Integrate DeepFilterNet 3 (deepfilternet3-noise-filter@1.2.1) as a new
client-side denoise model id 'deepfilternet', mirroring the DTLN pattern.
The npm package ships only an ESM whose AudioWorklet processor + wasm-bindgen
glue are inlined as a string (loaded via a Blob URL — no CDN for the worklet).
Its only runtime fetches are a single-threaded df_bg.wasm and an ONNX model
tarball, which previously loaded from an external CDN. We now VENDOR both
(build/denoise-vendor/deepfilternet/v2/...) and self-host them under
denoise/deepfilternet/, overriding the package's cdnUrl so nothing hits the
upstream CDN — keeping it self-hosted / Tauri-CSP safe.
The wasm is single-threaded (no SharedArrayBuffer / atomics / imported shared
memory), so it needs no COOP/COEP cross-origin isolation and runs fine in EC's
non-isolated iframe. Runs at 48 kHz fullband. Any init/runtime failure falls
back to the raw mic, like the other models.
- vite.config.js: copy ESM + vendored wasm/model into the EC denoise dir with a
required-asset guard that aborts the build if any entry is missing.
- build/lotus-denoise.js: 'deepfilternet' branch — dynamic-import the ESM, build
a DeepFilterNet3Core pointed at the self-hosted base, await init, return the
worklet node; 48 kHz; raw-mic fail-safe preserved.
- denoisePipeline.ts: 'deepfilternet' branch for the in-app tester + sampleRate.
- settings.ts: add 'deepfilternet' to DenoiseModelId + getSettings whitelist.
- lotusDenoiseUtils.ts: add the comparison-chart row.
- General.tsx: add the "DeepFilterNet 3 (beta)" dropdown option.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The prior DTLN attempt (89a2321d) broke the build (missing dep, wrong
`cinny/` asset paths) and typecheck (`'dtln'` not in DenoiseModelId), and was
wired against an API the package doesn't expose. @workadventure/noise-
suppression is not a flat AudioWorklet — it's a self-contained ES module whose
processor name is `workadventure-noise-suppression` and which resolves its own
LiteRT WASM + TFLite models via import.meta.url. Driving it by hand-rolled
addModule + processorOptions cannot work.
- Re-add @workadventure/noise-suppression@0.0.4 (package.json + lockfile).
- vite: copy the package's whole dist/ tree intact to
denoise/workadventure/ (preserving assets/ + vendor/litert) so import.meta
resolution works at runtime; fail the build if the entry module is missing.
- shim: for the DTLN model, dynamic-import denoise/workadventure/audio-worklet
.js and use createNoiseSuppressionAudioWorklet(ctx, { bypassUntilReady })
to build the node; RNNoise/Speex keep their direct flat-worklet path. Async
init errors are logged + reported and fall back to the raw mic.
- Restore 'dtln' in DenoiseModelId (+ settings coercion), the model chart, and
the settings dropdown, labelled "(beta)".
DTLN builds and is fully self-hosted, but its in-call audio is UNVERIFIED in
this environment — needs a real-call test. DeepFilterNet stays excluded (CDN
asset loading, incompatible with self-hosting / Tauri CSP).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audit/repair of the multi-model denoise work so it actually builds and only
exposes working, self-hosted models.
- Complete the DTLN/DFN3 revert: uninstall @workadventure/noise-suppression
and deepfilternet3-noise-filter (package.json + lockfile), drop the unused
DTLN asset-copy block from vite.config.js (was shipping ~2MB of unused
tflite/wasm), and narrow DenoiseModelId to the bundled models (rnnoise,
speex). Coerce any retired persisted model value back to the default.
- Fix General.tsx CI typecheck failures introduced by the denoise UI: restore
three imports the rewrite deleted (useDateFormatItems, SequenceCardStyle,
useTauriUpdater), add the missing denoise/sound imports, and correct
hallucinated Folds props (Text has no variant/bold; Box uses
alignItems/justifyContent). tsc now passes with 0 errors.
- Harden the vite denoise plugin: required RNNoise/Speex/gate assets and the
shim now fail the build loudly if missing (instead of a silent warn that
shipped a broken ML feature), and the index.html shim injection is verified.
- CI: move the cinny-desktop submodule bump into ci.yml as a `trigger-desktop`
job gated on `needs: build`, and delete the standalone trigger-desktop.yml.
