feat(sidebar): custom room sections via u.* tags (#108)
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Room context menu → "Add to Section" submenu: every u.<name> tag in use across your rooms as a checkable item, plus a "New section…" field (validated: non-empty, ≤ 40 chars, no dots, unique). Toggling writes or deletes the standard u.<name> room tag (order 0.5), so sections sync across devices and other clients see the same tags. The menu row reads "Sections: Raids, Off-topic" once a room is in any. Home renders each section as a collapsible category between Favorites and Rooms (alphabetical; members by tag order then name; the same closed-state store and unread-only-when-collapsed behaviour as the built-in categories). A sectioned room leaves the plain Rooms list but keeps a Favorite / Low Priority placement. Empty sections don't exist by construction; rename is retag (v2). Derivation in utils/roomSections.ts with unit tests. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
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import { MatrixClient } from 'matrix-js-sdk';
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/**
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* [Gitea #108] User-defined sidebar sections from standard `u.<name>` room
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* tags, so they sync across devices and other clients see the same tags.
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*/
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export const SECTION_TAG_PREFIX = 'u.';
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export type RoomSection = {
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/** Display name ("Raids"). */
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name: string;
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/** Full tag name ("u.Raids"). */
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tag: string;
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/** Member room ids, by the tag's `order` (ascending), then by name. */
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rooms: string[];
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};
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export type TaggedRoom = {
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roomId: string;
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name: string;
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tags: Record<string, { order?: number | string } | undefined> | undefined;
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};
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export const sectionTag = (name: string): string => `${SECTION_TAG_PREFIX}${name.trim()}`;
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export const isSectionTag = (tag: string): boolean =>
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tag.startsWith(SECTION_TAG_PREFIX) && tag.length > SECTION_TAG_PREFIX.length;
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export const sectionName = (tag: string): string => tag.slice(SECTION_TAG_PREFIX.length);
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const orderOf = (v: { order?: number | string } | undefined): number => {
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const n = typeof v?.order === 'string' ? parseFloat(v.order) : v?.order;
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return typeof n === 'number' && Number.isFinite(n) ? n : 1;
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};
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/**
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* Sections (alphabetical by name) with their members ordered by tag `order`
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* then name; `sectioned` is the set of rooms that appear in any section.
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* Empty sections simply don't exist — a section is its members' tags.
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*/
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export function deriveRoomSections(rooms: TaggedRoom[]): {
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sections: RoomSection[];
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sectioned: Set<string>;
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} {
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const byTag = new Map<string, { roomId: string; order: number; name: string }[]>();
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const sectioned = new Set<string>();
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rooms.forEach((room) => {
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Object.entries(room.tags ?? {}).forEach(([tag, value]) => {
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if (!isSectionTag(tag)) return;
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const list = byTag.get(tag) ?? [];
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list.push({ roomId: room.roomId, order: orderOf(value), name: room.name });
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byTag.set(tag, list);
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sectioned.add(room.roomId);
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});
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});
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const sections = [...byTag.entries()]
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.map(([tag, members]) => ({
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tag,
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name: sectionName(tag),
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rooms: members
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.sort((a, b) => a.order - b.order || a.name.localeCompare(b.name))
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.map((m) => m.roomId),
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}))
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.sort((a, b) => a.name.localeCompare(b.name, undefined, { sensitivity: 'base' }));
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return { sections, sectioned };
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}
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/** Every section name in use across the user's rooms (for the "Add to section" menu). */
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export function listSectionNames(mx: MatrixClient): string[] {
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const names = new Set<string>();
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mx.getRooms().forEach((room) => {
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Object.keys(room.tags ?? {}).forEach((tag) => {
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if (isSectionTag(tag)) names.add(sectionName(tag));
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});
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});
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return [...names].sort((a, b) => a.localeCompare(b, undefined, { sensitivity: 'base' }));
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}
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/** Validate a new section name; returns the error to show, or undefined. */
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export const validateSectionName = (raw: string, existing: string[]): string | undefined => {
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const name = raw.trim();
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if (!name) return 'Give the section a name.';
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if (name.length > 40) return 'Keep it under 40 characters.';
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if (name.includes('.')) return 'Dots are not allowed in section names.';
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if (existing.some((e) => e.toLowerCase() === name.toLowerCase()))
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return 'A section with that name already exists.';
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return undefined;
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};
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