i18n: localize hardcoded UI strings across 10 components

Wraps the hardcoded strings flagged in LOTUS_BUGS.md (Localization rows)
in t() via react-i18next, and adds the keys to public/locales/en.json
under the existing Organisms.* namespace. de.json intentionally left to
fall back to en for now (fallbackLng: 'en') rather than fabricate
translations.

Files: CreateRoomTypeSelector, ImageViewer, MsgTypeRenderers (MLocation),
Reply (ThreadIndicator), ImageContent, DeviceVerification (5 subcomponents),
UrlPreviewCard (DiscordCard), InviteUserPrompt, UploadBoard, PasswordStage.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-26 17:43:36 -04:00
parent 7b94eeaa60
commit 1a5896ef84
11 changed files with 104 additions and 36 deletions
@@ -1,4 +1,5 @@
import React, { MutableRefObject, ReactNode, useImperativeHandle, useRef } from 'react';
import { useTranslation } from 'react-i18next';
import { Badge, Box, Chip, Header, Icon, Icons, Spinner, Text, as, percent } from 'folds';
import classNames from 'classnames';
import { useAtomValue } from 'jotai';
@@ -43,6 +44,7 @@ export function UploadBoardHeader({
onSend,
imperativeHandlerRef,
}: UploadBoardHeaderProps) {
const { t } = useTranslation();
const sendingRef = useRef(false);
const uploads = useAtomValue(uploadFamilyObserverAtom);
@@ -88,7 +90,7 @@ export function UploadBoardHeader({
gap="100"
>
<Icon src={open ? Icons.ChevronTop : Icons.ChevronRight} size="50" />
<Text size="H6">Files</Text>
<Text size="H6">{t('Organisms.UploadBoard.files')}</Text>
</Box>
<Box className={css.UploadBoardHeaderContent} alignItems="Center" gap="100">
{isSuccess && (
@@ -100,12 +102,12 @@ export function UploadBoardHeader({
outlined
after={<Icon src={Icons.Send} size="50" filled />}
>
<Text size="B300">Send</Text>
<Text size="B300">{t('Organisms.UploadBoard.send')}</Text>
</Chip>
)}
{isError && !open && (
<Badge variant="Critical" fill="Solid" radii="300">
<Text size="L400">Upload Failed</Text>
<Text size="L400">{t('Organisms.UploadBoard.upload_failed')}</Text>
</Badge>
)}
{!isSuccess && !isError && !open && (