- Focus returns to the trigger when closing 4 genuine dialogs (room-topic
viewer, reaction viewer, header topic, Search) — 20 inline popouts/menus
correctly left as-is (returning focus to a hover target would be wrong).
- Typing indicator announced via a visually-hidden role="status" region;
the visual text is aria-hidden to avoid double announcement.
- New keyboard-shortcuts help dialog (press ?, ignored while typing),
mounted in ClientNonUIFeatures.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Accessible names for ~15 controls that lacked them: invite/join/create-room/
account-data/image-pack/private-note/power-level inputs (visible <label htmlFor>
where a label exists, else aria-label); the two range sliders (night-light
intensity, noise-gate threshold); the soundboard file input; media <video>
elements; and the Media Gallery (region) + Search (dialog) overlays. Hidden
notification/preview <audio> marked aria-hidden.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Each message is role="article"; collapsed messages (consecutive from one
sender) now carry an aria-label with sender + time — previously a screen
reader heard only the body with no attribution (the biggest a11y gap).
Pure messageAriaLabel() reuses the existing time utils (+3 tests).
- Editing a message announces "Editing message from <sender>" (ariaLabel
threaded MessageEditor → CustomEditor; the main composer is unaffected).
- System emoji get role="img" + aria-label from the shortcode; custom
emoticons always have an accessible name.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- emojibase (~965 KB) is now fully lazy: plugins/emoji.ts loads compact data +
shortcode maps via a memoized dynamic import (rejections reset the memo so a
mid-deploy chunk 404 can retry); reaction labels degrade to the raw glyph
until loaded. Consumers get FRESH array references on load (the module arrays
populate in place — same-ref state updates would skip re-render and leave
emoji search empty; reviewer-caught). Verified out of the eager graph.
- Service worker precaches hashed assets (workbox precacheAndRoute, 82 entries
~10.8 MB incl. the crypto wasm): repeat visits stop re-downloading the app.
index.html is NOT precached — navigations stay network-first so deploys are
picked up immediately; the media-auth fetch handler is untouched.
- ReactPrism: curated 21-language set — chunk 574 KB → 71 KB.
- Timeline inline images get loading="lazy".
- Removed dead dompurify (+types); sanitize-html is the real sanitizer.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Soundboard v2 — a near-parallel of the custom-emoji image-pack system for
in-call audio clips.
- Data model: 3-tier packs mirroring MSC2545 — room/space pack (state event
io.lotus.soundboard, inherited by child rooms via parent-space aggregation),
global refs (io.lotus.soundboard_rooms), and the personal pack
(io.lotus.soundboard account data; the v1 flat-list content is migrated to the
pack shape on read). New plugins/soundboard/ (readers, SoundboardPack, utils) +
hooks/useSoundboardPacks (useRelevantSoundboardPacks = user U global U room,
deduped). Unit-tested (migration + slug).
- Management: reusable SoundboardPackEditor (name + emoji + per-clip volume +
delete + upload + batched save), power-level-gated for room packs like emoji
packs; a Soundboard page wired into Room + Space settings.
- In-call: CallSoundboard rewritten as a Discord-style grid grouped by pack
(emoji + name tiles), sourcing room+parent-space U personal clips; a Manage
toggle embeds the editors; per-clip volume x master volume on playback.
- Spam guard: host gates on a playing key (fork enforces one clip at a time).
- Control bar: Mute-Screenshare moved next to the Screenshare button.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Default = Participating: thread replies notify only when you've posted in the
thread or are @mentioned; per-thread override to All / Mentions-only / Mute via
a bell menu in the thread panel header. Modes sync across devices in
io.lotus.thread_notifications account data (pruned on write: left rooms, >180d,
cap 200/room). Muted threads: no notifications/sounds, chip badge suppressed
(+BellMute glyph), and their counts are subtracted from the room's sidebar
badge (client-side; clamped ≥0).
