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2 Commits

Author SHA1 Message Date
jared 2c5f0b8b28 fix: make call join/leave sounds audible to all participants + server-side hard voice limit docs
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Sounds (P5-16): browsers block the Web Audio context until a user gesture
starts it, so join/leave sounds — which fire later with no gesture — were
silent. unlockCallSounds() now primes/resumes the shared AudioContext inside
the Join click (centralized in useCallStart so every join path is covered),
making the per-client sounds reliably audible to everyone in the call.

Voice limit (P5-10): the limit is now a hard, cross-client server-side cap
enforced by the voice-limit-guard sidecar (matrix repo) that fronts
lk-jwt-service and refuses LiveKit tokens when a room is full. Updated
LOTUS_FEATURES.md / README.md / LOTUS_TODO.md to reflect that the client
'Channel Full' check is UX only and the server is authoritative.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 23:45:31 -04:00
jared 702e2e00eb feat: voice channel user limit (P5-10) + call join/leave sounds (P5-16)
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P5-10 Voice Channel User Limit:
- New StateEvent.LotusVoiceLimit (io.lotus.voice_limit) with { max_users }
- RoomVoiceLimit admin control in Room Settings > General > Voice
  (power-level gated via permissions.stateEvent)
- CallPrescreen reads the limit reactively and disables Join with a
  'Channel Full (N/N)' message at capacity; existing members can rejoin

P5-16 Custom Join/Leave Sound Effects:
- useCallJoinLeaveSounds hook wired into CallUtils; detects participant
  join/leave via MatrixRTCSession membership changes (sender|deviceId),
  filters out self, only fires while joined
- Sounds synthesized in-browser with Web Audio (callSounds.ts) - no
  assets bundled; styles Off/Chime/Soft/Retro
- 'Join & Leave Sounds' selector in Settings > Calls (previews on change)

Docs: LOTUS_FEATURES.md, README.md, LOTUS_TODO.md (P5-10/P5-16 marked done)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 22:20:22 -04:00