fix: low-tail correctness — thread notifs, call audio, OIDC expiry

Verify-then-fix batch of minor bugs; each staged diff reviewed by 2 agents
(both SHIP). Two listed items (N6 receipt-avatar refresh, H10 room-name
length reject) were already handled and left unchanged.

Threads:
- T5: a just-sent reply no longer under-notifies — `participated` also checks
  the local thread timeline for our own events, since the server-bundle
  `hasCurrentUserParticipated` lags.
- T6: a room set to "Mentions & Keywords only" no longer over-notifies Default
  thread replies — new `roomMentionsOnly` gate (behavior-identical when false;
  +4 unit tests).
- T7: thread-mode account-data writes are serialized with content carried
  forward (setAccountData is a bare PUT whose result lags the /sync echo, so
  plain serialization wouldn't stop the lost update); carry only on success.

Calls / audio:
- C-L2: a real incoming ring cancels a lingering Settings ringtone preview.
- C-L3: the ringtone AudioContext is primed on the first page gesture (via the
  always-mounted CallEmbedProvider) so the first ring after a cold load isn't
  silent.
- C-L5: useCallSpeakers depends on a stable boolean, so the tile MutationObserver
  + io.lotus.call_state subscription aren't rebuilt on every membership change.

Crypto:
- F5: the OIDC refresher forwards the freshly-refreshed token expiry
  (passed on the tokens object at runtime) as expiresInMs, so the persisted
  expiresAt no longer goes stale across reloads.

Gates: tsc 0, eslint 0, prettier clean, 860/860 tests, build ok.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-19 02:47:27 -04:00
co-authored by Claude Opus 4.8
parent 291e14ab48
commit a267e9e960
8 changed files with 147 additions and 25 deletions
+13 -2
View File
@@ -644,13 +644,24 @@ function MessageNotifications() {
const content = threadPrefs;
const mode = getThreadNotificationMode(content, room.roomId, thread.id);
const actions = mx.getPushActionsForEvent(mEvent);
// `hasCurrentUserParticipated` is derived from the server thread bundle,
// which lags a reply we just sent — so also treat any of our own events
// already in the thread timeline as participation (T5: avoid under-notify).
const myUserId = mx.getUserId();
const participated =
thread.hasCurrentUserParticipated ||
thread.timeline.some((e) => e.getSender() === myUserId);
const roomNotifType = getNotificationType(mx, room.roomId);
const decision = shouldNotifyThreadReply({
mode,
defaultBehavior: content.default ?? THREAD_NOTIFICATIONS_FALLBACK_BEHAVIOR,
participated: thread.hasCurrentUserParticipated,
participated,
highlight: !!actions?.tweaks?.highlight,
notify: !!actions?.notify,
roomMuted: getNotificationType(mx, room.roomId) === NotificationType.Mute,
roomMuted: roomNotifType === NotificationType.Mute,
// T6: honor a room-level "Mentions & Keywords only" setting for Default
// threads instead of over-notifying every participated reply.
roomMentionsOnly: roomNotifType === NotificationType.MentionsAndKeywords,
});
if (decision === 'none') return;