feat(calls): system-wide PTT/deafen on desktop via the native key poll (cinny-desktop #2)
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PTT and deafen were DOM key handlers and only fired while Lotus (or the EC
iframe) had focus — alt-tab into a fullscreen game and the voice controls
stopped working.
- useCallHotkeys: while a call is joined and the new device-local
`globalCallHotkeys` setting is on, register {ptt, deafen} bindings with
the desktop (`set_global_hotkeys`, cleared on leave) and act on its
`lotus-global-hotkey` press/release events. Events are ignored while
`document.hasFocus()` so the DOM handlers keep owning the in-focus case
(editable-field and interactive-element checks, no double toggles). PTT
press engages the mic exactly like the DOM path (pttActive set before
unmute), release restores; the existing blur/focus release covers a hold
that spans a focus change. Same modifier rules as the DOM path
(`shouldActOnGlobalHotkey`, tested).
- Settings → Calls: "Hotkeys Work Outside the Window" toggle, Tauri only.
- settingsSync: `globalCallHotkeys` is device-local (never synced).
- LOTUS_FEATURES: desktop section entry.
Native side lands in cinny-desktop (src-tauri/src/native/hotkeys.rs).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
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@@ -1644,6 +1644,7 @@ function Calls() {
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const [pttMode, setPttMode] = useSetting(settingsAtom, 'pttMode');
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const [pttKey, setPttKey] = useSetting(settingsAtom, 'pttKey');
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const [deafenKey, setDeafenKey] = useSetting(settingsAtom, 'deafenKey');
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const [globalCallHotkeys, setGlobalCallHotkeys] = useSetting(settingsAtom, 'globalCallHotkeys');
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const [afkAutoMute, setAfkAutoMute] = useSetting(settingsAtom, 'afkAutoMute');
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const [afkTimeoutMinutes, setAfkTimeoutMinutes] = useSetting(settingsAtom, 'afkTimeoutMinutes');
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const [callJoinLeaveSound, setCallJoinLeaveSound] = useSetting(
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@@ -1977,6 +1978,15 @@ function Calls() {
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</Button>
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}
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/>
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{isTauriEnv() && (
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<SettingTile
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title="Hotkeys Work Outside the Window"
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description="Keep Push to Talk and Push to Deafen working while a game or another app has focus. The keys are only watched during a call and are never blocked from other apps. Windows only; some anti-cheat systems may prevent it."
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after={
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<Switch variant="Primary" value={globalCallHotkeys} onChange={setGlobalCallHotkeys} />
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}
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/>
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)}
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</SequenceCard>
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<SequenceCard
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className={SequenceCardStyle}
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