fix(call): Wave-1 audit fixes (calls host side)
- C-H1: forceState only on FIRST join; on EC reconnect re-arm the fork handlers (resendForkState — deafen+quality only) instead of clobbering live mic/video/ deafen back to the join-time snapshot. - C-H2: AFK auto-mute reads the fork's io.lotus.call_state VAD of the LOCAL published track instead of getUserMedia on the browser DEFAULT mic (which could measure silence while the user spoke on another device → auto-mute an active speaker). Fails safe (never mutes) when call_state is null OR empty. - C-H3: control observer re-binds after EC re-renders (body subtree:true + 100ms debounce) with an early-return so unchanged state doesn't re-render. - C-M3 setQuality join-gated; C-M4 hangup 4s fallback dispose (idempotent); C-M5 PTT no longer silently un-deafens; C-M6 screenshare-audio mute resets on stop; C-L4 deafen key works in the iframe; C-L6 setState-after-unmount guards. Reviewed (C-H2 [] fail-safe + C-H3 re-render guard applied). tsc/eslint/prettier clean, build OK, 677 tests. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -413,6 +413,16 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
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const dm = callInfo ? directs.has(callInfo.room.roomId) : false;
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const startCall = useCallStart(dm);
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// C-L6: handleTimelineEvent awaits decryption before calling setState; guard
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// against the component unmounting during that await.
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const mountedRef = useRef(true);
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useEffect(
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() => () => {
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mountedRef.current = false;
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},
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[],
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);
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const handleTimelineEvent: EventTimelineSetHandlerMap[RoomEvent.Timeline] = useCallback(
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async (event, room, toStartOfTimeline, removed, data) => {
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// only process rtc notification reference events.
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@@ -427,6 +437,9 @@ function IncomingCallListener({ callEmbed, joined }: IncomingCallListenerProps)
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await event.getDecryptionPromise();
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}
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// C-L6: bail if we unmounted while awaiting decryption above.
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if (!mountedRef.current) return;
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// Caller-side: a participant declined a call we're hosting in this room.
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// Without this the caller's UI keeps "ringing" until the notification
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// lifetime expires, with no indication the callee said no.
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@@ -1,4 +1,5 @@
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import React, { MouseEventHandler, useCallback, useEffect, useRef, useState } from 'react';
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import { useSetAtom } from 'jotai';
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import {
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Box,
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Button,
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@@ -32,6 +33,7 @@ import {
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import { CallEmbed, useCallControlState } from '../../plugins/call';
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import { useSetting } from '../../state/hooks/settings';
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import { settingsAtom } from '../../state/settings';
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import { callEmbedAtom } from '../../state/callEmbed';
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import { useResizeObserver } from '../../hooks/useResizeObserver';
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import { stopPropagation } from '../../utils/keyboard';
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import { AsyncStatus, useAsyncCallback } from '../../hooks/useAsyncCallback';
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@@ -48,6 +50,7 @@ type CallControlsProps = {
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export function CallControls({ callEmbed }: CallControlsProps) {
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const controlRef = useRef<HTMLDivElement>(null);
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const callEmbedRef = useCallEmbedRef();
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const setCallEmbed = useSetAtom(callEmbedAtom);
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const [compact, setCompact] = useState(document.body.clientWidth < 500);
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const [isFullscreen, setIsFullscreen] = useState(false);
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@@ -175,22 +178,28 @@ export function CallControls({ callEmbed }: CallControlsProps) {
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};
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if (isEditable(target)) return;
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e.preventDefault();
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// C-M5: mark PTT active BEFORE unmuting so the mic echo (onMediaState)
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// doesn't treat this transient unmute as a user-initiated undeafen.
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callEmbed.control.pttActive = true;
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if (!microphoneRef.current) callEmbed.control.setMicrophone(true);
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pttActiveRef.current = true;
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setPttActive(true);
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};
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const onKeyUp = (e: KeyboardEvent) => {
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if (e.code !== pttKey) return;
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callEmbed.control.pttActive = false;
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callEmbed.control.setMicrophone(false);
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pttActiveRef.current = false;
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setPttActive(false);
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};
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const onBlur = () => {
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callEmbed.control.pttActive = false;
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callEmbed.control.setMicrophone(false);
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pttActiveRef.current = false;
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setPttActive(false);
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};
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const onFocus = () => {
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callEmbed.control.pttActive = false;
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callEmbed.control.setMicrophone(false);
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pttActiveRef.current = false;
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setPttActive(false);
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@@ -215,6 +224,7 @@ export function CallControls({ callEmbed }: CallControlsProps) {
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iframeWindow?.removeEventListener('focus', onFocus);
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// BUG-8: if callEmbed changes while PTT is active, release mic on cleanup
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if (pttActiveRef.current) {
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callEmbed.control.pttActive = false;
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callEmbed.control.setMicrophone(false);
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pttActiveRef.current = false;
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setPttActive(false);
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@@ -242,8 +252,15 @@ export function CallControls({ callEmbed }: CallControlsProps) {
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e.preventDefault();
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callEmbed.control.toggleSound();
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};
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// C-L4: also bind the EC iframe window so the deafen key works when focus is
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// inside the iframe (mirrors the PTT binding above).
