fix(status): status changes apply at once instead of waiting out the rate limit
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Synapse allows one presence write per 10 s per user (shared by every
device). The heartbeat wrote presence at startup and on every tab
switch, so a status save right after usually got a 429 and waited 7-25 s,
with the whole status section (quick statuses, input, Clear) locked and
the Save spinner going.

- One shared presence queue (heartbeat + status save), newest write wins:
  changes made while a write waits out a 429 replace it, so only the latest
  is sent, as soon as the server allows.
- The status UI no longer waits on the server: the status applies locally,
  Save switches off (it compared with the server echo, so it stayed lit
  and invited a second, guaranteed-429 write), the controls stay usable,
  and a short note shows until the write lands.
- The heartbeat skips writes the server already reflects (e.g. "online"
  at startup), so it stops spending the budget for nothing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
This commit is contained in:
Lotus CI
2026-10-25 20:14:12 -04:00
co-authored by Claude Opus 5.5
parent 222927b558
commit 8cdf192b56
5 changed files with 224 additions and 26 deletions
+24 -22
View File
@@ -38,11 +38,7 @@ import { SettingTile } from '../../../components/setting-tile';
import { useMatrixClient } from '../../../hooks/useMatrixClient';
import { getAccountData, setAccountData } from '../../../utils/accountData';
import { presenceStateFromSetting } from '../../../hooks/usePresenceUpdater';
import {
describePresenceError,
setPresenceWithRetry,
writePresence,
} from '../../../utils/presenceWrite';
import { describePresenceError, queuePresenceWrite } from '../../../utils/presenceWrite';
import { useSetting } from '../../../state/hooks/settings';
import { settingsAtom } from '../../../state/settings';
import { UserProfile, useUserProfile } from '../../../hooks/useUserProfile';
@@ -419,6 +415,10 @@ function ProfileStatus() {
// until our own echo lands or a short window elapses (bounded so a genuinely
// dropped echo can't block real cross-device updates forever).
const pendingAppliedRef = useRef<{ value: string; ts: number } | null>(null);
// The status as this device last applied or synced it. "Save" compares with
// this, not with the server echo, so it switches off the moment a status is
// applied instead of staying lit until the (rate-limited) write lands.
const [savedMsg, setSavedMsg] = useState<string>(initialStatus);
const [clearAfter, setClearAfter] = useState('0');
const [emojiAnchor, setEmojiAnchor] = useState<RectCords>();
const { presets, addPreset, removePreset } = useStatusPresets();
@@ -442,7 +442,7 @@ function ProfileStatus() {
if (pending) {
if (remoteStatus === pending.value) {
pendingAppliedRef.current = null; // our own echo landed — accept it
} else if (Date.now() - pending.ts < 15_000) {
} else if (Date.now() - pending.ts < 30_000) {
return; // stale echo of the previous status; ignore within the window
} else {
pendingAppliedRef.current = null; // window elapsed — accept external changes
@@ -451,6 +451,7 @@ function ProfileStatus() {
// [Gitea #283] "dnd" is the Do Not Disturb sentinel, not something the user
// typed: don't show it in the status field or keep it as their status.
if (remoteStatus === DND_STATUS_SENTINEL) return;
setSavedMsg(remoteStatus);
if (remoteStatus) {
setStatusMsg(remoteStatus);
localStorage.setItem(STATUS_MSG_KEY(userId), remoteStatus);
@@ -467,9 +468,10 @@ function ProfileStatus() {
useCallback(
(msg: string) =>
// Synapse allows ONE presence write per 10 s per user (shared by all
// devices) and our heartbeat spends that budget too — wait out a 429
// instead of failing the user's save.
setPresenceWithRetry(mx, {
// devices) and our heartbeat spends that budget too. The shared queue
// waits out a 429 and folds quick successive changes into one write;
// the UI doesn't wait on it (the status is applied locally at once).
queuePresenceWrite(mx, {
// Derive presence from the user's chosen setting so writing a status
// never overrides Invisible/DND/Idle (e.g. outing an Invisible user).
