- **Camera default OFF**: Camera no longer persists across sessions via localStorage. Always starts disabled. Optional `cameraOnJoin` setting for explicit opt-in.
- **Deafen button**: Tooltip corrected to "Deafen" / "Undeafen" (was "Turn Off Sound" / "Turn On Sound")
- **Screenshare confirmation**: A confirm dialog appears before screenshare is broadcast to call participants
- **Auto-revert spotlight on screenshare**: When someone starts screensharing, EC normally forces all participants into spotlight view. Patched in `CallControl.ts``onControlMutation()` — detects the screenshare button going `primary` and clicks `gridButton` after 600ms to revert to grid layout. Participants choose to watch screenshare manually.
- **DM calls**: Phone button in DM room header starts a 1-on-1 call via `useCallStart(true)`. `Room.tsx` switches to CallView layout when the DM has an active call embed. Standard voice rooms were already supported; this extends call support to all direct messages.
- **Incoming DM call notification**: When another user starts a call in a DM room, a fixed-position notification appears with the caller's avatar and display name, Answer and Decline buttons, and a Web Audio API double-pulse ring tone. The notification auto-dismisses after 30 seconds or when the caller leaves. Fully themed for both LotusGuild Terminal TDS (dark navy `#060c14` background, orange border, neon-green Answer button, JetBrains Mono font, pulsing indicator dot) and standard Cinny dark/light mode (CSS variable theming, folds `Button` with `variant="Success"/"Critical"`). Implemented in `useIncomingDmCall` hook (watches `MatrixRTCSessionManagerEvents.SessionStarted`, filters encrypted ≤2-member rooms, ignores self) and `IncomingCallNotification` component mounted inside `CallEmbedProvider` in `Router.tsx`.
- **Picture-in-picture (PiP)**: When navigating away from a call room while in an active call, the call embed shrinks to a 280x158px floating window in the bottom-right corner. The PiP window is **draggable** — drag it anywhere on screen to move it out of the way. Clicking (without dragging) navigates back to the call room. Drag vs click distinguished by a 5px movement threshold; touch drag supported. Imperative style overrides on `callEmbedRef.current` via `useEffect` — a wrapper div cannot be used because `useCallEmbedPlacementSync` writes `top/left/width/height` directly onto that element.