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cinny/src/app/features/call/ImmersiveCallOverlay.tsx
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feat(call): full-screen call when a phone is turned sideways (#126)
Landscape, at most 500px tall, touch input (a sideways phone is ~840px
wide, the Tablet size class, so the trigger is the screen shape), in this
room's joined call, chat closed: the call takes the whole screen. No room
header, sidebar or call-status bar; safe-area insets respected.

- Taps inside the call frame never reach the app, so while the controls
  are hidden a transparent layer covers the call: the first tap shows the
  call bar plus Chat / Exit full screen, which hide again after 4 s
  without a touch; with them up the call underneath stays usable.
- In an Android browser tab the first tap also enters the browser's own
  full screen (hides the address bar); left again on rotate back, hang
  up or exit. No effect on iPhone or the installed app.
- Exit full screen lasts until the phone is upright again.
- The frame is transparent (room wallpaper), so in full screen it gets an
  opaque base colour under the wallpaper.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
2026-10-24 22:50:01 -04:00

130 lines
3.9 KiB
TypeScript

import React, { useCallback, useEffect, useRef, useState } from 'react';
import { useSetAtom } from 'jotai';
import { Box, Button, Icon, Icons, Text, config, toRem } from 'folds';
import { CallEmbed } from '../../plugins/call';
import { CallControls } from './CallControls';
import { callChatAtom } from '../../state/callEmbed';
import { CONTROLS_AUTOHIDE_MS, wantsBrowserFullscreen } from './landscapeCall';
const isStandalone = (): boolean =>
window.matchMedia?.('(display-mode: standalone)').matches ||
(navigator as { standalone?: boolean }).standalone === true;
/**
* [Gitea #126] Full-screen call controls. Taps inside the call frame never
* reach us, so while the controls are hidden a transparent layer covers the
* call: the first tap shows them (and is otherwise swallowed, as in native
* video apps); with them up the layer is gone, so the call stays usable. They
* hide again after a few seconds without a touch. The first tap in an Android
* browser tab also enters the browser's own full screen (hides the address
* bar); it is left again when this unmounts (rotate back, hang up, exit).
*/
export function ImmersiveCallOverlay({
callEmbed,
onExit,
}: {
callEmbed: CallEmbed;
onExit: () => void;
}) {
const [shown, setShown] = useState(false);
const timer = useRef<number | undefined>(undefined);
const enteredFullscreen = useRef(false);
const setChat = useSetAtom(callChatAtom);
const armHide = useCallback(() => {
window.clearTimeout(timer.current);
timer.current = window.setTimeout(() => setShown(false), CONTROLS_AUTOHIDE_MS);
}, []);
useEffect(
() => () => {
window.clearTimeout(timer.current);
if (enteredFullscreen.current && document.fullscreenElement === document.documentElement) {
document.exitFullscreen().catch(() => undefined);
}
},
[],
);
const reveal = () => {
if (
wantsBrowserFullscreen({
userAgent: navigator.userAgent,
standalone: isStandalone(),
fullscreenEnabled: !!document.fullscreenEnabled,
alreadyFullscreen: !!document.fullscreenElement,
})
) {
document.documentElement
.requestFullscreen({ navigationUI: 'hide' })
.then(() => {
enteredFullscreen.current = true;
})
.catch(() => undefined);
}
setShown(true);
armHide();
};
if (!shown) {
return (
<div
role="button"
tabIndex={0}
aria-label="Show call controls"
onClick={reveal}
onKeyDown={(e) => (e.key === 'Enter' || e.key === ' ') && reveal()}
style={{ position: 'absolute', inset: 0, pointerEvents: 'auto' }}
/>
);
}
return (
<Box
direction="Column"
// Any touch on the controls keeps them up a little longer.
onPointerDown={armHide}
style={{
position: 'absolute',
left: 0,
right: 0,
bottom: 0,
pointerEvents: 'auto',
paddingLeft: 'env(safe-area-inset-left)',
paddingRight: 'env(safe-area-inset-right)',
paddingBottom: 'env(safe-area-inset-bottom)',
background: 'linear-gradient(to top, rgba(0,0,0,0.7), rgba(0,0,0,0))',
}}
>
<Box
justifyContent="End"
gap="200"
style={{ padding: `${config.space.S200} ${config.space.S300} 0` }}
>
<Button
size="300"
variant="Secondary"
fill="Soft"
radii="Pill"
before={<Icon size="100" src={Icons.Message} />}
onClick={() => setChat(true)}
>
<Text size="B300">Chat</Text>
</Button>
<Button
size="300"
variant="Secondary"
fill="Soft"
radii="Pill"
before={<Icon size="100" src={Icons.Cross} />}
onClick={onExit}
style={{ minWidth: toRem(40) }}
>
<Text size="B300">Exit full screen</Text>
</Button>
</Box>
<CallControls callEmbed={callEmbed} />
</Box>
);
}