Also fixes the thread notification path itself: thread replies are now owned by
exactly ONE handler (room-level ThreadEvent.NewReply via a new useRoomsListener
hook, with per-thread dedupe, panel-aware focus suppression, and per-thread OS
tag coalescing) — the existing RoomEvent.Timeline handlers in the notifier and
the unread binder are explicitly thread-guarded, eliminating the previously
un-gated/double path. Room badges now also refresh live on
RoomEvent.UnreadNotifications (surgical per-room PUT; fixes thread-badge lag).
Pure decision core shouldNotifyThreadReply (13-case matrix) + prune + unread
subtraction: +32 tests (648 total). E2EE caveat documented: mentions-only may
under-notify pre-decryption (same class as the existing path).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Right-side thread drawer (MembersDrawer pattern; mobile fullscreen):
- ThreadPanel: header + close/Escape, ThreadTimeline, its own RoomInput
(threadRootId prop; drafts/replies/uploads isolated per roomId::threadId;
schedule + slash-commands off in threads v1) and threaded mark-as-read.
- ThreadTimeline: lean reimplementation over thread.liveTimeline — copied
useTimelinePagination pattern (/relations back-pagination + decryption),
virtualized, root event emphasized + "N replies" divider, reactions/edits/
redactions, and a pending strip (chronological local echo never enters the
thread timelineSet — rendered from LocalEchoUpdated instead).
- ThreadSummary chips on root messages (server-aggregated bundle or live
Thread; unread badge via getThreadUnreadNotificationCount) keep threads
discoverable now that replies leave the main timeline.
- Reply-in-Thread menu + thread indicators open the panel; deep links to
thread events redirect into it.
- State: roomIdToActiveThreadIdAtomFamily + getThreadDraftKey (+18 tests).
Gates: tsc clean, eslint 0 errors, build OK, 616/617 tests (1 IDB skip).
Awaiting live QA; release note: threaded replies no longer render inline.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Renders LaTeX via spec data-mx-maths spans/divs (KaTeX render of the attr,
children as fallback) and conservative $…$ / $$…$$ text detection (escape-aware,
currency-guarded, never inside code/pre). KaTeX + CSS load lazily on first math
(ReactPrism pattern) — verified absent from the eager bundle. Sanitizer
unchanged by design (we render post-sanitize from attr/text; no incoming MathML
accepted). +14 unit tests.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Web half of the desktop feature wave. A shared bridge (`hooks/useTauri.ts`:
invokeTauri/isTauri/useTauriEvent) backs per-feature hooks that no-op in the
browser and drive the native Tauri commands (compiled in cinny-desktop):
- P5-46 useTauriCallPower — hold system awake while a call is active.
- P5-36 useTauriJumpList — Windows jump list of recent rooms → matrix: deep links.
- P5-44 useTauriThumbbar — taskbar Mute/Deafen/End; events toggle mic/sound/hangup.
- P5-43 useTauriSmtc — SMTC call state + button events.
- P5-49 useTauriNetwork — react to native network-change → mx.retryImmediately().
- P5-47 window chrome — opt-in `customWindowChromeAtom` + TDS `TitleBar`; DesktopChrome
wrapper in App.tsx (zero layout impact when off) + a desktop-only settings toggle.
- P5-55 composer toolbar drag-reorder (settings order[] + pragmatic-drag-and-drop).
- P5-57 DraftIndicator — subtle "draft saved" cue in the composer.
Client-scoped hooks mount via TauriDesktopFeatures in ClientNonUIFeatures; window
chrome mounts at App level. Gates: tsc/eslint/prettier clean, build OK, 556 tests.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Element Call is now consumed as our self-built fork
(@lotusguild/element-call-embedded); wire up its previously-dormant
capabilities and document the fork as live.
Soundboard (P5-15): a call-bar button plays user-uploaded audio clips into the
call as a real published track (io.lotus.inject_audio) plus local playback.
Clips are uploadable like emoji/sticker packs, stored in io.lotus.soundboard
account data (synced across devices). Gated by a Settings toggle + volume.
