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cinny/src/app/state/room/thread.ts
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import { atom, PrimitiveAtom } from 'jotai';
import { atomFamily } from 'jotai/utils';
const createActiveThreadIdAtom = () => atom<string | null>(null);
export type TActiveThreadIdAtom = PrimitiveAtom<string | null>;
/**
* Per-room "which thread is open in the panel" state. Mirrors
* `roomIdToReplyDraftAtomFamily` in `roomInputDrafts.ts` — the same atom
* instance is returned for the same roomId, so a room's panel state survives
* remounts.
*/
export const roomIdToActiveThreadIdAtomFamily = atomFamily<string, TActiveThreadIdAtom>(() =>
createActiveThreadIdAtom(),
);
/**
* Key used to scope a thread's composer drafts (message/reply/upload) away from
* the main room composer, e.g. `"!room:server::$rootEventId"`.
*/
export const getThreadDraftKey = (roomId: string, threadRootId: string): string =>
`${roomId}::${threadRootId}`;