Logo
Explore Help
Sign In
LotusGuild/cinny
2
0
Fork 0
You've already forked cinny
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
1,556 Commits 14 Branches 61 Tags
df84eb1d71ab93f73dd1e70e70b5b93a8e85fd91
Commit Graph

10 Commits

Author SHA1 Message Date
Gigiaj 1a821961f3 Fix for cases where you're viewing a lobby and hang up your existing call and try to join lobby (was not rendering for the correct room id, but was joining the correct call prior) 2025-05-25 22:01:57 -05:00
Gigiaj 108eb60b4a Seems to avoid almost all invalid states (hang up while viewing another lobby and hitting join seems to black screen, sets the active call as the previous active room id, but does join the viewed room correctly) 2025-05-25 21:29:53 -05:00
Gigiaj 22903c9340 Properly declare new hangup method sig 2025-05-25 16:34:55 -05:00
Gigiaj 7d26601bfc This seems to manage the hangup state with the status bar button well enough that black screens should never be encountered 2025-05-25 16:29:55 -05:00
Gigiaj f2f98a6973 Add storing widget for comparing with (since we already store room id and the clientWidgetApi anyway) 2025-05-24 19:31:43 -05:00
Gigiaj 0b6009aaee Seems to sort out the hangup status button bug the occurred after joining a call via lobby 2025-05-23 16:34:44 -05:00
Gigiaj 872e9a257f Reduce code reuse in handleJoin 2025-05-23 13:57:01 -05:00
Gigiaj 03cbecc3f9 Provides correct behavior when call isn't active and no activeClientWidgetApi exists yet 2025-05-23 13:21:40 -05:00
Gigiaj e4ce4da8ee Remove unneeded logger.errors 2025-05-22 23:14:24 -05:00
Gigiaj 023a23d87c Rename and clean up 2025-05-22 20:02:13 -05:00
Powered by Gitea Version: 1.26.2 Page: 263ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API