Quality controls (P5-31): per-user mic/screenshare bitrate + screenshare
framerate (Settings -> Calls), applied via io.lotus.set_quality clamped to any
room cap. Room admins set caps and hard call-permissions (allow_screenshare /
allow_camera) in Room Settings -> Voice; the call bar hides blocked buttons.
- New: CallSoundboard, useSoundboard, soundboardClips; RoomQuality,
useCallQuality, callQuality (+ unit tests).
- Optimistic-write RoomQuality admin UI (no stale-state clobber).
- Docs: mark EC fork live across README/FEATURES/TODO/BUGS/TESTING; add D2
manual-test steps.
Numeric quality caps are client-cooperative; screenshare/camera permissions are
hard-enforced server-side (see LotusGuild/matrix voice-limit-guard).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Split the 808-line SeasonalEffect monolith into one self-contained module per
theme under seasonal/themes/ (<Theme>.tsx + <Theme>.css.ts), and gave every
theme a premium, research-backed redesign (one Opus agent per theme against a
shared brief). SeasonalEffect now just imports the 11 overlays and dispatches;
the orphaned shared Seasonal.css.ts is removed (each theme owns its keyframes).
Each overlay: layered oklch palettes, GPU-only animation (transform/opacity),
`contain: layout paint style` to kill repaint flicker, ≤~40-element perf budget,
particles seeded once via useMemo (no per-frame state), a gorgeous STATIC
prefers-reduced-motion form (the settings preview thumbnail), WCAG-AA-preserving
low opacities, and no new deps / no external assets (inline SVG data-URIs,
Tauri/CSP-safe).
Themes: Halloween, Christmas, New Year, Autumn, April Fools, Lunar New Year,
Valentines, St. Patrick's, Earth Day, Deep Space, Arcade.
Gates: tsc clean, ESLint clean, Prettier clean, build OK, 551 tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Settings never told the user which days "Auto" turns each seasonal theme on.
Extracted the date windows out of getActiveSeason into a shared SEASON_SCHEDULE
(seasonSchedule.ts) — the single source of truth for both the runtime Auto
selector and the settings UI, so displayed dates can't drift from real activation.
- seasonal/types.ts: SeasonTheme + SeasonalOverlayProps (leaf module).
- seasonal/seasonSchedule.ts: priority-ordered SEASON_SCHEDULE with human date
ranges + SEASON_DATE_RANGES + getActiveSeason (behavior-preserving refactor).
- SeasonalEffect.tsx: consume the shared type/selector; re-export SeasonTheme.
- General.tsx: per-theme date caption under each swatch ("Oct 15 – Nov 1"), Auto
reads "By calendar", and the section description explains it.
- seasonSchedule.test.ts (6): representative day per theme, overlap priority
(Deep Space > Autumn, New Year > Lunar), inclusive boundaries, off-season null.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three issues from live testing:
- A1: the 'classic' ringtone (call.ogg, mastered near full scale) was much
louder than the synthesized styles. Attenuate it (CLASSIC_GAIN 0.45) so all
ringtones sit at a comparable level.
- A3/A4: the caller had no indication when a DM/group callee declined — their
UI kept "ringing" until the notification lifetime expired. IncomingCallListener
now listens for RTCDecline events for a call we're hosting in the room and
toasts the caller ("<name> declined your call").
