Previously a second incoming call was dropped from the UI entirely when the
user was already in a call (`!joined && callInfo`). Now, when joined to a
different call, a compact corner banner (caller avatar + name + Answer/Reject)
is shown instead of the full-screen IncomingCall overlay, with a single soft
ping (one-shot ringtone) rather than the looping ring so it doesn't talk over
the active call. The full overlay still shows when not in any call; being in
the ringing room's own call still shows nothing.
Built with folds primitives + TDS tokens (no hardcoded colors).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a ringtoneId setting (classic | chime | soft | retro | none) so the
incoming-call ring is no longer hardcoded to call.ogg. The three synth
styles are generated in-browser via a new utils/ringtones.ts module
(mirroring the existing callSounds.ts WebAudio pattern), so no new binary
assets are bundled; 'classic' keeps the existing call.ogg clip and 'none'
is a silent, visual-only incoming-call UI.
- ringtones.ts: startRingtone() loops until stopped; previewRingtone()
plays a single non-looping preview and auto-cancels the prior preview.
- IncomingCall: ring driven by the setting; <audio> element removed.
- Settings > Calls: Ringtone selector with on-select preview, beside the
existing Ringtone Volume slider.
- settings.ts: persisted value whitelisted back to a known id.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Four changes to match screenshare full-screen UX for camera feeds:
1. Fullscreen button always visible
CallControls.tsx: remove `screenshare &&` gate — the ⛶ fullscreen
button now appears in camera-only calls, not just during screenshare.
2. Per-participant camera focus (CallControl.focusCameraParticipant)
Finds the target's video tile in the EC iframe DOM via:
[data-testid="videoTile"] / [data-video-fit]
closest ancestor of [aria-label="${userId}"]
Enables spotlight mode if not already active, then clicks the tile
so EC's internal focus handler runs. Falls back gracefully if the
tile is not in the DOM (camera off).
3. MemberGlance participant popup
Clicking a participant avatar in the call status bar now shows a
small menu: "Focus camera" (calls focusCameraParticipant) and
"View profile" (existing behaviour). Previously it opened the
profile immediately with no way to focus the camera.
4. PiP fullscreen button
A ⛶/⊡ icon button appears in the PiP overlay top-right area,
letting users go fullscreen directly from PiP mode without
navigating back to the call room first.
UNTESTED — requires a real multi-participant call to verify tile
clicking behaviour and fullscreen transitions.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Previously PipMuteOverlay fired on useRemoteAllMuted (any remote
muted) and rendered in the bottom-left corner — the conventional
position for local-user mic status — causing users to think their
own mic was muted when it wasn't.
Fix: split into two distinct indicators
- Bottom-left: local mic muted only (from useCallControlState),
labelled "You" so attribution is unambiguous
- Top-right: "All muted" warning (warning color, not critical) when
all remote participants are muted
UNTESTED — verify in a real call at chat.lotusguild.org.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds 'Ringtone Volume' slider (0–100, default 70%) to Settings → Calls.
The IncomingCall audio element reads the setting and applies it as
audioElement.volume before playing, replacing the implicit browser
default of 1.0.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Settings dropdowns (Bug #3):
- Add reusable SettingsSelect component using Menu+PopOut+FocusTrap — exact
same pattern as Message Layout, so all dropdowns look consistent
- Replace raw <select> for Seasonal Theme, UI Font, AFK Timeout, and
Join & Leave Sounds with SettingsSelect
Animated chat backgrounds bleeding onto content (Bug #6 / #7):
- Remove filter:brightness() and opacity animations from chatBackground.ts
(animRainGlowKeyframe, animGridBrightnessKeyframe, animFirefliesGlowKeyframe,
animFirefliesBlinkKeyframe). These were applied to the Page element which
caused ALL descendants (messages, composer) to flash in sync.
Also created a CSS stacking context on Page that pushed SeasonalEffect
(position:fixed; z-index:9997) behind the animated background layer.
- Only backgroundPosition / backgroundSize animations remain — safe, do not
affect descendants, and do not create stacking contexts.
- Remove now-unused animation keyframe imports from chatBackground.ts.
Voice ringing in persistent rooms (Bug #5):
- Narrow the ringing condition from (Invite|Knock|Restricted) to only Invite,
matching exactly the rooms where the call button is visible.
- Add room.isCallRoom() early-exit so m.join_rule:call rooms never ring.
Avatar decoration images not loading (Bug #8):
- Change loading="lazy" → loading="eager" in DecorationPreviewCell.
