fix(denoise-tester): play models in both ears; match the call's DeepFilterNet strength
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- Recorded clips often decode as stereo (Chrome Opus/WebM). The models
  only process channel 0, and the default channel mode ignores
  channelCount, so RNNoise/Speex played the cleaned audio in the LEFT EAR
  ONLY. Downmix to mono before the models (as Lotus Call does, #24) and
  pin the RNNoise/Speex/gate nodes to explicit mono. Verified in Chromium
  with a stereo speech clip through RNNoise: before L 16.1 / R 0.0, after
  L 16.0 / R 15.9.
- DeepFilterNet ran at attenuation limit 80 here vs 60 in calls; both
  muted the background outright, which sounds like the mic cutting out
  at word ends. Use 25, matching element-call#65.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017PCb59uY3UKqDqt7B6hzd5
This commit is contained in:
Lotus CI
2026-10-30 18:53:17 -04:00
co-authored by Claude Opus 5.5
parent d1a9625b1c
commit 2f5bcf2b91
2 changed files with 28 additions and 4 deletions
@@ -6,6 +6,7 @@ import {
DenoiseNode,
buildGateNode,
buildModelNode,
monoDownmix,
readDb,
sampleRateFor,
} from '../../../utils/denoisePipeline';
@@ -139,7 +140,7 @@ export function DenoiseTester({ model, useGate, gateThreshold, nativeNS }: Denoi
inAnalyser.fftSize = 1024;
source.connect(inAnalyser);
let head: AudioNode = source;
let head: AudioNode = source.connect(monoDownmix(ctx));
let gate: AudioWorkletNode | null = null;
if (useGate) {
gate = await buildGateNode(ctx, gateThreshold);
@@ -308,10 +309,11 @@ export function DenoiseTester({ model, useGate, gateThreshold, nativeNS }: Denoi
const ctx = new AudioContext({ sampleRate: sampleRateFor(playModel ?? 'rnnoise') });
const source = ctx.createBufferSource();
source.buffer = clip;
const mono = source.connect(monoDownmix(ctx));
let playGate: AudioWorkletNode | null = null;
let playModelNode: DenoiseNode | null = null;
if (playModel) {
let head: AudioNode = source;
let head: AudioNode = mono;
if (useGate) {
playGate = await buildGateNode(ctx, gateThreshold);
head.connect(playGate);
@@ -321,7 +323,7 @@ export function DenoiseTester({ model, useGate, gateThreshold, nativeNS }: Denoi
head.connect(playModelNode.node);
playModelNode.node.connect(ctx.destination);
} else {
source.connect(ctx.destination);
mono.connect(ctx.destination);
}
// Superseded while the WASM/worklet loaded (another Play, a Stop, or the
// panel unmounted)? Tear down this now-orphaned graph instead of storing