fix(lotus): soundboard refuses while muted (replies reason:"muted"); one shared AudioContext
- Injection is gated on localParticipant.isMicrophoneEnabled and replies
{ played:false, reason:"muted" } (host UI follow-up in cinny) (#13).
- One lazily created module-level AudioContext/destination for all
clips, ref-counted and closed on last teardown; per clip only a
BufferSource + Gain. The replace-mode race handling is preserved and
three latent dangling-placeholder paths are closed (#14).
Fixes #13
Fixes #14
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
This commit is contained in:
co-authored by
Claude Opus 5
parent
dcba5b6b7e
commit
68eafcb9a8
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/*
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Copyright 2026 Lotus Guild
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SPDX-License-Identifier: AGPL-3.0-only OR LicenseRef-Element-Commercial
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Please see LICENSE in the repository root for full details.
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*/
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import { EventEmitter } from "events";
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import { afterEach, beforeEach, expect, test, vi } from "vitest";
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import { of } from "rxjs";
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import { type CallViewModel } from "../state/CallViewModel/CallViewModel";
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import { startLotusAudioInject } from "./lotusAudioInject";
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import { LotusWidgetActions } from "./lotusActions";
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const lazyActions = new EventEmitter();
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const reply = vi.fn();
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vi.mock("../widget", () => ({
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widget: {
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api: { transport: { reply: (...args: unknown[]) => reply(...args) } },
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// Getter: `vi.mock` factories run at import time, before the const above.
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get lazyActions(): EventEmitter {
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return lazyActions;
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},
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},
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}));
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function send(data: unknown): void {
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lazyActions.emit(LotusWidgetActions.InjectAudio, { detail: { data } });
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}
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/** Flush the microtask queue enough times to drain the async awaits in
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* `playInjectedClip` (fetch -> arrayBuffer -> resume -> decodeAudioData ->
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* publishTrack...), none of which use real timers in this test. */
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async function flush(times = 30): Promise<void> {
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for (let i = 0; i < times; i++) await Promise.resolve();
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}
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function makeTrack(): MediaStreamTrack {
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return {
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clone: vi.fn(() => makeTrack()),
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stop: vi.fn(),
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} as unknown as MediaStreamTrack;
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}
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function makeRoom(isMicrophoneEnabled: boolean): {
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localParticipant: {
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isMicrophoneEnabled: boolean;
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publishTrack: ReturnType<typeof vi.fn>;
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unpublishTrack: ReturnType<typeof vi.fn>;
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};
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} {
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return {
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localParticipant: {
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isMicrophoneEnabled,
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publishTrack: vi.fn(async (clone: unknown) => {
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await Promise.resolve();
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return { track: clone };
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}),
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unpublishTrack: vi.fn().mockResolvedValue(undefined),
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},
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};
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}
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function mockVm(rooms: unknown[]): CallViewModel {
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return {
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allConnections$: of({
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getConnections: () => rooms.map((livekitRoom) => ({ livekitRoom })),
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}),
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} as unknown as CallViewModel;
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}
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/** Fake AudioContext/nodes good enough to drive playInjectedClip end to end,
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* tracking how many contexts and destinations get constructed (#14). */
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let contextInstances: FakeAudioContext[];
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class FakeAudioContext {
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public state = "running";
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public resume = vi.fn().mockResolvedValue(undefined);
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public close = vi.fn().mockResolvedValue(undefined);
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public decodeAudioData = vi
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.fn()
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.mockResolvedValue({ duration: 0.01 } as AudioBuffer);
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public createMediaStreamDestination = vi.fn(() => ({
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stream: { getAudioTracks: (): MediaStreamTrack[] => [makeTrack()] },
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}));
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public createGain = vi.fn(() => ({
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gain: { value: 0 },
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connect: vi.fn((n: unknown) => n),
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disconnect: vi.fn(),
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}));
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public createBufferSource = vi.fn(() => ({
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buffer: undefined as AudioBuffer | undefined,
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connect: vi.fn((n: unknown) => n),
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disconnect: vi.fn(),
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start: vi.fn(),
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stop: vi.fn(),
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onended: null as (() => void) | null,
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addEventListener: vi.fn(),
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}));
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public constructor() {
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contextInstances.push(this);
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}
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}
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beforeEach(() => {
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contextInstances = [];
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reply.mockClear();
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// The module sets a real `setTimeout` guard per clip (MAX_CLIP_MS safety
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// net); use fake timers so a test ending before that guard fires doesn't
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// leave a real timer pending.