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const iframeWindow = callEmbed.iframe.contentWindow;
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window.addEventListener('keydown', onKeyDown);
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return () => window.removeEventListener('keydown', onKeyDown);
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iframeWindow?.addEventListener('keydown', onKeyDown);
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return () => {
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window.removeEventListener('keydown', onKeyDown);
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iframeWindow?.removeEventListener('keydown', onKeyDown);
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};
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}, [callEmbed, deafenKey]);
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const [hangupState, hangup] = useAsyncCallback(
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@@ -252,6 +269,19 @@ export function CallControls({ callEmbed }: CallControlsProps) {
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const exiting =
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hangupState.status === AsyncStatus.Loading || hangupState.status === AsyncStatus.Success;
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// C-M4: the normal teardown relies on EC echoing a Close/Hangup action after
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// it ACKs HangupCall (useCallHangupEvent -> clears callEmbedAtom -> dispose).
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// If EC ACKs but never echoes, the End button would spin forever. Fall back to
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// disposing the embed a few seconds after a successful hangup send, unless it
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// was already torn down by the normal path.
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useEffect(() => {
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if (hangupState.status !== AsyncStatus.Success) return undefined;
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const id = setTimeout(() => {
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if (!callEmbed.disposed) setCallEmbed(undefined);
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}, 4000);
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return () => clearTimeout(id);
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}, [hangupState.status, callEmbed, setCallEmbed]);
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const pttKeyLabel = pttKey === 'Space' ? 'SPACE' : pttKey.replace('Key', '').replace('Digit', '');
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return (
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@@ -1,4 +1,4 @@
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import React, { MouseEventHandler, useCallback, useMemo, useState } from 'react';
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import React, { MouseEventHandler, useCallback, useEffect, useMemo, useRef, useState } from 'react';
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import {
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Box,
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Icon,
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@@ -64,6 +64,16 @@ export function CallSoundboard({ callEmbed }: CallSoundboardProps) {
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const [playingKey, setPlayingKey] = useState<string>(); // host-side spam guard
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const [error, setError] = useState<string>();
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// C-L6: the play() flow schedules a 30s safety timeout that clears playingKey;
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// guard those setState calls against the component unmounting first.
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const mountedRef = useRef(true);
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useEffect(
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() => () => {
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mountedRef.current = false;
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},
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[],
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);
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const groups = useMemo(
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() =>
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packs
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@@ -86,7 +96,10 @@ export function CallSoundboard({ callEmbed }: CallSoundboardProps) {
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if (playingKey) return; // one at a time (fork also enforces this)
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setPlayingKey(flat.key);
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setError(undefined);
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const done = () => setPlayingKey((k) => (k === flat.key ? undefined : k));
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const done = () => {
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if (!mountedRef.current) return;
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setPlayingKey((k) => (k === flat.key ? undefined : k));
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};
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try {
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const url = await resolveClipObjectUrl(mx, flat.clip.url);
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const vol = (flat.clip.volume / 100) * master;
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@@ -4,84 +4,86 @@ import { CallEmbed, useCallControlState } from '../plugins/call';
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import { useSetting } from '../state/hooks/settings';
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import { settingsAtom } from '../state/settings';
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import { toastQueueAtom } from '../state/toast';
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import { useMatrixClient } from './useMatrixClient';
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const SILENCE_RMS_THRESHOLD = 0.008;
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const CHECK_INTERVAL_MS = 500;
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/**
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* Monitors microphone audio while in a call. If the mic stays unmuted but
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* silent for longer than the configured timeout, the mic is muted and a toast
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* is shown.
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* Monitors microphone activity while in a call. If the mic stays unmuted but
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* the user is not speaking for longer than the configured timeout, the mic is
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* muted and a toast is shown.
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*
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* The level-monitoring capture (`getUserMedia`) is opened ONLY while the mic is
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* unmuted — there is nothing to auto-mute once you are already muted, so
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* holding the capture would keep the OS recording indicator lit even though the
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* UI shows you as muted (N95). Muting therefore releases our stream; unmuting
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* re-acquires it. The AudioContext + stream are also torn down on unmount.