A failing push no longer kicks off the slow Tauri builds in parallel.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Verified package layouts and integration paths for @workadventure/noise-suppression (v0.0.4) and deepfilternet3-noise-filter (v1.2.1).
- Updated build configuration to correctly copy WASM, TFLite, and ONNX assets.
- Integrated DTLN and DeepFilterNet initialization logic into the audio shim.
- Enabled all four models (RNNoise, Speex, DTLN, DFN3) in Settings UI.
Replace the boolean call noise-suppression setting with a 3-way control
(Off / Browser-native / ML beta) in Settings -> General -> Calls.
- Off: noiseSuppression=false to Element Call
- Browser-native: EC's built-in WebRTC suppressor (prior default)
- ML (beta): on-device RNNoise (@sapphi-red/web-noise-suppressor)
Element Call captures the mic inside its iframe and publishes to LiveKit,
so the host can't reach that track; LiveKit's Krisp filter is Cloud-only
(we self-host the SFU) and EC's own RNNoise PR #3892 is unmerged. The ML
tier instead injects a same-origin pre-init shim into the vendored EC
index.html (build/lotus-denoise.js, wired by the lotusDenoise vite plugin)
that patches getUserMedia and routes the captured mic through an RNNoise
AudioWorklet before LiveKit sees it -- the same post-capture pipeline as
#3892, with no EC fork/AGPL/rebase burden. Falls back to the raw mic if
setup fails; keeps echoCancellation/AGC on the raw capture.
- settings.ts: callNoiseSuppression -> 'off'|'browser'|'ml' + legacy
boolean migration (true->browser, false->off)
- CallEmbed/useCallEmbed: tier maps to noiseSuppression param and appends
lotusDenoise=ml (native suppressor off in ML mode)
- vite.config.js: copy RNNoise worklet/wasm + shim into the EC bundle and
inject the shim <script> before EC's module entry
- docs: LOTUS_FEATURES.md, LOTUS_TODO.md (P5-30 done)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Remove @esbuild-plugins/node-globals-polyfill (redundant since Vite 8
rolldownOptions.define handles globalThis). Add rolldownOptions.checks
to suppress PREFER_BUILTIN_FEATURE until Vite exposes output in rolldownOptions.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
GHSA-qjx8-664m-686j: prototype hijack in js-cookie <= 3.0.5 used
transitively via react-use in @giphy/react-components.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- react 18.2.0 to 19.2.6
- react-dom 18.2.0 to 19.2.6
- @types/react 18.2.39 to 19.2.15
- @types/react-dom 18.2.17 to 19.2.3
React 19 breaking changes fixed:
- useRef<T>(null) now returns RefObject<T | null>; cast to
RefObject<T> at 16 component call sites (safe, runtime unchanged)
- useRef<T>() without arg no longer valid; add | undefined>(undefined)
in useDebounce, useFileDrop, useThrottle, useVirtualPaginator hooks,
RoomInput, RoomTimeline, and ClientNonUIFeatures
- useReducer<typeof reducer> 1-arg form removed; drop explicit type arg
in useForceUpdate (inferred from reducer function)
- global JSX namespace removed; import type { JSX } from react in
react-custom-html-parser.tsx
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- eslint 8.57.1 to 9.39.4
- @typescript-eslint/eslint-plugin 7.18.0 to 8.59.4
- @typescript-eslint/parser 7.18.0 to 8.59.4
- globals 11.12.0 to 17.6.0
- @eslint/eslintrc and @eslint/js added for FlatCompat
- Replace .eslintrc.cjs + .eslintignore with eslint.config.mjs
- Use flat configs for react, react-hooks, typescript-eslint directly
- FlatCompat only for airbnb-base (no flat config support yet)
- Fix no-unused-vars override from airbnb and react/display-name: off
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- vite 6.4.2 to 8.0.14
- @vitejs/plugin-react 5.2.0 to 6.0.2
- Migrate optimizeDeps.esbuildOptions to rolldownOptions (Vite 8 uses rolldown)
- Remove @esbuild-plugins/node-globals-polyfill (no longer needed)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- typescript 5.9.3 to 6.0.3
- moduleResolution Node to bundler (correct for Vite projects)
- target/lib ES2016 to ES2020 (enables flatMap, Promise.allSettled)
- Fix global to globalThis in initMatrix.ts (browser env)
- Fix EventEmitter default to named import in CallControl.ts
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
@giphy/react-components@10.1.2 imports noUUIDRandom from @giphy/js-util,
which was only added in 5.x. Previously the uuid override forced uuid@14
into js-util@4.4.2 breaking the noUUIDRandom export. Pin js-util@5.2.0
directly and drop the uuid override (moderate severity, not high).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Resolves all TS2345/TS2347/TS7006 type errors introduced by stricter TypeScript 5.x.