- G1: the PiP "All muted" badge fired when any single remote participant muted.
useRemoteAllMuted now returns true only when there is >=1 remote and every
remote participant is muted.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Centralized the global floating-UI stacking values into styles/zIndex.ts
(inCallBanner 9990 < seasonalEffect 9997 < nightLight 9998 < toast 10001;
folds modals sit at 9999 between). Same values, no behavior change — just
removes the magic numbers and documents the layering so future overlays don't
collide. Component-internal small z-index stays local.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replaced the last raw native <select> (Profile timezone, colorScheme:'dark')
with SettingsSelect. Added an optional `disabled` prop to SettingsSelect for
the saving state. handleSubmit reads the `timezone` state (not the native form
field) so submission is unaffected; the now-unused handleSelectChange was
removed. No raw <select> elements remain in the settings UI.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Extracted the folds-native dropdown (Button+PopOut+Menu) from General.tsx into a
shared components/settings-select/SettingsSelect.tsx, and used it to replace raw
native <select> elements (which render OS-styled and broke under non-default
themes via colorScheme:'dark'):
- Profile "auto-clear after" select
- PushRuleEditor add-rule mode select (dropped the now-unused handleModeChange)
The form-tied timezone <select> in Profile is left for a follow-up (it's wired
to native form submission + a disabled state and needs more care).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- RouteError: raw <div>/<h2>/<p>/<button> (sans-serif, raw px) -> folds
Box/Text/Button with config tokens.
- CallEmbedProvider PiP fullscreen control: raw <button> with ⊡/⛶ glyphs ->
folds IconButton reusing the exported FullscreenIcon/ExitFullscreenIcon SVGs
from Controls (consistent with the main fullscreen button). The intentional
dark over-video scrim is kept.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- N122: setMediaState resolves on EC's transport ACK instead of waiting for a
DeviceMute state-echo that EC may elide or skip during teardown — which
previously stranded the promise forever and silently skipped the initial
deafen state + first StateUpdate on join. Dropped the single-slot
mediaStatePromiseResolver; onMediaState remains the authoritative sync path.
- N123: focusCameraParticipant now waits for a spotlight videoTile to mount via
a MutationObserver (with a 600ms hard-timeout fallback) instead of a fixed
2-frame delay that EC's React commit can exceed on slower devices.
- N126: PiP position restored from localStorage is shape+finiteness validated,
so corrupt data can't feed NaN into the position math (invalid 'NaNpx' CSS).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Review flagged that wrapping only the buttons left the dialog body copy
hardcoded (mixed-language dialogs once a non-en locale ships). Wrap the
remaining body/waiting strings ("Please accept…", "Confirm the emoji…",
"Do not Match", "Your device is verified.", etc.) and the PasswordStage
prompt, adding hooks to the sub-components that lacked one. Keys added to
en.json; all t() keys verified to resolve.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- CallEmbed watchdog now SELF-HEALS: a genuine ready/joined signal arriving
after the 25s timeout clears the error and notifies subscribers with
undefined, so a slow-but-successful EC load no longer strands the user on
the recovery screen over a live call. Listener dispatch wrapped in try/catch.
- ringtones: synth notes route through a per-session master gain; stop() ramps
it to 0 so the ring is silenced instantly on answer instead of letting the
last scheduled phrase ring out over call audio.
- IncomingCallBanner: ping fires exactly once per incoming call (guarded by
refEventId) instead of re-pinging when ringtone settings change mid-banner.
- focusCameraParticipant: try multiple tile selectors (EC labels vary by
version), defer the tile click past EC's async spotlight layout switch
(rAF x2), and dev-warn when no tile matches so testers get signal.
- uploadContent: a cancelled upload (mx.cancelUpload -> AbortError) is no
longer treated as retryable — previously the retry loop could resurrect an
upload the user just cancelled. Also retry on 408.
- addRoomIdToMDirect/removeRoomIdFromMDirect: guard against a corrupt m.direct
whose values aren't arrays.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Wraps the hardcoded strings flagged in LOTUS_BUGS.md (Localization rows)
in t() via react-i18next, and adds the keys to public/locales/en.json
under the existing Organisms.* namespace. de.json intentionally left to
fall back to en for now (fallbackLng: 'en') rather than fabricate
translations.
