Commit Graph
5 Commits
Author SHA1 Message Date
Timo K. 365204d04c fix media queries in component based element call. 2026-09-07 14:50:36 +02:00
Valere 3361ce2b60 Keep what the component draws inside the container it was given
Opening settings in an embedded call put the dialog in the middle of the host's
window, spilling outside the container, and with two calls on a page the second
drew over the first's dialog.

The container established a stacking context but not a containing block, which
are two different things and only the first had been done. `position: fixed`
resolves against the viewport unless an ancestor makes itself the containing
block, so the modal scrim and dialog in Overlay.module.css — `fixed`, `inset:
0`, centred, because in the standalone app they are meant to cover the page —
were positioned and sized against the window. Layout and paint containment
makes the container the containing block for those descendants and clips what
we paint to our own box. The second-call-on-top symptom goes with it, since the
dialog now stays inside the first call's box and there is nothing to overlap.
Two sibling components still cannot draw over one another by construction,
neither being able to leave its own stacking context, but that only shows if a
host overlaps them.

Containment clips a box measured in viewport units but cannot resize it, so
anything positioned that way is simply put somewhere outside the container and
disappears. That applied to the reactions overlay, a `100vw` by `100vh` box, and
to the reaction picker, which sits at `82vh` so as to appear near the footer it
belongs to. Both are positioned against whatever Element Call treats as its
root — `[data-overlay-container]` in the app, which is the size of the page, and
the host's container when embedded — so percentages mean the same thing there
and the right thing here. The earpiece overlay is `inset: 0` with no viewport
units, so containment is enough for it.

Three viewport-relative sizes remain, all of which need more than a change of
unit: the lobby's video preview is `50vh` on a flex item with an aspect ratio,
`--content-inset-*` ramps up to a desktop inset from the window width, and the
picker's `max-width` cap is the window's.

The clipping cuts both ways: a menu near the edge of a small container is
trimmed rather than overflowing into the host. That is the trade an embedded
component makes.
2026-09-03 17:30:16 +02:00
Will Hunt eed1b98cf9 Update reactions to new design (#2751)
* Replace search strings

* Add expander for reactions view

* lint

* Remove useless list

* Update tests

* lint

* Only shrink buttons on web version, mobile never shrinks

* Revert accidental change.

* Remove border from button

* Tidy up views.

* Finish matching designs.

* Fix height

* Remove a unneeded class

* Remove more cruft

* Remove unnessacery chunk

* Evenly space reactions

* lint

* Disable reaction buttons when busy

* Try to make menu a bit more responsive

* Update test

* further screen size tweaks
2024-11-15 16:02:06 +00:00
Will Hunt 67e5abcf31 shrink the reaction buttons on low screen widths 2024-11-11 11:29:59 +00:00
5d88c52e30 Support for generic reactions (#2708)
* Initial support for Hand Raise feature

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Refactored to use reaction and redaction events

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Replacing button svg with raised hand emoji

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* SpotlightTile should not duplicate the raised hand

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Update src/room/useRaisedHands.tsx

Element Call recently changed to AGPL-3.0

* Use relations to load existing reactions when joining the call

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Links to sha commit of matrix-js-sdk that exposes the call membership event id and refactors some async code

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Removing RaiseHand.svg

* Check for reaction & redaction capabilities in widget mode

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Fix failing GridTile test

Signed-off-by: Milton Moura <miltonmoura@gmail.com>

* Center align hand raise.

* Add support for displaying the duration of a raised hand.

* Add a sound for when a hand is raised.

* Refactor raised hand indicator and add tests.

* lint

* Refactor into own files.

* Redact the right thing.

* Tidy up useEffect

* Lint tests

* Remove extra layer

* Add better sound. (woosh)

* Add a small mode for spotlight

* Fix timestamp calculation on relaod.

* Fix call border resizing video

* lint

* Fix and update tests

* Allow timer to be configurable.

* Add preferences tab for choosing to enable timer.

* Drop border from raised hand icon

* Handle cases when a new member event happens.

* Prevent infinite loop

* Major refactor to support various state problems.

* Tidy up and finish test rewrites

* Add some explanation comments.

* Even more comments.

* Use proper duration formatter

* Remove rerender

* Fix redactions not working because they pick up events in transit.

* More tidying

* Use deferred value

* linting

* Add tests for cases where we got a reaction from someone else.

* Be even less brittle.

* Transpose border to GridTile.

* First PoC for reactions

* hide menu by default

* Add lightbulb.

* Add reaction indicator.

* Add sounds.

* Tidy up + add support for floating emoji.

* Linting and general stability improvements.

* Subscribe to the ecall reaction event type.

* fix import

* Center emoji picker

* Overflow buttons when screen is too narrow

* lint

* Add settings for disabling animations / sounds.

* Make vertical divider more visually distinct.

* Make event listener more resillient.

* lint

* Fix some tests.

* Remove old raised hand component

* Add new icon

* Update text

* Update compound hand raised icon.

* Add deer.

* Fix case where you could send larger strings as emoji

* Const the active time.

* Document time in css.

* Add rock emoji

* Add licence file.

* Add type def for custom reaction type.

* better reaction description

* Factor out reactions test structure to utils file.

* Add tests for ReactionToggleButton

* Add keyboard shortcuts for reaction sending.

* type tidyups

* lint

* Add tests for ReactionAudioRenderer

* lint

* prettier

* i18n sort

* final lint?

* Preload reaction sounds to prevent delays.

* Update rock sounds

* add onclick back

* Fix test

* lint

* simplify

* Tweak line height

* modal impl

* Modal refactor attempts.

* Remove closed menu test since we're using Modal.

* Swap icon, make mobile view better.

* Fix mobile view for emoji picker.

* Use Intl.Segmenter

* Clear timeouts on component close.

* Remove useless useCallback

* Use prefers-reduced-motion

* Add toggle for raise hand.

* Add lower hand text

* Add lower motion mode.

* Decomplicate className system for Modal

* Add error for failured to send reaction.

* i18n

* Spacing for emoji buttons search

* Remove unrequired media query

* Fix generic sound not playing.

* Clear reactions if we're clearing timeouts.

* Fix tests

* Relabel lower hand

* More translations

* Add comments on reaction interface

* Move polyfill.

* lint

* Replace deer sound

* Another attempt to fix the sizing of the reactions

* cleanup

* fix button

* fix

---------

Signed-off-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: Milton Moura <miltonmoura@gmail.com>
Co-authored-by: fkwp <fkwp@users.noreply.github.com>
2024-11-08 17:36:40 +00:00