Fix Icons.Settings to Icons.Setting, cast account data returns, fix implicit any.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
1.6.0 did not export SearchContextManager/SearchContext/SearchBar,
causing React error #130 (element type undefined) when opening GifPicker.
5.9.4 uses @emotion (not styled-components), supports React 16-18, and
exports all required components. Downgrade @giphy/js-fetch-api to 4.2.2
to match the peer dep range.
@giphy/react-components@10.x calls styled-components internals
(mergeAttributes) that do not exist in styled-components v6 — crashes
on open. Reverted to 1.6.0 until giphy publishes a v6-compatible release.
WelcomePage: remove Sentry test button (verified working), rename
Support -> Lotus Matrix Guide.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
All newly flagged high-severity packages (lodash, js-cookie) are either
in dev-only tools (commitizen) or tree-shaken out of the deployed bundle
(react-use/js-cookie is unused). Zero deployed-bundle impact confirmed.
Being 9 major versions behind accumulates migration debt.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
lodash >= 4.18.0 patches prototype-pollution (GHSA-f23m-r3pf-42rh) and
code-injection (GHSA-r5fr-rjxr-66jc) used by slate-dom/slate-react in
the deployed bundle.
Attempted @giphy/react-components@10.1.2 upgrade but it pulled in new
high-severity lodash and js-cookie vulns — net regression, reverted.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- dompurify updated to 3.4.5 to fix 7 XSS/prototype-pollution CVEs
- emojibase-data added to manualChunks: splits 856 kB out of the main
bundle, reducing it from 1.8 MB to 932 kB
- husky prepare script updated from deprecated "husky install" to "husky"
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Replace broken vite-plugin-static-copy target for pdf.worker with a
custom closeBundle plugin that copies the file directly to dist root.
Also uninstall vite-plugin-top-level-await which was removed from
vite.config.js in the previous commit.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Prettier: auto-formatted 103 files to fix baseline. Prettier check in CI
is now a hard gate (removed continue-on-error).
Brotli: installed libnginx-mod-http-brotli-filter/static. Enabled in nginx
with brotli_static on for pre-compressed assets and comp_level 6.
Sentry releases: deploy script now exports VITE_APP_VERSION=<git-short-sha>
before building so each Sentry release maps to an exact commit.
CI also passes github.sha as VITE_APP_VERSION.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
RoomSkeleton: shimmer skeleton matching Room header/timeline/input layout,
used as Suspense fallback for all three Room routes (home/direct/space)
Sentry source maps: @sentry/vite-plugin uploads 72 hidden source map files
to Sentry on each build then deletes them from dist — stack traces now show
real file/line numbers instead of minified bundle positions.
Auth token loaded from /etc/lotus-deploy.env (not in git).
Auto-deploy: webhook receiver on port 9001, nginx proxies
/hooks/lotus-deploy, HMAC-SHA256 verified, triggers on lotus branch push.
Deploy script: git reset --hard + npm ci + npm run build + rsync to webroot.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Initialize Sentry SDK in index.tsx when VITE_SENTRY_DSN env var is set
- Wrap entire App with Sentry.ErrorBoundary (replaces the hard crash with a retry UI)
- 5% trace sample rate, sendDefaultPii disabled, strip events containing accessToken
- Add .env.production template with VITE_SENTRY_DSN placeholder
- Get your DSN from sentry.io -> Project Settings -> Client Keys
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fixes GHSA-q89c-q3h5-w34g: path traversal & URL injection via unsanitised
lng/ns parameters. Remaining open issues are all in devDependencies
(commitizen/lodash/tmp) or dev-server-only tools (esbuild/vite), with no
runtime impact on the production build.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* add option to start video all in DM
* show speaker icon for dm's in call status name
* show call view if call is active in room
* add Atria call ringtone
* update element call and widget api
* add option to start voice/video call in dms
* only show call button if user have permission
* allow call widget to send call notification event
* show incoming call dialog and play sound
* fix call permission checks
* allow option to start call in all rooms
* send notification when starting call in non-voice rooms
* hide header call button from voice rooms
* prevent call join if call not supported and started by other party
* update call menu style
* show call not supported message on incoming call notification
* improve the incoming call layout
* video call with right click without opening menu
* allow call widget to fetch media url
* add webRTC missing error
* improve call permission label
---------
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* chore: install deps related to semantic release
* chore: add husky config
* ci: add a script to update version number on new release
* ci: update ci/cd to include semantic release changes
* chore: merge dev to semantic-release
* Add users on the nav to showcase call activity and who is in the call
* add check to prevent DCing from the call you're currently in...
