9d88cb Revert "Fix menus congestion and improve thread reply layout (#2402)" (#2409)
This reverts commit 29364b2e92.
2025-08-04 20:29:12 +05:30
Ajay Bura 31942b1114 Add code block language header and improve styles (#2403)
* add code block language header and improve styles

* improve codeblock fallback text

* move floating expand button to code block header

* reduce code font size
2025-07-27 22:21:09 +10:00
Ajay Bura 563b8f5089 Add code block language header and improve styles (#2403)
* add code block language header and improve styles

* improve codeblock fallback text

* move floating expand button to code block header

* reduce code font size
2025-07-27 22:21:09 +10:00
Ajay Bura d8d4714370 Fix menus congestion and improve thread reply layout (#2402)
* make menus more spacious

* improve threaded reply layout

* fix search filter button spacing
2025-07-27 22:20:23 +10:00