Merge pull request 'fix(presence): Do Not Disturb is real "busy" presence and keeps your status (#283)' (#424) from fix/dnd-busy-presence into lotus
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This commit was merged in pull request #424.
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@@ -0,0 +1,11 @@
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import { test } from 'node:test';
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import assert from 'node:assert/strict';
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import { BUSY_PRESENCE, isDndPresence } from './busyPresence';
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test('isDndPresence: busy, or the legacy unavailable + "dnd" text (#283)', () => {
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assert.equal(isDndPresence(BUSY_PRESENCE, '🎮 Gaming'), true);
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assert.equal(isDndPresence(BUSY_PRESENCE, undefined), true);
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assert.equal(isDndPresence('unavailable', 'dnd'), true);
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assert.equal(isDndPresence('unavailable', 'lunch'), false);
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assert.equal(isDndPresence('online', 'dnd'), false);
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});
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@@ -0,0 +1,21 @@
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/**
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* [Gitea #283] Do Not Disturb as a real presence state: MSC3026 "busy"
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* (Synapse `experimental_features.msc3026_enabled`). Before, DND was sent as
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* presence `unavailable` with the literal status text "dnd", which replaced
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* your status and showed as "dnd" in other clients.
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*/
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export const BUSY_PRESENCE = 'org.matrix.msc3026.busy';
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export const BUSY_PRESENCE_FEATURE = 'org.matrix.msc3026.busy_presence';
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let busySupported = false;
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/** Recorded by the presence updater from the server's unstable_features. */
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export const setBusyPresenceSupported = (supported: boolean): void => {
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busySupported = supported;
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};
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export const isBusyPresenceSupported = (): boolean => busySupported;
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/** Pure: whether a presence means Do Not Disturb (busy, or the legacy "dnd" text). */
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export const isDndPresence = (presence: string | undefined, status: string | undefined): boolean =>
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presence === BUSY_PRESENCE || (presence === 'unavailable' && status === 'dnd');
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@@ -1,4 +1,5 @@
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import { MatrixClient, MatrixError } from 'matrix-js-sdk';
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import { MatrixClient, MatrixError, IPresenceOpts, Method } from 'matrix-js-sdk';
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import { BUSY_PRESENCE } from './busyPresence';
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/**
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* Synapse rate-limits `PUT /presence/{user}/status` to ONE request per 10 s per
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@@ -10,7 +11,29 @@ import { MatrixClient, MatrixError } from 'matrix-js-sdk';
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* and `PresenceDeduper` lets the heartbeat skip writes that would not change
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* anything, so it stops spending the budget in the first place.
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*/
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export type PresenceWrite = { presence: 'online' | 'offline' | 'unavailable'; status_msg?: string };
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export type PresenceWrite = {
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// [Gitea #283] or MSC3026 busy (Do Not Disturb)
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presence: 'online' | 'offline' | 'unavailable' | typeof BUSY_PRESENCE;
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status_msg?: string;
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};
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/**
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* `mx.setPresence` for a PresenceWrite. The SDK refuses anything but the three
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* spec presences ("Bad presence value"), so MSC3026 busy (#283) goes straight
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* to the same endpoint.
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*/
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export const writePresence = async (
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mx: Pick<MatrixClient, 'setPresence'> & Partial<Pick<MatrixClient, 'getSafeUserId' | 'http'>>,
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write: PresenceWrite,
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): Promise<void> => {
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if (write.presence !== BUSY_PRESENCE) {
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await mx.setPresence(write as IPresenceOpts);
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return;
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}
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if (!mx.getSafeUserId || !mx.http) throw new Error('busy presence needs a full MatrixClient');
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const path = `/presence/${encodeURIComponent(mx.getSafeUserId())}/status`;
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await mx.http.authedRequest(Method.Put, path, undefined, write);
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};
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const sleep = (ms: number) =>
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new Promise<void>((r) => {
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@@ -28,7 +51,7 @@ export async function setPresenceWithRetry(
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for (;;) {
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try {
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// eslint-disable-next-line no-await-in-loop
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await mx.setPresence(write);
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await writePresence(mx, write);
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return;
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} catch (e) {
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if (!(e instanceof MatrixError) || e.httpStatus !== 429) throw e;
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