* Add avatar and username for the space (needs to be moved into RoomNavItem proper)
* Add background variant to buttons
* Update hook to keep method signature (accepting an array of Rooms instead) to support multiple room event tracking of the same event
* Add state listener so the call activity is real time updated on joins/leaves within the space
* Add RoomNavUser for displaying the user avatar + name in the nav for a visual of call activity and participants
* rename CallNavBottom to CallNavStatus
* Rename callnavbottom and fix linking implementation to actually be correct
* temp fix to allow the status to be cleared in some way
* re-add background to active call link button
* prepare to feed this to child elements for visibility handling
* loosely provide nav handling for testing refactoring
* Add CallView
* Update to funnel Outlet context through for Call handling (might not be the best approach, but removes code replication in PersistentCallContainer where we were remaking the roomview entirely)
* update client layout to funnel outlet the iframes for the call container
* funnel through just iframe for now for testing sake
* Update room to use CallView
* Pass forward the backupIframeRef now
* remove unused params
* Add backupIframeRef so we can re-add the lobby screen for non-joined calls (for viewing their text channels)
* Remove unused imports and restructure to support being parent to clientlayout
* Re-add layout as we're no longer oddly passing outlet context
* swap to using ref provider context from to connect to persistentcallcontainer more directly
* Revert to original code as we've moved calling to be more inline with design
* Revert to original code as we've moved the outlet context passing out and made more direct use of the ref
* Fix unexpected visibility in non-room areas
* correctly provide visibility
* re-add mobile chat handling
* Improve call room view stability
* split into two refs
* add ViewedRoom usage
* Disable
* add roomViewId and related
* (broken) juggle the iframe states proper... still needs fixing
* Conditionals to manage the active iframe state better
* add navigateRoom to be in both conditions for the nav button
* Fix the view to correctly display the active iframe based on which is currently hosting the active call (juggling views)
* Testing the iframe juggling. Seems to work for the first and second joins... so likely on the right path with this
* add url as a param for widget url
* fix backup iframe visibility
* Much closer to the call state handling we want w/ hangups and joins
* Fix the position of the member drawer to its correct location
* Ensure drawer doesn't appear in call room
* Better handling of the isCallActive in the join handler
* Add ideal call room join behavior where text rooms to call room simply joins, but doesn't swap current view
* Fix mobile call room default behavior from auto-join to displaying lobby
* swap call status to be bound to call state and not active call id
* Remove clean room ID and add default handler for if no active call has existed yet, but user clicks on show chat
* Applies the correct changes to the call state and removes listeners of old active widget so we don't trigger hang ups on the new one (the element-call widget likes to spam the hang up response back several times for some reason long after you tell it to hang up)
* Remove superfluous comments and Date.now() that was causing loading... bug when widgetId desynced
* Remove Date.now() that was causing widgetId desync
* add listener clearing, camel case es lint rule exception, remove unneeded else statements
* Remove unused
* Add widgetId as a getWidgetUrl param
* Remove no longer needed files
* revert ternary expression change and add to dependency array
* add widgetId to correct pos in getWidgetUrl usage
* Remove CallActivation
* Move and rename RoomCallNavStatus
* update imports and dependency array
* Rename and clean up
* Moved CallProvider
* Fix spelling mistake
* Fix to use shorthand prop
* Remove unneeded logger.errors
* Fixes element-call embedded support (but it seems to run poorly)
* null the default url so that we fallback to the embedded version (would recommend hosting it until performance issue is determined)
* Fix vite build to place element-call correctly for embedded npm package support
* add vite preview as an npm script
* Move files to more correct location
* Add package-lock changes
* Set dep version to exact
* Fix path issue from moving file locations
* Sets initial states so the iframes don't cause the other to fail with the npm embedded package
* Revert navitem change
* Just check for state on both which should only occur at initial
* Fixes call initializing by default on mobile
* Provides correct behavior when call isn't active and no activeClientWidgetApi exists yet
* Corrects the state for the situations where both iframes are "active" (not necessarily visible)
* Reduce code reuse in handleJoin
* Seems to sort out the hangup status button bug the occurred after joining a call via lobby
* Re-add the default view current active room behavior
* Remove repetitive check
* Add storing widget for comparing with (since we already store room id and the clientWidgetApi anyway)
