Status save failed with "server may be rate limiting" — Synapse allows one presence write per 10 s per user #226
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opened 2026-09-19 17:43:31 -04:00 by jared
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a11y
area: appearance
area: auth-session
area: build-ci
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area: desktop
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Accessibility: keyboard, screen reader, contrast, motion
Client area: appearance
Client area: auth-session
Client area: build-ci
Client area: calls
Client area: desktop
Client area: media
Client area: messaging
Client area: mobile
Client area: moderation
Client area: navigation
Client area: notifications
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Reference: LotusGuild/cinny#226
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Reported by the owner: changing the status message showed "Failed to save status — server may be rate limiting. Try again." on the first change in a month.
Root cause (verified against Synapse 1.161 source):
PUT /_matrix/client/v3/presence/{user}/statusis rate-limited byrc_presence.per_user, whose default isper_second: 0.1, burst_count: 1— one presence write per 10 seconds per user, shared across all of that user's devices — and the servlet answers429 M_LIMIT_EXCEEDED(withretry_after_ms). Our presence heartbeat (usePresenceUpdater: online/away on visibility and activity changes, from every open tab and the desktop app) spends that budget, so a manual save that lands within 10 s of any heartbeat was refused, and the form treated the 429 as a dead end.Fixed in
f5e7fb47:Retry-After(bounded ~25 s) instead of failing; the error text now says what actually happened./syncalready keeps us online), so it stops consuming the budget.Reproduced headless with a routed 10 s limiter: heartbeat ok → save 429 → retried 8 s later → saved.
Optional server-side relief (matrix repo / Synapse
homeserver.yamlon the host): the default is very tight for a chat with presence badges;rc_presence: {{ per_user: {{ per_second: 1, burst_count: 5 }} }}would let a status change and a heartbeat coexist without the client having to wait. Not required with the client fix.