fix(sync): "Connecting…" only while catching up, not for 30 s after load (#274)
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The strip showed for PREPARED and for the first SYNCING after it (or after RECONNECTING), i.e. until the next /sync returned: ~30 s of long-poll on a quiet account while the app already worked. A SYNCING means a sync just succeeded, so the strip now shows only during CATCHUP; failures still show as Reconnecting / Connection lost. Fixes #274 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
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Claude Opus 5.5
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@@ -65,12 +65,12 @@ export function SyncStatus({ mx }: SyncStatusProps) {
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);
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}
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if (
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(stateData.current === SyncState.Prepared ||
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stateData.current === SyncState.Syncing ||
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stateData.current === SyncState.Catchup) &&
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stateData.previous !== SyncState.Syncing
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) {
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// [Gitea #274] Only while catching up after a drop. Upstream also showed it
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// for PREPARED and for the first SYNCING after PREPARED/RECONNECTING, i.e.
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// until the NEXT /sync returned: on a quiet account that long-polls ~30 s
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// while the app already works (a SYNCING means a sync just succeeded).
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// A real failure still surfaces as Reconnecting / Connection lost.
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if (stateData.current === SyncState.Catchup) {
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return (
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<Box direction="Column" shrink="No">
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<Box
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