Files: CreateRoomTypeSelector, ImageViewer, MsgTypeRenderers (MLocation),
Reply (ThreadIndicator), ImageContent, DeviceVerification (5 subcomponents),
UrlPreviewCard (DiscordCard), InviteUserPrompt, UploadBoard, PasswordStage.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Poll answer buttons referenced undefined CSS vars (--accent-cyan,
--accent-cyan-dim, --accent-cyan-border, --border-color) plus hardcoded
rgba()/#fff and raw rem font sizes, so they rendered unstyled on every
non-TDS theme (invisible borders, no selected/progress state).
Replace all colors with always-defined folds tokens (Primary.* for the
selected/indicator state, SurfaceVariant.* for the resting surface +
progress fill), size/spacing/radii with config.* tokens, and the
checkbox/radio glyphs + percentage/label text with folds <Text>. The
progress-bar-behind-text affordance is preserved (folds Button has no
equivalent), now theme-reactive. Merged the duplicate checkbox/radio
indicator spans into one.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Previously a second incoming call was dropped from the UI entirely when the
user was already in a call (`!joined && callInfo`). Now, when joined to a
different call, a compact corner banner (caller avatar + name + Answer/Reject)
is shown instead of the full-screen IncomingCall overlay, with a single soft
ping (one-shot ringtone) rather than the looping ring so it doesn't talk over
the active call. The full overlay still shows when not in any call; being in
the ringing room's own call still shows nothing.
Built with folds primitives + TDS tokens (no hardcoded colors).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a ringtoneId setting (classic | chime | soft | retro | none) so the
incoming-call ring is no longer hardcoded to call.ogg. The three synth
styles are generated in-browser via a new utils/ringtones.ts module
(mirroring the existing callSounds.ts WebAudio pattern), so no new binary
assets are bundled; 'classic' keeps the existing call.ogg clip and 'none'
is a silent, visual-only incoming-call UI.
- ringtones.ts: startRingtone() loops until stopped; previewRingtone()
plays a single non-looping preview and auto-cancels the prior preview.
- IncomingCall: ring driven by the setting; <audio> element removed.
- Settings > Calls: Ringtone selector with on-select preview, beside the
existing Ringtone Volume slider.
- settings.ts: persisted value whitelisted back to a known id.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- RoomTimeline: wrap jump-to-latest/unread + mark-as-read handlers in useCallback
(the handlers passed to memoized message children were already memoized).
- RoomInput: wrap file/upload/emoji/sticker/location callbacks in useCallback so
the editor and toolbar don't re-render needlessly.
- EmojiBoard: hoist repeated mx.getRoom() pack-label lookups into a useMemo'd map
in the emoji and sticker sidebars (previously called per-render in map loops).
Behavior unchanged. (RoomTimeline/RoomInput already have ErrorBoundary wrappers
in RoomView, so no boundary added.)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- N69: @mention highlight color now uses HexColorPickerPopOut + react-colorful
HexColorPicker behind a folds Button (color swatch); built-in onRemove
replaces the separate Reset, dropping the OS-native <input type="color">
- N10: mentionPulseKeyframes animates only box-shadow (dropped the imperceptible
scale(1.003)) so it no longer fights MsgAppearClass over `transform` on
self-sent @mention messages
- N22: Direct.tsx virtualizer estimateSize 38 -> 52 (two-line DM row height) to
avoid the initial-render jump before measureElement corrects each row
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Pure formatting reflows (multi-line wrapping of long lines/imports/tables);
no behavior change. Clears the working tree of pending prettier diffs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Four changes to match screenshare full-screen UX for camera feeds:
1. Fullscreen button always visible
CallControls.tsx: remove `screenshare &&` gate — the ⛶ fullscreen
button now appears in camera-only calls, not just during screenshare.
2. Per-participant camera focus (CallControl.focusCameraParticipant)
Finds the target's video tile in the EC iframe DOM via:
[data-testid="videoTile"] / [data-video-fit]
closest ancestor of [aria-label="${userId}"]
Enables spotlight mode if not already active, then clicks the tile
so EC's internal focus handler runs. Falls back gracefully if the
tile is not in the DOM (camera off).