presence: presenceStateFromSetting(presenceStatus, hidePresence),
@@ -498,6 +500,7 @@ function ProfileStatus() {
(rawMsg: string, clearAfterValue: string) => {
statusDirtyRef.current = false;
const msg = rawMsg.trim();
setSavedMsg(msg);
// Guard against a stale presence echo reverting this value (see the sync effect).
pendingAppliedRef.current = { value: msg, ts: Date.now() };
noteLocalStatusWrite();
@@ -527,19 +530,17 @@ function ProfileStatus() {
const handleSubmit: FormEventHandler<HTMLFormElement> = (evt) => {
evt.preventDefault();
if (saving) return;
applyStatus(statusMsg, clearAfter);
};
// Preset click = one-click apply: reflect it in the inputs and save immediately.
const applyPreset = useCallback(
(preset: StatusPreset) => {
if (saving) return;
setStatusMsg(preset.label);
setClearAfter(preset.clearAfter);
applyStatus(preset.label, preset.clearAfter);
},
[saving, applyStatus],
[applyStatus],
);
const handleSaveCurrent = useCallback(() => {
@@ -560,17 +561,18 @@ function ProfileStatus() {
pendingAppliedRef.current = { value: '', ts: Date.now() };
noteLocalStatusWrite();
setStatusMsg('');
setSavedMsg('');
localStorage.removeItem(STATUS_MSG_KEY(userId));
localStorage.removeItem(STATUS_EXPIRY_KEY(userId));
writeStatusExpiry(mx, '').catch(() => undefined);
// Preserve the user's chosen presence when clearing the status message.
writePresence(mx, {
queuePresenceWrite(mx, {
presence: presenceStateFromSetting(presenceStatus, hidePresence),
status_msg: '',
}).catch(() => undefined);
};
const hasChanges = statusMsg !== (presence?.status ?? '');
const hasChanges = statusMsg.trim() !== savedMsg;
return (
<SettingTile
@@ -599,7 +601,6 @@ function ProfileStatus() {
variant="Secondary"
fill="Soft"
radii="Pill"
disabled={saving}
onClick={() => applyPreset(preset)}
>
<Text as="span" size="B300">
@@ -625,7 +626,6 @@ function ProfileStatus() {
variant="Secondary"
fill="Soft"
radii="Pill"
disabled={saving}
onClick={() => applyPreset(preset)}
>
<Text as="span" size="B300">
@@ -651,7 +651,7 @@ function ProfileStatus() {
fill="Soft"
radii="Pill"
outlined
disabled={saving || !statusMsg.trim()}
disabled={!statusMsg.trim()}
onClick={handleSaveCurrent}
before={<Icon size="100" src={Icons.Plus} />}
>
@@ -662,7 +662,7 @@ function ProfileStatus() {
</Box>
</Box>
<Box as="form" onSubmit={handleSubmit} gap="200" alignItems="Center" aria-disabled={saving}>
<Box as="form" onSubmit={handleSubmit} gap="200" alignItems="Center">
<Box grow="Yes" direction="Column" gap="100">
<Input
name="statusMsgInput"
@@ -672,7 +672,6 @@ function ProfileStatus() {
placeholder="What's on your mind?"
variant="Secondary"
radii="300"
readOnly={saving}
maxLength={64}
/>
<Text
@@ -733,13 +732,17 @@ function ProfileStatus() {
fill={hasChanges ? 'Solid' : 'Soft'}
outlined
radii="300"
disabled={!hasChanges || saving}
disabled={!hasChanges}
type="submit"
>
{saving && <Spinner variant="Success" fill="Solid" size="300" />}
<Text size="B400">Save</Text>
</Button>
</Box>
{saving && (
<Text size="T200" priority="300" role="status">
Status set. Sharing it with others, this can take a few seconds.
</Text>
)}
{saveState.status === AsyncStatus.Error && (
<Text size="T200" style={{ color: color.Critical.Main }}>
{describePresenceError(saveState.error)}
@@ -764,7 +767,6 @@ function ProfileStatus() {
radii="300"
type="button"
onClick={handleClear}
disabled={saving}
>
<Text size="B300">Clear Status</Text>
</Button>