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vi.useFakeTimers();
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vi.stubGlobal("AudioContext", FakeAudioContext);
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vi.stubGlobal(
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"fetch",
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vi.fn().mockResolvedValue({
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ok: true,
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arrayBuffer: async () => {
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await Promise.resolve();
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return new ArrayBuffer(8);
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},
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}),
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);
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// `lotusParam`/`lotusFlag` re-parse `window.location` on every call, so
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// just set the flag before each test.
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window.location.hash = "#/room?lotusAudioInject=1";
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});
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afterEach(() => {
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lazyActions.removeAllListeners();
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vi.unstubAllGlobals();
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vi.useRealTimers();
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});
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test("#13: a muted local mic blocks the clip and replies with a machine-readable reason", async () => {
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const room = makeRoom(false);
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const vm = mockVm([room]);
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const stop = startLotusAudioInject(vm);
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send({ url: "https://example.com/clip.mp3" });
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await flush();
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expect(reply).toHaveBeenCalledWith(expect.anything(), {
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played: false,
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reason: "muted",
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});
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expect(room.localParticipant.publishTrack).not.toHaveBeenCalled();
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// No context should even be created for a clip that never plays.
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expect(contextInstances).toHaveLength(0);
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stop();
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});
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test("#13: an unmuted local mic plays the clip normally", async () => {
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const room = makeRoom(true);
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const vm = mockVm([room]);
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const stop = startLotusAudioInject(vm);
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send({ url: "https://example.com/clip.mp3" });
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await flush();
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expect(reply).toHaveBeenCalledWith(expect.anything(), {});
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expect(room.localParticipant.publishTrack).toHaveBeenCalledTimes(1);
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stop();
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});
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test("#14: one shared AudioContext/destination is reused across clips, and closed only on the last teardown", async () => {
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const room = makeRoom(true);
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const vm = mockVm([room]);
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const stop = startLotusAudioInject(vm);
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send({ url: "https://example.com/a.mp3" });
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await flush();
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expect(contextInstances).toHaveLength(1);
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const ctx = contextInstances[0];
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expect(ctx.createMediaStreamDestination).toHaveBeenCalledTimes(1);
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// Finish the first clip (as if it played to completion) before starting a
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// second one, matching the module's own "one clip at a time" contract.
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const firstSource = ctx.createBufferSource.mock.results[0]!.value as {
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onended: (() => void) | null;
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};
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firstSource.onended?.();
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await flush();
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expect(room.localParticipant.unpublishTrack).toHaveBeenCalledTimes(1);
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// A second clip must reuse the SAME context/destination rather than
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// creating a new one.
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send({ url: "https://example.com/b.mp3" });
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await flush();
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expect(contextInstances).toHaveLength(1);
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expect(ctx.createMediaStreamDestination).toHaveBeenCalledTimes(1);
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expect(ctx.close).not.toHaveBeenCalled();
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const secondSource = ctx.createBufferSource.mock.results[1]!.value as {
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onended: (() => void) | null;
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};
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secondSource.onended?.();
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await flush();
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// Tearing down the (only) active instance closes the shared context.
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stop();
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expect(ctx.close).toHaveBeenCalledTimes(1);
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});
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test("#14: the shared context stays open while another instance is still active", async () => {
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const roomA = makeRoom(true);
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const roomB = makeRoom(true);
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const stopA = startLotusAudioInject(mockVm([roomA]));
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const stopB = startLotusAudioInject(mockVm([roomB]));
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send({ url: "https://example.com/a.mp3" });
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await flush();
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expect(contextInstances).toHaveLength(1);
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const ctx = contextInstances[0];
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// Tearing down the first (of two) active instances must not close the
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// context out from under the other one.
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stopA();
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expect(ctx.close).not.toHaveBeenCalled();
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stopB();
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expect(ctx.close).toHaveBeenCalledTimes(1);
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});
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