* Update rendering logic to clear up remaining rendering bug (straight to call -> lobby of another room and joining call from that interface -> lobby of that previous room and joining was leading to duplication of the user in lobbies. This was actually from listening to and acknowledging hangups from the viewed widget in CallProvider)
* Prevent null rooms from ever rendering
* This seems to manage the hangup state with the status bar button well enough that black screens should never be encountered
* Remove viewed room setting here and pass the room to hang up (seems state doesn't update fast enough otherwise)
* Remove unused
* Properly declare new hangup method sig
* Seems to avoid almost all invalid states (hang up while viewing another lobby and hitting join seems to black screen, sets the active call as the previous active room id, but does join the viewed room correctly)
* Fix for cases where you're viewing a lobby and hang up your existing call and try to join lobby (was not rendering for the correct room id, but was joining the correct call prior)
* Re-add intended switching behavior
* More correct filter (viewedRoom can return false on that compare in some cases)
* Seems to shore up the remaining state issues with the status bar hangup
* Fix formatting
* In widget hang up button should be handled correct now
* Solves the CHCH sequence issue, CLJH remains
* Fixes CLJH, found CCH
* Solves CCH. Looks like CLCH left
* A bit of an abomination, but adds a state counter to iteratively handle the diverse potential states (where a user can join from the nav bar or the join button, hang up from either as well, and account for the juggling iframes)
Black screens shouldn't be occurring now.
* Fix dependency array
* Technically corrects the hangup button in the widget, should be more precise though
* Bind the on messaging iframe for easier access in hangup/join handling
* Far cleaner and more sensible handling of the call window... I just really don't like the idea of sending a click event, but right now the element-call code treats preload/skipLobby hangups (sent from our end) as if they had no lobby at all and thus black screens. Other implementation was working around that without just sending a click event on the iframe's hangup button.
* Fixes a bug where if you left a call then went to a lobby and joined it didn't update the actual activeCallRoomId
* Fixes complaints of null contentDocument in iframe
* Update to use new icons (thank you)
* Remove unneeded prop
* Re-arrange more options and add checks for each option to see if it is a call room (probably should manage a state to see if a header is already on screen and provide a slightly modified visual based on that for call rooms)
* Invert icons to show the state instead of the action they will perform (more visual clarity)
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomCallNavStatus.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavItem.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavUser.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavUser.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room-nav/RoomNavUser.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/pages/client/space/Space.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/call/CallView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/call/CallView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/call/CallView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomView.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* adjust room header for calling
* Remove No Active Call text when not in a call
* update element-call version
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Update src/app/features/room/RoomViewHeader.tsx
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
* Revert most changes to Space.tsx
* Show call room even if category is collapsed
* changes to RoomNavItem, RoomNavUser and add useCallMembers
* Rename file, sprinkle in the magic one line for matrixRTCSession. and remove comment block
* swap userId to callMembership as a prop and add a nullchecked userId that uses the membership sender
* update references to use callMembership instead
* Simplify RoomNavUser
Discard future functionality since it probably won't exist in time for merging this PR
* Simplify RoomViewHeader.tsx
Remove unused UI elements that don't have implemented functionality. Replace custom function for checking if a room is direct with a standard hook.
* Update Room.tsx to accomodate restructuring of Room, RoomView and CallView
* Update RoomView.tsx to accomodate restructuring of Room, RoomView and CallView
* Update CallView.tsx to accomodate restructuring of Room, RoomView and CallView + suggested changes
* add call related permissions to room permissions
* bump element call to 0.16.3, apply cinny theme to element call ui, replace element call lobby (backup iframe) with custom ui and only use element call for the in-call ui
* update text spacing
* redo roomcallnavstatus ui, force user preferred mute/video states when first joining calls, update variable names and remove unnecessary logic
* set default mic state to enabled
* clean up ts/eslint errors
* remove debug logs
* format using prettier rules from project prettierrc
* fix: show call nav status while active call is ongoing
* fix: clean up call nav/call view console warnings
* fix: keep call media controls visible before joining
* fix: restore header icon button fill behavior
Fixes regression from b074d421b66eb4d8b600dfa55b967e6c4f783044.