Lazy loading does not reliably trigger for images inside nested overflow
scroll containers (the settings panel scroll area), so images never loaded.
Docs: LOTUS_BUGS.md updated with root cause and resolution for all 5 new bugs.
Docs: LOTUS_TODO.md adds P5-35/P5-36 (deferred desktop notification/jump list).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- usePresenceUpdater: replace stale closure with readStatus() called at
invocation time so changing custom status in Profile Settings is never
silently overwritten by subsequent activity events
- CallEmbedProvider: fix m.space.parent state-key lookup by switching
getStateEvent → getStateEvents (plural); space channel voice rooms no
longer trigger the incoming-call ring/animation
- Add useUserNotes hook (io.lotus.user_notes account data, reactive via
useAccountDataCallback, 500-char limit, cross-device sync)
- UserRoomProfile: add UserPrivateNotes textarea with 800ms debounced
auto-save, saving indicator, char counter when <100 chars remain;
shown only when viewing another user's profile
- LOTUS_FEATURES.md: add Private Notes section, Status Revert fix note,
animation improvements subsection, Seasonal Themes section
- LOTUS_BUGS.md: mark presence revert + voice ringing bugs as resolved
- README.md + landing/index.html: document all new June 2026 features
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
P5-10 Voice Channel User Limit:
- New StateEvent.LotusVoiceLimit (io.lotus.voice_limit) with { max_users }
- RoomVoiceLimit admin control in Room Settings > General > Voice
(power-level gated via permissions.stateEvent)
- CallPrescreen reads the limit reactively and disables Join with a
'Channel Full (N/N)' message at capacity; existing members can rejoin
P5-16 Custom Join/Leave Sound Effects:
- useCallJoinLeaveSounds hook wired into CallUtils; detects participant
join/leave via MatrixRTCSession membership changes (sender|deviceId),
filters out self, only fires while joined
- Sounds synthesized in-browser with Web Audio (callSounds.ts) - no
assets bundled; styles Off/Chime/Soft/Retro
- 'Join & Leave Sounds' selector in Settings > Calls (previews on change)
Docs: LOTUS_FEATURES.md, README.md, LOTUS_TODO.md (P5-10/P5-16 marked done)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- EditHistoryModal: decrypt fetched edit events in E2EE rooms via
mx.decryptEventIfNeeded() before rendering; previously events not
found in the room cache showed ciphertext or "(no text)"
- CallEmbedProvider: add touch support for PiP resize corners;
extracted shared applyResize() helper; onTouchStart wired to all
four corners alongside existing onMouseDown
- RoomView: skip chatBgStyle when glassmorphism is active; document.body
already carries the background for the blur effect, rendering it twice
doubled CSS animation work unnecessarily
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Space voice channels send room-level RTC notifications (m.mentions.room)
whenever any member joins. Previously this triggered the incoming call
ring modal for every member of the space, as if they were personally
being called.
Fix: before setting callInfo, check whether the room is a DM (in
mDirectAtom) or a private non-space group (invite/knock/restricted join
rule AND no m.space.parent state event). Space channels and public rooms
are excluded — joining them should never ring other members.
Added JoinRule to the matrix-js-sdk import. Added directs to the
useCallback dependency array so the closure sees the current DM set.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The rect variable in the onUp and onTouchEnd closures was shadowing the
outer rect declaration in handlePipMouseDown and handlePipTouchStart.
Renamed inner declarations to savedRect. Also renamed rect → elRect in
handlePipDoubleClick for the same reason.
