fix(call): ringtone loudness, caller decline notice, All-Muted badge

Three issues from live testing:
- A1: the 'classic' ringtone (call.ogg, mastered near full scale) was much
  louder than the synthesized styles. Attenuate it (CLASSIC_GAIN 0.45) so all
  ringtones sit at a comparable level.
- A3/A4: the caller had no indication when a DM/group callee declined — their
  UI kept "ringing" until the notification lifetime expired. IncomingCallListener
  now listens for RTCDecline events for a call we're hosting in the room and
  toasts the caller ("<name> declined your call").
- G1: the PiP "All muted" badge fired when any single remote participant muted.
  useRemoteAllMuted now returns true only when there is >=1 remote and every
  remote participant is muted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-29 19:13:40 -04:00
parent 6ace96f2cf
commit 5ef0a1fd3e
3 changed files with 41 additions and 5 deletions
+6 -1
View File
@@ -102,12 +102,17 @@ const playPhrase = (style: SynthStyle, volume: number, destination: AudioNode):
});
};
// The bundled call.ogg is mastered near full scale, so at equal `volume` it is
// perceptibly much louder than the synthesized styles (which peak at ~0.120.3).
// Attenuate it so all ringtones sit at a comparable loudness.
const CLASSIC_GAIN = 0.45;
const startClassic = (volume: number, loop: boolean): (() => void) => {
let audio: HTMLAudioElement | undefined;
try {
audio = new Audio(CallSound);
audio.loop = loop;
audio.volume = clamp01(volume);
audio.volume = clamp01(volume) * CLASSIC_GAIN;
audio.play().catch(() => undefined);
} catch {
audio = undefined;