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* [C-H2] Activity is read from the EC fork's `io.lotus.call_state` stream
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* (getLotusParticipants) — i.e. the VAD state of the user's ACTUAL published
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* track on their SELECTED input device. The previous implementation opened its
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* own `getUserMedia({ audio: true })`, which captured the browser DEFAULT mic
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* (not necessarily the device EC publishes from): it could measure silence
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* while the user spoke on a different device (auto-muting an active speaker) and
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* lit a second OS microphone indicator. Sourcing from the fork removes both
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* problems and needs no extra capture.
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*
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* If the fork hasn't reported call-state yet (getLotusParticipants() === null —
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* e.g. plain EC, or immediately after join), we cannot tell whether the user is
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* publishing, so we fail SAFE and never auto-mute during that window.
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*/
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export function useAfkAutoMute(callEmbed: CallEmbed | undefined): void {
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const mx = useMatrixClient();
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const [enabled] = useSetting(settingsAtom, 'afkAutoMute');
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const [timeoutMinutes] = useSetting(settingsAtom, 'afkTimeoutMinutes');
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const setToast = useSetAtom(toastQueueAtom);
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const { microphone } = useCallControlState(callEmbed?.control);
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useEffect(() => {
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// Only capture while in a call, enabled, AND unmuted (see N95 note above).
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// Only monitor while in a call, enabled, AND unmuted — there is nothing to
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// auto-mute once you are already muted.
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if (!callEmbed || !enabled || !microphone) return undefined;
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let stream: MediaStream | undefined;
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let audioCtx: AudioContext | undefined;
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let intervalId: ReturnType<typeof setInterval> | undefined;
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const localUserId = mx.getSafeUserId();
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const timeoutMs = timeoutMinutes * 60 * 1000;
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let silenceStart: number | null = null;
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let active = true;
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const timeoutMs = timeoutMinutes * 60 * 1000;
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navigator.mediaDevices
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.getUserMedia({ audio: true, video: false })
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.then((s) => {
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if (!active) {
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s.getTracks().forEach((t) => t.stop());
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return;
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}
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stream = s;
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audioCtx = new AudioContext();
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const source = audioCtx.createMediaStreamSource(stream);
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const analyser = audioCtx.createAnalyser();
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analyser.fftSize = 256;
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source.connect(analyser);
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const buffer = new Float32Array(analyser.fftSize);
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// undefined = fork hasn't reported call-state yet (can't tell — fail safe).
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const isLocalSpeaking = (): boolean | undefined => {
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const participants = callEmbed.getLotusParticipants();
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// null = fork not reported; [] = malformed/spurious payload (CallEmbed
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// stores [] for a non-array). You are ALWAYS present in your own joined
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// call, so an empty list means "no usable data", NOT "silent" — matching
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// useCallSpeakers / useRemoteAllMuted. Treating [] as silent would let the
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// timer mute an active speaker. Fail safe on both.
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if (participants === null || participants.length === 0) return undefined;
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return participants.some((p) => p.userId === localUserId && p.audioEnabled && p.speaking);
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};
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intervalId = setInterval(() => {
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if (!active) return;
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analyser.getFloatTimeDomainData(buffer);
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const rms = Math.sqrt(buffer.reduce((sum, v) => sum + v * v, 0) / buffer.length);
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const intervalId = setInterval(() => {
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if (!active) return;
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const speaking = isLocalSpeaking();
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if (rms > SILENCE_RMS_THRESHOLD) {
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// Audio detected — reset the silence timer.
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silenceStart = null;
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} else if (silenceStart === null) {
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// Mic is unmuted (effect only runs while unmuted) but silent — start the timer.
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silenceStart = Date.now();
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} else if (Date.now() - silenceStart >= timeoutMs) {
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callEmbed.control.setMicrophone(false);
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setToast({
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id: `afk-mute-${Date.now()}`,
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displayName: 'Lotus Chat',
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body: 'Your microphone was muted after inactivity.',
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roomName: 'Voice call',
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roomId: callEmbed.roomId,
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});
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silenceStart = null;
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}
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}, CHECK_INTERVAL_MS);
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})
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.catch(() => undefined);
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if (speaking === undefined) {
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// No usable signal — don't risk muting an active speaker.
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silenceStart = null;
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} else if (speaking) {
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// Voice detected on the published track — reset the silence timer.
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silenceStart = null;
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} else if (silenceStart === null) {
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// Mic is unmuted (effect only runs while unmuted) but silent — start the timer.