Removed unused eslint-disable-next-line comment in MessageSearch.tsx.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
B1 - GIF upload progress: spinner on GIF button + disabled state while
fetch+upload is in flight; clears on success or error
B2 - PiP position persistence: drag end saves left/top to localStorage;
entering PiP restores saved position (clamped to current viewport)
B3 - PiP snap-to-corner: double-click the PiP overlay snaps to nearest
corner with a 180ms CSS transition; saves new position
B4 - Device sessions loading state: useOtherUserDevices now returns
{status:'loading'|'error'|'success', devices} instead of bare
array; UserDeviceSessions shows spinner while loading
B5 - Device sessions error state: catch in hook sets status:'error';
panel shows warning icon + 'Could not load sessions' message
B6 - Screenshare fullscreen Safari guard: hide button when
document.fullscreenEnabled is false (iOS Safari, some mobile)
B7 - Status save error: show critical-coloured error text below Save
button when saveState.status === AsyncStatus.Error
B9 - Encrypted search coverage counter: 'X / Y cached' badge next to
'Encrypted Rooms' heading using existing localResult fields
D2 - PiP screenshare spotlight: track auto-spotlight in a ref; release
spotlight when screenshare ends while in PiP mode
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Remove revert-to-grid logic that was overriding EC's natural screenshare
spotlight, causing fullscreen to show user avatars instead of the screen
- Add fullscreen button to call controls (visible when screensharing) that
requests fullscreen on the call embed container
- Add FullscreenButton component with enter/exit SVG icons to Controls.tsx
- PIP mode: sync setPipMode to CallControl; auto-enable spotlight when
screenshare is active in pip so the screenshare fills the window
- Make useCallControlState accept undefined control for safe use in
CallEmbedProvider
- Add package-lock.json to .gitignore (generated by local npm install)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- IncomingCall: Reject uses variant=Critical (red), Ignore uses variant=Secondary
— previously both were variant=Success (green), making them visually identical
to the Answer button
- EventReaders: TDS timestamp glow reduced from double-layer to single-layer
(was 0 0 6px + 0 0 14px, now just 0 0 5px at 0.45 opacity)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- CallControls: screenshare confirm now closes on Escape or click-outside
(transparent fixed backdrop + window keydown listener); cleaned indentation
- GifPicker: TDS header rendered a JSX comment ({/* GIF_SEARCH */}) so the
// GIF_SEARCH label was invisible; changed to {'// GIF_SEARCH'}
- CallEmbedProvider: PiP resize clamping now works at initial bottom/right
position by normalising to top/left before parsing el.style.left
- CallEmbedProvider: incoming call subtitle now reads 'Incoming Video Call'
or 'Incoming Voice Call' based on m.call.intent
- PollContent: progress bar background now uses --bg-surface-active /
--bg-surface-low instead of hardcoded white (invisible in light mode)
- index.css + lotus-terminal.css.ts: define --bg-surface, --bg-surface-low,
--bg-surface-active, --bg-surface-border, --text-primary as global CSS vars
with vanilla fallbacks and TDS dark/light overrides; these were used by
poll, location map, upload card and GIF picker but never defined
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove [CallEmbed] state, container styles, and syncCallEmbedPlacement
debug logs that were flooding the console during call sessions.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Auto-fixed by prettier --write. Patch scripts used in the previous session
wrote code without running the formatter.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- CallEmbed: inject :root { color-scheme } into iframe so EC respects Cinny
theme regardless of OS preference (fixes white background in dark mode)
- CallEmbed: store themeKind, update color-scheme CSS on live setTheme() calls
- CallEmbed: catch transport.send() rejection in setTheme() to prevent
unhandled promise rejection when widget not ready yet (fixes REACT-8)
- CallEmbed: html + body both set to background:none so wallpaper shows through
- CallEmbedProvider: apply chatBackground wallpaper style to call embed
container in full-view mode (not PiP) -- wallpapers carry over to calls
- useCallEmbed: pass themeKind through to CallEmbed constructor
- index.tsx: ignoreErrors: [Request timed out] to suppress matrixRTC
heartbeat timeouts (REACT-9) from Sentry noise
- README: document 0.19.4, positioning fix, dark mode fix, wallpaper,
millify Rolldown interop fix, Sentry noise filter
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- millify.ts: use named import { millify as millifyPlugin } instead of
default import to fix Rolldown CJS interop bug where zc.default gets
set to the whole module object instead of the function (mode=1 forces
default=n instead of default=n.default, breaking MembersDrawer)
- useCallEmbed.ts: use getBoundingClientRect() for accurate fixed
positioning; add useEffect to trigger syncCallEmbedPlacement on mount
so embed is positioned before the first resize event
- CallEmbedProvider.tsx: fix [pipMode, callVisible] effect to NOT clear
top/left/width/height when callVisible changes (previously cleared
position set by syncCallEmbedPlacement every time joined changed);
only clear pip-specific styles when actually exiting pip; add debug
console logging for positioning state
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- RoomTimeline.tsx: add eslint-disable comment for intentional eventsLength
dep on timelineSegments useMemo (needed to detect in-place timeline mutations)
- Remove ~47 stale eslint-disable-next-line comments across 28 files for rules
that are now off in the flat config (no-param-reassign, jsx-a11y/media-has-caption,
react/no-array-index-key, etc); run prettier to reformat
- vite.config.js: move manualChunks from rollupOptions.output to
rolldownOptions.output so Rolldown (Vite 8) actually applies it; main bundle
drops from 3.5 MB to 814 kB gzip-248 kB, matrix-sdk gets its own 1.16 MB
cacheable chunk
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- react 18.2.0 to 19.2.6
- react-dom 18.2.0 to 19.2.6
- @types/react 18.2.39 to 19.2.15
- @types/react-dom 18.2.17 to 19.2.3
React 19 breaking changes fixed:
- useRef<T>(null) now returns RefObject<T | null>; cast to
RefObject<T> at 16 component call sites (safe, runtime unchanged)
- useRef<T>() without arg no longer valid; add | undefined>(undefined)
in useDebounce, useFileDrop, useThrottle, useVirtualPaginator hooks,
RoomInput, RoomTimeline, and ClientNonUIFeatures
- useReducer<typeof reducer> 1-arg form removed; drop explicit type arg
in useForceUpdate (inferred from reducer function)
- global JSX namespace removed; import type { JSX } from react in
react-custom-html-parser.tsx
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Resolves all TS2345/TS2347/TS7006 type errors introduced by stricter TypeScript 5.x.
