feat(call): mic level meter on the mute button (#146)
While unmuted, the microphone button (call view and the bottom call bar) shows three small green bars in the icon's corner driven by the fork's io.lotus.mic_level (element-call v0.25.0-lotus.16), so you can see the mic is actually picking you up. Nothing is drawn while muted or silent; the button's label is unchanged (the bars are decorative). Your own name no longer appears in the "… is speaking" line: that is now for everyone else, and your voice is on the meter. Avatar speaking rings still include you, and the "You're muted" talking-while-muted notice is unchanged. Verified in a local call with a fake-tone mic: data-mic-level cycles 3/2/1 with the tone on both buttons, disappears on mute and returns on unmute; the status line reads "bob is speaking..." only. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
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co-authored by
Claude Opus 5.5
parent
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commit
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@@ -1,6 +1,7 @@
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import React from 'react';
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import { Icon, IconButton, Icons, Line, Text, Tooltip, TooltipProvider } from 'folds';
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import { useAtom } from 'jotai';
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import { MicLevelBars } from './MicLevelBars';
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import * as css from './styles.css';
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import { MobileTouchTarget } from '../../styles/mobile.css';
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import { callChatAtom } from '../../state/callEmbed';
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@@ -15,8 +16,10 @@ export function ControlDivider() {
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type MicrophoneButtonProps = {
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enabled: boolean;
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onToggle: () => Promise<unknown>;
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/** [Gitea #146] Your input level, 0–3 bars; shown only while unmuted. */
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level?: number;
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};
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export function MicrophoneButton({ enabled, onToggle }: MicrophoneButtonProps) {
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export function MicrophoneButton({ enabled, onToggle, level = 0 }: MicrophoneButtonProps) {
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const [micState, toggleMic] = useAsyncCallback(onToggle);
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const loading = micState.status === AsyncStatus.Loading;
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@@ -43,7 +46,10 @@ export function MicrophoneButton({ enabled, onToggle }: MicrophoneButtonProps) {
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outlined
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disabled={loading}
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>
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<Icon size="400" src={enabled ? Icons.Mic : Icons.MicMute} filled={!enabled} />
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<span style={{ position: 'relative', display: 'inline-flex' }}>
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<Icon size="400" src={enabled ? Icons.Mic : Icons.MicMute} filled={!enabled} />
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{enabled && <MicLevelBars level={level} />}
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</span>
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</IconButton>
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)}
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</TooltipProvider>
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