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silenceStart = Date.now();
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} else if (Date.now() - silenceStart >= timeoutMs) {
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callEmbed.control.setMicrophone(false);
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setToast({
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id: `afk-mute-${Date.now()}`,
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displayName: 'Lotus Chat',
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body: 'Your microphone was muted after inactivity.',
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roomName: 'Voice call',
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roomId: callEmbed.roomId,
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});
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silenceStart = null;
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}
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}, CHECK_INTERVAL_MS);
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return () => {
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active = false;
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if (intervalId !== undefined) clearInterval(intervalId);
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stream?.getTracks().forEach((t) => t.stop());
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audioCtx?.close().catch(() => undefined);
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clearInterval(intervalId);
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};
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}, [callEmbed, enabled, timeoutMinutes, setToast, microphone]);
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}, [callEmbed, enabled, timeoutMinutes, setToast, microphone, mx]);
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}
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@@ -29,8 +29,22 @@ export class CallControl extends EventEmitter implements CallControlState {
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private controlMutationObserver: MutationObserver;
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// C-H3: coalesces bursts of body-subtree mutations into a single debounced
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// re-observe pass so a busy EC re-render doesn't thrash the control observer.
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private bodyMutationTimer?: ReturnType<typeof setTimeout>;
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private _pipMode = false;
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// C-M3: last quality payload requested via setQuality(). Held so we can (re)send
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// it once joined (io.lotus.set_quality must not be sent before call-join — a
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// pre-join send pends to a 10s widget timeout, mirroring the deafen gate).
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private lastQuality: LotusQualityPayload | null = null;
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// C-M5: set true by CallControls while a push-to-talk key is held. A PTT hold
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// unmutes the mic transiently, and onMediaState() must NOT treat that as a
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// user-initiated unmute that auto-undeafens the user.
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public pttActive = false;
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// P6-2: mirrors CallEmbed.joined. Set true from forceState(), which CallEmbed
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// invokes only from onCallJoined(). Gates io.lotus.set_deafen so we never send
|
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// before the fork's widget handler mounts (pre-join sends pend to a 10s
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@@ -153,19 +167,43 @@ export class CallControl extends EventEmitter implements CallControlState {
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// this.joined was still false, so it was gated — this is the first send.)
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this.joined = true;
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this.sendDeafenState();
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this.sendQuality();
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}
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/**
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* C-H1 / C-M3: re-push the sticky fork-side state (deafen + quality) after an
|
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* EC reconnect. Unlike forceState() this does NOT touch mic/video, so a
|
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* reconnect can't clobber the user's live media state — it only re-arms the
|
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* fork handlers that remount on reconnect.
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*/
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public resendForkState(): void {
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this.sendDeafenState();
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this.sendQuality();
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}
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||||
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||||
public startObserving() {
|
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if (!this.document) return;
|
||||
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||||
// C-H3: watch the whole body subtree (not just direct children) so we
|
||||
// re-bind the control observer when EC re-renders its controls deeper in the
|
||||
// tree. Debounced via onBodyMutation() to avoid thrashing on busy renders.
|
||||
this.bodyMutationObserver.observe(this.document.body, {
|
||||
childList: true,
|
||||
subtree: false, // only direct children of body
|
||||
subtree: true,
|
||||
});
|
||||
this.onBodyMutation();
|
||||
this.applyBodyMutation();
|
||||
}
|
||||
|
||||
private onBodyMutation() {
|
||||
// C-H3: coalesce a burst of subtree mutations into one debounced pass.
|
||||
if (this.bodyMutationTimer !== undefined) return;
|
||||
this.bodyMutationTimer = setTimeout(() => {
|
||||
this.bodyMutationTimer = undefined;
|
||||
this.applyBodyMutation();
|
||||
}, 100);
|
||||
}
|
||||
|
||||
private applyBodyMutation() {
|
||||
if (!this.document) return;
|
||||
|
||||
this.document.body.style.setProperty('background', 'none', 'important');
|
||||
@@ -266,22 +304,43 @@ export class CallControl extends EventEmitter implements CallControlState {
|
||||
this.state = state;
|
||||
this.emitStateUpdate();
|
||||
|
||||
if (this.microphone && !this.sound) {
|
||||
// C-M5: auto-undeafen when the mic turns on, but NOT for a transient
|
||||
// push-to-talk unmute — a PTT tap while deafened must not silently
|
||||
// un-deafen the user.
|
||||
if (this.microphone && !this.sound && !this.pttActive) {
|
||||
this.toggleSound();
|
||||
}
|
||||
}
|
||||
|
||||
private onControlMutation() {
|
||||
const wasScreensharing = this.screenshare;
|
||||
const screenshare: boolean = this.screenshareButton?.getAttribute('data-kind') === 'primary';
|
||||
const spotlight: boolean = this.spotlightButton?.checked ?? false;
|
||||
|
||||
// C-M6: when a screenshare stops, clear the screenshare-audio mute so a
|
||||
// later screenshare doesn't start pre-muted.
