fix/polish: wave 1+2 improvements across six features
CI / Build & Quality Checks (push) Successful in 10m25s

B1 - GIF upload progress: spinner on GIF button + disabled state while
     fetch+upload is in flight; clears on success or error
B2 - PiP position persistence: drag end saves left/top to localStorage;
     entering PiP restores saved position (clamped to current viewport)
B3 - PiP snap-to-corner: double-click the PiP overlay snaps to nearest
     corner with a 180ms CSS transition; saves new position
B4 - Device sessions loading state: useOtherUserDevices now returns
     {status:'loading'|'error'|'success', devices} instead of bare
     array; UserDeviceSessions shows spinner while loading
B5 - Device sessions error state: catch in hook sets status:'error';
     panel shows warning icon + 'Could not load sessions' message
B6 - Screenshare fullscreen Safari guard: hide button when
     document.fullscreenEnabled is false (iOS Safari, some mobile)
B7 - Status save error: show critical-coloured error text below Save
     button when saveState.status === AsyncStatus.Error
B9 - Encrypted search coverage counter: 'X / Y cached' badge next to
     'Encrypted Rooms' heading using existing localResult fields
D2 - PiP screenshare spotlight: track auto-spotlight in a ref; release
     spotlight when screenshare ends while in PiP mode

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-05-30 17:13:54 -04:00
parent e2b8e162e3
commit 403ec3d80c
7 changed files with 132 additions and 38 deletions
+20 -15
View File
@@ -8,32 +8,37 @@ export type UserDevice = {
displayName?: string;
};
export function useOtherUserDevices(userId: string): UserDevice[] | undefined {
export type UserDevicesState =
| { status: 'loading' }
| { status: 'error' }
| { status: 'success'; devices: UserDevice[] };
export function useOtherUserDevices(userId: string): UserDevicesState {
const mx = useMatrixClient();
const crossSigningActive = useCrossSigningActive();
const [devices, setDevices] = useState<UserDevice[] | undefined>(undefined);
const [state, setState] = useState<UserDevicesState>({ status: 'loading' });
const fetchDevices = useCallback(async () => {
const crypto = mx.getCrypto();
if (!crypto || !crossSigningActive) {
setDevices(undefined);
setState({ status: 'success', devices: [] });
return;
}
setState({ status: 'loading' });
try {
const deviceMap = await crypto.getUserDeviceInfo([userId], true);
const userDevices = deviceMap.get(userId);
if (!userDevices) {
setDevices([]);
return;
}
setDevices(
Array.from(userDevices.values()).map((device) => ({
deviceId: device.deviceId,
displayName: device.displayName,
})),
);
setState({
status: 'success',
devices: userDevices
? Array.from(userDevices.values()).map((device) => ({
deviceId: device.deviceId,
displayName: device.displayName,
}))
: [],
});
} catch {
setDevices(undefined);
setState({ status: 'error' });
}
}, [mx, userId, crossSigningActive]);
@@ -50,5 +55,5 @@ export function useOtherUserDevices(userId: string): UserDevice[] | undefined {
),
);
return devices;
return state;
}