feat(overlay): in-game voice overlay window, Windows (#25)
While you're in a call and Lotus isn't the focused window, a small always-on-top, click-through window lists everyone in the call, lights up whoever is speaking, and shows your own mute / deafen / PTT state. - A separate window, nothing injected into the game: no anti-cheat surface. Never takes focus (focusable(false), WS_EX_NOACTIVATE, SW_SHOWNOACTIVATE) and ignores the mouse. - Its page is three static files served by the binary over the `lotusoverlay` custom protocol, with a strict CSP (no network) and no IPC (no capability names the window). Rust pushes state in as a JSON literal; the page renders with textContent only. - New `set_overlay_state` command (main window only) takes the call snapshot from cinny's `useTauriOverlay`. Sanitised: bounded list and names, known corner. Placed in the chosen corner of the foreground window's monitor, DPI-scaled. - Windows only; a no-op elsewhere (Linux has no in-app calls yet, #21). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01PPmy3tPq869XDW4njjVaKA
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@@ -84,6 +84,7 @@
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"allow-set-custom-chrome",
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"allow-set-global-hotkeys",
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"allow-set-jump-list",
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"allow-set-overlay-state",
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"allow-set-smtc-call-state",
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"allow-set-start-minimized",
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"allow-set-taskbar-progress",
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