Fix Icons.Settings to Icons.Setting, cast account data returns, fix implicit any.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Prettier: auto-formatted 103 files to fix baseline. Prettier check in CI
is now a hard gate (removed continue-on-error).
Brotli: installed libnginx-mod-http-brotli-filter/static. Enabled in nginx
with brotli_static on for pre-compressed assets and comp_level 6.
Sentry releases: deploy script now exports VITE_APP_VERSION=<git-short-sha>
before building so each Sentry release maps to an exact commit.
CI also passes github.sha as VITE_APP_VERSION.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Router.tsx: remove IncomingCallNotification (CallEmbedProvider.IncomingCallListener now handles all calls)
- CallEmbedProvider: restore touch drag (handlePipTouchStart), grip dots on resize handles, fix normaliseToTopLeft width/height
- FallbackContent/MsgTypeRenderers: add originalBody prop to show struck-through original text on deleted messages
- RoomTimeline: cache text message bodies so they can be shown after redaction
Add 4 corner resize handles to the PiP window (SE/SW/NE/NW).
Each handle shows a 3-dot grip indicator and sets the appropriate
resize cursor. Resize handles sit above the drag overlay (zIndex 2)
and stop propagation so they do not trigger drag-to-move.
On resize start the element is normalised to top/left positioning
so math is consistent regardless of whether bottom/right was active.
Minimum size 200x112px. Viewport clamped.
Drag the PiP window anywhere on screen to move it out of the way.
Click (without dragging) still navigates back to the call room.
5px movement threshold distinguishes drag from click.
Mouse and touch both supported. Cursor shows grab/grabbing cues.
* add option to start video all in DM
* show speaker icon for dm's in call status name
* show call view if call is active in room
* add Atria call ringtone
* update element call and widget api
* add option to start voice/video call in dms
* only show call button if user have permission
* allow call widget to send call notification event
* show incoming call dialog and play sound
* fix call permission checks
* allow option to start call in all rooms
* send notification when starting call in non-voice rooms
* hide header call button from voice rooms
* prevent call join if call not supported and started by other party
* update call menu style
* show call not supported message on incoming call notification
* improve the incoming call layout
* video call with right click without opening menu
* allow call widget to fetch media url
* add webRTC missing error
* improve call permission label
---------
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* add option to start video all in DM
* show speaker icon for dm's in call status name
* show call view if call is active in room
* add Atria call ringtone
* update element call and widget api
* add option to start voice/video call in dms
* only show call button if user have permission
* allow call widget to send call notification event
* show incoming call dialog and play sound
* fix call permission checks
* allow option to start call in all rooms
* send notification when starting call in non-voice rooms
* hide header call button from voice rooms
* prevent call join if call not supported and started by other party
* update call menu style
* show call not supported message on incoming call notification
* improve the incoming call layout
* video call with right click without opening menu
* allow call widget to fetch media url
* add webRTC missing error
* improve call permission label
---------
Co-authored-by: Krishan <33421343+kfiven@users.noreply.github.com>
* add mutation observer hok
* add hook to read speaking member by observing iframe content
* display speaking member name in call status bar and improve layout
* fix shrining
* add joined call control bar
* remove chat toggle from room header
* change member speaking icon to mic
* fix joined call control appear in other
* show spinner on end call button
* hide call statusbar for mobile view when room is selected
* make call statusbar more mobile friendly
* fix call status bar item align