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cinny/src/app/hooks/useHydrateMsgDrafts.ts
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import { useEffect } from 'react';
import { useStore } from 'jotai';
import { Descendant } from 'slate';
import { roomIdToMsgDraftAtomFamily } from '../state/room/roomInputDrafts';
import { DRAFT_MSG_KEY_PREFIX, hasMsgDraft } from '../utils/draft';
/**
* On startup, pre-fill the per-room message-draft atoms from their localStorage
* persistence (`draft-msg-<roomId>`). RoomInput only restores a draft into its
* atom when that room's composer mounts, so without this a background room's
* persisted draft wouldn't reflect in the room-nav draft indicator until the
* room is opened. Runs once; only touches the same atoms RoomInput restores from
* (identical content), so composer restore is unaffected.
*
* Thread drafts (key contains `::`) are skipped — the nav indicator is room-level.
*/
export function useHydrateMsgDrafts(): void {
const store = useStore();
useEffect(() => {
let keys: string[];
try {
keys = Object.keys(localStorage);
} catch {
return;
}
keys.forEach((key) => {
if (!key.startsWith(DRAFT_MSG_KEY_PREFIX)) return;
const draftKey = key.slice(DRAFT_MSG_KEY_PREFIX.length);
// Skip thread drafts (`<roomId>::<$threadRootEventId>`) — room-level only.
// Match `::$` specifically so an IPv6-literal server name (e.g. `[::1]`)
// in a roomId isn't mistaken for a thread key.
if (!draftKey || draftKey.includes('::$')) return;
try {
const stored = localStorage.getItem(key);
if (!stored) return;
const nodes = JSON.parse(stored) as Descendant[];
if (Array.isArray(nodes) && hasMsgDraft(nodes)) {
store.set(roomIdToMsgDraftAtomFamily(draftKey), nodes);
}
} catch {
// Ignore a malformed stored draft.
}
});
}, [store]);
}