501d493ca4
Default = Participating: thread replies notify only when you've posted in the thread or are @mentioned; per-thread override to All / Mentions-only / Mute via a bell menu in the thread panel header. Modes sync across devices in io.lotus.thread_notifications account data (pruned on write: left rooms, >180d, cap 200/room). Muted threads: no notifications/sounds, chip badge suppressed (+BellMute glyph), and their counts are subtracted from the room's sidebar badge (client-side; clamped ≥0). Also fixes the thread notification path itself: thread replies are now owned by exactly ONE handler (room-level ThreadEvent.NewReply via a new useRoomsListener hook, with per-thread dedupe, panel-aware focus suppression, and per-thread OS tag coalescing) — the existing RoomEvent.Timeline handlers in the notifier and the unread binder are explicitly thread-guarded, eliminating the previously un-gated/double path. Room badges now also refresh live on RoomEvent.UnreadNotifications (surgical per-room PUT; fixes thread-badge lag). Pure decision core shouldNotifyThreadReply (13-case matrix) + prune + unread subtraction: +32 tests (648 total). E2EE caveat documented: mentions-only may under-notify pre-decryption (same class as the existing path). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
68 lines
2.3 KiB
TypeScript
68 lines
2.3 KiB
TypeScript
import { useEffect, useState } from 'react';
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import { useAtomValue } from 'jotai';
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import {
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MatrixEvent,
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NotificationCountType,
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Room,
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RoomEvent,
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RoomEventHandlerMap,
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ThreadEvent,
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} from 'matrix-js-sdk';
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import { getThreadSummary, ThreadSummaryData } from '../features/room/thread/threadSummary';
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import { threadNotificationsAtom } from '../state/threadNotifications';
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import { getThreadNotificationMode, ThreadNotificationMode } from '../utils/threadNotifications';
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/**
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* Reactive thread summary + unread count for a root event's "N replies" chip.
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*
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* Re-computes the summary on `ThreadEvent.Update` (the SDK re-emits this on the
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* root MatrixEvent) and the unread count on `RoomEvent.UnreadNotifications`.
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*/
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export const useThreadSummary = (
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rootEvent: MatrixEvent,
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room: Room,
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): { summary: ThreadSummaryData | undefined; unread: number; mode: ThreadNotificationMode } => {
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const threadId = rootEvent.getId();
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const threadNotifications = useAtomValue(threadNotificationsAtom);
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const mode = threadId
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? getThreadNotificationMode(threadNotifications, room.roomId, threadId)
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: ThreadNotificationMode.Default;
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const [summary, setSummary] = useState<ThreadSummaryData | undefined>(() =>
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getThreadSummary(rootEvent),
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);
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const [unread, setUnread] = useState<number>(() =>
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threadId
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? (room.getThreadUnreadNotificationCount(threadId, NotificationCountType.Total) ?? 0)
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: 0,
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);
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useEffect(() => {
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const refreshSummary = () => setSummary(getThreadSummary(rootEvent));
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const refreshUnread = () => {
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if (!threadId) return;
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setUnread(room.getThreadUnreadNotificationCount(threadId, NotificationCountType.Total) ?? 0);
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};
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refreshSummary();
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refreshUnread();
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const handleUnread: RoomEventHandlerMap[RoomEvent.UnreadNotifications] = (_counts, tId) => {
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if (tId && tId !== threadId) return;
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refreshUnread();
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};
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rootEvent.on(ThreadEvent.Update, refreshSummary);
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room.on(RoomEvent.UnreadNotifications, handleUnread);
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return () => {
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rootEvent.removeListener(ThreadEvent.Update, refreshSummary);
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room.removeListener(RoomEvent.UnreadNotifications, handleUnread);
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};
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}, [rootEvent, room, threadId]);
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const muted = mode === ThreadNotificationMode.Mute;
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return { summary, unread: muted ? 0 : unread, mode };
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};
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