feat(sidebar): custom room sections via u.* tags (#108)
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Room context menu → "Add to Section" submenu: every u.<name> tag in use
across your rooms as a checkable item, plus a "New section…" field
(validated: non-empty, ≤ 40 chars, no dots, unique). Toggling writes or
deletes the standard u.<name> room tag (order 0.5), so sections sync
across devices and other clients see the same tags. The menu row reads
"Sections: Raids, Off-topic" once a room is in any.

Home renders each section as a collapsible category between Favorites
and Rooms (alphabetical; members by tag order then name; the same
closed-state store and unread-only-when-collapsed behaviour as the built-in
categories). A sectioned room leaves the plain Rooms list but keeps a
Favorite / Low Priority placement. Empty sections don't exist by
construction; rename is retag (v2). Derivation in utils/roomSections.ts
with unit tests.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
This commit is contained in:
2026-09-20 15:05:30 -04:00
co-authored by Claude Opus 5
parent c6c2e88df5
commit 082b8fc879
4 changed files with 354 additions and 3 deletions
+126
View File
@@ -23,6 +23,7 @@ import {
Overlay,
OverlayBackdrop,
OverlayCenter,
color,
config,
PopOut,
toRem,
@@ -37,6 +38,13 @@ import { useFocusWithin, useHover } from 'react-aria';
import FocusTrap from 'focus-trap-react';
import { useAtom, useAtomValue, useSetAtom } from 'jotai';
import { selectAtom } from 'jotai/utils';
import {
isSectionTag,
listSectionNames,
sectionName,
sectionTag,
validateSectionName,
} from '../../utils/roomSections';
import { NavItem, NavItemContent, NavItemOptions, NavLink } from '../../components/nav';
import { UnreadBadge, UnreadBadgeCenter } from '../../components/unread-badge';
import { RoomAvatar, RoomIcon } from '../../components/room-avatar';
@@ -277,6 +285,14 @@ const RoomNavItemMenu = forwardRef<HTMLDivElement, RoomNavItemMenuProps>(
const [invitePrompt, setInvitePrompt] = useState(false);
const [muteMenuAnchor, setMuteMenuAnchor] = useState<RectCords>();
// [Gitea #108] "Add to section" submenu: existing u.* sections + new one.
const [sectionMenuAnchor, setSectionMenuAnchor] = useState<RectCords>();
const [newSectionName, setNewSectionName] = useState('');
const [newSectionError, setNewSectionError] = useState<string>();
const sectionNames = useMemo(() => listSectionNames(mx), [mx]);
const roomSections = Object.keys(room.tags ?? {})
.filter(isSectionTag)
.map(sectionName);
const isServerNotice = room.getType() === 'm.server_notice';
const isFavorite = !!room.tags?.['m.favourite'];
@@ -316,6 +332,25 @@ const RoomNavItemMenu = forwardRef<HTMLDivElement, RoomNavItemMenuProps>(
requestClose();
};
const handleToggleSection = (name: string) => {
const tag = sectionTag(name);
const op = room.tags?.[tag]
? mx.deleteRoomTag(room.roomId, tag)
: mx.setRoomTag(room.roomId, tag, { order: 0.5 });
op.catch(notifyTagFailure);
requestClose();
};
const handleNewSection = (evt: React.FormEvent) => {
evt.preventDefault();
const error = validateSectionName(newSectionName, sectionNames);
if (error) {
setNewSectionError(error);
return;
}
handleToggleSection(newSectionName.trim());
};
const markedUnread = useAtomValue(markedUnreadAtom).has(room.roomId);
const handleMarkAsRead = () => {
@@ -498,6 +533,97 @@ const RoomNavItemMenu = forwardRef<HTMLDivElement, RoomNavItemMenuProps>(
{isLowPriority ? 'Remove from Low Priority' : 'Add to Low Priority'}
</Text>
</MenuItem>
<PopOut
anchor={sectionMenuAnchor}
position="Right"
align="Start"
offset={4}
content={
<FocusTrap
focusTrapOptions={{
initialFocus: false,
onDeactivate: () => setSectionMenuAnchor(undefined),
clickOutsideDeactivates: true,
escapeDeactivates: stopPropagation,
}}
>
<Menu style={{ maxWidth: toRem(220), width: '100vw' }}>
<Box direction="Column" gap="100" style={{ padding: config.space.S100 }}>
{sectionNames.map((name) => {
const inSection = roomSections.includes(name);
return (
<MenuItem
key={name}
size="300"
radii="300"
role="menuitemcheckbox"
aria-checked={inSection}
after={inSection ? <Icon size="100" src={Icons.Check} /> : undefined}
onClick={() => handleToggleSection(name)}
>
<Text style={{ flexGrow: 1 }} as="span" size="T300" truncate>
{name}
</Text>
</MenuItem>
);
})}
{sectionNames.length > 0 && <Line variant="Surface" size="300" />}
<Box
as="form"
direction="Column"
gap="100"
onSubmit={handleNewSection}
style={{ padding: config.space.S100 }}
>
<Input
size="300"
variant="Background"
radii="300"
placeholder="New section…"
aria-label="New section name"
value={newSectionName}
onChange={(e) => {
setNewSectionName(e.currentTarget.value);
setNewSectionError(undefined);
}}
after={
<IconButton
type="submit"
size="300"
radii="300"
variant="Background"
aria-label="Create section"
>
<Icon size="100" src={Icons.Plus} />
</IconButton>
}
/>
{newSectionError && (
<Text size="T200" style={{ color: color.Critical.Main }}>
{newSectionError}
</Text>
)}
</Box>
</Box>
</Menu>
</FocusTrap>
}
>
<MenuItem
size="300"
after={<Icon size="100" src={Icons.ChevronRight} />}
radii="300"
aria-pressed={!!sectionMenuAnchor}
aria-haspopup="menu"
onClick={(e) => setSectionMenuAnchor(e.currentTarget.getBoundingClientRect())}
>
<Text style={{ flexGrow: 1 }} as="span" size="T300" truncate>
{roomSections.length > 0
? `Sections: ${roomSections.join(', ')}`
: 'Add to Section'}
</Text>
</MenuItem>
</PopOut>
<MenuItem
onClick={handleInvite}
variant="Primary"