|
||||
const screenshareAudioMuted =
|
||||
wasScreensharing && !screenshare ? false : this.screenshareAudioMuted;
|
||||
|
||||
// C-H3: the body observer now watches subtree:true, so this fires on any DOM
|
||||
// churn in EC's controls. Only re-emit (→ re-render every consumer) when one
|
||||
// of the values this method derives actually changed — microphone/video/sound
|
||||
// are copied unchanged from the current state here.
|
||||
if (
|
||||
this.state.screenshare === screenshare &&
|
||||
this.state.spotlight === spotlight &&
|
||||
this.state.screenshareAudioMuted === screenshareAudioMuted
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
this.state = new CallControlState(
|
||||
this.microphone,
|
||||
this.video,
|
||||
this.sound,
|
||||
screenshare,
|
||||
spotlight,
|
||||
this.screenshareAudioMuted,
|
||||
screenshareAudioMuted,
|
||||
);
|
||||
this.emitStateUpdate();
|
||||
}
|
||||
@@ -423,10 +482,25 @@ export class CallControl extends EventEmitter implements CallControlState {
|
||||
* clamped fork-side, so out-of-range input can't brick the encoder.
|
||||
*/
|
||||
public setQuality(settings: LotusQualityPayload): void {
|
||||
this.call.transport.send('io.lotus.set_quality', settings).catch(() => undefined);
|
||||
// C-M3: remember the request and only send once joined; sendQuality() gates
|
||||
// on this.joined so a pre-join call is a no-op that we replay on join.
|
||||
this.lastQuality = settings;
|
||||
this.sendQuality();
|
||||
}
|
||||
|
||||
// C-M3: push the last-requested quality to the fork. Gated on this.joined so
|
||||
// we never send io.lotus.set_quality before the fork's handler mounts (a
|
||||
// pre-join send would pend to a 10s widget timeout).
|
||||
private sendQuality(): void {
|
||||
if (!this.joined || !this.lastQuality) return;
|
||||
this.call.transport.send('io.lotus.set_quality', this.lastQuality).catch(() => undefined);
|
||||
}
|
||||
|
||||
public dispose() {
|
||||
if (this.bodyMutationTimer !== undefined) {
|
||||
clearTimeout(this.bodyMutationTimer);
|
||||
this.bodyMutationTimer = undefined;
|
||||
}
|
||||
this.bodyMutationObserver.disconnect();
|
||||
this.controlMutationObserver.disconnect();
|
||||
}
|
||||
|
||||
@@ -57,6 +57,10 @@ export class CallEmbed {
|
||||
|
||||
public joined = false;
|
||||
|
||||
// C-M4: set once dispose() has run so the hangup fallback timer can tell
|
||||
// whether the embed was already torn down by the normal Close/Hangup echo.
|
||||
public disposed = false;
|
||||
|
||||
// [lotus #2] Latest per-participant state from io.lotus.call_state, or null
|
||||
// until the fork sends the first one. When non-null, the speaker/mute hooks
|
||||
// read it instead of scraping the EC iframe DOM.
|
||||
@@ -403,6 +407,8 @@ export class CallEmbed {
|
||||
* @param opts
|
||||
*/
|
||||
public dispose(): void {
|
||||
if (this.disposed) return;
|
||||
this.disposed = true;
|
||||
this.disposables.forEach((disposable) => {
|
||||
disposable();
|
||||
});
|
||||
@@ -501,9 +507,19 @@ export class CallEmbed {
|
||||
|
||||
private onCallJoined(): void {
|
||||
this.settleLoad();
|
||||
this.joined = true;
|
||||
this.applyStyles();
|
||||
this.control.startObserving();
|
||||
|
||||
// C-H1: EC fires JoinCall again on an EC reconnect (this action has no
|
||||
// once-guard). forceState() would reset live mic/video/deafen back to the
|
||||
// join-time snapshot, so only run it on the FIRST join. On a rejoin we just
|
||||
// re-apply styles/observers (above) and re-push the sticky fork state
|
||||
// (deafen/quality), leaving the user's live media state untouched.
|
||||
if (this.joined) {
|
||||
this.control.resendForkState();
|
||||
return;
|
||||
}
|
||||
this.joined = true;
|
||||
// EC ignores io.element.device_mute before join; re-apply desired state now that EC is live
|
||||
this.control.forceState(this.initialState);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user