3. MemberGlance participant popup
Clicking a participant avatar in the call status bar now shows a
small menu: "Focus camera" (calls focusCameraParticipant) and
"View profile" (existing behaviour). Previously it opened the
profile immediately with no way to focus the camera.
4. PiP fullscreen button
A ⛶/⊡ icon button appears in the PiP overlay top-right area,
letting users go fullscreen directly from PiP mode without
navigating back to the call room first.
UNTESTED — requires a real multi-participant call to verify tile
clicking behaviour and fullscreen transitions.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Previously PipMuteOverlay fired on useRemoteAllMuted (any remote
muted) and rendered in the bottom-left corner — the conventional
position for local-user mic status — causing users to think their
own mic was muted when it wasn't.
Fix: split into two distinct indicators
- Bottom-left: local mic muted only (from useCallControlState),
labelled "You" so attribution is unambiguous
- Top-right: "All muted" warning (warning color, not critical) when
all remote participants are muted
UNTESTED — verify in a real call at chat.lotusguild.org.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Wrap RoomTimeline in ErrorBoundary — a single bad event no longer
crashes the entire timeline; shows a graceful "Timeline unavailable"
message instead
- Wrap RoomInput in ErrorBoundary — composer crashes show a fallback
placeholder rather than a blank white section
- Animate SpeakerAvatarOutline with a 1.2s pulse keyframe so it's
visually distinct from a static ring; respects prefers-reduced-motion
- Fix var(--border-surface-variant) undefined variable in UserRoomProfile
device session rows; replaced with color.SurfaceVariant.ContainerLine
UNTESTED — verify at chat.lotusguild.org post-deploy.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds 'Ringtone Volume' slider (0–100, default 70%) to Settings → Calls.
The IncomingCall audio element reads the setting and applies it as
audioElement.volume before playing, replacing the implicit browser
default of 1.0.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Reaction.tsx now computes aria-label='{shortcode} reaction, N people'
using getShortcodeFor so screen readers announce emoji name and count
instead of an ambiguous button. Custom (mxc://) emoji falls back to
'custom emoji reaction'.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Two icon-adjacent buttons were missing descriptive labels: the
"Exit formatting" key-symbol button in Toolbar.tsx and the "Pinned
messages" pin icon in RoomViewHeader.tsx.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds objectPosition:'center top' to all cover-fit thumbnail surfaces so
portrait images show faces/subjects instead of the center-slice when
the 600px AttachmentBox height cap forces cropping.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Completes the mobile fullscreen modal pass — adds useModalStyle to
DeviceVerificationSetup, DeviceVerificationReset, AddExistingModal,
RoomEncryption prompt, RoomUpgradeDialog, Modal500, ReadReceiptAvatars,
and RoomTopicViewer. All floating Dialog/Modal components now go
fullscreen on mobile (≤750px). UIAFlowOverlay was already fullscreen
via <Overlay>; JoinRulesSwitcher/RoomNotificationSwitcher are dropdowns.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Creates useNearViewport hook (IntersectionObserver, 200px rootMargin,
one-shot disconnect after first trigger). ImageContent and VideoContent
now gate loadSrc() on nearViewport — when autoPlay is enabled, encrypted
media is not decrypted until the element is within 200px of the visible
area, reducing initial page load cost on long timelines.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- matrix.ts: rateLimitedActions fallback delay now uses capped exponential
backoff (min(1000 * 2^n, 30s)) instead of flat 3000ms when server omits
Retry-After; server header still takes precedence
- RenderMessageContent: add objectFit:cover + 100% fill to video thumbnail
<Image> so thumbnails fill their container without letterboxing (P5-6)
- CreateRoomModal, CreateSpaceModal: apply useModalStyle(480) for fullscreen
on mobile
- LOTUS_BUGS: mark usePan memory leak + httpStatus check as FALSE POSITIVE;
mark rateLimitedActions backoff as FIXED
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>