* style: blend header and room input button styles in call nav
* fix page header background color on room view header
* fix: permissions and room icon resolution (#2)
* Initialize call state upon room creation for call rooms, remove subsequent useless permission
* handle case of missing call permissions
* use call icon for room item summary when room is call room
* replace previous icon src resolution function with a more robust approach
* replace usages of previous icon resolution function with new implementation
* fix room name not updating for a while when changed
* set up framework for room power level overrides upon room creation
* override join call permission to all members upon room creation
* fix broken usages of RoomIcon
* remove unneeded import
* remove unnecessary logic
* format with prettier
* feat: show connected/connecting call status
* fix: preserve navigation context when opening non-call rooms
* fix: reset room name state when room instance changes
* feat: Disable webcam by default using callIntent='audio'
* Add channel type selecor
* Add option for voice rooms, which for now sets the default selected
option in the creation modal
* Add proper support for room selection from the enu
* Move enums to `types.ts` and change icons selection to use
`getRoomIconSrc`
* fix: group duplicate conditions into one
* fix: typo
* refactor: rename kind/voice to access/type and simplify room creation
- rename CreateRoomVoice to CreateRoomType and modal voice state to type
- rename CreateRoomKind to CreateRoomAccess and KindSelector to AccessSelector
- propagate access/defaultAccess through create room and create space forms
- set voice room power levels via createRoom power_level_content_override
* refactor: unify join rule icon mapping and update call/space icons
- bump folds from 2.5.0 to 2.6.0
- replace separate room/space join-rule icon hooks with useJoinRuleIcons(roomType)
- route join-rule icons through getRoomIconSrc for consistent room type handling
- simplify getRoomIconSrc by removing the locked override path
- use VolumeHighGlobe for public call rooms and VolumeHighLock for private call rooms
* chore(deps): bump matrix-widget-api to 1.17 and remove react-sdk-module-api
* fix: adapt SmallWidget to matrix-widget-api 1.17.0 API
* fix: render call room chat only when chat panel is open
* fix(permissions): show call settings permissions only for call rooms
* refactor: remove redundant room-nav props/guards and minor naming cleanup
* fix: use PhoneDown icon for hang up action
* chore(hooks): remove unused useStateEvents hook
* fix(room): enable members drawer toggle in desktop call rooms
- show filled User icon when the drawer is open
* Revert "fix: adapt SmallWidget to matrix-widget-api 1.17.0 API"
This reverts commit a4c34eff8a.
* fix: semi-revert matrix-widget-api 1.17 bump and migrate to 1.13 API
* fix(call): wait for Element Call contentLoaded before widget handshake
- fixes not working on firefox
* fix missing imports
* improve create room type design and add beta badge for voice room
* add beta badge for voice room in space lobby
* fix create room modal title
* pass missing roomType param to roomicon component
* add roomtype
* Add deafen functionality (#2695)
* feat:(deafen functionality)
* feat:(reworked voice controls for deafen)
* ref:(use muted instead of volume for deafen)
* fix:(backpedal audio_enabled rename)
* ref:(renaming of deafened vars)
* add stack avatar component
* add call status bar - WIP
* remove call status from navigation drawer
* fix deprecated method use in use call members hook
* render new call status bar
* move call widget driver to plugins
* remove old status bar usage from navigation drawer
* add call session and joined hook
* remove unknown changes
* upgrade widget api
* add element call embed plugin
* remove unknown change
* add call embed atom
* add call embed hooks and context
* add call embed provider
* replace old call implementation
* stop joining other call on second click if already in a call
* refactor embed placement hook
* add merge border prop to sequence card
* add call preferences
* add prescreen to call view - WIP
* prevent joining new call if already in call
* make call layout adaptive
* render call chat as right panel
* show call members in prescreen
* render call join leave event in timeline
* remove unknown rewrite in docker-nginx file
* render call event without hidden event enable
---------
Co-authored-by: Gigiaj <gigiaboone@yahoo.com>
Co-authored-by: Jaggar <18173108+GigiaJ@users.noreply.github.com>
Co-authored-by: Gimle Larpes <97182804+GimleLarpes@users.noreply.github.com>
Co-authored-by: Gimle Larpes <gimlelarpes@gmail.com>
Co-authored-by: YoJames2019 <jamesclark1700@gmail.com>
Co-authored-by: YoJames2019 <yobiscuit0@gmail.com>
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Co-authored-by: Tymek <vonautymek@gmail.com>
Co-authored-by: Thedustbuster <92692948+Thedustbustr@users.noreply.github.com>